I'm gonna be this person for a minute because the things I read sometimes are just... not that. Some of you really need to talk to elder millenials instead of profiling Tommy based on your very young life experience. Please. The generation gap really shows and you misinterpret everything about him because his behavior of a late 30s/early 40s man doesn't match your less than 25 years old life. And I get it, you do with what you know, it's perfectly normal, but don't project yourself in a story where characters will invevitably be very different from you. Learn to know them instead. And even if you're jealous of Tommy (because I know how it works, you don't fool me), it's not a reason to paint a portrait of him that is nowhere near his canon self and what we see on screen.
We're not dramatic teens anymore at this age and details are a lot less important when they're not about really meaningful things, as is life-scale things.
Tommy not wearing perfectly in-theme clothes at the party is nothing. It's a shame, sure, but does it spoil the fun (they end up not having)? Absolutely not. And remember: they just met. It's not like they've known each other for months or years and have high expectations because they have a history together. What is important here? That he showed up or that he wears the right outfit? He showed up while being on call. This is big. Details are details. It's like saying a 6 course meal was horrible because they didn't have the dessert you wanted and had to choose something else. No, the dinner was delicious, shame they didn't have the dessert but it's nothing. You still enjoyed the damn food served.
Creating posts about how Tommy doesn't care about Buck because of this kind of details, and using your personality as a reference to profile Tommy?? This is not how things work. It's not because you can't relate that it's wrong. It's not because it doesn't fit your fic ideas that it's not valid. It's not because it's different that it's not right. You can just say you don't like him for who he is, it's fine! No one is forced to like him. But don't twist the character's personality to fit your narrative. This is not how things work.
And please talk to people. Just, you know, sharing basic life things, in a safe space. It's possible and it's great, for everyone involved.
Getting real sick of a certain subset of Destiny players complaining that it’s a baby game and crying to Bungie to nerf exotics and abilities when their ENTIRE POINT IS TO BE STRONG in specific ways as if they are being locked into using them.
IF YOU WANT AN EXTRA CHALLENGE STOP BEING SUCH A DPS GOBLIN AND JUST EQUIP SOMETHING THATS NOT TOP TIER META AND STOP COMPLAINING JESUS FUCKING CHRIST
MOOD. Go off.
It's incredibly annoying to me. They always use the argument of "the game should FORCE me to do things, I should not SELF-IMPOSE challenges." And like. ? I'm sorry but what? It's a video game for a big audience, it's here to be playable and accessible to the widest possible playerbase. There are plenty of ways to make the game difficult for yourself, so knock yourself out if that's your thing, but don't force others into it.
Like, I enjoy hard content, I regularly at least attempt day 1 raids, I do master raids, GMs, solo and solo flawless content and all that. But only when I want to. Sometimes I don't and I don't want to suffer in a patrol zone or struggle in a seasonal activity I'm doing for the story. The majority of the players don't want that. Designing games for the professional gamers only has NEVER been a good idea and never will be. Fifty streamers can't sustain a video game. It needs casual players who will want to come back to the game instead of feeling defeated.
One of the reasons I really enjoy helping others is because I know that casual players tend to struggle in stuff that's basic activity for me. I've seen people unable to get through a strike. I've sat for 10 minutes rezing someone who couldn't do the jump in a seasonal activity. I want those people to be able to play basic content without feeling frustrated and I want them to know that there are people out there who will help them out.
And this doesn't apply just to basic content, although it should start with that. I think all dungeons and raids and everything should be things that all players can complete. Fine, doing a master raid with all challenges should be tough, but it should be achievable with time and practice, not impossible. What a lot of these "pros" want is just completely divorced from reality.
It takes days and days of practice every time a new master raid is out for me and my team (all with thousands of hours of playtime) to get comfortable to finally finish it. We're far from casual players and it still takes a lot of time to be able to finish hard content. Making it even harder is insane to me. Like, if something is so hard that my team full of people, each with 5000+ hours of playtime and a coordinated team that's been raiding together for years now can't finish it, that means it's absolutely impossible for probably 90% of the playerbase. That's wild to me. Raids and GMs should have more people playing them. If master raids are too easy for you, Mr. I-Play-Destiny-For-A-Living, that's on you buddy. Unequip the super god tier god roll meta guns and loadouts or play something else.
And ofc, another excuse they make is "if I don't use meta, I am not going to win a raid race!" Then don't. Idk. Let me play you the tiniest violin. This affects literally nobody except a grand total of 50 people. Run your meta in day 1, and play with random shit otherwise. Play raids with all white weapons. Play without mods. Play without a HUD. Do things solo only. I don't know, make up a way to spice things up for yourself. I'm not interested in that and neither are 99% of the players out there. The game is genuinely hard enough for the majority of the players. On top of that, I am here to feel like a powerful space fantasy superhero. I am NOT here to die to dregs in patrol zones. If there's ONE thing that I know for a fact that put people off from Lightfall (as in this year of Destiny), it's the difficulty changes. They're annoying, frustrating and for some a barrier to entry more than anything else.
something about donna starting s4 wearing an alternate version of ten’s costume and ending it in her own doctor-y costume. i love how it signifies her gradual growth from someone trying to find the doctor to literally becoming one.
isn't it so bloody cruel how the end of episode 10 is edited, like you have stede finally coming around to realising what he's supposed to do, and the very next moment we see ed giving up all hope.
I know beating yourself up is pointless but when you make a decision even though you know exactly what the consequences are going to be, because it's habit at this point, then not beating yourself up is really hard cause the circumstances themselves are beating you up