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#it layoffs
amalgamasreal · 2 months
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This is so goddamn real, I once saw an unnamed company DDoS itself multiple times in one week because they didn't take into account how their network would be affected by forcing OS patches across the entire fleet through their VPN if they happened all at the exact same time.
And the person who knew how to script the staggering so that wouldn't happen had been laid off because they cost too much less than a year prior.
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dduane · 5 months
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And to think I wrote for these folks, back in the day. Never again.
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readontheinternet · 1 year
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It was only temporary, but still...
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jolly-hires · 1 year
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geezerwench · 1 year
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Hey Twitter employees getting laid off tomorrow! IMPORTANT INFO from a CA employment attorney (me):
CA's "WARN" law requires Twitter to give you 60 days notice of a massive layoff.
A layoff of 50+ employees within a 30 day period qualifies.
I know you didn't get that notice.
This WARN law applies to all California employers of 75+ employees, which obviously includes Twitter with its thousands of employees.
Purpose of the law is to give laid off employees time to figure out how to handle this disruption.
And Elon completely ignores it.
Employers like Twitter who violate the WARN Act face civil penalties of $500/day for each violation. With thousands of employees, this could be significant, though maybe not to Elon.
Employees laid off in violation of the WARN Act receive back pay at the employee's final rate or 3 year average of compensation, whichever is higher. Twitter would also be liable for workers' medical expenses that would have been covered under an employee benefit plan.
Twitter will be liable for all of these (civil penalties, lost compensation, lost medical and other benefits) & attorneys' fees for the 60 days it failed to give workers notice.
This flagrant violation of workers rights is outrageous.
Who's in for a class action? LET'S DO THIS
Also, CA's strong antidiscrimination laws apply to Twitter's big layoff tomorrow. Are people of color, women and/or older workers disproportionately chosen, for example?
This was done so hastily, so slapdash, so that the world's richest man can get even richer faster.
We'll see how long Twitter lets my posts stay up. If they take them down tonight, before the layoffs, that means they were on notice of the law I cite and chose to punish me rather than follow it.
That's consciousness of guilt and I'd use it as the basis for punitive damages.
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fallingtowers · 2 months
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this is my favorite achewood strip bar none
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mckitterick · 5 months
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Hasbro, owner of Dungeons & Dragons and Magic: The Gathering, lays off 1,100 workers
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The corporate owner of Wizards of the Coast (maker of D&D and Magic) announced it will lay off 1100 employees just two weeks before Christmas. Hasbro had already fired 800 workers in January of this year.
At the time, CEO Cocks trumpeted the new corporate plan: focus on fewer and larger brands, increase digital development, and invest in direct-to-consumer and licensed deals like Baldur's Gate 3, demonstrating his disconnect with customers.
Cocks first became Hasbro CEO in February 2022, and now gets an annual salary of $1.5 million. While the company's income dropped and 800 workers went jobless, this one executive received $9.4 million in total compensation last year, an amount that could have saved many creative jobs if even slightly trimmed. Instead, 1100 more actual workers will go.
No reduction in executive salary, bonuses, or additional compensation was announced.
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cardboard-crack · 4 months
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devsgames · 2 months
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I'm sorry but for people who cheer on mass game industry layoffs because they think it's some kind of upheaval that is going to "topple the AAA industry" or "teach them a lesson": I hate to break it to you but AAA studios have a metric shitload of money and despite what their press releases say, they really aren't hurting as much as they'd have you think right now. Thousands of jobs lost is a temporary setback to them; if it was actually a last resort move they wouldn't have all simultaneously put themselves in a position where they had to do it in the first place. These studios have been around for decades and will continue to be around, and they will continue to operate just as they have for the last thirty years because they have huge vaults and no morals. They aren't learning a lesson from this because most of them saw it coming but would never admit that.
Know who is being permanently impacted by games layoffs?
It's the indie studio making sick ass games you'll never get to play because they laid everyone off when a publisher tried to save money by pulling all their funding. The hundreds of workers who woke up one morning and found out they suddenly have no job to put food on the table for their children. The international workers who were let go from the job that supplies their visa that helps them stay in the country. The thousands of students who now have to compete over a pool of a dozen job openings, who will work in studios where all the senior staff and leadership who would normally be there to help mentor them into their roles were fired. The disabled workers who now no longer have health or insurance coverage for their survival. The workers who didn't get laid off but survived to see all their friends and coworkers lose their livelihoods for completely arbitrary reasons and whose morale has all but been completely obliterated. The workers in the Global South working for outsourcing companies who were relying on cancelled projects from AAA studios to put food on their tables.
So whenever you're inclined to assume that the suffering of workers is somehow teaching rich people a lesson, remember that no, it doesn't actually and almost never will. All it does is teach thousands of talented workers in the video game industry that games were never - and will never - be worth it.
