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#robot games
lesflaya · 2 months
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Synapse - Interactive fiction game where you play as a curious ai bot shuffling around a decaying cryogenics facility, set far in the future with glimpses into the past. My first twine work I actually finished, choose to do your work or to find out more about yourself and this strange decrepit facility.
TW; for depictions of medical horror, existentialism, body horror
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scithemodestmermaid · 2 months
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i really didn't want the trailer to go up on YouTube as a short but whatever
Early Access trailer for Clash: Blue Mirage. Its short because I don't care
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maniacalmachinist · 1 year
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If ever there was a game lost to the tides of time, and unfairly so, it’s One Must Fall 2097 . . . fighting game of the future.  Pilot consciousness was transferred to a 90 ft tall (27.4 m) combat machine, anywhere from light and fast Jaguar, to the titanic Nova (11 machines in total).  All mechs/bots (called Human-Assisted Robots, HARs) have their own sequence of special moves and the like (a la Street Fighter Style), but the added twist of Scrap and Destruction finishing moves (queue Mortal Kombat “FINISH HIM/HER” announcement).  The mechs movements were fluid, and the sounds for the mid-90s was superb (Power Plant being the best).  Oh, and lets not forget the added twist of the arena hazards, anywhere from being thrown against spiked walls, shot up by planes, or thrown into an electric fence.  The game also contained a kind of “campaign” for it’s World Tour, where you basically apply an RPG aspect to the game, turning yourself into a high speed, hard hitting bot pilot.  If ever there was a game ready for an update/upgrade/remake (unlike it’s shitty one from a few years ago), it’s OMF2097
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kei-nova · 3 months
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MechWarrior 3 is the third mainline game in the MechWarrior series. 🤖 Developed by Zipper Interactive, known for the SOCOM games, it emerged after the initial concept for MechWarrior 3 (later becoming MechWarrior 4) had to be shelved. While the software itself didn't encounter issues, the game originally planned as MechWarrior 3 did. In this video, I'll delve into the game, its history, and share my thoughts on why it didn't soar as high as it should have. 🎮 If you enjoyed this video or Mech content in general, feel free to subscribe for weekly content. 🤖
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pichiicake · 11 months
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the-gamer-land · 5 months
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skullndaisy · 2 years
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Betrayal.
(click for better quality)
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spookyratking · 4 months
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MORE ROBOTS MORE AND MORE
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chromatophorium · 1 year
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Oh yeah, another robot/ai game I played recently was event[0]. It was really cool, you felt as if you were really talking to the station AI, and all the puzzles were nice and just the right amount of complicated for me. But if you're planning on playing it please remember that there is a log function on each console, you'll probably get so much more out of the game than me who didn't do that (either because I forgot its introduction or didn't get introduced to me.) I only used it like once at the middle/end of the game, because the loading screen tips finally showed me the tip that said it. I wish I would have known about it before. Also the hints that the AI gives are good too.
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k0nstanta · 2 months
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Clash Weeklong Specials
Because I, quite frankly, would like some extra money.
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For those not in the know, I have been making visual novels since the COVID lockdowns.  My goal is to have a source of side income while releasing a lot of my creative energies.  My creative energies happen to involve handsome mono-eyed robot men.  Clash showed up in a dream one night, he stole my heart while solving a mystery, I wrote him a weird detective story, and now he has two games published on Steam (one finished, one still in-dev) and several projects published on itch.io - all of which have received high praise from those who have bought them.  CL-42H (or Clash, as he is preferred to be called; its a whole thing) a nice guy, if a bit grumpy and socially awkward.  But he does his best to crack the case and save the day.  If you like visual novels, weird detective stories, or gruff robotic husbandos; then this is the indie franchise for you! 
And this is the best week in get involved because a bunch of his games are on sale!
