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#swamp thing wild adventures
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Happy birthday to Phantom's Revenge from Kennywood (West Mifflin, Pennsylvania, USA) who is now 32, Woodstock Express from Cedar Point (Sandusky, Ohio, USA) who is now 24, Swamp Thing from Wild Adventures (Valdosta, Georgia, USA) who is now 20, and Electric Eel from SeaWorld San Diego (San Diego, California, USA) who is now 5!
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saneijeijei · 6 months
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For the last two weeks or so, I've been trying to come up with a kind of cookie that could be a mix of Burnt Cheese Cookies and Black Raisin Cookies. Yeah, that's like their baby. And honestly, I'm amazed at people who can pick up a dish that combines ingredients that are used in other cookies. Because I was tormented to look for a dish that suited them. And I settled on Burnt Cheesecake (wow, how original, you say, but guys, I'm a bad creative author, I'm used to writing based on already created characters in the fandom, and not creating them myself).
In general, this boy is a wild mixture of his parents. He is a slob, and often spoils new things, as he is a big fan of adventures. From an early age, he followed his mother's tail, helping in everything. Although there was no need for this, thanks to the crows, who are used to helping Raisins in everything, but Cheesecake still tried to help. He is very stubborn, like his mother and calm when the situation demands it. He is loyal and true to his beliefs and to his friends and family. He is patient and a little naive.
Once, Golden Cheese Cookie called him "Cheezie", as a diminutive form of his full name. Since then, all his relatives have called him that.
His image is inspired by the god of Egypt Sobek - the God of scaring away evil, from gods and ordinary people. Since Burnt was and remains a defender, his son continued the work of his parents. And he received as a gift a crocodile mask, which he always wears. While checking and searching for enemies, he hides in swamps or grass, trying to be invisible. Usually, uninvited guests are frightened by a crocodile appearing out of nowhere, but sometimes, Cheesecake has to fight back against villains in order to protect the kingdom.
He often spends time with Fettuccine or other children from the Vanilla Kingdom. Especially likes to play with Strawberry Crepe Cookie. Although the father is noticeably nervous when he hears that the genius kid came up with while playing with his son.
He loves dogs and birds. He has his own pet - a crow, which accompanies him always and everywhere.
The design is still in development. Since Cheesecake still doesn't look like Cheesecake… And I'm still upset that he doesn't look like or doesn't have at least something hinting at what he was inspired by. Wanting to mix Raisin and Cheese, so also to make it in a style reminiscent of cheesecake, led to the fact that it does not look like anything.
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minecraftbookshelf · 9 months
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For the succession thing I would love to hear about The Ocean Empire and since i assume it’s also probably linked somehow - How Joel became King and also a Consort.
(You can’t just drop the whole “prisoner of war” line and the harem thing without explaining! I need to know what chaos these two got up to and why that came up!)
Please know that I immediately converted into a cackling cartoon villain when I saw this ask XD
So.
The Ocean Empire had a royal family, actually. Very standard bloodline succession model. Then, everything changed when the fire nation salmon army attacked.
At that point, the Ocean Empire was both entirely underwater, and a good bit further out from the mainland, they didn't really interact with the Dryland kingdoms, and hadn't in a very long time (about the same amount of time Pixlriffs has been King of Pixandria, though I'm sure that's just a coincidence and had absolutely nothing to do with the greater geopolitical events happening around that time.)
When the attack happened, a significant portion of the Oceanic ruling class was killed pretty much immediately, including the entirety of the royal family, and many of their extended relatives. But that did not leave the Oceanic throne empty (metaphorically, it was destroyed in the attack) because a bit earlier, one of the god-eggs had hatched.
Rewinding a bit; the Ocean Empire had, in their temple of the Sea God (who's name and nature were lost but who they knew they had once had) were the god-roe. a dozen or so eggs, each containing...a being. Their exact nature was unknown, whether they were demi-gods, or incarnations of the original sea gods who ruled under The Sea God and were his children, or new gods altogether, no one knew. What was known was that they were a last gift from a god who could no longer be there to protect their people. And in times of great strife and upheaval, one of them would hatch and would lead the Seafolk through the time of adversity, until all was well and they were no longer needed.
And then they would leave, vanishing into the depths and wilds of the ocean from whence they presumably came, and would be remembered by their title. (The last god egg to hatch had been several hundred years prior, The Golden Shark)
The Blue Axolotl had hatched and grown into an appearance of the equivalent of a human in their mid-teens, just in time for the fall of the Empire. And so she was placed on the throne.
(And then there were many adventures and encounters and the Empire was rebuilt and then...)
Not only did the Blue Axolotl not leave, not feeling the call as her predecessors had, the knowledge that her time was done...
another of the eggs hatched. (The only one of the eggs to have survived, though it was damaged in, the salmon attack)
(And everyone got very concerned very quickly.)
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Joel and Lizzie's initial marriage was part of the "adventures and encounters and rebuilding" phase. the tldr; of that is that the Ocean went to war with Mezalea, Mezalea did not win, and so the treaties and negotiations after were heavily slanted in the customs and to the advantage of the Ocean Empire, and so Joel kind of got married off as equal parts war prize and trade agreement.
Obviously this ultimately worked out for them but it was a bit awkward at first. They did get to have a very sweet, very epic romance and basically Joel got promoted from "first member of harem, and probably a low-ranking one at that" to "official consort of the queen". They had a very lovely ceremony for that that was basically a coronation (and when he got his trident) and when they refer to their wedding this is usually what they are talking about.
Harems were, while not a requirement of Oceanic royalty, customary. It got brought up to Lizzie a lot in the first century or so of her marriage to Joel, before everyone got the hint.
Most people (on the Oceanic side) expect that Jimmy will eventually have one, even if he has moved out into the Cod Swamp. (Jimmy does not realize this at all)
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AU Masterpost
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toh-tagteam-au · 1 year
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Tag Team Au Synopsis – Sense and Insensitivity + Adventures in the Elements + The First Day
Synopsis Masterpost Link
Previous Part [Something Ventured + Escape of the Palisman]
Next Part [Really Small Problems + Understanding Willow]
SURPRISE y'all get THREE episodes today. These aren't really filler, exactly, but they're pretty quick to get through.
Sense and Insensitivity
Eda asks Hunter to watch King for the weekend while she looks for the Bloom of Eternal Youth. Hunter says he can’t, since he’s completely swamped with work (he needs to be seen with Luz all weekend due to the utter failure of the palisman mission). 
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(it's the Golden Guard Urge to help parental figures who are suffering)
Hunter then suggests that the Golden Guard could watch King, and Eda IMMEDIATELY disagrees.
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Hunter then says that he’ll cancel his plans and watch King – he really wants Eda to find the Bloom of eternal youth, his worry for Belos bleeding into his worry for Eda. Eda tentatively agrees. 
Then Hunter privately asks King if he’d be okay being watched by him and his sister when they’re on-duty (remember that King knows Hunter and Luz are the GGs), and King has his doubts since Eda made it pretty clear she wasn’t okay with it. Hunter sees it as a win-win, though, and convinces King to go along with it.
So, Hunter picks up King, gets into his GG uniform, and they meet up with Luz. Who is EXCITED. 
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Luz's eyebags are becoming more and more permanent, just as a side note. She's been working harder to cover for Hunter and make sure Belos doesn't notice they haven't actually been together 24/7.
Anyway, they go around doing Golden Guard stuff with King, who gets a little scout mask and a cape for the day. King gets to see them do their job, and this is mainly a montage of seeing Luz do her Good Cop thing.
Didn’t have this section written out, but at some point during shenanigans they run into Eda. Eda sees King with the GGs, and immediately goes on the attack against Hunter, who cannot speak due to the fact Eda will recognize his voice.
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At some point Luz shows her compassion for King:
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And Eda softens up slightly.
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(This reveals that Eda and King have privately talked about worrying over what to tell Hunter in terms of Wild Magic, since he works for the EC.)
