G L O B E T R O T T E R C H A L L E N G E EXPANDED
I've been playing @moonfi's original globetrotter challenge with my oc, Fern. I've been enjoying it so much that I wanted to expand upon the challenge & add a few more rounds before the "final" occult round. As someone who doesn't play with occults much, I wanted to add some of the newer aspirations & worlds to the challenge.
If you want to play the original challenge before my expanded rounds; I highly suggest doing so & reading over rounds 1-6/7! The rules can also be found on the original post as well.
[Original Globetrotter Challenge]
Keep reading to read my expanded rounds.
E X P A N D E D R O U N D S
ROUND 7. Tomarang. Winter/Spring.
After recycling & fabricating throughout fall in Evergreen Harbor, your sim wants to venture ahead to Tomarang to indulge in the unique world & culture. ✩ aspirations to complete: fount of tomarang knowledge (main), discerning dweller OR seeker of secrets (secondary, optional)
ROUND 8. Chestnut Ridge. Summer/Fall.
Your sim spent winter & spring in Tomarang, learning all about a new culture & maybe even eavesdropping on their neighbors. Now it's time to head to Chestnut Ridge; where your sim will work hard & play harder with some new animal friends. ✩ aspirations to complete: championship rider (main), expert nectar maker (secondary, optional)
ROUND 9. Britechester. Winter.
By this time your sim has probably gained alot of skills & knowledge through their globetrotting journey. But their thirst for knowledge & learning doesn't stop there. They move to Britechester to partake in the university experience before settling down to start a family of their own, eventually. Note: I'm adding in this in mainly because I've been playing with aging off, so this round is completely optional. ✩ aspiration to complete: academic (main & only)
ROUND 10: Moonwood Mill. Spring/Summer.
Your sim just finished getting their degree & the urge to travel one last time hits. They find themselves in a small quiet town where they just can't shake the feeling that someone or something is lurking in the shadows. ✩ aspiration to complete: werewolf initiate (main) for the secondary aspiration you have 3 options (secondary aspirations):
-- A. Continue living as a werewolf & join one of the two packs; Emissary of the Collective or Wildfang Renegade.
-- B. Continue living as a Lone Wolf.
-- C. Change back to a human after finding the cure; Cure Seeker.
Note: This would be the optional occult round which is included in the original version of the challenge. The two options in the original challenge include spellcaster or vampire; but I wanted to include werewolves.
If you decide to keep playing with the expanded rounds; please use the tag #ts4globetrotterexpanded, so I can see them!!
@ts4challengehub
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good morning, sulani! ☀️
mawar is feeling extra happy today (bc of the waterfall antics last night lol) so she’s going out on a picnic 🥪
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🛸 ROUND 3. STRANGERVILLE. SPRING. 🛸
Main Aspiration: StrangerVille Mystery
First stop: the StrangerVille Information Center.
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Mona's Asst. from San myshuno finally text her and they gonna have a meeting about Amora..what could it be?
-Text message-
Alaina (Asst.)
-I'm already arrived at the RBnB.excited,to see Amora and U too. Please sent me ur Rental locations. See ya ❤-
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She is free! And also this completes the Globetrotter challenge & my expanded version! I'm pretty proud of myself for completing a challenge for once. This isn't the last of Fern though; she'll soon be looking for love!
Cure Seeker Aspiration
Harvest Moonpetal
Collect Wolfsbane
Craft Wolf-B-Gone
Drink The Cure
Werewolves Aspirations: Completed!
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🛸 ROUND 3. STRANGERVILLE. SPRING. 🛸
Main Aspiration: StrangerVille Mystery
RUN, MYRTLE, RUN. The spores. The smell. The noises.
If Myrtle wanted to find out what was hidden in the lab, she would need to protect herself, and maybe ask some friends to help her deal with whatever was down there. All of this was dangerous. She should run. She should leave StrangerVille, NOW.
But she couldn’t. She cared too much about the people here. If she decided to quit now, Myrtle would never be able to forgive herself.
✅ Gather 15 Pieces of Evidence
✅ Compile a Strangerville Secret Dossier
✅ Open the Sealed Door at the Secret Lab
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