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#the only exception to my ''all PvP stresses me out too much to have fun'' experience is Overwatch funnily enough
deathbydarkelves · 2 months
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I hate all forms of PvP 99% of the time but this new mode is silly enough that I wanna try it. I'll let y'all know how I do. I have next to no experience in battle royales.
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mademoiselle-cookie · 6 months
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Is Étoiles a bad leader?
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No. If you just wanted to know that, my answer is no. You don't have to read the rest.
So in my completely impartial and not at all biased opinion, I'm going to explain why we are actually lucky to have him as a leader. (it will probably poorly age)
But first yes, this question does not come out of nowhere. This first day was hell for the Green Team and their chat (at least Étoiles' chat). I was watching his stream before stopping before the “teamwork” part. If it had been later, I wouldn't have watched the VOD. I literally put the last stream in accelerated, because it wasn't pleasant to watch and Étoiles was clearly not having a good time. It ruined my good mood and I abandoned the stream on the 2nd day because I wasn't in a state to enjoy it, even though it seemed to be exactly like the solo part of Étoiles during the 1st day, but vocally with the Blue Team, so without the stress of teamwork.
I'm not saying that Étoiles is perfect. It is obvious that he was not elected for his leadership abilities, but because he is the strongest (and he is green). He is kind, doesn't like to impose himself, speaks softly and is an introvert whose social battery runs out quickly (I'm an introvert myself and let me tell you it goes down very quickly in stressful/in unusual company/unpleasant situations). It also often happened that the other players talked over him (except Fit, no? It seemed to annoy him)
But I attribute the majority of their difficulty to two points:
Lack of luck A) Decisions which are good on paper but the circumstances of the event make them bad
It's a survival game. Taking your time to prepare is super important if it's possible. It's literally what allows you to survive properly after that. The Green Team farmed items, obtained and enchanted armors and weapons, collected food, made sure everyone had what they needed, created a well-hidden base... They then left as a group because it is more cautious and stronger... The problem is that not everyone plays like that. The other teams were much weaker (at this moment) so the fights weren't tense at all, they got lost very often due to their numbers, the majority of interactions among teams took place while they were preparing so they arrived too late for that ...
B) Lack of balance
The Green Ninjas are way too strong. There is Étoiles, the strongest on the server who is used to this type of game, Fit, who is also used to this type of game but with even more experience, Roeir who is much stronger than he looks like… In comparison, the Red Team doesn't have half its team and those remaining are mostly lore players, not pvp or survival. What would it have cost to take Étoiles or Fit and trade him for a red player who never comes? There would have been fewer calm and experienced people among the Greens but a penalty is not a problem at this stage. Etoiles were just complaining that they were too strong and that it wasn't fun.
(And really, at least the Reds are with people they're used to being around (the Twitch Rivals members are all there except Etoiles) and they're the crowd's favorites. The Green Team is either people who know their stuff and are quite solitary (Fit and Etoiles) or don't come in general (Kameto), or won't come much anymore because it's not their type of game (Antoine and Ironmouse). So it's less fun to watch. Imbalance is not just in the difference in strength.)
C) Languages
It's like that for everyone but on the Green Team, only Fit is a Native English Speaker, the language that everyone uses. Finding words is complicated, understanding others is complicated, and all that, added to the stress, made the situation even more difficult than necessary.
Hell is other people A) It's stressful
The players were teleported to an unknown island completely run by a person who hates them and wants to make them suffer, without their stuff, with one less heart line, to save their children, taking into account that an (unknown) team is corrupted and its defeat means the death of some eggs. Survival games aren't for everyone either, so some really fall completely short. Game or not, it's a stressful situation. And humans don't perform well under stress, and that makes us more aggressive and difficult to get along with. For teamwork, it's a real obstacle.
B) These players do not meet often
Apart from a few exceptions, the members of the Green Team do not often hang out together. They get along well but are usually with other people. Obviously, the bonds are less strong, and the knowledge to understand and manage others is lesser.
C) It's the 1st day
The first day of an inherently stressful and frustrating event, where team members do not necessarily know each other well. Obviously it's a disaster. We rarely perform really good the first time. At least the Greens didn't kill each other or go crazy.
