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#cargobay
faydeus · 2 years
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based on the fanfic 'Cargo Bay' on AO3... which I've read often
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maliciousalice · 5 months
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aviatrix-ash · 2 years
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skeletal structure of the Cessna tail
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voysubplots · 1 year
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Seven builds a replica Crew Quarters Living Room in the cargo bay, with the intention of "creating an inviting space for guests." When the Doctor visits while she's regenerating, he sees that she's also built a bedroom and placed her regeneration pod inside. 
He goes behind her back and schedules a surprise housewarming party, not telling the attendees that it's a surprise. Many of them bring gifts, including an orchid from Tuvok, a decorative tapestry from B'Elanna, and a teacup from Janeway. When the Doctor asks if she's ...enjoying the party, she scolds him for invading her privacy and calls the quarters "a futile attempt to further [her] assimilation into the crew." The next day, the cargobay is returned to its bare, industrial state, with the exception of a small teacup displayed on a console.
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It had been a week, Kix, Cody, other Clone Commanders, and the Bad Batch were heading down to the room they had left Hunter in after he had decided to refuse to tell them where their Jedi were, but when they got to the room they were left in shock as the room was covered in Hunter’s blood but Hunter himself was nowhere to be seen
This is a fusion between this ask and the previous one I answered, if you haven't read it here it is, they are conected since all of my posts of yandere clones are in the same universe.
It had been a week, Kix, Cody, other Clone Commanders, and the Bad Batch were heading down to the room they had left Hunter in after he had decided to refuse to tell them where their Jedi were, but when they got to the room they were left in shock as the room was covered in Hunter’s blood but Hunter himself was nowhere to be seen
On the floor of the room was the droid that had been made to get information out of him, broken into pieces after being used to knock the two guards and medic out.
"Code white, a prisoner has escaped!" Cody immediately yelled into his comm.
"Close the place up NOW!"
*Why now from all moments?* Cody thought in distress.
All the clone's comms began beeping and their lights flashed to signal the emergency.
"You search for him he can't have gone far," Cody commanded the bad batch.
"Go with them," He signaled Kix knowing that Hunter was undoubtedly injured.
"We need to get to cargo bay 7 now," Cody signaled the other commanders.
"Shouldn't we help search for him?" Ponds asked as they ran towards the cargobay.
"I planned on telling you this later, but we recovered a Jedi!" Cody answered.
"WHAT!"
"WHO?"
"WHEN?"
"KRIFF"
They all yelled over each other as they approach the cargo bay, but a sudden rumble coming from the cargo bay made them stop.
"Quick restrain them!"
"HOW?"
They heard multiple yells as things crashed and growls filled the place.
"You found one of the Nakild Jedi???" Bly asked shocked.
"Cody, is this?" Fox sent him a look to which Cody had to shake his head.
"We got (F/N) back," Cody explained and began walking towards the door once again prompting the rest.
"Do you think they know where the others are?" Ponds asked clearly eager to get some lead on Mace even after all these years he was still missing.
"I don't know but right now we need to calm them down!" Wolffe barked as he opened the door to then immediately dodge a flying crate that hit the wall shattering.
In the hangar, they saw how an incredible creature was swatting away everyone and anything that even tried to approach as it tried to get close to the hangar's door to open it, but the clones were at least a good job at preventing their escape.
"You really assigned shinies to this hangar?" Fox asked dumbfounded as he pulled down a lever that powered a device they had installed in the hangar, this change was immediately noticed by (F/N) who began screeching and stomping on the floor to try and stop water was happening.
But slowly the beast began getting smaller and morphing back into (F/N)'s humanoid state, but this did not stop (F/N) from growling and using their tail to swat away anyone who tried to approach them.
"Kid calm down, your safe now, please cal-" Cody tried to persuade (F/N) who threw another crate at him.
"The hell did you do to me?!?!?!!!!" (F/N) asked enraged at the forced shifting of their form.