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koboldfactory · 6 months
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We need to start actively making the lives of CEOs a living Hell. Not even ironically speaking here. No human being should be in control of so many others lives and then when they make a bad business decision that costs the company money, instead of taking a tiny pay cut from their already incomprehensibly gargantuan paycheck, they upend the lives of hundreds or even thousands of people below them that actually do the work that makes the company money in the first place and pass it off like it was some unavoidable event that isn’t a direct result of their actions. Like game devs doing crucial and specialized work on par with other technology fields at a fraction of the pay, barely even getting by, having their livelihoods vaporized on the whims of some dick who’s never done any work to even remotely warrant their pay. All CEOs should burn in hell before they die.
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iww-gnv · 3 months
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The entire game industry is still reeling from yesterday's bombshell announcement that Microsoft—hot on the heels of its $69 billion acquisition of Activision—would be laying off 1,900 employees across Activision-Blizzard and Xbox. Inevitably, Twitter is awash with reactions highlighting the human cost, both from dazed devs waking up in a world in which they no longer have jobs, and from others wondering what this all means for the months and years ahead. The posts by former Blizzard devs are too many to count. "After years of applying," wrote former QA learning specialist Cole McElwain in a much-retweeted post, "I finally secure a job at Blizzard. I move to California and am welcomed with an incredible team. I couldn't be more excited to start… "Four months into the job, I'm laid off. What the hell, Microsoft?"
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ohnoitstbskyen · 3 months
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So, considering what's going on with Riot right now, do you think Arcane Season 2 got caught up in all of this restructuring?
Yes and no. Arcane season 2 is part of the reason for the restructuring.
As I understand it, internally at Riot, after Arcane was a huge (and more importantly: prestigious!) success, the decision was made to basically hand the entirety of the game's lore and story over to the Entertainment division within Riot. These are the people in large part responsible for projects like Arcane, K/DA, Heartsteel, that animated series China got, all that sort of thing.
The writers at Riot were basically told to flat out stop producing new content and lore for the game - that's why there's BEEN no new story content for League for over a year - because everything was going to be consolidated under the Entertainment division from now on. This is why Riot started talking about "One Runeterra" and "Arcane is going to be canon" and so on.
The success of Arcane convinced executives that what League of Legends needs is a singular cohesive brand with its most successful public property leading the charge, Arcane is going to be the gateway drug, the hook on the end of the line that brings new players and new paying customers into the exciting world of the League of Legends multimedia IP universe!
Nevermind that Arcane's story and worldbuilding is fundamentally incompatible with >checks notes< the overwhelming majority of Runeterra as it exists and enormous compromises would have to be made to either the world of Runeterra or Arcane itself to make it work. Arcane is the big shiny prestigious mainstream Emmy-award winning project that every executive wants to put their name next to, and like companies Pivoting To Video in 2015 because Facebook showed them inflated viewership stats, Riot Games is Pivoting To Arcane. It's better than them pivoting to crypto and NFTs, at least, although I know for a fact that high ranking people at Riot tried to make that happen too.
Now, the primary cause for all of these games industry layoffs is that interest rates aren't zero anymore. Borrowing money isn't free, the curve of constant growth has ever so slightly slowed, taking on debt is becoming a little tiny bit more risky than it was previously, and corporations are responding to this with massive rounds of layoffs and constriction to show "financial responsibility" and prove to shareholders that they are prioritizing core growth strategies and blah blah blah etc. They're also trying to kneecap the growing labor movement in the games industry and exert downwards pressure on wages, but the interest rates seem to have been the main thing.
In Riot's particular case, a secondary reason is they want to pivot the focus of the company to support their One Runeterra pipe dream, so a lot of the people who got fired at Riot are writers, artists, creative leads and sometimes extremely senior and successful staff who are now surplus to requirements. This is also why Riot shut down Riot Forge in the same round of layoffs - can't have a bunch of talented indie devs going off making video games that don't adhere to the new One Runeterra policy. What if someone played Mageseeker and got confused how there can be mages all over Demacia but somehow there are no mages in Arcane's Piltover and Zaun. That's a plot hole! People write snarky articles about that sort of thing. It turns off new consumers! What if Cinema Sins makes a video making fun of it?!?
So yeah. A bunch of cocaine-addled fame hungry executive vultures at Riot are absolutely gagging on their own d*cks to put their name next to Arcane related projects, and since they were going to be screwing hundreds of people out of their careers, healthcare, and in some cases their fucking visa status anyway, it seems to have presented a nice opportunity to clear the board for their latest Visionary Scheme for the company IP.
That is as I understand the situation, anyway. I'm a bitter old man and most of what I hear is second hand and anonymous gossip through my social networks, take what I say with a grain of salt, but I've followed this company for (oh god) twelve years now and I have developed a tragically keen understanding of how its executive class operates.
