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#see image 3
lesharl-eclair · 8 months
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just two old men in glaringly bright team colours reminiscing on a past they could have had
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wizard-laundry · 4 months
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heeppy hoolida
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vulturedimension · 5 months
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we are discussing our childhood passions on the dash tonight
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fandom-trash-goblin · 2 months
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i beg you to love me, say that i'm enough, but you tell me— why are you like this? i think there's something wrong with you.
for @shestrying
thanks to @acelania for finding the unknowns!
in image / desperation sits heavy on my tongue, tumblr user tullipsink / mary oliver, ‘north country’ / virginia woolf, letter to violet dickinson / in image / blythe baird, from if my body could speak / Alice in Bed: A Play' by Susan Sontag (link in comment) / lynee rae perkins, criss cross / elena ferrante, Those Who Leave and Those Who Stay' (trans. Ann Goldstein) / rainer maria rilke, from rilke’s book of hours / in image/ in image
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indimiart · 18 days
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we would be together and have our books and at night be warm in bed together with the windows open and the stars bright
(-E Hemingway)
(full uncensored on patreon!)
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themisterhip · 1 year
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I get brat vibes from 1998 Vash  (≧∇≦)/
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mizgnomer · 3 months
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Good Omens - Season 1 and Season 2 - Parallel Posters (click for larger images)
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lizziele · 4 months
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ive been playing bg3 for like 3 months now and all i think about is them
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fox-guardian · 1 month
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I’m sorry but . Your butch Celia is fucking everything to me I think . She’s so <3 the everything .
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[ID: Digital drawings of Celia Ripley from The Magnus Protocol on a gray background. She is a slim, muscular Korean woman with pale skin, short black hair, dark brown eyes, dimples, body hair, and eyebags. In all drawings, she is wearing black rectangular glasses, and snakebite piercings, industrials, and x-shaped stud earrings, all gold. The top two drawings are of her in casual wear, with a light green t-shirt with the short sleeves cuffed, purple cuffed jeans, light green socks, dark green Doc Marten boots with gold laces, and a green belt with gold hardware. The upper left drawing is of her from the shoulders up, holding a purple mug with both hands and taking a sip while looking up, and to the right is a full-body of her sitting holding the mug with one hand and leaning slightly on the other, smiling at the viewer. There is a note that says "casual mode" pointing to both of them. The last drawing on the bottom left is much smaller and is of her wearing a light green button down, dark green trousers, light green socks, dress shoes, a belt, wrist cuffs, and shoulder holsters, all purple, and a black necktie. She is kneeling and aiming a golden pistol with a serious expression, and she has a second gold pistol in her other holster. This drawing is labelled as "spy!Celia theory/au" and "(I'm gay let me have this)" end ID]
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never apologize she is everything to me also <3
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foresttt-png · 6 months
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"hi hater, bye hater"
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catchonehand · 1 year
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In respons to a reply on this image.
@jaker-thedog: Ramattra bursting through the door:  YOU REPLACED ME?!
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pollyanna-nana · 9 months
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Louie isn’t evil.
Or: what Pikmin 4 tells us about his character.
BIG WARNING FOR PIKMIN 4 SPOILERS! (and the rest of the series)
———
I want to preface this by saying that I am in no way trying to be the end-all, be-all of character interpretations, but Pikmin 4 to me, at least, confirms the suspicions I’ve had since playing Pikmin 2 and 3 all those years ago that Louie ISN’T secretly evil, or possessed, or whatever else. He’s just… Louie. And I think that’s interesting in and of itself.
1. Olimar himself vouches for him, and clearly doesn’t think he’s a bad person.
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Say what you will, but I’m inclined to think Olimar is a decent judge of character. Clearly he’s worked with Louie for enough time to see that while he’s not very good at his job, he’s not intentionally so— at least not in a malevolent way (will get more into this later). He also wants you to forgive him for Olimar’s sake, which can be read as self-sacrificing (as Olimar is known to be) but I also think hints at the soft spot he has for Louie.
It's also worth noting that he states during a end-of-day conversation that he told Louie that, since he's a new employee, he should do everything Olimar does... including throw castaways into the onion. Interesting that Louie took this so literally, but it does provide an explanation for why he kidnapped the Koppaites beyond "he's evil and crazy".
2. He really, REALLY loves his grandma.
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Like, wow. He talks about her SO MUCH both in his Piklopedia entries and also elsewhere in the game. It's interesting. Worth noting is that he never mentions any other family members- unlike Olimar, who talks about his wife and each of his children independently. I've said this before, but the content of a lot of these entries implies to me that Louie was mainly raised by his grandma, likely since birth. And given some of her emails in Pikmin 2, assuming they're also canon to Pikmin 4's timeline... Well, Louie certainly had an interesting upbringing. But he clearly loves her all the same.
3. He has a mischievous streak and tends to do things on impulse.
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This was already fairly obvious from the previous games, but I think it's worth noting that this game confirms that he's... would immature be the right word? In any regard, he doesn't seem to see himself as a "grown-up"- when in all likelihood he is. Personally, as a 22-year-old, I find that pretty relatable as I often think of myself as younger when in reality I am by all definitions an adult. This, along with his grandma still being around, makes it pretty much certain that Louie is a lot younger than Olimar and the president, likely in his early to mid twenties. Being a bit of a goofball isn't really out of the ordinary, all things considered.
