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#sims 4 build a city challenge
melsie-sims · 6 months
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Hello
I’m thinking of starting a bacc challenge and was wondering which worlds did you start in for yours?
And if you don’t mind me asking how do you keep track of everything,I have the spreadsheet but might also go the note taking route,I know the run won’t be perfect sense you can only keep track of so much and know I’m going to accidentally break a rule and not mean to
Hello!! I hope you're doing well! 💛🌻
In my original BACC from a couple years ago I started in Willow Creek and fell in love with the world. I have no idea it was so pretty! For my second BACC (Building SimNation) I started in Brindleton Bay. For my Disney BACC I started in Henford-on-Bagley. You can probably sense a theme... I go for very rural areas with a lot of trees. I like my worlds to look more empty/unhabitated when I start the challenge.
I would LOVE to see a BACC in Oasis Springs, Strangeville or the world that came with Horse Ranch! I don't have that pack yet, otherwise I would've definitely picked it.
As for your second question...
I use spreadsheets that I keep open when I play and I update them as I go. It's very time-consuming but it helps so much and I can no longer play Sims (any type of challenge) without them! Here's an empty spreadsheet if you'd like. You'll need to save a copy if you want to use it for yourself. I haven't added achievements for some of the more recent packs that I don't own, but when I do buy them I'll add them.
I kept some of the information in the spreadsheet just to give an example of how I fill it out. I kept the section for how I do birthdays since I play with aging off but that's completely optional if you want to just delete it. My aging system is also listed there.
I hope this helps!
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oswanily · 2 months
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Did I make these and forgot to post them? Yes I did.
Template here
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sparepartsbacc · 13 days
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simsofheritagehills · 6 months
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The Watcher was a very lazy woman.
"I resent that."
Shush. You're just an avatar of me, you have no right to protest.
As I was saying. She had many plans, but she knew that if she did them all, she would quickly become overwhelmed and abandon her sim children. Legacy challenge rulesets were her kryptonite; she wanted to do them all, but she couldn't spend all of her time keeping an eye on the sims under her care.
So she had an idea. She also loved Build a City Challenges, and previously she had done one where neglected founders, spares, and sims from people's libraries got a second chance at life. So why not one where brand new legacy founders could found an entire save file together? They would follow their respective legacies, while also following the rules for a BACC.
And so she sent her avatar to approach each of her chosen beginning founders to tell them what was in store for them, before spiriting them away to a brand new, empty save file.
"Why me?" asked Hibiscus Aster, the final sim the Avatar of the Watcher approached.
"Because I know you will be a perfect mayor, Hibiscus. You already are destined to be a politician according to your legacy, and so you are the perfect one to lead the others. I gave them each an explanation before sending them to their new home, but I will not be able to be in direct contact with them. You are the only one I will be able to contact from here on." said the Watcher.
Hibiscus looked hesitant, but eventually he nodded slowly. "Alright.. I'll do my best." And with that, he faded away, sent along to join the others.
"Next time, make me less glowy. You can't even see me properly in the screenshots."
Yeah, yeah, I will.
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nunusims4 · 1 year
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The Sims 4 - 1020 Alto Apartments ✨
⭐️ Watch the Video
⭐️ DOWNLOAD
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nursesimblr · 11 months
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BACC RULES - Updated March 11, 2024 (Unwanted babies)
Sul Sul! I used to play Valeree BACC, I played until year 3 when I lost the save. I ended up staying weeks away from the sims, you know, frustration. But it didn't last long. I'm back with this new challenge.  You can find many rules on the internet and mine are very inspired by @pleasantsims  with some changes since I play TS4 and she play TS2. If you have no idea what BACC is, in an extremely brief way, the goal of this challenge is to start with a completely blank neighborhood and to create an entire “Sim City.” Please note, rules may be added, removed or modified at any point in time. My main focus is getting to know my sims and telling a good story.
STARTING OUT
Start with however many played sims you want. I really like the unforeseen so I used a die to determine how many founders my new save would have. I advise something between 3 and 8, because at first, everyone will live on the same lot, “The Founders’ Boat”. Later in the game, when the founders move into their own homes, all of my sims will be played rotationally. ALL of them!
They’re in the middle of nowhere, so service sims such as maids, police officers, firefighters and delivery sims are locked at the start of the game.
I gave them enough money to buy a lot and withdrew all the money before starting the game. My founders started this journey with no simoleons. At this stage of the game, they made simoleons by fishing, planting, searching for treasure, building at the woodworking table, and painting on canvas. Here you need to be strategic, when the first simoleons arrive, what to do with it? Buy a tent? A barbecue? Or a woodworking table and easel where sims can make even more money?