Luz tells Eda that they think the Emperor is cursed, like her. 
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So Eda is now in the know (in terms of Belos being “cursed.” She still doesn’t know Hunter is a GG [although she has suspicions]). She agrees to help Hunter learn more wild magic, not because she wants to help the emperor, but because she wants to help Hunter. She also wants to help the Golden Guards, who seem like they’re in a rough situation.
Adventures in the Elements
Eda takes Hunter to the knee to officially start learning wild magic stuff, now that she knows what exactly he needs it for, when flapjack appears. 
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Eda turns it into a palisman training session. Eventually, Hunter starts to have fun, doing small missions that Eda tells him to do. At some point, though, flapjack stops working – mainly because Hunter is overworking himself. Hunter gets upset and lashes out.
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Eda pops up and asks where the rascal went, and Hunter is frustrated, saying that he went to go be with some other witch. He explains what happened, and Eda connects the dots.
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(Hint: this is Belos-Learned behavior. This is the first time Hunter is being told that you can just leave)
Hunter expresses that he regrets what he did, and he’ll try to be better, when Eda points out that Flapjack is right behind him. Hunter apologizes profusely, and asks if they can try again, and Flapjack agrees. 
Timeskip to Luz and Hunter in their room, where they’re both lying awake. 
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(It's supposed to highlight how Luz hasn't been getting the same development Hunter has been getting.)
The First Day
WOOOOO Luz episode. Alrighty.
Luz arrives at Hexside to tutor Amity, like usual, when she finds out that Amity is doing an abomination presentation for the coven inspector. Luz finds this fishy, because she doesn’t remember a coven inspector being approved. She tells Amity to act as normal, but be wary.
When the coven inspector turns into a Basilisk, Luz protects Amity and tells her to run. She says she’s going to try talking to it, and then jumps in.
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When the basilisk is defeated, Luz thanks Viney, Jerbo, and Barkus. She finds out they’re in the detention track, and she becomes upset at that – it’s coven guidelines, but it doesn’t feel right.
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Cut to Amity, who is in the auditorium still. She picks up a light glyph that Luz dropped and activates it, realizing that she didn't use any actual magic that whole fight. Luz runs in and checks if Amity is okay. Amity asks if Luz does dangerous stuff like fight basilisks all the time, to which Luz says “kind of”. In the light of the light glyph, Amity asks Luz to be careful, and Luz blushes and agrees.
Previous Part [Something Ventured + Escape of the Palisman]
Next Part [Really Small Problems + Understanding Willow]
Synopsis Masterpost Link
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sofipitch · 1 year
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Interview with the Vampire first draft trivia
I've been meaning to make this post for a while now so I'm doing it. The Vampire Companion is a reference book for the Vampire Chronicles made in collaboration with Anne Rice. It is basically the VC wiki in book form from the 90s but with analysis of lots of themes and symbolism (there's entries for literally anything got even a passing mention in the series, and example of entries on one page chose at random are " adventure, Aegean sea, aesthetic choice" with multiple paragraphs each I shit you not like the "Aegean sea" entry explains it is basically just mentioned in passing it is COMPREHENSIVE. It also famously has an entry for penis/phallus (none for vagina or vulva tho booo). This book features a lot of analysis of VC and it's themes and it is legit some of the worst analysis I've ever seen. A lot of it is in the Freudian mindset/style which *Kubrick stares in psychology student*. It also just reflects a lot of the opinions Anne Rice had about her characters she had in the 90s, the entry on Louis really shows she hates him.
HOWEVER The Vampire Companion has one really cool feature and that is that it mentions things that were in the first draft of IWTV which was later removed. I love this kind of trivia, I love reading the IMDB trivia for these kinds of facts, so I'm collecting them all here in this post:
Lestat was supposed to die in the fire at Rue Royale. When he comes back from the swamp it was originally his last appearance and even then when they meet the Nosferatu/zombie-like vampires of Eastern Europe Louis concludes that the murder attempt left Lestat like those vampires, literally an animated corpse when he came back from the swamp and to Louis, whether Lestat survived the fire or not, Lestat is dead
Lestat's original backstory in IWTV is that Lestat was a poet as a boy. I'm just transcribing this part bc I love it so much: "....it was his poetry full of dreams and longings, that endeared Louis to him. When Louis tries to get Lestat to talk about his poetry, Lestat curtly dismisses it, as if he views it as an idealistic boy's worthless fancies." T_T I think about this part a lot and I kind of wish this part had not been removed but given that Lestat was originally based on Anne's husband Stan who was a poet, she probably removed it for personal reasons.
Rice had originally planned for Louis's tone in IWTV to be similar to that of Oscar Wilde but it changed when she changed from the POV of Daniel (1st draft) to Louis (final version). As annoying as the constant quotation marks are in IWTV, I think nonstop "the vampire said___" would have been worse
The reporter says that Louis looks to be around 35 instead of the final 25
When in Paris Louis and Claudia both accidently run into a random vampire and he runs away scared, Louis and Claudia then make themselves more obvious as vampires to attract the others to them
One evening they come home and a whole bunch of vampires are in their flat, and they take them to a rotting mansion with older human servants who are hoping to be turned into vampires. There they finally meet Armand
The vampires then get together in a room and recite Baudelaire's "Les Fleurs du Mal" and then a blonde woman is brought in, begging for her life, and she is passed around as they drink from her. Louis is horrified but drinks from her, and then Armand takes Louis to his bedroom where a woman is asleep on the bed and Louis crawls into the bed and drinks from her, killing her in her sleep
The group of vampires have more strict rules than the theater ones seem to described as loving conformity, abhor wasted opportunities, and constantly provoking each other into dares and challenges (vampire Jackass). Louis doesn't like the vampires but Claudia joins them, dressing in all black, dies her hair white, and befriends 3 brothers and has fun tormenting priests
In the original version of IWTV Claudia goes off with three vampire brothers she meets in Paris and does not die (I think Claudia leaving and meeting Bruce in the AMC show might have been an allusion to this). However AR claims she experienced "psychological difficulties" (the book's phrasing not mine) until she rewrote the ending where Claudia dies. Having Louis grieve Claudia was cathartic for her
When the vampires learn that Claudia killed Lestat they think his death was just and no punishment is required XD
Louis finally leaves not fitting in and Armand chases after him, asking why he left and then leaves the others for Louis. He also tells Louis his backstory (which is never revealed in IWTV)
In the original draft of IWTV Claudia is described as 3 or 4 instead of 5
Anne Rice did not originally realize that Claudia, the 5 year old who can never die, was a projection of her own desire for her daughter who died at 5. She originally saw Claudia as a way to talk about how women can be infantilized or considered inferior to men, by making the way women can be treated (not intelligent, not strong, not rational) physical in the form of a child
AR did use Michelle's (her daughter's) physical appearance, blond hair and blue eyes for describing Claudia, but again, denies that she was aware of a deeper significance at the time, but says it made a lot of sense later. However Claudia's personality is not based on Michelle (which makes sense bc we mostly see an adult Claudia in the book and movie and Michelle died at 5)
AR originally planned for Armand to be a central figure and villain in Queen of the Damned but decided he wasn't evil enough (I think this is cute)
Armand was completely different. He is described as innocent and angelic and in his twenties (However the final version of IWTV simply describes him as young, being 17 was added later and I personally always see him as early 20s bc of how I pictured him reading IWTV)
Armand was originally only from Venice, not Kiev, son of a guilder and later living with his maker for over a century (similar to what we learn in TVL and TVA but not nearly as dark, no sex trafficking or pedophilia)
Louis and Armand originally genuinely have a good relationship, traveling the world together after leaving Paris, and at one point Louis convinces him finally that vampires are inherently evil, he offers to go into the sun with Louis T_T However Louis cannot bring himself to do that so he adopts Armand's morals
Armand shows Louis a way to humanely kill and drink, by identifying "Those Who Want To Die" and Louis describes going to a cemetery and finding the mother of a child who had passed doesn't want to live anymore and Armand gently kills her. However Louis decides he simply likes it better when is victims fight back
The original ending of IWTV is Louis mentions that he hates going back to New Orleans because it was where he met his mortal love, but he never elaborates on who this was. (??? Anne???) As the interview ends around there Daniel notices the sun coming up and starts backing out of the room while Louis keeps talking because he was still afraid of Louis eating him. XD Louis finally realizes what was going on when Daniel makes it all the way to his car XD and is angry with him and asks for the tapes back. Armand arrives and says Daniel should have the tapes, that what Louis really wants is the tale to be public. Louis and Armand get in a cab and ride off into the night together (I also wonder if the end of s1 being Louis and Armand holding hands in front of Daniel is an allusion to this)
AR also points out that the book has large tonal differences, she wondered if it was an issue but then decided she liked it, saying Louis is a cynical cold person who warms up and then grows cold again throughout the novel. This character arc was never intentional though
Anne Rice says two main inspirations for IWTV are Richard Matheson's "Dress of White Silk" which is from the POV of a child vampire, and the movie "Dracula's Daughter" which had a tragic and sensual vampire.
