thinking about the Lady again and she actually is the Character Ever.
Starting off with her design. How ridiculously simple it is, right? Her yukata is plain brown and has a single layer, her wig (and yes, I am positive what she wears is not her hair but a wig soley because of how easily it comes undone... that kind of hairstyle is meant to STICK when done with actual hair) has no decorations befitting a woman of her powerful status and her mask is nothing but... empty. You could mistake her for a mannequin and you wouldn't even be wrong. It's by design, after all: she is as insanely important, as a figure, as she is anonymous as a person.
But then, it's with amusement that you note that that boring, unexpressive mask is called the "Rascal's mask" when unlocked. It's such an oddly affectionate nickname stemming from a person so utterly despicable. And then you notice her hair. Her long, black hair that should be hidden under her wig, as the hairstyle goes, but are instead hanging out freely. Not very traditional at all, right? You could almost read it as a small act of defiance of... something. Now, what that thing is, I doubt even she knows. Maybe it's just her way to seek individuality without having to step into zones she does not want to touch.
And then, of course, the lack of shoes. It's not uncommon for people to wear slippers in the house - especially for the Japanese - but she just... doesn't. In that small, small way, she is similar to Six - and every other child in the Maw running around barefoot. Except she's above running, of course. She's got the privilege of floating like a ghost so that she may never touch the ground.
(The only time when this rule is broken is when she fights Six, poetically enough. You can see her visibly step back.)
These strange little things are the first things that push you to wonder about her as a person. Not the title, not the Lady of the Maw: the individual behind the mask. Who is that person? What is she like? Is there a way to answer these questions? I think yes, if you know where to look - but is it worth to ask these questions considering what she does?
That depends on you. Me personally, I think there is narrative worth to be found in what she has to hide. Her foil, Six, finds value in the aspects of herself she does not hide: she is very unapologetic in her selfhood. The Lady isn't, for the most part.
(I wonder if that would make her envious of her younger counterpart in a different context?)
Frankly, looking back on her choice of attire, the fact that her personal bedroom is barely decorated is not surprising. She only has the essentials: a bed, the vase with the key, a few pictures of importance (of people long forgotten, herself included no doubt) and... an ungodly amount of misplaced clothes all over her quarters. All the same yukata, repeated over and over, maniacally folded and arranged in towers, but never where they're supposed to be.
A bedroom is the reflection of yourself. Of your inner world. The fact hers looks so barebones is quite telling about who she is. Or isn't. She herself may have some trouble trying to figure that one out.
I think that, in a vacuum, it's easy to assume that the reason she's so displeased by her reflection is soley out of vanity. That is definitely part of it, but I don't think that's all there is. Because after seeing the mannequins that all look just like her, the four women in the picture who also wear her same exact clothes... and that hidden quote.
This quote, which is from Alice in Wonderland. Specifically from a conversation in which Alice expresses how she doesn't recognise herself anymore because of how many times she grew big and small during the course of the day. She is not the same person she was before entering Wonderland.
I find the way she clings to the dolls and the music box to be much more... sombre when keeping this in mind. In a way, that scene is reminiscent of Monster Six clinging to her music box in the chaos of the Tower; an attempt to attach to something safe. For the Lady, it's even more personal. Those are her toys. Her song. No one can take them from her and claim them as theirs. These materialistic tomes are physical proof of her identity. She likes dolls, and she likes to sing that song from her music box. Surely, that much is something.
But a ceramic toy and an old music box are not really enough to placate the inner turmoil. Hence the broken mirrors, the hidden statues... the hung down portraits with their eyes scratched out - from times of the past. There is a person looking back in the mirror which she does not recognise. That can't be her, right?
It isn't. The reflection is but a faux image of her outward appearence. The inside, however... much like this concept art shows, she is melting away. Rapidly decaying no matter how much she tries to stick to her youth.
Because at the end of the day, that's what she's doing, no? The toys, the music box, her appearence... all of it, just to cling a bit more to the person she used to be. Point being that I doubt even she remembers what she used to be.
You'd think a person like this would be inclined to feel at least some sympathy for all the lost children wandering the Nowhere. A sense of kinship, perhaps, or even just... basic human compassion. She has proved to have very human emotions, after all. This is where she proves you wrong. Whenever you think she's stepped the lowest, she always goes lower.
In her humanity, she is brutal. Relentless, ruthless. She offers no sympathy to anyone and has no empathy to spare either. She is very much aware of what's going on under her roof: she not only allows the Maw to continue being the way it is in spite of having the power to change things, but she actively engages in its despicable practices. She has petrified children in her quarters, as well as their ashes - of which the use is unclear - and then she is responsible for the Nome population and exploitation being so large and so eerily heavy. She's twisted necks, broken bones, murdered innocents.
