Crimson Skies: High Road to Revenge - DLC Aircraft Ideas
I know some people are gonna look at this and say "WTF man, Crimson Skies came out in 2003... it's not getting any new content!"
True. But there's always a possibility- however small- that the game could be re-released on modern consoles, or (God willing) get a full-blown remake. In which case, the devs could always add new planes.
The original PC game had 17 playable aircraft, most of which did not make it into the Xbox game. Only 2 planes, the Devastator and the Brigand, would ship with the game. 4 others would be added as DLC for online multiplayer only.
I picked out 7 aircraft from the original PC game that I would like to see added if Crimson Skies gets a remake, and outlined what class I think they should be, and what weapons they could have.
It'll probably never happen, but hey... I can dream. And remember, Crimson Skies: High Road to Revenge was one of the top 5 game on the OG Xbox Live, right alongside Halo 2 and Star Wars: Battlefront II. So I'd say it has a better chance of getting a remake than most.
Whittly & Douglas M210
Raven
Class: Interceptor
Primary Weapon: Six Machine Guns
Secondary Weapon: RF-Guided "Beeperless" Seeker Rockets
Secondary Ammunition: 20 Rockets
A fast and agile fighter with six machine guns and highly accurate radio-guided Seeker Rockets that track targets aggressively. Seeker Rockets function like the Halo 2 Rocket Launcher; hold down the trigger to lock on to enemies, and release to fire.
The name of the Seeker Rocket is a reference to the "Beeper-Seeker" rocket from Crimson Skies lore. Whereas the Beeper-Seeker uses a two-stage system, firing a high-velocity "Beeper" rocket that emits a radio signal, followed up with a high-explosive "Seeker" rocket that homes in on that signal, these new rockets are able to track their targets without the need for a beeper unit; hence, "Beeperless".
Grumman E-1C
Avenger
Class: Dogfighter
Primary Weapon: Eight Machine Guns
Secondary Weapon: "Detonator III" Incendiary Rockets
Secondary Ammunition: 15 Rockets
Armed with more machine guns than any other plane in the game, along with a secondary rocket that sets enemy planes on fire for damage over time. So you get the best of the Devastator and the Bandito all in one plane.
Curtiss-Wright P2
Warhawk
Class: Zep-Killer
Primary Weapon: Four "Scorpion" Cannons
Secondary Weapon: Dual Triggers
Secondary Ammunition: 12 Railgun Shells
Based on Paladin Blake's customized Warhawk from the tie-in novel, this modified Warhawk is outfitted with four standard cannons that fire in pairs, just like the Dauphin and the Bulldog. However, when the Left Trigger is held, all four cannons will fire simultaneously at an increased rate of fire for massive damage.
Hughes Aviation
Bloodhawk
Class: Interceptor
Primary Weapon: Four Machine Guns
Secondary Weapon: XL-1 "Lancer" Laser Cannon
Secondary Ammunition: 100 Battery Charge
The standout feature of the Bloodhawk is it's secondary laser, which is extremely accurate and has unlimited ammo, but has to recharge it's battery after firing for long periods of time. Ammo starts and 100 and counts down to 0 as you fire. The longer you fire, the longer it takes to fully recharge.
McDonnell S2B
Kestrel
Class: Zep-Killer
Primary Weapon: Five Cannons
Secondary Weapon: Aerial Torpedoes
Secondary Ammunition: 15 Torpedoes
Turret: Twin Cannons
As pure a Zep-Killer as can be, the Kestrel boasts five rapid-fire cannons, as well as two more cannons in a rear turret a la the Brigand. It's secondary weapon is a rocket-propelled Aerial Torpedo that deals tremendous damage to zeppelins, but has no magnetic lock-on, making it all but useless against enemy planes.
However... if you do somehow manage to score a hit on an enemy plane with the Aerial Torpedo (whether by skill, or dumb luck) it's a 1-hit kill no matter how high your opponents armor rating.