But honestly, we judge the Greens on their teamwork because they were the only ones to do it. The Blues were working, but mostly on their own, the Reds acting as a team but they did not really "work".
But why are we lucky to have Étoiles as a leader? Because he's the nicest. He wants to play fair. He apologizes after killing someone, didn't want to kill Tina because the fight was way too unfair, asked his team not to burn other people's stuff because it's really annoying. This team is the strongest on the easy server if they try. Étoiles almost won on the 2nd day while being all alone. He would have succeeded if Elquackity hadn't messed up (chances are it was done on purpose to boost the morale of the Red Team). Roier wants blood, so does Fit. Yet Étoiles managed to keep them calm enough to farm and maintain some morals. If he decided to be completely wild, it wouldn't be a pretty sight.
The Reds went completely crazy from day 1, while the Greens had enough preparations for a solid foundation when they reconnect. The Bolas might be the most fun to follow, but if you were stuck on the island, which team would you prefer? The crazy cannibals who eat each other or the strongest who help each other even if it’s boring?
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bbytrophy · 3 years
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ranking all mcc games worst to best except i do it all from memory and i don’t do any research lets go
sands of time
literally the worst game it’s so boring i’m so sorry
lasts so long and for what
i imagine it’s super degrading if you’re the one the team is like “hey stand in the middle and collect sand”
only good part is the end when they throw tomatoes at the guys in the cage i do like that actually
but when your pov gets out all early and no one is in that waiting area its like the worst feeling
bingo but fast
so un memorable it’s honestly a miracle it made it on the list at all
i know i’ve seen it but i cannot recall a single mcc or team with this game it’s just so forgettable
build mart wooooo
“is this one really your [least] favorite, or were you just told it should be”
it’s really not that bad except all the ccs i watch absolutely despise it so they don’t try as hard and that gets boring
the flashing floor thing stresses me out
too loud
that one time they gave george the only colorful build is probably the only time i enjoyed watching this game
sky blockle???? is that what it’s called??
knockoff bedwars
i feel like there are multiple games that have this premise but they’ve all blended in my mind so just sky blockle
it’s stressful and when wil falls in the 4/4 sbi stream its devastating
people just hide in the middle and you get more points for living than killing so ppl like techno who should win lose a lot and i’m a stan so >:(
parkour tag??
feel like i’ve seen this like once and honestly don’t remember it well at all
i think it’s fun but it took the place of the parkour and i rlly like that game so i’ve got a bit of a grudge
battle royal game??? hunger games???? idk it’s just fortnite in minecraft
no idea what this one is called but it’s a pvp game that my faves somehow all suck at so what’s that about
that one sapnap clip please know what i’m talking about
kinda forgettable but never done anything to me seems nice
rocket spleef
don’t think i’ve ever seen this one live?? why do they never play it??
the one where wilbur glitches thats literally the only reason it’s this high
oh yeah and “just killed a woman feeling good” also tommy always dies in this game bc he gets too focused on trying to get kills and that’s funny to me
battle box
all my faves are good at it so it’s high in my heart but content wise it’s so boring
the person who gets stuck doing the wool is usually the worst one and sometimes they get yelled at for filling in the wool too fast and that makes me sad so :(
would be lower but i like that it’s pvp based
ace race
why does wilbur hate this one so much i like it :(
super embarrassing if your last so that sucks but
it’s so satisfying to watch ppl who are good at it they go so fast i love it
that one rocket like drop one it’s newer and it’s like bfffffff three bffff two bfffff one and they all fall down and fly through like a tunnel
obviously i have no idea what this is but ik tubbo likes it and he gets literally so excited it’s my favorite thing actually
this is what ace race wishes it was
super satisfying to watch good ppl
the music?? sound effects??? soooo cool reminds me of a ride at an amusement park i love it
tgttos (close enough)
tommy likes this one >:) and him and techno had that bonding moment over speed bridging that’s really fun
punching the fans is so hilarious esp when the fan is like “gogyisgay” or “santaclause”
always fun to watch and it seems like a wide variety of ppl are good at it not just the dreams and technos
hole in the wall
tubbo won this that one time w dream and it was so fun
another one where more ppl are good at it not just the dream and technos
in fact the dream and technos seem to suck at it a lot which is fun to me
i like when everyone on the team is calling out directions and working together it’s really nice
parkour
i’m a dream and techno stan what can i say
honestly would be my top but a lot of ccs hate it and i’m easily influenced
