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glitchedcosmos · 2 months
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Fifteen years ago today Sonic and the black knight was released 👑 ⚔️ 🛡
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themattress · 3 years
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My Top 30 Favorite Video Games
Inspired by @ultraericthered’s Top 30 Favorite Anime post. 
Although I’m doing mine in countdown form, ‘cause it’s more fun that way!
30. Super Mario Bros. - Arguably the first “blockbuster” game to be released, not only does Super Mario Bros. still hold up over 35 years later but it’s a gift that keeps on giving with how many different incarnations, remixes, fan games using its assets, etc. that we have now.
29. Phoenix Wright: Ace Attorney - OBJECTION! While I cherish the entire original Phoenix Wright trilogy of the Ace Attorney franchise, I’ll always be the most partial to the original outing. The sheer audacity and hilarity of the concept, which is grounded by endearing characters and compelling mysteries, shines brilliantly in this little, easily accessible game. 
28. Trigger Happy Havoc: Danganronpa - While similar in many ways to Ace Attorney, Danganronpa boasts a variety of more actual gameplay than mere point-and-click text scrolling. But what really makes this stand out, beyond gameplay or even the strength of its concept, story and characters, is the atmosphere it creates. For good and for ill, traversing the pristine, neon-lit hallways of the abandoned Hopes Peak Academy looking for clues as I’m forced to play by Monokuma’s twisted rules is an experience that will stay with me forever.
27. Star Fox 64 - Beyond all the entertainment this game provides through memes, it’s really just a fun, reasonably simple but just moderately complicated enough game that’s accessible to any player even if they usually don’t go for aerial shooters. It’s also one of the earliest console games that I ever played, so of course it’s going to hold a special place in my heart.
26. Batman: Arkham City - It’s an impressive feat when an open world game can still feel so claustrophobic in all the right ways, and that’s what Arkham City accomplishes. This game is essentially The Dark Knight to Arkham Asylum’s Batman Begins, escalating the action, suspense and sheer Batman-ness, providing unlimited opportunities to enjoy yourself playing as Gotham’s defender and facing down the greatest Rogues Gallery in comic book history.
25. Red Dead Redemption - Look, I know that Red Dead Redemption 2 is technically the superior game. But its complicated story, sprawling cast of characters, and vast canvas of a world can be pretty daunting, whereas I feel like the original Red Dead Redemption struck a much better balance. Allowing open world freedom within the confines of the straight-forward story of John Marston’s redemption really makes you feel like you’re in an old Western film, and the way that choices you make as a player impact the way that film ultimately turns out is one of the strongest arguments for video games being worthy of consideration as true art.
24. The Elder Scrolls V: Skyrim - So, ten years ago an open world adventure video game series releases its fifth entry...and to this day, we’ve had no sixth, in favor of expansions and updated re-releases of said fifth entry. But that’s not a sign of laziness; it’s a sign the developers know they hit such a peak in quality that they have no need to rush anything further out the gate, as Skyrim is a gift that keeps on giving. Addictive in how unlimited in possibilities it is, with each playthrough never being the same as the one before, Skyrim is a gaming masterpiece that I don’t think I’m going to get bored with playing anytime soon.
23. Super Paper Mario - This may be an unpopular opinion, but I vastly prefer this game’s action-platform-RPG hybrid gameplay style to the prior installments’ traditional turn-based RPG style, which feels more at home in stuff like Super Mario RPG and the Mario & Luigi series. But gameplay aside, I think this has the strongest story of any Mario game, trading in the usual “save the kingdom/princess” fare for saving all of reality, with legitimate emotion and drama and even character development. It’s one of the Wii’s shining gems, to be sure.
22. Epic Mickey - This game’s graphics are by and large unremarkable, its gameplay is fraught with issues (that camera is unforgivable), and it’s nowhere close to the best on its system or genre. But Epic Mickey is a case study in where the effort put into crafting the game’s world and story, not to mention the obvious love and respect for the material being worked with, pays off. Any Disney fan will love this game for its story, which puts Mickey front and center as an actual character rather than a mascot and dives deep into his history as he meets his “half-brother” Oswald the Lucky Rabbit, and its mystical, unique atmosphere - what the graphics can’t deliver, the fucking music more than makes up for. All of the game’s flaws mean nothing compared to the sheer heart on display, and I treasure it greatly as a result.
21. Batman: Arkham Asylum - I already mentioned that Arkham City is the superior game, but as was the case with Red Dead Redemption and its sequel, personal preference strikes again. The simpler story and narrower confines of Arkham Asylum just appeal to me slightly more, and I feel like the borderline horror atmosphere this game has could never fully be replicated by all of its sequels and spin-offs. Also, you can play as the Joker in this. WIN.
20. Metal Gear Solid - And on the subject of Arkham Asylum, it owes much to this game, which created the template of a lone badass hero having to use stealth and weaponry to liberate a government-owned island from the lunatic terrorists that have taken over. Hideo Kojima famously never wanted this game to have any sequels, and I can definitely see his point, as it’s a complete and wholly satisfying experience in of itself and I don’t feel like it’s ever been topped. At the very least, it’s certainly the most enjoyable of the series to me.
19. The Legend of Zelda: Majora's Mask - Also, speaking of “borderline horror atmosphere”, we have the freakiest game that the Legend of Zelda series ever put out. What was supposed to just be a gaiden to Ocarina of Time mutated into this beautiful monstrosity that’s become just as iconic. Nobody who plays this game is ever going to forget that fucking moon and all the constant jumping back and forth in time across three days as you try to prevent the apocalypse of Termina. It’s the kind of gaming trauma that’s well worth experiencing.
18. Kingdom Hearts: Chain of Memories - Like Majora’s Mask, this game is a case study where you can take a bunch of recycled assets and gameplay, and then make something unique from it if you have a well-crafted story with a dark and disturbing atmosphere. It’s hard to experience or appreciate the transition between Kingdom Hearts and Kingdom Hearts II without playing this midquel, which takes the narrative and characters to deeper levels without being pretentious about it and sets the stage for the proper console sequel perfectly. And if you can’t get into it being on Gameboy Advance, then just play the PS2 remake (which is arguably the superior version anyway) and you’re good! Just...don’t mind the cards, OK?
17. Sonic CD - And now we have another game about jumping back and forth through time to prevent an apocalypse! See the common threads at play here by this point? Sonic the Hedgehog is at his best in 2D gameplay, and I personally enjoy this the best out of all the 2D games in the series. As obscure as the Sega CD was as a system, it was powerful enough to take the blue blur’s speed to its maximum level, set alongside beautiful graphics and a kick-ass soundtrack (well, two different kick-ass soundtracks; and I actually prefer the US one). 
16. Pokemon Black & White - While there were advancements made to story and graphics and gameplay features in the third and fourth generations of the Pokemon series, nothing felt as truly ground-breaking as the second generation games until the fifth gen with its Black & White games. This was arguably the game series’ peak in quality on all fronts, but its specifically the story that lands it on this list, as its well-written and paced, subverts many formulaic elements from the previous games, is set in one of the most unique regions in the Pokemon world, and has a timeless message that has only grown more relevant with age. 
15. Super Smash Bros. Ultimate - The whole series could really go here, but fortunately the most recent entry is the perfect embodiment of said series, with every playable character there’s ever been and then some. The sheer variety is unmatched by any other fighting game out there, and its story mode, “World of Light”, is quite possibly the greatest video game crossover in history given how many characters are featured as both fighters and spirits.
14. Super Mario 64 - I’m pretty sure this game used to be higher in my favor, but replaying it on the Nintendo Switch recently has made me aware of how, as the first game on the Nintendo 64 and the first 3D platformer, it’s poorly aged in several areas. However, I must stress that it is still a very good game. The fun of going to the various worlds within paintings in Peach’s Castle hasn’t changed, nor has how smoothly and seamlessly Mario managed to make the jump from 2D to 3D. Just like Super Mario Bros., the number of games that owe something to this one is too great to count, and that’s an achievement that remains timeless.
13. Dark Chronicle - Also known as Dark Cloud 2. I hadn’t heard a damn thing about this game before renting it on a whim many years ago, and I was caught off guard by just how good it was. It’s got a simple but effective story and likable characters, a timeless atmosphere, beautifully cel-shaded graphics, dungeon-crawling gameplay, action-RPG combat gameplay, literal world-building gameplay, and even a fishing minigame! This game can actually stand besides the Zelda series without shame; it’s truly an underrated gem.
12. The Legend of Zelda: Twilight Princess - Oh, speaking of Zelda, this game goes full Lord of the Rings-style epic fantasy with it and it is glorious. Between the near perfect gameplay, beautiful 3D graphics, and one of the best stories in the series (with one of the best characters: Midna), Twilight Princess’ most prevalent complaint from critics all the way up to its own developers is that it wasn’t even MORE expansive and awesome given how long it was hyped, and if that’s the biggest issue with the game then I’d say it’s in pretty good shape.
11. Super Mario Galaxy - Super Mario 64 may be held back a little by how its aged, but no such thing is holding back Super Mario Galaxy. Super Mario Odyssey might be as good or possibly even better, but I just don’t hold the same feelings of amazement and respect toward it that I do for this game. From the blitzkrieg-style attack on the Mushroom Kingdom by Bowser to the discovery of Rosalina’s space station, this game had me hooked from the first few minutes, especially with it blaring that awesome orchestral score the whole way through. To this day, I maintain that this is Mario’s greatest 3D adventure. It’s simply magnificent.
10. Final Fantasy X - Ha! See what I did there? This game has caught flak for some of the awkwardness that comes from being the first fully 3D entry in the series, but I think that’s tantamount to nitpicking when compared to all it does right. To me, this was the last really good installment of the main Final Fantasy series, with a story and world so brilliantly developed that the game earned the immediate breakthrough success and acclaim that it found in its native Japan. 20 years later and, as the HD remaster has shown, it still holds up as one of the most engaging JRPG experiences I’ve ever had the pleasure of having.
9. Banjo-Kazooie - At the time, this was basically Rare’s copycat version of Super Mario 64, although considered about as good. Now, however, there’s a difference: the aging issues I mentioned for Super Mario 64 don’t apply for Banjo-Kazooie. Whether replaying it on the Nintendo 64 or on whichever Xbox you’ve got, this game is still just as fun, imaginative and hilarious now as it was back then. It’s quite possibly the greatest 3D platformer ever made.
8. Pokemon Crystal - The definitive edition of the Gold & Silver games of Pokemon’s second generation, taking what was already a phenomenal advancement and improvement to the first generation and making it even better with additional features such as the ability to play as a girl for the first time and a more clearly defined storyline centered around the legendary Pokemon featured on the game’s box art. Pokemon had been written off as just a passing fad up until this point. This was when its staying power as a video game juggernaut was proven.
7. The Legend of Zelda: Breath of the Wild - Talk about a win right out of the gate for the Nintendo Switch! This game returns the Legend of Zelda series to its roots while also applying all that has been made possible in video games since the original game’s release, and the result is an enthralling, addictive, open world masterpiece that has set a new standard of quality for both the Zelda series and for many modern video games in general.
6. Kingdom Hearts II - The Final Mix edition to be precise, although in this day and age that’s basically the only edition people are playing anyway. This game is the apotheosis of Kingdom Hearts as both a video game series and as a concept; filled to the brim with Disney magic and Square Enix RPG expertise and paired with some of the most refined action-based gameplay there is. And when it comes to bringing the original Kingdom Hearts trilogy’s story to a close, does this game ever stick the landing. The series could have ended right here and I would have been completely satisfied (and its reputation would be a lot better off, too!)
5. Pokemon Yellow - While I maintain that this game, the definitive edition of the original first generation Pokemon games, still holds up as fun to play even now, I’ll admit that it’s pure bias that it ranks so high. It was the first proper video game I ever played, there was no way I was leaving it off the top 5! Its blissful nostalgic atmosphere is always such a delight to return to.
4. Banjo-Tooie - Remember when I said Banjo-Kazooie was “quite possibly the greatest 3D platformer ever made”? The “quite possibly” is because its in stiff competition with its own sequel! And personally, I’m in Banjo-Tooie’s corner; something about how inter-connected its worlds are and the addition of so many things to do all while maintaining your full moveset from the original game is just beautiful to me. Both it and its predecessor are like obstacle courses that I never tire of running through, which is the hallmark of brilliant game design.
3. Kingdom Hearts - Another case where the sequel may be the superior game, but my own personal preference leans toward the original. And in this case, it’s a highly personal preference: this game and my memories of playing it for the first time are so very dear to me. The characters and worlds of Disney put into an epic crossover RPG was like a dream come true for me and no matter how far the series it spawned has deteriorated, nothing can detract from the magic of this game. It’s got a certain, indescribable feel and atmosphere that’s never truly been replicated, and that feel and atmosphere still holds up whenever I revisit it. The gameplay may not be the best, particularly when compared to Kingdom Hearts II’s, but the charm of the story and the characters and the world and the very concept more than makes up for that. As far as I’m concerned, it’s one of Disney and Square’s greatest masterpieces.
2. Final Fantasy VII - I was aware of the hype this game got and was totally ready to call it overrated, but damn it, it got me! I don’t know what it is about this game with its blocky early 3D graphics, poor sound quality to its excellent soundtrack, and frequently mistranslated script that proved to be so gripping and enjoyable to play through, but man did it ever Limit Break its way into my heart. This is considered a JRPG classic for a damn good reason.
1. The Legend of Zelda: Ocarina of Time - Do I really need to explain this one? It’s famous for being frequently cited as one of the greatest video games ever made, and like Final Fantasy VII, its hype is well-deserved and totally justified. Whether you’re playing it on the Nintendo 64, the Gamecube, the Wii, the 3DS, and hopefully the Nintendo Switch in the future, there is a magic quality to this game that permeates through every step you take in its fully 3D world. It’s a triumph that has stood the test of time, cementing the Zelda series as truly legendary.
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thedoctornumber11 · 4 years
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Munday post
I figured maybe this week I’d do a different type of Munday.  Most of my long time roleplay partners already know me quite a bit and I also try to introduce myself to newer partners as well, however I figured this could be a good chance for everyone to really get to know me.  I’m including everything under a read more not because long post and also because I know not everyone likes seeing this type of thing.  It’s just a bunch of random facts about me and my favorite things along with a munday pic under the cut.  I didn’t want to just throw out a munday picture like most would do.  I’ve done that plenty of times before and there’s nothing wrong with it, I just felt like doing something a bit more unique and different this time that might really give people a chance to get to know me :D
So long post under the cut.
So, first off, my name is Derek.  I’m the mun.  I just recently turned 30 and I’m from Indiana.  I work in a preschool, essentially as a glorified baby sitter.  I help the teachers get their breaks.  
I’ve been interacting on here since November of 2013 and I’ve had this exact blog with this exact URL the entire time.  I wanted something really generic and not just a quote or something like that.  I first tried TheEleventhDoctor, but obviously that was taken so this ended up being what I went with.  As for the theme, it too was made a VERY long time ago.  The TARDIS theme with the opening doors on the TARDIS actually used to be quite popular when I first started interacting on here, particularly with the Doctor Who RP fandom.  Although I’m the only one I see with it these days, if you go looking for older Doctor Who blogs that have gone inactive you are actually likely to find a few other blogs with it.  As for the background picture, I found that one myself except for the part with Matt Smith/The Eleventh Doctor edited on.  That part was done by someone I used to interact with who just surprised me with it one day and unfortunately isn’t on Tumblr anymore :(  Having been on this platform for so long I’ve obviously seen a lot of blogs come and go and I miss every single last one of them :(  However I also enjoy everyone I currently interact with and would recommend almost any of them.  Seriously, if anyone is looking for new people to interact with, let me know you are looking for people and what fandoms you enjoy and I can probably recommend a few blogs!
Outside of Tumblr RP, I enjoy video games, yugioh, reading comics, general super hero related stuff, watching movies, playing Pokemon Go (I help run the local PoGo community) general board games, watching my shows, figure collecting, and cosplay, most of which I’m sure is stuff many of you also enjoy.  My fandoms include Doctor Who (obviously), DC, Star Wars, The Legend of Korra/ATLA (I’m one of the few that likes LoK more than ATLA), Marvel, Star Trek, Firefly, Power Rangers, The Walking Dead, Yugioh, Pokemon, Sherlock, general Nintendo fandom, Digimon and Harry Potter.
Here’s a few things about me in list form.
My favorite musician is Weird Al Yankovic.  
My favorite book is Look Me in the Eye by John Elder Robbison.  As someone who’s been diagnosed with aspergers syndrome myself, this book really spoke to me in my original read through and since then I’ve purchased it multiple times.  I own at least three or four different copies of this book, partially because I kept loaning it out to people.
My favorite book series is the Harry Potter series.  Don’t ask me for a favorite book in the series, I love them all about equally.  
As for comics, right now my favorite thing I’m reading is the Power Rangers series that Boom is putting out.  Some of my favorites of all time include Power Ranger Soul of the Dragon, the Star Trek TNG/Doctor Who crossover, the Power Rangers/Justice League Crossover, the original Spider-Gwen series, Poison Ivy Cycle of Life and Death, The Dark Knight Returns (I know anything Frank Miller related is a bit controversial but I enjoy it for what it is) and Batman: Hush.