"It's just something to prevent you from hurting yourself, please we're just trying to help, but you need to calm do-" Cody began but (F/N) once again swatted them away as they had tried to get closer.
"Brat, we're trying to help, but if you don't calm down we're gonna have to make you calm down!" Wolffe yelled as he recovered from being thrown by (F/N) earlier as they both glared at each other.
Cody had always wondered how both Ashoka and (F/N) actually liked to hang around Wolffe, like don't get him wrong Cody love Wolffe, but he can be quite....strict.
"Oh, I'll calm down when you all fuck off!!" Cody could hear under all the armor (F/N) was swearing their scales ruffling up.
"Kid!" Wolffe reprimanded and Cody then noticed Rex creep out of the ship that (F/N) had been brought in as he held a wired and Cody had to use all his will to not scream at Rex to not try and gag (F/N) but he knew that it would have to happen, (F/N) was clearly erratic and with HUnter in the run, they were all even more nervous.
"(F/N) please, we just want you safe, I'm sure your squad will be static at seeing you again, they've been searching for you worried sick," Cody began to try and calm them down and saw how (F/N) began moving their tail from side to side, something he knew was to prevent coiling it around their leg.
"I told you to not come any closer!" (F/N) moved to pounce but Rex jumped in their back in time to use the shock and surprise to use the wire and prevent (F/N) from trying to bite him. 
(F/N) began moving around trying to get him off, but the others took the moment to tackle (F/N) to the ground, piling on top of them for long enough to bring the shackles, something they hated to have, but after the last Nakild that got away they had understood they were needed.
(F/N) tried to fight them off, but they managed to overpower their weakened form, the cuffs engulfed almost entirely their arms behind their back, that they seemed more like a block of steel, and the shackled on their feet were bound together with the ones in the arms alongside the collar to keep (F/N) inmovile, the tail was forced to coil around (F/N)'s left leg and locked in place with another shackle.
(F/N) could only growl and glare as they kept struggling in vain against the shackles.
"(F/N), we're gonna take the wire off, please don't make us have to gag you for real," Cody asked with a serious face, and (F/N) only glared, but then remained silent as they kept glaring.
Cody sighed, knowing that they were already scheming, they would need to keep (F/N) in solitary for quite a long time, Cody cursed that Nakilds were so stubborn, especially (F/N).
"Get them to the reinforced solitary room, they will be safe there," Cody ordered, and (F/N) was then dragged away, Cody looked away not wanting to see how (F/N) glared at him even then, he just wanted to protect them.
"Cody?" Rex asked.
"We need to find Hunter now,"
Meanwhile
Hunter crawled through the vents through the solitary room's area, he knew that right now it would be rarely empty but he froze as he heard a sort of heavy metal being dragged on the corridor below him with a bunch of footsteps accompanying it.
*Weird, usually any Jedi being brought is knocked out and only accompanied by two or three clones, not even Besallisks need a whole ass squad,* Hunter thought as he remained still to see what it was, but his eyes widened when they saw the group dragging a Nakild Jedi.
*What the-I thought all Jedi of that species had managed to get away,* Hunter thought, he had been impressed when he heard that the entirety of the Jedi Nakild population had been able to either avoid capture or escape, hell, he had met with quite a few, but this one was a lot smaller than the ones he had met and he didn't recognize the armor.
*Right now it will be impossible to escape, the place is in lockdown...* Hunter thought as he remembered the time the Nakilds had escaped with a bunch of other Jedi, there had been around nine of them and they had managed to tear the doors down with brute force.
*They must have been captured and brought only now, so they are my best bet right now,* Hunter thought as he began crawling trough the vent after the group but then his eyes widened as he saw in what cell the put the Nakild in.
"Dammit, that cell can only be accessed by..." HUnter whispered as he looked at Colt who had opened the cell and then closed it.
Hunter remembered hearing about that kind of cells being made just for the Jedi who could last the longest in solitary, he had seen Master Fisto and many nautolans and even Besalisks being taken there since they could last the longest alone and deprived of their senses.
