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#moth tribe
forrksie · 25 days
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Pat pat pat good Moth
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koumouby · 11 months
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New Ko-fi adoptables just dropped!
Feral Moth Warrior: SOLD! :D
Healer Moth Guardian: SOLD! :D
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mondsnotes · 8 days
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Greetings this is Mond, after leaving the moth tribe i've decided that (mother willing) i will be exploring and researching hallownest, I never got out much as a priest, this "blog" is where ill be organising all the info that i find and anything that happens on the journey from start to finish.
Feel free to ask anything you'd like about Hallownest some of my information could just get lost in the margins forever
[anything in these brackets is ooc fyi]
[okay so ive been wanting to do an oc comic on hollow knight for sooo long and now im finally doing it i love the game to death and i especially love the worldbuilding so this blog is just a way for me to inject my own ideas into the world that team cherry made !] [im new to comic making so forgive if its not perfect, also btw if yall have any tips or anything that could help that would be appreciated]
[as for the software im using, im using and xp-pen tablet that connects to my pc and also ibis for the art]
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vrtlkm · 1 year
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A while back I had an exchange with another Hollow Knight fan about Lurien and the type of bug he is and the subject of butterfly moths came up, which are moths that look and behave like butterflies. From there I ended up looking up more about moths that mimic the appearance of other bugs, and found that there are quite a few types. This gave me an idea of a Hollow Knight AU where the general population is a bit more hostile and prejudice against the moth tribe. In this AU, there are 3 factions of moths:
The first group never turned away from the Radiance and actively scorn the Pale King, refusing to acknowledge his rule. The second group try to find a balance between the Pale King and Radience, and the third group completely turned away from Radiance for the Pale King. There is a lot of strife between these 3 factions, with arguments about preserving their culture and traditions vs. adapting them to fit the current time period vs. abandoning them entirely and adopting the practices of the new dominate culture. 
The resistance of some of the moth tribe, along with the fact that it is their goddess who is the Pale King’s enemy does not make them popular in Hollownest. However, some rare moth species are fortunate enough that they look like other species of bugs and are able to get by. One of these is Lurien, who is in the uncomfortable position of trying to keep this secret from the Pale King and the rest of the Court, fearing that he could loose all he worked so hard for. He also hopes he may be able to use his influence do something for the rest of the Moth Tribe to halt the prejudice practiced against them. 
Adding to Lurien’s anxiety is the few other mimics living in Hollownest. Their mimicry is good, but not perfect. If one of them slips and is discovered, bugs will realize that mimics outside of nosks exist and they may start investigating. This could be very dangerous for all of them as there would be accusations of spying and conspiracy. For Lurien, high treason can also be added to this list....
....and in the Dream Realm the Radiance lurks, and she is angry....
Welcome to the AU Hollow Knight: Mimic Moths!!  
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fungal-wasted · 1 year
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Resting Grounds
Disclaimer: I am not an expert on architecture I am simply pointing out what I can see for the purpose of speculating or art references. Also, some talks about graveyards and methods of burial, so read with caution if the topic is sensitive at the moment. I send my best wishes.
Let's continue with a small yet important area: The Resting Grounds. This area is known for being the place of rest for deceased bugs of Hallownest, and home of the moths. Here we will see what elements stand out to this area and what we can infer from them.
First of all I wanted to show images of the entrance from the tram, the City of Tears and the Stag Station, which are some of the more... traditional ways to reach this areas for those who don't want to find out if they have fall damage.
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Here we can see the average elements we expect we associate with Hallownest's architecture, followed by a big gate under a curved arc with a spike on top. The gate was left semi open.
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The stag station shares a lot on common with others, except for two elements: those hanging pieces that seem to end on a bell, and the walls with masks carved. Those two elements are present all throughout this area and are unique to it.
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This is the sign shown from the bottom entrance, connected to the City of Tears. The sign shows.... those "A" shaped icons (*sigh*), below the essence symbol. Surrounding the area are a few short pillars with a spiral segmentation.
