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#Service NPC
simblr-diary · 1 year
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expederest · 25 days
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lionbearfox · 8 months
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inktober 2: realized today that mary-ann was the jock of the narzissenkreuz kids
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prof-lane · 1 month
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all the things i wanna say here:
1. projector screens cant possibly be the best way for these sweet old cartoons to get around, right? like, those things are dangerous and require a LOT of jumping, right? must be hard on their little worn out cartoon knees
2. they certainly weren’t prescott’s idea
3. everyone loves prescott so much but look. he is scary to ask things from
dog man: prescott, can you do me a favor? prescott: yes dog man: WILL you? prescott: smart man. sure, though; what's wrong?
dog man: i need a few cups of paint, uh,, can you run down to the emporium and pick some up for me?
prescott: why can't you go yourself?
dog man: oh, uh, well, i'm old, and, y'know, projector screens are pretty exhausting...
prescott: you're right and you should say it
prescott: i'll run down there this evening. is that good? dog man: mhm
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byberbunk2069 · 6 months
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Trying out some mid-2060s looks for Veil and So Mi
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thirsty-4-ghouls · 7 months
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What frustrates me the most about liking the fallout games and elder scrolls games (I still need to play more of them and there are CERTAINLY exceptions) is that i don’t actually know what it is exactly that i like about them. People will be like “Bethesda games suck” and I’m not going to disagree that having mammoths fall from the sky and my gun sink into the floor forever is good game mechanics, that it’s a work of art in the coding department, but i don’t know what it is that makes me love the experience of playing them. People will be like “oh, you like that thing? Try this” and what they suggest isn’t bad, but it doesn’t have the same, idk, combination of things? I just wish I knew what the exact combo was so I could look for more of those things. I can’t put my finger on it and I’m not sure I can find the same combination of those things anywhere else. I don’t really care that the fighting isn’t super dramatic every time, hitting things and blowing things up is fun by itself to me, i don’t need a work of art there. I like the characters and the way you can just go do shit, especially when you don’t have a super pressing timeline. I can build a house before stopping the end of the world in Skyrim (multiple times) and it doesn’t actually make the time more stressful. If I want to take it super seriously I can try and grind through the main plot and after that I’ll still have a bunch of stuff to do! And the things I do will affect other things, but in a certain way I can’t explain? I can’t put into words. I know that they aren’t the finest masterpieces and I’m sure that there are games with things i like about these games but done better, but do they have the combination? The one I can’t put my finger on? Probably not. I play games to have fun and there is so much fucking around I can do! There are little details in the environment, little things to npcs. There are certainly things that left me unsatisfied, but there is also a bunch of things that do? I’ll admit to not playing their newer stuff though. I’ll consider eso but my brothers have already tried some of their other new stuff and left me with some not great reviews. I kinda wish people would stop trying to recommend me games because “oh, you like that part of that game? Here is one that is so much better. You’ll see how terrible the one you’re playing is” because I’m playing the terrible one for a reason. I like it, even knowing it’s not the best, and i would love to see more games that do that thing, but if you are recommending them because they are “better works of art” or “better mechanically” are you also recommending them because they are fun? That’s why I play games. I have my limits, and I respect other people who play games for the sake of the art form alone, but sometimes terrible or just okay is fun too, sometimes with less stress, and fun can keep me occupied for hours. I’m not saying I never play a game for a story, without much of one I often do get bored. I wouldn’t play the ace attorney series if I didn’t like stories too, but i loooove sandboxes and i can’t put my finger on why i like those Bethesda sandboxes so much. It’s infuriating because I really do want to find more stuff that scratches that specific itch, but the vibes are never quite there. I don’t expect the exact same thing, but I do want to try more of that sort of thing, yet I can’t put my finger on what it is about the thing that I need to look for! Very frustrating.