Favorite movies include UHF, Scott Pilgrim VS the World, Captain America The Winter Soldier, Captain America the First Avenger, Avengers End Game, the Justice League movie, anything and everything DC animated, anything and everything Spider-Man related (yes, I even like Spider-Man 3 although it wasn’t as good as the others), anything Star Wars related although I’d say Force Awakens is my favorite one, the 2017 Power Rangers movie, Serenity, The Lego movie and it’s sequel, Yugioh Bonds Beyond Time, Mystery Men, Galaxy Quest, all the Star Trek movies, the corny 90′s Mario movie, the Doctor Who movie, and Detective Pikachu.  Really, any of the Marvel and DC movies could probably make this list as well, I’m not super picky when it comes to movies.
Favorite TV shows is something I am a bit pickier about.  Doctor Who is obviously on the list, and I’ve watched and enjoyed most of the Marvel and DC live action stuff although I have a huge preference for the arrowverse and 70′s Wonder Woman.  Animated stuff tends to vary but a lot of the older stuff from the early and mid 90′s seems to be best for that.  Power Rangers is obviously on the list as well, along with The Walking Dead, Digimon, Avatar the Last Airbender, The Legend of Korra, Sherlock, Yugioh, Firefly, and off the top of my head that’s about it.  Everyone always assumes I’m huge into anime as well, but I’m not actually that into it.  Just not my thing.
Now video games has potential to be my longest list as it’s easily my favorite medium of story telling due to the interactivity.  First off, Nintendo and Playstation are my general consoles of choice.  Nothing against Xbox, I have a lot of respect for the brand but I can’t really afford to have three consoles (even though I wish I could) and Nintendo and Sony have more offerings for me personally.  I also do dabble on PC a bit, but I don’t really have a high end PC and it’s mostly just for Sims.  That being said, my favorite games and game series include Watch_Dogs, The Sims, Mario (mostly the “main series,” 3D games and 2D platformers but I do enjoy some of the off series stuff like Mario Kart and Mario Party as well) , Pokemon, Super Smash Brothers, The Force Unleashed series, Injustice, most of the Spider-Man games, The Last of Us, Tomb Raider, most of the Batman games, Wario Ware, The Last of Us (still haven’t played the sequel yet.  Waiting to get it for cheap after seeing reviews), Days Gone, Control, Horizon Zero Dawn, No Man’s Sky, 51 Worldwide Classics for Switch, No Man’s Sky, the Tony Hawk Games (still haven’t played the new one yet), Time Splitters, The Movies, Hulk Ultimate Destruction, Zombies Ate My Neighbhors, Kirby, The Legend of Korra game (the 3d one, not the really bad one for 3DS), Donkey Kong, Street Fighter 2, Punch Out, Metal Gear Solid 5 the Phantom Pain, Sonic Heroes, and the list could go on and on.
My favorite drink is root beer or chocolate milkshakes if that counts
My favorite alcoholic drink is probably just a basic screwdriver tbh
My favorite food is Cheeseburgers, although Chicken Pot Pie is also a top contender tbh
My favorite color is green
My favorite Doctor is Eleventh obviously, but Thirteen, Two and Twelve are tied for second
Favorite companions are Amy, River (if she counts), and Donna
Favorite New Who episode is The Eleventh Hour
Favorite Classic Who story is Genesis of the Daleks
Since I’ve mentioned super heroes a lot, my favorites are Batman, Wonder Woman and Spider-Man, although Supergirl, Batgirl, Captain America, Scarlet Witch and Black Widow are also pretty high on the list.
Favorite game in the Pokemon series is X and Y
Dragonite is my favorite Pokemon
Favorite 3D Mario game is Odyssey although Sunshine would be next up on the list.
This is my only Tumblr RP blog.  I also have an ask meme blog and I used to have a personal but I haven’t logged onto it in years.
I’m on discord and I do add people from Tumblr on there, but I mostly only use it for Pokemon Go tbh
I spend every Wednesday and Sunday at the local comic book shop playing Yugioh
For anyone wondering in relation to that last fact, my current competitive deck Barrier Stun.  Some of my favorite casual decks that I play or have played in the past are Lightsworn, Blue-Eyes, E-Heroes, Greed, Sacred Beasts, Penguins and Six Samurai.
In the last decade I’ve moved about 3 times
I own pets!  I have one dog and one cat currently, but a few years back when we lived in a more country like setting, we owned 7 cats and 2 dogs at maximum.  Most of them died of old age over the last few years.
Before my current job I used to work at Walmart.  Long time followers of the blog may remember that I hated it there.
I don’t have a whole lot of writing experience outside of Tumblr tbh.  While I do enjoy writing on here, it’s the interactions itself that makes it fun for me and while I’ve tried to write a few things myself, it’s just not the same as roleplay.
Anyway, I just sort of wanted to do something different for munday besides just posting pictures of myself so I hope anyone who read this enjoyed it.  Here’s a pic of the mun to go with it.
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What are your headcannons for the kids from the four main All the Wrong Questions series?
oh geez there are so many 
Lemony Snicket
Listen every character in the Snicketverse is autistic but Lemony? HIGH.KEY. This boy cannot stand sensory overload and also stims with verbal recitation. 
After several months in Stain’d-by-the-Sea, the Associates got used to him just showing up and taking food. He eventually stopped asking, and then eventually stopped using the door. Moxie has, more than once, come downstairs to find him sitting on her counter eating cereal. 
Beatrice snuck into town once to see how he was doing, saw him and Moxie trying to jump off the roof of the diner with a tablecloth parachute and Jake dragging them back and screaming, and she just turned right the fuck around and reported to their friends, “yeah he’s fine.” 
Kit made him promise not to tell Jacques that she was almost in jail. 
MODERN AU: Gets into twitter and tumblr fights with obvious trolls. Tried to call CPS on Theodora just to see what would happen. Can recite any “Unraveled” YouTube video on command. Has an extensive knowledge of Pokemon. 
Moxie Mallahan
listen this girl is a lesbian in denial and she wrote Ellington Feint a note that said “get out of my town” because she didn’t know what else to do
She always kinda knew that her Mother was never coming back for her, but she didn’t admit it aloud until after Lemony left. 
Moxie: I can eat ten marshmallows at once. Kellar: You are a hazard to yourself. Lemony: And a coward. Do twenty 
Moxie knows how to pick every kind of lock, and how to break into every window. She takes her journalism very seriously and will get the truth even if she has to flip the world off as she does it. 
MODERN AU: Blogger. Once spent a week straight putting together a project and then passed out for forty-eight hours. Still carries a typewriter with her everywhere. Had to physically stop Lemony from eating a tide pod. 
Ellington Feint 
Had literally no idea Lemony had a crush on her because she’s just that gay. 
Actually popped up around town inbetween books constantly, mainly to chill with Cleo, Jake, the Bellerophons, and even Ornette. They just all neglected to mention this to Lemony. 
She doesn’t remember anything about her mother. All she knows is what her father told her; that her mother used to make music boxes, loved coffee, and died in a fire. 
Goes through a huge rebel/outlaw phase after escaping with Kit, because she’s completely lost and has no idea what to do or who to trust; her own father never gave a shit about her, as she now knows, so how could anyone care? Eventually she made her way back to Stain’d-by-the-Sea, where Moxie found her crying in the attic of Black Cat Coffee and awkwardly invited her to live in the lighthouse. 
MODERN AU: Has been on the run from CPS for so fucking long. Quotes Gilmore Girls almost daily and will argue your ear off about why Rory/Paris should’ve been endgame. Once ate a tide pod. Cries while watching the Addams Family. 
Kellar Haines 
Even after the Train Incident, he basically lives with Moxie. He just can’t trust his Mom anymore, and while he claims otherwise, they didn’t really have a good relationship before then, either. Lizzie stays with him. 
His special interest is in codemaking. He would’ve been really valuable to VFD if he’d gotten recruited. As is, Moxie kicks the ass of anyone who tries to kidnap him, so he’s fine. 
He’s also super good at crafting, and can make really cool art projects whenever he has the time. Lizzie used to give him art supplies whenever she could, and still hangs his drawings on the lighthouse fridge. 
He just gets so tired of his friends’ shit. He’d be a Mom Friend if he made any effort to stop them but as is he just kinda watches crap go down. 
MODERN AU: Constantly goes to the movie theater just to chill. Addicted to YouTube. Is the only one of the squad not freaked out by the Watership Down movie. Asks existential questions at random to scare the squad and then immediately says “yeet” in a deadpan voice and throws Squeak across the room. 
Pip and Squeak Bellerophon 
They took over the taxi for their Dad when he fell ill. He died a few months later, and they kept claiming he was alive, in fear that they would get separated by whoever was in charge of their case. The only person they told is Jake, because he eventually followed them home to ask their Dad why the fuck he didn’t feed them and found that they were living alone, and Cleo, because Jake can’t keep secrets from her. 
Pip and Squeak used to fight a lot, though they never intended any real harm. They slowly stopped after they started living alone, and Pip started kinda taking charge of keeping him and Squeak safe. 
They used to be very tight with Qwerty, because they were constantly at the library. He suspected their situation, but never confirmed it and was alright just making sure the kids were okay. Squeak would sometimes climb on the bookshelves and knock them over, but thankfully Qwerty thought this was funny. 
Squeak likes to “adopt” stray animals he finds in the backyard. Whenever he walks in going “gUESS WHO OUR NEW SIBLING IS,” Pip has to guess whether he’s going to bring in an injured baby bunny he can nurse back to health, or a squirrrel he just caught who is still struggling and about to destroy half the house. 
MODERN AU: Pip has a Nintendo Switch that Squeak can only play Animal Crossing on. Squeak keeps posting photos on Instagram of him and Pip driving illegally but everyone thinks they’re edits. Squeak once very seriously told Pip that he would have to marry Jake so they could keep getting free food from him (before they found out he was dating Cleo). Have slept in library closets before and will again. 
Cleo Knight 
Identifies as Demi-bi. She and Jake met as preteens, when she wandered off and got lost, and went into the diner to use the phone and call Zada and Zora. Afterwards, she kept sneaking out to visit him. 
Was much closer to Zada and Zora than her parents. She used to hang out in the kitchen with them, laying on the counter and practicing calculations or studying advanced chemistry while they cooked. 
Also very very autistic. Can only eat certain things, because she has huge texture problems. Only Zada, Zora and Jake have ever gone out of their way to accommodate her without complaint. 
Is incredibly reckless and never thinks anything through. While everyone knows she can take care of herself, it’s still nerve-wracking to see her run out the window, leaving only a note saying she’ll be back in three hours after trying to find a chemical, and coming back covered in blood that’s not her own. 
MODERN AU: Was a Guardians of Ga’Hoole kid. Would exist on a diet of cheetos, cereal and sprite if not for her boyfriend. Once, Ornette helped her break out of the house to go to the movie theater to watch Lego Batman. Super into Stranger Things. 
Jake Hix 
Literally is the only reason the Associates are still alive. He gives them food and makes sure they don’t kill themselves doing some stupid reckless stuff. 
Surprisingly, though, Cleo has had to physically stop him from fistfighting S Theodora Markson, who keeps forgetting to feed her fucking apprentice
Jake: As soon as I hit 18 I’m adopting you. Pip and Squeak, not even glancing over: Lit. 
Has been in love with Cleo since they met. Since their relationship is technically “secret”, Hungry pretends not to notice, despite how increasingly obvious it gets. She knows she should technically discourage this, but he’s just. so in love. When he’s not working, he spends his time in him and Cleo’s garden. 
MODERN AU: Has threatened to put parental locks on Lemony and Moxie’s phones multiple times. Keeps quoting The Princess Bride at Cleo, to the annoyance of the other Associates around them. Actually super into Doctor Who. Also keeps beating everyone’s ass in Mario Kart. 
Ornette Lost 
Has never once understood what was going on, but honestly she just rolls with it. “Guess we’re doing this now? Okay.” 
Keeps bringing stray cats into her Uncles’ house and adopting them. She has twelve now. There is no stopping her. 
Super close with Cleo and Jake. Mainly because she doesn’t mind third-wheeling, and will just fold origami when she gets bored, but also because she’s pretty good at dropping life advice and also is shockingly hilarious. 
Lemony: Ornette. Why did the toaster blow up. Ornette: Hm?Lemony: Toaster. Blew up. Ornette: Oh. Yeah I blew it up Lemony: why Ornette:  ¯\_(ツ)_/¯
MODERN AU: Very into anime, especially Fullmetal Alchemist. Lives on ice cream. Has OPINIONS on the Disney Reboots. She got expelled from school because she graffitied GAY RIGHTS on the side of the building, and then a couple of middle fingers. 
Lizzie Haines 
INCREDIBLY protective of Kellar. She had more part in raising him than their mother; she was reluctant to leave him for her apprenticeship, but he convinced her he’d be fine. 
Sharon was a huge perfectionist in regards to Lizzie’s talents and studies, so Lizzie always felt very distant from her. When she left for her apprenticeship, she ended up bonding with Sally Murphy, to the point where Lizzie saw her as more of a parent figure. 
Lizzie noticed suspicious activity going on around town, and started investigating, even though Sally didn’t think anything was wrong. Lizzie had a conspiracy board and everything. She was kidnapped just as she was piecing everything together. 
It took her quite a few months to break out, but once she did, she immediately went hardcore and figured out how best to knock people out and keep them away from her. She had a lot of trauma that emerged after the Train Incident, but Kellar got very good at figuring out how to calm her down. 
MODERN AU: Hangs Christmas lights around her room and glowing stars on her ceiling. Knows more about Sonic the Hedgehog lore than the other Associates could ever understand. Huge Marvel/Star Wars fan. She has memorized all of Chicago, Hairspray, Black Panther, The Empire Strikes Back and Mamma Mia. 
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chelseacatgirl · 6 years
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My Birthday Presents
Five days ago, I had such a great birthday, I turned 26 this year, and I even went to Texas Roadhouse with my brother and Mom and a few of her friends too. I even got the following presents on my birthday too. Z Power Ring from Pokemon Ultra Sun and Ultra Moon versions:Comes with a Mimikyu figure and Mimikyu and Lyconroc's Z Crystals
Lost Imaginite Mines Level Pack:The Magic Lantern Creation Crystal will be custom painted bronze for Bianca the Rabbit recreated as a Magic Sorcerer. The sticker also goes to my Magic Bowslinger Love Heart.I finally finished up my Earth Brawler Clobber Gal, my second Earth Imaginator  and Brawler from the 8 pack, so there she is. https://chelseakittygirl.deviantart.com/art/Clobber-Gal-Reference-717718833 https://sta.sh/015500z9w9qh Light Rune Creation Crystal: I got three out of four so far.Finally made Hikari, my third Light Imaginator  and fifth Sentinel, so there she is.https://chelseakittygirl.deviantart.com/art/Hikari-Reference-717698748 https://sta.sh/0pn2n03pwgl Life Rocket Creation Crystal: I got all 5.Finally made Sakura Bloom, my final Life Imaginator and final Sorcerer, so there she is.
https://chelseakittygirl.deviantart.com/art/Sakura-Bloom-Reference-717704160 https://sta.sh/0139dd896pdy Dark Reactor Creation Crystal: I got all 3.Finally made Black Nova, my final Dark Imaginator and final Quickshot, so there he is. https://chelseakittygirl.deviantart.com/art/Black-Nova-Reference-717723918 https://sta.sh/01n7l5kelxgo Tidepool from Skylanders: Imaginators
Pokken Tournament DX
And a few stuff like earbuds for my MP3 player and a USB four port extender for my laptop, because it only has three, gonna use it for when I get myself a USB wired keyboard because some of the keys may not work properly, and also for a few things like my SD card readers, my iPod touch to upload photos,my MP3 Player to download my music, and a Nyko Core Controller for the Nintendo Switch which is PC compatible.
I also got a $25.00 gift card for Target from my Grandma, I used it to get an RDS Game Traveler Deluxe Travel Case for the Nintendo Switch and a Triple Pack of Z Crystals with Eevium Z, Mewnium Z, and Pikashunium Z. And also on my birthday however I got four stuff I already got like a second Tidepool figure, a second Enigma figure, a second green blind bag for Imaginite chests, and a second Dragonfire Cannon Battle Pack that we're planning to exchange on Toys R Us *where they're from* for gift cards. Hopefully when I get the Toys R Us gift cards, I'm hoping to get myself a Nintendo Switch Compact Playstand, a triple pack of Creation Crystals with a Fire Acorn *for my second Fire and last Smasher Magma Clobber*, a Light Fang *to be custom painted pink for my Sonic Sona Chelsea the Cat as a Light Knight while the sticker goes to my Light Sorcerer Purity* and an Earth Rocket *custom painted yellow for Cy from Skylanders Academy as an Earth Quickshot his voice actor has as a 3D printed figure*, a Water Fang Creation Crystal for my last Water and Sentinel Tidal Wave, My Friend Pikachu, and of course, a Nintendo eShop prepaid card, because on December 1st - 9th, Toys R Us is gonna have discounts there. And oh, I got a Pikachu Plush wearing Ash's first hat from my friend @Vriskafangirl111 Thank you so much!
