more worldbuilding shit
Shapes/Beats are well, energy creatures, and def structure wise, the best way to describe em would be gushers- like if you were to bite into one, and provided you didn't hit a chunk of chitin or bone, it would be like biting into a gusher-
though they do have bones, even if there's not a whole lot of them, (especially in the limbs.) the bones are mostly just there to protect vital places and to act as anchor points for the energy that they're made of to grow off of-
also well, most of the population of the species are hermaphrodites as well, and they lay eggs, and they have pouches that are meant to hold the eggs in incubation, as well as the highly altricial young (that i refer to as pouchlets) until they're developed enough-
the young are completely blind and deaf at first, and can't manage their own body temperatures, so they gotta either be put in a incubator or in a pouch and kept there until at least they can manage their own body temperature. though, pouchlets can eat soft and solid foods p much right after hatching as well, so it's not that hard to take care of them on the go-
Shapes n beats have a 6th sense that they have from birth, which is essentially energy sensing. Its mostly used when they haven't developed their eyes yet tho. So blind/eyeless shapes can still 'see' but not in the same way that the others can
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One of my biggest nitpicks in fiction concerns the feeding of babies. Mothers dying during/shortly after childbirth or the baby being separated form the mother shortly after birth is pretty common in fiction. It is/was also common enough in real life, which is why I think a lot of writers/readers don't think too hard about this. however. Historically, the only reason the vast majority of babies survived being separated from their mother was because there was at least one other woman around to breastfeed them. Before modern formula, yes, people did use other substitutes, but they were rarely, if ever, nutritionally sufficient.
Newborns can't eat adult food. They can't really survive on animal milk. If your story takes place in a world before/without formula, a baby separated from its mother is going to either be nursed by someone else, or starve.
It doesn't have to be a huge plot point, but idk at least don't explicitly describe the situation as excluding the possibility of a wetnurse. "The father or the great grandmother or the neighbor man or the older sibling took and raised the baby completely alone in a cave for a year." Nope. That baby is dead I'm sorry. "The baby was kidnapped shortly after birth by a wizard and hidden away in a secret tower" um quick question was the wizard lactating? "The mother refused to see or touch her child after birth so the baby was left to the care of the ailing grandfather" the grandfather who made the necessary arrangements with women in the neighborhood, right? right? OR THAT GREAT OFFENDER "A newborn baby was left on the doorstep and they brought it in and took care of it no issues" What Are You Going to Feed That Baby. Hello?
Like. It's not impossible, but arrangements are going to have to be made. There are some logistics.
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Horror isekai where Perceiving the Weird Eldritch Thing gets you catapulted into a nightmare labyrinth of puzzle-solving.
I.e Those Who Perceive The Hunt of the Goblin King Must Partake In The Labyrinth and Can Only Be Freed If They Complete It In One Day and One Night. By Fae Law. For Reasons.
But the definition of “perception” clearly needs to be updated because some normal guy simply films the Hunt of the Goblin King Behind Arby’s, and puts it on Facebook -
No, not instagram or TikTok, it’s important that it be Facebook -
Because the rules are pretty clear, “the rules are the rules” as is carved ominously in elvish runes above the grim gate, and the Contract is Sealed. and so therefore the guy and 25 of their most random real-life acquaintances must run the gauntlet together. It’s Some Guy, their immediate neighbors, their first partner’s mom, their friends from hobby Facebook groups (oh this poor guy and their hobbies; the elderly birdwatchers from Facebook and the young up-and-coming drag king community), their random teen kid niece, college friends, a dog who also watched the video, a couple consisting of a woman who is the guy’s Facebook friend and showed her husband the video, and the husband doesn’t even know Some Guy, so he’s in the labyrinth and absolutely furious about being forced to be involved, and they proceed to break up over the course of the puzzle.
It’s important that the narrative keeps trying to be a sexy dark horror isekai! but within this the comedic reality of Catherine, 52, the guy’s horse-riding instructor, being passionately involved in escape-room-style puzzle solving and grappling with minor goblins. They are in fact speedrunning the gauntlet.
The Goblin King finally has to say: all right, actually, I only really set all this up to fuck with one (1) guy at a time, thanks for your willingness to participate, but I think all 25 of you can consider the gauntlet fully run.
And the group would be quite hurt by that. The rules are the rules. We have a contract, actually. Let Catherine cook.
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Playing with some ideas mostly regarding gender/reproduction in RW, and slugcat colonies.
Full transcript under the cut!
Creatures in Rain World are typically simultaneous hermaphrodites but require partners to reproduce, with either individual capable of being a genetic donor or carrier. Alongside what we are familiar with, this has lead to interesting reproductive strategies such as rotating donor/carrier roles, or dual/simultaneous genetic swaps.
Rotating donor/carrier roles - A K-selection reproductive strategy. One partner carries the first child, the other partner carries the next child, and so forth. Allows each partner to recover from the demands of childbearing.
Rain Deer aren't quite monogamous, but they tend to choose the same breeding partner whenever mating season rolls around. They serve as a donor one season, then bear and raise a child the next. Calves are raised away from the rain and worm grass, in places that have less food but more safety. Calf wool is softer, not yet gunked up by the dirty rainfall. Their legs are sturdier as children, allowing them to run for cover while the parent wards off threats.
Dual/simultaneous genetic swap - An r-selection reproductive strategy. Parents fulfill the donor and carrier role for each other. The more children you make, the more likely some are to survive!
