LaD 8/IW substory spoilers but
Even with context this image fucking kills me
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Pain is a great motivator…
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—Full Series—
Meanwhile Toriel:
(Loud noises don't wake her up usually.)
Artist note: I’m so proud of this :))) I know it’s a lot of dialogue and reading, but dialogue is grueling work for me. I’m glad with the art and for the amount of pages I made in such a relatively short time span -w- page 5 was super fun to work on. A lot of blood, sweat, and hours here... :) The backgrounds were a big bore tbh, but I finished them! Yippie!
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Mama gave me music lessons,
now I play the saddest songs
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Do you like dragons?
Do you want to create your own?
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figuring out how to draw them…
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would love to see any drawings/ur design on jeremy fizgerald (if u have any)!! /nf
Been working on a design, can tell me what yall think!
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Games Workshop when a product is revealed ahead of schedule because of an internal error: Whoopsie! Our bad! Really cool paintjob on that model, though!
Wizards of the Coast, same situation: Our only option is to send in the guys who are famous for lighting strikers on fire.
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one of my favorite things about zedaph is that on a server full of people that find strange and oft-overlooked minecraft mechanics or rare events and then see just how far they can push them in the name of spectacle or efficiency or world-breaking, zed is over here finding these mechanics in order to do the weirdest things he can think of in as entertaining a manner as possible
like i 100% have faith in zedaph's theoretical ability to be just as efficient or spectacular or world-breaking. if he wanted to do that stuff, i trust that he absolutely could. but thats so far from being his priority. instead, hes going to spend around a week of irl time focused entirely on eventually having the good luck to spawn in something insanely rare so that he can convert it into something even rarer, the result of which being something that 99% of the server reacts with complete and utter shock that it even exists in the first place, just because its zany and funny and he wanted to. and i love that
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desmond & friends modern day assassin sequences…..I miss you……..
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Fiber artist challenge of the day: weave in those damn ends
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Favorite part of Rebirth so far ♡
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context and explanation: EA's quarterly earnings conference call for Q4 and FY 2024 starts in just under 15 minutes at 2pm PT. before the calls start, some of the associated files/documents pertaining to the call get put up on EA's website. The "Core Business and FY25 Title Slate" image is from the Earnings Slides. the quote under the table reads "We have two unannounced titles in FY25: one partner title expected in Q4, and one owned IP title, which is not included in the above table. We expect to provide more details on timing at a later date." DA:D is an owned IP title of EA. The Twitter user asks Jeff Grubb (a games media person who revealed the title of DA:D) if the referenced "one owned IP title" is DA:D. Jeff confirms that this does indeed refer to Dragon Age: Dreadwolf, meaning that this slide confirms that DA:D is planned to release in FY25 (Financial Year 25). for info, I think FY25 runs from 1st April 2024 until 31st March 2025.
[source, two, three]
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i personally think character permadeath is one of the most interesting things that can happen in a dnd narrative, and the fact it was something actively chosen to be done by sam for such an insanely clutch move. i will never get over this. i am so excited for what comes next.
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1 am experimenting
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