DP x DC: The Most Dangerous Card Game
Ok so Danny has essentially claimed earth as his. And he is fully aware that there are constant threats to the planet. Now he can’t stop a threat that originates on earth (that’s something he’ll leave to the Justice league) but he can do something about outside threats. Doing some research on ancient spells, rituals, and artifacts, he cast a world wide barrier on the planet to protect it from hostile threats so they cannot enter. This will prevent another Pariah Dark incident. However, barriers like this come at a price. You see, there are two ways to make a barrier. Either make one powered up by your own energy and power (which would be constantly draining) or set up a barrier with rules. The way magic works is that nothing can be absolutely indestructible. It must have a weakness. The most powerful barriers weren’t the ones reinforced with layer after layer of protective charms and buffed up with power. Those could eventually be destroyed either by being overpowered, wearing them down, or by cutting off the original power source. No, the most powerful barriers were the ones with a deliberate weakness. A barrier indestructible except for one spot. A cage that can only be opened from the outside. Or that can only be passed with a key or by solving a riddle. So Danny chooses this type of barrier and does the necessary ritual and pours in enough power to make it. And he adds his condition for anyone to enter.
Now the Justice league? Find out about the barrier when Trigon attempts to attack, they were preparing after he threatened what he would do once he got to earth. How he would destroy them. The Justice league tried to take the fight to him first but were utterly destroyed, so they retreated home to tend to their injuries, and fortify earth for one. Last. Stand. Only when Trigon makes his big entrance…he’s stopped.
The Justice league watch in awe as this thin see-through barrier with beautiful green swirls and speckled white lights like stars apears blocking Trigon and his army’s advance. The barrier looks so thin and fragile yet no matter how hard the warlord hits, none of his attacks can get through and neither can he damage said barrier. That’s when Constantine and Zatanna recognizes what this barrier is. Something only a powerful entity could create. For a moment, the league is filled with hope that Trigon can’t get through yet Constantine also explains that it’s not impenetrable. And clearly Trigon knows this too for he calls out a challenge.
And that’s when, in a flash of light, a tiny glowing teenager appears. He looked absolutly minuscule compared to Trigon and yet practically glowed with power (this isn’t a King Danny AU though).
And that is when the conditions for passing the barrier are revealed. And the Justice realize that the only thing stopping Trigon and his army from decimating earth. The only way he can get through….is by beating this glowing teenager in a card game.
Not just any card game though. The most convoluted game Sam, Danny, and Tucker invented themselves. It’s like the infinite realms version of magic the gathering, combined with Pokémon, and chess. And Danny is the master. So sit down Trigon and let’s play.
(The most intense card game of the Justice league’s life).
After Danny wins, this happens a few more times with outer word beings and possibly even demons attempting to invade earth, yet none have been able to beat the mysterious teenager in a card game. Constantine might even take a crack at it and try to figure out how to play. He’s really bad though. Every time this happens, the Justice league worry that this might be the time the teenager looses. Yet every time, he wins (even if only barely).
Meanwhile, Danny, Sam, and Tucker have gotten addicted to the game and play it almost daily. Some teachers might seem them playing the game are are like ‘awww how cute’ not realizing this game is literally saving the world. Jazz is just happy they aren’t spending as much time on their screens playing Doomed.
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i really like how canonically yuu is genuinely supportive of grim wanting to be a great mage. if i recall correctly, even character voice lines point this out. and it seems like yuu dotes on grim a lot and defends him too??? yuu even encourages grim's ambitions whenever he declares wanting to be a great mage. and also when he does that boss-henchhuman dynamic. i mean yeah you can interpret it as yuu saying that being condescending and sarcastic as if they're talking to a child saying "when i grow up i want to be famous!" but like. i really think they're genuine when mc loves grim in their own way.
even if grim is usually a menace, he's become like family to yuu.
and i'm pretty sure grim feels the same way.
think about it this way. despite all the mess, all the unpredictability, the danger, and all the drama being in nrc. what's always the constant? yuu goes home at the end of the day to the ramshackle dorm (basically their home at this point considering they slowly but surely fix it up over time) and with who? “the great mage” grim. as the sole outcasts in that academy, they both sleep soundly knowing they will always have each other at the end of the day.