Multiple batflies lay thousands of eggs in a single "blue fruit." Several eggs congeal and become nutrient paste for the surviving eggs (and for hungry slugcats). Like some plant seeds, batfly eggs that are consumed before pupating can survive passing through the digestive system. Ew.
Ancients also fell under this umbrella. Their genders (and the genders of iterators by extension, who have no sex anyways) could have been determined by a variety of other factors, such as societal role, donor/carrier preference, or simply different categorizations of personal expression.
It's difficult to say how well their common pronouns would translate to ours, but it seems they can translate to an extent, given what Moon and Pebbles use canonically.
Slugcats, like real slugs, can have children with a partner or self-fertilize. Unlike real slugs, they are often known to adopt.
In the case of self-fertilization: children who are born from one parent may display a large amount of genetic diversity despite the circumstances. Maybe slugcats have some sort of... genetic reservoir independent of their own genetic code?
Slugcats live 20-30 years on average... if they manage to reach adulthood. Their mortality rate is sadly rather high, especially in pups. If they were to develop as a civilization, it's likely their lifespan would increase dramatically.
Slugcats in a colony are more likely to have more children, and to successfully rear those children to adulthood, than those who wander alone or in small groups. The safety and stability of a colony cannot be understated.
Colonies either have a set, cycling migration path, or wander continuously. Survivor and Monk's tree home was a nesting site that their colony frequents about once a year. So it's likely that they'll see their family again!
...also, the strength of large colonies are why scavengers are likely to become the dominant species. In the time of Saint's era, continuous migration has become more of a risk, and it has become more difficult to support large populations. Slugcat populations have shrunk back to the more forgiving equatorial zones.
Saint's tongue is pretty unusual and probably unique to them, or to a small population that they hail from. Fur (of varying thickness) is much more common.
Meanwhile, scavengers are bulkier and covered in thicker insulating fur. They:
have seemingly massive populations
have a burgeoning society (the existence of merchants, tolls, bartering, elites and leaders)
are adept at communicating (non-verbally)
manipulate their environment
can build structures (scavenger-made structures were a scrapped idea from Saint's campaign)
can create complex weapons and tools
may have agriculture behind the scenes (unsure if scout parties prioritize exploration or hunting)
I would wager on scavengers developing more quickly than slugcats, but it would be nice if there was a future where both could co-exist.
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Anything you wanna share about half-foots? Like anything you find interesting?
I don't think there's much else I can share about half-foot after I compiled the half-foot post (I tried to add everything interesting I found there) but my favorite thing about the half-foots is the Guild/Union Chilchuck founded.
It is mentioned that Half-foots are used as bait and treated badly but the reaction of forming a Union for worker rights is something I never expected in a fantasy setting and I love it. And that includes the fact we got a scab too.
Mickbell is also a victim of how half-foot are treated, but he doesn't understand the guild exists for people like him and that helping with funds at the end of the day is a benefit to him because the guild protects them from abusive contracts. Also if you haven't seen these extras, don't worry about the dog that's his father, he isn't actually being taken advantage of.
Anyway, My only other experience with this fantasy race is lotr hobbits, and they are SO different from half-foot, I know half-foot are more based on the DnD race (Halflings?) which I barely know anything about, so I wonder how similar they are.
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now to my fave minecraft worldbuilding topic
what can you cook? what's edible? what's possible with enough imagination?
I'd like to start with things that are present in-game (vanilla), first, the foods and drinks (ingredients too), having a loaf of bread with a nice mushroom stew seasoned with dandelions for breakfast is an option taken straight from the game
now let's say that I take the apples, wheat, milk, sugar and eggs to make an apple pie, that isn't in the game, but it's something possible to craft
in an extend things like salt can exist because the presence of sea water, same as things like bacon (pigs), cheese (milk) and so on
what if I throw the existing leaves in hot water to make tea?
or since all the dyes have an organic source can I make a rainbow cake?
how you cook things must be important too I imagine, maybe steak cooked in the smoker tastes way better than cooked with a fire aspect sword
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fire emblem dragons are so cool and awesome when they actually interact with the implications of them and it's a shame that some of their character designs are just really bad which obscures the cool stories involved with them. Because fire emblem dragons are just people, they think like people, they grow like people, they act like people, but they live a mind bendingly long time. I love the child dragon characters because more often than not they're either unnerving with how much they've lived and how much they understand when they literally just look like 10 year old, and or they are too young to even comprehend the meaning of their quite literally thousands and thousands of years lifespans. The fact Tiki is still grappling with the traumatic experience of losing everyone she's ever loved 2000 years after losing them is just such big frown. Like imagine the existential horror of being an 11 year old weird girl but for centuries instead of a year. The old as fuck dragons are really cool too, I think the degeneration lore is really cool and I don't see concepts like it get explored enough, the idea that being so powerful that mortals consider you an unknowable is so unsustainable that they essentially lose their sanity and eventually their sapience is so fucked up. And they probably didn't even realise it was happening until entire ages had already passed. Imagine being a member of a species with a fatal flaw that no one could know about until it was far too late. The fact pretty much all dragons in Fire Emblem are the humanoid manaketes is literally because the ones that didn't are more or less extinct because they were too prideful to relinquish their power, and in some sense, their entire identity. More FE stories should examine the experience of their dragons. Are any manaketes dysphoric because they're forced to live in a body that doesn't reflect who they really are? Imagine the angst. I love fire emblem
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