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THAT BEING SAID, he's clearly capable of practicing self-restraint when he wants to. What he says here about the red Pikmin is pretty significant, since we know he's willing to eat just about anything- but clearly he has some reservations about creatures that are friendly and helpful. Which leads to...
4. He loves dogs and fluffy things.
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Same. But he doesn't even consider eating Moss, Oatchi or the Ancient Sirehound, showing that his creature-eating habits stop at things he recognizes as useful. He clearly also holds affection for things that are soft and fuzzy, and says as much.
5. He is so autism.
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He plays with fidget toys. He loves certain textures and sounds. This guy is stimming all over PNF-404!!! I think this also lends some explanation for why his behavior is what it is- things like taking Olimar's suggestion to do as he does super literally even after crashing on an alien planet, his hyperfixation on cooking and tendency not to communicate and incorrectly interpret situations (thinking the Koppaites are kidnappers in 3, running away from you in 4). He could even be low or no empathy as well, explaining why it takes a hot minute to get him to understand why people are upset with him about something.
Interestingly this game also makes it clear that Louie wants to live on the planet, or at least thought he did while you were chasing him down, which makes a lot of sense when you consider that he doesn't really seem to fit in back on Hocotate. I, too, wish to run away to an alien world with all of the things that I like and no other people, so I get you, Louie.
6. He hates his boss and his job, and the golden pikpik carrot incident was likely premeditated.
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This probably looks bad, but honestly? As a fellow work-hating anti-capitalist schmuck I get it. The president is for all intents and purposes a huge asshole, from sending Olimar straight back to the planet after selling his ship to not caring that Louie got left behind, just wanting to find the rest of the treasures. I doubt he is very kind to his employees, and doesn't seem very good at running the business. Definitely a funny character, but if he were my boss I would absolutely want to punt him into the sun.
From some other entries he clearly wants to sell certain things to accrue money, but it's for things like getting better kitchen tools and following his dream to have his own cooking show. Clearly being a freight driver isn't what Louie actually wants to do with his life, and he could not give less of a shit about what happens to the company. Very short-sighted on his part, but also again, yeah I get you Louie.
7. He... doesn't like the color red for some reason.
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Honestly, I'm not even really sure what to make of this. Is it because it reminds him of the Hocotate ship? Or does he just not like the color? Would be very interesting considering that it's Olimar's signature color. Perhaps that's at least part of why he attacks you in Pikmin 2- though that's speculation for another day.
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Also funny to me is his comments on the black-colored treasures. We know blue is his favorite color, but I guess he's also a bit of a goth at heart. Lol.
In conclusion.
I think Louie isn't written or intended to be evil, and Pikmin 4's portrayal of him was intentionally written to confirm this. He's just, as some have said, an agent of chaos, but that doesn't make him a bad person. Just an autistic 20-something working a shitty job he doesn't care about, who loves his grandma and has a mischievous streak and a hyperfixation on food. At least from what I can interpret, ymmv!
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solcarow · 12 days
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Look Back by Tatsuki Fujimoto // Omniscient Reader’s Viewpoint by Sing Shong
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gabe-lovebot · 1 month
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councilor 3D model
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i learnt 3d modelling from the ground up to bring him to life. he's yours now. do whatever you want with him
[link]
please credit me if you make something using the model (or even ping/link me to it, i would love to see what you made!)
currently available as a .blend, .fbx and an SFM port.
#hello councilnation i'm finally releasing him to the wild#have fun playing toys with him#ultrakill#councilor#councilor ultrakill#3d stuff#obviously with the councilor having just 1 full body image of him means that some stuff i had to improvise on#so you get to enjoy my headcanons on how he looks#(like obviously the wings & halo)#(but also the chestplate design)#but did you know that the councilor's canon design has subtle engravings on his forearm armor pieces?#i only barely noticed them when painting textures and i was floored#i had to add them#to the sfm anon and whoever else wants to use this for sfm stuff-#i did my best with a port for sfm and i'm quite proud of the result#but please be aware i have never used it before so if you find that something doesn't work as it should please please let me know!!#gonna pour my heart out in tags as always so close your eyes if you don't wanna see me being sentimental but#i'm not kidding when i say i learnt 3d modelling from the ground up for this#i have meddled with blender before but never actually came close to finishing a project#and i don't know how i did it and how i kept going#(i do know) (it was my friend encouraging me every time i showed him progress)#this was like 1 entire month in the making#but i'm so fucking proud of this and how it turned out and people's tags in my act 2 render genuinely were such a huge confidence boost#so thank you guys for liking it <3#i'm still very much thinking of doing a version with just his bloodied head#but it might take a while because i want a break and i want to play warframe
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obsessed with the prospect of Howdy Figuring It Out via the neighbors enjoying non-food items
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A character reference based on all four Steps of Our Life! It's only "sort of" a height reference as well since obviously they're not 100% accurate (the devs don't have specific heights for everyone to my knowledge).
