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#welcome to goodneighbor
vaultgirl2077 · 11 months
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Working on a lil something of my baby Maya
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aesfocus · 2 months
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Goodneighbor's of the people, for the people, you feel me? Everyone's welcome.
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I love your latest entries with Dusty the Deathclaw😄 So you think you could do something with Cooper where he and the reader are visiting GoodNeighbor again with a juvenile Deathclaw with them? And when John goes to welcome them back, he jumps back a bit and asking why the HELL does the reader have a Deathclaw.😂 Only for said reader to give their pet Deathclaw some affectionate horn scratches and reply
“My wasteland baby! Isn’t he adorable?”
Bonus if said Wasteland baby still has some flesh hanging from their mouth having eaten a raider not too long ago.
@odditycircus-2002 this was a fantastic Lil prompt to see after the angst I've been typing up. Thank you so much! ❤️ I hope I did this justice!
Dear Hearts and Gentle People 14
Masterlist
Warnings: blood and violence drug use too
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It's been a couple of years since you and Cooper had mosied up to the Commonwealth, and with Dusty now apart of the family, you thought it was high time that you introduce the juvenile to the stationary member of your group. The deathclaw stood taller than you now but was definitely still considered young by deathclaw standards. Plus, you'd been missing John lately, and it would be good to see him again.
The beast trotted behind you, his nose close to the ground as he cattalogged the new scents around him. Cooper followed just past Dusty, his rifle out, and ready for anything that might want to lose a fight. However, it turned out that very few people wanted to tangle with a ghoul of his reputation who had a deathclaw as a pet, young or not.
"I doubt Goodneighbor will be too happy with me if we come waltzing in with Dusty. Can you stay out here with him while I go get John?" You ask your ghoulish companion once the gate to Goodneighbor appeared around the corner. Someone must have recently cleared out the usual super mutants that hung around, for it was relatively safe in the city this evening.
Cooper sighs dramatically and rolled his eyes, though you could see a smirk pulling at his lips, "Don't make me wait too long, Sugar. Might go wonderin' off without you."
You scoff, "You wouldn't."
Cooper smirks right back and leans in, "Try me, smoothskin."
You search his golden gaze, and then your lips curl up in an amused, smug grin, "Dusty wouldn't let you."
The ghoul opens his mouth to protest, only to fall silent, lips tugging down into a small frown. Shit. He knows you're right about that one. Dusty would follow you to the ends of hell if you let the juvenile. He scoffs and breaks the staring contest, "Whatever, you win."
You smile in victory and then step in front of Dusty. The deathclaw coos and grunts at you, hunching down to rub the bottom of his jaw along your shoulder and cheek, "Awe. Yeah, I'll be right back, sweetie. Be good for Coop, okay?"
Dusty is smart enough to know what you're saying but whines all the same when you press a quick kiss to the tip of his nose and then disappear behind the red door. He swings his massive head around and eyes Cooper, who rolls his eyes at the baby's behavior.
"Don't look at me like that. You heard her."
The beast grunts and flops on the road, a displeased growl rumbling up and out of him. Dusty didn't like it when he couldn't scent you or feel you. His eyesight was terrible, so it left him to rely on his other, hightened scenses to track his human. A deeper, more vicious growl echos in the air when he sniffs deeply and catches the foul smell of the big lumbering mutants. They were close.
You darted through Goodneighbor, waving to Daisy and K-L-E-0, who waved back at you. As much as you wanted to stop and chat, you needed to hurry. You jank open the door to the old state house and lope up the stairs, stopping at the top floor and grinning when you catch sight of Hancock lounging on his couch, feet kicked up on the table and an inhaler of jet in his hand.
"Well, well. I come all this way, and this is the kinda welcome I get."
John jerks up on the couch, black eyes going wide as he turns and looks at you. He shoves himself off the couch and closes the distance, grabbing you by the jaw to swing you in for a kiss full of longing. You kiss the mayor back, holding tight to his red overcoat.
Your face is flushed by the time John breaks the kiss, resting his brow against your own as he takes in your lovely features. There are a couple more lines on your face and a new scar across your nose, but you're just as beautiful as the day he last saw you.
"If I'd known you were coming around, I would have had the whole town throw a party," Hancock quips with a dry laugh and then kisses you again, just cause he could, "Fuck. I missed you, Sunshine."
You hum and hold John tight, burring your face in his chest with a happy little grin, "Mhmm. I missed you too, Hancock."
The ghoul pulls away from you to take you in again. John needed to make sure that you weren't some kind of jet induced fever dream, but no. You were here in his house, with him. His hands trailed from your sides to cup your ass, and Hancock leaned down to press kisses to the collom of your throat.
"How about you show me how much you missed me then, Sunshine."
You selfishly enjoyed the attention for a moment before pulling away from him with a guilty smirk. John narrows his eyes down at you, curious.
"I need to show you something, and you've got to promise me you won't freak out," you say, and you're already tugging at his arm, leading him to the spiral staircase and out of the state house. You don't give Hancock time to process, you wanted this to he a surprise.
Outside the gate, Cooper sneers in disgust as he wipes the sole of his boot on the asphalt not stained in super mutant blood. A trio of them had attacked not a minute after you disappeared inside of Goodneighbor, leaving the ghoul and the half grown dealthclaw to defend themselves.
Not that it was a very hard fight, mind you. Cooper was well versed in violence, and Dusty wasn't a pushover either. He is shouldering his rifle when the door to the settlement opens up, and you and Hancock come waltzing out, all smiles.
