On the left, the werebear! They have a normal (usually thick and hairy) person form, a larger bear person form, and a full bear form. They're also usually really nice. Most refuse to bite unless the target is a willing companion or apprentice, and will stick with them for a while to help them gain control of the curse. They just love enjoying and protecting nature, doing good out where they can't accidentally hurt anybody.
On the right, the planetar! 9 ft (2.7 m) tall, a range of magic from invisibility to changing the weather, and about as strong of an angel you can get without pointing at unique ones. They're confident and believe in inspiring others to be good with their actions instead of just words. Poll results show they're inspiring something in most of you, though maybe not the intended feelings!
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Top 4 get in!
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Monster Manual Harkness Test No. 3 – The Angels three
Because they're all lumped together in the MM, we'll be doing the all three of them in one post.
Deva - Verdict?
YES
Our grey-faced messenger boys can GET IT.
With an INT, WIS, and CHA of 17, 20, and 20 (respectively), they score higher than the average mortal, thus passing the intelligence test.
Like most angels, they pass the communication test due to the ability to speak all languages (along with telepathy, for extra measure).
Finally, as there is nothing to indicate they are underage in the statblock or flavor text, they pass the maturity test.
Planetar – Verdict?
YES
Planetars, the soldiers of the angelic host, pass the test to horizontal mambo.
With mental scores above 19 (19 INT, 22 WIS, and 25 CHA) they pass the intelligence test.
Same as the Deva, Planetars possess knowledge of all languages and telepathy, thus passing the communication test.
Finally, nothing indicates the statblock is underage, so it passes the maturity test.
If you crave a minty warrior, Planetars are for you.
Solar – Verdict?
YES
(by jove his tiddies are full of mirth)
Ahem... Solars possess the highest mental scores of the MM angels, (25 in both INT and WIS, and an astounding 30 in CHA) meaning they pass the intelligence test.
Once again, they know all languages and possess telepathy, passing the communication test.
Finally, nothing indicates this strawberry marble statue is underage, thus passing the maturity test.
All three angels possess a 100% pass rate. Do what you will with this information, enterprising adventurers.
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The Pixel Monster Manual - Vampire, Incubus, Planetar, Abloeth
I started a project a while back to pixelize the monster manual, but that's... a lot of monsters. Like. A whole manual of them.
It's wild.
So I just have some choice ones.
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Dnd monsters explained Angels
An angel is a celestial agent sent forth into the planes to further it's gods agenda for weal or woe. Its sublime beauty and presence can drive awestruck onlookers to their knees. Yet Angels are destroyers too and their appearance portends doom as often as it signals hope.
Angels are formed from the astral essence of benevolent gods and are thus divine beings of great power and foresight.
Angels act out the will of their gods with tireless devotion. Even Chaotic Good deities command Lawful Good angels knowing that the angels dedication to order best allows them to fulfill divine commands. An angel follows a single driving purpose as decreed by its deity. However an angel is incapable of following commands that stray from the path of law and good.
An angel slays evil creatures without remorse. As the embodiment of law and good an angel is almost never mistaken in its judgements. This quality can create a sense of superiority in an angel a sense that comes to the fore when an angel's task conflicts with the goals of another creature. The angel never acquiesces or gives way. When an angel is sent to aid mortals it is sent not to serve but to command. The gods of good therefore send their angels among mortals only in response to the most dire circumstances.
An angel's moral compass grants it a sense of infallibility that can sometimes spell its undoing. Angels are usually too wise to fall for a simple deception but sometimes pride can lead one to commit an evil act. Whether intentional or accidental such an act is a permanent stain that marks the angel as an outcast.
Fallen angels retain their power but lose their connection to the deities from which they were made. Most fallen angels take their banishment personally rebelling against the powers they served by seeking rulership over a section of the Abyss or a place among other fallen in the heirarchy of the Nine Hells. Zariel the ruler of the first layer of the Nine Hells is such a creature. Rather than rebel some fallen angels resign themselves to an isolated existence on the Material Plane living in disguise as simple hermits. If they are redeemed they can become powerful allies dedicated to justice and compassionate service.