The original IWTV short story (which you can still read) is very different, the vampire is not like Louis but based on Oscar Wilde, she intended the tone to be ironic and witty. The vampire enjoys killing and tells the reporter that, and like in the books says "the room the interview is in is just a room" but at the end reveals he is waiting for the occupant to come home so he can kill him, and the reporter runs away frightened. Lestat does not really exist other than as a nameless maker and Claudia and Armand also do not exist
The Vampire Companion does not really have "first draft" comments on any of the other books (only the first 4 had been out when it was published). I imagine it is because an author's first book is usually subjected to more edits and rewrites while they are struggling to get it published, but once the foot is in the door you don't have to do that as much (and AR took this a step further with firing her editor after becoming a NYT bestseller!).
However there were a few things about characters who appear later which I found interesting:
In the Daniel entry she says she wanted to explore Armand and Daniel's relationship more in future books, which we know she never does :(
Gabrielle was deliberately based on AR's own mother. Her mother was a feminist activist, often making AR feel like her mother paid more attention to her activism than to her, which mirrors Lestat wishing Gabrielle would teach him to read so he can enjoy the escapism. However both Gabrielle and AR's mother were unhappy in their domestic motherly roles, which is reflected in Gabrielle. AR's mother was also an alcoholic and died when AR was young of complications due to alcoholism. AR deliberately wrote Lestat saving his mother from death by making her a vampire, and Gabrielle being freed from the expectations of her gender as a wish she could have done the same with her mother T_T
David is also meant to be her father, he was dying due to some heart disease at the time she wrote TOTBT (he was not actually dead yet but I think was by the time she published or shortly after) and David is described as dying due to similar causes. So she wrote once again one of her parents not dying but becoming immortal. TOTBT is also much darker compared to TVL and QOTD, the previous two Lestat narrated books, and her grief helps explain why (but also "AR pls go to therapy" challenge)
I also find this excerpt on Anne Rice projecting onto Lestat interesting bc this is VERY similar to what Gabrielle says to Lestat: "As a writer I put myself into Lestat much more deeply than I had put myself into Louis because I was dealing with aggression in Lestat, and dealing with my own repressions. Lestat was my male hero who could do what I couldn't. I wanted to get out of the mindset of the passive grieving person [from when she was writing IWTV]." :/
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drakeanddice · 4 months
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Mausritter this week was light on adventuresome hijinks, truth be told. The Waywatchers have been away from their home in Fox Cross for a full week (rigorous timekeeping being a key pillar of Old School play, y’know) and the dangers and treasures of the world had them bending their feet back to their beginnings.
Dragging all the treasure their little mouse backs could carry, they spent the first hour of game night hiking from the southern extremity of The Patch to the very north, reminiscing about the things they missed most about home. Birch, being not just Team Dad but a consummate family mouse, told stories about his wife and nine children. Fennel reminisced about Grampus, the de facto lynchpin of Fox Cross’ Guild of Messengers, a gruff and vaguely put-upon iconoclast of the Patch’s erstwhile postal system. Bindi, thinking always with her stomach, wondered about the first marzipan of the season (made by Marni, Birch’s wife in their family shop) and how Chester, the retired sewer-guide who runs the Waystone Tavern was getting on.
And they all were excited to get their weekly stipend from Horatio, the town Aldermouse. Granted they were carrying more treasure than they could strictly carry, but it would be nice to have some pips in their pocket that they hadn’t had to drag out of the danger and darkness of the world beyond Fox Cross’ walls. Plus, they had plans for the spoils of their adventuring, already.
Mausritter leans into the old adventure game mechanic of treasure being experience; 1 Pip (the coin of the realm) equals 1 XP. But it does a neat thing where every 10 Pips invested in a community or spent charitably grants an additional XP. This cleverly encourages the PCs to—if you’ll excuse the terrible pun—buy in to the characters and factions that exist back in civilization, far away from the dangerous wilds. And so, financing improvements and business expansions and defenses and helping to fund the further goals of their communities is a way to advance their characters and overall shape the ongoing narrative of the world.
That’s good tech.
Anyhow, this episode was all about building a supporting cast that the players are excited to come and check in on again and again. So, Birch’s enormous family got screen time. Grampus the angry retired mail mouse got some screen time. Chester the anvuncular innkeeper got some screen time. Horatio, the harried bureaucrat Aldermouse got a little screen time.
But we also got:
-Thorne, the warhawk of a smith who was in the Regiments lo those many years ago and thinks that direct action against the problems brewing in the south is the only way to get things sorted, damned be the costs.
-Sweetgum, the local representative of the Dairybell Company who believes anything can be solved with careful application of Pips. Also, as long as problems are far away, they aren’t her problems.
-Berthold, the head of the Almondiers, the mice who tend the almond grove just north of town on the edge of the spooky Estate. He’s made of ghost stories and local legends.
-Lucretia, a caravan leader built more like a hamster than a mouse. She wears an enormous ruff and travels with a small band of adventurer mercenary-mice. She desperately wants to add the Waywatchers to her retinue.
-The Papas, five unconvincingly-disguised least weasels who run the Foxcross Ferry. They sneak in a low-country brogue and hide themselves under oilskin cloaks and nor’easters, but the fact that they were once part of a gang and are in hiding until they deem it safe to retrieve their ill-gotten gold is an open secret. One is on duty at all times. The others are engaged in a game of cards that has been going on for years. They are Tall Papa, Kind Papa, One-Eye Papa, Split Papa, and Wet Papa.
All in all, a cozy session with a goldmine of characterization and hinting at plots that could be coming down the pipeline. Next week, we’re taking the first pigeon out of town and back down to Swamp Farm to consult with the Speaker-for-Ghosts. Hopefully we’ll meet Tam down there and we’ll be back to adventure.
Sometimes a breather and a little bit of downtime is exactly what you need to get the pot back to boiling.
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cthulhusstepmom · 4 months
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What Is and What Could Be
Down in the bayou it’s never silent. The air is filled with the shrill calls of a million marsh birds, underscored by the harmonies of cicadas, crickets, and whining mosquitos. With a tempo set by croaking bullfrogs and sluggishly churning water, urged along by hooting owls and supported by the bass tones of bellowing gators. The song of the swamp is a busy tune, not unlike the brassy jazz played by those that live there. And if you know how to listen just right, it can tell you no shortage of things. 
In a warm and humid tavern a group of adventurers sits around a table, glancing furtively this way and that, squirming slightly under the judgemental stare of the more naturalized citizens. Things don’t often change in the bayou, it’s a wild place, untamed. Civilization has tried to reach within before and without fail it’s been pushed back with prejudice, those that do live here are proud of it and somewhat by design they tend to be a rather insular folk. By and large this means they don’t take kindly to most strangers. Particularly strangers that show up asking questions .