"'Bout fuckin' time you showed up, smoothskin. Left me and Dusty here to clean up the big greenies," Cooper snarks at you and gives Hancock a mean grin, all teeth and hunger, "Nice to see you again, Mayor."
John hits the brake, stopping in his tracks and you with him. You grunt at the suddenness of it and turn around to look at him with a cocked brow. The ghoul stares at Dusty with a look of fear, his black eyes wide as he reaches for the shotgun he stupidity left behind in his room.
"Sunshine, that's a deathclaw," He spits, and back peddles, but you let go, allowing him to keep his distance from the golden scaled 6 foot tall deathclaw that feasts on the body of a downed super mutant. His face and entire front are soaked in gore, and the sounds he makes are enough to turn anyone's stomach as he enjoys his meal.
"Can't leave you alone for five minutes, can I?" You quip, and Dusty perks up at the sound of your voice. He raises his head, his horns are about halfway down his face now, around eye level. The deathclaw swings around and makes a soft cooing sound when he picks up your scent and sees the blurry outline of your figure. He lopes forward, dropping to his front claws, and you grab his jaws when he gets close enough, grinning down at him.
"You're such a good boy, Dusty. I'm glad you got a snack," you say and scratch the soft scales of his throat, "I've got someone I want you to meet."
He recognizes that phase. You have used it a couple of times before with other humans that we weren't allowed to eat. Dusty's focused on the red blob behind you. His human points to the figure, and he breathes it deeply, taking in the scent of acidic chems and warm radiation that the other ghoul carries. The deathclaw memorizes it and stores it into the cattalog of "do not eat."
Hancock is frozen the entire time, and Cooper laughs at the other ghoul, breaking the mayor out of his spell, "What's wrong, John? Scared?"
The mayor just tosses his arms at the frigging beast of death, all snuggled up to the smoothskin and snarked right back, "How about you tell me just what the hell's going on, Cowboy?"
Cooper does just that, explaining how you found him and John really begins think this is really a fever dream like he'd thought before, when there is a loud snuffle in front of him, and he is faced with the gruesome visage of the juvenile deathclaw.
You smile at him, "Trust me, John. It's fine, I promise," you murmur, and John must be crazy because he does. Hancock takes a trembling breath and faces the beast.
"Dusty, this is John Hancock. John, this is Dusty."
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deerhillsniperservice · 3 months
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Welcome to my Sinclair Deerhill, a Fallout 4 OC blog. Comics and drawings here. Feel free to say hi.
Comic archive :
Part 1 -
Part 2 -
Part 3 -
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nukaberries · 1 month
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Hi! Can I have the non-human companions' reaction to a male sole that is very protective of them? Like if they're at a bar and someone shouts "get out of here freak/bucket of bolts/etc" he's beating the crap out of them immediately and when he's done he just goes back to the said companion and is all caring like "are you ok? Do you need anything?" Djdjfnfnejjr p l e a s e I've had this idea for so long
Non-human companions will always have a special place in my heart (especially Hancock because characters from Goodneighbor will always be superior to me), so this ask is really fun! Besides, I'm pretty sure every Hancock or Valentine fan has sided against the Brotherhood just for this reason. Also I have a feeling I could be missing someone, since I almost forgot Codsworth and Strong, so please let me know if I am, I can just add them on lmao
//
Non-Human Companions React to M!Sole Being Protective (Includes: Curie, Codsworth, Hancock, Nick, Strong and X6-88)
Curie She insists that Sole didn't have to go to all that trouble for her, she understands that some people are bound to dislike her simply based on her appearance and although that can be disheartening, she's come to accept it. She's a little shocked by how Sole reacts, he's never been particularly violent if he can help it, but it's more how quickly his mood changes afterwards when he goes to check on her that catches her more off guard than anything. She can't help but feel touched by the gesture though, it's nice to know that there's someone willing to look out for her.
Codsworth The Commonwealth is a lot different than it was 210 years ago, Codsworth still remembers the days when people would clamour at the opportunity to have their very own Mr. Handy. Now, all he seems to be is target practice or scrap metal to the inhabitants of the wasteland. Nevertheless, that doesn't mean he's immune to how some people tend to treat him. While Sole's act of violence is quite concerning to him, Codsworth does find himself grateful that his old friend is willing to defend him against the abuse he's become accustomed to. Codsworth assures Sole he's fine and insists that he doesn't cause so much ruckus on his behalf, but he will make a point to thank him profusely for caring, even if he is just a robot butler.
Hancock While Goodneighbor is more than welcoming to people from all walks of life, Hancock isn't blind to the treatment of his kind outside the walls. He'd seen it with his own brother in Diamond City and Hancock wishes that he'd fought as hard for the exiled ghouls as Sole had just fought for him. The name calling doesn't bother him, really, he's heard it all before and he can handle himself. What catches him off guard is Sole beating the bigot that had insulted him to a pulp. He does figure that Sole might owe him one, considering Hancock had handled Finn for him the day they'd met. Still, he assures Sole that he's fine and clarifies that he can fight his own battles, not that the show Sole had put on wasn't entertaining to watch.
Nick Valentine Being around as long as Nick has, he knows what people think of his kind and sometimes it can be hard to blame them. The Institute are dangerous and they've taken countless lives for their own selfish gain, even though it's not his fault he has to walk around looking like their poster boy, he can understand why people might take out their frustration on him. Of course, that doesn't mean he isn't quick to bite back to defend himself. On this occasion though, Sole was quicker and much more vicious and Nick had barely managed to comprehend what had just happened before Sole was back at his side asking if he was okay. Nick was fine, as usual, and only might a slightly irritated remark about Sole using his words next time rather than his fists, before thanking him.