Clash: Robot Detective - Complete Edition is 40% off from 5/1 to 5/8!  https://store.steampowered.com/app/2222480/Clash_Robot_Detective__Complete_Edition/
In order to entice potential buyers towards DRM-free options, there is a Clash bundle going on over at itch.io.  Contains Clash: Robot Detective - Complete Edition and three other shorter projects featuring the robot detective: a visual novel/walking sim hybrid, a zine, and a choose your own adventure book.  This sale is also 40% off and also lasts from 5/1 to 5/8.  https://itch.io/s/93602/clash-weeklong-special-51-to-58
And this doesn’t involve spending money in any way, but it does involve Clash.  I posted the May Hype Update (Hype Updating being what I call monthly updates that prove to my audience that I am not dead) for Clash: Blue Mirage today!  https://store.steampowered.com/news/app/2323650/view/3710446160420225480
WHEW.  that was a lot.  imma go lay down again.  i’m sick today.  can’t even talk, my throat hurts so much, halp, buy my robot husbando games, send me pity money, pl0x
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shelbbot · 9 months
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sorry to my beloved mutuals about my category 7 autism event
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wild-saber1337 · 2 months
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THE EYES OF HATE..... (Artist: Stardust_rosa)
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Remember the creek
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arcadechan · 3 months
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bout to go orgia mode on em
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horang-07 · 6 months
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FNAF SPOILERS! SCROLL! TALKING ABOUT THE SPRINGLOCK SCENE!
i’ve seen so many people discussing the springlock scene in both negative and positive ways and i think it brings up really cool points about how matthew played that scene and balanced fan expectations with his own characterisation.
i think the discussions around this movie have rlly exposed the disconnect between fanon and canon in fnaf, especially talking abt the core games in isolation, bc frankly in the game universe (ignoring the books) we get Very Little characterisation for William other than the obvious, but Matthew managed to add so much in the way he talks and his body language.
in the reveal scene, we see afton at arguably his peak. in his first scene, he comes off as somewhat demeaning and judgemental until he recognises mike’s name, at which point he seems to have this nervous energy, rushing to cover it up but stumbling slightly, his reaction to the tables being turned even slightly is massive.
this is a man who committed multiple mrdrs in essentially broad daylight, hid the bodies in the most obvious place, and still got away with it, and then kept the crime scene as a trophy of his actions, and an ongoing prison sentence for his victims. he has been in complete control for decades, and is confident that he can deal with any kind of threat quickly. his confidence in his reveal is palpable
it changes when vanessa shoots him. the whole parallel with vanessa and the animatronics is hugely interesting too- how william refers to the animatronics almost endearingly as “kids” when he wants them to obey, how both vanny and the animatronics have an unearned loyalty to him, almost a pseudo-adoption through what he did to them, taking them from their parents and keeping them under his thumb, forever stuck as naive, forgiving, obedient children. vanessa breaking from that control shakes him, but the mask slips back into place almost immediately.
then, he’s outsmarted by the brother of one of his victims, and the child he planned to end next. his pseudo-children turn on him and he can no longer manipulate his appearance or shed his skin to escape. he explodes on them, and his language is incredibly telling that he is being dishonest.
he calls them small, trying to belittle them into submission, even though they are ten feet tall metal animatronics powered by rage. he is grasping at straws to regain control, and failing miserably.
finally, the springlocks go off. the locks in the movie look more like a ribcage, so the first two likely puncture his lungs. they’re slow, and painful, but he doesn’t scream or beg or sob. he grunts and groans, gritting his teeth and only letting out sounds of pain that sound almost involuntary. there is no way in hell he would visibly let himself show weakness or pain in front of these creatures that he believes he has control over. he isn’t brought to his knees until there are eight metal spikes embedded in his abdomen. he doesn’t let the mask fall for even a second, until he literally PUTS THE ACTUAL MASK ON and finally collapses. even then, he’s fighting for consciousness, twitching and writhing with no control over his body. william afton thrives on control, and his soul will not rest until he gets it back.
it’s why he keeps the pizzeria- he always comes back. he can’t help but return to the scene of the crime, putting on his old costume, continuing his killings. he revels in being a constant threat on the horizon. and now, he knows he is going to die, and he knows the suit will bring him back, and noone will be able to get rid of him then. so he puts the mask back on, and waits.
in terms of the sfx- they’re pretty accurate. with stab wounds, you need to leave the knife in the wound as long as possible for best chance of survival, as it stops the blood from escaping. in terms of the springlocks, there wouldn’t be copious amounts of blood as the locks are keeping the wounds filled- which is good because it means a slower, more painful death.
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judey-80085 · 2 years
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