And this crew had been asking plenty, beyond the glaring offense of very clearly not being from around this neck of the woods. 
They rolled into town a few days ago, talking like Galticans or similar enough to them, and by the look in their eyes: running from who knows what. They found rooms at one of the nicer inns, kept to themselves and tipped decent enough(it takes more than that to ingratiate yourselves to the folk of Agwé) before they started asking things. Innocuous at first. They wanted to know about the circus going on just out of town, who the mayor was(useless question) and who was really in charge(that one earned them some begrudging respect). Then they dug deeper, asked about other people. Powerful people. People who are none too fond of having their business nosed about. 
However, if there’s one thing the people of Agwé like more than being stalwartly unhelpful to those they dislike, it’s watching someone else be stalwartly unhelpful and commentating on it over Sunday brunch and mimosas. 
“I’ll tell you what, you go on over to that carnival a ways outta town and I reckon you’ll find who you’re looking for.” A greasy tabaxi offers between wiping tables, battered tail flicking back and forth with a hard to determine emotion. “I wouldn’t dawdle if I were you, it won’t be in town much longer.” The Tabaxi returns to his business with a glinting smile and a few gold pieces that were well worth the trouble. If city slickers wanna go poking beehives it’s not his business to stop them, especially if he’s compensated for handing them the stick. 
The carnival itself is in full swing when they arrive, flashing lights and smells both sweet and savory assaulting their senses from the get go. The operation is staffed by a motley crew of goblinoids, bullywugs, humans, kobolds, and anything else one could reasonably imagine; in the corner of her vision, the half elven leader of the group of adventurers even catches sight of what look to be a few pixies working the crowd though the tide of patrons sways and they’re obscured before she can be fully certain. 
Games line the thoroughfare all of which, from the looks of a surreptitious investigation, appear to be thoroughly if subtly rigged. Arching above the sea of people is an impressive ferris wheel, bedazzled with twinkling magical lights as it turns and turns. Near it, a calliope booms a cheery tune over the sounds of hawking carnival workers, screaming children, and laughing patrons. A map near the entrance advertises a hall of mirrors, a freak show, and hourly performances in the red and white striped big top including a magic show, fire dancing, beast taming, and a spectacle led by the carnival owner at noon and midnight. Perusing through the carnival, wandering and wondering just how they’re meant to find anyone here let alone the one man they seek, the party save one(a dragonborn with a hand harp strapped to his side) seems oblivious to an odd quirk of this particular carnival. There doesn’t seem to be any clowns.
Their hotheaded gnome companion is easily egged into a game of strength(taunted all the while by a colorful lizardfolk wearing the symbol of the carnival), black eyes glitter with excitement as their minotaur begs to go to the big top to see the beasts in the next show as the small pseudodragon on his shoulder makes similar pleading motions, a disinterested rabbitfolk quickly snatches her hands away from a passing purse under the stern reprimand of an androgynous human with subtly glowing eyes. They come to the conclusion that they should split, agreeing that they will meet at the big top in an hour for the Spectacular, all concluding that should be their best chance to get an audience with who they seek. 
As they go their separate ways(one pair to the big top, one pair to the freak show, one making her way down the alley of carnival games and the last picking his way towards the concessions) the party is pulled into the atmosphere of merriment and none of them perceive the very distinct feeling of predatory eyes locked on their every move.
The party never gets a chance to reconvene at the big top. 
Instead, throughout the hour each one meets a disparate misfortune. The half elven woman drops to her knees at the edge of the thoroughfare, clutching her head in pain as the hand reaching for a holy symbol falls limp.
Behind her, the human spins about in panic, muttering a few infernal words before a hand is clamped over their mouth and ether slowly calms their struggling limbs. 
At a dart game, the dragonborn reaches to claim his prize and suddenly finds himself somewhere else entirely with only a moment to scream before his mind is enveloped in darkness and he falls to the ground fast asleep. 
In the large circus tent, the harengon thief is escorted away from her thoroughly distracted friend by a mysterious tabaxi claiming to be security, receiving a sharp blow to the temple as they walk towards a ‘holding cell’. 
Within the hall of mirrors, a black and orange hand reaches forth and yanks the furs worn by the gnome; sending her careening through the glass-turned-portal. 
Last to go is the minotaur. Enamored by the performance, he couldn’t pass up a chance to speak with the beastmaster of the carnival: an old goblin with an easy smile and a worn wooden ocarina. The only moment of warning he had was a deep hoot behind him before the world went dark.
Some indeterminate time later the human is wrenched from unconsciousness by a familiar, if perpetually jarring, voice shouting within their mind. In swift order they endeavor to wake the others, attempting to take stock of the situation. Their surroundings are dark, what little light is present struggles to illuminate anything through heavy curtains drawn over wide windows. Beneath them is an opulent rug, the color of which is hard to discern in the low light, and under that are tight wooden floorboards that match the walls of this space. What they can see of the walls anyway; most of the space is taken by lavish hangings and shelves of kick knacks, the one closest to them holds a beat up silver cigarette case, a small wooden figure of a two headed vulture, a clockwork dragonfly, a crocheted doily, a hip flask, and a vial that looks to house a small lily pad floating in water amongst a few other things. The air is thick with the scent of quality tobacco and warm food and the ambience it creates might even be homey and welcoming in the right circumstances. Though now, tied securely to chairs with no idea how they got there, it seems rather daunting. 
Spatially, the room is quite large. Wide enough for six chairs with displeased adventurers to be lined up side by side with a foot or so of walking room on one side. It’s longer than it is wide, maybe twice over though it’s hard to tell; the windows are positioned opposite each other in the very center of each wall, what light that escapes the curtains quickly stifles in almost absolute darkness before it reveals any sign of a far wall, at least to disadvantaged human eyes. What does catch their gaze and take their breath away are a pair of glowing dull magenta dots in the darkness. No, that’s not quite right. Not dots. Eyes . 
From the gasps coming from their left and right, some of the human’s more visually attuned party members have also perceived the eyes, and most likely the creature attached to them, whatever horrific beast it may be. 
Soon after they discover their predicament, the air is filled with the muffled noises of the carnivalé outside and underneath the muted cacophony the occasional grunt over a chorus of heavy breathing(the Thing on the other end of the room doesn’t move a single muscle, doesn’t even seem to breathe), a sliver of light falls upon the interior of the wagon. 
Creaaaaaaak. 
A door on the far side of the wagon opens. 
It takes a moment for the adventurers to get their bearing in the new light, when they do they first notice the creature connected to those dully shining eyes. 
A large bugbear stands against the far wall. He stands tall, the tips of his bat-like ears almost brushing the ceiling, limbs corded with lithe muscle, and a severe bearing that hints at confidence and ferocity. Running over his arms and up under his sleeves are large spots devoid of any of the dense brown fur that covers the rest of him, a closer look reveals thick rings of angry scar tissue, long healed but clearly agonizing once.
As the bugbear moves away from the opening door he reveals these new variables to their unfortunate situation. 
Stepping into the room with twin, thudding, clanks , a large fire genasi drags a pair of thick chains across the floor attached to weathered manacles that cover his forearms. The genasi is broad, with muscles that speak of hard labor and sheer physical power. His face is creased with deep laugh lines though the only smile on his lips at the moment is a malicious smirk as he reaches behind him to hold the door open. 
Lastly, a lizardfolk gentleman strolls through the door. He moves with the assured ease of a man who holds all the cards. Wearing a sharp purple suit, hand gripping the amethyst skull atop an ornate cane, the lizardfolk takes his time setting his top hat on a stand in the corner, breezing under the watchful eyes of the bugbear without a care for the sharp claws hovering near his snout. When he finally seats himself in a commanding armchair set front and center of the room, he casually fishes in his suit coat before withdrawing a sleek black cigarette holder and a cigarette from a mother of pearl case. It’s hardly in his hand for more than a second before the genasi at his shoulder provides a light at the tip of his finger before leaning with crossed arms on the back of the chair. As his back makes contact with the leather, a spidery hand covered in fur proffers a crystal tumbler of dark alcohol. 