Strong He doesn't really understand the insult being thrown at him and, although he definitely will try to join in, he isn't too sure as to why Sole is attacking a random civilian. Once Sole has made sure that Strong is okay - which, of course, he is - and once he's explained what had just happened and why, Strong isn't particularly bothered, he knows Super Mutants are the superior race, the comments of a "puny human" won't change that.
X6-88 A snide remark from a worthless scavenger means absolutely nothing to him, but apparently it means a lot to Sole, who doesn't hesitate to give the scavenger a beatdown and make him apologise to X6. He decides to wait, rather impatiently, for Sole to be done, before asking that he doesn't cause such a scene again for something so meaningless. Deep down though, Sole knows that's his way of saying thank you.
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thebigolbee · 1 year
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“Goodneighbor’s of the people, for the people, you feel me? Everyone’s welcome.”
It was such an honor to be a part of the Fallout Ghoul Zine Vol. 2: Greetings From Gecko! This sticker sheet will be available in the souvenir package along with other awesome pieces!
Pre-orders for the incredible zines and merch are open now until April 25th! Head on over https://falloutghoulzine.carrd.co to secure your order!
You can also keep track of updates by following @falloutghoulzine as well as their other social media outlets.
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greenleaf4stuff · 7 days
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I saw lot of posts about Hancock and The Ghoul/Cooper Howard meeting which is a cool scenario to think about for sure, but may I present you this:
Hancock and *Norm* meeting
Those two have a surprising amount of similarities in the character arcs/backstories.
[Spoilers for FO4 and the Fallout TV show up ahead!]
Like. They are both guys who knew that something *wrong* was going on around them; Hancock knew that McDonough’s campaign against the ghouls and how Diamond City exiled them was wrong, and later on he disliked how things were going in Goodneighbor before he became mayor. Norm knew there was something up with the ‚vaulties‘ from Vault 32 and later on knew that Vault 33 wouldn’t send out ppl to get his and Lucy’s father back, and that something was going on with vault 32 (or, actually, all the three vaults).
They both felt as if they were cowards when faced with great danger and injustice; Hancock didn’t oppose McDonough’s actions as much as he (felt he) could have and also felt like a coward when thugs beat up ppl in Goodneighbor. Norm felt like a coward for hiding during the attack of the raiders and didn’t follow Lucy into the wasteland, saying he is ‚too chicken‘ to do so.
And then? As a consequence to these injustices, to their own cowardice, they both decided to say ‚fuck that‘ and do the right thing, even in the face of massive opposition and everything stacked against them. Instead of backing down or being intimidated, they turned around and used their skills to try and make a change.
Hancock tried to help the exiled ghouls, and later on became a ghoul himself, got inspired by the historical John Hancock, found himself a group of people and took out the thugs in Goodneighbor. And then became mayor of the town – not quite turning it around 180 degrees, but still making the town a safe haven for all the ‚misfits‘ of the wasteland; fellow ghouls, assaultrons, ppl who didn’t think they belonged anywhere else. „Everybody ’s welcome“. An anti-thesis to what his brother stood for in Diamond City.
And Norm, he asks uncomfortable questions. He needles people for information. He finds a temporary ally in Chet, who despite his own cowardice promised to protect Norm for Lucy and helps him to get into vault 32. Norm puts clues together, hacks into terminals, reads, asks further questions – even causes some unrest, especially when it comes to dealing with the imprisoned raiders. He has managed to outsmart everyone around him and find out the secret of vault 31, an act that required courage especially considering Norm cannot just up and leave the vaults. Even if he makes it back to vault 33. He had to know that getting caught would have dire consequences one way or another, and still he persisted in his quest.
And (extra warning – heavy spoilers here!) they both can make some very horrible discoveries about their family members. John Hancock – originally John McDonough – can find out that his older brother, who exiled all the ghouls from Diamond City, has gotten replaced with a synth doppelganger. Probably even before he drove that hate campaign against the ghouls, making Hancock question whether he even hated the ‚right‘ person aka whether he had hated his brother for the wrong reasons all these years.
And Norm finds out that Hank Maclean has been alive before the bombs fell, and got thawed out of cryogenic slumber. That his own father lied to him and Lucy, is part of an ‚elite‘ class of people who manage vaults 32 and 33 while keeping their inhabitants in the dark about their true purpose – to be breeding stock in an attempt to create the perfect managers and re-populate America in their vision. The vision of Vault-Tec.
The person they saw as their family might have just been someone they didn’t truly know.
They share a lot of similiarities, and I think they would get on like a house on fire.
This is just headcanons from this point onwards, but I can see Hancock appreciating and valuing Norm’s perception and intelligence, as well as his subtle way of communicating that he knows more than he lets on. And I can see Norm understanding Hancock’s approach to his town and how he leads it, how he makes sure that his people are safe. (Remember, Norm made the suggestion to kill the captive raiders because they killed his fellow vault dwellers and kidnapped his father – his and Hancock’s brand of justice might not be that much different.)
I also think they could have epic verbal spats and very, very witty banter together.
If Norm had Hancock in the vault and voiced his suspicions to him, Hancock would have followed him and helped. No questions asked. He likely would have been pissed on Norm’s behalf too.
And if Norm had been there when Hancock planned to overthrow the mayor in Goodneighbor, Norm might not have taken up arms, but he would have used his skills to take care of turrets, terminals or locked doors/safes. And he wouldn’t be afraid to give Hancock a piece of his mind if he felt the mayor was too far up his own supply of chems.
Tl;dr – I think there are a bunch of parallels when it comes to Hancock and Norm Maclean and therefore them meeting could turn out incredibly interesting. Also I think both characters are really neat.
