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#I need to draw some more mushrooms and imps...
karlovycross · 1 year
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Mushroom Imps 🍄
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mysteryshoptls · 10 months
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SR Jade Leech Beans Camo Personal Story: Part 1
"This should be of some help"
Part 1 (Part 2)
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[Beside Mister S's Mystery Shop]
Jade: Oh no, I seem to have become separated from Cater-san, [Yuu]-san, and Grim-kun.
Jade: I would not have anticipated that our meeting location would be overrun by those on the Monster team in the short while we needed to split up…
Jade: Well, I suppose it should have been expected, so there is nothing to do about it.
Jade: If I feel as such, I do have the means of reuniting with them, anyway. I suppose I'll continue on my own for a little while longer.
Jade: In any case, it was in my favor that I ended up separated from my team.
Jade: I was able to acquire the "loot"… the "icicle mushroom" without any issues.
Jade: I shall bring this mushroom to where "Smith"-san is. Fufufufufu…
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[Mister S's Mystery Shop]
Sam: HEY! Welcome, Little Imp.
Jade: Hello, Sam-san.
Sam: Anything you may want is IN STOCK NOW! What would you like?
Jade: "You're completely OUT OF STOCK of exactly what I would like!"
Sam: Oho!? "That's not possible."
Jade: "But I can't find it at all."
Sam/Jade: "Today's the very best Happy Beans Day!"
Sam: OK! You got the password perfectly. You're here for "Smith," then.
Sam: Alright, Little Imp, come stand by the wall behind the counter. ―Open, secret door!!
[secret door slides open]
Sam: Smith-kun, come on out. You're being requested!
???: Eeek…!!!!
Jade: It's Jade from Octavinelle. Smith-san… Or rather, Idia-san. May we chat a moment?
Idia: Y-You know that I'm Smith…?
Jade: Indeed. Thanks to a source of mine.
Jade: As well as the fact that you have available your own bean shooter creations at this school shop year after year.
Jade: Isn't that right, Sam-san?
Sam: That's right. In return for providing a hiding spot for Idia-kun in this shop, that is!
Idia: I have absolutely no interest in an event more meat-headed than a magical shift tournament where the whole student body runs around campus.
Idia: I-I'm happy to just wait here until they call game end.
Jade: Fufu… And nowhere is it established that one cannot craft their own bean shooters…
Jade: It is a masterful way of playing the game, by skirting the rules. I must also try to learn from your wiles.
Jade: Incidentally, what kind of performance should I expect from the item that you've crated, Smith-san?
Idia: U-Uhh… Th-This year's new item is the Bean Shooter L.
Idia: It boasts an overwhelmingly effective shot distance, and can pinpoint a target with a bean from 1 kilometer away.
Idia: I used light-weight material for it, so it makes it easier to carry around. And above all, it really looks like a peapod.
Idia: …Or, uh, something like that…
Jade: As expected of a "Master Smith", creating a long-range bean shooter like this…
Jade: This is exactly the functionality I was searching for.
Sam: However, this amazing item cannot be bought with money, you understand…
Jade: Quite right, I am aware. An exchange of goods… Or more specifically, an exchange of an unusual item that would draw Sam-san's interest, yes?
Sam: Exactly! If you already know, then this'll go much faster. Let us approach the negotiating table.
Sam: Now, Little Imp! What will you offer me?
Jade: Please... Take a look at this.
Sam: !!
Idia: Wh-what's with this transparent and slick looking mushroom…?
Sam: That transparency, those icicles that hang from the gills that resemble fierce fangs… This cannot be anything other than an "icicle mushroom"!
Sam: It's a rare mycelium that only grows in places with a strong magical environment, at least at 3,000 meters above sea level!
Idia: W-Woah… A rare item that can even shock and amazing Sam-san. Jade-shi is playing for keeps.
Sam: Little Imp, where did you get this?
Jade: I borrowed a small corner of the Botanical Garden, and I painstakingly grew it.
Jade: This mushroom is "out of stock" in your shop, is it not, Sam-san?
Jade: Would this allow me to receive the Bean Shooter L…?
Sam: Of course! I'll gladly honor this exchange of goods.
Jade: Wonderful. With this, I should be of some help to the Farmer Team.
[footsteps approaching]
Jade: Hm? Is that footsteps I hear from outside the shop?
Idia: Aughgugh! Someone's coming towards my hiding spot again…!
Jade: Those hurried steps… I've definitely heard those before.
Jade: Our guests seem to be part of the Monster Team. And a troublesome one, at that… I must hide myself away somewhere.
Idia: M-M-Me too…!
Jade: Where would I be least likely to be found…?
Jade: Sam-san, may I borrow the space here?
Sam: ! Sure, but are you going to be alright in a place like that?
Jade: Yes, someone like me would be perfectly alright.
Sam: Hmm… You're a smart Little Imp. OK, go ahead and use it.
Sam: And I'll head to the back of the shop and bring the Bean Shooter out.
Jade: Fufufu. I'm sure I should be able to evade them by hiding in here. Now, it is a tad tight in here, but I'll have to close the door, and…
[door creaks and closes]
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[footsteps; shop door slams open]
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Azul: Come on out, Jade! I know you are in here!
Part 1 (Part 2)
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Requested by @bindzahato.
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cave-monkey · 2 months
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Monkey King 2009 Episode 6.
I really need to sit own and figure out who out of the four generals are who. I get the feeling two of them are worse but I think of them as a collective group so I haven't been really pinning down their individual personalities.
As for the episode: Mostly just super cute? With some chewy bits. I really thought they were about to find Water Curtain Cave (genuinely do not remember if the troop is already there or not) when they went over that waterfall, but instead they became sworn brothers (just like that! Stone Monkey has saved Six Ears's life at least four times so far, though. I suppose it's overdue. He is clearly in this for the long haul.) Also had fun with how them playing around was immediately paralleled by the Demon King and his imps playing at theater to cheer Demon King up, though. Weirdly, incredibly wholesome? This dude wanted to murder a kid, stop being cute. He goes to eat a little kid at the end of the episode the second the little kid asks him not to LIKE-
I have to wonder if Stone Monkey actually "forgot" he needed to get the mushrooms back, or if he was just clinging on to hanging out with Six Ears - someone willing to claim him and let him claim them, who likes him, appreciates him, and wants him around - over having to go back. He had a very rough time last episode. Six Ears not being there to see how viciously Stone Monkey was laid into is also kind of important, I think.
...This episode makes me tired, actually. They had to have the cute bits to counteract the sheer bleakness and tension of everything else.
It's interesting to see Stone Monkey's abrupt shift from his more accepting and submissive behavior when being brutally verbally abused scolded from last episode/how quick he was to laugh things off in Episode 3 to how he acts here. Not surprising, after the way he was treated last episode, but interesting. Considering how normal he acts with Six Ears when it's just the two of them though, it's still startling to see him suddenly baring his teeth at Marshal Ma. (Holy shit, he bared his teeth at Marshal Ma). His impatience at the military drill also has teeth to it - he's genuinely annoyed and might actually be being a bit mean-spirited and antagonistic when he laughs at the failure of the drill and then barges in on the lookout (rather than just oblivious to social niceties like is usually the case). Considering he was pretty calm when wandering through the civilian activities just a bit earlier, I think it's the four generals in particular who are drawing this out of him.
(Also, him consistently being confused and slightly enraptured with regular community/family life is...sure something, huh? ): )
I don't actually blame him for this though, since he was accused of messing up their military response and fortifications leading to the critical condition of the king last episode. If he's going to be taking the fall every time the four generals screw up, I can't blame him for feeling entitled to a review and general criticism of their work. They did that to themselves. Also interesting how mild their response to him was, even when he ripped up their diagram, but I wonder if this whole thing taking place so much in public has something to do with that. They are very inconsistent in how they respond to Stone Monkey, though, even within the same episode. Can't imagine this is helping things at all.
(Nice that they took his observation under enough consideration that they were actually discussing the pros and cons of filling that gap in the defenses, but they've already proven they won't actually change their behavior toward him so they get no points for that. Better than negative points.)
Also leaf crown!Six Ears and Stone Monkey bonelessly flopping down against Six Ears's back to nap was also very cute (even if he was disrespecting the other students, even if Marshal Ma was making an absolute hash of the lesson) (like when they made an absolute hash of explaining good posture and attentive listening to Stone Monkey) (I mean, we already knew he was never going to take them seriously as teachers ever again after that. To be fair.). And of course, instead of responding responsibly and giving Stone Monkey a reasonable warning or punishment for disrupting class and not paying attention, absolutely everyone gets disproportionately angry and absolutely everyone feels the need to say some wildly out-of-line things. These guys.