I like lore and environmental storytelling and interesting npcs and sandbox games, i don’t enjoy super complicated combat because i am stupid. I like being able to pick and choose things and seeing one thing affect another but not needing to do things in a specific order. Is that all? I don’t feel like it. There is something more and I can’t put my finger on it. There are obviously games I play that do not check off every single box of mine, look at the ace attorney series! But those ones don’t really take as much of my time. Once you finish the story you just kinda, leave it for awhile. You’re done. You might go back later, but probably not right away. With the games like Skyrim and fallout I can just come back after a busy day and do random low stress tasks and activities, or I could go hard at it for a bit, either way I have fun. I don’t know how to replicate that. I also like when they add some elements like the sims. I know some people hate it, but it gives me even more shit to do, and I can have a part of the map that feels like “this is MINE!” and I can leave my stuff (and some npcs) there and feel like I’m not just shoving it wherever. Sure, you get beds when you join certain groups, but in Skyrim and fallout 4 you can have your own space. If i don’t want to go on some adventure after a long day I can just garden or something, even when it’s winter irl! (Although the gardening isn’t like irl gardening, it still feels better than nothing). I know a lot of people hate how they put certain things I listed into a game that is “supposed to be about the story, or fighting” but i like the eclectic combination of activities, and i feel like they manage to do it without the things feeling like a completely separate game. It still feels tied in, unlike some games where it feels like they just shoved it into the game on the side without any connection I guess. I’m not explaining this well and I’m sure there are people who absolutely hate the things I listed, but there are plenty of games without them, I’m trying to find more with them.
And it has to have interesting npcs, even just mildly interesting ones that you can fill in the blanks for in your boredom. I can’t stand the feeling of being in a completely empty world (with the possible exception of Pokémon go, but they have added so much stuff that it feels parallel to the real world, not completely separate and empty) although, when it comes to Pokémon go, I actually did stop playing for awhile because it felt so empty, now you can at least interact with other players a bit more (even if I’m not great at finding others to play with) and they have added more npcs. I play that game so i don’t get bored at the grocery store and can convince myself to go out and walk around sometimes, so it’s not the same. Idk what I actually really want from a game, I can’t put my finger on it.
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diagoose · 11 months
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she got you there.
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archivlibrarianist · 13 days
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"The concept comes from gaming, referring to entities that likely aren’t bad, but rather just cannot be taken on as a personality, and are often simply just victims or playthings for the main characters."
In a feminized profession like library work? You don't say.
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hauntedpuppychild · 4 months
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FOR ANYONE WANTING TO ASSIGN CUSTOMIZABLE NPC SERVICE SIMS OF YOUR OWN CHOICE WITHOUT HAVING TO USE CHEATS OR COMPLICATED MODS:
Go to this page:
https://www.deviantart.com/gauntlet101010/gallery
Gauntlet101010 has created assignable traits in the rewards store for npc services sims or if you would like to do the rabbit hole job with your sim. You just have to register, but it is legit and easy.
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simblr-diary · 1 year
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fingertipsmp3 · 2 months
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The sims 2 is so funny because you can do everything right, you can make your sims study cooking and go to work on time and micromanage everybody so that they don’t die in stupid ways, and then the goddamn nanny burns your house down
#AN NPC CAUSED THE FIRST FIRE IN MY NEW NEIGHBOURHOOD I CANNOT BELIEVE THIS#so i’m playing the prosperity challenge right. which is basically where you randomise some families and play them in rotations#i’m on the third family atm and it’s a single mom with a teenage son; child daughter and twin toddler boys#she has an ltw to become media magnate but i got her a job as an EMT in the meantime because it didn’t show up in the paper#and hired a nanny to take care of the kids while she and the oldest son were out#nanny was fine at first. she just made sugar cookies and made sure the toddlers didn’t get taken away by social services which i massively#appreciated. but then my sim came home from work and immediately got a promotion#to paramedic; which meant she had to switch over to nights right away. so the nanny came again a few hours later and immediately proceeded#to set my kitchen on fire#thankfully they have a smoke alarm but she sent the two older kids into aspiration failure. SHERYL WHEN I CATCH YOUUUU#bizarrely the person who is absolutely coming in clutch for this family is none of the family members and nor is it the nanny#it’s gerald who is the grandpa of a different family i created in the neighbourhood. he works with the mom (although he’s an intern now)#and she brought him home from work and he has just been here all night#it’s 4:20am and he’s sat playing with one of the toddlers helping him learn words with his bunny 🥹#gerald we looooove you. platinum aspiration for gerald. GOOD THINGS FOR GERALD#the most annoying people in this challenge so far are sheryl the nanny who burns stuff down and jackson; a kid in one of the other houses#who keeps calling everyone at 2am even if he barely knows them. and also at 10am on school days#jackson’s mom also irritates me because she came to pick her daughter up who was just playing chess on a porch at 8pm; bothering nobody#but doesn’t stop jackson from spamming everyone with calls. where is the logic#personal
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randomnameless · 1 year
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Wouldn't it be advantageous to tell those in the Sreng region that Margrave Gautier is dead? They would certainly be eager to attack the Kingdom then. I tried to persuade His Majesty to let them know, but he wouldn't stand for it. He said it would cause too many casualties.  