*Dammit, I'll have to figure something out,* 
Change of POV
(F/N) only stared at the clones as they retreated out of the cell not saying anything as the door closed, a few minutes passed as (F/N) looked around not able to do anything with the way they were shackled until a beeping sound came from the collar and the chains suddenly let go, and the shackled in their arms actually opened, freeing (F/N)'s arms.
 (F/N) sighed in relief at the strain the shackles had caused even in so little time as they took their arms out, but noticed how their tail was still shackled in place.
*Dammit, I was so stupid, I should have never agreed to this, I knew that the majority of Nakilds were Jedi, it was obvious they would suspect,* (F/N) growled as they thought back the tears that threatened to come out.
(F/N) tried to reach for the force but found it impossible, the room seeming void of it.
*I should have expected it, they would need to be dumb to let these cells have access to the force,* (F/N) thought as they stood up to look around.
The room was completely white with cushioned walls and floor.
*Deprivations rooms,* (F/N) thought grimly having heard about them from those few that had escaped.
*But Nakilds are mostly solitary, I bet they have something else planned,* (F/N) thought glaring at the room and how everything was so neutral and devoid of any difference.
The temperature was not hot or cold, but not in a comfortable way, more in a weird and even unnerving way, the smell was basically the same, with a faint trace of chemicals.
*Are they also lasing the air?* (F/N) thought a bit shocked at how far they would go but then took a deep breath to calm down.
*I need to find a way out,* (F/N) thought as they walked to one of the walls in the room and touched it, trying to sense any vibrations but the cushioning made it impossible.
*Dammit,*
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cotton-posting · 3 months
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necttar inyour. cargobay ok? giftt! feelbetter soon hopeffully!!
Oh.. Er. Thank you. What do I do with this..?
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implausiblyjosh · 9 months
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Building a TTRPG, Part 2
Part 1
Today I want to focus on making spaceships in the Star Trek TTRPG. Last time when I was outlining the game I floated the idea of each feature being tied to Ship HP, which I think is going to stick. I'm writing it down in the Ship Mechanics doc right now, even!
Quick aside, how do y'all organize your TTRPGs when writing? I've found tackling each core part of the game as it's own doc is easier for me to wrap my head around. Also means I can organize docs when handing them out as a big folder for playtesting online. Here's how that looked for my Pokemon TTRPG, and here's how that looks now for this Star Trek TTRPG so far. Just makes it easier when I'm like "okay, I wanna make Basic Moves today", ya know?
Also, I think I'm gonna start making mechanics and ideas into proper nouns. I'll bold and capitalize them as they come up. This is mostly for me to be able to organize my thoughts better, hopefully it's not too distracting.
Anyways, there's a couple things I want to do here. I want to narrow down what Features of The Ship are and how they work. A way I like to do this type of work in fan games is to map it on the thing I'm basing it on. I'm imagining a Feature being something like the holodeck, the transporter rooms, or the engine room. These are things that give benefits to the rest of The Ship, and help you in specific ways when you're in that room.
For example, The Enterprise D would be The Ship. This is the thing that lets our characters go to different places, do their missions, and solve their problems. The Holodeck on the Enterprise D would be the Feature. This is a thing Enterprise D has, and when it's disabled it can't be used anymore.
To give Features flexibility, I want them two have two types of mechanics associated with them. First, I want them to have PbtA style Moves, and secondly I want them to have what I'm calling Abilities. Moves are active, your character is doing something to trigger them. Abilities are passive, they're just a sort of mundane thing that happens because the Feature is active.
Here's an example take from my doc, if that was all a little rambling.
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The Bridge – The “brain” of the Ship. Most every position can be done from this room, communications can be given from here with ease, and the captain is usually here to give orders and command the Ship.
Fire When Ready When you attack another Ship from The Bridge, roll 2d6 + Tactical. On a 6-, someone else picks 1. On a 6-9, pick 1. On a 10+, pick 2. • Deal damage to the opposing Ship. • Select where the opposing Ship takes damage. • You do not leave yourself open for attack. • You can give yourself 1 Advantage in this battle.