Then Marshal Ma stops Six Ears from running after Stone Monkey.
):
I know this episode is probably meant to be a bit about Stone Monkey's flaws to contrast what we saw of his virtues last episode, but I dunno. The only real flaw I saw was his general obliviousness toward other peoples' feelings from when he was playing with Six Ears, but for the rest of it he just seems like a kid in a really bad situation pushing back the only ways he can. They keep trying to push him out and he has to fight to keep every inch of ground he can just to keep from getting shoved off the metaphorical cliff. Especially with Old Monkey King out of commission and Six Ears being just another kid, there's no protection for him, no space for him to breathe or get distance or "try to see things from their point of view". He's under active threat (and being kicked out of your home is a threat) from the adults in his life at all times. If he's in survival mode, and he's settled on 'fight', that's...not really on him. Sure, it's probably not the best way to handle the situation, but I'm also not really sure they'd let him have a "best" way. He could behave "perfectly" and the next time they need a scapegoat he'd still be on the chopping block, because they've already made up their minds that he doesn't belong and they just want an excuse. He can't win. I can't blame him for still trying to find a way to win. What are his alternatives?
And, I mean, the canonical JttW Monkey King also tended to have good reasons for why he lashed out against people, and the main issue was generally him taking things too far (and everything else he did on the side), so this does fit if they go that route, but...
This poor kid ):
Stone Monkey should kidnap Six Ears and go live with Jade Rabbit. She'd absolutely hate it right up until she didn't anymore. They could have some great arguments about it. I'm sure they'd both love that. They could go visit Old Monkey King sometimes. It'd be great.
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homespork-review · 4 years
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Homespork Act 4, Part 1: Blight of the Paradox Clones
BRIGHT: Act 4 opens on a loading sequence titled ‘GATE 1’, and then there’s a short pan down through firefly-dotted clouds to a dim blue landscape called the Land of Wind and Shade. John manifests at ground-level and it’s time for another walk-around game!
The icon in the upper right corner opens a conversation with Nannasprite, who’s still back in the house. Apparently she can’t accompany John around the Land, but she can certainly give him puzzling half-answers to any questions he might have. John asks her point-blank if she was always cryptic and evasive or if that’s a sprite thing, but she predictably avoids answering.
John wanders around the Land, getting into fights with (oddly non-aggressive) imps for grist. The Land is very atmospheric, with glowing blue mushrooms and odd pipes everywhere. It’s also inhabited by large, excitable, bipedal orange salamanders who blow bubbles and dispense information about the Land. One of them has acquired John’s bedsheets and is now calling itself a wizard.
A salamander standing by one of the pipes explains that it’s called a Parcel Pyxis. If you need something, you can chisel a picture of whatever it is into a stone tablet and drop it into a Parcel Pyxis. If you find a tablet, and you have what’s carved into it, it’s polite to drop it into the Pyxis and the Breeze will take it where it needs to go. (Just what the Breeze is isn’t explained yet, but given the name of the Land, it’s fair to assume an explanation will be forthcoming in due time, and it’s thematically consistent.)
While wandering, John finds a telescope. Looking through it, he sees his house, perched waaaaaay at the top of a very tall, very narrow rocky crag. He also finds a very large pipe sunk into the ground. He can hear something very, very big breathing at the bottom.
There are definite pros and cons to these games, but on the whole I like them. They’re more immersive than the usual comic panels, and it’s nice to do some self-directed wandering. On the other hand, it’s easy to miss something in a walk-around game, which hardly ever happens with comic panels…
FAILURE ARTIST: The Salamanders crack me up. Good parody of NPC chatter.
CHEL: Comic panels of the walkaround are included later on, so if you really hate the games you can read it straightforwardly.
John is confused by now being below his house when he went through a portal above it; Nanna cryptically claims that “To ascend, you must first descend!”
BRIGHT: With the game out of the way (it doesn’t really have a defined end point), we return to normal comic panels — and also to the future. AR is embroiled in a shootout with the snakes from PM’s ship, which are now firing laser beams. A stray blast decapitates the frog temple. AR returns fire with a rocket launcher. His first shot takes out the snake. The second knocks WV flying. WV lands behind a rock, and the carved pumpkin lands on his head. AR lines up his next shot...and pauses.
The carved image of Bec’s head seems to mean something to AR, because he immediately ceases fire and comes down to start yelling at WV. This turns out to be a poor move on his part: PM still has her sword, and she is not pleased.
I really, really like PM as a character. She has no dialogue whatsoever and still projects massive amounts of integrity.
The comic returns to Jade. She’s retrieved Dave’s Sburb discs from the time capsule, which is clearly going to move the plot along...
Looks like the TIME CAPSULE has reset itself. It is sprouting a new bud. Presumably something else will come out when it blooms again in about 400 years. Too bad you won't be around to find out what it is!
...aaaaaaand we go into sylladex shenanigans again.
I will say this for sylladex tomfoolery: It absolutely can break up tension and provide some lighter stretches in the plot. The problem is that these don’t always feel natural. I find them less annoying now and can appreciate the humour, but they really bugged me the first time around.
Still, Jade’s use of her sylladex does at least speak to her character.
Jade eventually settles on Pictionary modus, which means she has to draw a picture of whatever she wants to captchalogue. If she doesn’t have the drawn item to hand, her modus instead captures a “ghost image” of the item on a card, complete with alchemiter code. Handy! Unfortunately the modus has some trouble understanding Jade’s drawings, interpreting her picture of her eclectic bass as a regular electric bass.
Bec then catches up and teleports Jade back to her room. In a demonstration of unusual good sense, Jade promptly gets on with installing the Sburb Beta.
Back in the Land of Wind and Shade, John pesters Rose to ask if she’s here on the other side of the gate, in the “spooky glowy place with oily rivers and stuff”. She doesn’t respond. He does however get pestered by Jade, who is now awake and therefore fully aware of what Sburb is (much to John’s confusion). She tells him to go get his copy of the game so he can be her server player. John is convinced Jade is psychic, but she tells him that he has access to all the information she does, he just doesn’t know it yet.
Meanwhile, Dave is also trying to get in touch with Rose, also to no effect. Jade pesters him and they have a cute conversation in which Jade forgets how a reference goes, but Dave assures her she got it anyway. She tells him she’s setting up as his server player and shows him a picture of the meteor aimed at his house. There are no size comparison points available but Jade assures him that it’s really, really big.
TG: well as if like one the size of a bus wouldnt kill me anyway
FAILURE ARTIST: Dave describes his beating from his Guardian as “i got served like a dude on butler island” and Jade says it’s “(DRAMA DRAMA DRAMA)”. It’s hard to take the abuse seriously when none of the characters do.
ARE YOU TRYING TO BE FUNNY?: 14
BRIGHT: In the Medium, John is getting pestered by carcinoGeneticist again. We now have a picture icon for CG. Look familiar? Yup, it’s the guy from the end of the Intermission.
So I guess this is the first time in the main comic that we get confirmed, visual proof that the trolls are aliens? It’s hard to point to, since the trolls get introduced gradually.
I’ve no idea how this was received in fandom when it first happened, but by the time I got to Homestuck, the fact that the trolls were grey folks with horns was probably the most famous feature of the canon, so...not so much of an impact. Still pretty cool though.
FAILURE ARTIST: I wish I could remember how the fandom took it.
The trolls in these early acts make a big deal all the time about how they are alien and the kids are human. It’s an amusing parody of the way aliens act in fiction but it is weird when the trolls become actual characters and we find out their psychology is surprisingly human most of the time.
CHEL: Hence the WHITE SBURB POSTMODERNISM count. That’ll spike later.
BRIGHT: CG is unexpectedly friendly this time. Apparently he’s been trolling John backwards through time, which is frustrating as each earlier John knows less and less, so CG keeps having to repeat himself. (Which...doesn’t make much sense? He’d have to explain more obvious stuff, sure, but John would remember things he was told in later-from-CG’s-perspective conversations, so...ugh, time travel!) Despite this frustration, however, John’s relentless friendliness apparently wore the trolls down and now they’re friends. Or at least CG thinks they are. John is less than convinced.