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Here we can get a glimpse into the vertical room that serves as a hub. The locked door at the top shows a round shape, reminiscent of the essence particles (which are in turn based on dreamcatchers, an object made by the Ojibwe culture). One can see this imagery present on the room where you pick up Dreamshield, whispering roots and the sign shown above.
(Ironically, dreamcatchers are associated with arthropods, except not moths, but spiders. I fully recommend reading more on their origin from Ojibwe or other Native American sources though, to be mindful of how we use symbols.)
Moving back: The other elements that stand out from this image are that the fences here are not shaped after the Pale King, but the Radiance. The biggest giveaways are the three pointed "crown" at the top, the curves that could represent her wings and the bottom vertical lines, resembling her lower body. Besides this, ledges are not decorated with Hallownest's usual symbols, but with masks.
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I'm inclined to believe this is the main cavern designated for tombs, where most bugs would expect to leave their remains. If you look closer, you can see I've pointed to 5 different designs for tombstones. Most of them are quite simple, likely just displaying the name of the bug/family buried in a place. Maybe some could afford some other kind of sculpture above their graves, or it is given to members of a guild (which is the case in real life, actually). Below Xero's arena we can see what could be niches. They are a method of above-ground entombment which as far as I know, tend to be used for less time than underground burials.
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This screenshot is very interesting because it shows the monument to the Dreamers, but behind it we see a pair of... horn-like structure, which we see when we enter the Dream Realm in the context of destroying the Dreamers or fighting the Radiance. This room also has bigger structure seen in the far background, but I would not be able to discern whether they are meant to be homes for any inhabitants nearby, or mausoleums.
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This is a photo of the crypts, which remain overall neglected, housing belflies, some sources of geo and priced objects. Entombed husks also roam the area, which prove two things: a) bugs' bodies were wrapped to be preserved, and b) yes the infection can make long dead bugs active again. Now, I would... speculate a few possible reasons for the crypts being what they are. First one is that it is simply an older part of the Resting Grounds and is reflective of past traditions, and the second is that this is a common burial zone, which would be where the remains of long dead bugs would end up on. As far as I know... this is a practice some places have to be able to clear space for other families, often done close to a century after death. Any possibility is fine.
I also discussed with a mutual about the possibility of preserving the bodies being related to their tie to dreams because of their spirits, which could be supported by Markoth or Galien emerging from their bodies, but that's as much as we could say.
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Finally: this is an area hidden in the Spirit's Glade, showing the only monuments that directly portray moths in the entire map. This area is hidden behind a calm waterfall that provides water for the Resting Grounds. As you can see, each statue differs in size but have the same shape overall. The item collected here is a King's Idol.
I hope this was helpful! If you have anything else to add feel free to do so
Other posts that you may be interested in:
Forgotten Cossroads
The Snail Shaman's Mounds
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mainlysarcastic · 7 months
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Inktober day 1: Dream
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otakuwithapen · 8 months
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Burn, Butcher, Burn!
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After 5 long days and a LOT of fighting with my laptop, I present my Hollow Knight animatic; Burn, Butcher, Burn!
This is based on my headcanon backstory for The Radiance and The Grimm Troupe, which I'll put below for your reading pleasure.
Warning: Mentions of murder and death
also It's long.
A long, long time ago, there lived two twin moths; Snowy and Smokey.
Snowy and Smokey were the first of their kind. Whether a result of a strange mutation or some kind of hybrid, no one knows. In the forest the two lived in, bugs tended to stick to their own. You would be hard-pressed to find any creature interacting with anyone but their own kin. Of course, Snowy and Smokey had no kin, aside from eachother.
So, the two decided that, if they didn't belong anywhere, they'd simply belong everywhere.
Snowy and Smokey made it a point to help any bug they came across, regardless of species. From Butterflies to Mantids, they opened their wings to anyone and everyone. Slowly but surely, they built a reputation as the kindest creatures in the forest. If you had a problem, you could go to Snowy and Smokey and they would do their damndest to help you. Some insisted they were kind to a fault, but they weren't dissuaded. Even through hardship and struggle, they never turned their backs on anyone.