literally the first livestream i saw live was the one mcc where dream beat it when everyone thought it was like impossible and then he goes back and helps techno w the ladder neos ahhhhhhh i have so much love
even if you don’t like this game you have to thank it for all the practicing streams we’ve gotten that stuff is gold
old karl streamsmmannsjdkdj this game has so many good memories
would be number one but actually watching it is honestly boring and frustrating if your pov sucks at it
dodge bolt
iconic classic she’s never done anything wrong
you can practice it so it’s not luck and very skill based
everyone around the teams picking a banner and cheering them on is so cute
i love when it matches the mcc theme
when there’s a clutch and everyone freaks out it really is the best energy
literally the perfect game to end on the atmosphere the fireworks everything it just really ties the games together and i feel like i’m watching an actual sport
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xmimiteh · 6 years
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How to RP with Mimi
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As I am putting myself as a roleplayer more and more out there and I even started to make some connections (yay, me!), I wanted to reblog a text I wrote a while ago about what to expect from me in roleplaying and what to do and not do. I altered it a little, so it is basically not the same text, but ... more or less. My “Dos and Don’ts” do not change that much anymore. I am probably to old for that by now.
Whenever you see me with the RP tag before my name, I am free to approach in RP. Maybe I am questing, maybe I am running, but I am always in for RP as long as this is marked before my name.
Also:  If you want to look into Mimi’s Wiki, you are going to find it >here<. But it is still a work in progress.  More detailed information is under the cut, because it is a rather lengthy text.
European Timezone: During the week usually from 8 pm to 11 pm (CEST) - on the weekend and holidays more flexible and erratic. Of course, if you are from another timezone, feel free to approach me if my time schedule fits in any way. This is just a heads up, when I am usually active - not a “I only want to play with Europeans”. I play with everyone.
I might reblog or repost the following text from time to time, because this is really important to me when going into RP.
It is important to find people who click with you and who accept your do’s and don’ts. But first you have to voice those. As I have been burned the past years, because people did not respect my limits, from now on I want to be really transparent in this. So in the end nobody can say: “I did not know that.” Now you know!
I have been avoiding RP for more or less over a year (with little exceptions), because people violated those things and with “violated” I mean even though I told them all this they acted as if they did not know it or as if it was not important. As I am a very harmony-driven person and I do not want to cause stress I tend to compromise - even though I do not want to compromise. But I this is about change, because it is not healthy.
So … you do not have to read all of these. I marked the important passages with “bold” and the rest there is mostly for explanation if you are interested in it. Maybe it is helpful for some who want to RP with me. It is an easy way to know what to expect and what not to expect. It saves a lot of trouble for both sides.
Dos and Don’ts
Just jump into RP with me if you want to RP with me! Please do not send me an OOC tell beforehand asking whether I want to RP or not. If there is the RP tag in my name, I am ready to RP. I get nervous when you send me an OOC tell about that. Just approach me in character and everything is fine. Please no “Do you want to RP?”. If there is a tag, I want to. If you ask me beforehand, I might and probably will say “no”. If you give me the opportunity I might shy away. Just jumping into RP with me even works when there is no RP tag. Do not worry whether I want to RP or not, just do it.
I am a casual roleplayer. This means for me I enjoy roleplaying a lot. I usually do not roleplay on a daily basis. It might happen from time to time, but do not expect me to. There may be longer times when I do not feel like roleplaying or rather go into a dungeon or make my hunts or just do silly stuff or screenshots etc. This has nothing to do with you. This is me. My daily roleplaying times are over more or less. Also I like to play PvE and PvP a lot. As my time is limited (I have got a full time job, I am married and I also play other games) I have to balance all of this. Please keep this in mind. RP is not my main priority and this is nothing personal. Do not make it into something personal. It is not. Plain and simple.
OOC communication is important, but I do like to keep it as little as possible. If there is an OOC problem, then … sure, send me a tell. Good RP needs good OOC communication, but not constantly. I do not like to talk about our RP (if there is no need to), I want to RP. Usually talking and planning what our character might do takes a lot of fun out of the RP for me. Just play it. Do not talk about it. I love the uncertainty and vagueness of not knowing where the RP is heading and people tend telling too many things they plan on doing.Please do not take surprises away from me. But /tell me if there is any ooc problem we need to discuss.