After a long, weighted silence and a luxurious draw from the cigarette, he speaks. 
“What a do friends …”
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yubisadventures · 1 year
Text
Through the battered portholes of the brig, you catch sight of the edge of your destination. The island is all hard stone and sharp edges. Its many soaring rock arches and sinkholes catch the water that falls from above, as well as other stranger kinds of debris. This water in some places flows in pitiful trickles over the edge, but is mostly trapped in fetid pools, lakes, and swamps. Although you can tell that in the open Ariel above there would still be daylight, down here things are dim.
Picture this: you're on your way to prison and the only thing on your mind is escape. Every guard, piece of equipment, and door becomes a potential obstacle or ally.
But what if the prison itself was the ultimate challenge? Welcome to Boneyard, the island where forgotten prisoners go to rot.
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This place is no ordinary jail, it's a sprawling, treacherous terrain with lakes, mountains, caves, and even its own capital city. It's no wonder why adventurers can't resist the call to explore this forbidden land. However, don't let the beauty of Boneyard fool you. The inhabitants are not to be underestimated. Sure, there are some kind souls who will lend a helping hand, but for every one of them, there are just as many robbers, pillagers, and bloodthirsty maniacs out for their next victim. This is not a place for the faint of heart, but for those daring enough to take on the challenge, Boneyard awaits.
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Firefern [Red][Herb][Hot][Bioluminescence] Q2
The crimson leaves of these rare shrubs emanate real warmth, and their constant shivering brings a dancing flame to mind.
One of the many plants found on the island, this particular shurb not only likes to hide small creatures, but can also be used in a number of different recepies -
Use it for bombs [Hot]
Make your own whisky [Red][Hot]
In a potion recipe to create glow-in-the-dark affects [Herb][Bioluminescence]
Or just use it as a campfire to cook! The possibilities are many!
The system of sentima: Sundered wilds was created to facilitate endless creativity, not only for what you can do with the many plants and mushrooms, but also what you choose to build with the many body parts you will have access to *wink wink*. Crews that venture here will not only be encouraged to craft their gear but also their main mode of transportation.
In April we will be dropping our free testpack! It will contain all you and your brave gaggle of explorers will need to try out your wings in this exciting world.
Playrules
Set of playable tribes, including proffessions
One shot campaign, including NPCs and landmarks
Map of the island.
Follow us here or on Twitter, join our Discord (where you will also be able to look for players) AND sign up to be notified!
Can't wait to see you there!
Yubinger Firebox
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thepagansun · 11 months
Note
how did Donald Duck influence Star Wars? And wasn’t Indiana Jones inspired by Scrooge, not Donald?
George Lucas and Steven Spielberg mentioned that they were inspired by Carl Barks' comics.
So was Osamu Tezuka, the creator of Astro Boy and "Godfather of Modern Manga."
And Donald Duck was going on adventures with his nephews in the Carl Barks comics long before Scrooge McDuck was created and this is precisely why DT17 and other media trying to give all the credit to Scrooge but forgetting that Donald was the FIRST just proves my point in my frustration with them.
Everyone just thinks it was Scrooge McDuck thanks to the later Don Rosa's work: "Life and Times of Scrooge McDuck" which was loosely based on Carl Barks' works (Don Rosa exaggerated a lot of Scrooge's abilities at the expense of Donald's).
This is why I advocate for giving credit where credit is due when it comes to canon characters and where I feel DT17 really dropped the ball. Donald was an adventurer looong before Scrooge and some of Carl Barks' best comics don't even have him:
-"Donald Duck Finds Pirate Gold" - Carl Barks first full length comic
- "Mystery of the Swamp" - Donald and nephews encounter gnomish creatures in the Everglades which some think were the inspiration for the Ewoks in Star Wars
"The Mad Chemist" (the comic credited with discovering the chemical compound methylene 20 years before it was actually studied and verified!)
-"Lost in the Andes" - Carl Barks claimed was his best work
- "The Golden Helmet" - Donald and nephews: whoever possesses the golden helmet is ruler of North America
- "The Ice Box Robber" - The comic that showcased Donald having WWII PTSD
- "Sherrif of Bullet Valley" - Donald and nephews in the Wild West
- "Dangerous Disguise" - a comic about spies where a Donald look alike commits suicide by jumping out of a window
- "Luck of the North" Donald and nephews rescue Gladstone in Alaska
"Old California" - Donald and the nephews seem to time travel to California in 1848 and they witness the family there living their lives. It turns out they were in a bad car accident and were on the hospital in a coma for weeks. But the house is still there.
"A Christmas for Shacktown" - Donald and the nephews find ways to raise money for the poor kids in town
"The Gilded Man" - A search for a rare stamp leads Donald and the boys finding El Dorado
- "The Forbidden Valley" - Donald and the nephews discover a lost land of dinosaurs
Just to name a few. There are plenty more.
The great thing about the Carl Barks comics especially when it came to Donald was that although he still had bad luck, it showed him also have great skills in practically everything and it tackled deep emotional issues and real world events such as PTSD, spies/espionage, danger/adventure, poverty, but in a way that was relatable and entertaining.
Donald mixed the best of high action adventure with scenes of intimate, heartwarming domestic life with his nephews. It was literally the best of both worlds: adventure and domestic life.
So the world needs to know that actually it's Donald Duck that deserves the credit for the success of the Carl Barks comics. Not only was Donald first but he was used as the protagonist for many more comics than Scrooge. And I hope if we ever get another version of Ducktales that the writers actually credit Donald as he deserves and not a bunch of semi newbies that don't even exist in the original comics.
There's so much he inspired and influenced that people don't know and so it's unfair for him to be sidelined as he was for characters that haven't accomplished one iota of what he has.
It's time to give credit where it's actually due: to Donald Duck.
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oillydiya · 2 months
Text
Things Between Us | Cillian Murphy x OC
Chapter 11 : Clear the air
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Talk: Sorry for the delay in updating I've been swamped with adventures at Hogwarts. Note: This chapter might be a bit shorter, forgive my brevity. I promise to bring you more of our journey without delay.
Sansa had been busy exploring the gallery for her much-anticipated final art exhibition happening next week. After wrapping up her quick chat with the gallery representative, she made her way back to the apartment.
The elevator dinged open, and she stepped into the apartment space.
"I'm back," she called out to him. She spotted Cillian lounging by the sofa, absorbed in something on the screen.
"What's up?" she queried.
He swiveled towards her, his face breaking into a warm smile. "How'd it go? Do you like the gallery?"
"It was amazing. Roomy, can fit a crowd, super reachable. Thanks a ton. But what are you getting into?" she asked, driven by curiosity. Instead of replying, Cillian walked up, scooped her up, and sat her on the bar.
"What's the plan here?" Sansa chuckled, thrown off yet amused by his antics. Cillian responded with a playful tap on her nose, making her laugh at his teasing.
"Two weeks ago, I met a woman. She walked into a restaurant in total disarray, laden with things, looking utterly chaotic. And she just sat down next to my table,"  he reminisced, hands gently framing her face.
"I think she was pretty cute until some dude tried his luck. She wasn’t having any of it."
"Wow! She sounds interesting! I think she's pretty unique for being able to sleep in the middle of a restaurant without caring about who's watching. And I felt absolutely great when she stopped her friend from taking pictures of me, saying it was too intrusive. She's so adorable for that. It's something most people often forget - respecting others' privacy."
"I love when her started making that little kitten sound, begging her friend in the middle of the restaurant. It was so cute, I couldn’t take my eyes off her -- her friend was right when she said others should see how adorable she is. Especially when she was talking to the cheeseburger, she looked so cute and quirky."
Sansa burst into laughter, "I must have seemed so crazy then."