CHEL:
John asks if the trolls are in his land, but CG berates him for self-centredness:
CG: WE HAVE NOTHING TO DO WITH YOUR DUMB LITTLE WINDY PLANET OR YOUR PETTY LITTLE QUESTS. CG: OR FOR THAT MATTER YOUR ENTIRE GAME SESSION. CG: YOU AREN'T THE ONLY ONES PLAYING THE GAME. CG: EVERY GROUP OF PLAYERS GETS THEIR OWN DISTINCT, BLANK SLATE SESSION. CG: AS WILL BE EXPLAINED TO YOU MANY TIMES.
He instructs John to relay an apology for the trolling to Jade and to tell her to GET HER GROSS AND TOTALLY UNATTRACTIVE HUMAN BUTT OFF HER UGLY HUMAN HIGH HORSE AND ANSWER MY MESSAGES. John says he’s a bit focused on his own quest right now, and sets off to find his father’s car.
TIER: While that's happening, we cut back to the gaggle of aliens having a grand old time around a campfire with some good food. A familiar pair of squiddles, now old, is visible as well.
FAILURE ARTIST: AR/PM/WV was a popular OT3 back in the day but you never see it anymore.
CHEL: Pity. It’s adorable.
FAILURE ARTIST: We cut to Dave’s place, where Jade is setting things up for the game. The air conditioning unit helps with the process, but the birds everywhere don’t. Dave drops the r-slur.
CLOCKWORK PROBLEMATYKKS: 16
Rose also talks with Dave as this is going on. She says this to him.
TT: I've done nothing but wait for boys to play this game with me all day. TT: First John lollygagging with the client, and then you with the server, downright filibustering my existence with unending fraternal melee. TT: And yet a girl, one who didn't even own the game, was able to connect with you minutes after you connected with me.
I’ve seen this quoted as Rose/Jade Lesbian Power but I wish we had more scenes where the two actually talked to each other.
CHEL: Being happy that one of your friends is competent means you’re in love with them now? And yet if someone used that as evidence for a het ship they’d be run out of the fandom. Anyway, Jade removes Dave’s bed to make room.
TT: And there she goes. TT: She HAS the karma.
FAILURE ARTIST: Rose has been talking to a troll, but she doesn’t know the gender so uses “he/she/it”. Funny to think there was a time when we didn’t know the trolls’ gender. Particularly the gender of Rose’s favorite troll...
Jade tries to tidy up the apartment using “a woman’s touch” a.k.a. a towel drenched in toilet water. Which begs the question of how her home is spotless.
CHEL: Because Hussie is again not thinking through the implications of the living situations as presented, and/or trying to present things as simultaneously a joke and serious. To be fair, considering the dreambot, she could have a super hi-tech cleaning system, or Bec could teleport the dirt away, but if so, we ought to see that.
WHITE SBURB POSTMODERNISM: 10 ARE YOU TRYING TO BE FUNNY?: 15
FAILURE ARTIST: In doing so, she accidentally rips the toilet out and drops an F-bomb.
CHEL: We now get a video of Rose’s location, the LAND OF LIGHT AND RAIN. Her house is now perched on a tiny island surrounded by glimmering pastel oil-slick-looking water, a waterfall pouring down out of nowhere beside it, with golden clouds scattered around pouring rain. It’s very pretty!
We again see the carapaces finding things in the ruins, and WV brings PM to see inside the bunker. The blast earlier formed an entry into the third room which had been locked, which contains further devices, this one with more spirographs and a frog picture on it; WV doesn’t know what this one does and the power’s too low to use it anyway. Back in the room with the monitors, PM is impressed by WV’s drawings and he offers her the pack of chalk. AR, meanwhile, cooks food.
PM recognises the monitor as similar to the one in her own station, though hers was watching a girl. Here, we get the static panels of the runaround game, from PM’s point of view.
Back in LoLaR, a mysterious textbox in cursive addresses Rose as Seer, suggesting she explore. Recall that the book mentioned the Heir of Breath, the Seer of Light, the Witch of Space, and the Knight of Time. Since Jade is the one who’s been doing the Seer-ing so far, I’ve seen readers assume she was the Seer and Rose the Witch, but it seems not; further explanations of what those titles really mean are forthcoming.
Sudden cut back to John’s land, where the village is under attack! Huts are aflame, and much bigger and more powerful monsters have arrived.
In Dave’s apartment, Jade opens the cruxtruder by dropping the displaced toilet on it, splashing water everywhere, much to Dave’s aggravation since all that juice was going to come back to haunt me. He’s relieved to see the countdown gives him four hours, but Jade doesn’t know till what, and he realises she’s sleep-messaging him again. He orders her not to watch him pee, and dont put anything weird in the seizure kernel.
TG: the last thing i need is for your weird brain webcam to be snapping shots of my dong TG: your grandpa was a sick fuck why would he build a voyeurbot for a little girl CALL CPA PLEASE: 8
Well, he is kinda right. Anyway, Dave spends a couple of pages elaborately planning misuse of the apple juice bottle and tricking John into drinking from the alchemised bottle, but he dismisses it as too much trouble and goes in the shower, kicking out the puppet. Good thing it was only his bladder that was the problem, if you get my drift. Some fans have speculated that this puppet also had a camera in it, but I can’t see evidence of that; I guess if you squint the eyes might look like a camera lens? I feel if that was the case it would have been shown. Hussie didn’t shy away from the weird shit with Dave’s living situation earlier.
Jade is upset to find the bisected bird from earlier, and decides to help the bird by putting it in the Kernelsprite, angering Dave again. He figures she’ll be more helpful when she’s awake, so he instructs her to slap the air to her side; the dreambot mimics her movements and whacks the real Jade in the face, waking her up.
BRIGHT: I burst out laughing the first time I saw that panel. It’s pretty clever of Dave. (Though obviously not kind, but of a variety that’s in keeping with the story.)
CHEL: Cut to the carapace camp, where they’re burning empty crates for a campfire. AR decides to use the Squiddles to Win over that fine carapace in grey, which seems to distress WV and Serenity. PM takes a Squiddle, but rather than being won over is vaguely reminded of something.
TIER: We then jump back into the past, where we find a totalled car and what looks like AR?
CHEL: Yep, though here he’s going by Authority Regulator instead of Aimless Renegade.
TIER: Whatever the case, this dude is not happy with this traffic violation. Another thing he's not happy with? Unauthorized parcels. Which brings us to the Parcel Mistress, who's been looking for this particular package for a while apparently. Now how to get it?
With that we jump back to John! Who's doing decent enough in his clobbering of game enemies. Just when things ain't looking too hot though, a mysterious stranger shoots and kills them with extreme prejudice. He looks familiar ain't he?
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And even if he's not, that gigantic book under his arm can only be the work of the ol’ Colonel Sassacre, which John helpfully points out.
CHEL: Meanwhile in some other time period, PM suddenly remembers she must deliver a message to John. Back in the present, Parcel Mistress, for it is she, finds a tablet carved (badly) by John, depicting the SBurb envelope. The prompt suggests PM ready her sword, but she has none, and claims she would never resort to violence. Instead, she tries asking politely. Despite their lands’ enmity, AR finds her attractive and doffs his hat so furiously you are in danger of starting a HAT FIRE. His civility does not extend to handing over contraband, though. The tablet is sufficient evidence for him to give her the envelope, but to get the green parcel she must ask his bosses. PM puts the envelope in a pyxis, trusting the Breeze to move it, and follows AR.
John plans to follow the man, who he does not yet recognise as Jade’s Grandpa, to get his book back, but first he must help put out the fire in the salamander village. He flings the BARBASOL BOMB he made earlier into the volcano.
The cooling lather should work its magic in no time…
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OH GOD HOW CAN SHAVING CREAM BE SO FLAMMABLE
Yeah, that doesn’t work so well. Fortunately, just as all seems lost, A big gust of wind conveniently comes along and blows out all the fire. The salamanders declare John a hero, though he’s just confused.
FAILURE ARTIST: A prompt (PM) asks John if he still has the tablet and if he wants to carve something on it. So, in another time loop, he does that.
Back at LOLAR, a very elegant and mysterious prompt ask Rose to find Jaspersprite. Rose cannot find him, but she does find footprints leading to the mausoleum. The mausoleum isn’t there anymore, but the underground passage is still there. Rose takes it down to a pier where someone has recently taken a boat and left a martini. The mysterious prompt says “A mother will do whatever is best for her children.” Nobody ever said “a brother will do whatever is best for his siblings”.