I am a non-native roleplayer. Please always keep in mind: English is not my native language. This might lead to misunderstandings or me taking a bit longer to answer. Also I am very self-conscious about my English and usually this leads to me being not happy with my writing style as I am a professional writer in my mother language. Thus I am very aware of these things and might be little bit touchy about it. I know my flaws and that I might construct absurd sentences or use the same words too often. I try to do it otherwise, but… it happens.
There is one thing I really do not like: RP appointments or RP by schedule. Sometimes there is no way around it and if I need to coordinate with a group or so, then it is totally okay. Do not get me wrong: I make appointments and I attend to them. But I had many a RP burn-out, because of RP appointments. They exhaust me way quicker than they used to thanks to absurd expectations of my guild members when I was guild leader of an RP guild and also because of emotional abusive rp relationships. So I try to stay away from them in the future even more. For me the ideal situation is: 75% open RP, 15% events, 10% appointments. These are no fixed numbers - just an approximation. I prefer open world RP and I like my RP being spontaneous und surprising.
I am an introvert (OOC). This means I usually do not do small talk. It drains me. There are only a few people who do not drain me and it is no problem if you are not one of those people. It has nothing to do with you. If I play with you I like you. This also does not mean I do not like to talk and it does not mean I do not like people. Quite the contrary. There are times when I am rambling on and on, sure. But this is not the default. Please never ever ask me “how are you doing”. I really hate that question. If there is something you want to discuss, sure thing, shoot. You can be very frank and direct with me and do not need to make any small talk before that. I even appreciate it if you get straight to the point. I do not enjoy OOC small talk. IC small talk is a completely different thing on the other hand - yes, I am weird like that.
I like to play in /say per default. Please no RP per default in /party or /tell.  Because of past bad experience I try to keep as little RP in /party and /tell as possible, because it can be abused too easily. I want the possibility of people spontaneously joining our RP. Sometimes there is no way around /party and /tell. So I do not mind the occassional RP in /party or /tell or you whispering me IC in /tell if your characters whispers to mine. But if your RP needs to be per default in /party or /tell then there is a big chance you are looking for something completely different than me and please look somewhere else for it. Save us both the time.
Because of said bad experiences I am very cautious if people get too clingy. I am no one’s possession and no one has exclusive rights to RP with me - even if our characters are in a relationship! This is so important and I cannot stress this enough! If I ever feel like I get isolated OOC or someone gets too clingy or possessive, we have a problem and I plan on solving this by radically dropping said RP. This is nothing I ever want to go through again. Been there, endured that. Never again! This is a real trigger to me and freaks me out completely. So, no exclusive RP!
I am no plot player. I am a character focused player with a main interest in IC conflict and spontaneous RP and I like deep immersion. I enjoy slice of life and well paced character drama without any planned plot. There have been plenty of people who said: “No, but my plots are different! You have to try!” No. Sadly, 99% they were not different. Not at all.If character play leads to a plot, it is okay. But do not expect me to play accordingly to any script or follow any plot. I am still going to play my character no matter the plot. Best RP for me develops in a dynamic between two or more characters. My ideal plot arises out of the character interactions - completely unplanned and spontaneous. This is not how most people in rp communities seem to define plot, so I distance myself from that term very much. For me plot is a stage for character interactions. Not vice versa.
My characters are not always likeable and they are far from perfect. They are going to do stupid things. They are going to be a douchebag. And they are more often wrong than not. I like the conflict and the interactions arising out of this and the dynamic this creates. Please do not make this into something personal OOC. I like to play a flawed character and I love IC conflict and this is why most of my characters are quarrelsome or prejudiced. I am not my character so if they insult or provoke your character this is character play - not me being mean to you as a player.