Let Me Take The Lead When you Plan On The Fly from The Bridge, any character on The Ship can help with your Plan On The Fly Move.
Abilities • As long as you are on The Bridge, you can access every other Feature from this room as if you were in or near that Feature. • As long as The Bridge is active, you can communicate with anyone else on The Ship with ease.
Does this make sense? I think it makes sense. I want each Feature to have a purpose and have a benefit, and I think this is a really good way to do it! Hopefully it's not too overwhelming for players... or me, as the dude who has to come up with all of these.
Speaking of, let's list those Features out here. This isn't final, as I may add or remove from this list, but this is a solid starting point.
Standard Features:
Bridge
Shuttlebay/Cargobay
Transporter
Warp Core/Engine Room
Sickbay
Barracks/Quarters
Mess Hall/Lounge
Optional Features:
Holodeck
Alternate FTL
Stellar Cartography
Arboretum
Replicator Center
Theater
Cybernetics
Hydroponics
Battle Bridge
Emergency Separations
For now, adding to the Features is what I'm gonna work on. I might also add other ideas down as they come up, like that "Plan On The Fly" Move referenced above, or the "Tactical" stat that I bring up for the "Red Alert" Move. But that's what I want to start with, how The Ship in my Star Trek TTRPG will work.
Something else I want to note is that The Ship doesn't really have stats (outside of HP, sorta). I think the way it's used in Star Trek is way more as a tool and not as a character, so I want The Ship to work in such a way where it's basically just augmenting the things the player characters can do. Hitting something with a laser is a measure of a character's skills as opposed to The Ship stats, you know?
Anyways, that's all for now. Gonna keep poking at this idea and see if I can get some ideas down for every Feature so far. Talk to you next time!
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oldschoolfic-ds9 · 2 years
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Suitable Desires
by IToldman, 1998
Kira and Odo, now lovers in the world of Carolyn Fulton's "Liquid Assets" and "Compensatory Benefits" and the DS9 canon episode "His Way" find that there are far reaching and erotic consequences to an expedient decision gone awry. (Kira loses her clothing because of a cargobay mishap. Odo comes to her rescue, but things don't go exactly to plan.)
Words: 6424, Chapters: 1/1, Language: English
Rating: NC-17
Warnings: none listed
Characters: Odo, Kira Nerys
Relationships: Odo/Kira
Reader suggested tags (what are these?): none
links (link broken? report it and try the archive.org alternative):
trekiverse
archive.org - option 1 / option 2 / option 3
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sewmuchblack · 6 years
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- waiting in the spotlight - shot in a tfp shootkng with the german photographer @frankspaetgens - i cant access any pictures on hos account atm though so he might have deactivated it. anyways - was a great shooting and we will hopefully continue to work together. #softshell - #icepeak #messengerbag - #militaty #bundeswehr #brottasche #armysurplus #cargotrousers - #vintageindustries #techwear #techweargeneral #cargobay #industry #industrialbackground #concretejungle #softshelljacke #everydaycarry #militaryinspiredfashion #blackclothing #futurism #durablewaterrepellant #monochrome #minimal #building #aachen
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ellenbot · 5 years
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Inside #Knowhere, the floating skull spaceship in space. . Follow my partner @sonoftheliondac . #starlord #thor #doctorstrange #theroadtoknowhere #spaceship #cargobay #legomarvelsuperheroes2 #legomarvel #lego #superheroes #legogames #gamecapture #screenshot #xboxonex #instagamer #videogames #xboxone #videogamephotography #virtualphotography #gamershots3000 #gamer #gamergirl #travellerstales #disney #marvel #marvelcomics https://www.instagram.com/p/BtRamm5FCE4/?utm_source=ig_tumblr_share&igshid=14p06d996dm9e
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siriseen · 4 years
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@guttersniper​
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   Sirise’s late. Not that she really is keeping to a specific time table, or anything, but -- the point is that she probably should’ve been back half an hour ago, and she wasn’t, but she’s here now, even if she’s bleeding yellow-green. She’s smiling like nothing’s wrong as she hops back in the cargo bay, raises a hand to her chest. “Sorry, sorry!” She drops her knees, keeps fingerspelling as she offers him the food she’d nicked from the replicator. “I got caught up. I hope it’s still warm enough.” She smiles -- friendly, and wide, so much so that her eyes go small, but she’s still shaking. Not from fear. From anger. It’s hard to pull herself down from that precipice. Hard to bite back on the fury once it’s ignited. And she’d tried to hold herself back so she didn’t mess up the food... 
