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#I NEED TO MAKE THAT CHOICE FOR MYSELF
karmaphone · 4 months
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Percy Jackson fans when the show takes away Sally's explicit choice to kill her explicitly physically abusive husband
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There are often two choices in a situation: there is the easy one that will make you feel comfortable at the moment, and the hard one that will make you feel better in the long run.
It is always up to you to decide which choice is which. You have autonomy, you are allowed to make a choice that feels easier. So often, there are situations that feel unwinnable. Situations where one must pick between "do this thing that will kill me slowly, or do this other thing that will kill me slowly". And that sucks. And I am sorry.
In the moments that you know the difference between the easy choice that will ultimately make life feel worse, and the choice that will suck at the moment but ultimately make you feel more free, remember the difference between the two. It's up to you to choose which one you pick.
I'm just here to tell you that the choice that feels difficult, be that leaving (home, church, an abusive relationship), or working through (telling someone about your working conditions, your struggles, deciding to let other people help, deciding to recover) is possible.
You are strong enough to make a choice that feels better, even if it is the more difficult option at the present moment
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sweetsouldhavernas · 7 days
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we all deserve to belong somewhere | STAR TREK: PRODIGY
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haunted-xander · 4 months
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Sometimes I think about Urianger's role in and feelings on the Thancred-Ryne dynamic and I think watching it kills him a bit inside. For several reasons.
Like, to begin with there's the guilt he's been carrying with him since he ushered Minfilia to the first, how he effectively killed the person Thancred cared about the most in the world and who's "death" ended up causing Ryne's entire Situation. He looks at what's happening between them and can only think "I caused this" even though that's not really true. No one person is responsible for this outcome, it's a culmination of several circumstances and the consequences of them. Logically, Urianger knows this. But it doesn't matter, because his guilt is overpowering his logic.
And also, like. What Thancred is doing here, the way he's knowingly letting Ryne be and stay hurt because he literally cannot bring himself to tell her his feelings, is the exact same mistake Urianger made with Moenbryda. Of course, the circumstances are vastly different, and the potential consequences to Thancred telling Ryne the wrong things or her misinterperating it is far greater (being a matter of literal life or death), it's still the same sort of paralysis they are trapped in.
And he knows it. He sees it. But he can't say or do anything about it, he doesn't have the right to. He acknowledges the mistake, but he hasn't really improved upon it yet. He still doesn't voice his thoughts and feelings as he should. He's also non-confrontational by nature, he doesn't argue or try to change peoples minds, he probably doesn't think he has any place to.
So, he tries to help in what little ways he can. Because he doesn't want it to become Monebryda again, he doesn't want to know he stole not one but two people from Thancred. So he does what he can. He tells Ryne little tidbits about Thancred, things that help her understand him but are safe to share. Nothing too deep, nothing too personal. Just small things, things that are purely factual, because he can't afford to give her a false image of who Thancred is. He teacher her fun and interesting things, because Thancred isn't in the mindset to provide her with non-essential skills.
I like to think Urianger has brought it up with Thancred at least once, during one of his stays. But nothing would've come of it. Not really. Unlike Y'shtola, Urianger isn't pushy, he'll bring it up once or twice and when he sees this won't go anywhere, he gives up. He wants to help, but he knows that persistance only does do much, and he is not the person who has the resiliance needed to push and push until Thancred finally budges (because he won't budge, it won't help anything but to sour things further by adding aditional stress to an already strained dynamic).
And like. Urianger gets it. He gets it because he's been the same way- not saying what he should to someone he loves more than anything else because she was meant to figure her life out herself, and 'steering' her in any direction by telling her his feelings (regardless of if the 'steering' is intention or not) will go against that. He gets it. He gets it and it's all the more painful for it. He knows it can't just be fixed by acknowledging it or with encouragement, something needs to happen to break the stasis.
I think this is probably why he stayed behind while they went off to Nabaath Areng. This is the very last chance they have to say what they want to, and he can't afford to be the anchor anymore. This is about them, not him, he can't let their resolution be buffed by his presence, so he stays behind. Which was probably for the best. Ryne got nervous when Urianger said he's staying behind, probably not too excited about being alone with Thancred (well, not alone, but WoL doesn't count) so soon after she had ran away crying. But she needs to be nervous. For anything positive to come out of this Thancred and Ryne both can't afford to be too relaxed. As sad as it is, the stress is necessary for anything to happen. He knows it. Does he like it? Absolutely not, but nor does he like his other plots. At least no one dies this time if it goes right.