In the future, WV becomes the Mayor of Exile Town. The peace is disturbed when a “huge eggy looking thing” appears in the sky.
Cut to Jade giving the punch card of an “eggy loking thign (sic)”. Guess someone on the forum had bad spelling?
CHEL: It’s a callback to Rose describing the other unfinished GameFAQs entries, which were typed in haste. One described their entry item that way.
FAILURE ARTIST: Dave creates a huge red bird with a huge red egg. When he tries to use the egg, the crow sprite takes it and puts it in a nest made of smuppets, swords, and Lil Cal.
Dave doesn’t have enough grist to do anything. He fusses around building what he can. That done, he goes inside and installs gristTorrent to steal grist from John. Who exactly made that software?
Meanwhile, in LOLAR, Rose has set up shop on the pier. The mysterious prompter tells her to consult with the Heir and in the pesterlog we see she’s chatting with John. They catch up on the trolls and various things. Unfortunately, Rose is harassed by a gallowsCalibrator who tells her in 133t speak that her mother hates her and left her forever. Amazing that GC eventually becomes a beloved character since they are such a little shit right now. GC has synesthesia and jokes about their species communicating through “CLOUDS OF FR4GR4NT G4S3S”. They want to be helpful, but they deny wanting to be friends, though later they say they are becoming something called “H4T3FR13NDS”.
CHEL: Rose asks if I'm being courted or trolled here, which with further reveals about the trolls will become somewhat ironic. Other trolls are jumping around in time but GC is ST4Y1NG L1N34R [...] C4US3 W31RD T1M3 STUFF G1V3S ME A H34D4CHE, though will jump forward in the timeline so they don’t have to wait too long between conversations.
BRIGHT: GC isn’t the only one...
FAILURE ARTIST: GC explains the voices in the players’ heads are from the Exiles on Earth. The ultimate goal is to create a new civilization with them. With that important information, GC bids adieu for now.
TT: So the exiles are on Earth? Does that mean our goal is to get back there too? To resurrect it somehow? GC: NO NO NO GC: S33 1RON1C4LLY TH3Y G3T TO DO TH4T GC: 4FT3R TH3YR3 DON3 H3LP1NG YOU TH4T 1S GC: YOUR JOB 1S OF GR34T3R CONS3QU3NC3 TO S4Y TH3 L34ST GC: BUT P4RT OF TH31R JOB 1S TO R3BU1LD L1F3 4ND C1V1L1Z4T1ON TH3R3 GC: 4ND 1F TH3YR3 SUCC3SSFUL 1N THOUS4NDS OR M1LL1ONS OF Y34RS TH3 T3CHNOLOGY 1S UN34RTH3D 4ND TH3 PL4N3T 1S R1P3 FOR S33D1NG 4LL OV3R 4G41N TT: You never answered the question. Where were they exiled from? GC: FROM TH3 TWO K1NGDOMS 1N TH3 1NC1P1SPH3R3 GC: 3XP4TR14T3D DUR1NG TH3 R3CKON1NG
CHEL: We now know who and what the Exiles are, so let’s lop off a point for that:
WHAT IS HAPPENING??: 8
FAILURE ARTIST: Back in the past, when John went by ghostyTrickster, he tries to have a conversation with Jade but it’s interrupted by CG warning her that her robot will explode. After CG leaves, Jade and John talk about the trolls. Seems blocking does no good. John drops the r-slur.
CLOCKWORK PROBLEMATYKKS: 17
We cut to CG being gray and angry in some mysterious grey room.
Then, back to Jade. Her package from her pen-pal appears again.
Cut to ghostyTrickster John. GC trolls him, outs herself as female and blind, and threatens to cut his throat “4ND L1ST3N TO YOU BL33D WH1L3 1 SM3LL YOU D13”. John is naturally unnerved by this, but he also takes inspiration from her taunt that he’s bad at ectobiology.
CHEL: He takes for his new username a term that the trolls introduced him to, and is surprised when they immediately find him? Maybe we DID need a Too Dumb To Live count.
FAILURE ARTIST: We cut to a troll like CG, but with red glasses and a Libra sign on her shirt. This is our first look at gallowsCallibrator.
CHEL: Okay, does the death threat qualify for SEND THEM TO THE SLAMMER? It’s a bit extreme considering at this point in his timeline John has done nothing to offend her. Then again, maybe not; the narrative doesn’t present this as being the right and proper thing to do.
Back in the present, PM arrives in enemy territory, with the parking citation as a ready excuse for her presence. Imps and agents she passes now have features from Jaspersprite; cat faces, princess hats, and we see a DD-like figure wearing a cat-ear headband. PM follows a red carpet, only to be confronted at the end by this eldritch-looking majesty:
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PM is naturally trembling, but is merely instructed to speak to the Archagent, who we’ve met before; Jack Noir. We see a ring with four pearl-like orbs on the monarch’s hand; this will become important later.
Rose’s Exile voice bids her farewell, telling her to Find your sprite. Realise your purpose. No longer guided, Rose decides to start making her own decisions, beginning with a sip of martini.
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In the desert, A WINDSWEPT QUESTANT suddenly appears, this being a tall white carapace with a feminine figure and narrow eyes, from the eggy lokin thign, with the unsound effect EGG! WV and AR appear disconcerted, while PM is busy telling John to put the carved tablet in the pyxis.
Back in Jack Noir’s office, PM attempts to grab the green box and leave, but Jack appears suddenly behind her, making her jump, and tells her she’d better have the ticket payment or you are wasting valuable time he could otherwise spend shirking his clerical duties. PM nervously explains she’s actually here for the package, and Jack points out she doesn’t have the right courier forms.
In spite of how he's supposed to be dressed now but isn't, he ain't nobody's fool.
However, instead, she could always do an errand for him. Specifically, following his HIT LIST, which is two pictures of white crowns recognisable as the tops of the king and queen chess pieces. He also gives her the enormous black sword we saw her future self use. PM, terrified, departs, and Jack wonders if she’s actually stupid enough to try it.
You make a policy of handing out a REGISWORD and a HITLIST to just about everyone who enters your office.
Curious, he opens the package, and stares into it in surprise.
At Dave’s apartment, Jade has put the Punch Designix in the hallway, making it rather hard to navigate, but regardless Dave’s busy alchemising. He plays with a few add-ons which temporarily render the machines unusable, but eventually manages to use a jumper shunty thing to consolidate all the machines into one. Jade draws some components, gets the captcha codes of their ghost images, and sends the codes to Dave, who plugs them into the machine. Useful, but could probably be compressed into fewer pages, especially when he follows it up by playing with the new machinery. This is adding to my conviction that the machines should have been simplified severely in the first place.
GET ON WITH IT!: 15
John finds the wrecked car with no dad, package, or game, and gets trolled by GC again. She offers to help him, claiming she wants to H3LP YOU 4DV4NC3 MOR3 QU1CKLY because she’s bored watching his long adventure and wants to help him skip ahead. John points out she could just skip forward on the timeline as she has before, and she admits that she just wants to see if she can change the timeline, as her friends don’t believe they can. She offers him a map, which he accepts.
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John complains, naturally, and she relents and offers to guide him directly to the pipe which will help him skip to the next Gate. Honestly, he has reason to complain; her smellovision allows her to read text on a screen, yet not to draw?
Rose, back in LOLAR, battles monsters, doing surprisingly well considering she only has knitting needles for a weapon, culminating in an epic sequence in which she stabs both needles into an ogre’s eyes, flips onto its back, and uses her knitting as reins to ride it down the waterfall. Dave informs her he’s out of grist, but she finds the idea of killing the ogre for supplies when it’s unconscious to be distasteful. He’s interrupted by grimAuxiliatrix, The Troll Who Talks Like This, asking about Rose. The conversation is awkward as GA seems unable to read Dave’s sarcasm.
GA: She Perhaps Even Regards You With Uh GA: Endearment TG: you have no idea dude she is so in my grill TG: like a stray hotdog that rolled down there TG: and now its too much trouble to fish out with the tongs TG: so you just watch it like crack and turn black GA: Um Is This GA: A Common Sort Of Practice In Human Courtship GA: Watching Oblong Meat Products Tumble Into Places They Dont Belong
adiosToreador, meanwhile, does the same to Rose about Dave, with a similar lack of comprehension of Rose’s loquaciousness. GA contacts Rose again, and a confusing conversation about temporal mechanics ensues. Afterwards, we see GA, who proves to be a short-haired troll girl with pronged horns, a Virgo shirt symbol (my troll!), and cute little vampire teeth.