(From a Nopes NPC in Golden Shower’s chapter 12)
TFW your king refuses your plan on the basis of “too many casualties”, but asks daddy dearest help to run the same plan (involving the Almyran navy though) without giving 3 flying fucks about casualties -
But it’s alright, Nader promised not to pillage Faerghus!
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akumanoken · 4 months
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"Actually... I am feeling a bit pious..." Aaaaaand scoop.
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"A-AH!! Y-you... you don't have to carry me off!!!!"
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kikaromi · 8 months
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I thought since R1 makes Milla blush, I could get Julius blushing. ALAS, my mission was defeated. But the expressions you do see are pretty good though.
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doodlebloo · 1 year
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whats ur medic system/curing system id love to hear abt what ur thinking
YESSS OMG A CHANCE TO RAMBLE <33 my system is sooo needlessly complicated I love it
Ok so obviously the ZSMP is modded. It's similar to the mods used for the Slimecicle Cinematic Universe Zombie video but there aren't guns and cars and the like (or, if there are they aren't added to the server until a few months in.)
The ZSMP is semi-hardcore. When a player reaches 0 health instead of dying they "faint." (If you die in water or lava your body is teleported to the nearest solid block.) Once you've fainted you have 24 real life hours to get a friend to come and revive you or you turn into a zombie.
Once you're a zombie you have the ability to log in and play as the zombie, your goal is now to kill and cause havoc but you're very slow moving. If a player kills you you just respawn again.
Players can be brought back to life after fainting and zombie players can be revived, more on this in a bit.
On the ZSMP there are 3 exp bars instead of just one: physical, practical and mental xp.
Physical XP is basically the same as normal XP in Minecraft. You kill a zombie, you gain XP, which helps you hit harder. Gaining physical XP also makes you run faster and you're able to use certain weapons (heavy axes and the like) once you reach certain levels.
Practical XP is collecting resources (like how you earn XP for mining coal in vanilla mc), building machines and building fortifications. (Side note: On the server each block has its own "health" bar that zombies can wear down and eventually the block will break.) More Practical XP means more machines unlocked, crafting recipes to make fortifications/blocks last longer and even tools to help locate valuable resources.
Mental XP is science and medicine. Not just crafting medicines and potions but also using them. The basic medkit only heals one heart when used by someone with no Mental XP, but gaining more lets you eventually heal allies so well they gain extra hearts. Mental XP level 3 is required to revive an ally and it costs 20 medkits (it costs less as you level up.)
On the server, crafting recipes are locked until each player unlocks them by levelling up, so even if your friend tells you how to craft the zombie virus cure you can't actually do it until you've leveled up. Also, you can't use certain items until you're a high enough level.
SO, when a player "faints", someone with a high enough level has to go find them and spend the medkits to revive them. Eventually, players who reach a high mental level can craft a cure for other players and can cure them to bring them back into the game. This can be done as many times as they want, but the longer a player is a zombie the more levels they lose when they're finally brought back. This cure is very expensive at first but less expensive as the healer gains levels.
This system is especially fun because player administering the cure has to have a pretty high level so their services will likely be in high demand for those whose loved ones have been turned......
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