Straud Mansion
This mansion has been slowly built up, by the Straud family, over the town's 200-year history. It boasts a ballroom on the top floor and the basement has plenty of, ah…. storage. There’s ample space for the lone Straud heir to start a family.
Interested in a tour of this elegant 4-bedroom residence? Call Vladislaus… he would be honored to show you around and have you over for dinner!
Details:
No CC
Lot size: 40 x 30
Cost: $283,247
Lot location in my game: Straud Mansion, Forgotten Hollow
Lot type: Residential
Lot trait(s): Registered Vampire Lair / Vampire Nexus / Great Acoustics
Notes:
I have all expansion, stuff, game and kit packs; but it will definitely need the Vampire game pack due to the number of buy/build items.
The icons at the bottom of this page shows where some of the other objects come from
Enable the “bb.moveobjects” cheat before placing the lot.
Enjoy!
Download options:
This lot can be found in the Gallery under my Origin ID: erisema or via: #simgurl
You can also download via this link: Download / SFS
**My TOU: Play with and modify this lot as you will; but, do not re-upload and do not claim this creation as your own. **
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So I was surprised that there hasn't been a Baldur's Gate Sims 4 Legacy Challenge made yet, so I made one. This only includes the BG3 companions and custom characters. You're welcome. Let me know if I forget a pack.
Required packs: Get to Work, Realm of Magic, Strangerville, Snowy Escape, High School Years, Cottage Living, Get Famous, Seasons, Get Together, Cats and Dogs, Discover University, Growing Together, Parenthood, Spa Day, City Living, Vampires, Werewolves (optional), Island Living (optional), and Romantic Garden Stuff (optional)
Generation 1: Laezel
Socially Awkward, Genius, Active
Start as an Alien; you are not allowed to disguise yourself
Complete the BodyBuilder aspiration
Reach max Fitness and Logic skill
Reach level 10 of the Military career, either branch
Become Woohoo Partners with a sim and achieve Best Friend status without any romance bar
Have at least one Science baby with your best friend (No Try for Baby or Adoption)
Generation 2: Wyll
Self-assured, Proper, Good
Complete the Social Butterfly childhood aspiration
Complete the Friend of the World aspiration
Complete the Diamond Agent career track
Reach max Charisma and Dance skills
Have a negative relationship with Lae'zel and leave the house as a Young Adult
Have one child with an Evil, Mean, or Jealous sim, who will be Karlach.
Achieve soulmate status with another sim and stay with them until you die.
Generation 3: Karlach
Goofball, Hot-headed, Self-assured
Complete the Rambunctious Scamp childhood aspiration
Join the Football Team and become Football Captain
Complete the Joke Star aspiration
You must reach the Comedian branch as a Young Adult, but quit for the Manual Laborer part-time job until your death
You must have at least one child with a friend or lover in your household
Die as an Adult having completed all requirements
Generation 4: Shadowheart
Gloomy, Noncommittal, Snob
Be raised by a sim that is not your surviving parent. You are not allowed to interact with your original parent until you become a Young Adult.
Complete Friend of the Animals aspiration
Max out the Pet Training and Mischief skills
Reach level 3 in the Criminal career, and then max out the Detective career
Own at least one barn and one chicken coop
Have at least one child
Optional: Have your child through the Wishing Well
Generation 5: Halsin
Love the Outdoors, Romantic, Animal Enthusiast
Become a Master Llamacorn Scout
Complete the Serial Romantic aspiration
Max out Gardening and Parenting OR Nectar-making skills
Reach level 10 in the Conservationist OR Gardener career
Have at least 5 children with all different sims, one of them a spellcaster (Gale)
Own at least two barns, one chicken coop, and one garden plot, including Shadowheart’s barn and coop
Optional: Become a Werewolf and master control of your wolf form. Woohoo in Wolf form at least once.
Generation 6: Gale
Ambitious, Bookworm, Good
Must be born a spellcaster
Complete the Creative Genius or Whiz Kid Childhood Aspiration
Join the Chess team as a Teen and become Chess Team Captain
Become an A Student in Grade School and High School
Max out Research and Debate and Cooking skills
Go to the Magic Realm as a teenager and train with a spellcaster. Have a romantic relationship and break up with that spellcaster as a Young Adult.
After the breakup, perform the Rite of Dissolution. (RP that this was forced.)
Complete a University degree
Max out the Professor career track and have at least one non-spellcaster child with a different sim
Optional: Become a Spellcaster again after completing your studies and reach Virtuoso rank before your death
Generation 7: Astarion
Paranoid, Kleptomaniac, Unflirty
Complete the Slumber Party Animal childhood aspiration
Join the Drama Club and become a Junior Artiste as a Teen
Join the Law career and reach level 5
Seduce 10 sims and lure them to Straud’s mansion, turning at least 5 of them into vampires. You can only control Straud to turn sims; otherwise, you must primarily control Astarion. You cannot have a job and can only leave the mansion to pursue victims as long as Straud lives.