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Sole getting caught by Hancock by pickpocketing him or stealing his caps which leads to a misunderstanding as sole gets turned on by the thrill of the situation which Hancock didn't know about.
Thank you for requesting! I'm not too happy with how this turned out, but my god this request has been in my inbox for literal years so it was about time I answered it. Sorry it took me forever!
It was a random Tuesday evening. You and Hancock had just gotten back to Goodneighbor to check how the place was holding up without their mayor present. Hancock had gone off to talk to some of the more important people in town while you decided to just hang out in the Old State House. You were tired from traveling and your legs were heavy, but you weren’t sure about sleeping arrangements. Before Hancock became one of your traveling buddies, you’d stay in Hotel Rexford whenever you spent the night in Goodneighbor. You weren’t sure how things would go tonight, so the only thing you could do was wait for the mayor to return from his business talks. In the meantime, you were walking around the second floor, checking out the decorations of the place while twirling a canister of jet in your hand. However, suddenly a hand wrapped around your wrist and with a hard tug your body spun around to your captor: Mayor Hancock himself. Took him long enough. 
“What’s that you got in your hand, sunshine?” the ghoul asked, his voice low and raspy. 
You didn’t notice yet that something was up. 
“Just some jet,” you answered plainly. 
“Some jet that doesn’t belong to you.” 
Your eyes narrowed slightly. Was he pissed? Sure, you found the jet on his coffee table but you didn’t see the problem. He frequently gave you chems while traveling so why would this be any different? However, you also didn’t mind angering him. 
“Of the people, for the people, right?” You mocked him. 
Hancock chuckled, and your heart jumped in your chest. 
You and Hancock had a strange relationship. At first, you didn’t really like him. The way he towered over people from his balcony, and rewarded them with free chems for answering simple questions as if they were dogs doing tricks he taught them rubbed you the wrong way. So when Bobbi tricked you into raiding Hancock’s strongroom, you stuck with her. You thought you’d no longer be welcome in Goodneighbor after killing Fahrenheit, but Hancock was strangely chill about it. That was when your dynamic changed: He ordered you to kill Bobbi. It was intimidating, threatening even. But it was the first time you understood why people were attracted to him. You’ve been traveling together ever since and unfortunately, you never saw that side of him again, until now maybe?
“You know damn well I don’t tolerate people stealing from me. Now if this was your first offense against me, I’d let it go, but it’s not, is it? Can’t have this turning into a habit.” 
Your heart was racing now. 
“So what will you do about it?” You said it in a challenging way, but you were full-on ready to obey his every command. 
“Good question.” Hancock took the jet from your hand and created some distance between you two. He leaned against the couch and crossed his arms over his chest, his gaze was stuck on you. “How about some community work, huh? Heard Daisy could use help dealing with some bigots.”
Community work??? If this was a movie scene, the music would now be cut off abruptly by a record scratch. 
“You’re joking,” you deadpanned. 
“I’m not. Now get out of my sight.” 
You didn’t move, however. Stubbornly, you crossed your arms over your chest and pulled your eyebrows up at him. “And what if I refuse?”
Hancock chuckled and looked down to the ground. Your heart was racing, anticipating his every move. You knew you’d be in real danger if you pissed him off too much, but this entire argument was about 1 canister of jet, so you were pretty sure it wasn’t going to escalate. “I’m tired, sweetheart. Let’s not do this.” 
“Come on, Hancock, it’s one canister of jet that I didn’t even use. You’re the one making a big deal out of this.” 
“You know what, you’re right,” he said. No. No, no, no. “I guess I really am tired. I’ll let it go this time, just don’t do it again.” 
You almost sighed out loud. This was not how it was supposed to go… Guess you’d have to steal from him again… 
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A few days passed. The two of you were still in Goodneighbor and random chems kept mysteriously disappearing from Hancock’s stash. Of course, he suspected you, but you deliberately had been sneaky about it to rile him up. 
Now it was finally time to let him catch you. You took some jet - as that was the chem that had started this all - and kept it in your pockets to use at the perfect time. That time was now: You were hanging around Hancock’s bedroom, door wide open, and had just heard him come up the stairs. 
“Are you deliberately trying to piss me off?” 
You turned to Hancock who was leaning against the door post with his arms crossed over his chest. You had just taken a hit and let out a relieved exhale before throwing the empty canister of jet to the ground. 
“I don’t know what you’re talking about.” 
Hancock chuckled lowly and pushed himself away from the doorpost, after which he started to approach you. Your heart was racing in your chest. This time, you couldn’t screw up.
“Which part of ‘don’t steal from me’ is too hard for you to understand, sweetheart?” 
“Oh you said ‘don’t’? I must’ve misunderstood,” Your tone was dripping with dishonesty. “Thought you were all about sharing.” 
“Do we have a problem here?” It wasn’t clear if it was supposed to sound threatening or if he genuinely wondered if things had gone south between you two. But one thing was obvious: He still wasn’t catching on. 
“A problem? Us? I don’t think so,” you said innocently. Then you took a step towards him. Your bodies were almost touching now and you let one of your hands rest on his chest. You were done being subtle. You thought he’d figure things out quickly, but so far it had failed so it was time to just make things plain obvious. “But it seems you’ve been having trouble with some chem thief. You should do something about that.” 
Hancock hummed. "And seeing as you're always so helpful, I'm sure you've got some suggestions for handling this thief?"
You bit your lip and let your hand slowly travel down his body. Though you were behaving confidently, deep down you were a nervous wreck. "I guess you could punish them."