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arplis · 4 years
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Arplis - News: Save the Earth from invasion in the new Saints Row IV
Nintendo Switch has tons of awesome games available right now! Plus, there are dozens more in the pipeline. When the Switch first launched, there were fewer than a dozen titles available for sale. But, as time goes by, and as game makers realize the popularity of Nintendo's hybrid mobile console, more and more titles are being added to the list all of the time. Here are all the games available right now, in digital and game card form, as well as games that are officially coming to Switch sometime in the future. What's new? New games released and announced games coming soon Here's where you'll find everything new that is either now available in the Switch eShop or as a physical game card, as well as games that have recently been announced as coming to the Switch. New physical game cartridges you can buy right now! Gigantosaurus The Game - March 27 - $40 Saints Row IV - March 27 - $40 Physical game cartridges you can pre-order right now! Disaster Report 4 - Available April 7 - $60 Code: Realize ~Future Blessings~ - Available April 23 - $40 Trials of Mana - Available April 24 - $50 Moving Out - Available April 28 - $25 Digimon Survive - Available December 31 - $60 LEGO Star Wars: The Skywalker Saga - Available December 31 - $60 Spongebob Squarepants: Battle for Bikini Bottom - Rehydrated - Available December 31 - $30 One Piece: Pirate Warriors 4 - Available December 31 - $30 Remothered: Broken Porcelain - Available December 31 - $30 "To Be Determined" games coming to the Nintendo Switch All of these titles should be coming to us sometime during the year of 2020. Be sure to check in with us here at iMore for updates on releases and pre-order information for any of these titles! DOOM Eternal - TBD 2020 - $60 Pillars of Eternity II: Deadfire - TBD 2020 - $60 Metroid Prime 4 TBD 2022 eShop titles that have released this month Alder's Blood - $20 AvoCuddle - $13 Baron: Fur Is Gonna Fly - $20 Breeder Homegrown: Director's Cut - $5 Brotherhood United - $7 DOOM 64 - $5 Dude, Stop - $15 Hyperspace Delivery Service - $10 I am Ball - $5 ibb & obb - $13 LA-MULANA - $15 LA-MULANA 2 - $25 Murder by Numbers - $14 R.B.I. Baseball 20 - $30 Save Koch - $16 SeaBed - $18 Wunderling - $15 All Nintendo Switch games Here's where we're storing literally every game Nintendo has launched on Switch, plus an ongoing list of previously announced games coming soon to Switch. Physical game cartridges you can buy right now You can find all of these games right now, either in digital form on the Nintendo eShop or at your local game store. The games are available as physical or digital games. You can click the link to buy the physical version on Amazon. 1-2-Switch 88 Heroes: 98 Heroes Edition Adventure Time: Pirates of the Enchridion AeternoBlade II AI: THE SOMNIUM FILES Air Conflicts Collection All Star Fruit Racing The Alliance Alive HD Remastered American Ninja Warrior: Challenge (Physical Copy!) Among the Sleep: Enhanced Edition Animal Crossing: New Horizons Aqua Moto Racing Utopia Aragami: Shadow Edition ARK: Survival Evolved ARMS Assassin's Creed: The Rebel Collection Assassin's Creed III: Remastered Assault Gunners HD Edition Complete Set Astral Chain Atelier Lulua: The Scion of Arland Atelier Lydie & Suelle: The Alchemist and the Mysterious Paintings Atelier Ryza: Ever Darkness & The Secret Hideout Attack on Titan 2 Attack on Titan 2: Final Battle ATV Drift Tricks Axiom Verge - Multiverse Edition Azure Striker Gunvolt: Striker Pack Baldurs Gate I & II: Enhanced Edition Batman: Season 1 - Telltale Series Battle Chasers: Nightwar Battle Worlds: Kronos Bayonetta 2 + Bayonetta digital code Bee Simulator Ben 10 Bendy Big Buck Hunter Arcade BLAZBLUE CENTRALFICTION Special Edition BlazBlue: Cross Tag Battle Bloodstained: Ritual of the Night Bomber Crew Complete Edition The Book of Unwritten Tales 2 Brawlout Broken Sword 5 The Binding of Isaac: Afterbirth+ Cat Quest Candle: The Power of the Flame Captain Toad: Treasure Tracker Carnival Games Cars 3: Driven to Win Cartoon Network Battle Crashers Cave Story+ Chicken Range (UK) Clannad Code of Princess EX Collection of Mana Crash Bandicoot N. Sane Trilogy Crash Team Racing Crayola Scoot Cryogear Crystal Crisis The Coma: Recut Contra Rogue Corps Cytus Alpha Daemon X Machina Darkest Dungeon: Ancestral Edition Darksiders: Warmastered Edition Darksiders II: Deathinitive Edition Dead Cells Dead by Daylight De Blob DEEMO Diablo Digimon Story Cyber Sleuth: Complete Edition Disaster Report 4: Summer Memories Disgaea 1 Complete Disgaea 5 Complete Disney Classic Games: Aladdin and The Lion King Disney Tsum Tsum Festival Donkey Kong Country: Tropical Freeze DOOM DOOM Eternal Dragon Ball Fighter Z Dragon Ball Xenoverse 2 Dragons: Dawn of New Riders Dragon: Marked for Death Dragon's Dogma: Dark Arisen Dragon Quest Builders Dragon Quest Builders 2 Dragon Quest Heroes I & II (Japanese language only) Dragon Quest XI S: Echoes of an Elusive Age – Definitive Edition The End is Nigh Enter the Gungeon: Deluxe Edition Fallen Legion: Rise to Glory Farm Expert 2019 Farming Simulator Farming Simulator 20 Fast RMX Fate Extella Link Standard Edition Nintendo Switch Fate/EXTELLA: The Umbral Star FIFA 18 Fifa 19 FIFA 20 Final Fantasy X|X-2 HD Remaster Final Fantasy XII The Zodiac Age Fire Emblem: Three Houses Fire Emblem Warriors Fitness Boxing Flashback 25th Anniversary Collection Flashback 25th Anniversary Collector's Edition Flashback Classics Flipping Death For the King Friday The 13th: The Game FUN! FUN! Animal Park Garfield Kart Furious Racing Gear.Club Unlimited Ghostbusters: The Video Game Remastered Giana Sisters: Twisted Dreams - Owltimate Edition Gigantosaurus The Game God Eater 3 God Wars: The Complete Legend Gods & Monsters Go Vacation Grip Guacamelee! One-Two Punch Collection Gun*Gal 2 Gunvolt Chronicles: Luminous Avenger iX Happy Birthdays Harvest Moon: Light of Hope Special Edition Hello Kitty Kruisers with Sanrio Friends Hello Neighbor Hello Neighbor: Hide & Seek Heroland Hotel Transylvania 3 Hunting Simulator Hyrule Warriors: Definitive Edition I am Setsuna Ice Age Scrat's Nutty Adventure Ittle Dew 2+ Jumanji: The Video Game Just Dance 2017 Just Dance 2018 Just Dance 2020 Katamari Damacy Reroll Kotodama: The 7 Mysteries of Fujisawa Kill la Kill -IF Kirby Star Allies Labyrinth of Refrain Labyrinth of Refrain: Coven of Dusk L.A. Noire Langrisser I & II Lapris x Labyrinth Lapis x Labyrinth Limited Edition XL Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy Legendary Fishing Legend of Kay Anniversary Edition Legend of Zelda: Breath of the Wild The Legend of Zelda: Link's Awakening LEGO City: Undercover LEGO DC Supervillians Deluxe Edition LEGO Harry Potter Collection LEGO: Jurassic World LEGO The Incredibles LEGO Marvel Super Heroes 2 LEGO Ninjago Movie Video Game LEGO Worlds Leisure Suit Larry - Wet Dreams Don't Dry Let's Sing 2018 (UK only) The Liar Princess and the Blind Prince Little Friends: Dogs and Cats The Longest Five Minutes The Long Journey Home The Lost Child Lost Sphear Luigi's Mansion 3 Lumo Mario Kart 8 Deluxe Mario + Rabbids Kingdom Battle Mario & Sonic at the Olympic Games Tokyo 2020 Mario Tennis Aces Marvel Ultimate Alliance 3: The Black Order Max The Curse of the Brotherhood Mega Man Legacy Collection 1 + 2 Megaman X Legacy Collection 1 Megaman X Legacy Collection 2 Mega Man Zero/ZX Legacy Collection Mercenaries Saga Chronicles Minecraft Minecraft: Story Mode - The Complete Adventure Minecraft Story Mode - Season Two Monopoly Monster Boy and the Cursed Kingdom Monster Energy Supercross - The Official Videogame Monster Energy Supercross - The Official Videogame 2 Monster Hunter XX (Japanese import only) Monster Jam Crush It Moonlighter Mortal Kombat 11 Moto Racer 4 MotoGP19 Musynx Mutant Football League Mutant Year Zero: Road to Eden - Deluxe Edition My Little Riding Champion My Riding Stables: Life with Horses MXGP3 - The Official Motocross Video game NAMCO Museum Arcade Pac NBA 2K18 NBA 2K20 NBA 2K20 Legend Edition Nelke & The Legendary Alchemists: Ateliers of The New World Neo Atlas 1469 Neverwinter Nights: Enhanced Edition New Super Lucky's Tale New Super Mario Bros. U Deluxe Ni No Kuni: Wrath of the White Witch Nights of Azure 2: Bride of the New Moon Octopath Traveler ONINAKI OPUS: Collection OPUS Collection: The Day We Found Earth + Rocket of Whispers Our World is Ended Day 1 Owlboy Overcooked 2 OVERPASS Overwatch: Legendary Edition Party Planet Payday 2 Penguin Wars Penny Punching Princess PixARK Pillars of Eternity: Complete Edition Poi: Explorer Edition Pokémon Mystery Dungeon™: Rescue Team DX Pokemon: Let's Go, Eevee Pokemon: Let's Go, Pikachu Pokémon Sword Pokémon Shield Pokémon Sword and Shield Double Pack Pokkén Tournament DX The Princess Guide Project Highrise Architects Edition Race with Ryan Rad Rodgers Radical Edition Raiden V: Director's Cut The Raven Remastered Rayman Legends R.B.I. Baseball 17 R.B.I. 19 Baseball Reel Fishing: Road Trip Adventure Red Faction Guerilla Re-Mars-Tered Redeemer: Enhanced Edition Redout Resident Evil Origins Collection Resident Evil: Revelations Resident Evil Triple Pack Rico RiME Ring Fit Adventure Riot: Civil Unrest Rocket League: Collector's Edition RPG Maker MV Roller Coaster Tycoon Adventures Runbow Deluxe Edition Runner3 Saints Row the Third - Full Package Saints Row IV Salt and sanctuary Scribblenauts Showdown Scribblenauts Mega Pack SEGA Genesis Classics Senran Kagura Peach Ball Shantae: Half-Genie Hero Ultimate Edition Shaq Fu: A Legend Reborn Shining Resonance Refrain Shovel Knight: Specter of Torment Shovel Knight: Treasure Trove Sid Meier's Civilization VI Sine Mora Ex Skylanders Imaginators Skyrim Slain Back from Hell (physical game card) SNACK WORLD: THE DUNGEON CRAWL — GOLD SNK 40th Anniversary Collection SNK Heroines: Tag Team Frenzy Snipperclips Sniper Elite 3 Ultimate Edition Snow Moto Racing Freedom Snooker 19 Sonic Forces Sonic Mania (Collector's Edition) South Park: The Fractured but Whole Sphinx and the Cursed Mummy Spintires: MudRunner - American Wilds Spirit Hunter: NG Sports Party Splatoon 2 Splatoon 2 - Starter Edition Spyro Reignited Trilogy Star Wars: Pinball Starlink: Battle for Atlas Steamworld Dig 2 STEINS;GATE ELITE: Limited Edition Street Fighter 30th Anniversary Edition Superbeat: Xonic Super Bomberman R Super Dragon Ball Heroes: World Mission Hero Edition Super Mario Maker 2 Super Mario Maker 2 + Nintendo Switch Online Bundle Super Mario Odyssey Super Neptunia RPG Super Smash Bros. Ultimate Super Street: Racer Sushi Striker: The Way of Sushido SWORD ART ONLINE: FATAL BULLET Complete Edition Sword Art Online: Hollow Realization Deluxe Syberia (UK version) Syberia 2 (UK version) Taiko no Tatsujin: Drum 'n' Fun! Tales of Vesperia - Definitive Edition Team Sonic Racing Tennis World Tour The Witcher 3: Wild Hunt This is the Police This is the Police 2 This War of Mine Tiny Barbarian DX Titan Quest Toki Touhou Genso: Wanderer Reloaded Touhou Kobuto V: Burst Battle Trailblazers Travis Strikes Again: No More Heroes Troll & I Truberbrook TT Isle of Man: Riding on the Edge Two Point Hospital Ugly Dolls: An Imperfect Adventure Ultra Street Fighter II: The Final Challengers Unbox: Newbies Adventure Undertale Unravel 2 Valkyria Chronicles 4 Vampyr V Rally 4 The Walking Dead: The Final Season Warriors Orochi 4 Wasteland 2 Wild Guns Reloaded Wolfenstein II: The New Colossus Wolfenstine: Youngblood Wolfenstein: Youngblood Deluxe Edition Wonder Boy: The Dragon's Trap WRC 8 FIA World Rally Championship WWE 2K18 Xenoblade Chronicles 2 Xenon Racer Yoshi's Crafted World Yoku's Island Express Yomawari: The Long Night Collection Yonder The Cloud Catchers Chronicles Yooka-Laylee: The Impossible Lair Yu-Gi-Oh! Legacy of the Duelist: Link Evolution YU-NO: A girl who chants love at the bound of this world. Ys VIII: Lacrimosa of Dana Zumba: Burn It Up Games only available in the Switch eShop you can buy right now #KILLALLZOMBIES 'n Velore Verstand 3 Little Pigs & Bad Wolf 3D Billiards - Pool & Snooker 3D MiniGolf 7 Billion Humans 7th Sector 10 Second Run Returns 12 is Better Than 6 12 orbits 20XX 2048 Battles 30-in-1 Game Collection 36 Fragments of Midnight 39 Days to Mars 60 Seconds! 99 Moves 99Seconds 140 911 Operator Bundle 1001 Ultimate Mahjong 2 1917 - The Alien Invasion DX 1979 Revolution: Black Friday 2064: Read Only Memories INTEGRAL 6180 the moon 8-Ball Pocket 80 DAYS Aborigenus Abyss ABZU Access Denied Ace of the Luftwaffe - Squadron Ace of Seafood Aces of the Luftwaffe - Squadron Extended Edition Achtung! Cthulhu Tactics ACORN Tactics Active Soccer 2019 Adrenaline Rush - Miami Drive The Adventures of Bertram Fiddle: Ep. 1: A Dreadly Business Adventures of Bertram Fiddle Episode 2: A Bleaker Predicklement The Adventures of Elena Temple Adventure Pals Aeero Complete Edition AER: Memories of Old Aegis Defenders AeternoBlade Agartha-S A Knight's Quest Agatha Knife Agent A: A Puzze in Disguise Ages of Mages: The last keeper Aggelos A Hat in Time Airfield Mania Airheart- Tales of Broken Wings Air Hockey Air Mail Airfact Adventure Gaiden DX Akash: Path of the Five Akane Akihabara CRASH! 123Stage+1: Game + Full Complete Set Akihabara - Feel the Rhythm Remixed Akuto: Showdown Alchemist's Castle Alchemic Dungeons DX Alchemic Joust Alder's Blood Aldred Knight Alien Cruise Alien Escape Alien: Isolation Almightree: The Last Dreamer Almost There: The Platformer Alpha Alvastia Chronicles Alteric Alternate Jake Hunter: DAEDALUS The Awakening of Golden Jazz Alwa's Awakening The Amazing Shinsengumi: Heroes in Love Ambition of the Slimes American Fugitive American Ninja Warrior: Challenge (Digital copy!) Amnesia: Collection Ancient Rush 2 Anarcute Anode AngerForce: Reloaded for Nintendo Switch Anima: Gates of Memories Anima: Gates of Memories: Arcane Edition Anima: Gates of Memories: The Nameless Chronicles Animal Fight Club Animal Hunter Z Animal Rivals Animal Super Squad Animated Jigsaw: Japanese Women Animated Jigsaws Animus Animus: Harbinger Angel of death Angry Bunnies: Colossal Carrot Crusade Ankh Guardian - Treasure of the Demon's Temple Anodyne Another Sight Another World Another Lost Phone: Laura's Story Antiquia Lost Ape Out Aperion Cyberstorm Apocalipsis: Wormwood Edition Apocryph Aqua Kitty UDX The Aquatic Adventure of the Last Human Aqua TV Arcade Archives VS. BALLOON FIGHT Archlion Saga Arena of Valor Armello A Robot Named Fight Art of Balance Asdivine Dios Asdivine Hearts Asdivine Hearts II Asdivine Kamura Asdivine Menace Assault Android Cactus+ Assault Gunners HD Edition Assault on Metaltron Astebreed Asterix & Obelix XXL 2 Astro Bears Astro Duel Deluxe Astrology & Horoscope Asphalt 9: Legends Atelier Arland Series Deluxe Pack Atelier Ayesha: The Alchemist of the Dusk DX Atelier Escha & Logy: Alchemists of the Dusk Sky DX Atelier Rorona: The Alchemist of Arland DX Atelier Shallie: Alchemists of the Dusk Sea DX Atelier Totori: The Adventurer of Arland DX Atelier Totori: The Apprentice of Arland DX Atomic Heist Atomik: RunGunJumpGun Atomine At Sundown: Shots in the Dark Attack of the Toy Tanks Automachef Avenger Bird AvoCuddle Away: Journey to the Unexpected Awe Awesome Pea A Winter's Daydream Awkward Ayakashi koi gikoku forbidden romance Azuran Tales: TRIALS Azure Reflections Azure Saga: Pathfinder DELUXE Edition Azkend 2 Baba is You Baobabs Mausoleum Ep.3 Back in 1995 Back to Bed Bad Dream Coma Bad Dream Fever Bad North BAFL - Breaks are for Losers Balance Blox Ball Attraction Banner Saga 1 Banner Saga 2 Banner Saga 3 Baobabs Mausoleum Ep.2: 1313 Barnabas Dead End Drive Barbarous: Tavern of Emyr Bard's Gold Baron: Fur Is Gonna Fly Barrier X Barry Bradford's Putt Panic Party Batman: The Enemy Within Battle & Crash Battle of Mahjong Battle Planet – Judgement Day Bash the Bear Basketball Baseball Riot Battery Jam Battle Group 2 Battle Princess Madelyn Battlestar Galactica Deadlock Bargain Hunter Bastion Battle Chef Brigade Battle Supremacy Battle Supremacy: Evolution Battleship Battlloon Bayonetta BDSM: Big Drunk Satanic Massacre Beach Buggy Racing Bear With Me: The Complete Collection (eShop only) Bear With Me: The Lost Robots Beast Quest Beat Cop Beat 'em up Bundle Beat Rush Beats Runner Bedtime Blues Beekyr Reloaded Behind the Screen Beholder: Complete Edition Beholder 2 Beyond Enemy Lines BiBi Blocksberg - Big Boom Race 3 BiBi & Tina - Adventures with Horses Bibi & Tina at the horse farm Big Bash Boom Big Crown: Showdown Big Pharma Binaries BINGO for Nintendo Switch Bird Game + Bit Dungeon Plus Bitlogic - A Cyberpunk Arcade Adventure Black and White Bushido Black Bird Blacksad: Under the Skin Black Future '88 Black Hole Black Paradox Black the Fall Blackmoor 2 Blacksea Odyssey Blade II - The Return of Evil Blades of Time Blasphemous Blaster Master Zero Blaster Master Zero 2 Blazblue Central Fiction Special Edition BlazeRush Blazing Beaks Blazing Chrome Bleed Bleed 2 Bleep Bloop Blindy BlobCat Block-a-pix Deluxe Bloodstained: Curse of the Moon Blood Waves Bloody Zombies Bloons TD 5 Blossom Tales: The Sleeping King Blue Rider Boababs Mausoleum Ep. 1 Bomb Chicken Bombing Busters Bomber Crew Bomber Crew Deluxe Edition Bombfall Bombfest Bombslinger Bond of the Skies Boom Ball Boost Beast Bot Vice Bouncy Bob Bouncy Bullets Boreal Blade Bow to Blood: Last