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#Buggy one pièce
jihef03 · 11 months
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I like to think Oda was like "You Can take away Luffy's sandals, Usopp's nose and Sanji's eyebrows but if you touch a single hair on Buggy's head I am sinking this whole operation!"
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ideas-4-stories · 1 month
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Cross Guild Romance Prompt: I would just love a fic where Buggy actually shows off some inordinate strength, like if something heavy falls on one of his friends, Buggy freaks out and lifts it off the person before anyone else can intervene. Maybe Mihawk or Crocodile finds Buggy working out and he's actually doing handstand pushups, and the pièce de résistance would be Buggy full on picking Mihawk or Crocodile up without any issue which sends both former warlords over the edge because Buggy's not supposed to be so strong and they aren't supposed to find it so hella sexy!
Me too, I love funny ideas that at random times the clown surprises himself with his strength as other people are shocked. A good example is in my fic, Carnival Conquest, near the end. If you haven’t seen it, sorry for the spoiler, but Buggy slammed the hammer down on high striker game. So hard that the metal puck flung off the game, leaving everyone that was watching stunned. Then Buggy in his flashy fashion, brushes it off because of multiple reasons.
I think it's funny that Buggy can seem weak, then freak out and destroy something accidentally to save someone or it just happens. There’s an idea where Buggy rips a metal door open, I what to use that in a fic, but I don’t know where. I remember a conversion with @theeofficialnightmare69 about Buggy wrestling with Richie or holding the lion, with a Marine ship seeing it from their binoculars and noping out of there. It was quite funny.
Buggy picking up Mihawk or Crocodile! Ooooooo I want to know the situation that happened for Buggy picking either of them up. Like holy stars, yes please with Crocodile and Mihawk being so confused and flustered… would they look around like big dogs when picked up? Are they concerned. then confused, and lastly flustered about it? So many options of how Mihawk and Crocodile would react to it.
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lilidebergerac · 4 years
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How to manage CC for a smoother game - and other sims 3 tips
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Hi there! So I've been on this CC cleanout surge recently and I learned a few things along the way, I thought I would share. It’s a long ass text post, sorry...
BEFORE PLAYING:
The Sims do not have a built-in FPS limiter (FPS is frames per second, google it!) and that can fry up your computer. So start by getting a FPS limiter, I use this one. 
You'll notice this is a tool to start your game too: this is my second tip, never start through the launcher!
Then, go and disable the featureditems folder in your sims 3 folder following this tutorial. This folder keeps pictures of the objects and is useless, it will just slow down your computer.
Before playing your game, always delete the five cache files in your sims 3 folder:
CASPartCache
compositorCache
scriptCache
socialCache
Remove any Screenshots or video files from your Sims 3 folder and put them somewhere else. They slow your game down.
And use the Save Cleaner tool here to clean your saves. 
IN GAME:
Remember to save. SAVE SAVE SAVE! I would recommend Nraas Saver http://www.nraas.net/community/Saver It will prompt you to save every thirty minutes (but you can change the setting to your liking).
Always use "Save as" and have multiple saves. For example "Moonlight Falls 1", "Moonlight Falls2", etc. This will make it so much easier to go back to a former save if something goes wrong! Save in Live Mode and in Map view. For some reason it saves faster and your save will load faster too. Backup your saves. Have a folder somewhere on your computer with all your saves, and thank me later.
Use these three mods:
Master controller
ErrorTrap
Overwatch
MasterController can do loooooooooooots of stuff but for the purpose of smooth gaming, it will allow you to reset a sim, a family of sims, an object, a house or the entire town. It is very useful to reset a buggy sim and I would advise to reset the whole town from time to time too.
ErrorTrap and Overwatch basically catch and correct a number of bugs. Believe me they are essential.
And now for the pièce de résistance...
MANAGING CC
CC is awesome. But if you just throw it all in the launcher, install it and call it a day, your game will probably die, I'm sorry. I assume you already know the very basics of installing CC, like the mods foler and so on. You can always ask me if you need to though!
First thing is to get CC magic here. I won't do a CC magic tutorial, there are plenty of them already, I like this one.  Basically it organizes your files easily, and it merges them together, which will reduce the lag CONSIDERABLY.
Once you have CC magic installed and you know how to use it (do a test with two or three items of CC), we're ready to start!
BACKUP YOUR FILES! CC magic will "eat" them, so have all your CC files somewhere safe on your computer, and on an external hard drive if you can.