#urianger had an integral part in the thancred-ryne situation and i think its very important to remember that#like i think he served as a very important buffer that prevented the dynamic from becoming even more strained than it already was#but also like. ryne NEEDED to have at least someone she can be comfortable around without the stress of her circumstances souring it#urianger is uniquely suited to play that role. even with his guilt regarding minfilia he never showed anything but genuine kindness for her#it helps that she didnt know about his hand in the situation existing to begin with (as shes surprised when he tells her in ahm areang)#THATS ALSO IMPORTANT BTW. like this man had a DIRECT hand in making this happen (even if it isnt fully his fault. minfilia made her choice)#AND LIKE. the parallels between uri-moen and thancred-ryne. they both love these girls so so much but cant bring themselves to say anything#urianger has been through the pain before. he knows. but he hasnt improved much himself. what right does he have to scold thancred?#silent support is all he can give. pushing thancred would make him a hypocrite and risk making it worse. hes not suited for confrontation#y'shtola and uriangers approaches to helping both have their merits but it needs a balance#too much pushing and the dynamic just gets worse but too forgiving and nothing will ever change#and yes i know im just repeating myself but ITS IMPORTANT OK#GOD#urianger augurelt#thancred waters#ryne waters#final fantasy#final fantasy 14#final fantasy xiv#ff14#ffxiv#xander rambles#xander being insane about ryne#urianger actually this time but. its related to ryne so. it gets the tag
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gideonisms · 2 months
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THE number one most irritating thing about life is deciding when you're meant to speak or make eye contact and when you're not, and for how long and how many phrases you're meant to say at a time
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good-beans · 27 days
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Kudos to anyone making ocgrams, that's really an impressive amount of content 👁👁
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murdleandmarot · 11 days
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The gang’s all here!! They’re on the case!! And there’s no ghost that they wouldn’t chase!!!!!
@mysticalcats’s Foxglove, @toki-toro’s Chaumet, @emimii’s Clownaire, and my own Bluebelle :)
#this was indeed the project I was working on lmao#WHY DID THIS TAKE 17 BILLION YEARSSSSSS#I actually rly like how the actual paint turned out#ESPECIALLY FOR FOXGLOVE SQUEEEEE#he looks so cute….and I got all the colors mixed for Chaumet#watercolor oc painting: 1#back paint neck pain headache pain: 0#no but sketching this took such! a long! time!#I just straight up could not get foxglove and bluebelle right it was maddening#but I persisted and I beat the odds‼️‼️ Yipee‼️‼️#I love all of these guys so so so much I’ll prolly never stop thinking about them#please never stop talking about your ocs ever#and I am working on being coherent about Bluebelle as we speak!!!!#I got an idea and now I’m trying to make my brain not be mean about it#literally just chanting to myself ‘YOU! CAN MAKE! IT AS WEIRD!! AS! YOU WANT!!!’#shoutout to my fairytales throughout that ages book for inspiring me#100 points and a drawing of your choice if you can figure out the story Bluebelle’s backstory is based on lmao#ANYHOW#I just be rambling in these tags I perhaps need to calm down lol#I LOVE YALLS OCS FOREVER AND EVER!!!!#clownaire was literally perfect from the start I NAILED his pose first try and then he was very supportive the rest of the way through#live laugh love 🫶🫶🫶💐💐💐🩰🩰🩰#next up: Jemima painting!! with two special guests!!!#oh shit those are a lot of tags uhhhh I’m done now i promise 🫶🫶#cats the musical#cats musical#cats oc#jellicle oc#sorah’s silly scribbles#(also the text right under the drawing are a Scooby doo song LMAO it’s called Dig It Scooby Doo it’s insanely catchy)
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rxttenfish · 7 days
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Asking because I’m extremely curious about this, how did MonProm’s writing get different over time? I remember you saying that the lore and characters feel different, and that it's missing sincere character interactions, too. I know almost nothing about the lore and I’ve only seen a few people mention the characters, so I’d be interested in a rundown of what aspects you think got worse in the series
I wouldn’t mind a very long response since I’m not that active in the fandom, I need to catch up on what happened
sorry for taking so long to answer this! i kinda waffled on it for a long bit, mainly because i started doubting myself again, and whether or not this was me simply overreacting or being tinted by nostalgia or simply being extremely picky and choosy in what i like (the last of which is true, i seldom get into fandoms at all for this reason and stay away from most popular media, but i wasn't sure if it applied here). i've posted about it already, but i'm in the middle of a psychotic episode where i can't feel a lot of pleasure to begin with + most things i do experience ending up solidly in the "very bad" category, so as you can imagine, i really didn't want to mislead and check that i was actually in objective reality.