Be turned into a vampire by Straud as a Young Adult and move into his household
Make at least 3 friends
Kill Straud in your lifetime and take over his mansion
Achieve soulmate status with a non-vampire
Max out Vampire Lore and Mischief skills
Have at least one child
Cure yourself of vampirism OR turn your soulmate into a vampire
This generation can overlap into Generations 8 + 9, but must be completed before Generation 10
Generation 8: Minthara
Self-absorbed, Evil, Ambitious
Can be a vampire or human, but must identify as a woman
Finish the Mind and Body Childhood Aspiration
Join the Cheer Captain activity as a teen
Max out Fitness and Charisma skills
Complete the Leader of the Pack aspiration
Only women can be members of your group
Reach level 10 of the Business career, either branch
Have at least 5 enemies
Have at least one child
Generation 9: Dark Urge
Erratic, High-Maintenance, Gloomy
Complete the Public Enemy aspiration, then the Friend of the World aspiration
Max out Mischief and Wellness skills
Make 5 enemies, then repair all the relationships to Friendship level
Reach level 10 of any career
Have at least 1 child
Generation 10: Tav the Bard
Cheerful, Good, Creative
Complete the Artistic Prodigy Childhood Aspiration
Complete a University degree
Complete the Bestselling Author Aspiration
Reach level 10 in the Acting career
Max out Guitar (Lute) and Singing skills
Write 9 novels that correspond with each previous generation
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Mackenzie Vespertine, Tatiana Salas's campaign manager, isn't an incredibly remarkable character in this storyline. He isn't terribly noteworthy, and he doesn't last very long. Especially when he decides to become entangled within the narrative of Tatiana's eldest daughter, Sandra Landgraab.
But no one sees her like he does, you see. Sandra doesn't see it yet, but they have plenty in common. What Mackenzie admires so much about Sandra is her dedication and work ethic—the same traits his ex-wife divorced him for years ago.
Mackenzie: May I overstep, Sandra?
Sandra: Overstep? About?
Mackenzie: It's just that I think you're overworking yourself. And that's coming from me. Tatiana is so lucky to have a daughter like you, bending over backwards for her campaign while your sisters are nowhere to be seen.
Sandra: I...
Mackenzie: And the sacrifices you've made... juggling it all. Quality time with your children... your job... it's clear you're tired.
Sandra: Mackenzie, I- thank you. Thank you for acknowledging that. I guess it is a lot. But it's for a good cause. I believe in my mother's platform. Besides... it'll all be over soon. And I haven't had to do it all alone. [Friendly smile]
Mackenzie isn't completely delusional, he knows Sandra is married to one of the richest sims with a pulse. Not that that should be a factor. Perhaps he's just sleep deprived or overworked, but he becomes fixated on the fantasy of he and Sandra being the perfect vampiric power couple; The next Salas and Straud, destined to reshape the nation together. All he needs, is the opportunity to win her—
Mackenzie: Why don't you let me take over for the night? You get home to the kids.
Sandra: Oh my mod, no way, I can't leave you with all this work. The election is only in—
Mackenzie: Seriously. Trust me, k? I got it. Come on, I'll walk you out.
Sandra: Mack, thank you, really. I've been so stressed about this election.
Mackenzie: I know you have. But uh... I think you can relax. I'm... I'm pretty confident about this one. Now go home and pick out a party dress. And tell the girls hi for me, will you?
Mackenzie and Sandra move wordlessly through the Straud Mansion. He listens to the rhythmic clack of her heels against the ground, sensing their pace slow as they reach the doors and emerge outside onto the cobblestone in the cool night air.
Sandra: I'll see you on election night then? I'll save you a seat at the party.
Mackenzie: I wouldn't miss it for the world.
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[Build: The Hall of Shadows (Simblreen Gift #3)]
Lot Size: 40x30
Lot Type: Residential
World: Forgotten Hollow
Lot: Straud Mansion
CC Free
An ancient manor, said to have once been home to a force of darkness the likes of which the world will never see again. The evidence of something sinister at play lingers in every corner.
Our final gift for Simblreen: the Hall of Shadows. This place was built to house some very scary beings, who are thankfully no longer in residence. They may have left some things about. From the ground up, the house is an eerie mansion, with three bedrooms, servants' quarters, wash room, library, rubbish room, ballroom and grand dining room. Below the ground, you'll find the kitchens, and...a place that's just a bit spooky. (Not pictured, so as not to ruin the surprise.) There are seven floors total.
Download: SFS | Dropbox
Thanks for visiting! Check out our other builds here, tag us if you use it, and have fun! Happy Simblreen!
@simblreenofficial @maxismatchccworld @emilyccfinds @sssvitlanz @alwaysfreecc @s4realtor
Meanwhile, in the Basement:
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