FAILURE ARTIST: It’s been too long for me to remember the fandom reaction, but I feel like the reveal that GA is a girl was framed like a surprise. Surprise! This troll is a lesbian! But I might be mistaken. Still, this isn’t like Dave’s (mock?) offended reaction to AT. Hussie, like many straight men, is more comfortable with lesbians than gay men.
We’ll see more of Rose’s and GA’s relationship as the comic goes on. Some non-Homestucks here might already be spoiled due to the numerous fanart of the two.
CHEL: I wasn’t surprised by her being a girl; maybe I’m stereotyping, but the prissy nature of her dialogue and quirk sounded feminine to me from the start, not to mention the “trix” ending of her username is a feminine one - if she was male, it would be “auxiliator”. Not sure how many people paid attention to that though. I was surprised by the later information that (SPOILER) she actually was interested in Rose, because facetious declarations of romantic intention are kind of a thing for the human kids at this point and her flustered reaction could be taken either way here.
Dave, meanwhile, is trolled by AT, with the most cringe-inducing text-rap I’ve ever seen (and text-rapping is pretty cringy to begin with). I gotta praise Hussie, it takes skill to make something this awful.
AT: oK, lET ME, AT: oRGANIZE MY NOTES HERE, AT: oKAYYY, AT: (tURN ON SOME STRICT BEATS MAYBE, iT WILL HELP TO LISTEN TO THEM WHILE i DESTROY YOU,) AT: wHEN THE POLICE MAN BUSTS ME, aND POPS THE TRUNK, AT: hE'S ALL SUPRISED TO FIND I'M TOTING SICK BILLY, AT: wHOSE, AT: gOAT IS THAT, hE ASKS, wHILE HE STOPS TO THUNK AT: aBOUT IT, aND i'S JUST SAY IT'S DAVE'S, yOU SILLY AT: gOOSE,
Since we’ll later find out trolls don’t have the concept of police in the same way humans do, and nor do they call animals by the same names we do, I think this is worth some WSP points. Did he watch Dave’s life closely enough to pick up those concepts?
BRIGHT: I get the distinct impression none of the trolls watched anything like enough of the kids’ lives to pick up the concept of the police, particularly since as we’ll see later they missed a few things that are rather more obvious -- such as, say, parents.
WHITE SBURB POSTMODERNISM: 11
CHEL: He also namedrops Prospit and Derse, which I’m not really spoiling anything by saying are the names of the two warring chess kingdoms, though I don’t think those names have been applied to them yet. I don’t know why, it’s not like keeping them secret makes a big difference - did Hussie only just think of them? The quality of his rhymes aside, AT appears very proud of himself; he’s a troll with enormous bull-like horns, a mohawk, and a Taurus symbol. I thought he was really creepy-looking the first time I saw him, but he rather grew on me.
Back on LOWAS, John is squirted out of a pipe with a gush of oil. Ew. The Con Air bunny goes flying and lands in an oil river, and he catches it with the Ghost Gauntlets. An adult and child pair of salamanders happen to be standing nearby, prompting a movie re-enactment, much to the salamanders’ confusion.
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CG is unimpressed, though he agrees with John that Con Air sounds entertaining. CG claims to have been watching the whole of John’s life and Con Air is supposed to be one of John’s favourite movies; how come CG hasn’t seen any of it before, especially since he says he has seen a movie John hates?
CG: OK I DON'T SEE HOW WE'RE SUPPOSED TO BE BECOMING FRIENDS IF YOU RECOIL FROM MY OLIVE BRANCH LIKE I'M WIGGLING A GNARLED TREE MONSTER'S DICK IN YOUR DIRECTION.
Lovely. Though I gotta say the dialogue and ridiculous extended metaphors are one of the best parts of Homestuck. Wish I could pull those off. However, one point here; if they’re aliens, it seems odd that they would use human idioms such as “olive branch” with the same meaning we do. There is a possible explanation later on, but since they only ever use American/Western phrases like this and it’s clear from other things they say that they didn’t pick up anything much about human culture from watching the kids, I’m upping the count anyway.
WHITE SBURB POSTMODERNISM: 12
BRIGHT: We also discover that troll movies are titled very differently to human movies, such as the classic
CG: WHEREIN NUMEROUS VIGILANTES CONFRONT PERIL; ONE OF THEM BETRAYS THE OTHERS;(BUT IT TURNS OUT TO BE PART OF THE PLAN ALL ALONG); CG: SEVERAL ATTRACTIVE FEMALE LEADS PROVOKE ROMANTIC TENSION; FOUR MAJOR CHARACTERS WEAR UNUSUAL HATS; ONE HOLDS PLOT-CRITICAL SECRET; CG: 47 ON-SCREEN EXPLOSIONS, ONE RESULTING IN DEMISE OF KEY-ADVERSARY;6 TO 20 LINES THAT COULD BE CONSTRUED AS HUMOROUS; EB: wait... EB: this is the title? CG: IT GOES ON.
Apparently after thousands of years of film history, you start running out of movie titles.
Also, note that despite their being aliens, quite possibly with different gender roles, the romantic tension is explicitly provided by attractive female leads.
WHITE SBURB POSTMODERNISM: 13
CG thinks that Earth civilisation’s lack of maturity might explain why the players are (apparently) doing so badly. John retorts that GC is helping him, so they can’t be doing THAT badly. Apparently this wasn’t in the plan; CG goes to talk to GC about it, and she punches him. Seems she’s talking to a future John at the moment, and he asked her to. CG gives John a message to pass on to GC in reply.
CG: TELL HER TO POLISH MY HEAVING BONE BULGE AND SET A TABLE FOR FUCKING TWO ON IT. CG: IT’S FOR OUR CANDLELIT HATE DATE.
John comments that it’s like they’re trolling each other through him now, and asks if CG has talked to Jade. CG is surprised that he’d want to talk to her. John offers to paste the chatlog; CG refuses, and John heads off to talk to GC.
CHEL: Precisely what a bone bulge is is never explained. Context makes it clear it’s an unsavoury body part, and it sounds like a term for one’s dick, even though the boner does not in fact contain bones in humans. The assumption early in the fandom was that the trolls had primarily human anatomy, which seems odd to me considering Kanaya’s complete obliviousness to her Oblong Meat Products comment - most teenagers familiar with human penises would be on that instantly. Anyway, there soon came a phase of experimentation, and by now we seem to have settled on the “functional-hermaphrodites with tentacle dicks” theory. Which is weird, because a tentacle doesn’t sound like something which would be referred to with the word “bone”, does it?
GC’s laughing mouth is reflected in John’s glasses as they speak in what I desperately hope is a shoutout to the Corinthian. She calls John STUP1DLY 4DOR4BLE (minor typo on the comic’s part as the E in her quirk should be a 3) and laughs at CG’s frustration. John relays an approximation of CG’s message:
EB: he wants you to touch his bone lump or something. GC: WH4T!!! EB: and that he's pretty much basically in love with you.
GC asks him to copy-paste the convo for proof but John refuses, saying it was a private conversation, and informs GC that she’s going to punch CG soon. In other news, referring to these characters with only their handle initials when I know their actual names is hard.
On GC’s instructions, John turns around, to discover this hard-to-miss landmark:
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This, according to GC, is the D3N1Z3NS P4L4C3, in which the Denizen sleeps on a grist hoard so big their alchemising could never make a dent in it.
GC: USU4LLY HOW 1TS SUPPOS3D TO GO 1S GC: OV3R TH3 COURS3 OF YOUR QU3ST GC: YOU W1LL W4K3 TH3 D3N1Z3N GC: 4ND TH3N F1N4LLY YOU GO THROUGH TH3 S3V3NTH G4T3 GC: WH1CH 1S TH3 ONLY W4Y 1NTO TH3 P4L4C3 GC: TH3N YOU GO DOWN 4ND F1GHT TH3 D3N1Z3N GC: 4ND K1LL 1T GC: R3L3AS1NG TH3 HO4RD EB: so what's my advantage? GC: YOU WONT BOTH3R W4K1NG 1T GC: W3 W1LL SK1P R1GHT TO TH3 S3V3NTH G4T3 GC: F1ND 1TS L41R GC: 4ND K1LL 1T 1N 1TS SL33P
The grist hoard, GC claims, is for the ULT1M4T3 4LCH3MY, but she won’t explain what this is yet, and she leads John to a R3TURN NOD3 which takes him back to his home to prepare.