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If Durge Could Recruit Gortash Headcanons:
Once agreeing to ally with Gortash, Durge can convince him to join the party, but only if they agree to kill Raphael. If Karlach is in the party, this may be done in exchange for Gortash to fix her heart if Durge can pass the persuasion roll on Karlach.
• Upon joining the party, Gortash shows up in a more practical armor set, still gold and black but not as decorated as his robe. There’s scrapes and dents on parts of it, clearly having been worn before. Durge can ask him about it in conversation and discover he has chosen to wear the same armor as he did when they robbed Mephistopheles Vault. He never repaired it and can tell a story for each scratch.
• He does a lot to try to jog Durge’s memories, and it works a some degree. We hear little stories around the city, some more suggestive than others.
• Old habits never die. He’s constantly touching Durge, always walks next to them, has a lot of strong opinions but will only concede to Durge.
• Durge persuasion rolls on Gortash are DC10 and under. Anyone else it’s DC30.
• He absolutely compliments Durge a little too much. And he’s always the first at Durge’s side after the fighting ends. Grumbles if he has to rez anyone else but dotes on Durge.
• Gets along well enough with Astarion, Shadowheart, and Laezel. Respects Minthara and Gale, sees them both as potential allies if they know their places. Absolute bitch to Wyll. Actively the number one Ravengard hater.
• If Durge can convince Karlach to stick around, she will only be in the same party as Gortash once or twice. She’ll confront Durge about it after and either has to be kept separate or leaves the party.
• If taken to Astarion and Shadowhearts’ personal quests, he’ll be surprisingly respectful, and will tell them they’d make good Banites, particularly if Shadowheart resists Shar. (Kinda think he would tell Astarion not to Ascend but for his own advantage of not having to deal with an Ascended Vampire and not wanting the hells to gain power from 7,000 souls)
• Random gifts pop up in Durge’s inventory. He says nothing about them. One is definitely the hand of an enemy.
• When in the House of Hope, Gortash will only allow Durge to enter the prison with him until the warden is dead. He’ll tell them everything, but won’t let the others see it.
• Killing Raphael is very emotional. He’s proud, happy, relieved, but being there shakes him up. Durge can hug him in private when they talk about it.
• If Durge chooses to save Hope, she tries to hug ‘little Enver, all grown up’ before they leave. He does not like it, but part of him is happy to see her free.
• Durgetash romance can initiate after Raphael is dead. Sceleritas is so fuckin' pissed. Like, he kinda ships it, but he CANNOT handle Durge getting labotomized again for this Banite fool.
• He has random little personal quests and pop-up events like his formal coronation celebration ball, taking Durge to a fancy dinner, dealing with fans, and assassinating a rude journalist who called him not-so-young-and-handsome.
• If taken to Lady Jannath's estate, she flirts with him. Durge has an option to stab her for this- just once. Just a little. She'll be fine! Gortash approves. He apologizes to her, but he's absolutely into it.
• His two allied pathways at the end are to remain fully evil and control the brain/Faerun with Durge or absolutely still be, ya know, Gortash but destroy the brain and become archduke without the tadpoles' help as he’s now viewed as the city’s hero. This is his least evil option and requires a Durge romance or at least a Durge that will remain by his side regardless and saving Hope as pivotal moments.
• Durge's alliance or resistance of Bhaal would significantly influence this. Resisting Bhaal lowers the DC on any persuasion. Failing the duel with Orin would block any option except controlling the brain with Gortash as he sees it as the only way to protect Durge. Because controlling the absolute would offer them a large enough following to grant them literal ascension to godhood, freeing Durge from Bhaal's control. Plus, you know killing a god would only inflate Gortash's ego more, and that would be his new goal.
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