You could see it in his eyes: a sudden realization. He had finally put two and two together, but his reaction wasn’t what you had anticipated. You thought he’d get a bit cocky, instead, his nickname for you quietly left his mouth and he took a step back. Or well, he tried to, but your hand that was now close to his abdomen took hold of his shirt and pulled him back. “Don’t you dare back off now,” you growled lowly. “I keep trying to piss you off because it’s hot as fuck, but you keep forgiving me.”
Hancock chuckled. “What can I say? It seems I just have a soft spot for you.” Then he turned serious. “You sure you want this, sweetheart?” 
You nodded eagerly. “Please.”
“Ever been with a ghoul before?”
“What’s it matter? I-”
“We look different.”
“I’m aware,” you said with a small smirk and raised eyebrows but it clearly didn’t set him at ease. 
“Everywhere, Sole.” 
“Okay, let me spell it out for you: I. Want. You. That clear enough?” 
Hancock let out a small chuckle. “Fine. But you suddenly change your mind? I do something you don’t like? You tell me, okay? We’ll stop immediately.” 
“Okay. Now can you please go back to threatening me?”
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stoat-party · 7 months
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Fallout 4 Companions and Whether They Like Hugs*
*specifically with the Sole Survivor, max affinity, not romanced. Mostly educated guessing but includes canon whenever possible.
Cait:
Hugs = vulnerability, and vulnerability has historically been something Cait tries to avoid. But you’re someone she deeply, truly trusts. She’ll both give and receive hugs from you — if anyone else tries it, though, there’s a chance they’ll get their nose bloodied.
Codsworth:
Canonically does not understand hugs. Would stoically accept a hug if given one. Probably incapable of delivering them, but he would make an effort if asked.
Curie:
Very excited to use her new body for acts of interpersonal physical contact! Oxytocin does wonders for the mind and body, you know. Will politely ask permission before hugging you, but you’re always welcome to hug her.
Danse:
Formality and awkwardness keep Danse from doing much hugging — like, maybe a celebratory post-battle brohug if you’re lucky. He’s canonically willing to hold a friend who’s upset, though, so you could try breaking down in his arms if you really needed a hug from that giant strong man. But the armor’s going to get in the way, so you have to be strategic about this.
Deacon:
Only if it’s for the meme. He’s “not the hugging type.”
Dogmeat:
Dogs don’t really interpret hugs the way we do, but Dogmeat is an abnormally smart dog. He’ll accept a hug because he loves being close to you, especially when you’re upset. Would prefer scritches, though.
Hancock:
When you’re a beloved public figure in Goodneighbor, you tend not to develop too broad a personal bubble. There’s less risk that he’ll disapprove and more that you’ll startle him and get stabbed. But he’ll return the hug when you’re conscious again. Mind the hat.
MacCready:
I think MacCready is very affectionate with the people he feels closest to. Especially if he’s drunk.
Nick:
Unfortunately, Nick doesn’t really get as much from hugs as the fleshfolk do. A good, warm cuddle is something he remembers but can’t fully experience. But he’s unreserved with giving them if he thinks you could use one. Knowing he’s comforted a friend counteracts the roboangst.
Piper:
Sure! She’d love a hug. Piper is a mostly sane human being, so I don’t actually have much to say about this. She’s normal about hugs.
Preston:
Nope! In his words, “not really a hugger.” If you desperately wanted to hug that man, you could probably pull rank and he’d roll his eyes and acquiesce. I know, I’m heartbroken too.
Strong:
Canonically doesn’t know what hugs are, probably not a good idea to teach him. His idea of affection involves friendly violence, which you’ll also want to avoid.
X6-88:
Haha. No. At max affinity, he trusts you enough to set that boundary, and no, it’s not a negotiable one. You’ll have to love the scary terminator man from a respectful distance.
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baddieladdie · 1 year
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Romancing Hancock - Headcannon
If you romance Hancock in Fallout 4, the drifters in Goodneighbor would refer to you as 'Miss Mayor'
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Goodneighbor Drifter: Sweet Pip-Boy, Miss Mayor. You hold onto that Goodneighbor Drifter: Hell of a load you're carrying, Miss Mayor. Better sell some to Daisy before someone swipes it Ham: Welcome back, Miss Mayor. See anything interesting while you were out? Ham: Hello, Miss Mayor. Enjoy your stay. Whitechapel Charlie: Information is a commodity. But for you, Miss Mayor? It's on the house. Good luck Whitechapel Charlie: Good on ya, Miss Mayor Whitechapel Charlie: Ah! Miss Mayor, always a pleasure, luv. Now, what'll it be?
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mrs-mayor-hancock · 4 months
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Delivery
Mayor Hancock x Reader lemon
A/N - little Drabble I thought of where the reader comes to Goodneighbor to bring Hancock some chems.
Requests are open!
Warnings: drug and alcohol use, smut
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You sighed contently as you close the gate behind you. Goodneighbor was your favorite place in the Commonwealth. You loved to explore the Commonwealth, but Goodneighbor had always felt like home to you since Hancock had taken over.
Daisy gave you a quick smile as you walked past to the Old State House. You opened the door and asked a guard if Hancock was in. He nodded, pointing you upstairs to his office.
As per usual, Hancock stood there leaning against the wall thinking. His face lit up once he saw you with a chem cooler. “Y/n!! I haven’t seen you in awhile, how’s the traveling been?” You shrugged, “it’s been alright, raiders have been more prominent than usual, so I’m going to stay in town for awhile. I managed to swipe some chems from one of their camps a couple days ago and figured it would serve as my board.”