DEVA:
Devas are angels that act as divine messengers or agents to the Material Plane the Shadowfell and the Feywild and that can assume a form appropriate to the realm they are sent to.
Legend tells of angels that take mortal form for years lending aid hope and courage to goodhearted folk. A deva can take any shape although it prefers to appear to mortals as an innocuous humanoid or animal. When circumstances require that it cast off its guise a Deva is a beautiful humanoid-like creature with silvery skin. Its hair and eyes gleam with an unearthly luster and large feathery wings unfurl from its shoulder blades.
PLANETAR:
Planetars act as the weapons of the gods they serve presenting a tangible representation of their deities might. A planetar can call down rain to relieve a drought or can loose an insect plague to devour crops. A planetar's celestial ears detect every falsehood and its radiant eyes see through every deception.
Planetars are muscular and hairless and have opalescent green skin and white feathered wings. They tower over most humanoids brandishing immense swords with grace. Sometimes sent to aid powerful mortals on important tasks for good planetars are especially fond of missions that involve battling fiends.
SOLAR:
A solar is godlike in its glory and power. On the battlefield the solar's sword flies into the fray on its own and a single arrow from a solar's bow can strike a target dead on contact. So great is a solar's celestial might that even demon princes shrink at its resonant commands.
It is said that only 24 solars exist. The few solars that are known are stewards of specific deities. The others rest in a state of contemplation waiting for the time when their services are needed to stave off some cosmic threat to the cause of good.
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So I never said anything about it here, but I'm starting to learn how to draw. It's something I've always wanted to be able to do and now am making an attempt.
However, since my brain is trained to be an engineer, I need formulas and tables and standard to get it to relax. So I'm doing a very gimmicky challenge: 30 minute drawing for 300 days. Ideally, it will just be discipline to get me into habit. Also I'm drawing every* monster in the dnd 5e monster manual because I'm that kind of nerd.
Here's what I've done so far.
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valerith, the red swan
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Windshaper Planetar
Artist: Ben Hill
TCG Player Link
Scryfall Link
EDHREC Link
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intrepid heroes in the fireside talk: brennan how much do we need to pay you to make gilear show up with stacked stats and save the day in the finale of sophomore year
brennan: I can’t be bought 😌
also brennan (during the finale): so gilear shows up in the armor of pride and begins slaughtering dozens and dozens of abyssal entities
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On the left, Githyanki! They're human-sized dragon riding warriors from space that make silver swords from sheer willpower. They tend to be aggressive and arrogant and...most of the things they hate tbh. But it's due to a tragic backstory, and I doubt a bit of extra edge is going to hurt them in the tumblr rankings. Guess people are more familiar with them now thanks to BG3!
On the right, the planetar! 9 ft (2.7 m) tall, a range of magic from invisibility to changing the weather, and about as strong of an angel you can get without pointing at unique ones. They're confident and believe in inspiring others to be good with their actions instead of just words.
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being obsessed w ur dnd character is so taxing. literally five people in the world know about her and only half of them care.
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If I have 2 opponents, one who attacking me and one who has ghostly prison, and I cast windshaper Planetar, can I make the creature attack the player with ghostly prison if the attacking opponent has mana available?
Yes you can.
By the time Windshaper Planetar's trigger is resolving, the creatures have already attacked and so Ghostly Prison's cost doesn't apply to simply reselecting the defending player.
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marisha: *low, loud, gruff voice* GROG! THE GYMNAST THING
laura: that is Not how i pictured planetars talking.
sam: planetars can talk...perfectly normally, right?
laura: yeah they don't have to talk like that.
marisha: BUT I'M BUFF! AND I'M BIGGER!!
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hello! in the past you've mentioned approaching writing romance as depicting the fantastic/al, with a few other other comments that always stuck with me (paraphrasing, but, 'if romance isn't real it might as well be anything'). i know what that means to me, but i was wondering what that concept means to you (regarding the fantastic/al in general, beyond just my paraphrasing)--i've always wanted to hear you expand on that concept
could you link me in some way to where i said that? i half-remember saying it, which is already an achievement for me, but I'd need to see the post to trace what i was thinking back then—if you can't find it, let me know, and I'll try my best to answer the rest of the ask!
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