as it is, this is also when a lot more screenshots started to be posted in the monster prom tag, and that helped me bridge the gap back into returning to the games themselves and feel like i was making a more accurate judgement. if you're one of those people who have been posting screenshots, i sincerely thank you, and i appreciated seeing you in the tag greatly.
for those not in the know — i've been in the monster prom fandom since it first released, prior to even the first additional ending to be added (the "Punch the sun" ending, and i recall the minor fandom drama that happened at that time due to it). my impression of monster prom is very much influenced by this, as what got me into the first game was the fact that the characters genuinely seemed to care for each other and were friends with each other (not merely tolerating each other's presences nor dressing it up, they sincerely thought of each other as friends and were open about that fact), on top of the wide variety of small details and statements that, if taken at face value, could create compounding complexity in the lives of each and every character and had wider implications for their lives.
no, they were not necessarily explored nor even necessarily "real", with so many conflicting events and statements, but i liked this too, because it meant a wider flexibility in what you could imagine, helping to create a more tailored experience for everyone who thought about these characters. this was what i liked about the early fandom too. what was baseline "canon" was so vague and minimal that you could have wildly different interpretations of the same characters' histories and relationships with each other. you would have radically different perspectives on what the world itself looked like, what it was like, that there wasn't really any wrong answers so long as their personalities remained the same. this is where you got the old headcanon of polly and liam being childhood friends who knew each other as humans, or that the world of monster prom was post-apocalypse where humanity itself had gone extinct or only existed in tiny pockets, or my personal headcanon that both monster and human society existed right next to each other and had minimal crossover for petty cultural reasons. this was also prior zoe-as-ro, and there were wildly different interpretations of zoe's personality, with most going for a far more disquieting creepy-cute than the deep nerd we got.
this is why you get stuff like the timeloop theory, where everyone is repeating the same weeks leading up to prom over and over, and are perhaps vaguely aware of it but broadly unconcerned. this is also why it felt like the joke that, the characters were still in high school but were all fully legal adults with most in their 20's, best landed, because it was absurd and strange and didn't quite make sense, but the world itself was inherently absurd and semi-malleable to begin with. realistically, i felt like everyone understood it was making fun of the trope of having adults play teenagers in american sitcoms and wildly casting outside the age range, but for more in-universe explanations it wasn't any different from the way that you would have a large, dramatic ending in which everything changed, but then you'd restart and everyone would be right back at the beginning with nothing different, or even having conflicting events in the same run. it was a dream-logic that fit with the tropes and, thus, diagetically made sense.
to be clear, i don't mind canon having a set, well, canon on which it refers back to itself. i don't mind expanding that or including more things which are set in stone. but there was a perceivable shift in how the games handled this over time, becoming a lot more... bitter, it felt, towards all of these different branching ideas and concepts that, yeah, the people making them knew wouldn't necessarily be "canon" because "canon" already liked to contradict itself so much. most people weren't even sold on any one idea, and there was a much greater sense of enjoying and appreciating all the varying ideas people would come up with even if you personally didn't share them. making the characters be out of character was the real crime, because then it didn't diagetically make sense in the same way, didn't wholly fit.