I prefer roleplaying in the game. I used to play a lot of forum RP, but my main focus has always been in game. RP outside of the game can be a nice addition, but it should not be the focus to me. Especially as I do not like playing in multiple timelines. I prefer roleplaying in “real-time” - meaning: a day in RL is a day in the game. I do not see this too strictly and usually try to leave exact time measurements out of roleplaying and keep it as vague as possible. Better leave concrete times out of RP. Also I love RP letters, but since Mimi is illiterate and the game does not encourage sending letters to non-friends this might tend to become difficult. But if you want, send me an IC letter on tumblr and tag me. This might also be interesting when engaging with other characters of mine. Or whisper me in game, so we can put each other on the friend list and you can send me IC letters.
Do not force me to praise your RP. I am no cheerleader. I have been in several RP relationships in which I had to say after each RP session every single time how great it was. And no, it was not always great. And you know what? That is okay! Nobody plays perfect everyday. Yes, sometimes I might be bored, but that is okay, too. Praising someone’s RP everytime devalues that praise. I want to preserve the value of a compliment by not overusing it. Not every RP has to be awesome and extraordinary everyday and that is fine! People who feel like RP always has to be extraordinary, probably do not click with me, because that is not how I work. I cannot keep up to that standard, because I suck sometimes. It puts such a big pressure into roleplaying and this takes the fun out of it for me.
I like to describe my preferred RP with tv shows. As I love those and regularly watch them this is also something I like to go for and I think it is a good orientation for other people what to expect and what not. So here are the series I like to go for with my RP: Buffy: The Vampire Slayer, Firefly, Dawson’s Creek, Babylon 5, Fringe. I also adore the character drama of Game of Thrones and though some nudity is okay this is a series I like to mention because of the character drama and the intense interaction, not because of the smut! This is why GoT will not get a bold name so people will not get the wrong idea. Though R rating is okay I am not here for the smut. Usually I like to fade to black unless it is important for character development. Yet most of the time it is going to be PG-13. As I am German and feel more comfortable with our rating system, if you know what FSK16 means you probably got it right.
I am not going to discuss any of my RP preferences. I do not force people in playing with me and if you like any of the things I just said I do not like - more power to you. I do not want to stop you from playing these things. But please without me. I have been a roleplayer now for about more than 25 years and I am very conscious about what I like and what I do not like and with what I got problems. All the times I deviated from my preferences and agreed to a compromise have been a disaster for me. I am rather tolerant and I do not interfere with other people’s RP as long as they do not force anything onto me I do not like. In this I try to be honest, polite, but firm and outspoken. I will never RP police you on the things above as long as you do not force them onto me. Live and let live. If you like those things above, but want to play with me nevertheless and do not impose them on me, be my guest and approach me. But please do not try to convince me of the things I do not like. It never worked. Really. Never. I tried. Honestly. More than once. So no discussion. Sorry.
Advice cut in short: Give me freedom and I am a truly loyal and dependable player. Lock me in a cage and I will fly away as soon as I get the chance to - even if I have to blast open the cage door.
Disclaimer: This has nothing to do with anyone in the FF14 community. Actually these are things I have encountered before entering FF14 and because of these bad experiences I try to be super cautious and have been staying out of RP for a long, long time. By making these caveats public I am trying to protect myself and just trying to be honest and fair about it all. There is nothing worse for fun in RP than wrong expectations of your RP partner.
I hope this does not sound too intimidating. I also do not want to sound too complicated, but I just want to be very transparent on how I like to play. So if you ever see me and the RP in front of my name, just open the RP fire and I am going to respond. If I ever do not respond, feel free to send me a tell, because then I might have overlooked it or maybe was afk.
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warqote-val · 7 years
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[OOC] How Patch 4.1 is for me:
TL:DR - Fuck every single thing about this patch, right down to the Raid. 
My FC got the large they wanted? Yay, I’m not happy but yay, they can use it, and have fun with it, I’m not. Performance is delayed for a month. New PVP mode is Delayed for a month. Not much else. More unnecessary glamour gating, because of Canals.