   She signs freely, now that the food’s been offered. “I think in a few hours it’ll be clear for us to go warm up in the lobby.” 
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drunkenmantis · 3 years
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If anyone wanna take this as inspiration for som whump, feel free to do so But here is just the setting that I had in mind when i made this After Atollon: He was hiding away in the cargobay on the Ghost to not be in the way. He managed it to take off his armor and jacket but now he is about to pass out. Zeb finds him shaking from exhaustion but he still says he’s fine and does not need medical attention because he is an idiot <3
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nevertheless-moving · 3 years
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400 Followers! Wow! Hello everyone! To celebrate, all of your star wars faves are now stuck in the cargobay of a ship for the next 24 hours and are not allowed to kill one another! Sheer boredom, very minor carbon monoxide intoxication, and passive aggressive one-upmanship has led them to agree to a no holds barred, ill conceived game of TRUTH OR DARE! Comment or reblog on this post or send an ask with a prompt from this looming disaster and I will tell you what answers/deeds unfold!! Or you tell me if you feel like! Up to you!
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martinemoonshine · 4 years
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instagram
Day 27: Chakotay out of Context
31DaysofChakotay
Love this one from JC_Ship on Instagram.
Also love Chakotay and Janeway in cargobay inspecting each other in The Voyager Conspiracy. Pictures/ gifs by @lost-in-the-delta and @galinarednikov-blog
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Old Friends, New Faces - RP with deepspacedammitnxtagain
@deepspacedammitnxtagain
The Doctor had entered the timeline of the Federation again, he had been able to stabilise the process following his past venture where he met the crew of Captain Picard’s Enterprise-D, though it strangely seemed easy, like he knew what steps to do to make the crossing easier, he couldn’t figure why though.
But last he was here, he did hear talk of a space station called “Deep Space Nine” near a planet called Bajor, both of which had their control relinquished from a race called the Cardassians as part of agreements, but that’s what he pieced from his previous adventure, so why not visit there for a quick break?
Course, it took some time to locate the station and even then, landing on it with it’s own shields up wasn’t an easy task, but to blend in as his dress sense was bound to stand out, he would change into the science officer’s uniform he got a gift from that last time, and once out of the cargobay, with the aid of a Sonic Screwdriver and the TARDIS locked up tight, he would explore the station, at least, to where he was permitted.
Of course, that meant heading to the promenade, it was so amazing to see humans, Bajorans and many others existing together, but he soon tuned into chatter, and saw a Trill being followed by an excitable man, the one thing he picked up on though, was the name Dax.....Dax? Where had he heard that name before?...
That’s it! When he was his seventh face, he had been in the Federation timeline before but never met anyone of the Federation, rather he met Dax, he faintly remembered Curzon Dax, so this Trill must be the new face, like he was the new and current face of The Doctor.
Seeing her enter the bar, The Doctor followed behind, though it was only now he noticed his uniform wasn’t like the others, they had the colours on the shoulders, while his was the one with the colour on the chest.
But soon approaching, he’d make himself known to the Trill.
“I see the Federation have redecorated their uniforms like we’ve changed faces over the years, do you remember me Dax?”
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satureja13 · 5 years
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Bacalao Bay Sailor's Yarn
Thorin is (was) sleeping in the cat's bed... (the ship has a lower deck with cargobay and captains quarter)
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