(again, this is not to say fanon didn't happen and characters weren't smoothed down into a simplified personality that fit these varying fan-interpretations instead of the game itself. certainly damien love/lust was just as bad as it had ever been, and everyone loved to mangle his character into a more stereotypical "bad boy with a heart of hold" all the time. but it certainly felt less set-in-stone about it than it does now, with any deviation from the norm being considered strange and odd and even broadly shunned from the wider fandom.)
all of this is setup for establishing what the writing, lore, and characters felt like in the earlier days. the characters were the strongest part, with their relationships to each other being equally as important. the lore played it fast and loose and was far less interested in setting anything in concrete because that wasn't the important part. the lore wasn't the important part, which was what made it all the more intoxicating to think about, all the more fun to play with.
montrip is easily the biggest offender when it comes to setting everything in all-or-nothing terms and demanding absolutism from the world. broadly i blame the hitchhiker conversations for the worst of it, but i think ultimately the way they handled the entire premise of the game is where this problem stems from. it's not really an exploration in the same sense that you might explore the first game, discovering different perspectives and different people with different relationships to each other. it's an exploration in the sense of a sequel that over-explains the monster, that takes the most boring option out of all those that were possible and floating around and settles on something that was blatant, obvious, typically rejected not because of how novel it is but how trite and par for the course it is in the rest of the genre.
yeah, okay. humans know nothing about monsters and there's a "monster dimension" that exists separately from the human dimension. there's no crossover between the two of them. of course there's a big grand-scale fight between the eldritch powers that zoe used to be a part of, from which not only are slayers the main organization against them, but also the merkingdom has some horse in this race too. it's an urge to make things so universal in explaining them, in revealing connecting threads which unite everything that's ever happened in here, that makes the worldbuilding and lore immediately much more boring than it ever was before.
and it didn't have to be this way! nothing in the first game contradicts any of this too explicitly (see the above, the first game loves to contradict itself), and i would even be happy if this was basically canon but never stated or confirmed to be the big overarching everything going on underneath it all. i believe you should probably know these things about any world that you create and have them in the back of your mind. the difference is that you can know these things and keep them in mind, even focusing on things where its very relevant, and still not reveal them. this is why you have lore bibles, after all. every horror writer knows exactly how their monster works and the full underlying reason for everything that happens, but that doesn't mean the audience will see it or possess this same information too, and leaving it intentionally obscure will make far better stories.
which, this is bad enough, but it wouldn't be the breaking point for me if this was all there was.
but the worst thing of all has to be the slow decay of the very same characters that sold me on this world, this lore, this game in the first place. monster prom is nothing without the characters in it. it's a dating sim, it has nothing but characters to get you to play, and liking these characters are the entire reason anyone would pick up monster prom in the first place.
and the first game pulls this off extremely well. it's all in the tagline: be your worst self. they are, indeed, all terrible people. yes, even that character that you just thought of right now. they all have points in the game where they commit atrocities, where they kill or hurt people, where they do inexcusable things that could not be ignored in a more serious setting.
but that's the point. i think there's something very powerful in creating a character who not only do you love and love their personality and the way they interact with the world, but who also are inapologetically terrible, and to have the humor and the charisma be so good that you don't get bogged down in the "this is awful". likewise, it never feels the urge to really go out of its way to justify what's going on. this is not to say theres no discussion of if someone "deserved it", but usually there's still the sense that the joke is on them, that this is still an extreme reaction specifically for comedy and not necessarily something that can be justified. you can have damien set leonard on fire and have it feel earned, without prompting the needed reaction of what it's actually like to watch someone burn to death.
this is what sets the prank masterz ending apart from the rest of the game, and really establishes it as the first real "bad ending". because nothing that you do or happens in the prank masterz ending is any different from anything else that happens in any other run. you summon evil beings from other dimensions as a throwaway gag on how visiting one location raises your stats. you kill other people and damn them to terrible fates. you watch as body horror happens. the only difference is that, in the prank masterz ending, the laugh track doesn't play.
the rest of the game and the writing echoes this philosophy, this careful interplay of tropes that keeps everything tongue in cheek and yet sincere enough to make sure emotional beats still land when they're needed. the characters feel true to themselves and their own emotions, even when the world is extreme and excessive, when everything else runs on comedy logic.
this is also what i noticed failing first as time went on.
like i said, fanon has always existed and there's always been very specific ideas as to what characters are like in the same way fanon always flattens down characters into the same tropes over and over. scott is stupid and innocent and doesn't know what sex is. damien is violent and hot and too cool for anyone else. miranda is the idiot girl character. repeat over and over and over until you get sick of it.
but it's been an issue as time has crept on that canon has started to approach fanon and began to merge with it. now, scott is so innocent that he can't even curse. polly starts being mean to her friends and saying things that would be very hurtful to hear. the merkingdom isn't really super evil and fucked up, it's just miranda that's like that. they become simpler, easier to digest, streamlined for social media posts and mass-sharing. they become less and less subversions of existing tropes and moreso just another example of them, something else to add to the collection, not their own individual stories.