Convert everything to packages. Everything. Really. I use this tool. Counters converted to packages can be fussy in game, if their texture breaks use the CASt tool on them, click on the first preset and they're good to go again! Patterns converted to packages sometimes need fixing, here is how you can do it.  Worlds can be converted too. They are the only thing I don't convert cause I'm scared but don't be like me, be brave and do it! 
Use the thumbnail extractor here to easily extract an image of your CC item, making it easier to identify.
Rename your files. Any special caracter like "[" or ")" or "," or accents are difficult for the game to read and will slow it down. "-" and "_" are fine, so use them instead. To rename my files easily, I use ReNamer. Come up with a naming system that will make it easy to indentify a file. Here is an example of what I do: ATS3_Obj_Appliances_4to3_coffeemaker_joejockey ATS3 is the creator's name. Obj indicates that it's a buy item, not a build or CAS one. Appliances tells me where it will go in the game catalog. The rest is the name that was already given by the creator. EDIT: Spaces also slow down the game! Replace them with an underscore.
Compress your files. You can use a tool like the compressorizer  or go the easy route like I do and just tick the "compression activated" box in the options tab of CC magic. It will compress for you, but that will make the rebuild slower.
Mods and default replacement can be compressed and merged in CC magic too! They don't have to be in the legacy part of CC magic. I only put two subfolders in Legacy: a TEST folder where I put any new mods that I have to play test to make sure they are fine, and a Midnight Sun challenge one where I keep the mods I want to use only in my Midnight Sun save, not in my normal ones. It makes it easy to deactivate them when I don't want to use them. BE CAREFUL: overrides have to be in the overrides folder in your Sims 3 folder to work. I can't tell you how to tell the difference between an override and a default replacement, you'll have to do it by hand like I did. If a DR does not work when merged in CC magic, put it in Overrides.
RANDOM CC TIPS:
Don't download houses containing CC. I know they are gorgeous but a sims3pack house can come with 500+ items of CC that you don't necessarily want, and you will never be able to find them and organize them.
Don't download CC folders from other players. It can be disrespectful to the creators and same as above, you don't know where it comes from and have no control over it and what it will do to your game.
Be picky. If you download a set, check every item and keep only what you know you want.
Don't be lazy. If when in game you find yourself noticing a CC item you never use, write it down somewhere and delete it when you're not playing!
Go in the DCBackup folder in the Sims 3 folder from time to time to delete everything, EXCEPT for the ccmerged.package file. You can compress this file with the compressorizer though.
And that's it! It really isn't complicated once you've got the hang of it! Would you like to see how I organize my CC in game via CC magic and collections?
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gamertestdomi · 7 years
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Version envoyé par l’éditeur
Je ne vais pas le cacher,  j’adore la Nintendo Switch et il y aura de plus en plus de jeux dédié à la console de Big N sur le blog. Pour le moment, je me concentre principalement sur les jeux indépendants (Little Inferno, Beach Buggy Racing, Bulboy, Shantae….). Mais malheureusement tous sont des jeux qui sont déjà sortie sur différentes plateformes PS4/Xbox One/PC et même sur Android/IOS. Les jeux exclusifs indépendants sur Nintendo Switch ne sont pas pour tout de suite et le jeu que je vais vous présenter ne déroge pas à la règle. Il s’agit de UNBOX Newbie’s Adventure, disponible également sur PS4/Xbox One et PC, comme vous vous en doutez bien sûr, je parlerais de la version Switch. Ces derniers temps, les jeux de plates-formes ont droit à un retour en force grâce motament à quelques jeux indies (Snake Pass, vous trouverez mon test PC ici et Yooka Laylee), ainsi que quelques GROSSES licences Crash Bandicoot N. Sane Trilogy qui domine ainsi les charts outre-Manche, on pourra aussi compter sur le prochain Mario: Odyssey, Sonic Mania et pleins d’autres encore. Mais aujourd’hui, je vais vous parler d’un jeu original : UNBOX Newbie’s Adventure,  pourquoi je dis “original” ? Les jeux d’aventures nous ont habitué à contrôler divers héros/personnage : un plombier moustachu, un renard, un hérisson, un robot,  un serpent….), mais cette fois-ci, je ne m’attendais pas à ça, contrôler un CARTON, oui oui vous avez bien entendu “UN CARTON”. UNBOX Newbie’s Adventure est développé par Prospect Games et édité par Merge Games, disponible depuis le 11/10/2017 chez nous.
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Dès que j’ai vu le jeu sur eShop, il m’a vite intéressé et le résumé ainsi que les quelques photos m’ont donné l’eau à la bouche. Je remercie encore l’éditeur pour l’envoi d’un code de ce jeu.