The Shadow Children are, to me, one her greatest offenses. I don't think they serve any particular purpose other than... being there because she wanted to make them. Children ripped away from their life because of her whims. Not even in death can they rest because she can get her hands on their souls. They're nameless, forgotten shadows with blank masks: they're just like their creator, in that way. Ripped of all individuality and devoid of everything.
Everything she sees, the Lady devours. Not a creature is safe from her shadows and her wrath, especially if they come and actively intrude in her activities. She's twice as aggressive if the Maw is at stake.
The Lady's personal bedroom has another motif piece which I did not previously mention: the Maw wallpaper. While Roger and the Chefs have wallpapers that portray them with her, the Lady... does not. She only has the Maw. She's not part of that picture.
The Lady can't let the Maw change its ways. She is the Maw. The Maw must survive: so must she. To change the Maw would mean challenging herself enough to bring about a change; to her, who does nothing but lament what she lost, that would be too much effort. Too outside of the comfortable zone where she can survive in peace. Miserable, but unbothered.
... For the most part. Until Six comes around.
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you seem like one of the calmest eluciens about the ship war 😂
*gently holds your hand* I say this in the sweetest most comforting way possible but...it's because I don't care 🤣🤣
I appreciate people's passion for the series and the characters but...SJM will do what she wants in the end. I'm 99% confident Elucien is happening because logically with the story she's been telling, it's what makes sense to me but you know what - she might do a 360 and change everything in the next book so that 1% doubt will always be there because I'm not her and I don't know what's in her brain lol.
I love Lucien, I love Elain and I very obviously love them together. I will ship elucien until the end regardless of what happens because to me, they will always make more sense than any other ship. But I also don't want to spend time arguing with people or trying to convince them about whether I'm right or not when in the end, we could all be wrong anyway haha.
There's a lot of nastiness that comes with this ship war and it's just not worth it. It takes away from the joy the series gives to people and there are real people behind these screens. Ultimately, I'm here for a good time not to deal with people being mean. I've also been in the fandom for a long time and had my fair share of arguments/pettiness so yo girl is TIRED and has seen it all lol. My policy always comes back to ship and let ship but don't be an asshole about it.
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at some point i will figure out how to write the post-canon, post-empire edelgard autonomy fic of my dreams. it just feels like a very big task and maybe like with playing the dane, i’m simply not old and traumatized enough to manage it yet.
but my vision is thus: it’s set years (realistically, decades) after the end of crimson flower, when everything has gone as right as it can possibly go. fódlan is thriving. the social reforms have taken effect. the nobility system is nearly eliminated, if not entirely so, with titles made merely symbolic. social mobility, welfare, and prosperity are high. there’s an explosion in arts and culture and technology. brigid and duscur have gained independence; relations with sreng and almyra are much improved; heck, maybe they've even figured it out with dagda. in my most idealistic version, leicester and faerghus would eventually be ceded back to become autonomous regions, essentially disbanding the adrestian empire. rule is no longer hereditary, but merit-based. there's a roadmap for the future, and everything is on track—and more than that, people at all points on the power spectrum have already seen it bear fruit. with or without edelgard, it will be pursued. there's buy-in. they believe.
of course, it's not perfect—nothing can be—but edelgard's vision has been fulfilled. the people are empowered. humanity is free. fódlan has healed.
and somehow, she's had enough time to resolve her goals outside of politics, too. those who slither in the dark have been eradicated. edelgard and lysithea's second crests have been successfully removed, allowing them to live if not full lives, then substantially longer ones than they would have with their twin crests intact. who knows—maybe she finally gets around to having that wedding.
point for point, every item listed in edelgard's manifesto has been checked off. the ghosts of her past have been laid to rest. she can finally take off her crown. she can finally pursue the quiet, humble life she's wanted for so long. she can finally breathe.
... but can she?
edelgard is nothing if not driven. her intelligence, vision, and sheer willpower allowed her to plan and execute a revolution against two countries and the most powerful institution on the continent, all while she was still a teenager. as royalty, her life was never truly hers even before she became heir to the adrestian throne, with all the additional baggage of survivor's guilt and the desire for vengeance and her need to ensure nothing that happened to her can ever happen to anyone else, ever again.
so what happens when that drive has no outlet? what happens when someone who has been constantly in motion, constantly working and planning and preparing every spare second of every day since she was fourteen years old, suddenly has to stand still? what happens when someone whose hands have been bound for so long—first literally in the dungeons of enbarr, then by the weight and responsibilities of her crown—is set free?
being edelgard, she would step away from the throne, no matter how hard it was for her to give up control. she's always been focused on the endgame, and she knows that if she doesn't let go, she'll be setting the wrong tone for fódlan's future. she's too devoted to that endgame to cling to power much longer than she needs to, though i could see her making some excuses and trying to iron out just a few more things to buy herself some more time to mentally prepare before she's done for good.