Captain Standing Box Boy and Box Girl Box Align Boxing Champs BQM: Block Quest Maker Brave Dungeon/Dark Witch Story: Combat Braveland Trilogy Brawl Brawlhalla Brawlout Breakforcist Battle Breathing Fear Breeder Homegrown: Director's Cut Brick Breaker The Bridge Bridge Constructor Portal Brief Battles Bring Them Home Brofroce Broken Age Broken Sword 5 Brotherhood United Brothers: A Tale of Two Sons Brunch Club Bubble Cats Rescue Bubble Shooter DX Bubsy: Paws on Fire Bud Spencer & Terence Hill - Slaps And Beans The Bug Butcher Build a Bridge! Bulb Boy Bullet Battle: Evolution Bulletstorm: Duke of Switch Edition The Bunker Burger Chef Tycoon Burly Men at Sea Burnstar Bury me, my Love Bus Fix 2019 Butcher Button Button Up! BQM: Block Quest Maker Cadence of Hyrule Cafeteria Nipponica Caged Garden Cock Robin Cake Laboratory Caladrius Blaze Calculation Castle: Greco's Ghostly Challenge "Addition" Calculation Castle: Greco's Ghostly Challenge "Division" Calculation Castle: Greco's Ghostly Challenge "Multiplication" Calculation Castle: Greco's Ghostly Challenge "Subtraction" The Caligula Effect: Overdose Call of Juarez: Gunslinger Candleman Captain Cat Carcassone THE Card: Poker, Texas hold 'em, Blackjack and Page One Car Mechanic Manager Car Mechanic Simulator Car Quest Car Trader Cardpocalypse Case: Animatronics A case of distrust Castle Crashers Remastered Castle of Heart Castle Storm Cast of the Seven Godsends Catan Catastronauts Catch a Duck Catch 'em! Goldfish shopping Caterpillar Royale Cattails Caveblazers Caveman Warriors Celeste Cel Damage HD A Ch'ti Bundle Chameleon Run Deluxe Edition The Charming Empire Chalk Dash Carnival Chasm Chicken Assassin Reloaded Chicken Range Chiki-Chiki Boxy Pro Wrestling Chiki-Chiki Boxy Racers Child of Lights The Childs Sight Children of Morta Chime Sharp Chocobo's Mystery Dungeon EVERY BUDDY! CHOP Chop is Dish Chroma Squad Chromagun Chronus Arc The Church in the Darkness Ciel Fledge: A Daughter Raising Simulator Cinderella - An Interactive Fairytale Cinders Circle of Sumo Circuits Cities Skylines Citizens of Space City Builder City of Brass Clash of Carrots Classic Games Collection Vol. 1 Claws of Fury Claybook Click to Game Clock Simulator Clouds & Sheep 2 Clue Clusterpuck 99 Clustertruck Code of Princess EX Coffee Crisis Coffin Dodgers Collection Arcade Classics Collide-a-Ball-2 Collidalot Coloring Book Color Zen Commander Keen: Keen Dreams Community Inc Construction Machines Simulator Construction Simulator 2 Contra Anniversary Collection Contraptions Cosmic Star Heroine Corpse Party: Blood Drive Crashbots Crash Dummy Crazy Mini Golf Arcade Crazy Strike Bowling EX Creature in the Well Creepy Road Crimson Keep Croc's World 2 Croc's World 3 Crossing Souls CROSSNIQ+ Color Zen Kids Combat Core The Coma Conduct TOGETHER! Conga Master Party! Constructor Plus The Count Lucanor Crash Drive 2 Crash Team Racing Nitro-Fueled - Nitros Oxide Edition Crashlands Crawl Cricket 19 Crocs World Croixleur Sigma CrunchTime Crush Your Enemies! 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Eliza Ellen Elli Elliot Quest Embers of Mirrim Enchanted in the Moonlight - Kiryu, Chikage & Yukinojo Enchanted in the Moonlight - Miyabi, Kyoga & Samon Enchanting Mahjong Match Energy Balance Energy Cycle Energy Cycle Edge Energy Invasion Enigmatis 2: The Mists of Ravenwood Enter the Gungeon Epic Clicker Journey Epic Astro Story Epic Loon The Escapists: Complete Edition Escape from the Universe Escape Doodland Escape Game: Aloha Escape Trick: 35 Fateful Enigmas The Escapist 2 Estiman Eternal Card Game Eternal Edge Eternum Ex Ethan Meteor Hunter Etherborn European Conqueror X Event Horizon Event Horizon: Space Defense Everybody Hearts! 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(NEOGEO) We'll be sure to keep you up to date as frequently as possible! Updated March 29, 2020: Added new titles out now, new games on the horizon, and confirmed dates for some previously announced titles. Get More Switch Nintendo Switch $299 at Amazon Nintendo Switch Review Best microSD Cards for your Nintendo Switch Best Travel Cases for Nintendo Switch Best Nintendo Switch Accessories Nintendo Switch Jailbreak: Everything you need to know!
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Arplis - News source https://arplis.com/blogs/news/save-the-earth-from-invasion-in-the-new-saints-row-iv
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postgamecontent · 6 years
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Sword of Vermilion: SEGA Genesis RPG Spotlight #4
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Original Release Date: December 16, 1989
Original Hardware: SEGA Mega Drive
Developer/Publisher: SEGA-AM2/SEGA
There are a lot of interesting things to say about Sword of Vermilion. It was the first home game produced by the legendary Yu Suzuki and his team at SEGA-AM2. It was an RPG, which was decidedly outside of the developer's usual wheelhouse of thrilling arcade experiences. SEGA chose it as one of the handful of games to spotlight in its famous but ultimately unsuccessful "Genesis Does What Nintendon't" campaign. It uses four different viewpoints, which must have been an awful lot of work. In North America, it shipped with a 100+ page hintbook that basically walked you through the game. Some of the important names who worked on the game left SEGA after its release to found Genki, where they largely worked on racing games and only returned to the RPG genre once more with 1998's Jade Cocoon.
Yet for all the fascinating and unusual things happening around the game, Sword of Vermilion isn't anything particularly special. It's neither an amazing game nor a terrible one, the sort of experience that fills the belly but is forgotten by the next meal. It feels like even SEGA forgets about it now and then. The game was re-released on the Nintendo Wii Virtual Console, was part of the PlayStation 2 and PSP SEGA Genesis Collection, and is also available through the nearly-exhaustive Steam SEGA Mega Drive and Genesis Classics, but somehow was left out of Sonic's Ultimate Genesis Collection on PlayStation 3 and Xbox 360. As first-party Genesis games with no rights issues go, Sword of Vermilion is a relative rarity among SEGA's many re-packagings of their 16-bit output.
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As near as I can tell, nobody who worked on Sword of Vermilion had made an RPG before. The team was clearly familiar with the genre, though. I'd venture to say that they obviously knew of such hits as Wizardry, Dragon Quest, Xanadu, and Ys. The trouble is that they apparently couldn't decide which one they wanted to ape, and ended up doing a little bit of all of them. I don't mean that in a chocolate-meets-peanut butter kind of way, either. This isn't like Dragon Quest's smooth fusion of Wizardry's first-person turn-based combat and Ultima's bird's-eye overworld exploration. Instead, it's four dramatically different gameplay styles haphazardly stitched together into a bizarre Frankenstein's monster with little apparent thought or care put into making them consistent with each other.
The game starts with a somewhat lengthy cut-scene that sets up the story. Basically, some bad guys overthrew the good king. Before they arrived, he sent his infant son away with his top knight so that he could grow up safely in secret. Years pass, and the knight is on his deathbed. He summons the boy he raised, now a man, to finally reveal the truth of his origins. This is where you get control for the first time, and the game for all the world looks like a standard JRPG at this point. You can explore the town from an overhead view, talking to people, visiting homes, and going to shops. Once you reach the side of the man you believed was your father, he tells you of your royal lineage and instructs you to gather an assortment of rings that will help you take back your birthright. The first was entrusted to him, and he hid it in a cave many years before. Having told you all of that, he hands you some starting cash and then promptly kicks the bucket.
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You might be tempted to just buy some gear and leave the town at this point, but that's not a good idea. Someone in the town will give you a map if you speak to them, and you'll really want to have that in hand before you step out of the town boundaries. As soon as you do head out, you'll run into the next gameplay style: first-person exploration. Both the overworld and the dungeons use this viewpoint, and while it's not quite as smooth as it was in Phantasy Star, it's convincing enough. In this mode, the main viewing area only takes up a portion of the screen. The remaining parts of the screen are dedicated to status windows and a bird's-eye map of the area you're in. If you haven't gotten your hands on a map, you'll only be able to see the square your character is occupying. You can technically map this yourself on paper if you really want to, but the NPCs are pretty good about giving you what you need when you need it.
This isn't too strange so far, though. The first few games from Richard Garriot of Ultima fame basically used a similar combination of overhead and first-person exploration. Even SEGA had already done this, in the Master System classic Phantasy Star. You start heading towards the cave that holds the ring you're looking for and suddenly a slime appears in your view. Time to battle! And also time for our third gameplay style. Yes, the game switches to another screen where you have a sort of angled overhead view of your character and a number of enemies. You have to move your guy around and swing his tiny sword at the monsters to take them out. If they touch you or hit you with an attack, you take some damage. Should you run out of HP, you'll be kicked back to the last church you saved at with half your money gone. You'll often start fights in the middle of a crowd, and the enemies are surprisingly aggressive. Once you get the hang of things it's not so bad, though, and you can always beat a hasty retreat by walking off the edge of the screen.
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It takes a little while before you'll encounter the fourth and final gameplay style. After recovering the ring from the cave, the townspeople will direct you to the next town and even give you a map. Upon arriving there, you'll enter into what turns out to be the pattern for the rest of the game. The townspeople have some kind of problem. Maybe it's a wicked king. Maybe they've been transformed by evil magic. Whatever the problem is, you'll be given a map to a nearby cave and directed to retrieve something from it. You'll probably have to spend some time grinding experience and money to power up your character first, and there are some chests scattered around the overworld that give you something to do for at least part of that work. Anyway, you'll go into the cave, do the thing you're supposed to do, and that usually leads to the final gameplay style: a boss battle against a huge creature of some kind.
For these battles, you're playing from a straight-on side view. You can duck, swing your sword, and move forwards and backwards. Carefully hack away at the giant monster in front of you and you'll soon emerge victorious. You'll get one of the rings, the townspeople will hand you another map, and you'll be directed to the next town where you'll repeat the process. Lather, rinse, and repeat for 14 towns and around 20 hours, and you're all done. The number of monsters is quite limited, the game makes heavy use of palette swaps to stretch them out, and just about every location looks the same as the last. There's very little strategy in either of the battle systems, making combat somewhat dull. You'll never have any reason or cause to go backwards, with the result being that this a very linear, repetitive marathon to the finish.  
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Given when it was released, Sword of Vermilion looks the part of a next-generation RPG. Everything is quite detailed, and those side-view boss battles are pure spectacle. The music, composed by Yasuhiro "Yas" Takagi, is very good. Each town gets its own theme song, covering a wide range of moods. Yet beyond those surface elements, the game is decidedly 8-bit in its design. As an example, the simple act of emptying a chest sitting in front of you requires you to bring up the menu, choose 'open', read the text box telling you the contents, bring up the menu again, and choose 'take'. Dungeons are pitch-black unless you use a candle or a lantern, and candles only last for a short amount of time. Your inventory is limited to eight items, not including equipment, so you have to make very careful decisions about what healing and utility items you want to bring.
The maps for the dungeons are hidden in the dungeons themselves, so you might need to do some physical mapping until you come across them. You also need to check every direction of each square when you're exploring, as chests and other objects might show up when you face west but not when you face east, for example. You can only save at churches in towns, so if you're playing it as it was designed you need to make sure you have time to see your outings through before embarking. Oh, and don't expect to see the stats of gear found in shops or chests. You'll have to equip them to see their effect, and some of them are cursed. For a game from 1989, none of this is particularly shocking; few games of this era broke ranks when it came to interface decisions. But many soon would, and that made Vermilion feel like something from a by-gone era within a matter of a year or two.
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The strange thing is, I kind of enjoy Sword of Vermilion. The game has a really nice rhythm to it, even if it is somewhat mindless. The initial parts of each dungeon where you're operating without a map are pretty fun, and I like the basic structure of having to solve a different problem in each town before moving on. I had fun exploring each of the maps to see if I could turn up any treasure chests or special encounters. The battle systems are easily the worst parts of the game, but they're not offensively bad. At the very least, the normal battle allow you to feel your character's growing strength. The boss battles are stupid but thankfully quite painless in most cases. I'll even give a tip of the hat to the localization. It's a bit clunky in places, but it's largely coherent and correct. That was a big ask in this period.
I've seen some positively savage reviews of this game, and I guess I can understand why a person wouldn't like Sword of Vermilion. It's repetitive, old-fashioned, clunky, and some of its bits really don't work well within the overall game. It also drags on a tad longer than it should. Even though I enjoy the game, I wouldn't have shed any tears if everything wrapped up five or so hours earlier than it did. At the same time, I've played far worse RPGs that weren't nearly as ambitious. Even among the Genesis's library, I don't think I'd put Sword of Vermilion on a top RPG list, but I'm not sure I'd discourage anyone from trying it, either. I will say that if you play through to the second town's boss and aren't really getting into it at all, you're safe to cut your losses and quit. It doesn't dramatically change from there.
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Of course, the aftermath is quite clear by now. Vermilion is mostly forgotten, and the few who remember it don't usually speak well of it. Its creators only made one other RPG after it, and the studio that produced it would only dip their toes into the RPG waters (in a very tentative way) a couple more times in the future. Still, for early Genesis adopters who loved RPGs, Sword of Vermilion likely kept them busy between Phantasy Star installments. That's about the best someone could ask for at that time outside of Japan. I'm not sure this was the best choice for SEGA of America's big ad campaign, though.
If you want to try Sword of Vermilion yourself, it's currently available on Steam as part of the SEGA Mega Drive and Genesis Classics, on the Nintendo Wii Virtual Console, and on PSP and PlayStation Vita through the digital version of the SEGA Genesis Collection. You can also track down any of the physical versions; both the original Genesis cartridge and the PlayStation 2/PSP discs for the aforementioned Genesis Collection are relatively cheap even today.
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Previous: Landstalker
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britesparc · 4 years
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Weekend Top Ten #400
Special Commemorative Top 100 Videogames
400! Blimey! That’s a lot. Four hundred lists. Crikey. This feels like it deserves some kind of, I dunno, special edition. Sorry, Special Edition. But what to do? And how can I somehow tentatively tie it into the number four or even four hundred?
Reader, I can’t. I’ve just sacked it off basically.
But that’s not to say I haven’t tried very hard to make a really, really special list. So special in fact that I’m doing something I’ve only done once or sort-of twice before: a Top 100. Yes, that’s right; despite this being a Top Ten, today I’m squaring the circle and going the Full Ton.