Une fois le jeu lancé,  on tombera sur un petit point de chargement d’environ 15-20 secondes avant d’attérir sur le choix du langage qu’il faudra choisir à chaque lancement de partie malheureusement, puis enfin sur le menu du jeu qui reste simple, joli et efficace plusieurs choix nous seront proposés ici : nouvelle partie/continuer, le multijoueur,  Box-0-Matic et les configurations. En bas à droite, la totalité des objets à récupérer durant notre aventure (scotch doré, timbre bleu, timbre doré et la libération de nos amis). Une fois le tour d’horizon fait lançons nous dans l’aventure. Dans UNBOX Newbie’s Aventure, nous incarnons une boîte nommé Newbie qui est employé dans un service mondial le Global Postal Service (GPS), qui est au plus bas.
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Notre mission, si vous le voulez bien SAUVER la société Postal de cette crise, mais rien ne sera aussi simple car notre petit Newbie rencontrera des ennemis, les Wild Cards ainsi que leur boss nommé “Boss Wild” qui sont les premières boîtes pensantes. L’aventure commence dans la “Other Base” qui sert de tutoriel et de hub par la suite, au total nous trouvons 4 niveaux en comptant la “Other Base”, Paradise Isle, Parcel Peaks et Isla Cartulina, tous aussi différents l’un que les autres. L’objectif de Newbie dans les niveaux est de récupérer divers objets et de battre le boss des Wild Cards, pour cela il faudra récupérer un nombre concéquant de timbre bleu, soit en accomplissant des missions ou en les trouvant sur l’île pour ainsi affronter le boss, il faudra également partir à la recherche des scotchs dorés : 200 sur chaque niveaux, libérer nos amis des griffes des Wild Cards, je peux vous dire qu’il y aura de bonne prise de tête à certains moments. Graphiquement parlant, je me suis ramassé une claque mais dans le bon sens malheureusement, les photos disponible sur eShop non rien avoir avec le jeu une fois lancé, cette version Switch est moche, aliasing criard, effet de scintillement des textures très marquées, baisse de framerate, à certains moments le jeu est insupportable pour nos petits yeux, surtout en mode tablette mais en revanche,  un peu moins une fois sur le socle, cette version a vraiment été mal optimisé encore un portage visuellement raté,  je trouve  ça dommage car le jeu à de bon atout. Concernant la jouabilté, elle reste facile à prendre en main, la gâchette ZR servira pour un simple saut et le bouton L pour enclencher le super saut qui est limité par nombre de 6 (les 6 faces de la boîte), pour recharger ce dernier, il suffit de récupérer des carrés verts ou aller à un checkpoint ou tout simplement de mourir, la fonction de vibration des Joy-Con reste elle très gênante pour jouer, en allant dans les options on pourra la désactiver.
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  Dommage également que les baisses de framerates gâchent un poil l’aventure ce qui nous fera louper assez souvent un saut ou de mourir bêtement, ainsi que la caméra qui a tendance à mal se placer. La bande-son quant à elle est réussie et douce, elle colle à merveille à cette univers entendre les boîtes parler m’a tout de suite fait penser aux minions, la traduction française rencontre quelque problème à certain moment, mais rien de bien dérangent. On trouvera pas mal de petit clin d’oeil de différent jeu. Malgré quelque soucis technique, je me suis laissé entraîner dans cette aventure et j’ai adoré partir à la recherche des scotchs dorés et des timbres, le côté recherche me plaît beaucoup, le jeu dispose également d’un mode multijoueur en local assez fournie, Unbox : Newbie’s Adventure bénéficie de différents modes réussis. Outre le tournoi qui voit simplement jusqu’à quatre joueurs s’affronter soit dans une course de livraison, soit en bataille en arène, le jeu propose aussi des phases de jeu libre. « Collect », qui consiste à récupérer le plus rapidement possible un maximum de rubans dorés, « Boxing », un combat de feux d’artifice, « Oddbox », un jeu d’équilibre avec une boîte à multiples faces, « Thief », une récolte de pièces apparaissant une fois l’adversaire touché avec les attaques spéciales et «Delivery», une simple course. UNBOX Newbie’s Adventure se terminera au bout de 6 heures en ligne droite,  comptez environ 15 heures voir plus pour le finir à 100%.
  CONCLUSION
UNBOX Newbie’s Adventure est un portage qui est techniquement raté sur Nintendo Switch, on rencontre également quelque soucis de caméra. En revanche l’univers de notre petit Newbie est très attachante et on se laissera vite entraîner à parcourir les îles, à la recherche des scotchs dorés et timbres qui sont bien dissimulés un peu partout. La bande-son est, elle réussie, le multijoueur est intéressant, la durée de vie est au rendez-vous surtout si vous comptez finir le jeu à 100%.