In the beginning, in the middle of nowhere, of course they don’t have electricity, so the off the grid trait is mandatory on all lots until electricity is unlocked. I have specific rules for electricity even after it’s unlocked. But to summarize, a particularly poor neighborhood will continue to have the off-the-grid trait even after the electricity is unlocked.
SETTINGS
I play with the four seasons, starting with winter. Each season lasts for 14 days. For each season I have some specific holidays:
-WINTER
Watcher’s Day: a national holiday where children don’t have school and adults don’t work. A day to decorate the house, make big meals and invite the family to celebrate. .
New year’s Day: National holiday where children don’t have school and adults don’t work. A day to make new resolutions, gather friends and celebrate the beginning of a new year.
-SPRING
Founders’ Day: a national holiday where children don’t have school and adults don’t work. A day to light a fire, roast marshmalows, tell new generations about old story and enjoy the arts at the museum.
Chocolate’ Day: Commemorative date but not a national holiday, children go to school and adults work. A day to be surrounded by children looking for chocolate eggs hidden around the house.
Flower’ Day: Commemorative date but not a national holiday, children go to school and adults work. A day to gift someone you love and call a crush on a date.
-SUMMER
Summer recess: It takes place on all weekdays of the summer, when children don’t go to school and adults don’t work. A great opportunity to enjoy the sun, travel and discover a new hobby.
-FALL
Harvest’ Day: National holiday where children don’t have school and adults don’t work. A day to prepare a big meal, invite the family and prepare for the winter.
Ancestors’ Day: Commemorative date but not a national holiday, children go to school and adults work. A day to remember all those who have died, children collecting treats from other people’s homes and telling scary stories.
SIMS
My sims have a custom lifespan.
Pregnancy: 14 days
Baby: 14 days
Infant: 28 days
Toddler: 42 days days
Child: 56 days
Teen: 56 days
Young Adult: 168 days
Adult: 168 days
Elderly: 112+/-
My cats have a custom lifespan.
Pregnancy: 4 days
Kitty: 8 days
Adult: 80 days
Elderly: 14+
My dogs have a custom lifespan.
Pregnancy: 4 days
Puppy: 5 days
Adult: 85 days
Elderly: 20+
It seems like a long time, but since I play in rotations, it gives me time to get to know all the sims at all stages of their lives. In other words, it means that a child and a teenager live a whole year sim (the four seasons) and a young adult and an adult live three whole years sim. For that, I use the mod MC COMMAND CENTER
AGING
To make the game a bit more realistic and challenging, that keeps me far from bored, my sims' lives depend on dice numbers. (heavily inspired by @morbidgamer ultimate decades challenge) Always on the sim's birthday, I'll roll a dice to decide if they are going to live or die. Since there are no hospitals or doctors at the beginning of the game, the death rate can be really high.
If a female sims becomes pregnant, on the day of the birth I roll a d20 die to decide if she will survive the birth and another d20 die to decide if the newborn will survive the birth. If the mother or newborn rolls one of the numbers below, it means they will die. After that, it's the same for every sims birthday, a d20 die will be rolled to decide if they will reach the next stage of life or will die.
Pregnant woman on delivery' day: 1
Newborn on delivery' day: 3 - 5 - 10 - 13 - 15 - 20
Infant: 2 - 8 - 11 - 14
Toddler: 4 - 6 - 9 - 12
Child: 3 - 5 - 7 - 13 - 16 - 18
Teen: 8 - 17 - 19
Young Adult: 1 - 4 - 11
Adult: 2 - 6 - 8 - 10 - 12 - 14 - 16
Elder: Less than or equal to 10 they die. Greater than or equal to 11 they live.
If the sim made it to the elder stage alive, I roll a d2 die to decide how many extra years they will have.
ROTATIONS
I play each household from Sunday 4 am to Wednesday 4 am and Wednesday 4 am to Sunday 4 am.
FAVORITE COLORS
I assign each of my Sims a favorite color to help me with clothing choices and decorating their rooms/homes. I choose the color based on whatever clothing color they’re wearing when they age up. In my eyes, they chose the color themselves so it must be their favorite.
Each Sim’s favorite color changes at each life stage (unless they choose the same one again by wearing the same color as the last age up). I do not assign favorite colors for babies or infant. Sims get their first favorite color when aging up to a toddlers.
NAMING CONVENTIONS
I name newly born Sims based on which letter of the alphabet currently has the fewest living Sims with a first name beginning with that letter.
I begin with the letter A and go through the alphabet. If there are living Sims with names that begin with the letter A, I move to letter B, etc. until I come to the next letter of the alphabet that does not correspond to the name of a current living Sim. In the rare case where all letters are taken, I will start over and find the first letter with the fewest living Sims.