He smiled as he walked up to you, taking the cooler. Opening it, his smile got bigger, “what do we have here? Ultra jet, day tripper, and my personal favorite, mentats. My love, you spoil me rotten.” You blushed, “I’m heading to the third rail, wanna come with me?” “I’d be delighted.”
Music filled your ears as you and Hancock walked down the stairs to the bar. Charlie greeted you both and placed down a good bottle of whiskey that he saved for “special occasions.”
Half a bottle later, you and Hancock were feeling good as you walked back into the old state house. “Everyone out, take the night off!” Hancock called. One by one, his guards filed out. Hancock lead you to his office and locked the doors behind him.
“I don’t know about you, but I need a hit of something” he said while rummaging through the cooler. He took out several inhalers of ultra jet and offered you some to which you gratefully took them.
The world was in slow motion as you took it. You sat down on Hancock’s bed. He sat down next to you, looking at you with his piercing black eyes. He slowly leaned in, kissing you softly. “You ok with this?” He asked. You barely registered what he was saying as you nodded.
His hands carefully started to remove your clothing as he kept placing gentle kisses on your neck. Your body felt like it was on fire as he touched you. He gently laid you on your back and sat there for a second admiring your body. He kissed your neck again, this time moving down lower and lower until he reached your pussy.
Softly, his tongue entered your folds, the pleasure you felt was indescribable. His tongue circled your clit for a bit before he started sucking on it. You gasped and grabbed onto his hand which was resting on your lower abdomen. With his free hand, he slid in two of his fingers, curling them upwards. As he sucked on your clit he moved his fingers, working that spot that made your toes curl. You felt the coil tightening more than you had ever felt it. He sucked ever so slightly harder which made it snap, you came hard in his mouth and on his fingers, but that didn’t stop him. He kept going, working his fingers a bit harder, you tried to move away but in your drug-induced state, you couldn’t do much. He moaned at your struggle, the vibration sent you higher than ever as you squirted all over his face and chest.
Sitting up, he chuckled to himself as you tried to recover. He stripped off his clothes and leaned down to kiss you. He looked you in the eyes with a questioning look. You nodded and with ease, he slid his cock inside you slowly. He was long and had a good amount of girth, the stretch was welcoming to the overwhelming pleasure you felt.
He rested his hands on either side of your shoulders as he gently started to fuck you. The ultra jet had heightened your senses. You could feel every inch of his cock sliding in and out, you could hear him praising you but your brain couldn’t comprehend his words. He kept his pace semi-slow as your felt yourself getting close again. Wrapping your legs around him, he went faster, pushing in balls deep. You cried out in pleasure as he went harder. It wasn’t long before you were cumming on his cock. He groaned as he buried himself in you, filling you up.
You both came down from your high, panting. Hancock slowly pulled out and went to grab a damp cloth, carefully cleaning you up. He grabbed an extra blanket, laying down, he tucked you into his side. He kissed your forehead as both you drifted off into a blissful sleep.
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bulgeun-wihyeob · 10 months
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what i think sturges thinks of the companions
my opinion is VERY valuable as the ceo of sturges subfandom /j
cait: he's lowkey scared of her , she flirts with him and he doesn't have it in him to tell her he's gay
codsworth: he likes codsworth ! performs maintenance on him when he gets all busted up
curie: he's so fascinated by her , they're the "out of place accent" buddies and they like talking about science and engineering together
danse: sturges actually kinda likes danse and has always been friendly to him , he was the person danse confided in after blind betrayal
deacon: he likes deacon , they're pals . they like to talk about eeeeverything together
dogmeat: sturges loves this little pooch and would protect him with his life. bends over backwards on the regular to give the dog treats
hancock: they're friendly and sturges doesn't mind him , the mechanic is happily welcomed every time he visits goodneighbor
maccready: sturges is also lowkey scared of mac solely because the man triggers his contamination obsessions 💀💀💀 he's still friendly towards him regardless
valentine: sturges LOVES nicky !!! worships the man , treats him like family , repairs him as well . nick helped him come to terms with his synthetic nature !
piper: he's skeptical of her and doesn't really appreciate her nosiness . he wouldn't leave his drink with her under any circumstances
preston: garvey is literally sturges' ride or die . they look after each other and revere one another in a sort of brotherly way (i don't ship them sorry)
strong: sturges is soooo fascinated by strong but treats him like he'd treat anyone else . sturges will listen to him talk about the milk of human kindness very intently
x6-88: he's SO scared of this dude . like would skitter behind a house if he saw him on the street
ada: REPAIRS HERRR !!!! sturges and ada are buddies and he thinks very highly of her , kinda like a sister . they have inside jokes
longfellow: sturges is so weirded out by this odd old man and will actively avoid him unless he wants to hear a story 😭
gage: tbh sturges doesn't mind gage that much but kinda wishes the guy would take a bath
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Fallout 4: Redesigned
In the year 2077, the world was bathed in atomic hellfire, and nearly all of humanity was wiped out in an instant. In the intervening years, the survivors slowly began to put their lives back together. As their ancestors of old had, they formed encampments, which became villages, which became towns. In the Commonwealth, the region encompassing much of old world Massachusetts, survivors began to discover that there was more than just their meager towns, and forged alliances with one another for food and clean water, mutual defense, and other goods. These alliances eventually united under one flag: that of the Minutemen, headquartered in the town of Quincy.