Cillian laughed, "Seriously! When she started singing, her voice enchanted everything around, making it impossible for me to stop thinking about her. I wanted to know who she was, what she did, where she lived --  and just like that, luck was on my side when you needed someone to give feedback on your art. It let me dive deeper into knowing her - she's really one of a kind, he paused, playfully pinching Sansa's cheek.
"All my buddies were dying for her contact info, but no way. I wanted it all to myself. Yeah, I'm kinda greedy like that!"
She laughed at his boldness.
"When she was like, 'How about we meet at her apartment?' I literally yelled out loud in the coffee shop. It was my ticket to getting to know her even better. The more we chatted and got to know each other, the more I just wanted to hang out with her!"
"That kiss? Totally not an accident. I meant to do it," he said, raising an eyebrow with a cheeky grin.
Sansa's eyes widened in surprise... "You're nuts! I was freaking out, worried you'd think I was flirting too hard," she said, playfully smacking his shoulder.
"Who could resist? You're drop-dead gorgeous," he replied, cool as a cucumber.
Before Cillian continued, pouring his heart out, "I really liked that kiss of her, awkward as it might have seemed, like she was about to choke at any moment." She doubled over laughing at his description because it sounded like the worst kiss ever.
"To be honest, I swore under my breath countless times whenever I saw her. Seriously, she's just stunning, perfect in every way."
"When she told me she never had sex before, it drove me wild. I had to remind myself to stop right there because she was too innocent for me. But when she looked at me with those eyes and asked if I could teach her, I lost all control. I just couldn't resist anymore," he explained, softly touching her face. "That turned out to be the best sex I've had in ten years. I'm crazy about her and feel so lucky to have found her and to be with her right now."
"Sansa! Meeting you at that restaurant might have been coincidence, but falling in love with you was completely intentional."
"I'm sorry for the last few days, for upsetting you. I've realized I really don't want to lose you. Please forgive me, Sansa," he said, feeling guilty, while lovingly holding her hand against his cheek.
"I promise, I won't make you sad, and this isn't just about having sex for a while. I want to be in a relationship with you. Let's be together, okay?"
In that moment, Sansa felt overflowing. She looked into the eyes of the man in front of her, Cillian! His words felt like magic, making her believe everything he said. She had forgotten all the sadness from the past few days, even forgetting that he was married!
"I stopped being mad at you since I saw your face last night," she replied before pulling him in for a kiss.
'I'm hopelessly falling in love with him!' Sansa thought to herself.
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elis-corner · 1 year
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If requests are still open: yan!Zed, that’s all I have just yan!Zed. Go wild
Look at me, doing a request instead of homework!
I love Zed. That's all I gotta say.
DISCLAIMER. If you are, or know anyone, who is in a harmful relationship as such, please try and find a way out. It isn't safe or healthy. Love you all <3
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According to my calculations
‘Come on, Y/n. There’s nothing to be afraid of.’ Despite Zed’s gentle coaxing you refused to open your eyes. ‘I’m here to keep you safe. You trust me, right?’
You had. Being Zed’s friend you’d never felt in danger doing some stupid idea with him, be it trying to land an “S-tier water bucket” (as Scar calls them) or getting a bunch of villagers into holes. His enthusiasm was endearing, charming, loveable. Maybe it was that that made you fall for him. Maybe it was manipulation. At this point, you had no way to gauge the difference.
It was small things at first. Lingering touches, dirty jokes, lots and lots of mistakes you needed to pull him out of that seemed to take an age. Having him invite you on some adventure each day the second you woke up. Those times when you apologised and said you were busy which led to him ignoring you for a few days until he came back to ask for some help. It was worrying, and infuriating at times, and yet for some bizarre reason you agreed to spend some time at his base helping out.
One of the first lessons you’re taught as a child is to try and pick up on red flags. Possessive friend or partner? Red flag. Entirely reliant on you? Red flag. Offers you candy from the back of their white van? Are you really going to fall for that? And despite your brilliant common sense, somehow it didn’t register that Zedaph asking you to meet him in the mangrove swamp where the world border had once been, miles away from civilization, was a red flag.
And now, you were caught in his net.
‘Just open those eyes of yours and you’ll see that everything is fine,’ he chirped. ‘Everything is fine when I’m with you.’ He placed his hand gently on your chin, rubbing his thumb against your cheek. ‘Why don’t you trust me, Y/n? Don’t you love me? Can’t you see how perfect we are? I didn’t drag you here; I’m not the danger. No, you came right to me. Just think about it! We can base together until the season ends, far away from prying eyes. It’ll be perfect–just you and me, as it should be. You trusted me to save you when the moon was a threat, and as far as I’m concerned I still need to protect you.’
Your eyes did not open a crack. ‘From what? Zed? What is there to protect me from?’
He withdrew. ‘Zombies, skeletons, phantoms–you’ve had twelve deaths to them over the season, not including the time they lowered your health and then Impulse accidentally hit you.’ You could practically see the scowl spread over his features. ‘And the hermits. They’re a danger to you–to us. Nothing can happen when you’re alone with me.
‘Everything is according to my calculations.’
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Note
For the WIP Folder Game. First of all, how do you expect me to choose one? After much deliberation, I narrowed it down to "Calluses" and "Dino Hunt" 😁
It is wild to me with what kind of precision all of you are picking these stories :D @jazzfic managed to zero in on the one Agnebal snippet, you picked the two fics that aren't even in the same list but are actually closely connected... I love it so much!
So, those two stories were originally inspired by @regionalpancake. I think I was feeling very bad at the time (a couple years back) and asked for prompts for holo-stories I could write. Pancakes came in with "Calluses", "no you stop it!" and "DINOSAURS!". And because the brain was in a bad place, I never ended up really doing much with it, but I do still have two bits of fic in my wip folder based on those prompts.
For the dino story, I only have one paragraph.
The insect looked similar to the stickflies that bred in the southern swamps on Vashti during the harvest months. They swarmed the fields once the drones and workers left, and feasted on the husks and straw left in the sandy earth. As a child, Elnor would sometimes ask Zani to let him walk down to the hill overlooking the monastery’s grain fields after dinner, so he could listen to their songs. Stickflies made the most tantilizing music by rubbing their five pairs of iridescent wings together. This specimen did not make music with its wings, maybe because it only had four, but it hummed a gently oscillating tone as it approached.
Well, one paragraph and one sentence. I think the idea was that there has been some holodeck malfunction and a bunch of terrifying prehistoric creatures have broken free and taken over La Sirena (given that she has holo-emitters throughout). And Elnor and the others are trying to round them up and herd them back into the holodeck before someone gets hurt. But alas, I don't have any additional notes here.
As for calluses, I have a few hundred words of dialogue between Ian and Soji. But I actually really like the notes I wrote underneath, so I'm gonna share those! (The square brackets are how I mark notes where a story isn't written out but I only have bits of summary)
[The holos, as many computers are want to do, build heuristics to do certain tasks more quickly. These connections get strengthened and over time, they form a map of sorts, that will show you what they do often, the same way calluses might for humans. Emmet likes to externalize many of his internal structures, similar to the way the captain likes to keep his scars. For the captain, it’s partially self-neglect, but it’s also a way to know where he’s been and keep a record of things that have happened and that were real. For Emmet, it’s absolutely the latter. [Soji has been thinking about externalizing some of her memories. Memories of Dahj, of childhood adventures. Dahj had a scar on her ankle that Soji remembers being from a kayaking trip they went on in the Pudget Sound. They rescued some wild animal — Dahj always loved animals! Soji knows the story is fake and the scar was fake and it’s all very frustrating, but she would like some kind of permanent reminder of the things she has accomplished and the past she has lived] [Ian suggests that Emil would probably be very pissed if Soji hurt herself to get some kind of cosmetic scar. But maybe she can talk to Emmet about getting a tattoo. As for calluses to show what she has accomplished: her brain is a map of all the things that have defined her. Dahj has left a mark there, and she can choose to express this in a myriad of small ways. And whichever one she chooses, Ian will help her get there.]