So having done films before, this weekend I’m looking at one of the few other things I feel I can talk about with a degree of authority: videogames. I’ve been a gamer pretty much as long as I can remember. Whilst I was probably reading comics first – especially Transformers – I wasn’t really collecting them, or reading them widely, until I was in my twenties. Games, on the other hand, I got into pretty hard as a young boy and they’ve maintained my interest ever since.
On compiling a list like this, however, I run against the thing I always run against, which is my knowledgebase isn’t really that wide. I had an Amiga growing up, and then graduated to a PC when I was a teen. Before that I played on my cousins’ computers, which were Spectrums and Commodores. Apart from brief trips to friends’ houses, I barely touched games consoles; indeed, I indulged in a lot of pre-teen “console toy” sectarianism, thinking the likes of Sega and Nintendo were enemies to be defeated (whilst, at the same time, being slightly covetous of the hardware). The first console we ever had in our house was my brother’s Nintendo 64; the first one I ever owned was an original Xbox. To this date, I have only owned (or had in the house, at least) the following: Xbox; GameCube; Xbox 360; DS Lite; Wii; Xbox One. I’ve never had any Sony console, being swayed by Halo and Fable when I finally decided to take the plunge into console-land around 2001.
So all this – combined with a sort-of ingrained frustration and the commonplace mechanics of a lot of “classic” console titles, especially stuff like Zelda and Metal Gear – means there will no doubt be big famous names not on this list. It’s not an apology. I’m not an expert or a journalist; I’m just some bloke wasting time on the internet. Added to this is the fact that, even when I was a kid with oodles of free time, there were only so many games my parents could afford – or, beyond that, only so many that I had time for. I remember longingly looking at screenshots in The One Amiga, PC Gamer, or Edge, wishing I could either find the money or time for the likes of Lure of the Temptress, Starcraft, Baldur’s Gate, LA Noire, Morrowind, and more. Most of these I’ve played, but not really very deeply (ditto the likes of Thief, System Shock, and most of the 3D Grand Theft Autos). And that’s before we even get onto the PlayStation games like Uncharted, Shadow of the Colossus, The Last of Us, and Spider-Man!
Anyway, what I’m saying is, this is a very personal list, and it feels incomplete even from my point of view. There’s stuff that I feel is missing, even from my own personal gaming biography. But it is what it is, and its fractured, fragmented nature is probably a good overview of my psyche, and as such it feels appropriate for a large anniversary like my 400th list.
A couple of other, technical points. In compiling a list this large, I’ve argued back-and-forth with myself over placements, but generally I’ve looked at a game, and the games around it, and asked whether it’s better or worse than its neighbours; as such, that’s where the game is stuck. Sometimes this means I’ll look at the list and think, oh, such-and-such looks too high or too low, but it feels right when nestled against its contemporaries. Also, sequels and franchises: I’ve tried to treat each game individually (both Half-Lifes are there, for instance) but with something like, say, Mass Effect, it felt a bit redundant to include the slightly-inferior parts 1 and 3 when they’re all quite similar but Mass Effect 2 is the best. So quite often one title ends up representing a franchise, unless I feel other instalments are terrific enough to stand on their own, or represent something quite different. But that’s not really a hard-and-fast rule anyway. Oh, and formats: generally speaking, they’re on the formats I discovered or most enjoyed the game on, which may throw up some non-standard entries (like SWOS, which even I think of as an Amiga game, but which I really got into years later on PC). Finally, my memory; there are some older games on here that maybe if I played a bit more recently would go up or down. But they feel important to me and my life as a gamer, so that’s where they’re staying. All that being said, I’m very comfortable with the Top Ten, which is appropriate.
TL;DR: it’s my list, it’s very subjective, it’s based partly on memory or nostalgia, it’s emotional, it’s things that I loved and that meant something to me and that still mean something to me, and that’s all there is to it.
So here we go: Top Ten numero 400. Except it’s a Top 100. Make of that what you will.
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The Secret of Monkey Island (Amiga, 1991)
Monkey Island 2: LeChuck's Revenge (Amiga, 1992)
Half-Life 2 (PC, 2003)
Deus Ex (PC, 2000)
Civilization VI (PC, 2017)
Star Wars: Knights of the Old Republic (Xbox, 2003)
Halo: Combat Evolved (Xbox, 2001)
Lemmings 2: The Tribes (Amiga, 1993)
Crackdown (Xbox 360, 2007)
Fable II (Xbox 360, 2007)
LEGO Marvel Super Heroes (Xbox One, 2013)
Command and Conquer: Red Alert (PC, 1995)
Star Wars Jedi Knight: Dark Forces II (PC, 1997)
Half-Life (PC, 1998)
Sam & Max Hit the Road (PC, 1995)
Medieval II: Total War (PC, 2003)
Portal (PC, 2003)
Perfect Dark (N64, 2000)
Sensible World of Soccer 95/96 (PC, 1995)
Duke Nukem 3D (PC, 1995)
Mario Kart 8 Deluxe (Switch, 2018)
Mass Effect 2 (Xbox 360, 2008)
Wii Sports (Wii, 2005)
Super Mario Galaxy (Wii, 2007)
Flashback (Amiga, 1993)
Batman: Arkham City (Xbox 360, 2011)
Animal Crossing (GameCube, 2004)
Halo 3 (Xbox 360, 2007)
Forza Horizon 2 (Xbox One, 2014)
BioShock (Xbox 360, 2007)
Drop 7 (iPhone, 2010)
Roller Coaster Tycoon 2 (PC, 2000)
Quake III Arena (PC, 2000)
GoldenEye 007 (N64, 1997)
Doom (PC, 1993)
Plants vs. Zombies (iPhone, 2011)
Age of Empires II (PC, 2001)
LEGO Batman 3: Beyond Gotham (Xbox One, 2015)
James Pond II: RoboCod (Amiga, 1992)
Syndicate (Amiga, 1992)
Blade Runner (PC, 1997)
Grim Fandango (PC, 1998)
Peggle 2 (Xbox One, 2013)
Superhot (Xbox One, 2017)
Quake (PC, 1997)
Gears of War (Xbox 360, 2005)
Viva Pinata (Xbox 360, 2008)
Unreal Tournament (PC, 1999)
Cannon Fodder (Amiga, 1993)
Banjo Kazooie (N64, 1998)
Quake II (PC, 1998)
Another World (Amiga, 1992)
Sonic the Hedgehog 2 (MegaDrive, 1993)
Grand Theft Auto (PC, 1997)
Doom (Xbox One, 2016)
Braid (Xbox 360, 2007)
Limbo (Xbox One, 2014)
Worms World Party (PC, 2001)
The Sims (PC, 2000)
The Legend of Zelda: The Wind Waker (GameCube, 2003)
Pikmin (GameCube, 2002)
Super Skidmarks (Amiga, 1993)
Minecraft (Xbox 360, 2012)
Indiana Jones and the Fate of Atlantis (PC, 1992)
Project Gotham Racing (Xbox, 2001)
Tomb Raider (PC, 1996)
Carcassonne (Xbox 360, 2008)
Black & White (PC, 2001)
Frontier: Elite 2 (Amiga, 1993)
Max Payne 2: The Fall of Max Payne (PC, 2003)
Alien Breed: Tower Assault (Amiga, 1994)
Two Point Hospital (PC, 2018)
Thimbleweed Park (PC, 2017)
Red Dead Redemption (Xbox 360, 2010)
Sim City 2000 (PC, 1993)
Super Mario 64 (N64, 1997)
The Legend of Zelda: The Ocarina of Time (N64, 1998)
Midtown Madness 2 (PC, 2000)
Civilization Revolution (Xbox 360, 2008)
Jaguar XJ220 (Amiga, 1992)
Simon the Sorcerer (Amiga, 1993)
Chuck Rock II: Son of Chuck (Amiga, 1993)
Tony Hawk's Pro Skater 2 (PC, 2000)
Tomb Raider (Xbox One, 2013)
Pokemon FireRed & LeafGreen (GBA, 2004)
Hellblade: Senua's Sacrifice (Xbox One, 2018)
LEGO Star Wars: The Complete Saga (Xbox 360, 2007)
Back to Skool (Spectrum, 1985)
Transport Tycoon Deluxe (PC, 1994)
Zool (Amiga, 1992)
Super Smash Bros. Melee (GameCube, 2001)
Jetpack Joyride (PC, 2013)
Amped: Freestyle Snowboarding (Xbox, 2001)
Spellbound Dizzy (Amiga, 1991)
Putty (Amiga, 1992)
Ghostbusters (Spectrum, 1984)
Void Bastards (Xbox One, 2019)
Transformers (PS2, 2004)
Seymour Goes to Hollywood (Amiga, 1992)
Microsoft Ultimate Word Games (PC, 2017)
There you go. I already disagree with myself.
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spicynbachili1 · 5 years
Text
Nintendo’s Black Friday eShop sale is up for Switch and 3DS games
An opportunity to replenish on acclaimed indies
Many people are already set for Nintendo by now, however what about video games this Black Friday? The corporate’s annual Cyber Offers at the moment are in impact for the Swap eShop and the 3DS eShop with reductions on all the things from Skyrim to Snipperclips to Avenue Fighter 30th Anniversary Assortment.
The very best-case situation right here is half worth, so in case you’re accustomed to the flash gross sales on different consoles, you may be underwhelmed. Then once more, that is just about enterprise as ordinary for Nintendo.
My suggestions for Swap video games are Celeste ($15.99), Useless Cells ($19.99), and Undertale ($12.74) if any of these are nonetheless absent out of your library. You possibly can’t go mistaken. Snipperclips ($9.99) is a superb co-op expertise. Additionally, numerous people are massive into Crash Bandicoot N. Sane Trilogy ($25.99).
As for 3DS picks, I will merely level to CJ’s assessment of Pocket Card Jockey ($three.49).
Do not simply take heed to me, although! Discover the total Cyber Offers lineup under.
Nintendo Swap eShop
Assault on Titan 2 ($35.99)
Bastion ($11.99)
Blaster Grasp Zero ($four.99)
Bloodstained: Curse of the Moon ($6.99)
Carnival Video games ($29.99)
Celeste ($15.99)
Crash Bandicoot N. Sane Trilogy ($25.99)
Darkest Dungeon ($18.74)
Useless Cells ($19.99)
Disgaea 5 Full ($29.99)
Donkey Kong Nation: Tropical Freeze ($41.99)
Doom ($29.99)
Dragon Ball FighterZ ($41.99)
EA Sports activities FIFA 19 ($35.99)
Enter the Gungeon ($7.49)
Remaining Fantasy XV Pocket Version HD ($19.49)
GoNNER ($four.99)
Gorogoa ($7.49)
Hyper Mild Drifter – Particular Version ($15.99)
Inside ($12.99)
Simply Dance 2019 ($27.99)
L.A. Noire ($24.99)
Little Nightmares: Full Version ($14.99)
Misplaced Sphear ($19.99)
Mario + Rabbids Kingdom Battle Gold Version ($31.99)
Monster Hunter Generations Final ($44.99)
NBA 2K Playgrounds 2 ($19.49)
NBA 2K19 ($29.99)
Okami HD ($14.99)
Shantae: Half-Genie Hero Final Version ($22.49)
Shining Resonance Chorus ($24.99)
Shovel Knight: Treasure Trove ($19.99)
Snipperclips ($9.99)
Sonic Mania ($14.99)
South Park: The Stick of Reality ($14.99)
Sports activities Social gathering ($19.99)
Starlink: Battle for Atlas Deluxe Version ($59.99)
SteamWorld Heist: Final Version ($9.99)
Avenue Fighter 30th Anniversary Assortment ($25.99)
The Elder Scrolls V: Skyrim ($29.99)
The Messenger ($13.99)
Thumper ($9.99)
TowerFall ($15.99)
Undertale ($12.74)
Valkyria Chronicles four ($29.99)
West of Loathing ($9.79)
Wolfenstein II: The New Colossus ($29.99)
3DS eShop
Blast Grasp Zero ($four.99)
Bloodstained: Curse of the Moon ($6.99)
Boxboxboy! ($2.49)
Boxboy! ($2.49)
Dedede’s Drum Sprint Deluxe ($three.49)
Dillon’s Useless-Warmth Breakers ($19.99)
Dragon Quest VII: Fragments of the Forgotten Previous ($19.99)
Etrian Odyssey IV: Legends of the Titan ($9.99)
Etrian Odyssey V: Past the Fantasy ($19.99)
Remaining Fantasy Explorers ($19.99)
Gravity Falls: Legend of the Gnome Gemulets ($14.99)
Hyrule Warriors Legends ($19.99)
Kirby Fighters Deluxe ($three.49)
Mighty Gunvolt ($1.99)
Mighty Swap Power! ($2.99)
Persona Q: Shadow of the Labyrinth ($9.99)
Pocket Card Jockey ($three.49)
Radiant Historia: Good Chronology ($19.99)
Rayman 3D ($14.99)
Rayman Origins ($14.99)
Runbow Pocket ($7.49)
Shin Megami Tensei: Satan Survivor 2: Report Breaker ($9.99)
Shovel Knight: Treasure Trove ($19.99)
SteamWorld Heist ($7.49)
Stella Glow ($9.99)
Tetris Final ($9.99)
The Legend of Zelda: Ocarina of Time 3D ($13.99)
Zero Escape: Advantage’s Final Reward ($12.49)
These offers run till Wednesday, November 28 at eight:59am Pacific.
Nintendo eShop Cyber Offers [Nintendo]
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      Disclosure-bot: Simply in case the editor uncared for to say it, we now have zero management when offers begin and finish. Offers can typically be gone inside minutes (please do not shoot the messenger). Making an attempt deal hyperlinks even hours after this text’s time stamp might result in self-punching, so perhaps bookmark our online game offers in case you’re on the hunt. Additionally, it goes with out saying, however some purchasing hyperlinks do instantly help the creator. If you happen to’ve noticed any inaccuracy please tell us asap.
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from SpicyNBAChili.com http://spicymoviechili.spicynbachili.com/nintendos-black-friday-eshop-sale-is-up-for-switch-and-3ds-games/
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redbladereviewing · 4 years
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Breath of the Wild VS Twilight Princess: Open World or Guided Goals?
Open World Action Adventure games. They’re all over the market and there’s likely no chance of them going away. It’s pretty easy to think that these games take no effort, but designing a gigantic map with different landscapes, biomes, towns, and proper enemy spawn locations takes a lot of time, money and manpower to create. And The Legend of Zelda: Breath of the Wild is one of those games that certainly took a lot of time to make. Originally planned for Nintendo’s best dust collecting device, the Wii U, the game was met with a multitude of delays from 2014 to 2017, and even being released onto their newest console, the Nintendo Switch, with Shigeru Miyamoto famously saying “A delayed game is eventually good, a bad game is forever bad”. While this quote would later be mocked with the heavily delayed release of Mighty No. 9 later in 2017, Miyamoto was right. Breath of the Wild, despite its delays, was met with universal critical acclaim, winning Game of the Year at the annual Game Awards 2017, and even having a direct sequel announced and in development at E3 2019. But as time went on, as it always does, opinions towards Breath of the Wild started to sour. With people presenting complaints for its barren open world, brittle weapon durability, and complete lack of character from our main protagonist, that people were starting to cast doubt upon whether it was even good in the first place. Now this is nothing new. Game franchises that have been around for decades are likely to have people question the quality of some installments. Just ask Sonic the Hedgehog fans today what they think of Colors compared to Black Knight then when those games came out. But Zelda fans are a bit different. The Zelda franchise has had a set formula for almost about a decade since Ocarina of Time was released in 1998. A simple dungeon full of puzzles to solve, some monsters to deal with, and a special weapon that helps with defeating the boss of said dungeon. It’s a formula that worked for a long time, and only was Breath of the Wild released itself from that cycle its forefathers created. However, while some cycles should be broken, the one that Zelda was in wasn’t really in need of a change. People will say that you often have to change up a series’ gameplay to keep it fresh, but I don’t think that’s true. Call of Duty has been keeping people invested in its games for decades, and it doesn’t change much outside of minor additions, for better and for worse. But the core of the gameplay stays the same. Twilight Princess, in my own humble opinion, was the game that took the most advantages it could with the set Zelda gameplay formula. With the best dungeons in the series, and a story that had a lot more depth than most other entries before and after it. Meanwhile, Breath of the Wild went so far away from the set formula you’d be mistaken for thinking it was a completely different game. So between a massive open world and a set structure of events, which of the two is a better direction for the Hero of Hyrule to go down?