Eventually peoples’ attention turned to the skeletal remains of old Boston, and some forged a path inwards to find if there was anything left in the city. There they found the great green jewel of the Commonwealth: a baseball stadium that would become the mighty walls of Diamond City. Diamond City flourished, but disputes in its ruling family led a group to leave and establish Goodneighbor, a town “of the people, for the people”. For years, these twin towns were major hubs in the Commonwealth, with people, goods, information, and most importantly, money flowing through them. In an attempt to further unite the region, the Minutemen approached both cities to form the Commonwealth Provisional Government, creating an era of cooperation and mutual prosperity.
Fifteen years ago, the Institute emerged from underneath the ruins of the Commonwealth Institute of Technology, and everything changed. The Institute offered great advances in agriculture, medicine, and cybernetics, with one simple cost: complete and total fealty. With them they also brought synths: biological robots who’s body and mind can be molded to the Institute’s purposes, which made up the bulk of the Institute’s military and labor forces. Within a month of their appearance, the Commonwealth Provisional Government collapsed as Diamond City suddenly welcomed the Institute with open arms. As the Minutemen were beaten back, other towns within the ruins of Boston were faced with the choice of acquiescing to the Institute or being cut off from all trade and communication, and found they would gladly lend their flagpoles to the Institute.
For years, the Minutemen and the Railroad operated on the fringes of the Commonwealth: the Minutemen protecting those who have fled the city of Boston in the wake of the Institute, and the Railroad ferrying escaped synths out of Boston and, if possible, the Commonwealth. However, each organization has recently suffered a devastating loss as the Institute seeks to solidify the power they hold over the Commonwealth outside Boston. Moreover, armored scouts from the Brotherhood of Steel, a technocratic cult from the Capital Wasteland, have been seen around the southern reaches of the Commonwealth.
You are from Quincy, a town which until recently was the center of Minuteman activity in the Commonwealth. Late last night, you heard gunfire and screams, smelled blood and fire. This morning you are the Sole Survivor of the massacre that destroyed the town and the Minutemen alike.
Fallout 4: Redesigned is a personal project of mine, as I have grown increasingly dissatisfied with the lore and worldbuilding surrounding Fallout 4. It seeks to rebuild the setting and story from the ground up, reworking most aspects of the game itself from the Sole Survivor to the factions, the companions, the main quest, and more. This series can be found at #fallout 4 redesigned, as I write it.
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cassieuncaged · 7 months
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Cassie Uncaged
Linds | 29 | She/Her
Blog is semi NSFW so please only 18+ follow/interact. Bigots and terfs will be blocked. Tend to get political so be warned.
This blog is usually dedicated to whatever I'm hyperfixing on.
Loves art, fiction, and vampires (apparently). Honestly, I have a lot of interests and this blog is kind of a hot a mess. We go by Goodneighbor rules here: it's chaotic as fuck but all are welcome.
Multichapter Stories:
Wild Inhibitions - Baldurs Gate 3 (Astarion x OC)
Prologue | Chapter 1 | Chapter 2 | Chapter 3 | Chapter 4 | Chapter 5
Uneasy Alliance - Mortal Kombat 11 (Cassie Cage x OC)
Chapter 1 | Chapter 2 | Chapter 3
King of War - Far Cry 4 (Pagan Min x OC)
Chapter 1 | Chapter 2
Grave Bound Redux - Platoon (Sgt. Elias x OC)
Chapter 1
Ghosts - Halloween (Laurie Strode Character Study)
Chapter 1 | Chapter 2
Oneshots:
Tabula Rasa - Mortal Kombat 11 (OC: Nyx Character Study)
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robcosposts · 17 days
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Behold my old attempt at creating a fallout game this will be mediocre best It was never finished for good reason. It wasn’t very good, but if this gets enough support, I’ll make it better and please give me honest suggestions on how to make it better. Any criticism is welcome. In fact call me a dumb ass if you want.
Fallout the midwaste
Fallout: the midwaste ideas
Description journey though the midwest now known as the midwaste and see several factions fight for the city of Chicago and the fate of illinois.
Location Chicago illinois and several smaller cities and the frames several towns that are new
Factions and descriptions
The Democratic chicago republic or Dcr
A mix of vault dwellers, wastelanders and ghouls who formed a democracy out of desperation
This government is attempting to keep it together while its officials take bribes from all of the crime families as well as fighting an independent brotherhood of steel faction and being a divided nation with its big election coming up. With a poverty rate and homeless rate higher than the average great Khan the Chicago republic is a nation in need of help to stop even the crime families.will you help this nation that has more freedoms than the average ncr citizen and more ghouls than goodneighbor or let it collapse in on itself.
Enclave remnants
A few members of the enclave survived the battle for the capitol in fallout 3 and a small amount hid in the midwest due to documents that prove there's a vault that population was 12 that they took over after finding the vault deserted. The 20 enclave members left are now the children of the original remnants with only 1 of the 1st generation left. The children are more liberal than their parents were due to outside influence .now being less pro genocide and even view all pure humans as only a little lesser than them. Will you help the remnants of the old shadow government of America take back one of its biggest cities. Or let this shadow of the past finally fade. The copper clubs/The Nuclear Dragonfly Kings/the grim kings.
Who says only the government and vault teachers helped each other? Several crime bosses got them and their goons a few vaults allowing their family to take over the drug ring and for hundreds of caps with no one to challenge them until the Chicago republic. Will you rule your own drug empire or kick their cigar butts
Midwest bos
This version of the brotherhood of steel they where planning to reunite with the rest to until they heard the lyons died and after Arthur Maxion took over due to his views that would kick out their ghoul, super mutant and sentient deathclaw members.this version of the brotherhood are far more liberal than their east and west counterparts. They're Not perfect though with an attack on the chicago republic due to power armor use and stealing tech from civilians like terminals and turrets with them only offering a single knight to defend them. will you keep humanity safe from the teachings of the past or give the pepole a way to defend themselves.