I did dig into the code to try and get characters at their "normal" heights but there are other matters at play too (example: Nicolas is obviously "taller" than he should be because he needs to be pushed upwards to be visible enough above the game's text box; likewise with other very short characters).
Still, this should serve as either a nice reference guide for every character or a "height reference" in the sense of getting an idea of which characters are shorter/taller than others.
I'm also going to detail some extra notes below the break, including posts from GB Patch's Tumblr that reference any defined heights (with Cove being the obvious one) or general height things, as well as some more stuff about the MC's height in comparison to the three love interests depending on what you pick.
Cove's height is listed on GB Patch's FAQ as 4' 1" in Step 1 (also stated as "mostly average, perhaps a bit on the short side"), 5' 4" in Step 2 (in-game this is defined as "very tall" on the MC's potential height spectrum, as that is the only option considered on par with Cove's height), 6' 0" in Step 3, and 6' 4" in Step 4. A fun fact is that Cove's final height was originally 6' 3" (191cm) instead.
Derek in Step 2 is under five feet tall (this post also lists Cove as "around 5 and a half feet tall" which you could take as either close enough to 5' 4" as stated above or a potential original height he had that got changed). In-game, he's "short" but not "very short", as having your MC be "very short" will prompt narration telling you that you're shorter than Derek, whereas "short" only has you relate to him in smolness generally.
Step 4 Derek is "mostly average." He wouldn't be considered tall nor would he be considered short. His youngest brother Nicolas will "probably end up as a similar height to him" once he's more grown up.
Step 4 Baxter is "taller than average, but not especially tall."
I've been informed that, on the Our Life Patreon Discord, Step 4 Derek's height is listed as 5' 9" (175cm) whereas Step 4 Baxter's is listed as 5' 11" (180cm), so those are their defined heights. Before that, both of their heights had jumped around somewhat. A post from 2019 said that Derek was 5' 11", but a post from June 2021 said that Baxter was 5' 11" and Derek was 5' 9" (so consistent with the Discord). Then there's also another post from July 2021 (you'll have to scroll down for this one) that listed Baxter at around 5' 10" while Derek was 5' 8"/5' 9". If you're insane enough to try and use the character reference too, then Baxter would actually be around 6'1" at minimum since he's taller than Step 3 Cove (though you could also make the same argument that this means the mom trio of Pamela, Noelani, and Kyra must be decently tall as well since they're so close to Cove on the character reference).
I don't have any experience with GB Patch's other game, XOXO Droplets, so I don't know what ages the characters are in it, but since both Shiloh and Jeremy are characters seen visibly in Our Life, I thought I'd also mention that they're listed as 5' 10" and 5' 5" (or 5' 5 1/2") respectively in XOXO Droplets. Jeremy also apparently grows to 5' 8" in his 20s and he's 22 in the Our Life Cove Wedding DLC (I don't think this is spoken of in the game specifically but he's labeled as 22 in the code).
As for the MC and how their height plays into things, "tall" and "very tall" as well as "short" and "very short" tend to be considered the same for the most part in the game's code. It's not that there isn't a difference at all (I would say it's still notable), it's just that sometimes the game may be more vague about height differences. My post about Errands references this where you don't need more athletic points due to being "very short" instead of "short" to give Cove a piggyback ride.
A guesstimate I'd make is that about 5% of the time, the game will take note of whether you're "very tall" instead of "tall" or "very short" instead of "short." Otherwise, you're either "generally tall," "average," or "generally short." There are also other instances (usually with Cove) where the game might just check if you're either generally tall (around Cove's height) or not generally tall (i.e: definitely shorter than him).
This is actually relevant to the heights because, following all above information, one would assume that Step 4 Derek is average, Step 4 Baxter is tall, and Step 4 Cove is very tall going off the MC's potential "height spectrum" of very short, short, average, tall, and very tall, but it's not entirely the case.
A "tall" MC (generally tall) will look "down" at Step 4 Baxter just as he will look "up" at them or they'll look directly at each other if the MC is "average," same as Step 3 Baxter, but--
when the game has any instance of differentiating between "tall" and "very tall" (they never do this for Step 3 Baxter so the base assumption would have to be that he's just average height), things change.
During Baxter's apology in the wedding of his Step 4, Baxter dips his chin to look at the MC if they're "short"/"very short," levels his chin to look at the MC if they're "average"/"tall," and then lifts his chin to look at the MC if they're "very tall." A generally tall MC still has to lean down to kiss him if they choose to do so though.
Also, during the intimacy scene with Baxter (either in his office or his living room), if the MC is "very short," "short," or "average," it states that Baxter is taller than them. If they're "very tall," then Baxter is shorter than them, but a "tall" MC is "almost the exact same height" as him.
This is all a really long-winded way of saying that GB Patch referring to Step 4 Baxter being "taller than average but not especially tall" might mean that he's some infuriating middle ground between average and tall where he's not quite one but not quite the other either (which honestly is very Baxter of him so I can't even be mad).
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