New Old Au: Undertale Civil War
I was going through my old drawings and stumbled upon some concept art for Undertale Civil War
And au similar to Underfell but here there are three factions battling for control of the underground:
The Royal Family led by Asgore which rules the Ruins and New Home. They seek peace yet will punish those who step out of line. Notable members include Asgore, Toriel, Asriel (formerly), Chara (formerly), Flowey (or so he pretends), and Napstablook (or so he says)
The Royal Guard led by Undyne which rule Snowdin and Waterfall. They seek justice for monsterkind against the humans and Asgore and want revenge after Asgore executed former leader Gerson for a misunderstanding with Chara that lead to their death. Notable members include Undyne, Papyrus, Snowdin Canine Unit, Gerson (formerly), Napstablook (so he says), the Tem (the guards foot soldiers), and Shyren
MTT Fanclub led by Mettaton who rules Hotland and the Core. He seems conformity and dictatorship led by him after he witnessed Asgores unfair power. Notable members include Mettaton, Alphys (brainwashed after receiving a head injury), Napstablook (a spy), Burgerpants (cannon fodder), Bratty and Catty, and Mad Mew Mew
Some charecters don't align with any group like Sans (who's homeless and often assaulted by the Royal Guard), Muffet (who formed her own group and frequently hacks Mettatons feeds), and Nice Cream Guy (who was rejected by the Royal Guard for being too nice)
This AU has swap, fell, and horror variants as well
Here are the concept art but the designs will change with the new updates
Papyrus, Sans, Flowey, Temmie, Swap Sans, Swap Papyrus, Swap Temmie, Swap Flowey, Napstablook, Mettaton, Hapstablook, and Napstabot
Alphys, Mettaton EX, Undyne, updated Napstablook, Napstablook NEO, Updated Mettaton Box, Swap Undyne, updated Hapstablook, and Hapstablook MEGA
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The Bad Sanses somehow ended up in the Backrooms. №9
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This is the translation of the another post from Russian to English. I understand English, but it is very difficult for me to write in English, so I asked chat GPT to help me. I have corrected some parts, but there still may be mistakes.
I encountered an organization called "To Be Determined". It inspired me to create this drawing. In this organization, there are 6 people who trade highly nonfunctional and peculiar items. I immediately imagined it as a shop run by lost Temmies (Flowey and Bob) from different AUs within Backrooms.
I noticed that there aren't that many prepared posts about bad guys in the backrooms - maybe two or three more. A couple of weeks ago, I started a new job and haven't been drawing much.
I think these posts about bad guys will be once a week, on Saturdays.
Please wish me inspiration =)
The new rooms were similar to Level 0 in their structure. Clusters of office rooms, with and without office furniture. But now there was a pleasant addition in the form of windows. The closed door of the previous place, as before, disappeared behind them when they passed through it. Nightmer seemed calmer without the negative water supply. (Again, being able to clearly distinguish the auras of his wards was definitely pleasant)
After some wandering, Nightmare sensed another presence nearby. Within seconds, everyone heard a distant
“HOOOOY!”
This exclamation certainly wasn’t what Nightmare wished to hear, yet if these were Temmies (or something like them), then they might provide information — even though their brains seemed similar to confetti made of narcotic flakes. At the same time, the place where the Tems might live cannot be too dangerous.
Following the sound, the group found themselves in a medium-sized office room. Soft bean bag chair (Error felt nostalgic for Antivoid) and strange objects, presumably for sale alongside an old cardboard box, occupied one corner. Something resembling Flowey danced as if trapped in an animation loop near merchandise, becoming slightly animated upon seeing customers. Two monsters dressed similarly to Temmies sat nearby. Bob stood apart, his expression frozen, suggesting he had eaten Temmie Flake.
As it turned out later, two more monsters from this group were missing, busy gathering supplies and goods for the little shop. They all seemed to come from different AUs.
Here were also computers, many of which were operational. They tried to access the Undernet and various sites. They couldn't. Instead, they entered a sort of knowledge base. A local Wikipedia or something similar. The browser already contained open tabs, but they couldn't open new ones - there was no network connection. Someone had left the browser open, he took the equipment with him. And, oh, it seemed they had found gold while looking for copper: by reading the text, they understood that the author of the notebook was making notes from this knowledge base. This was easy to understand by the style. There were about a hundred open tabs: items and entities, but mostly levels. From the amount of new information, their heads were spinning. Some levels were described in an unusual way, requiring attention to details to extract additional information. And nothing about exiting from here. There were levels-dead ends, levels-traps, but nothing about a real exit from here.
However, on the other hand, it became evident that there weren't many people in the Backrooms, and they moved individually due to the nature of how many levels was work. Almost everything here seemed to be trying to kill them. But it appeared that not even the dimension-killer could do anything against their DETERMINATION.
Temmies struggled to provide clear answers regarding humans; instead, they simply told strangers, "Temmies too pieople," and strangers treating them like quirky yet harmless folks. How could such a system work? Perhaps these humans were slightly mad. Or perhaps very tolerant towards others' differences. Either way, avoiding contact would be wise.
The presence of monsters in these places brought some comfort. The Bad Guys weren't the only ones who had a rough time. That was good. But the fact that some other monsters they encountered were distorted beyond recognition - like the Smilers - raised serious concerns. It was nerve-wracking.