In the desert, AR and WV hammer some metal to make a gift for the Windswept Questant, which proves to be a crown. PM is shocked to see this, and emerges from the bunker, sword in hand.
Meanwhile, in a long-discarded memory… A PARCEL MISTRESS seeks audience with royalty.
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It seems Windswept Questant is in fact, of course, the White Queen.
PM explains recent events and seeks her queen’s advice, showing her the hit list requesting the white monarchs’ crowns. WQ is wearing a ring similar to that of the monarch we met earlier, the Black Queen. Four orbs are attached to it, two light and two dark. On removing it, WQ loses all her elaborate prototyping accoutrements and becomes the normal-looking carapace we saw in her Windswept Questant identity. WQ seems to have a plan; instead of requiring PM to kill her to finish her fetch quest, she simply hands over her crown and ring, and instructs PM to find the White King on the battlefield. Flashing forward to the desert, WQ places her new crown on PM’s head, much to the astonishment of their companions.
On LOLAR, beneath waterfalls pouring from hovering pink turtle shells, Rose frustratedly consults with Jaspersprite, who will apparently only meow. However, when asked a direct question, Jaspersprite is able to respond. He is attempting to fish with his tentacles, but there are no fish, because her Denizen ate everything in the ocean and got so full that it took a long nap. Being as cryptic as Nannasprite, he won’t, however, explain what the message he gave to young Rose meant, saying she’ll understand when she wakes up.
JASPERSPRITE: Rose im just a cat and i dont know much but i know that youre important and also you are what some people around here call the Seer of Light. JASPERSPRITE: And you dont know what that means but you will see its all tied together! JASPERSPRITE: All the life in the ocean and all the shiny rain and the songs in your head and the letters they make. JASPERSPRITE: A beam of light i think is like a drop of rain or a long piece of yarn that dances around when you play with it and make it look enticing! JASPERSPRITE: And the way that it shakes is the same as what makes notes in a song! JASPERSPRITE: And a song i think can be written down as letters. JASPERSPRITE: So if you play the right song and it makes all the right letters then those letters could be all the letters that make life possible. JASPERSPRITE: So all you have to do is wake up and learn to play the rain!
FAILURE ARTIST: Hussie is very good at writing the dialogue of a kitten turned into a game NPC, you’ve got to hand it to him.
CHEL: It’s also worth noting that his colours have stopped flashing pink and purple, and he’s settled on pink.
Rose asks Jade for further information, and learns that all four of the kids have a dream self which must awaken; Rose deduces Jade’s has been awake as long as they’ve known each other. Jade is in fact asleep now, and can only message at the moment because of her robot. Rose’s dream self is dreaming troubled dreams, causing the real Rose to suffer nightmares all her life, and to stop this she must discover how to wake her dream self.
GG: maybe the stuff you wrote on your walls can give you a clue? TT: What stuff? GG: the.... GG: er GG: didnt dave tell you?
Utterly heartwarming moment; we see in John’s dream tower, and Jade has drawn over the LAME KID messages and creepy clown faces on John’s walls with a big bright yellow heart and the message wake up john!!! you can do it!!!
Rose wants to know what’s going on, but Dave is unavailable. The meteor is about to land and he’s scrambling his way up the tower to his kernelsprite’s nest to retrieve the entry egg.
Back at John’s house, he finds the useless rocket-pack-combined-with-junk he experimentally alchemised earlier; GC tells him that the trolls’ resident hacker, who we haven’t met yet, can use its code to create a usable jetpack. Said hacker doesn’t want to talk to them but WONT B3 4BL3 TO R3S1ST TH3 CH4LL3NG3.
John sends the mishmash code…
GC: OK B3 B4CK IN L3SS TH4N ON3 S3COND GC: PCHOOOOO EB: hello? GC: WH4T EB: it thought you said you'd be back in less than a second? GC: 1 W4S GC: 1 G4V3 YOU TH3 COD3 GC: 1TS PCHOOOOO
Hee. The misunderstanding leads into a brief argument, GC claiming that 3V3N YOU 4ND YOUR UND3RD3V3LOP3D BON3 NOOK W1LL B3 4BL3 TO F1GUR3 OUT WH4T TO DO. Once again, we don’t know what a bone nook is. Context could imply either an obscene body part or a brain-related one. Common fanon holds that it’s the vagina, others have objected and said it surely must mean anus; neither of those sound like a “bone” anything to me, and in fact bone would be horribly counterproductive for organs which have to perform peristalsis. Someone did point out to me that it could mean a place to put the metaphorical bone, but that wasn’t what I immediately thought.
FAILURE ARTIST: I don’t think the phrase “bone nook” ever comes up again, though the word “nook” by itself does and it can be replaced with the word “ass” in those cases. Basically, trolls aren’t a fictional species crafted with any care. Hussie wanted some annoying alien characters with a visual callback to “Little Monsters” and it somehow got out of control.
CHEL: Actually, I believe it does come up in Hiveswap Act 1! But we’ll get to that.
John answers a message from Dave, who now claims to be in the Medium, saying it took him four hours. He asks for advice, saying his sprite wants him to prototype it again, and Rose is randomly asleep.
TG: ok fine but TG: it seems to be suggesting something here TG: and TG: i guess im kinda weirded out by its suggestion EB: i don't know, just do what it says! EB: it knows stuff about the game, so it probably knows better than i do...
Not a good sign. John decides to Take dear, sweet Casey (the baby salamander) into protective custody by captchaloguing her, and blasts off for the gate.
Cut to an animated sequence in The Land of Heat and Clockwork, a nightmarish lava-scape covered in machinery (convection schmonvection), where Dave is being extremely badass and surprisingly successful for someone with only half a sword. In fact, multiple Daves appear to be present. We also see, unfortunately, exactly what he prototyped:
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Calsprite is even less helpful than the other two, providing a constant soundtrack of creepy laughter while Dave begs him to shut up. According to Dave’s ensuing convo with Rose, this has been going on for four months. That’s… pretty terrifying even before we hear everything that went wrong. John was unsurprisingly instantly slain by his Denizen, and thus couldn’t save Jade from her meteor. Dave, however, has now mastered the art of time travel via the magical turntables he’s created, and intends to go back and prevent all that from happening, now that they’ve spent four months gathering information their past selves can use. Rose is afraid of ceasing to exist; Dave assures her that their dream selves exist outside the standard passage of time, and this will help her dream self wake sooner.
FAILURE ARTIST: The trolls also stopped “trolling” Dave and Rose after John died. This isn’t the end of the trolls, of course.
Dave uses his turntables to go to the past. We cut to a conversation we just saw, where Dave has just entered the Medium and John is about to go pchooooo, except this time from Dave’s roof.
GET ON WITH IT!: 16
Except at the end, Dave tells John not to go. See, Dave from the future just arrived on Dave from the present’s roof. John refuses to believe that this is happening, thinking it’s just a prank. Not even putting future!Dave on the line convinces John. So, future!Dave unloads everything he has in a stack and flips back into the Crowsprite to become a new characters: Davesprite.
CHEL: Note that, instead of Dave’s theme colour of red, Davesprite is orange. I did wonder if this was potentially supposed to show that Bro (whose theme colour is orange) is overwriting/overshadowing Dave’s real self, but since the sprites of the others aren’t the theme colours of their respective kids (Nannasprite is teal to John’s dark blue and Jaspersprite pink to Rose’s purple) I don’t think this is really a reliable sign. Pin in the colours, though, that’ll come up later.
FAILURE ARTIST: Meanwhile, John blasts off with the words “THIS IS STUPID”.
Present!Rose tries to pester Dave, and we get another repeated conversation.
GET ON WITH IT!: 17
Present!Rose decides to nap, and at that moment, Future Dream Rose ceases to exist and becomes absorbed by Present!Rose. I think.
WHAT IS HAPPENING??: 9
Davesprite pesters GC to tell her not to talk to John anymore. GC first reacts by saying “YOU SM3LL L1K3 OR4NG3 CR34MS1CL3S” but then finds out she killed John. She had assumed since she could talk to John in the future, he hadn’t died, but she guessed there was a chance he could die. She’s a little put-out and wants to apologize, but she’s not as sad as you’d expect someone who accidentally killed someone to be. Davesprite asks who is in charge of timeline management.