even further from this, what more complex traits they had are now stated and not shown. polly is stated to be smart and clever in a way that her party girl persona doesn't imply and to be sincerely rather down to earth with the people she cares about, but we seldom ever see this anymore unless its the game specifically trying to make a point about it, in which case it won't let her do anything that implies cleverness and moreso will just outline it in the narration. vera is stated to care for people in a very genuine and heartfelt way, but seldom will get a chance to do so, and every opportunity for her to do so to their faces is missed while she will just outright state it later. it does not feel consistent, it does not feel like any of these are intended reads of their actions. it feels like the devs have something they want to do but no idea on how to actually do so. and forget it if you want these traits to manifest in small ways that show up in unrelated moments and scenes.
the dialogue becomes harder and harder to tell between each speaker, if you are just looking at what's said and not at the pictures attached to it. the characters' distinct voices have been eroded away, so that they speak more and more like each other, relaying the same terms and ideas in the same words. perspective becomes a suggestion, instead of a must.
this is something that started back in monster camp too, as all of the endings in that game felt ultimately the same as every other ending. it's very hard to place or define the full reason why, why there feels like there's no emotional stakes nor investment, why everything feels moreso like selecting different coats of paint and trying to find all the different ending pictures rather than being interested in exploring the characters as characters.
stranger yet, the series that started with the tagline of "be your worst self" has experienced a kind of... softening, for lack of a better word? what i mentioned about being able to handle the balance between terrible people who do terrible things and the light tone of the game starts to change, as abruptly the same characters who were down with violent murder in the first game start to lose their nerve, acting more and more on more typical morality. it's one of those things that feels like it's starting to damage the tone, as abruptly it's not as absurd as it used to be, demands less suspension of disbelief which could buffer and support the rest of the setting on it. there's even a part in one of the endings in montrip which involves current-polly and current-scott looking back on their monprom selves and reacting in horror at how violent and careless their pranks are, in a way that fundamentally felt like it was undercutting and disparaging all the things that felt fun and made monprom what it was.
which is odd, really, because more and more i feel like the characters in these games like each other less and less. the friendships and genuine enjoyment of each others company that brought me to this game in the first place has gone. now they don't mention each other as much, don't care for each other's feelings and reactions as much, aren't as willing to support each other. they are more and more found on their own, relied on their own, seem to seek out contact and interaction with their own friends less and less. it feels like they're all separating out into their own worlds, but also feels like they wouldn't willingly want to interact with each other if they weren't already forced together by some other outside contrivance.
if anything, i'd compare it to every other dating sim out there, where you, the player, are the most important person in these characters' lives, and they only feel ambivalent or antagonistic towards every other character. which, again, is not why i picked up monster prom or why i liked it so much in the first place.
and it's because of this that it feels like the current state of the series has to focus on its increasingly weak worldbuilding and lore, trying to form a more serious foundation without character relationships being so tightly bound together, without the characters themselves being more developed and rich, without an aspect of absurd humor to rely on.
more and more i've noticed monprom has to rely on referencing other series to make itself funny and create humor, which, again, it's always done. it was just easier to ignore back then, if you didn't know what was being referenced, because there was always more going on in the exact same scene to bolster it and give context clues as to the setup and punchline at play. it feels like the current games are much more dependent on you knowing pop culture references in order to have any fun with it, and i'm someone who, again, is very picky in what i like or what i'll seek out. i'm not interested in a stream of references about other things that i would much rather be doing than playing through a game that feels like it hates that i like it at all, when i could, again, just be engaging with the thing that takes itself seriously and knows what it wants.
