i think just on a fundamental level stories that say “it might not be easy, but choosing to care and love and connect with people matters” are the ones that will always appeal to me
(Cross-posted on ao3, if you prefer to read it there. Reblogs still appreciated!)
Missa wakes up, and he thinks he might be doomed. This doesn’t scare him nearly as much as it should.
Missa is awake early—by his own metric, anyway. His nocturnal nature causes “early” for him to mean “early night” and not “early morning.” Regardless, “early” means that Philza is not asleep yet, still going through his nightly rituals. “Early” means that Philza is sitting up in (his? their?) the bed, pillows propped up behind him, notebook in his lap, sketching away.
And when Missa wakes up to the soft scritch-scratch of a charcoal pencil on textured paper, his forehead just so happens to be brushing Philza’s hip.
Missa can hardly breathe.
Oh no.
He knows that if he gives any indication that he is awake, Philza will stop sketching, close his notebook, shift himself over until he is politely seated on his side of the bed, and greet Missa with a friendly smile. Philza has done it before, when Missa wakes up early. That’s how Missa knows he’ll do it again.
Thus, Missa can hardly breathe—his breaths have to be the slow in-out of sleep. He can’t so much as twitch, either. He has to keep quiet and play dead or else he’ll be found out. Seen. Caught living the lie.
“Husband,” Philza calls him. They’re not married. They share a bed. They’re hardly ever in it at the same time. They have a son and a daughter. Neither of them know Missa very well. Philza has had an extra set of armor and a skull on his backpack for months, waiting for Missa. Missa doesn’t even know Philza’s last name.
Philza is a good man and a good friend—and Missa doesn't deserve him. Still, he takes what he can get. Curls around it. Hoarding every innocent kindness Philza extends like a starving creature: the generosity of a backpack fully stocked with equipment; the trust Philza places in Missa to watch the kids when he’s asleep; and now, the courtesy of not moving his hip from Missa’s forehead to ensure his “sleeping” isn’t disturbed. Missa clutches all of these little offerings in his greedy claws and hugs them into his chest, even as the guilt eats away at him.
Because, regardless of the lack of mutual feeling, he loves Philza. He loves him so, so much, and that is why he is doomed. He can’t afford to lose what little he has. He can’t cross that line.
So Missa lies beside Philza, forehead pressed against Philza’s hip, pretending to sleep so he can imagine that they’re not just lying in bed together, but lying in bed, together; and later, when Missa truly wakes, he will sit on his side of the bed and look at Philza’s face soft with sleep and think about how lucky he is that he still has a side-of-the-bed to begin with.
Missa doesn’t mean to drift off. When it starts to happen, he’s hopelessly torn between shaking himself awake and thus giving himself away, or remaining how he is, silently fending off the inevitable. In the end, Missa clings to that scritch-scratch sound of Philza’s pencil on the paper for as long as he can before the fog at last pulls him under.
Eventually, he dreams. In fact, he dreams of the calloused fingers he dreams of every night, hands like his own, an artist of Death, cradling and shading the contours of his face—a softness dashing charcoal across his jaw, and over his cheekbones, and perhaps on his lips, too, if he’s lucky. Defining every edge of him.
~*~
A deep sigh. Phil stops sketching as Missa shifts in his sleep. He tilts his head up so that the tip of his nose is now just nearly brushing against Phil’s hip. The motion disturbs the wild splay of his dark hair, revealing more of his face: eyelashes, cheeks, warmth. Tender blush of something Stygian and otherworldly. New.
Phil’s lips tilt upwards. He turns to a fresh page, and he starts again.
i think the reason why im so drawn to spirit tracks and pkmn scarvi is that having the legendary/princess as a companion rather than a goal that marks the games completion makes me feel satisfied the way i would after helping a friend
my brother always teases me about how I still havent finished botw after almost 7 years bc "id rather be out picking flowers" which i wont say is untrue. and yes i know Zeldas been holding off ganon for 100 years, yes i can get some sort of idea what her relationship with link was like by recalling memories and going through her diary. ive always loved botw for its unique storytelling and setting which makes it stand out, because it lets you get to know who you're saving.
but because theyre memories, it only works if theres something for the player to investigate that already happened. its retroactive (but effective nonetheless)
on the other hand, spirit tracks does something similar but instead of having the player try to piece together memories and interpret them as a spectator, you actually have an opportunity to get to know zelda yourself by talking to her and working together. besides making it a gameplay mechanic, giving the player control over how they interact with zelda makes it so much more personable.
and I find that making the goal feel personal instead of an obligation gives me more of a reason to work towards it. I know what kind of person botw zelda was but as the player, shes still very much a stranger to me. but spirit tracks zelda? thats my friend!!!! she invited me to go to the beach after we get her body back!!! i dont want to whip her to make her move faster thats mean :(
you know how hostage negotiators are trained to introduce themselves and get to know the person theyre negotiating with because its harder to hurt someone when you know what their favorite food is? its kinda like that, because it feels like im helping a friend than being told or led to do smth
and although i havent played scarvi myself, i feel an attachment to koraidon and miraidon even just watching playthrough clips because its like!! thats my weird scaly dog!! it loves sandwiches and we're friends!!! you know!!!!!!