  [Test] UNBOX Newbie’s Adventure (Nintendo Switch) Version envoyé par l'éditeur Je ne vais pas le cacher,  j'adore la Nintendo Switch et il y aura de plus en plus de jeux dédié à la console de Big N sur le blog.
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www-xms-ro · 7 years
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8/1/17
OZEN by Atmosphere Maadhoo Island, Maldives
It may be a luxury hotel but there’s not an ounce of stuffiness at Ozen by Atmosphere. Staff shout greetings as they zip past on golf buggies and guests gather for a fun-filled fiesta on Saturday evenings. Add to that an underwater restaurant and a fabulous spa and you’ve got a winning combination.
Two sandy oases linked by a wooden bridge – under which swim baby black-finned sharks, sting rays and multi-coloured fish – make up the communal areas. One island is the springboard to the overwater WIND villas, snaking across the turquoise water, as well the main restaurant, the spa and its RAW sushi bar.
Grab a bike from under a palm tree, or hail a lift in a golf buggy, and head to island number two where a modern, circular bar boasts spectacular views across the infinity pool, and serves drinks all day. From here, it's an easy journey if you're staying in an EARTH villa, hidden among the tropical foliage behind. The islands are so small that, thankfully, you're never more than a dozen metres from the unimaginably clear water.
With surrounding resorts boasting personalised butlers, private seaplanes and the likes, Ozen by Atmosphere might seem limited on the luxury front, but there's no faulting the willingness and friendliness of the team.
The resort has a PADI-certified dive school, though it doesn't have a house reef so diving excursions have to be organised elsewhere. Non-motorised watersports and snorkels are included in the room rate, but bear in mind you have to pay for lessons in order to rent the kitesurfs or windsurfs.
The decision lies between EARTH villas, situated on the beachfront with an outdoor bathroom and monsoon shower, or WIND villas on stilts over the water. Both feature fresh design elements and allow in lots of natural light through the large seaview windows. A nautical colour scheme of blue, green and white prevails and the look is clean, modern and ultimately restful. A well-stocked mini bar of various wines, beer, soft drinks and bubbles is replenished twice daily and pleasant toiletries are provided in the bathrooms.
Both categories have their merits, but with the overwater hammocks, a well-placed bath allowing the doors to be flung open and stairs leading directly to the water, the WIND villas make the stay extra-special. WIND and EARTH villas with pools are also available but are identical in interior design to their lower category counterparts.
With four restaurants open for dinner and three for lunch, plus the RAW sushi bar and poolside pizzeria, guests are truly spoiled for choice when it comes to dining. Joie de Vivre's skilled barmen serve top-quality drinks (champagne, wine, branded spirits, milkshakes etc) around the pool (open 9am-1am), as well as pizzas and snacks, such as calamari or club sandwiches.
IndoCeylon is your best bet for dinner, serving traditional South Asian cuisine which ties together Sri Lankan, Maldivian and Indian flavours. Wholesome curries such as Colva beef vindaloo, or 36-spiced marinated masala prawns are expertly seasoned but ask your waiter for their recommendation – they rarely get it wrong. Located in the other half of the same wooden overwater villa as IndoCeylon, Peking offers a diverse menu of traditional Chinese dishes. Look out for the sharks snaking around the stilts when the sun's gone down. A sommelier would have been a nice addition to help with the extensive wine list.
All-day dining restaurant The Palms is a bit hit and miss as it is intended to cater to all tastes. Breakfast options include eggs cooked to order and a breakfast buffet of sausages, hash browns, as well as cold cuts, yoghurt, toast, porridge, fruit and stir frys, but with so much on offer the quality unfortunately suffers. Similarly, the lunch à la carte menu might include pasta or steak, as well as a huge array of buffet options. Dinner was an improvement on most occasions.
The hotel's pièce de résistance is the underwater M6M restaurant. Tell the bar staff upstairs your favourite spirit and enjoy a surprise cocktail before descending the winding staircase to the blue-hued dining area. It's open for lunch and dinner, though note that the visibility is better during the day when thousands of fish (and maybe an eel or baby shark) dart behind the windows.
http://www.telegraph.co.uk/travel/destinations/asia/maldives/hotels/ozen-by-atmosphere-hotel/
https://plus.google.com/+XMediaStudioValentin/posts/HuLtdSazkjA
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jihef03 · 2 years
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"Buggy's lying his way to the top" He really hasnt lied that much tho
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