Bell Mk. II
Valiant
Class: Zep-Killer
Primary Weapons: Six Cannons
Secondary Weapon: Grenade Launcher
Secondary Ammunition: 30 Grenades
An exceptional Zep-Killer with six cannons right out of the box, and a secondary grenade launcher. Grenades deal massive damage to zeppelins and ground targets, but are less useful against enemy planes than other Zep-Killer weapons.
Marquette PR-1
Defender
Class: Interceptor
Primary Weapons: Six Machine Guns
Secondary Weapon: "Flyswatter" Flak Rockets
Secondary Ammunition: 20 Rockets
A capable fighter in the right hands, the Defender is armed with six machine guns and Flak Rockets. Flak Rockets have the damage of the Devastator's Magnetic Missiles with the projectile speed of the Bandito's Fireball Cannon, making them highly accurate and easy to use.
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Aristocrats and brigands
“Querolus, in the early fifth-century Gallic comedy of the same name, seeks potentia [political power] from his household god, who asks him what he means; he replies: ‘that I should be allowed to despoil non-debtors, kill strangers, and despoil and kill neighbours’. The god laughs and says that is latrocinium, brigandage, not potentia, but Querolus had got one basic element of the idea right. Faustus of Riez (d. c.490) remarked in a sermon that we are silent if any potens persona does us injury or curses us, but we would certainly take revenge (vindicamus) if any equal or inferior did so. Aristocratic bad behaviour was normal. In the case of kings, as with emperors before, it was even expected.
The basic eye-for-an-eye ethic of violent revenge existed throughout the Roman period; so did all forms of abuse of power. It is arguable that the Romano-Germanic period brought a space for the structured private vengeance etiquette that we generally call feud, and this is possible; there are certainly some episodes of revenge in the Frankish world, such as Sichar versus Chramnesind in Tours in 585–7 and Dodo versus Landibert in Maastricht in the 680s, which fit standard feuding models. Gregory’s [of Tours, 538–594] rhetorical field indeed seems to treat this as legitimate; and, of course, the fact that Gregory’s rhetorical field gives so much space to violence is in itself a sign that at least the imagery of violence was normal in his time. But this is as much as can be said. We need to avoid romanticizing either the civilitas of the Roman world or the ultra-violence of that of Gregory of Tours.”
– Chris Wickham, Framing the Early Middle Ages: Europe and the Mediterranean 400–800 (Oxford University Press, 2005); from a chapter on aristocracies of Gaul/Francia
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The Byronic Hero Bracket: Qualifying Round Batch G #10
Brigand from Whateley Universe vs. Panty Anarchy from Panty & Stocking With Garterbelt
Reasons under the cut (spoilers for both)
(All sources from TV Tropes)
Brigand:
In the Whateley Universe, Brigand is a classic Byronic hero, complete with a tragic backstory that he attempts to avenge, despite the way this distances him from society's laws. However, in a superhero world, this makes you a supervillain.
Panty Anarchy:
Panty Anarchy of Panty & Stocking with Garterbelt is a more comical (but no less fitting) take on the trope. She's very attractive and skilled at what she does, has lustful desires, and can bed the entire population of Daten City with little effort. However, she's also incredibly lazy, fights only for her own benefit, and does a bunch of insane things that go against what's expected of her. Eventually, these flaws come to bite her in the ass, and she spends a good deal of the last two episodes suffering for them. Her Badass Boast in the final episode summarizes her character pretty well:
"You're right, I'm just a little bitch and I'm proud of it. But guess what, douchebag? That's not the point. News flash, I don't need special fucking powers to beat the shit out of you. You know why? Because I'm a bitch who doesn't give a fuck. You and your half-dead face can preach about hymens and demons and other weird words that supposedly mean shit, but that doesn't change the fact that if any of you fuckers get in my way, I'm gonna kick some twisted-ass ass. You hear me, dick? I'm a hot bitch angel named Panty. And no matter what anyone says, I DO WHAT I FUCKING WANT!"
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