GC: SH3 DO3SNT W4NT TO T4LK TO 4NY OF YOU GC: 4ND H4S M1SG1V1NGS 4BOUT TH1S WHOL3 TH1NG GC: NOT 4LL OF US 4R3 TH4T 3NTHUS1AST1C 4BOUT TROLL1NG YOU GUYS GC: 4ND TH3 ON3S WHO 4R3 SORT OF SUCK 4T 1T >:|
We do get to meet her, but not until the next act when we meet all the trolls.
Davesprite gives GC permission to talk to John if she cuts out her “coy bullshit antics”. GC mocks his threatening tone and points out she’s higher on the echeladder, from the future, and blind. Davesprite says his self-prototyping gave him great powers and GC says that was a bad idea. They then engage in some banter over GC posting screencaps of Wheeler from Captain Planet (which she calls a “soap opera”). Davesprite and GC end the conversation with mutual respect. Which is honestly really weird after all future!Dave had to go through because of GC.
CHEL: Does this count for SLAMMER points? I think it does. Here’s the first of our new count, then!
SEND THEM TO THE SLAMMER: 1
This will go up whenever a character does something awful and neither the narrative nor the other characters seem to care.
This also brings us into another point. We’ve seen only hints of it, but alternate timelines are a big theme of this comic. Davesprite in particular is a major focus of said theme, specifically the nature of his personhood separately from the focal or “alpha” Dave. However, as we see here, not even the Dave from the dead John’s timeline particularly seems to mind that John just died in an alternate timeline. At the moment, they appear to feel that because there is an alive John, everything is okay. Let’s see how that progresses.
FAILURE ARTIST: Davesprite and present!Dave (who I guess we can just call Dave at this point) talk. Davespite says as a sprite he has lots of knowledge but is obligated to put it in riddles. However, he says he doesn’t feel like it so he’ll answer Dave straight.
DAVE: alright DAVE: here goes DAVE: why are we so fucking awesome DAVESPRITE: thats the best fucking question anybody ever asked
After that best fucking question, Dave asks if John will be alright. Davesprite says that’s up to John, and if John doesn’t listen they’ll just bail him out again. Davesprite says the gear he piled up will help Dave get to the next gate. The two versions of Dave decide to collaborate on a SBaHJ comic and fist “bunp”.
Meanwhile, “hundreds of pages ago”, John gets his bunny from Dave. We see Dave’s note and it’s cool how each of the kids have their own style of handwriting. There’s a very prophetic sentence in this sweet note:
one day your gooberish ways are gonna land you in a jam and i know im going to have to get you off the hook but its cool i got your back bro.
We cut to the present, where John is blasting off. The human emotion of friendship causes him to reconsider his action. John pesters Dave and tells him he’s just flying around and not going to the gate. Crisis averted.
This might seem like a cul de sac, but it created a new character (Davesprite) and introduced many concepts, so it really isn’t.
CHEL: Primarily, it introduced the theme of jumping around in time in the literal sense as well as just hopping between apparently-disconnected scenes. The latter’s not a generally well-advised style of writing, but considering the time travel motif of the comic, I think it actually works fine here. Also, as a webcomic, if one spends too long on one group of characters then by the time you get back to the other ones the readers will probably not remember what happened, so shorter scenes for each group are probably more acceptable than in a novel or movie.
CG trolls John again, and after a discussion of their becoming reverse anti-mutual friends, John complains that CG hasn’t really answered his questions.
CG: SO GO AHEAD, ASK ME ANYTHING. EB: ok... EB: what's the point of the game. CG: ASK SOMETHING ELSE. CG: ALREADY TOLD YOU THAT.
John asks where they are now in their Medium, and CG explains they’re HIDING IN THE VEIL, a meteor belt between the two planets. To clarify the layout for our readers, Skaia the big ball of sky is in the centre, with Prospit the golden planet orbiting it closely enough for its moon to enter Skaia during the “eclipse” where Jade gets her visions. Then there are the players’ Lands, their little adventure planets where the consorts live, the consorts being the little NPC creatures (in John’s case, the salamanders). Every player has a Land of Something and Something. Beyond the Lands is the Veil, and beyond that is the Furthest Ring, the orbit of Derse, the dark planet.
CG: OK, THERE COMES A TIME WHEN BLACK INEVITABLY BEATS WHITE CG: ON THE BATTLEFIELD IN THE CENTER OF SKAIA CG: THE WHITE KING IS CAPTURED OR KILLED OR SOMETHING CG: THAT'S WHEN THE RECKONING STARTS. EB: ok... CG: THE RULERS OF DERSE CG: THE BLACK KING AND QUEEN CG: GET THE POWER TO SEND THE VEIL TOWARD SKAIA CG: TO DESTROY IT CG: THAT KIND OF STARTS YOUR BIG "COUNTDOWN" CG: WHEN SHIT GETS SERIOUS. EB: so then it's up to us to save it? CG: YEAH, YOU HAVE THAT LONG TO KILL THE BLACK QUEEN AND KING CG: AND SKAIA ITSELF SORT OF BUYS YOU SOME TIME CG: BY ACTIVATING ITS DEFENSE PORTALS CG: TO CATCH SOME OF THE METEORS
Ordinarily, the players would have plenty of time before this happens, but something done by the human players has caused things to go wrong, and now they’ve not only ruined their own chance of winning, but somehow affected the trolls’ game too. CG refuses to explain how, because he’s already told him again.
John asks if they’re hiding in a crater or something, but no, CG explains there are buildings in the Veil. It’s considered neutral ground, and both sides have laboratories there where they genetically engineer new soldiers and agents. John asks CG to tell GC “nice try”, but he refuses.
Now comes the mid-point animation of the act, “[S] Jack: Ascend”. I thought it was an ending animation, but no, there’s still more. If you don’t want to or can’t watch video I’ll explain the content, but I do recommend it.
Watch on YouTube
Pan over the Skaian system, from LOWAS to the Veil to the purple towers of Derse. Four towers are close together, topped by orbs. On three of them, we see the silhouettes of the sprites, while the fourth is dark. Jack Noir sits at his desk, doing paperwork, a pink princess dress on a stand next to it. He doodles on a parking ticket, declaring the Black Queen to be a HUGE BITCH. Closeup on BQ’s hips as she approaches, because we totally needed gratuitous sex appeal. She’s remarkably curvy for a probably-non-mammal. Still, we’ll forgive the standard scifi tropes. Jack watches on the Fenestrated Wall, until BQ appears and hacks it in half. She waves the dress and a pink pointed hat at him; apparently, now that the princess doll has been prototyped, the carapaces must represent it in their clothing as well as the jester. Jack is understandably displeased, and after a quick-fire montage of various outfits representing the sprites’ themes, he tears the final colourful tunic up.
Meanwhile, Rose’s dreamself has awoken, and discovers what she wrote on her walls; the word MEOW and other arrangements of the letters M, E, O, and W, over and over again, over every inch of the walls except the part covered by her bed. She finally remembers what Jaspers said to her, which was, of course, MEOW. This seems like nonsense, but as she looks, the letters switch to G, C, A, and T, the letters used to denote DNA nucleotides. It’s a genetic code.
The guardians, meanwhile, are battling enormous monsters; Mom and Dad respectively punch out a three-eyed spider-like giant and a rock cyclops, Dad pausing afterwards to carve a hat on a pyxis tablet, and Bro swordfights against a lava-dwelling tentacle beast.
Back to Jack, matters have got worse; not only are the carapaces required to dress like the sprites, but Davesprite still has the sword sticking through his torso, so now so must Jack. Considering what else we’ve seen carapaces survive, he’d probably be fine, but he’s still understandably hesitant. BQ offers him a sword, but he slices off her ring-bearing finger, which… causes her to explode? Jack puts on the ring, which causes Derse to glow white and him to sprout the features of the sprites; a sword grows from him without him having to fall on it, and wings and tentacles emerge. End scene.
So, approximately, human children have possibly caused the destruction of an alien civilisation’s last hope by putting a cat in a princess dress. Whatever else you think of Homestuck, you can’t say it’s not inventive.
BRIGHT: It is that, among other things.