Breath of the Wild has itself set on breaking its formula from the very start. You aren’t a village child or a farmhand; you’re a random dude in his undies waking up from a century long slumber in a water bed, and being given an alien looking smartphone. Complete with a map, camera, and telescope to help you explore this massive world. Even as you enter into the open world, you’re situated atop a plateau, complete with everything you’ll need to learn about how this world works. From weather climate, to resource gathering, to even cooking meals and sneaking past fights you can’t win. It’s quite the departure from what we’ve come to expect. That is, if you’ve only played major Zelda games after 1998. In interviews, the developers said they wanted to go back to the roots of how this series started. With a big world that you don’t really know how it works, but steadily guide you towards what you can do, what you need to do, and how to do things. It certainly has that feel, with the entire intro of the game setting up everything that you’ll be doing in the game. From dealing with enemy camps that hold helpful resources, to climbing towers on loan from one of Ubisoft’s old open world games, to going through Shiekah Shrines to learn the basic abilities your smartphone can use. Such as freezing objects in place, picking up metal boxes, and blowing stuff up with two types of bombs. It’s a lot of stuff to learn that’s steadily leading to you learning more about the state of this version of Hyrule. In this version, Ganon has technically won. The world is in ruins, the people are isolated, there’s monsters running around everywhere, and Zelda is keeping Ganon locked away inside the castle as best she can. It creates a serene, but almost horrifying apocalypse where giant spider bots are roaming the world and blasting people to ashes. It’s quite a daunting adventure ahead, and the gameplay reflects this. Weapons are incredibly brittle, almost as if they haven’t been maintained for a century. Even the most legendary of Royal Guard armaments break after constant use despite looking so expertly constructed. From a narrative perspective, it makes sense. The world is in ruins and you have to find what you can to get an edge against the monsters that roam the world. But from a gameplay perspective, it creates the unfortunate result of collecting a lot of powerful weapons that you will never use because you wanna save them for when you need them. Except you never really will need them because you can run past most enemies in the game and they’ll give up chasing you, especially when fighting enemies into the mid-game doesn’t give you rewards that feel worth it. Oh wow, a shiny rock. I’m glad I used up my Soldier’s Greatsword on those Bokoblins to get it. I’m sure that’ll be worth something to someone. Turns out, it might be, but only to upgrade your armor with pieces of junk you collect from the open world to make yourself tankier. Combat in open world games often has to exist to give the player something to easily do when they start up the game, or create some kind of challenge. But when you can literally go anywhere, even to the final boss right away and fight them with only the weapons you can carry and whatever you found in the castle, it makes the combat in Breath of the Wild not all that worth it. Even when many high skilled players discover new ways of breaking the games physics and mechanics to get themselves some massive combat advantages, it doesn’t really feel satisfying when the rewards aren’t worth it. While its certainly worthy of praise that Nintendo have made an extremely open world with all kinds of directions you can go, it’s not nearly as satisfying to beat a game when the challenge keeps going down and down, and there’s not enough story motivation to get character invested players to keep going. Combat has to have enough of a satisfying reward for players to seek it out. It can be anything from a sense of character progression, to just the satisfying feeling of combat itself. Breath of the Wild struggles with these two things so often simply because combat has no direct changes outside of dodge, flurry attack, repeat, that all those special methods of combat feel like too much effort. Dominant Strategy dictates that players will always use the most effective method of overcoming obstacles in a game, and Breath of the Wild’s Dominant Strategy is basically playing Dark Souls for little kiddies. Stat buff meals and potions don’t mean anything if the combat doesn’t have a satisfying feel to it that makes it worth seeking out, or rewards that encourage facing greater threats.
By contrast, Twilight Princess is so much of a Zelda game it’s dripping with Ocarina of Time’s Happy Ending massage aftermath. The game starts out with Link living in a small rural forest village with his horse, working as a farmhand who herds goats, and even enjoys spending time with the village children, indulging in their praise of his super cool sword and slingshot skills. Twilight Princess does a good job of setting up a status quo. Almost too good of a job. A common criticism of the game is the entire intro before the first dungeon. It goes to great lengths to establish what your home was like before the twilight began to spread, and it even has a few dumb story moments. Like your village crush Ilia taking your horse away because of a minor injury it took from jumping over a fence. Despite Epona not even being her horse. Then there’s Link giving his training sword to a child just to get your horse back. Would’ve been helpful to fight back against those invading Bulbins if I had that glorified stick. Thanks, Talo, you little twerp. All that ends up happening to you and your friends is entirely your fault. The giant wall of Twilight that cuts off the forest? Well, I can’t blame a child for encroaching darkness. That would be too far. However, that same darkness is also where another criticism of this game comes up. “Oh no! Link’s been turned into a furry! Guess this game is responsible for my diaperfur fetish.” Obvious joke against a community that the internet has yet to accept as just another part of itself aside, Wolf Link’s gameplay is not really all that well utilized. It’s fairly simply exploration in an animal form that will be responsible for a number of young folk’s sexual discovery. It has you exploring the segments you’ll later explore as your normal form so that you can get some idea of the state of that region. After getting the Master Sword, the wolf form becomes something that you can use for easy fast travel through the portals you’ve unlocked, and going through areas that would be too difficult for your normal form to travel through. There is, however, one big thing that Wolf Link helps you unlock. Before you enter the first dungeon, you have a run-in with a golden wolf that lunges at you and sends into a foggy void where a Stalfos named Shade teaches you a number of combat abilities. While they appear to be situational to some extent, they do a lot to spice up the combat and give you more available options when fighting monsters. And the only way to get these special combat moves is to find special Triforce Wind Stones around the map where you howl along to old classic songs from the previous Zelda games. With these moves, you’ll have much more combat options when fighting enemies like the Darknut, who acts as the mini-boss of the Temple of Time dungeon, but becomes a common enemy in the final dungeon where they appear in almost every room one after another. It’s a great escalation of challenge while giving the player the skills that they have to find for themselves without making the fights easier, as the Darknuts are tanky fights that you can’t so easily cheese like the toughest of enemies in Breath of the Wild.
Which reminds me. I haven’t actually talked about the dungeons in Breath of the Wild. Though honestly, the dungeons themselves don’t have a lot to talk about. It’s basically running around a giant mech and activating four panels before fighting the boss of it which can be easily cheesed with enough bomb arrows and rushdown attacks. As well as making use of the dungeon’s special environment controls to change one thing about the environment. While it’s likely they made the dungeons all follow the same rhythm to give players the option to explore each dungeon in a different order of their choice, it doesn’t really help these dungeons not feel like a bit of an afterthought compared to the real meat and potatoes of BotW. The Shrines. These suckers are all over Hyrule and each reward you with a Spirit Orb. Said Orb can be used to get either Heart Containers or Stamina Boosts when you give four of them to any Goddess Shrine in the world. These Shrines can have you solving a physics puzzle, going through an obstacle course, solving a memory puzzle, or just straight up fighting an enemy of specific difficulty. While these can be fun little challenges, the major reward you get from them can become extremely predictable and somewhat tiresome. Early game, I was finding shrines to help level up my health so I can better face the enemy, but about halfway through the game I grew tired of doing the shrines because they just weren’t worth it when I already had a lot of health and stamina. Yet if you want to get the classic iconic tunic that Link has always worn without having to search through amiibo scalpers for Legend of Zelda amiibos that give you Links tunic, you have to go through all 120 Shrines to get it. So while you will be jacked as all get out when you get all the shrines and you’ll have a classic tunic for when you fight Calamity Ganon, the final boss fight itself ends up being way easier than most other challenges you’ve faced up to that point, so the effort of leveling yourself up and getting all these big upgrades doesn’t feel like it’s being used against a foe that really deserves the kind of punishment you can dish out.
Despite all my negativities surrounding Breath of the Wild, I do think it’s a good game and an admirable product. The scale of the world is impressive, with so many moments when I just stopped moving and took in all the beautiful scenery. It’s a good game and a good Zelda game. I just feel that the difficulty balance, the lack of protagonist characterization, and very basic dungeon design keep it from being my favorite of the series. As for Twilight Princess, it will always be my personal favorite of the franchise. From its characters, to its dungeons, to its sword combat, to just the whole experience as a whole, it’s what I immediately think of when I think of Legend of Zelda. And if you feel the same way about Breath of the Wild, I think that’s great. I just wanted to share what personal issues I had with BotW now that it’s been three years since it came out.
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Our Favorite 7 Of 73
For ID@Xbox Summer Game Fest, Microsoft released 73 demos for upcoming indie games on Xbox One. The demos are all free but they'll only be available to download and play until Monday, July 27.
It would be quite the ask for any one of us to play through all 73 demos in order to tell you which are the best ones, but as a team we've managed to check out a hefty sum of the games made available. The demos detailed in the following gallery are all of the ones that stuck out to us the most--some left us nostalgic, others offered something brand-new we'd never seen before, and still more just scratched an itch that we've been looking to satisfy for a long time. Regardless of our reasons, these are the demos that made us the most excited to play their respective full games when they release.
We haven't listed the demos in any particular order. This is just a list of demos that we think are cool or at the very least hint towards an exciting game. Maybe they'll all meet expectations, maybe they won't. We'll just have to wait and see.
Xbox Series X And Xbox One News
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Xbox Series X: Release Date, Specs, Price, And Everything We Know
Kaze And The Wild Masks | PC, PS4, Xbox One, Nintendo Switch
You'd be forgiven for not knowing if you didn't happen to grow up in the early 1990s, but following the breakout success of Sonic the Hedgehog there was a veritable flood of me-too 16-bit mascot platformers that never quite caught on. From Ristar to Acro the Acrobat to (deep sigh) Awesome Possum, it was the battle royale of its era. Everyone wanted to make one.
Playing Kaze and the Wild Masks brought me right back to those heady days, sitting on the carpet and playing the latest copycat rental from Blockbuster. That's not a slight against Kaze, because these platformers weren't actually bad, just oversaturated. Almost 30 years removed, it's as comfortable as your favorite sweater. The art style is beautifully vibrant and colorful, the platforming is familiar and accessible, and it's just a great nostalgia trip. I love a lot of recent games that have taken a fresh look at modernizing classic platformer tropes, but Kaze is the much more explicit throwback I didn't know I wanted. -- Steve Watts
ScourgeBringer | Xbox One, PC
ScourgeBringer is already out on Steam Early Access but the Xbox Summer Game Fest demo is the first time we have the chance to play it on console--it was also my first time actually trying the game after oohing and aahing at trailers for the past few months. I love it a lot.
I've always been a fan of video games where you're encouraged to fight quickly, especially if you're further rewarded for being skillful enough to fight without touching the ground--games like Titanfall 2 and Hollow Knight. ScourgeBringer goes a long way towards scratching that itch for me. Though you can platform between enemies, ScourgeBringer rewards players for playing aggressively and doing midair dashes between foes. You remain airborne while slashing or shooting so you can reasonably clear out entire rooms without touching the floor if you're good enough.
I also like ScourgeBringer's hard but fair gameplay loop. Enemies can kill you quickly if you can't pull off deflections and dodges, but there was never a moment where I died and thought, "Dammit, how the hell was I supposed to counter that?" The game is harsh in its punishments--it's a roguelike where you pick up temporary power-ups with each run and slowly unlock permanent abilities over time--but it's fair. It also helps that the game reloads relatively quickly, so you can just jump into another run upon death. -- Jordan Ramée
Haven | PC, PS4, PS5, Xbox One, Xbox Series X
More than most of the demos I dabbled with, Haven defies easy categorization. At first blush it's a visual novel telling a futuristic love story between a couple of stranded spacefarers. Even in the course of a relatively short demo, though, it opens up considerably and blends together a few disparate genres and mechanics, which all illustrate a sense of duality and interdependence.
Cooking a meal is performed by coordinating ingredients from the left and right sides of the user interface. Similarly, the RPG-like battle system appears simple at first, but it quickly becomes clear that coordinating your attacks to perform them together is the only effective way to fight. When you do defeat a monster, you pacify it rather than killing it, a sign that this pair are ultimately peaceful scientific observers.
Inside the ship you're a first-person observer, a choice that seems self-consciously voyeuristic in a story about a romantic couple. Outside of it, though, Haven's best feature shines. Movement through the world has you float through the tall grass with balletic grace, with the ability to swerve, u-turn, and drift with ease. It's all based on just a few simple commands but it's so well-executed and intuitive that floating around the world is just a joy. -- Steve Watts
SkateBird | Nintendo Switch, PC, PlayStation 4, Xbox One
After playing a lot of the hardcore skateboarding simulator Session, in which both thumbsticks control each individual foot on the board, Glass Bottom Games' charming SkateBird is a sigh of relief. Not just because it's far simpler to control than Session, or even the Skate and Tony Hawk franchises, but also because it's incredibly cute and cozy. The small demo available on Xbox One as part of the Summer Game Demo Event, while lacking in variety, had me hooked on its aesthetic. And though I wish there was more to do in its limited sandbox, SkateBird makes skateboarding approachable.
The vertical slice strips everything away--story missions, alternate locations, bird customization, etc--and left me with two activities and a fully skateable "park" on a desk. The cute little skatepark consists of kickers made of office supplies, ramps and quarter pipes with bendy straws as coping, and various other obstacles using Thrasher magazines. The controls are simple and the trick list is much more contained than other skateboarding sims, but watching a tiny bird push around on a tiny board before busting a hardflip into a front crooked nosegrind never gets old--no matter how limiting or restricting the demo is and how many times I performed the same eight or so tricks.
While there's a lot left to be desired in the demo, what's currently available had me itching for more. It'll be interesting to see everything SkateBird has to offer when it launches in 2021 for Nintendo Switch, PC, PlayStation 4, and Xbox One. -- Jeremy Winslow
The Vale: Shadow Of The Crown | Xbox One, PC
Frankly, I've never played a game like The Vale: Shadow of the Crown before. Or, I guess I have--it's technically your run-of-the-mill fantasy RPG with towns to visit, side quests to fulfill, weapon and armor to buy, magic to learn, choices to make, and plenty of battles to be had. But the game flips a lot of that on its head by putting you in control of someone who's blind.
In The Vale, you have to navigate the world, fight enemies, and interact with NPCs all while looking at a nearly completely black screen. There are a few flashing lights on the screen, but they don't help you. It feels like they're just there to give your eyes something to look at. So you're forced to interact with the world via sound and touch--the former via headphones and the latter via controller rumble.
This makes tasks that are almost trivial in most RPGs, like sneaking past a group of enemies or navigating a busy market square, into daunting endeavors. But it's also a rather interesting and novel way to play a video game. The Vale might not be much to look at, but the demo is pretty fun to play and I'm intrigued to see how the gameplay will evolve throughout the full release, which I assume would crank up the difficulty after the tutorial. -- Jordan Ramée
Freshly Frosted | Xbox One, PC
Freshly Frosted brings together two of my favorite things, donuts and conveyor belts. The donut-factory based puzzle game is focused on making zen-inducing factory-lines that automatically make a variety of donuts. I love puzzle games that focus more on relaxing the brain than frustrating it, and Freshly Frosted is incredibly relaxing. It's very easy to adjust the factory lines whenever I make a mistake or miss a topping for my endless line of donuts.
I also appreciated how Freshly Frosted takes a very simple concept of a donut factory and continuously adds more and more steps or ideas to create a puzzle game that feels fresh throughout the demo. Having to feed three different types of donuts through all of the different toppings is a cute and fun experience that is definitely worth playing if you like puzzles and relaxation, or just need an excuse to order some donuts. -- James Carr
9 Monkeys Of Shaolin | Nintendo Switch, PC, PlayStation 4, Xbox One
Despite being just two and a half levels long--with the half being a tutorial introducing the controls and story--I found myself growing a little bored during the 9 Monkeys of Shaolin demo. Developed by Sobaka Studio, the Russian team behind the underrated isometric twin-stick brawler Redeemer, 9 Monkeys of Shaolin has this staunch air of familiarity to it: The story--in which Japanese pirates invade and pillage a remote Chinese country--echoes a similar set-up to Ghost of Tsushima and the control scheme is eerily reminiscent of (yet surprisingly simpler than) Redeemer's. Even the enemy types and environmental backgrounds are familiar and generic.
And yet, after finishing the short demo and re-watching the 2018 announcement trailer, I was still intrigued by the RPG elements and excited for what's to come.
9 Monkeys of Shaolin is a side-scrolling beat-em-up that put me in control of the fisherman Wei Cheng. The combat is simple yet fluid, with the controller's face buttons performing one of four actions: kicks, slashing strikes, thrusts, and dodges. Every action can be canceled into another--for example, the three different attack types can be combined together or immediately interrupted by a parry move--which allows me to remain aggressive and reactive when surrounded by multiple enemies. Though the arsenal was limited, the short demo seemingly belies the depth 9 Monkeys of Shaolin has buried within it. There's also online and offline co-operative play, which should make the combat even more chaotic during later levels, especially when you acquire new moves and better gear and magical spells.
With being a small, vertical slice of the final game, the 9 Monkeys of Shaolin demo is by no means indicative of how the game will look and play when it drops on Nintendo Switch, PC, PlayStation 4, and Xbox One. But the demo does make the case that, if anything, 9 Monkeys of Shaolin will be an enjoyable action romp when played with a friend. -- Jeremy Winslow
from GameSpot - All Content https://ift.tt/30FMC9D
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Characters I’d Like To See In Smash Bros
With hints of Smash Bros eventually coming to Switch, there will, of course, likely be some new characters if/when that does eventually happen. That’s what this is about. Now, keep in mind that I’m not exactly holding breath on any of this actually becoming a thing, and I won’t be going over most commonly talked-about ones like Shantae, King K Rool or Shovel Knight, though I would love to see at least one (if not all three) of them make it into the game.
Anyways, let’s get this started...
Dark Matter - Kirby Series
Okay so...I know a lot of people want Bandanna Dee, and I have absolutely nothing against that. However, Smash needs more outright villains, and Dark Matter is one of the few recurring villains in the Kirby series aside from King Dedede...and even then, Dedede is more of an antihero than an actual villain.
But I digress.
In any case, I’m admittedly a little biased here, because the so-called Dark Matter Trilogy (Kirky’s Dream Land 2, Kirby’s Dream Land 3 and Kirby 64 for those who don’t know) are easily my favorite games in the series; Kirby 64 especially, what with the ability to mix powers.
Anyway, gameplay-wise, Dark Matter will be in his “Swordsman Form” by default. And to those you I can already hear bitching and moaning about “WAH ANOTHER SWORD FIGHTER”, all I have to say is “screw you swords are cool”. That said, he’d be similar to Robin, in that he’s not purely a melee fighter.