#all the care guide says is 'biomass'#monster prom#asks#vanillabeenflower#this is. so long i am so sorry.#and its still not my entire thoughts because i have so many thoughts#this is an unedited ramble tbh and im very sorry for that#i have more complaints like#how fucking snide and condescending the narration is to its own characters#which it already had but gets even worse in the later games#which is why despite loving aaravi i dont want to play moncamp at all#where a character says they like something or feel something and the narration has to be so. sarcastic about it?#like how i mentioned about how it feels like how its looking down on them as people#instead of whats probably the intended read which is#more jokingly calling them dumb in an affectionate way like how you might do with friends#and ofc theres the whole miranda rant#i hate what theyve done with the merkingdom and i HATE adrien as a concept i wont lie#just. cool. this female character is too stupid to count as a lore character. we obviously need a MALE character to fill in instead#we cant just have miranda talk about this or center any of the other female characters#and how they feel about this and whats going on for them#no we need to make up a new man to talk to instead#im. im still really bitter about it i wont lie.#like i said i could go on and get way more specific about it#i just feel like any and all emotional weight to this has died and the characters are more and more obviously actors on a stage#for your own self gratification rather than their own people living their own lives#this is so bitter and i really shouldnt put this in the main tag#i am so sorry everyone who will see my rant. but my peace must be made.#dont worry im already asking myself if im just making all this shit up myself#what if some of us liked that the characters were so mean to the player and had no qualms about aggressively rejecting us#because it gave some illusion of them being able to make their own choices and decisions in what they wanted
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crossbackpoke-check · 3 months
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it’s all the rest of what i want with you
connor dewar/brandon duhaime :: 8k
Summary:
“Brandon,” Connor says with a sigh. “There’s no baby in there.”
“Not yet,” Brandon says. Connor feels his stomach twist, almost like what he would imagine a baby kicking to feel like.
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in these trying times of dewvorce, may i offer you 8k of pwp inspired by @stillfertile’s wonderful art which i had. several breakdowns about 🫶 anyway please enjoy!!!
#OFFICIAL FIC ANNOUNCEMENT 🗣️🗣️🗣️‼️‼️‼️ i wish i had pretty fic graphics but alas i have No Skill and also. so much work i should be doing bu#HI SHE’S HERE i would love to say this is a complete surprise drop except i have Anxiety & i needed to ask you guys about it beforehand#in my defense i started writing this in like. january far before any tragedy occurred#because square asked about my tags on their dewey2 art and she spawned like. a million more thoughts about it#including the part where i got absolutely kicked in the face with the lightning vision of those two lines.#like those two lines are the first actual lines of the fic i wrote ajdhkwdiowdjiw ANYWAY please be nice to me i know i am always like#‘this is not the first real fic i ever thought i’d post’ and if i had a nickel i’d have three but this is the first pwp i’ve ever posted#and it’s 8k and it’s not a fic for an exchange (although technically i did very much write this for the dewey^2 hivemind so.)#i have SO many things to say i have so many comments on this doc also i couldn’t pick a title for the LONGEST time and i finally decided on#this one but the full quote was too long:#all the rest of what i want with you that scares me shitless#so. i was angling SO hard to make a yung gravy lyric as a title bc i saw the video of him at a wild game but i couldn’t find a good one#and instead y’all got a very sentimental title l m a o.#liv in the replies#shout out to the extended universe this lives in and also my unhinged comments in the docs.#if you liked fun fuck a baby in him friday i’ll be here all week i promise i am the exact same in the comments as i am in the tags 🫡#the NUMBER of times i wrote something in this by pulling it out of my ass and then actually went back and did the research & was RIGHT is.#far too high. also the amount of coincidental things that dropped while i was writing this (yung gravy song about pregnancy AFTER i wheeze#laughed myself into a yung gravy title the athletic player poll confirming my restaurant & bar choices from googling ‘st. paul good bars’…)#also if anybody got advice on formatting for these little announcements. help. this is different from my miro/luka one &i’m still not happy
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gold-finch · 2 years
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cookinguptales · 11 months
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Something I always think about a lot during disability/chronic illness/rare illness pride months is like... It is wild how often people will come up to me and want me to listen to some guilty secret they have re: disability and expect me to tell them it's okay.
Like... once I was waiting for my dad to bring the car up at the airport, and this guy approaches me and starts telling me why he'd never want to date a disabled woman. (I'm gay and completely uninterested in men, which made this whole interaction even more awkward.) And after talking about all the reasons why people like me would not make a good partner he turns those sad eyes on me like, "But that doesn't make me a bad person, does it? I'm not doing anything wrong. Like, you get it, don't you?"
You get it, don't you?
I hear that one a lot.
Like when the grad student teaching one of my classes at my university was chatting to me after class and told me that once she and her friends went to Disney World and pretended to be disabled to get onto the rides faster. I recognized the nervous laughter, the entreating look. The you get it, don't you?