COUNTS ALL THE LUCK: 0 ARE YOU TRYING TO BE FUNNY?: 15 CALL CPA PLEASE: 8 CLOCKWORK PROBLEMATYKKS: 17 GET ON WITH IT!: 17 GORE GALORE: 9 HOW NOT TO WRITE A WEBCOMIC: 15 HURRY UP AND DO NOTHING: 6 IN HATE WITH MY CREATION: 0 RELATIONSHIP GOALS?: 1 SEND THEM TO THE SLAMMER: 1 SOME OF MY BEST FRIENDS: 0 WHAT IS HAPPENING??: 9 WHITE SBURB POSTMODERNISM: 13 TOTAL: 111
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dicehoard · 7 years
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Pen & Paper Caster
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Take your blue Potion's and load your Staff. Let´s talk about casters, and by caster, I mean any kind of Magician, Wizard, Spell slinger or Warlock. The list is longer then Dumbledore's Beard. A caster is basically what you would call a glass cannon, devastating and maybe beautiful range weapon of mass destruction but oh so fragile. Usually the one with the thinnest Armor and worst agility and strength… think about Stephen W. Hawking with a pointed Hat (you get the idea). But they make up for it with by having the most devastating power in pen and paper, Magic. It comes in many Flavours, be it Fire, Ice, Electricity, Gravity, alteration of Nature, Summoning, Necromancy, Holy Powers, Metalomancy, or general psychic energy, pretty much anything can be magic. Some modern games like Shadowrun even consider technomancy (the skill to manipulate and alter mechanics and electrical devices with their mind).
Beside a Warrior the caster is the most iconic Fantasy themed character you may encounter. Harry Potter, Jaina Proudmoore, Merlin, Rincewind, Gandalf, Dumbledore. Just to name some of them, they are fast spread all over the genre. Basically … if it´s fantasy there will be a caster … trust me.
Run you fool:
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There are many reasons why your caster could have started the adventure. Often in of search a Magic artefact or place they found in a book, as part of their studies to proof them self. Bringing back some stolen book from the magic academy. Like everyone fresh out of school, the first thing you need is something to drink. Time to stock up on potions and magical powder to keep your powers flowing (a caster out of juice is a sad caster indeed). Because without enough magical resources a caster is as useful as a kettle made of chocolate.
Is it okay if I´m a bit unstable?
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The personality of a caster can be the full spectrum. You want a caster who is brooding, edgy and mysterious? Congratulations you are a perfect fit for the dark arts. You are the adventuress type? Say hello to the element of fire. Let go of your feeling and switch to ice magic. You are horrible with cardio but love having pets like a pathfinder? Maybe you should have a magical familiar fighting for you. You want to go headfirst in combat side by side with a warrior and a Scoundrel? Grab a magical sword and light Armor and be a Battlemage
A Wizard's Staff has a Knob on the end:
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Time to gear up. Depending on what kind of caster you play, you will mostly stick to light clothing like common wool or silk. As a caster, you can have magical spells protecting you. A few excuses are the rather uncommon battlemage's they gear up in leather or magical material Armor and join the battle in close combat.
The Weapon of choice is in most cases a Staff or Wand. A staff is a tall two hand mostly wooden stick engraved with runes and a head ornament. They will be either worn them on the back or held in hand to focus magic with it. Or when push comes to shove hit someone with it (you know big hard stick and all). Alternatively, you could carry a Wand. Magic Wands are short hard pieces you hold in your hand and fling to spray Magic away, the plus side is, your other hand is free to hold a FOCUS. Focuses are magical items like magic books, bags with dust, a Cristal, or a fairy in a jar. It doesn´t matter really, as long you can draw magic power from it. If you enjoy going head on into a fight why not grabbing one of the many magical weapons. Have a sword which never goes blunt, or a dagger that can paralyse the enemy. And as an extra bonus on top you can cut with them.
But NEVER forget to stock up on resources again which you may lack after a fight. If you are into necromancy you often need some body parts like teeth or squishy unmentionables. Stock up as often as you can.
If your group camps outside, caster often summon food or drink to help out. But be careful with alcohol or drugs. Magic is like operating heavy machinery. Not to forget traveling often gets dull, a caster often has a magical pet or familiar with them. These are good for getting stress of or help to entertain on long journeys.
Tasting tests:
Moving on the Classes 101. I will now go into detail on some of the bazillion specializations. You can mix up anytime depending on the game type you play providing the gamemaster rolls with it.
The Element free (Arcane):
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The arcane does not roll with elemental benefits but goes with pure energy. Flinging magic missiles or explosions of pure energy or sound. Using ley lines to boost their power, they often hold some artefacts given down from teacher to student through which they focus their vast raw magical power, often portrayed in dark blue, purple or white outfits they peek out in a crowd. An animate magical object like a luggage or even the staff itself is many times seen as their companion. Sometimes sentient creatures make for good pets as well.
Pyromancer (fire magic):
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Impulsive and dangerous like a Bonfire, the Pyromancer sets anything on fire, throwing molten stones or try to boil someone in there Armor. The colours worn are often red, yellow, orange, and brown. Typically, their gear consists a bit more of heavy duty leather. Remember, you can spot a smart Pyromancer by seeing them still having their eyebrows. A small talking, dancing, never fading or incinerating flame is a perfect familiar
Cold elementarist Frost/Ice caster:
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Basically, the entire difference to the pyromancer is that a Cold elementarist uses cold winds, water and ice in their spells. Freezing the ground under the enemy’s feet or letting them freeze and slowdown in there Armor. If you think a Fireball in your face is brutal, wait till you get Impaled by a spear of magically hardened Ice right through your sternum. They WILL give you the chills. Wearing white and light blue mostly. For example, a never melting ice golem is a common Familiar.
Necromancer/warlock:
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Now things get nasty. Death is their job and they do it good. A necromancer casts evil spells of poison and sickness. Letting a face melt like wax from a candle, Corpses explode. Necromancer often go into close combat. Like other casters, Necromancer often carry unholy items or demonic weapons. Scythe, sicles, ravenhooks, sacrificial knives and several preserved body parts. These guys do not go along with priests and holy in general. Mostly pale in skin, long haired and ornamented with fur and bones. They dress in blood red, poison green or black until they find something even darker, or a shroud of darkness itself. Good Familiars are Raven's or Rats and living skulls, or small demonic imps.
Alteration Caster:
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Rare among Casters, the Alteration or Mutator deals mostly in a nonviolent way. But they are dangerous in other ways. „What is small wholly and goes bahh?”. The victim of an Alteration caster.
They disarm their enemies by changing the weapons and Armor to wood or the ever so amusing bouquet of Flowers. Not standing out in a crowd, they dress plainly.
The Summoner:
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Micromanagement at its finest. The Summoner stays way back and calls for help by a magic pet. These Helpers can be anything, be it an elemental entity of fire, ice, water, arcane, curse, unholy or ghosts, golems, even living animals, dragons and treants. The modern variations are drones and robots. Depending on the game set they may need some parts of the creature they want to call, for example a dragon tooth or scale, some small magical metal item to summon a metal golem, a feather for a griffon, or some horsehairs for a horse. Sometimes Summoners engage in close combat. To arm themselves for it, they will call forth the „essence“ of a weapon, an illusion of a sword filled with the pure being of a sword so that the edge will be there. Dressing more useful then elegant, carrying often huge bags and a small magical focus.
The Cleric/White mage:
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The White mage is the friendliest of all, using sacred oils and spells from holy books. They are on a mission from god to spread the good word and drive away evil. They mostly heal wounds, cure illnesses and purify things. They never harm anything except two things… Unholy creatures and Daemons. Basically, the exact mirror of a necromancer. Dressed in white often with silver or gold. They swing a small ritual mace. Familiars can be anything considered holy or pure, be it a dove or even a floating magic Tome.
Druids/shamans:
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Force of nature personified. Since the first man ate a mushroom and went on a trip, they became closer to Nature. This is ancient and wild magic. Shapeshifting into Bears, wolfs, boars or birds is just one aspect, they control the will of nature, letting roots entangle them self around their enemy’s feet, and showing them that a lightning can hit the same target twice. (If you still need inspiration go watch Aang and Korra) dressed in basically anything but wilder kinds tend to dress in tribal clothing. Actual real animals are good Familiars.
How to fight:
A caster basically is a glass cannon, in case of wonder try it. You stay behind (way behind) and throw spells to damage your foes or aid your allies.  If it doesn´t die in the first try, fry and fry it again. Remember enemies may absorb or be resistant to some elements (depending) on the dungeon master.
Unholy and undead foes often can be damaged with healing spells. Try to lower the enemies defence and slow them down.
Alright that´s all for now. Keep your mind sharp, and your fireballs hot!
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