He’d act like a combination of Meta Knight and Jigglypuff; quick, precise sword attacks for his A attacks that can quickly add up to a lot of damage, but he’d also be a bit floaty and easy to knock around. For his special, here’s what I’m picturing;
B - A chargeable attack similar to Robin’s neutral Special. He forms an orb of energy at the tip of his sword, which gets progressively larger as its formed; when the button is pressed again, he launches it. If fully charged, it changes to a black lightning bolt that travels across the screen. Like Thoron, it comes out fast and hits hard, but the charging makes it easy to predict.
Up+B - a simple rising slash attack similar to Cloud’s Braver or Marth’s Dolphin Slash. It would be a bit slower-moving however. It wouldn’t do much damage if it hits, but goes up fairly high, making it a simple-yet-reliable recovery move so long as you don’t get knocked too far away from the stage. Depending on the input once the move is activated, it can either go straight upwards or diagonally in either direction.
Side+B - Another projectile from his sword, this time a series of three light sword beams. They don’t do a lot of damage and there’s no knockback if they hit (similar to Fox’s Blaster). But they’re extremely fast, and the damage can add up very quickly if one isn’t careful.
Down+B - Dark Matter summons four orange orbs which circle around him similar to Mega Man’s Leaf Shield. They damage anyone they touch, and will block most projectiles. Additionally, inputting the command while they’re already out will allow you to launch the orbs one by one. They explode on contact with someone/something, making it possible to catch other opponents in the blast even if they aren’t directly hit by it. 
Final Smash: At first, I was picturing him summoning 0 and having it rain blood projectiles onto the field PK Starstorm-style. But after thinking about it, I decided on a Super Sonic/Mega Evolution-type transformation instead feeling as thought it would do him more justice.
Basically, he reverts to his “True Form”, trading all of his sword-based A attacks for a simple but powerful ramming attack. He can also fly around freely. In addition, while in this form, all of his specials get a buff of some kind.
His neutral B will always be the black lightning bolt without needing to charge it.
His Side+B packs more of a punch (actually having knockback if it hits) and he now fires them in all directions, shooting them one by one in a circular pattern.
His Down+B now summons six orbs, however they’re automatically launched in whatever direction Dark Matter is facing, as opposed to acting as a shield.
Meanwhile, his Up+B comes out a little faster and inflicts more damage if they hit. Also, no sword; just an upwards ramming attack. --- Muddy - Mole Mania
Okay so...admittedly, this one is a bit far fetched, though it was still technically a Nintendo game so it’s not completely out of the question. For those unfamiliar with it (since it was a rather obscure game), Mole Mania was a puzzle game made by Shigeru Miyamoto for the Game Boy, where you play as a mole named Muddy who’s set out to rescue his wife and children from an evil farmer.
The gameplay revolves around digging underground and pushing/throwing objects like iron balls and barrels around to destroy doors. It was a favorite of mine when I was little, and I’ve always thought it’d be neat if Muddy could show up in Smash Bros; though at this point, I’d be content with just an Assist Trophy.
He’d have a similar dynamic as Little Mac, in that he’d be powerful on the ground, but (as befitting a mole) absolute crap in the air. 
However, he wouldn’t be as insanely hard-hitting as Little Mac; rather he’d be incredibly tanky and harder than most other characters to send flying. That said, like with Little Mac, his recovery is crap, so if/when he does go flying, he’s more than likely screwed.
His special moves would be as followed;
B - Summons one of three items (an iron ball, a large cabbage or a barrel), which he will immediately grab; from there, he can either kick it forwards or toss it behind him. The difference between the three items is purely cosmetic, merely to serve as a nod to the various items one can throw around in the game.
Side+B - Similar to his neutral B, he summons an item, only it’s immediately placed into a pipe. As long as the B button is held down, he will be able to freely aim the attack in whatever direction he wants. Doesn’t deal as much damage as the Neutral B, but is a lot faster.
Up+B - This...is the only one I’m not entirely sure about. All I know it would be very similar to Little Mac’s; effective if it lands, but terrible for recovering.
Down+B - Muddy digs underground, then comes back up for a surprise attack. Basically the same as Greninja’s Shadow Sneak in function and execution. If used in the air, he instead performs a diving attack of some sort.
Final Smash - A giant cabbage appears, dropping from the and landing several feet in front of him. If it hits anyone as it falls, it triggers a small cutscene where his wife and seven kids burst out of said cabbage and run to glomp the hell out of Muddy, trampling the opponent(s) in the process.  --- Crono - Chrono Trigger
Yeah yeah. “BOOO ANOTHER SWORD FIGHTER” blah blah blah. Don’t care. Swords are cool. Though, this is the only other one I promise. So yeah. Chrono Trigger. Awesome game for the SNES that pretty any RPG fan is almost guaranteed to at least heard of. And for good reason, too; even now it’s widely (and rightfully so) considered one of the best RPGs period; let alone on the SNES, which gave us a lot of amazing RPGs.
So yeah. Crono. He’d be another “magic swordsman” character like Robin, with fast attacks and overall around balanced power/defense. He’d be a simple and easy to use character without any major gimmicks.
Special attacks; 
B - Lightning: a short-to-mid-range attack where he brings down a bolt of electricity in front of him. It can be charged; the longer it’s charged, the farther away it is. That’s about it, really.
Side+B - Wind Slash: a simple projectile attack similar to Cloud’s Blade Beam
Up+B - Cyclone: A spinning attack along the lines of DK’s Spinning Kong; stronger on the ground than it is in the air, and great for recovering even if you’ve been knocked far away from the stage.
Down+B - Cleave: Crono leaps into the air and slashes downward as he comes down; think ZS Samus’, but with a sword.
Final Smash - Delta Force: The attack is triggered by Chrono casting Luminare, which causes a large blast of light to appear around him. If anyone is caught in said blast, it triggers a short cutscene where Marle and Lucca appear out of nowhere, and the three of them combine their Lightning II / Fire II / Ice II spells to blast the crap out of the opponent(s). Initially, I was originally just going to put Luminaire as the FS, but when I thought about it, it felt kinda wrong not to incorporate at least one Double/Triple Tech. --- Captain Syrup - Wario Land series
First off, the game needs more sexy female characters. Second, the Wario Land series needs more love, especially with how much it’s being overshadowed by the Wario Ware series (which I have nothing against, but I still love me some Wario Land). And third, as I’ve already mentioned, the game needs more villains. So why not kill three birds with one stone?
Serving as the main antagonist in the first two Wario Land games (and a reluctant ally in the most recent one), Captain Syrup is a treasure-obsessed pirate who constantly clashes with equally-greedy Wario, and at once point even tried to steal his fortune. As for gameplay, her normal A attack wouldn’t be anything special; some general punches, kicks and whatnot.
It’s through her specials that she’d stand out; no no pirate captain is complete without her crew, thus each of them would involve summoning members of said crew. Kinda like how King Dedede could throw Waddle Dees in Brawl. But taken to the fullest extreme.
B - She throws a Pirate Goom at the opponent, which proceed to stab anyone in front of them with their spears. If they don’t hit anyone, they’ll wander around until they either do hit someone or someone hits them; otherwise they just get bored and leave after a few seconds.
Up+B - She summons her ship’s faithful guardian, Bobo, and hitches a quick ride on his back. Basically, it’d be like Pit’s Power of Flight; insane range, but no damage to the opponents and it leaves you open a bit. 
Side+B - She summons a Giant Spear Man and jumps onto it’s back. Then, said Giant Spear Man charges forward, mowing down anyone who happens to be in the way. Has a rare chance of summoning a Mecha Kuri, which is faster and hits harder.
Down+B - She summons a Dangerous Duck, which throws a large boomerang in whatever direction Syrup is facing. Has the longest range of all her attacks, and keeps going even if it hits someone. To balance it out, the damage isn’t that great, though the knockback it causes can still be great for keeping opponents away.
Final Smash - She summons the Genie (final boss from the first Wario Land game), and rides on its shoulder as it flies around and bombs the battlefield with fireballs.
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So...yeah. That’s it for now. This post has gotten long enough as it is. Like I said, these are just something I’d like to see; not holding my breath on any of them actually becoming a thing. Feel free to comment and/or throw in your two cents, so long as you keep it civil.
Wouldn’t mind hearing what others have to say about this.
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furederiko · 7 years
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Electronic Entertainment Expo 2017 was held on June 13-15 in Los Angeles, USA. Meaning, it has once again come and gone, and now comes the time to talk about some of its biggest news (ones that matters to me, at least). That's right, it's a Video-Game Special Random-News-Digest this time around...
NOTE: In general, the topics below are categorized under the company that released them. But in some cases, they go by their separate franchises instead. And one more thing, this was supposed to go up yesterday, precisely one day after E3 2017 ended. BUT... due to unexpected technical issues (internet connection, and... my health), I had no choice but to postpone it. Better late than never, I guess... *sigh*
Marvel vs Capcom
Let's kick this off with a collaboration of Marvel and CAPCOM. Aside from another "Monster Hunter" title that I honestly couldn't care less, "Marvel vs. Capcom: Infinite" was one of CAPCOM's big showcase this year. Remember that leak that arrived earlier this month, the one that spoiled the game's roster? Looks like that report might be true after all. CAPCOM has officially unveiled several more playable characters: the Marvel side has been added by Sorcerer Supreme Doctor Strange, cosmic warrior Nova, assassin Gamora, and the Mad Titan Thanos; while the CAPCOM side was expanded by silver haired Dante of the original "Devil May Cry" (so NOT the latest reboot "DmC"), Zero from "Rockman X" series, cyborg Spence of "Bionic Commando", and goofy knight Arthur from the action comedy franchise "Ghosts 'n Goblins". Considering all eight of these names fit that roster report, I'm pretty sure the credibility of that leak has been confirmed. Everyone was revealed through the new Story trailer, that also announced that a Story Demo has been made available to those who want to experience the game first-hand. You can also check out some of these characters in action, as well as possible in-game pairings (like Gamora-Strider, Strange-Arthur, and so on), through the official gameplay video.
As I've commented on my previous R-N-D, most of the names (with the exception of two) revealed here are 'has been' characters. So while some people were happy about them, many were equally disappointed, which isn't good considering the internet hasn't been kind towards this title. An issue that stemmed from public's disappointments to "Street Fighter V", really. Thankfully, there was one pleasant surprise that came along with this trailer. And it's Black Panther! Those X-Men enthusiasts who cried foul when Wolverine is omitted from the game, can stop whining because the character officially has a replacement now. I'm pretty confident that Panther is going to share a similar 'slash and dice' movesets, if not simply a re-skin version. Panther's inclusion made a lot of sense, considering his first-ever solo movie is arriving in February 2018. The same logic goes to Thanos, as "Avengers: Infinity War" that will put him in the spotlight will arrive a few months after in May. And thanks to Thanos' importance in the story mode, now I understand why Gamora (who shares a famillial link) is necessary to be included in the core cast. Somehow I suspect she's going to be a re-skin of Jill Valentine though, and that might be an issue. Speaking of problem, Panther's not among the core roster. He will be part of the upcoming 6 character DLCs that already includes Ultron and Sigma, though seemingly will be available on launch as part of the 'Deluxe Edition'. And since we already have Gamora, Rocket Raccoon, and also Groot (who has been confirmed to be an official assist of Rocket, as they come in one package), I wouldn't be surprised if Star-Lord will follow suit among this DLC wagon as well.
Story is usually not a fighting game's forte. Even the seamless touch of "Mortal Kombat" couldn't hide the fact that it's... ridiculous at best. And well... this one is no different. Jugding from the trailer, this game seems to rely heavily on the Infinity Stones, or as Captain America suggested, "Infinite Six". Again, it also makes sense, due to the movie based on it happening in less than a year. After all, why would the title even bothered to have 'Infinite' as the sub-title, if that's not the whole point, right? The universe-shattering plot somehow reminded me of "Street Fighter V" all over again, which wasn't that great. So I'm not too sure CAPCOM will be able to pull this 'cinematic experience' off into something significantly better. The CAPCOM characters already felt... what's the word... out of place? And yikes, what happened to Chun-Li?! Subjectively speaking, she's not as 'ugly' as NetherRealm Studios' design for female characters, but I've certainly seen the Chinese Interpol agent in a much better shape before! On the other hand, never thought I'm gonna say this, but Thanos totally kicked-ass with his Infinity Gauntlet. Getting me more and more excited for the "Infinity War" movie, which might be the other primary goal of this game from the very beginning.
I don't know what you think, but overall this game doesn't look half bad. The design might need some getting used to, but I think it feels closer and closer to the previous 3 titles the more I see it. Unfortunately, as I've said before, the general sentiment of this game is definitely leaning on the side of negative. Fans who have 'tasted' the Story Demo have expressed a similar pessimistic tone as well. With a release date crawling closer and closer, how would CAPCOM react to this? I guess we'll just have to wait and see when the game is officially launched. "Marvel vs. Capcom: Infinite" will be released for PlayStation 4, Xbox One, and PC on September 19.
Sonic the Hedgehog
SEGA released a new trailer for "Sonic Forces", and this time around, they introduced the set of villains that Modern, Classic and Custom Sonic will be teaming up to face. I was already sold by the inclusion of a Custom character, but seeing all those arch-nemesises in one place just turned me into... a pure happy camper. And that's not all, because a new powerful and mysterious enemy will be joining, if not commanding them. Infinite, no relations to the above category, will be teaming up with Doctor Ivo Robotnik/Eggman (from... duh, almost every game?), Metal Sonic (who debuted on "Sonic CD"), Chaos (of "Sonic Adventure"), Shadow the Hedgehog (of "Sonic Adventure 2"), and Zavok (from the recent "Sonic Lost World") to take over the world. Seriously, that new villain looks scary, and he's totally stealing my attention. Dang it, I totally wish I can play this game. There's no release date so far, but "Sonic Forces" will be released for PlayStation 4, Xbox One, Nintendo Switch, and PC this holiday.
Dragon Ball
I actually couldn't care less about any "Dragon Ball"-based games beyond the ones released during the 90s, but this one... "Dragon Ball FighterZ"? This totally got my attention! Indeed, it was that good, that it was stealing many E3 attendee's attention with its high speed action, flashy moves, and colorful anime graphics. For some reason, the "Marvel vs Capcom" style felt strong in this, to the point that many people have come to loving this more than that franchise's upcoming release. Ironic, huh? I guess nostalgia does play a crucial factor...
This title is under Bandai Namco, but developed by Arc System Works, and somehow was leaked a few days ahead of its planned official reveal. The latter is the company that is known for franchises like "BlazBlue", "Guilty Gear", and also the "Naruto" series. But unlike the Naruto ones that went full-on 3D style, this one utilized a 2.5D style, which once again, is the right call! Why? The development is in 3D, which as producer Tomoko Hiroki has confirmed, makes some technical elements much easier to pull off, but the visual is of 2D animation. And I say, not just that. "Dragon Ball" IS and has always been an anime, thus the anime style is definitely the way to go when it comes to adapting Son Goku and other character of the long-running franchise. It also easily reminded me of those classic "Dragon Ball" fighting game I used to play on my SEGA Genesis/Mega Drive with my family. Aaah, the good 'ol times when the world was still kind, and people hasn't been corrupted by the irony called... growing up.
The game's official reveal trailer only included 6 characters so far: Son Goku, Vegeta, (child) Son Gohan, Cell, Frieza, and Majin Buu. But since the game will be based on the whole "Dragon Ball Z" arc, it's obvious we'll be seeing many more characters like the twins Android 17 and Android 18, Krillin, (future and child) Trunks, and even Son Goten. Especially with Bandai Namco stressing out that "famous scenes from the Dragon Ball anime reproduced in 60 frames per second and 1080p resolution.". A closed beta demo will be held on PlayStation 4 and Xbox One before the end of summer, so fans who are intrigued to give this game a shot, just need to wait a bit longer. For the time being, we can indulge ourselves with several gameplay videos taken as direct-feed from the E3 hall. You can visit Gematsu (HERE, and HERE) to view them. "Dragon Ball FighterZ" will be released for PlayStation 4, Xbox One, and PC worldwide in early 2018.
Nintendo
Contrary to previous report, Nintendo did take the stage this year, as they announced numerous exciting titles that made MAAANY people happy. Not a surprise as well, because Nintendo Switch was just released 4 months ago, and there haven't been many softwares to complement the hybrid console.
Let's start with what's probably the biggest signature title for Switch. A game that IGN has even crowned to be the "Game of Show", "Best Platformer", and "Best Nintendo Switch Game" of E3 2017. It's none other than... "Super Mario Oddysey"! In this game, players will take Mario on a globe-trotting 3D adventure to collect Moons, a fuel for the airship 'Oddysey' that is necessary to rescue Prince Peach from Bowser. Yeah, I know what you're thinking. How many effing times do Mario needs to walk through the same scenario, right? But never mind that, because this game looked super fun.
I haven't purchased Switch yet, but even I'm already itching to play this game. For so many reasons. That great and catchy theme song that made me dancing like a child. That white broadway top-hat, or Mexican sombrero? And Mario 'possessing' practically any living beings around him with a cap throw? Dang it, if only I can play it right NOW. This looked a lot like "Super Mario Galaxy" on Wii, but with its own... spin. Get it? Here, just take a look at its reveal trailer, or the gameplay videos (available on Gematsu), and tell me if you're not easily charmed by this game. Because if you're not, then I seriously pity your sad childhood (just kidding, no need for death threat!). "Super Mario Odyssey" will launch on October 27th, 2017... only on Nintendo Switch.