It was on one fateful night that the moths' world changed forever. The two had been resting on a tree branch, Snowy watching the stars while Smokey dozed. For a moment, the starry sky seemed to ripple, the stars flickering. Excited and curious, Snowy shook Smokey awake, and the two went to investigate the disturbance.
In an instant, they found the forest gone. Instead, they stood on a polished stone platform, overlooking a sea of moonlit clouds. Above them, the starry sky seemed to stretch forever. The two were stunned for a long moment before something rose from the clouds. A Wyrm, decorated with feathers and longer than either moth could see. The Wyrm coiled around the platform and lowered its head to speak to the awestruck moths.
It introduced itself as The Feathered Wyrm, higher being of dreams, and explained why it had brought the moths into its realm. The Wyrm was dying. It wasn't sure how long it had left, but it knew its days were numbered. When the Wyrm died, its domain, the realm of dreams, would die with it. Snowy and Smokey, still startled by the situation, asked how they could help. The Wyrm asked that they take its place as the gods of dreams, maintaining it's realm and legacy after it passed.
The two agreed but explained they weren't sure how they were supposed to do that. The Wyrm reassured them that it was simple, really. It gathered up all its magic, and split it in half, giving one half to Smokey, and the other to Snowy. The Wyrm sunk back into the clouds, and to this day you can see its remains in the Dream Realm.
And thus was born The Radiance and The Shade.
One of the first things the Radiance and Shade did was create the Moth Tribe, giving themselves the family they always wished they had. For a while, things were good. The fledgling gods learned their abilities and limits, and they cared for their new kin.
Until something went wrong.
The Radiance and Shade split their domain between day and night. The Radiance watched over the Moths during the day, and The Shade during the night.
The Moths were, largely, diurnal, staying awake during the day and sleeping during the night. Slowly, the Radiance grew jealous that the Moths seemed to prefer the Shade over her. This jealousy festered over time. The Radiance began to poison the Moths against the Shade, citing his role as god of Nightmares. Eventually, the majority of the Moths began to loathe The Shade, much to his confusion. Those who stayed loyal to him tried to warn him, but it was too little too late.
The Radiance gave her moths weapons that could cut through the Dream Realm, and together they attacked the Shade. They felled him and ripped out his heart, but gods are not so easily snuffed out.
With his failing strength, the Shade split the Dream Realm in two and merged his body with the newly created Nightmare Realm. The Moths who remained loyal to him followed. When The Shade created the small vessel now known as Nightmare King Grimm, those Moths became the first Grimmkin, and the only Grimmkin to hold the title of Nightmare.
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motheline · 2 years
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Free HK Pride Icons: Seer 1/2
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artaintfartwarriors · 4 months
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Could you please make Clear Sky? ❤️ I love your art style
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Thank you :3c
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forrksie · 1 month
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Thistlewind and Seer were a commission for Mark Markoth💜💜💚💚 thank you so much! I hope you will cuddle them in your arms soon😊
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puppetmaster13u · 7 days
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WOF Redesigns, but I'm re-postin the Pantella dragons separately this time
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Honestly I enjoyed giving them funkier designs. Might sketch out full bodies for my redesigns at some point, but who knows lol.
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king-drawsstuff · 1 year
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thistlewind!!!1 I LOVE TH EM
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warriorcatsdesigns · 3 months
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Tall shadow / shadowstar
[headcannon her as a long tall lady]
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mondsnotes · 8 days
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Cycle 1:
"so its come to this i knew they had doubts with her light but i never thought they'd leaver her for some lesser bug's "glow""
"couldn't stand to be near them any longer so i've elected to leave, dont know where ill stay but i have an idea"
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apotelesmaa · 1 year
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One of the funniest things about hollow knight is that there’s a character named elder bug who is set up as an old man character yet confirmed to be younger than like 80% of the cast. The small baby shaped protagonist is actually older than most of the other characters, (probably) including hornet.
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