Pre quest character knowledge
The year is 2290
The singleI maunder is the nickname male version named john female jacklyn somewhere
from 18-33 canonical (can be changed by players for roleplay.) your sibling left the vault while you where sleeping
Pre quest vault knowledge
vault Number 49
Part of a vault witch said that had a strict law code that had the rules
1 none will lev e the vault until 2300 (when in reality if no one left until 2300 the doors would be forced open and release a pheromone attracting deadly creatures)
2 no noise after 12am (fair)
3No questioning the law the law
has had it's door broken due to a technical problem and has been overtaken by big bugs The vault has sent out expeditions to the surface but leaving without this permission will cause your family to be locked in the jail cell.
Customization and opening
(Insert war never changes clip)
You wake up and look at your vault mandated name tag pick your name than you look in the daily large drink water bucket and see your reflection and change appearance
Look at the cell vit-o-matic and use it change special points of the 22 you my use from in normal mode and hard and survival mode 28 in easy
Then your guard comes running away from an army of bugs before being devoured. quest starts
The main quest
Pre-faction and Non faction quest
1st quest Radio-active mystery.
Your sibling (opposite gender of your character) was sending a radio message outside the vault but to who and where are they leave the vault to find them
Escape to the surface from the cell your looked in
Kill the roaches and boat flies who are eating the bodies of the other vault dweller and collect the pip boy
Escape
2nd quest The light at the end of the bean
If your sibling went anywhere it would be chicago.
Go to chicago using the pip boy to see it on the map.
3rd quest
Dcr
the first act of 3 will be about picking a side the socialist or libertarian or staying neutral and
have a hanged government. It's on a scale where the gray area will result in a hanged government. The red side on the left resulted in a socialist party and the yellow side on the right leading to a libertarian victory.
1st quest (for Dcr) out-skirmish
you arrived at the town at the chicago outskirts where 2 militia one called the socialist chicago
union (or the the SCU) and the libertarian front (or the LF) are battling here you can
1. Assist the LF resulting in the bar to move to the right Dolan Navid
2. Help the SCU causing the bar to move left to do this side talk to the leader Janeko Conger 3. Or mediate peace peace witch will keep the scale in the middle
To mediate peace pass a speech check or have the perk lady killer and confirmed bachelor or female equivalents.
Midwest bos
Quest 1 super mutant skirmish
Help protected (killable by player only) bos member fight of aggressive supermutants
Quest 2 Quest 3
Quest 4 Teach-tax
̈request ̈ the new settlement for some teach for protection Tbd
Enclave remnant
Quest 1 Enclave? Here?!?!?
Your siblings' radio signals suggest that they were contacting a group of people calling themselves the enclave.
Their location being marked go find them.
Quest 2 entry please
The entry officers ask you to do a chore for entry, a few caps and information of course.
Dcr scouts are nearing the bunker kill them away from the bunker to not arouse suspicion or convince them through a 40 stat speech check or bribe them with 50 caps to f off
Quest 3 Fake Horrigan
Once The enclave learns your from a vault it is now offering you us citizenship for some more help this will come with power armor and 4 fusion cores.
There's a damned Mutie from the enclave 1 enemy the bos it has poorly painted red eyes and badly molded together x01 power and it is clearly being used to frame the enclave for anti Dcr crimes. With it having a giant E with stars around it and calling itself Frank Horrigan.
Kill or convince the Mutie to stop working for the bos.
Side quest
Free s.p.a
Location Near the midwest dam power plant ruins there's a facility it marked
Talk to a ghoul in the plant whose name is jaden.
She will explain she was meant to use scuba power armor or s.p.a but only was able to make a prototype with her team before the war and her team is now feral ghouls except her or course.
She asks you to collect some parts for her so she can upgrade it.
You can choose to upgrade it to max or do 3 minimum
Warning this next one is so lore in accurate that you want to look away maybe
Brain vs brawn and East vs West
East and west cost mutants are at war in the middle of the country
the east cost and some west cost being more vilonnt
while the rest of west cost mutants  being smarter
 the west cost mutants are on thier last legs as the behmoths are all on the east as well as their dumber west cost brother joing the east cost mutants.
 the west cost mutants have been forced  to be becoming gorrila fighters and doing ambushes.
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So, we've pretty much established - on this blog, at least - that while Diamond City might prefer to keep playing the same old 40s - 50s tunes on the radio to harken back to "better times" or some other idiotic reason, there's no way music hasn't continued to shift and change everywhere else. Music changes as humans change. That's all there is to it.
And, we've also pretty much established around here that there is no way that Goodneighbor ain't a musical hub. Like New Orleans, it would be the place of Jazz and Blues, but also punk and folk and electronica and industrial. I mean, it's where all the "unsavory" types go. Types that wouldn't be welcome in a place like DC. And, those types would bring their music with them.
And, GN is also a place where drugs and the like are acceptable.
I'm just sayin', where ever raves were invented, popularized, or whatever in the FO universe, you know it would be a welcome import into Goodneighbor, and you know Hancock would be all about raves in the street for Halloween.
Hell, Battle of the Fucking Bands (actual name) would be HUGE in Goodneighbor for holidays like Halloween, New Years, The Anniversary of That Thing No One Remembers, and Tuesday (because nothing ever fucking happens on a Tuesday).
Hancock's Only Rule: no pyrotechnics.
It's hard enough keeping GN functioning without it being set on fire...again.
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Winners are decided by the amount of drinks given to the band to drink rather than are thrown at them. Passing out without having paid for a single drink is high honor for a band.
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