MARRIAGE
I play in a historical/medieval world, therefore, marriages are only legally authorized and recognized between men and women. Marriage can happen from the moment that both are at least young adults as a result of one of the possible scenarios:
Love Marriage: When two sims fall in love and decide to get married. Here, the bride's family needs to pay the future husband a dowry worth 3% of the family's net worth. That is, the value of the lot + the amount of money they have.
Arranged Marriage: For this, I use Arranged Marriage' mod. These marriages take place in the interests of the families of the young couple. Here, the bride's family needs to pay her future husband a dowry worth 10% of the family's net worth.
PREGNANCY
When a couple gets married, it is decided on their wedding day how many times they can try for a baby. It is necessary to take into account that trying to have a baby is not the same as the number of babies they will have. For example, a couple who may try to have a baby 3 times, and in the first pregnancy they have triples, they can still try to have a baby for the remaining two attempts.
I use the personality of each Sim as a decision. For that, I use Pregnancy & Family Preferences & Impact mod which will individually decide if sims would like to have children or not. That said, it will be considered that:
Sims that WOULD BE HAPPY TO HAVING A CHILD can try for a baby 3 times.
Sims that are NEUTRAL REGARDING HAVING A CHILD can try for a baby 1 times.
Sims that DON'T WANT TO HAVE A CHILD RIGHT NOW can try for a baby 0 times.
The number of COUPLE attempts is the sum of the attempts. For example:
A couple where the husband doesn't want a child right now and the wife would be happy to have a child, the couple might try for a baby 3 times, since 0+3=3
ADOPTION
Sims who spent all their attempts to have a baby and are unsuccessful are considered infertile and eligible to adopt. Sims may only adopt if there are eligible children in the neighborhood that have been put up for adoption or if they find a lost children in the woods (adopt by the phone).
Eligible Sims may adopt (in order of priority):
-Unwanted babies
-Children in the woods
UNWANTED BABIES
When an unmarried female Sim gets pregnant, I use her personality as a decision. For that, I use Pregnancy & Family Preferences & Impact mod which will individually decide if sims would like to have children or not. That said, it will be considered that:
If she WOULD BE HAPPY TO HAVING A CHILD she will keep the baby and raise it herself.
If she is NEUTRAL REGARDING HAVING A CHILD I will use a d20 die to decide. If the number is less than or equal to 10 she will keep the baby and raise it herself. If the number is greater than or equal to 11 the baby is unwanted and are put up for adoption upon birth.
If she DOESN'T WANT TO HAVE A CHILD RIGHT NOW the baby is unwanted and are put up for adoption upon birth.
If a Sim is in a relationship and one of them doesn't want to have a baby, we need to decide whether that Sim will try to improve the relationship with the child or not.
If the sim DOESN'T WANT TO HAVE A CHILD RIGHT NOW I will use a d20 die to decide. If the number is less than or equal to 10 they will NOT try to improve the relationship with the child and negative interactions are encouraged. If the number is greater than or equal to 11 they will try to improve this relationship.
See you in PART TWO.
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cowplanty · 2 years
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Law Household
Cameron Law: Town Founder, 25, Cancer, Family Sim
After her mothers death, Cameron needed to get away, and this was the next best thing. Start a town in a whole different region they said, It'll be great they said. Only problem is Cameron is now the leader of this small colony and she has ZERO idea what to do. One can hope.
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rurpleplayssims · 1 month
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vulnaviasims · 1 year
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910 Medina Studios - San Myshuno
this small apartment lends itself well to an open space, and if well furnished it can give great satisfaction!
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it's perfect for a single sim or a couple, and a small dog or a cat
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Nobody lives here.
I hope you like it!
find everything in my save file here
see you next time!
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melsie-sims · 2 months
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I want to start a BACC save. What do you personally do with townies when you start? The rules aren't really clear on what to do. They say unlock the ability to talk to them, but also you have to get rid of all the lots. I don't want them interacting with my sims so I think of deleting them but they're gonna keep spawning randomly. You are planning on fully filling your BACC saves with your own sims as you go right? Cause I think I might do that if I can. Or just keep a few ones. Or place my own.
Hey! Sorry for the late reply (is it?), I didn't know I had messages in my inbox! I always love answering these types of questions and I REALLY hope you do end up starting a BACC soon! If you post it, tag me! I'd love to see it!
I delete everyone and everything, starting completely from scratch with only my sims. For ease, I'll usually download the latest version of Srsly's Blank Save, just make sure the save name is different if you have other blank saves in your game so you don't overwrite anything!