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reasonsforhope · 3 months
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Btw, if you really just Need A Job (tm)
I'd really recommend looking into care work
Care work here is specifically being a home care aid, a care aid or assistant at any kind of residential home.
This for usually for elderly or disabled adults - and those are the ones that tend to be most entry level, from what I've seen, but also for mental health, addiction recovery etc. (With the obvious caveat that some of these jobs will be more emotionally intense than others)
I'm so serious about this guys. I was applying to jobs in care work for just three weeks, starting a couple days before Christmas, and in that time I got three interviews, two jobs offers, and five additional interview requests
Care work needs people CONSTANTLY
because it's a huge sector but very hard for them to keep staff long-term. Partly because it can be high burn-out, and there's definitely toxic places out there you should watch out for. And partly because a lot of people think care work is beneath them
AND they ACTUALLY MEAN IT when they say they're entry level. Because it's so hard for them to get staff that a lot of them will advertise super aggressively that they will train you themselves. A lot of them will straight up pay for your CPR and First Aid certifications, once they hire you, too (and you can get a leg up on applications by getting a CPR/First Aid certification for like. $30 to $80, at least in the US). They also accept experience taking care of elderly/disabled/etc. family members as real experience
Like, obviously don't do it if you hate taking care of people, but if you're open to it, it's probably by far your best shot of getting hired rn, statistically
(eta: Genuinely disclaimer that it can be super taxing emotionally and large portions of the industry are indeed fucked, and def don't take a job in this field if you're gonna be an asshole to the people you're caring for, but sometimes you just need whatever job you can get.)
Seriously, though, the first time I applied for a care work job (in October 2023, yes short timeline, like I said there's some toxic workplaces etc. out there), I applied to like ten or fifteen jobs over the course of a week or so. Within three weeks, I was working.
(And they did provide all of the training, fwiw)
If you need a job and no one is hiring, seriously consider looking into it
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yi5h · 1 year
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dinchenix · 3 months
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Hey Tumblr, the layoff wave has reached me as well… So, from now on I am looking for a new project to join. Any pointers to who may be looking for a Pixel Artist are greatly appreciated!💙 My portfolio can be found here (in the progress of updating): artstation.com/dinchenix
Additionally, I am also looking for Social Media positions for indie game projects - again - any pointers welcome!
I am based in Germany, and comfortable in English or German-speaking teams. DMs and mail are open for further information!
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twinsimming · 9 months
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Layoff Mod by Twinsimming 💼❌
This mod is inspired by the layoff feature from The Sims 4: Growing Together, reimagined for The Sims 3.
This is a script mod that can be placed in your Packages folder. It was built and tested on 1.69 but should work fine on 1.67.
Overview
Getting Laid Off
Severance & Unemployment Benefits
New Moodlet
Getting Laid Off
Sims YA and older who work in rabbithole careers have a 2% chance of getting laid off from their jobs at the end of each work day. If a sim is laid off, they will get the custom Laid Off moodlet and be offered severance and/or unemployment, depending on their career level at the time of the layoff.
Level 1: No severance or unemployment benefits
Level 2-4: Only unemployment benefits
Level 5-7: Severance and unemployment benefits
Sims at career level 8 or higher, self-employed, or in active professions will never be laid off.
After a sim is laid off, they cannot reapply for their previous career or any other career available at the same rabbithole until the Laid Off moodlet expires in one sim week.
Severance & Unemployment Benefits
Severance is offered to laid off employees who previously held a career level of 5 or higher. The lump sum payout is determined by the following equation:
((Base pay per hour) x (Hours worked per day)) x kDaysOfSeverancePay (default: 5) = Total Severance Payout
Unemployment benefits are automatically given to laid off employees who previously held a career level of 2 or higher. This is a once a day payment of §50 (tunable), lasting until the Laid Off moodlet expires in one sim week or your sim gets a new job; whichever comes first.
New Moodlet
Laid Off: Given when a sim is laid off from their job, lasts 7 days, -50 mood, makes sims stressed
Tuning
All of the tunable values can be found on the mod download page under the header “Tuning”.
Mod Recommendation
I would suggest using this mod alongside Gamefreak130’s Job Overhaul mod, for an extra challenge in getting a sim back on their feet and back into the job market following a layoff.
Conflicts & Known Issues
This is a new script mod so there shouldn’t be any conflicts.
Sims will get the Fired moodlet and fired notification when laid off, but those can be ignored.
Credits
EA/Maxis for The Sims 3 and The Sims 4, Visual Studio 2019, ILSpy, Gimp, Notepad++, and Script Mod Template Creator.
Thank You
A special thank you to gamefreak130, @zoeoe-sims, @flotheory, and @phoebejaysims!
If you like my work, please consider tipping me on Ko-fi 💙
Download @ ModTheSims
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