I’ve lost the will to care about the raid even though I was excited for it. Can’t purchase alt boots because Se’s mogstation is suddenly fucking up with money acceptance form PAypal OR my debit card.  So no, there is nothing for me in this patch. No, there is nothing for me to really be happy about. I’m basically screwed out of everything and I felt like shit before the patch hit already.  But rest easy, I’m not gonna complain anymore than this, I’m not here to shit on everyone else’s parades. At this point I’m just ready to sell my apartment that no on visits even if I advertise it and just be set to busy for next few months and not interact with people. That’s how upset I am right now. That’s how unhappy I am right now. I don’t even feel like doing anything anymore. (Not like it mattered)  Congrats people, you have your houses, have fun with them, enjoy the freedom, enjoy your happiness. I’m not mad at you. But the scalpers? people selling?  I hope you don’t last much longer on the server, because you’re part of the problem, and shouldn’t even be here anymore, and no, I’m not gonna hold back about my feelings. I  do  hope you get reported, and lose everything for this. We don’t need this, and the fact you’re still around is disgusting. Am I upset? more than you could understand. and I’m  not going to be a loser who smiles and hides that shit. But unlike others, I’m not gonna be vague about it or who I’m mad at. I am angry at the Scalpers, and only the fucking scalpers. Fuck scalpers. You’re ruining the Nintendo Switch market, the Amiibo Market, the in-game housing market, and just anything I enjoy.  and you know what? since I’m here, let’s talk about this shit too: OKAY, SO WHY IS IT OKAY FOR PEOPLE TO SHIT ON THE PVPERS AND THEIR CONTENT!? Like jesus fuck, everyone wants to talk shit and basically tell everyone to ignore us PVPers and our content, but god forbid someone say shit about your content.  You know what? Fuck you. God, I’m feeling better already. 
Don’t make my mistake, stay cynical, less stress that way.  *sighs* I hate life, and people, cramps are happening. Forgive me. Love you all, except the scalpers. have a nice day and enjoy your houses you lucky fucking bastards.
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overwatchjournal · 7 years
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The SR doesn’t matter - only the fun?
I haven’t been checking my overbuff every night after a play session the last two weeks or so.  It was too stressful/depressing.  I’ve tried to focus on making sure I’m having fun and enjoying myself in game - it is a game after all right?
I have kept my winrate over 50% (9 wins, 4 losses, 1 draw... 64%?) -- except on those toxic Friday nights -- maybe it is just me, and flashbacks to my 9 loss streak that dropped me so low a last month, but Friday nights is a totally different player base.  E.g. last friday there was a father and young son teamed up enjoying themselves when this totally toxic dude was yelling at the boy.  Seriously?  I couldn’t believe it and just stopped playing.
Sym as still be lots of fun - but I’ll still fill if the team totally doesn’t make a viable comp.  E.g. I went solider when we had no hitscan or range of any kind, or I’ll go 2nd tank or zen if we need it.  One game they were all “I don’t know how we’re doing this, I totally thought we’d loose” and I checked and my zen was gold elims and gold healing /shrug /flex /wink - that’s how :-D
I’m taking the “what sym on offense” guys more lightly and trying to give them some attempts at humour.  This really chatty trio last night couldn’t shutup about my plays, and my flanking teleports etc - boosted me up just fine, and got a PotM too.  In one match, the solider solo ult’ed me two different times -- and I killed him both times thanks to my shield barrier and his timid-ness, and the 2nd time the mercy solo rez-d him - felt nice baiting out two ults myself.
I’ve still been charting my SR gains & losses after each map - and it really doesn’t make any sense to me, as so many others have said.  Can’t seem to get more than 26, but can loose up to 29 (once 43?).  I think at these low SRs, like the high guys, the spread in match making is too high maybe within the team?  I guess I’ll log them here for posterity.  I should probably just use a spreadsheet or something for this tracking rather than a scrap of paper.  Adding details like what I played, what medals I got, and I think most importantly the map we did would help.  If I cared about the SR more and not the fun ;-)
Wed Night:   1154 +1175 +1194 -1172  suck team +1199 kicking it as D.Va +1219 stomp on attack? got lucky -1194 leaver city -- biggest SR change fo the night too? -1151 no comp. titled players -- why so much loss !!! of SR? +1175 Troll supports on other side -- the ana and lucio duo’d and tried to spawn camp?
Thurs: +1199 -1178 such a bad team -1157 stomp +1182 +1204 +1222
Sat: +1243 -1222 such a negative team - wigged me out :-( shake it off, quick play/arcade some +1246 +1272 -1249 idiot team. they were trying to be funny? -1225 I tried to fill too hard -1208 +1226 up 4 SR for the night, but at least still up?