While Error, Cross, and Dust were exploring the local equivalent of the internet, others used the suddenly freed-up time for themselves. For example, they tried to trade. They all had some amount of monster gold and items to exchange, which Temmies agreed to accept. Horror bought a "Strange Amulet," sweets, and some food to diversify their diet. Almond Water was certainly good, but it was getting boring, and they never tried to cook Greasy Marshmallow. Considering the amulet useless for himself, Horror gave it to Dast.
Strange Amulet
ATK: 10
DEF: 10
Made from butterflies in the stomach. It smells of hopes and dreams turned to dust. Allows forming new friendships.
Killer bought numerous boxes of Temmi Flake and Flowey Seeds, several paint cans, and countless small parts of mechanisms along with some mysterious steel scraps, strange red shavings - it seemed he enjoyed them. He also tried planting grass, but Horror stopped him.
Temmie Flake
Restores 1–10 HP and sanity
*represented by cut yellow wallpaper soaked in Almond Waters
Flowey Seeds
Restore 10 HP
*represented by seeds coated in Greasy Marshmallow
Nightmare didn't particularly need any products, but somehow excitedly Temmies looked at his tentacles (too much positivity) and offered a discount. Eventually, he purchased a notebook containing maps of certain stable levels from them. Unfortunately, those maps were unsigned. Since he wasn't sure if damaging traders would be beneficial, he decided to go the honest route this time around. After all, merchants held a special status across worlds.
The group stopped at this location for a couple days to record all the information from the site that could be useful to them. It turned out that sequential exploration of levels was only possible up to level 12. Beyond that, entrances and exits from levels led randomly, and any movement scheme resembled a pot of spaghetti. But in theory, they needed to explore this entire pot to find a way home. There were levels that looked like a one-way ticket, empty, unexplored, strange, surreal, remote, and destroyed. Overall, they could work with this.
Temmies didn't mind their company. Soon returned two departed collectors - underfell!Temmie and Temmie in "Temm Armor". They were surprisingly normal compared to the other merchants and shared some information:
People here can also be dangerous just like Fallen Child of Dungeons;
Many who live outside bases and settlements are mad to varying degrees especially those who haven’t drunk Almond Water for long;
Monsters can safely trade with lone humans;
People at outposts and bases usually think rationally and may attack if they realize you are not human. But even with them, you can negotiate.
Nightmare belongs to Jokublog
Killer belongs to RahafWabas
Dust belongs to Ask-DustTale
Horror belongs to Sour-Apple-Studios
Error belongs to CrayonQueen
Cross belongs to JakeiArtwork
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UnderSwap Take Prt. 1
My take on UnderSwap
I'm going all out and doing every charecter
Ambitious I know
But most of these I did before and forgot to post them
Swap Chara and Frisk
Chara is more expressive. Their face is modelled after the smiley face that appears during genocide encounters. A pacifist. Wears cute little overalls. Easily manipulated. Doesn't hate humanity but prefers monsters.
Frisk is similar in demeanor to kris. They are currently deceased and show up in a demon form. Not entirely evil but also will do bad things because they can. Carries around a knife. Manipulative. Hates humanity.
Swap Papyrus and Sans
Papyrus is a lazy goofball who like pranks and practical jokes. Gets annoyed when people don't laugh at his comedy. Uses complicated attack patterns. Instead of drinking Ketchup he smokes churros from Muffet's cafe. Speaks in all lowercase. Sells Pizza.
Sans comic book fan and superhero Boner Breaker. Kinda annoying and a huge dork. Has weak stats and doesn't even have KR but does have the weird fram rate gimmick. Cooks burritos. His puzzles are more comedic and comi-booky. All caps. MYEHAHAHA.
Swap Temmie and Flowey
Temmie is the stuffed animal of Monster Kid. Unfeeling. Puts on a friendly silly dumb act to hide evil intentions. Uses Temmie Flakes aka Friendliness Flakes. Befriended and messes with Sans under the false name "Bob". Calls people Stoopid.
Flowey is a strange group of creatures in Waterfall. Have unclear intentions. Speak in strange Internet lingo. One Flowey runs a shop to get money for college. One Flowey is allergic to pollen and has hoives. One Flowey has a seed it cares for. And one Flowey named Asriel is..... different.
Swap Monster Kid and Asriel
Monster Kid is named Lerias Dreemurr but goes by MK or MP (Monster Kid and Monster Prince). The adopted child of the Dreemurrs. Lost their family at a young age. Friendly. No arms. In their God of Hyperdeath form the grow arms instead of wings (in the second form they're wyvern wings). They just don't want to say goodbye.
Asriel is the Dreemurrs youngest being born only a few days before his siblings tragic deaths. His mother lied to him and told him his father left because he couldn't handle the stress of a child and also never told him that he had siblings. After he found out the truth about her killing humans and the real reason his dad left he ran away to Snowdin, changed his name to Goat Kid, and wears a poncho to hide his arms (that he refuses to use) to honor his deceased sibling Monster Kid. Is that too deep for a swap universe?
Hope you like em and if you have any swap suggestions for the NPCs or for just another swap universe let me know. I like the challenge of swapping the roles of two characters.
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