I feel like this is extremely on brand for me: thinking A Lot about how the holos function on a technological level and what that means for them as people. And also thinking and writing about Soji's relationship with Dahj and her manufactured past and memories. There's so much there there, and I really want to explore that more in the future!
(I cannot get over how you managed to pick these two, out of the dozen wip titles in that list 🤣 Absolutely brilliant! And thank you so much for the opportunity to dig through some old stories and reread my own writing. It's a real joy to do this kind of personal archaeology!)
Also: I had completely forgotten that there was a third prompt, too! I might have to create another WIP jut to make a note of that. Maybe it'll give me some inspiration 🤔
---
I'm still very happy to answer questions or post snippets of the many things in my WIP folder :D Here's the original list of titles if you want to see what's available!
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childotkw · 1 year
Note
Rumour has it you have got a Potc plot bunny in the works?
Oh dear, is it going to breach discord containment? 😂
But yeah I do! And it’s been haunting my mind every day lmao - I’m so quietly obsessed with the idea and getting my grubby hands all over the characters.
Context for non-discord people:
I wanna write a female!Jack story.
——————— (Taken from discord)
Jacqueline Teague was born in the middle of a typhoon aboard the Misty Lady, and she knew the rocking of a ship in the wild sea long before the steady feel of land under her feet - and it showed.
(Miles and miles away, deep in the swamps of Cuba, surrounded by trinkets and humid air and the bitter tang of memories, a bound goddess tilted her head back and hummed, thoughtful and amused and satiated.)
Little Jack was as wild as the waves and free as a bird, and even from a young age Edward looked at his daughter and knew she was going to shake the world.
And she did. Oh, she did.
But the world was a cruel place and it left its mark on Jack just as deeply as she did it.
——————
Other elements include:
Jack not acknowledging that she’s the daughter of Edward fucking Teague for the longest time, so her lineage is only really known by the older generation of pirates, and when it comes out that she basically the equivalent of pirate royalty Will and Elizabeth and Barbossa and the rest are blown away
We'll explore Jack’s relationship with Tia Dalma, how long they've known each other, and heavily imply that Jack is 'god-touched' because Calypso likes her
So much symbolism with Jack's hair. All the symbolism.
Jack and the Pearl and the connection there
And exploring these core relationships and how they shaped Jack:
Salazar and the whole significance of him giving Jack her new name, and so feeling some kind of inherent claim on Jack because there is power in that - and there being an undeniable connection between them that was forged on the day she tricked and killed him
Barbossa and the betrayal and all the bitterness between them, and him slowly realising that while the Pearl was still the fastest, deadliest vessel on the water; she would always be faster, deadlier with Jack’s hands on her wheel. Seeing Jack again after ten years is the closest he comes to feeling anything since they parted - since he parted them, turning on his young, bright, brilliant captain. And Barbossa hating that he itches every time she calls him 'Barbossa' instead of 'Hector'
Beckett and his fucked up possessiveness over Jack, because he met her when she was young and brilliant and just making a name for herself and she was so wild, so different from any woman he'd ever met, and the impression stuck. In another world, they might have even loved each other, but he wanted the one thing Jack refused to surrender - her freedom
Davy Jones knowing the second they pull this sodden, grief and rage-filled girl from the water that she’s marked, and he can practically taste Calypso’s hands on her sun-tanned skin; and while a part of him snarls at it another part of him wants to take something else from his old lover, even if it’s a Favoured slip of a girl. He makes the deal thinking he’ll get the best damn helmsman on the sea at the end of it - even though it feels like the very winds are laughing at him for thinking he might be the one to chain another wilful woman from her nature
Elizabeth still being in love with the idea of Jack, because here is a woman that spits in the face of everything society tries to tell them to be - and a part of her wants with a soul-deep ache
And Will also being somewhat entranced by Jack, just like he is in canon, because there's something undeniably other about her and as someone who longs for adventure, he can't help but want to press closer.
I've got so many fucking ideas for this - the discord chat is full of little snippets and ramblings 🤣🤣
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freerangeranger · 10 months
Note
What kind of stuff does being a pokemon ranger involve? It seems like a really cool career path :)
Oooo glad you asked - I'm actually doing a presentation soon for @adventures-on-foster-island on the topic of non-ranger career options in the Ranger Union so for this I'll focus on Area Rangers and Field Ops specifically. No one likes Top Rangers they are too full of themselves and get all the credit. But imagine they are like Field Ops but even more independant. Rangers that specialize also fall into one of two categories because while they do have more lenience and report to different people, they have very similar rules and regulations.
So Brandy mentioned some of the important stuff in an earlier ask but I'm gonna ramble for a while.
Area Rangers:
Area Rangers: It's Me! Pikach- ahem. These are local rangers usually assigned to a single base and expected to live, work and patrol a specific area associated with that base. We are usually granted the chance to choose the area we move to - and are much more likely to get postings in regions that we want to be in because there are so many open jobs. There are often multiple bases within a single area, especially in urban areas. I think I mentioned this previously but I work in one of the many bases in Castelia. We monitor the sewers and docks, the desert resort and pinwheel forest. We all take turns patrolling the inner part of the city. The only time Area Rangers really leave our bases is if we are assigned a mission that is outside our range, or there is mass casualties and other bases are swamped. The most recent example of this was the Opelucid Freeze and a recent ecological disaster in Hoenn.
Area Rangers are the first line of defence between wild Pokemon and humans. Not all interactions are necessarily negative or dangerous. My very first mission in Unova was to investigate whether or not a ghost type was haunting the Nacrene museum. Turns out it was an unconventional Claydol that looked like pottery. No one was harmed, the Claydol was taken in by the museum and allowed to continue people watching during the day. Only real change is that it goes home with the curator at night so it doesn't start levitating things out of boredom. Problem solved and only a few plates were broken.
Area Rangers assist Professors, Gym leaders and Law Enforcement when problems including Pokemon occur. It's our primary goal - protect Pokemon from people (which often results in protecting people from Pokemon but that is not our job mandate). We are not allowed to arrest people unless their presence would be a direct threat to Pokemon lives (being a nuisance does not count and honestly the wild Pokemon more often than not deal with annoyances). That's why you hear of Rangers arresting Pokemon smugglers, poachers and Iv/Shiny breeders. They harm and kill Pokemon, as well as put the local environment at risk. We are allowed to arrest them. As a treat.
I'll be honest when I say that an Area Ranger position is much more convenient for people who want to start families, have healthy relationships and generally. Not have to do massive amounts of field work and move constantly from place to place. It might not be as flashy but you build rapport with the people around you and form relationships with the wild Pokemon populations as well. You get to keep as many Pokemon as you can feasibly care for and are a registered trainer for the purposes of Pokemon battling. It's not a super big leap from being a professional trainer.
Field Ops:
Field Operatives are basically rangers who are not tied down to a specific region or area. You will see them return to the same city and stay with ranger bases but strictly speaking they do not have a home range. They report to the Ranger Union, the Pokemon League or a local base if their mission is a cooperative effort.
Field Ops are the flavor of rangers that most commonly carry Stylers. Every ranger (and union support staff) can technically use a styler if they went to the Ranger School but most of us do not have the paperwork or certifications needed to actually carry one in the field. Field Ops went through a seriously tough screening process in order to be allowed to carry them. Why? Well if you think about it with your brain it would be utter pandemonium if people could just befriend a Pokemon, bring them across a region for a mission, and release them at the drop of a hat with no monetary penalty or way of identifying the previous owner. A nightmare for the ecosystem, the local human population and for the poor poor operators who have to do all the incident reports.