I understand what these people are asking me for. They want absolution. They want this disabled person, maybe the first real disabled person they've ever talked to, to listen to their guilty secret and tell them they're okay. They're not a bad person. I don't mind. I don't judge them. I get it.
But frankly... I don't get it. These people often tell me that they've done things that make disabled people's lives actively worse. Disney has changed their policies re: disability because so many able-bodied people were abusing them. Companies and organizations walk back accommodation policies all the time because they're being abused. That grad student who pretended to be disabled actively made disabled people's lives harder.
And I don't really give a shit if one asshole dude doesn't want to date disabled women (probably better for those women, tbh) but I know how bad it feels to be ghosted on a dating app when you talk about accessibility, even when your profile is explicit about your disability. I know that I felt like I was not worth loving in spite of my disability for years because I knew that people like that guy would only see all the ways I'd slow them down.
Guys like that actively make us hate ourselves.
But like... it's wild how these people don't see how the only thing crueler than harboring these feelings and doing these things is making some random disabled person listen to their stories. My day was going great before some guy practically gave me a powerpoint about why I should never expect to have a relationship. I really enjoyed that class before I found out that my teacher had participated in the exact kind of ableist theft of accommodations that was currently making it difficult for me to get accommodations at that school.
They took this weight they were holding on their shoulders and then forced it onto mine -- and then expected me to comfort them. To tell them it was okay. To throw my fellow disabled folks under the bus.
And -- both of these times in particular, I was in situations where I was not really free to speak my mind. Alone with a big guy in a parking garage? Alone with the woman who would ultimately decide my grade for the class? The power differential there was huge. And whether they were consciously doing it or not, they were leveraging that power differential to try and force me to give them absolution.
I made noncommittal noises. Really, what else was I supposed to do? And even then, I could see the spark of disappointment and anger in their eyes. I was supposed to tell them it was okay that they'd hurt me and people like me. I was supposed to tell them they were still good.
But I didn't want to offer them absolution, and I was angry that they'd asked for it in the first place. I can't offer you forgiveness for something you know is wrong -- and that you've done nothing to fix. Moreover, I won't. You should feel bad that you hurt us. You should feel guilty. It's a shitty thing to do.
If you want to feel better about yourself, stop doing shitty things!
And I knew these people were still doing shitty things because dumping all this on me when I was just minding my own business was in and of itself a shitty thing. Trying to transfer their burden to me. Reminding me about the discrimination I have to face every day just so they could feel better. Expecting me to do emotional labor on command for strangers because it doesn't matter if I hurt so long as they feel good.
That's shitty! Don't do it! I already have to use physical crutches, don't try to turn me into an emotional one!
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they-reap-what-we-sow · 3 months
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Tim Drake annnnnd Tools and People
zitaaaaaa my favorite guy bringing me my favorite blorbo!!
Okay, so it's Tim, so we hurt him, OBVIOUSLY. in this edition, I think I'd go with something more subtle though. Bruce and Tim post the return from the time stream, and they're in the cave. Bruce is slowly settling back into the family, and by that I mean disrupting all the routines and patterns everyone had finally relaxed into. Tim is still on edge with Dick after their arguments before he left for the desert, but they're okay now.
Except when Bruce goes on patrol, and Tim hands him a grapple gun, and Bruce stops before he puts it in his belt. Bruce steps back, as if Tim won't see him check the hook, the trigger, the line. As if he doesn't trust the grapple that Tim handed him, because he didn't check the batarangs Damian stuck in his belt, or the smoke bombs Dick threw at him.
After everything. It's Tim that Bruce doesn't trust.
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oklotea · 5 months
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I wish I never made eye contact with you.
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RAAGHHHHHHH LET'S SEE THIS THING REACH 13 NOTES!!!!!!!!!!!! WOOHOOOOO THANK YOU FOR ALL OF YOU WHO ARE HERE I HOPE Y'ALL ARE HAVING A GOOD EVENING!!!!!!
TROLLS NOIRE AU BY THE AMAZING @artroc-ity !!!!! READ COLD CASE OF MY HEART TODAY!!!!!!!!!
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hwajin · 5 months
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me @ men today
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sciderman · 4 months
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I would say you’re more of a Mr peanut butter type yeah
doggy doggy what now?
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solargeist · 5 months
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I get so excited abt characters I feel like throwing up
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