Tue: +1251 -1233 +1256 -1232 awful comp - first time I remember getting 0 elims -1212 negative from get go +1237 70 elims - mostly D.Va.  whoa!
Fri: -1211  1 elim:7deaths - so bad -1187  6yo on team
Wed: +1208 +1231 +1257 - Undying Achieve with Sym on Anubis -1229 tanked without any heals, so sad -1211 +1231 +1249
Thurs: -1224 leaver.  Also for some reason the starting screen showed their team as a gold icon, but with a 1200 something SR.  it was weird +1250   1250 nobody got anything on hanamura +1268 baited solo ults ++ +1291 PotM +1317 silver is in sight again? 
The switch in HotS this week for the games to not be again AI is really limiting the family play time for the team-ups.  We’ll get it, but it is helping me adjust my pvp attitude and take it less seriously.  It’s a game!  Officer D.Va will be mine though.
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wisteriafield · 7 years
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Dark Souls
send me a tv show/book/fandom and i’ll say the top 5 things i’d change about it 
Since each of the installments are vastly different, I’ll either assume that you’re just talking about the first one, or I could do one for all 3. Yeah lets do that I’ve got a lot on my mind and really want to talk about Dark Souls
As a sidenote, for DS1 and DS3 I’d like an arena much like the DS1 arena where you neither gain nor lose anything but you get to challenge whichever boss you want in their arena like you’re selecting a bonfire to warp to or w/e. Either found near the end of the game or a place you can access early but updates as you progress.
DS1
There’s not a whole lot I have a problem with in this game, but there are some glaring issues...
I miss the Dark Wood Grain Ring a lot, after playing lots of DS2 and 3. And easy ravioli steps, ones that have invul frames too.
Change backstab detection and confirmation
Have you heard of anyone that joins Princess’s Guard? Possibly consider reducing the FTH requirements to make the covenant-exclusive miracles more accessible, or at least make more useful rewards
Maybe actually confirm if joining Way of White helps you not get invaded
This is the only game I can reliably parry in but that’s also because it’s probably the easiest game to parry in and it’s kinda ridiculous, especially given how powerful criticals are in this game.
I personally dislike humanity mechanics and found it better handled in DS3, it’s necessary for what the game is, but it would be nice if it was less monotonous to farm the item version of it, compared to all of the fun ways (invading, cooping) that only get you “soft” humanity.
There’s nothing you can really do about how easy it is to twink a character in this game because of all of the core parts of the game design that make it so strong (the accessibility of the master key, invading with 99 humanity items, getting like +5 giants armor and a +5 chaos weapon and being invincible against new players, etc) You’d have to change a lot of things.
Also I wish I didn’t have to look ugly everytime I died but it’s the price I pay for being bad.
DS2
I don’t necessarily mind Soul Memory, but it feels like the inclusion of the Apage Ring makes the mechanic redundant and harder to manage than Soul Levels, but I do appreciate that twinks are much rarer just because of how much more effort you have to go through just to do it.
Both Aggro persistence and range are kinda ridiculous, while the game stresses stamina management much harder than DS1 or DS3, their reception to sound makes it so you’re often outnumbered 4:1. Maybe we could do with like 1 less Alonne Knight?? Just a suggestion.
Enemy animations just seem really stiff but also can be really subtle (like the way hollow bastard sword enemies can just suddenly charge into you like they’re using a spear, which is just weird). It’s like the worst of Monster Hunter’s animations (aka Gen 1 monsters with Raths doing their instant charge that sends you flying)
Make gear you can only get from killing one-time NPCs drop easier and not force people to use like 50 Ascetics
Hollowing is ugly but in a cartoonish way, the drastic change of your appearance over 5% of your max HP is ridiculous, in my personal opinion.
Also there’s questionable area design which I guess can’t be helped because of the game’s development circumstances, such as taking an elevator UP into a volcano/lava area after passing through a mining colony. or having to go through a special shrine that requires powerful souls because some chest high rocks are covering the proper path.
I do miss kicking though.