So. I love this. The way Yuri snickers at Flynn showing his real self. The way he, without hesitation, says "yeah" to the idea that he would die in Flynn's place.
But the most important part of this entire thing, which was changed in the dub, is how Yuri specifically jokes that Flynn is trying to abandon him, and Flynn returns and tells Don he had no intention of abandoning Yuri.
Yuri does not hear this. Flynn knows that. But Flynn uses the exact same term Yuri used earlier, as if it's his answer to Yuri and saying no, I would never abandon you.
For reference:
Personally I just... love the weight of it. How Flynn will say something about Yuri that Yuri won't hear, but he still speaks it out into existence because it's how he really feels.
Just because Yuri won't hear it doesn't mean he won't say it, and in a way that's even more powerful. He's not looking for the credit of saying it. He's not looking to be recognized for saying it. He's not only expressing how he feels about Yuri somewhere that Yuri himself will hear him.
They're just his real, honest feelings, and he'll admit them even if Yuri's not within earshot.
theres something so odd about how team skull is characterized in the anime. like. in the games theyre a nuisance with a sad backstory to them and they take it out through rage, especially guzma. them teaming up with the aether foundation comes across as lusamine manipulating guzma tbh, like hes just a lackey to her
and then in the anime they water down how gross aether was by limiting the crimes to just faba being a dick instead of the entire foundation being complicit, and in return team skull has their backstory ignored for the most part and theyre perfectly willing to gang up on and hurt a six year old cause she told them not to be mean. like yes they were villains in the game but that just feels weird for them
its always surreal to me to see people praise s2 of centaurworld. s2 was so spectacularly bombastic and aimless and it ended in this awkward forgettable fizzle.
i feel like a dick saying it b/c i really do love the show lmao. or, at least half of it lmao (/stares at tnwk). gf and i've been thinking about rewatching it just to write out our thoughts on why s2 was such a poor follow-up to s1 - from the tone to the setup to all the worldbuilding the narrative had to offer in between the (far more) memorable songs of s1. idk. it's sad because cw really had the bones of a cult classic, but idek if you can call it that.
ive seen a few posts commenting on its lack of popularity, and i feel like it certainly deserves more, b/c i do feel like it's a novel idea made w/ love, but the shift btwn s1 and s2 wasnt just in the plot. there was a full-on *fracture* in the quality and direction and i'm still scratching my head over it. more than i should be, probably. but, it's just a bummer.
the extreme in italics too? i'm imagining them like that gif of that person walking on the street recoiling in horror at zoomed in shots of lesbian behavior except in this case it's like...two references to hormone potions
transphobes will get mad any time they're put in a situation where they are forced to acknowledge the fact that trans people exist
guys uh...I'm gonna stop playing Honkai Impact 3rd
Not because I'm burnout playing it, or that I don't have time, but the new characters, new world, new story and new...everything? just make it feel like I'm playing an entire new game
This new game, I'm quite optimistic about it really! I think it would be fun, and that people are going to love these characters and be further moved by the stories it'll have. I genuinely do trust HI3rd's team especially since it is mihoyo's favorite child (oh you know that's true)
But at the same time, I think I have wanted to do more in my life. All the new changes, and basically new game in this game, just don't interest me that much, and I think I would get burnt out if I kept playing a game that wasn't the same game anymore.
I'll keep it on my pc, and maybe just play it for Elysian Realm, Superstring dimension, and other random minigames as I want to. Essentially, I'm changing HI3rd from a near-daily investment to like any other classic video game, which is just There whenever you want to play it. No more daily investment. This is probably what's healthier for me since I'm just not that interested in the new content hahaha
Do I still want to talk about Honkai, and make fanart, and just engage with it? ABSOLUTELY!!! I have not stopped talking or thinking or drawing my blorbos my bbgs my darlings. Absolutely please still keep talking about it and having fun, and I still want to join in. Remember, fandom lives on far past the source material.
Will I cry about it though? Yeah I would lmao. I love love this game so much so telling myself to do other things in life instead would be kinda hard, but eh I have Genshin for that hahaha- Honkai has just changed so much, and I think it's time for me to let go of it more as well. This game has changed so much of my life for the better, and imbued me with a love for our own world and the people around me like nothing else. I literally live by "Fight for all that's beautiful in this world", I would have it tattooed if I could.
Sometimes the kindest thing you can do is let it go. With all the changes in this game, and how I'm changing as well, yeah I do think its time to put it at the sides.
having some Thoughts N Feelings abt elrond & elros + the historical practice of rulers taking children from the families of their tributaries or even their (nominal) allies as hostages
primarily that (1) the Politics of the Fëanorions having the heirs of Fingolfin AND Thingol AND All Three of the Three Houses as their hostages is like… soooo overlooked and underutilized in the fanworks I’ve seen
and (2) i think it would be rlly funny and also fucked-up if most elves are Totally Scandalized And Horrified by this Weird Human Behavior of “hostage-taking” if/when they see it happening in the second & third ages as human settlements & societies in M-E grow & develop, while Elrond is just like, “this is Normal, what are you Talking about”