As for townies that generate randomly, I used to have some mods that prevented that from happening altogether, but they broke a while back and have never worked for me since. I usually just periodically delete those sims from my save every time I remember to do it, and the rest of the time I ignore them. The "Just Go Away!" interaction is my best friend in this case.
But yes, I play differently from most BACC players by not allowing townies in my game at all, only my played sims. One day in the distant future I intend to have 100 families all made up of babies born in-game and CAS Point sims that I've earned.
Hope this helps! Happy Simming! 💚
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lavendersims115 · 2 months
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Anguiano Brownstone Tour: Third Floor- Sabrina's Bedroom
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sparepartsbacc · 30 days
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simsofheritagehills · 6 months
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"Good heavens, what is that woman wearing.. her legs are exposed! What are these people wearing... where have I gone?! What kind of a place is this.." a man in suspenders was muttering to himself in horror as he looked on at the larger group of sims. Hibiscus raised his eyebrows in curiosity.
"Are you alright?" Hibi asked as he approached, glancing over the man's shoulder at the raw berry he saw standing just off to the side, looking as skittish as a wild bunny. He would need to speak to her next.
The spooked man jerked and then turned to look at him, his eyes widening to the size of saucers, before giving Hibiscus a once over.. then a twice over... and a thrice over. "G-good sir, you are pink!" the man squeaked.
"I am. As I told the boy Oscar, I'm from a save where this is normal. And so is that girl over there," he said, pointing over the other man's shoulder towards the raw berry. Evidently, the man had already seen her, because he just shook his head, refusing to look at the pure white berry girl behind him. Hibiscus had a feeling this man was going to be a bit more difficult than some of the others.
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fatedsims · 1 year
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in a world struggling with overpopulation, there are not enough jobs to go around, not enough food to feed everyone, and not enough space for everyone to live. a system is developed. at the arrival of their teen lifestage, every child is sent to a government sanctioned school. there, they are tested meticulously and thoroughly for the entire stage - pushed to the far  edge of their capabilities day in and day out. at the end they are given a final exam - the results tell them where they will spend the rest of their life : at home with their family in an inherited field of work, away from home in a new job amongst those lucky few, or, last and worst of the options, released into a designated area that they are never allowed to leave. a designated area : a town where the residents are given enough credits to eat and live, but not offered anything else. and that is where our four founders came together.
regulated to a lonely corner of bridgeport , our four founders were dropped off with only the most basic of instructions. for months they were made to entertain themselves, sort things out on their own, and try to form a life around what was taken away from them. their only solace was the fuzzy idea of a possible future : an invitation to a new game that some of the other residents were obsessed with, spoken of only in whispers and snatches of distant conversation. our founders learned of it in bits and pieces, but the puzzle only came truly together when their own invitation was received. from there their time was spent in one of two ways : within the virtual reality exploration/survival adventure known as only the game  ,  or preparing for their next session. they learned all they could, prepared their bodies for hard labor, and waited ardently for their next opportunity. and it came, and it came, and it came, but on the last time, it was different. this is where our story begins.
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🇮​🇳​🇸​🇵​🇮​🇷​🇪​🇩​ 🇧​🇾​ ﹕ the game  🇧​🇾   ꮇꮻɴꮖꮯꭺ ꮋꮜꮐꮋꭼꮪ &.                        the maze runner  🇧​🇾​   ꭻꭺꮇꭼꮪ ꭰꭺꮪꮋɴꭼꭱ .
ꭲꭼꮇꮲꮮꭺꭲꭼ :   here .
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nursesimblr · 10 months
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Sul Sul!
Welcome to my tumblr. Here you will find my third attempt to play build a city challenge and my second attempt to document the same. This space is to help friends who use mobile. If you are on desktop, please use the "historical bacc" tab in the navigation button.
MEET THE CHARACTERS and their stories. Here you will find a summary of their biographies.
Check the PARADISE' CLAN FAMILY TREE or the SULANI' CLAN FAMILY TREE and understand how the characters are related.
You can also access the ANIMAL FAMILY TREE and follow the descendants of the first animals to inhabit paradise.
If you’re willing to know how it all started, you can follow this story from the BEGINNING.
HERE you will have access to extra content.
If you are looking for some RULES, have fun looking around.
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sofie-sims · 2 years
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She sadly picks up the lump of clay that she got from the lava rock earlier, mushing and squishing it together and letting her imagination run through her fingers.
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She ends up with a bowl…which is not the prettiest thing but at least she’ll have something to eat out of. Also, being able to create something with her bare hands has her feeling inspired for once.
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And her garden is already growing! See? There is a silver living!
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But after nearly falling on her ass for the hundredth time, Holly decides there’s nothing left to do but cry herself to sleep. It’s been a rough day and she can only hope that tomorrow will be better.
Previous | Next | Beginning
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