DS3
I could write a whole paper on Covenant reforms in particular
Sorcery Reform (and Miracles to a certain extent): Allow Sorcerers to hold off casting spells similar to Bow-users. In DS2, there’s enough variety of sorceries you can use to keep people guessing (even if everyone and their mother will have Homing Crystal Soulmass and Crystal Soul Spear, there’s still other spells you can and should attune to mix your game up). Change scaling of INT and FTH so builds don’t have to get 60 of either stat in order to see sufficient damage, they have to dump enough points in ATT as it is, this also drastically tends to limit the amount of weapons they have available to them. maybe I’d consider reducing FP costs too, having to split Ashen Estus Flasks with your regular flasks just makes life a lot harder in PvE than it does for Quality builds, and not even having access to spells makes up for that due to the way INT investment affects spell damage. Maybe the complaints are exaggerating (I wouldn’t be surprised). I’ll get back to you on this when I start my non-quality build characters.
Strengthen split damage weapons. This tends to cause Refined/Hollow infusions to be your choice of infusion for 90% of weapons. THAT in turn is also caused by many weapons being quality weapons in general, if you don’t run quality builds, too many weapons end up being underwhelming. This would also put less of a demand on STR/DEX points for INT and FTH builds and open up a lot more options for them.
Remove auto-summoning from Blades of the Darkmoon. Upon using the Red Eye Orb, to reinforce the lore of them having a feud with Aldritch Faithfuls, allow them to invade players with the Aldritch Faithful covenant in any area regardless if the area boss is dead or not; remove Proof of Concord Well Kept with this change. (Seriously why did they make the same covenant twice?)
Increase the lower bound of Blue Sentinel summon range; Move Way of Blue to become accessible in Firelink Shrine as opposed to the end of the first area (this is probably where low level embered players will run into invasions the most anyways). Allow their White Sign Soapstone to be used in invasions to create Signs Requesting Cooperation in Blue Sentinels’ worlds (this is something new they added in DS3 for NPC questlines that I find underused). They can interact with the sign and be summoned where it was placed. Way of Blue hosts can use this and then hold out until an answer arrives, or perhaps use it to lure an invader into a pincer attack. I’d also disable summon signs when you get invaded since hosts tend to run back to the bonfire for safety to summon more people, thus occupying slots that could be used on a Blue Sentinel. Blue Sentinels should always be able to locate the Host as well, and should be ignored by enemies and cannot hurt them either. Blue Sentinels are there to protect the host, but protecting them from enemies in the area is NOT what their concord tells them to do, they are there for the invader and the invader only. If there’s one thing I learned over the last few days: Equip Way of Blue when going through areas yourself.
There’s a recent glitch that allows people to invade AND enter boss fights as if they were a phantom. The main issue with this glitch is that the invader is not announced in the world, but can be sent back home with the Black Separation Crystal if the host is careful before entering the boss room. The most dickish thing I’ve seen done with it is someone invading the boss room and killing a questline NPC in a certain boss fight. I’d like to see this included since this is discovered to be how the Mound Makers covenant was originally supposed to work. DS3 needs to give incentives to summoning Mound Makers and there really aren’t any except for the fact that they’re probably better at fighting invaders than your sunbros are. The only thing is that once the Mound Maker enters the boss room, they have to land the finishing blow on the host or they get nothing, and can’t just sit there to let the boss kill them. 
(Extra) Instead of weapon reinforcement checks permanently barring you from lower reinforced hosts, either scale down the reinforcement to their level or don’t count weapons in the Item Box.
(Extra... again) I have to admit that estus drinking and healing speed make invasions much longer and tiring than they should be (but not as long as Demon’s Souls pvp where apparently everyone has 99 dank). The fact that roll stamina cost is so low combined with the fact that you can turn which is more important than the fact that you can move in general while drinking makes estus really strong, I might change this for healing Estus but not for Ashen Estus.
I don’t know if it’s really that important, but it really bothers me that it’s literally impossible for you to learn the Proper Bow gesture by summoning Yellowfinger Heysel unless you want to end Sirris of the Sunless Realm’s questline (also, the amount of gestures you need to learn by summoning NPC phantoms is something I’m not very fond of) and thus possibly deny access to both the Mound Makers covenant AND Blades of the Darkmoon in a single NG.
I could make another note about broadening weapon diversity by changing their moveset, like how 90% of straightswords outside of DLC have the same Stance and how all of them swing the same for the most part. Only 2 Greatswords have unique R1s and one of them is complete shit thanks to said note about how Split Damage is in a really bad place in this game.
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