but who would she be then? who is the woman without the crown? what becomes of a machine once it is no longer needed, when it has made itself obsolete? what about when that machine is a person with legs and arms and an innate unwillingness to gather dust on a shelf?
what happens when you get everything you want? what happens when all your wanting has been for others to thrive, and now you have to want only for yourself? how do you discover who you are when you've spent decades being everything for everyone else? how do you find meaning again? how do you find purpose?
after a lifetime of devotion and passion and movement, how do you learn to sit with yourself, and be quiet, and be still?
gosh, i would love to meet her. i would love to pick her brain. but boy, i do not envy the work that girl has to do.
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ok listen. you're badboyhalo and having the worst week of your life. you're willing and wanting to give anything, anything, to get your kids back. forever, your crush/enemy/friend/date partner?/ president sits you down and asks you to marry him. he's on a drug that makes him manically happy and has an extreme level of brainwashing for federation purposes.
you consider for the briefest moment saying yes, because you're drowning in your grief and hard in bargaining, but it won't do anything to help bring the eggs back, forever doesn't know anything. forever wants the eggs back as much as you do, the real one at least, you know this.
you're surrounded by roses. you ask him what you can do to help him, what he needs, asking the forever that you know is in there somewhere. any other personal feelings aside, he's your friend and he clearly needs help. he asks you to marry him again. he tells you to stop making some noise that he's clearly hearing through auditory hallucination. you just want your kids back, you keep telling him this, until he snaps and starts shooting mines under both of you.
forever is still out of his mind. your kids are still missing. the roses are burning.
bad said no to the proposal, of course he did. that's not forever, the kids are gone, this is no time or place for such a thing even if forever was himself. but I don't think forever asked because he feels "opposite than what he usually feels" under the pills. he's manic and under the influence and half brainwashed - he wants every day to be the best day.
and how heartbreaking is that? that bad is only being proposed to while forever is out of his mind. that forever wants bad to say yes because that would make the day the best day ever for him. that under any other circumstances, on that bench with the roses all around them, it might have been something good?
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wanted to post the royals and co. as a set for reference, though the only new things here are the king+queen and koe's updated design :p also most of them didn't get little infoboxes so those will be a first under the cut here ^_^
Name: Andromeda (Andy)
Name origin: The Andromeda Galaxy, named for the mythical princess
Pronouns: She/her
Age: 20
Title: Heir apparent
Weapon: Flamberge (Same as her mom's)
Ethos (Power): None
Flaw power is based on: N/A
Notes: She wants to go on adventures someday, and make a lot of friends, and be normal. So please drop the "Your highness" and call her Andy!
Name: Cepheus
Name origin: The constellation Cepheus, the king
Pronouns: He/him
Age: 54
Title: King
Weapon: Scepter
Ethos (Power): Authority (The ability to control people’s actions through his words, but not their minds)
Flaw power is based on: His controlling and paranoid nature
Notes: He prefers not to use his ability unless it seems necessary, but ends will justify the means.
Name: Cassiopeia
Name origin: The constellation Cassiopeia, the queen
Pronouns: She/her
Age: -
Title: Queen
Weapon: Flamberge
Ethos (Power): Alis (The ability to generate wings)
Flaw power is based on: Her overconfidence in her own abilities, ironically like a completely different winged mythological figure...
Notes: Before being the Queen, she was the Hero.
Name: Koeia/Koe
Name origin: The star Koeia, whose name literally means "Star"
Pronouns: She/her
Age: 20
Title: Maid/Andromeda's lady in waiting
Weapon: Twin Sickles
Ethos (Power): Blessing (She can make others more powerful through cheering them on)
Flaw power is based on: Her Obsequiousness
Notes: She assures you her devotion to the princess is strictly for non-homosexual reasons
Name: Perseus/Percy
Name origin: The constellation Perseus, the hero
Pronouns: He/him
Age: 21
Title: 1st Knight/Andromeda's personal guard
Weapon: Harpē sword
Ethos (Power): Divine swordstrike (An all-powerful swing of the sword with no limit)
Flaw power is based on: His incredible arrogance and show-offishness
Notes: He assures you that his showy devotion to the princess is as heterosexual as it seems. Also he's the cousin Io from Nova Stella
Name: Ursa
Name origin: Ursa major, the big dipper.
Pronouns: She/her
Age: 38
Title: Major
Weapon: None
Ethos (Power): Bear-handed (Her claws are unbreakable and can slice through any material)
Flaw power is based on: Her hyper-diligence. Her ruthless devotion and adherence. Literally nothing could ever stand in her way.
Notes: She’s the mama bear of Kochab (Ursa minor) from the timber scouts
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