That's right folks! Most field ops are specifically trained to understand local ecology, Pokemon habitat and what Pokemon are native to what region. The only place where these stringent rules do not apply is in the Oblivia, Almia and Fiore regions because of the universal ban on pokeballs. People there befriend Pokemon the old fashioned way (with TLC and godlike patience) and trainers who come for vacation have to register every Pokemon they bring in - and every pokeball. However even with the lack of rules there are still places you cannot take pokemon out of, and a cap on how many pokemon you can capture based on your Rank.
Because Field Ops have so much flexibility in terms of their temporary team compositions they are often given more long term and complex missions (see poor Brandy and the whole giant-elephant-thing-... idk man I feel bad for them) They also Do Have The Authority To Arrest People! But that requires knowing actual laws. Which is more memorization. On top of this Field Ops usually do not carry pokeballs with them and are allowed a very limited number of long term pokemon on their teams - often limited to a single permanent partner.
Are you starting to see why there are fewer Field Operatives than Area Rangers?
The jobs Field Ops do are generally more dangerous. They are the first responders to major crises, rampaging Pokemon, mass casualties, and other potentially problematic issues. They do take less strenuous missions but there is a reason that Brandy was my partner for investigating Donphan poaching near Cascarrafa. It was a good thing too because without the help of Great Tusk the we probably would have been in even more trouble.
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lacependragon · 1 month
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Went ahead and restarted Stardew because of weird character/gender feelings. Decided to make a new dude.
This is Beck of Maverick Farms. 27, He/Him. Queer as folk (heh).
Beck is a very curious, knowledge driven guy who is fascinated by life cycles and nature and Science. He also loves mechanics and building. If you're looking for Beck, try around the forests and the animals, down in the mines, or out by the water. He's always looking to learn new things and adores the beauty in the world.
Beck never wanted to work for Joja and got trapped there trying to pay off student loans for a college degree he never finished, for a program he dropped out of, for a school he ultimately left. He still has those debts and is even more in debt now, because of how loans are bullshit.
With the opportunity to start fresh, Beck is going to take his earth sciences knowledge and desire to learn to be laid back and see what he can do in Stardew Valley.
His only plans are to care for animals, pay off his loans, adopt as many dogs as humanly possible, make some friends, and learn to relax.
Who knows, maybe he'll even fall in love and start a family!
His favourite gifts are Earth Crystal, Cheese Cauliflower, Strawberry Jelly, Ginger Ale, & Squid. He hates Joja Cola, Pepper Poppers, Coal, and Tuna. His favourite part of farming is the chickens.
He hates Joja and wants to burn it to the ground and rescue all of its employees. Maybe even Morris. If Morris will let him.
Yeah this is my new Stardew farmer. Enjoy. I hope you like him. You'll be hearing a LOT about him and his adventures.
Selected Modlist: (not comprehensive)
Bean's Pet Overhaul
Bigger Silo Size
Blue Eggs and Golden Mayo
Cornucopia More Crops/More Flowers
Darkroom Portrait Shop
Elle's Cuter Barn Animals, Cats, Coop Animals, Dogs, Horses, and Grass Replacement
Frog Friends
H&W Furniture Sets
Tractor Mod/Questable Tractor/Lily's Rustic Tractor Garage
Stardew Valley Expanded
Ridgeside Village
SD's Mushroom Dig Spot
The Geology Mod
Wyrd's Seasonal Mailbox
Bigger Backpack
Lookup Anything
CJB Cheats Menu
Distant Lands - Witch Swamp Overhaul
Dust Overhaul
Dynamic Night Time
Dynamic Reflections
Ferngill Fashion Festival
Grandpa's Tools
Grandpa's Farm
Happy Birthday
Horse Overhaul
Legacy Community Centre Bundles
Luuna Astray
Marry Morris
NPC Map Locations
Passable Crops
Ranching Tool Upgrades
Secret Woods Extra Area
Sit for Stamina Mod
The Last Smoluanu
Visible Fish
Wild Animals
Visit Mt. Vapius
Little Red Schoolhouse
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annieandro · 1 month
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Gwendolyn The Miracle Hen
Stevie
Look At Me
At Night
Sam
One, Two, Where's My Shoe
Swimmy Track Picture Book
My Little Brother
Goggles
ABC Of Cars and Trucks
Peter's Chair
Maybe A Monster
Cluck The Captain's Chicken
Moving Day For Manuel
Who Will Wake Up Spring
Welcome Roberto, Bienvenido Roberto
I Am A Hunter
Mommies At Work
Tom In The Middle
Play With Me
What Do You Say, Dear
Where Are The Mothers
Will I Have A Friend
I Have A Tree
The Story Grandmother Told
Dandelion
5A and 7B
The Circus Baby
Clyde Of Africa If I Had
Tony and The Toll Collector
I'll Fix Anthony
Ask Mr.Bear
Go Away Dog
Chicken Little Count To Ten
The Snowy Day
Birthday Presents
Whistle For Willie
My Friend John
Katie Goes To Camp
What Is Your Favorite Thing To Touch
What Do I Do
City In The Summer
Dear Uncle Carlos The Cat Who Thought He Was A Tiger
Six Foolish Fishermen
A Kiss For Little Bear
Corduroy Some Of The Days Of Everett Anderson
Chicken Soup With Rice
Where The Wild Things Are
The Lorax
Clifford The Big Red Dog
Mr.Uppity
Thomas Snowsuit
My Funny Animal Alphabet
Alexander and The Terrible, Horrible, No Good, Very Bad Day
Hideout
Insects and other small creatures
Clifford The Big Red Dog: Tummy Trouble
The Animal Alphabet Book
My Little Pony: Twilight Sparkle's Magical Journey
Horton Hears A Who
Oh The Places You'll Go
Old MacDonald Had A Farm
My Little People School Bus
Socks
Are You My Mother
Fluffy Bunnies
Chicka Chicka 123
I Can Read With My Eyes Shut
Barefoot Bear and The Ice Cream Factory
Green Eggs and Ham
The Berenstain Bears and The Attic Treasure
Goodnight Moon
In A People House
The Pigeon Finds A Hot Dog
It's Not Easy Being A Bunny
Parachuting Hamsters and Andy Russell
Mr.Brown Can Moo Can You
Care Bears: Meet The Care Bears
Little Monster At School
Rugrats: The Rugrats Versus The Monkeys
The Pigeon Loves Things That Go
My Little Pony: The Perfect Pumpkin
Pink Panther and Sons: Pinky Saves The Beach Bullies
Monchichi's ABC
Curious George and The Dump Truck
Bad Kitty
Chicka Chicka Boom Boom
Big Bird's New New Nest and Other Goodnight Stories
Little Critter: I'm Sorry
The Foot Book
The Cat In The Hat
Alphapets: Bradley and The Great Swamp Mystery
Curious George At The Parade
The Jacket I Wear In The Snow
The Gingerbread Bear
Blast Off Barefoot Bear
Can I Have A Stegosaurus Mom Can I Please
Sprout's Valley Adventure
Blue Skidoos To The Beach
One Fish Two Fish Red Fish Blue Fish
Richard Scarry's Find Your ABC's
Ernie's Big Mess
Bad Kitty Does Not Like Dogs
Spongebob Squarepants: Spongebob Goes To The Doctor
The Backyardians: The Mystery Of The Jeweled Eggs
Shopkins: Lights Camera Shopkins
Llama Llama and The Bully Goat
Posie The Kitten In Pink
Goodnight Sweet Butterflies a Color Dreamland
A Boy, A Dog and A Frog
Disney's Aladdin ABC Animal Jamboree
Please Mr.Panda
Richard Scarry's Please and Thank You Book
Max and Ruby: Bunny Cakes
Skeleton Hiccups
W Is For Woof A Dog Alphabet
Barefoot Bear and The Dragon
Splat and The School Trip
Blue's Clues: Blue's Bedtime
Scooter Computer and Mr.Chips: The Computer In The Candy Store
How Do You Say It Today, Jesse Bear
A Big Ball Of String
The Cat In The Hat Comes Back
Blue's Cool Idea
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