The second Switch game for Mario is "Mario + Rabbids Kingdom Battle", that combines the world of Mario and his Mushroom Kingdom, with Ubisoft's "Rabbids" franchise. Yep, this worst-kept secret collaboration title has been developed by Ubisoft, hence why I don't give the company their own exclusive category (because its content will be separated in two). In this game, Mario, Luigi, Princess Peach, and also Yoshi will join forces with their four... Rabbids dopplegangers, to journey four different worlds, in the hope of restoring order to The Mushroom Kingdom. I'm personally NOT a fan of the Rabbids, but even this crossover game looked FUN. And beyond that, according to IGN it has a deep strategic battle system too. But more importantly, this game also proved that Nintendo is becoming more open to allow other developers to use their properties. A fact that inspires great potentials and possibilities in the future. You can watch the official announcement trailer on Youtube, as well as a Development Diary for the game. Gematsu also had 21 minutes of gameplay from the E3 floor, so go ahead and visit the site. "Mario + Rabbids Kingdom Battle" will be released for Nintendo Switch on August 29th, 2017.
More Mario? Yes... more Mario! Announced during Nintendo's E3 2017 Treehouse live stream, "Mario & Luigi: Superstar Saga + Bowser's Minions" is a renewed classic that will arrive on October 6th, 2017 exclusively for Nintendo 3DS. In this game, rather than trying to battle Bowser, the Mario Bros are teaming up WITH Bowser to restore Princess Peach's voice. Visit Youtube for the official trailer, and also Gematsu for 25 minutes of gameplay videos. Wow, Mario is killing it, huh? Nope, not just him, his green dinosaur friend Yoshi is also getting his own Switch game! Conveniently titled as "Yoshi", the 2D side-scrolling adventure will see Yoshi exploring a world of miniature diorama filled with flip-ping surprises. Go ahead and watch the trailer and have your mind... flipped. LOL. "Yoshi" will be released in 2018.
What about other franchises, you wonder? Well, ask and you shall receive! In list form... LOL - The honestly weird-looking "Arms", is getting rave reviews. It's ridiculous fun, even with its lack in the story department as well as... logic. It might look simple, but it has a startling amount of depth that will wow anyone. Many are saying that this will be a hit for families entertainment, and the game is already hitting the market with a DLC already announced. - Fans of the "Metroid" series will also get their share of excitement. "Metroid Prime 4" has been announced for Switch. There's no release date for now, but I'm sure information about that will come in the near future. The same can't be said about "Metroid: Samus Returns" though. A 3D polygon remake of Game Boy classic "Metroid II: The Return of Samus", the title will be officially released for 3DS on September 15th, 2017. - The pink ball Kirby also gets Switch-ed, in the equally conveniently named "Kirby". Kirby will be adventuring in a party of four, which means up to 4 players can play this game together. Don't forget to check out its Hollywood style trailer! "Kirby" doesn't have a release date yet, but is set to be released in 2018. - And "Skyrim" fans? You got it! Complete with amiibo support and Legend of Zelda skins...
As you can see, the library of Switch is expanding like crazy, and it's an exciting turn around especially compared to what happened to Wii U. Those who have purchased this hybrid console since day one, no longer has to worry about not having a game to play. And for those who haven't had a chance to do so... well, the more the reason to get a Nintendo Switch, right? *grins*
Pocket Monsters
Are you among those who are waiting for a core Pokemon title on Switch? And you were disappointed when "Pokemon Ultra Sun & Ultra Moon" was announced for 3DS instead of the rumored "Pokemon Stars"? Well, turns out you only need to wait... a little bit longer. The Pokemon Company president Tsunekazu Ishihara officially announced that Game Freak has begun developing a core RPG title for Nintendo Switch! So it is indeed happening, folks! He added though, that the title "may not release for more than a year, but we hope you will look forward to it all the same", hence why I told you to wait. Then again, more than a year from now can also mean... it MIGHT arrive on November 2018, right? Wow, I'm getting excited for no reason... LOL.
In a way, this announcement has also partially confirmed that the Switch is indeed the officiall replacement of 3DS. Moreso, and this is just a wild guess, but likely the rumor about "Pokemon Stars" was actually referring to this particular development, instead of the recently announced extension of "Pokemon Sun & Moon". Either way, this is a great news, because we're finally getting what many Pokemon fans have been dreaming: a chance to play a Pokemon RPG on the TV screen! How is that possible, you dare ask? DUH, Switch is a hybrid console that enables that! Of course, this also works wonder to Switch itself, because quoting my own words from last week: "The hybrid console is definitely in need of a fan favorite franchise like Pokemon to attract more players". Yes, the E3 announcement for those Mario titles and many others have shut down the public concern of 'Switch is lacking of exclusive game titles'. But having a Pokemon RPG on Switch, will undeniably attract Pokemon fans who are still on the fence to purchase the console and help boost its sales. Want prove? That's easy, because mark my word, I'm TOTALLY getting a Switch (sooner or later) just for this! *geeks out*
By the way, technically speaking, this section should've been part of the Nintendo category. But since it has already established its own category (in various form of medias) for such a long time, I've decided to put it separately.
Assassin's Creed
At long last, Ubisoft officially unveiled "Assassin's Creed: Origins" during Microsoft's E3 2017 stage. It was certainly not a surprise announcement, considering the title was already leaked since May. More than that, a Game Informer coverage was already leaked ahead of E3, officially spilling the beans in a non-official manner. Ouch! Someone at Game Informer is going to get fired...
Confirming the rumor, the new game will take place in Egypt, and as the title suggest, will be telling about the founding of the Assassin's Brotherhood. The main character (but not the only playable one) will be Bayek, a protector of the land whose story will be root of the Creed. Since the game takes place in the ancient Egypt during Cleopatra's reign, we can expect to see Great Pyramids, mythologies, pharaohs, and many other awesome bits from the country's history. Eventhough this game has been in production before the infamous "Assassin's Creed Unity", it will have a new free-form combat system with new A.I., revamped narrative experience and freedom to choose quests, an entire country to full explore, while still retaining and improving the series existing signatures like puzzles, Eagle Vision (through an Eagle named the Senu this time), stealth, that annoying climbing, Naval adventures, and many others. You can check out the official reveal trailer on Youtube, a Gameplay Demo, coverage by Game Informer, as well as a "Mysteries of Ancient Egypt" that gave additional details about the game.
There are several version of the game that fans can purchase. First is the "Deluxe Edition" that contains the game, printed version of the hand-drawn world map, soundtrack, and Digital Deluxe Pack. Second is the "Gold Edition", that adds a Season Pass for upcoming expansions and equipments. There are also the "Collector's Edition", "Dawn of the Creed Collector's Edition", and the special "Dawn of the Creed Legendary Collector's Edition". That last one will add a highly detailed resin statue of Bayek and Senu, The Collector's Certificate of Authenticity, replica of Bayek's eagle skull amulet, two Steelbooks, and four large lithographs signed by the studio artists. This limited edition (only 999 units for worldwide sale) is already available for pre-order exclusively on Ubisoft store for $799,9. As the pricing suggest, this is totally for that devoted fan with plenty of money to spare! *sigh*. Visit Gematsu for further details of these items. "Assassin's Creed: Origins" will be released for PlayStation 4, Xbox One, and PC on October 27th, 2017.
Square Enix
The company brought their top franchise to the convention this year. Several new iterations of "Final Fantasy XV" were announced during the event, while new development on the highly anticipated "Kingdom Hearts III" was also revealed elsewhere.
Second DLC episode for "Final Fantasy XV", one that will focus on Prompto Argentum's solo adventure will be launched on June 27th, 2017, alongside the "Regalia Type-D" update (brings greater freedom to drive Regalia off-road). Just like the first that featured Gladioulus as the central character (released back in March), "Episode Prompto" will likely take place in between the infamous Chapter 13 of the main game as well. If Gladioulus was a hack and slash action genre, then apparently Prompto will take on a first-person shooter experience. Makes sense, really, considering his signature weapon of choice. You can check out a six minutes gameplay video of this DLC on Youtube.
Expanding the "FF XV Universe", two more extension games have been announced. The first one was "Monster of the Deep: Final Fantasy XV", that will be available for PlayStation VR. It's a... fishing game, that let players explore oceans, lakes, ponds, and rivers alongside Noctis and his friends. Clearly based on one of the main game's mini-mission, the game will be launched in September. For now, you can view the official trailer to know that I'm not at all kidding. The second was "King's Knight: Wrath of the Dark Dragon", which apparently is an action RPG. This one's an App game, and will be released on iOS and Android later this year. I can't see the relation of this title with the main game, but I'm sure Final Fantasy fans will dig it like crazy anyway, right? Last but not least, the main game will soon have a major update to support Microsoft's new console. One which I will talk about at the end of this post. "Final Fantasy XV" is available on PlayStation 4 and Xbox One.
As for "Kingdom Hearts III", Square Enix debuted a new trailer during the "Kingdom Hearts Orchestra World Tour". Compared to the "Final Fantasy" one, I personally liked this one better. But while the game looked great, the story seemed to have gotten... even more confusing by and by. Apparently, Hades, Maleficent, and Pete are looking for a Black Box or something, while lead character Sora alongside buddies Donald Duck and Goofy want to bring Roxas to reality, with a certain 'dire cost'. I recall only getting to the second game, thus never experienced the Nintendo DS ones to even have a clue of what's going on. Still, the charm of this series is the various Disney/Squaresoft worlds, and at the end of this trailer, Square Enix officially announced that new information will be delivered at the Disney D23 Expo 2017 on July 15th, 2017. That means there will be new worlds to explore, and I bet it will involve recent released titles like "Frozen", "Moana", and/or "Big Hero 6". "Kingdom Hearts III" is still under development, and hasn't gotten a release date, but is likely to arrive in 2018 for PlayStation 4 and Xbox One.
Taiko no Tatsujin
The latest iteration of the "Taiko Drum Master" series, the "Taiko no Tatsujin: Session de Dodon ga Don!" has been announced on Famitsu Magazine. The game will have a special jam session against other player's musical performance data, that can even be achieved when they are not actually available online. This game will include over 70 songs that cover from famous Japanese classic anime songs, classic orchestral musics, recent tunes from the J-Pop circle, up to modern hypes like the "Pen-Pineapple Apple-Pen". A teaser website has been opened by Bandai Namco, that revealed a special feature to play the game alongside popular characters from Japanese shows. Development has reached 80% and the game is set to be released for PlayStation 4 later this year.
Spider-Man
As proven by their smartphones games like "Future Fight" and "Contest of Champions", or the collaboration with CAPCOM that I've talked about above, Marvel is ramping up on their video game divison. And the one I'm going to talk about here, is their collaboration with Insomniac Games, in form of the non-nonsense titled "Marvel's Spider-Man". It is best known as "Spider-Man PS4" though, because as the nickname suggests, it will be exclusively released on PlayStation 4. And well, since SONY is the copyright owner of the Spider-Man franchise, it's not really much of a surprise huh?
A special 9 minutes gameplay video has been released to give players a sense of what to expect from this game. My reaction? If you're eager to see how Spider-Man gets trapped in a Rocksteady's Arkham game, then this is easily your answer. The whole stalking, cinematic quick-time sequences, as well as exciting one-vs-many combat totally reminded me of those Rocksteady titles. But instead of Batman and his vast array of gadgets, we have Spider-Man and his iconic humor, jokes, acrobatic movesets, and... gadgets in his place. Creative director Bryan Intihar also described the footage in details, through PS4's official blog. It seems Spidey will 'cooperate' with Wilson Fisk, to deal with the Inner Demons gang, who works under Martin Li or Mr. Negative. He will be exploring an open-world of New York to deal with super villains as well as personal matters.
Honestly, I'm not too keen on the human character design, as well as the first suit that has too much white. But this certainly caught my attention. Heck, I think every Marvel fans would be amazed by this. In fact, this game has been confirmed to include additional Spidey suits, as well as multiple Spider-Man characters, meaning there's more to it than what we've seen so far. With strong emphasis on story, it's not a joke that IGN has awarded it as "Best PS4 Game" as well as "Best Action Game" of E3 2017. Here's hoping the actual game will be as good as, if not better than this achievement suggested. "Spider-Man" will be released in 2018.
LEGO Games
New characters have been announced for "LEGO Marvel Super Heroes 2"! Giant teleportation mutt Lockjaw, and Inhumans Queen Medusa have officially entered the game alongside Agent Venom. As to be expected, the whole roster of Guardians of the Galaxy have also been confirmed to be playable in this second game, because the story will pick up directly where the previous title left off. Not to mention tying in to this year's "Guardians of the Galaxy Vol. 2" movie. There weren't many details offered for this game, because likely TT Games and Warner Bros Interactive Entertainment is saving more reveals to be delivered on Disney D23. For now, you can watch various gameplays through the official LEGO presentation stream on Youtube. "LEGO Marvel Super Heroes 2" will launch for all consoles on November 14th, 2017.
Professor Layton
Following last month's reveal of the first episode of "Layton's Mistery Journey: Katrielle and The Millionaires' Conspiracy", LEVEL-5 celebrated E3 2017 with with details for the second one. Episode 02, entitled "Song of a Certain Love: Riverside Festival" will focus on the town's tradition of confessing love from opposite sides of River Thames. One that is called "Riverside Confession Show". The legend told that the couple who engaged in that would die unnatural death. But this time, contrary to the annual festive that usually went victim-less, two young people actually get killed! An event that shakes the town, for better or worse. I found the premise of this episode to be exciting, because it means Katrielle isn't just a run-of-the-mill detective in this game. She's going to be investigating deaths, and possible murders!
Another two of the "Seven Millionaires of London" have also been revealed. Joining Ridley Fremens and Clerk Gospec are Andrea Quinto and Zach Lyell. Quinto is a young multi-millionaire who inherited a vast sum of money following the death of her parents. While Lyell is a sharp business who is extensively expanding businesses. He's the president of a group enterprise that owns Long Roller Bank. Up to this point, it's still unclear how or in what capacity these Millionaires are involved in the game. Are they part of a secret organization, that is somehow responsible for Professor Layton's disappearance? Or is there other mystery behind that? And how will they affect Katrielle's life?
Several new features have also been announced. Katrielle will be able to change clothes in the game, and they are specially designed by famous stylist Shouhei Kashima. New outfits can be obtained by using "Special Coins" in the 3DS version, or actual money in the smartphones version. Those who purchase the 3DS download version in Japan will receive a Flora Reinhold-style outfit. Player can also decorate the interior of Katrielle's "Layton Detective Agency" through the new "Room Coordinate" feature. New furnitures might be obtained by trading "Interior Tickets". As for the puzzles, this game is said to have the highest number of them, of all Layton titles. Lastly, the game's theme song "Girls" is sung by Kana Nishino, and will be officially released on July 26. "Layton's Mystery Journey: Katrielle and The Millionaires' Conspiracy" will be released worldwide on July 20th, 2017.
Atari
No, you're NOT reading it wrong. Atari, the classic 90s gaming console that even I have never even seen in real life, is getting back into the hardware business. Apparently, CEO Fred Chesnais had publicly stated this news on the E3 2017 floor. He didn't really go into specifics about this, aside from saying that it is based on PC technology. But could he be talking about that "Ataribox" that has been teased on Youtube? The video DOES call it 'a brand new Atari product'. It even has its own website. The current speculation on the internet, that Atari is attempting to replicate Nintendo's accomplishment with their NES Classic. You know, the one that only saw limited release and has been discontinued? Especially because the video hinted at the "Atari 2600" which was the first console ever released by the company. I guess we'll just have to wait for more information about this. But be honest, would you purchase a NES Classic-esque console just to play classic and likely long-forgotten Atari games? Personally, I'm NOT too sure...
Microsoft
Speaking of console... Okay, let's end this R-N-D with a topic that many are calling to be... the 'MOST POWERFUL' reveal of the Expo. Microsoft has officially unveiled the name of its high-tech console Project Scorpio, and it officially goes by name "Xbox One X". That's... so many Xs, huh? LOL. By 'most powerful', I'm obviously talking about the console's technical specifications of course. And not about that over-confident official tagline that's being boasted throughout the event on T-Shirts, as well as flaunted pretty much everywhere. Hold on... HUH?
Really, its technical specs is certainly no joke. True 4K resolution with 12GB GDDR5 graphic memory, that enable games to run smoothly in 8 million plus pixels resolution (that's the highest possible, for current technology at least); 8-core Custom AMD CPU with 6 Teraflops GPU and 326GB/s Memory Bandwidth, for realistic and smoother animations; liquid cooling and supercharger-style centrifugal fan, to ensure it stays cool with less noise, a system that, according to Xbox Software Engineering Kareem Choudhry, is usually implemented for servers; 8GB flash and 1TB internal HDD storage, with faster hard drive speed; 4K UltraHD Bluray Disc Drive; DTS and DOLBY TrueHD Atmos sounds; various connectivities via wires and wireless; and not to mention being the smallest consoler the company has ever released. To be honest, eventhough I might have an IT background, I have NEVER been into hardware. Thus all these gibberish tech-talks almost put me down to sleep. But I don't think it takes a genius to easily tell that this thing is massive. Undeniably a 'First Class' product that offers immersive gaming experience. According to IGN, the CPU is 30% faster than the current Xbox One, with a GPU that's 4.6 times higher. To ensure backward compatibility with it, all of its accessories and games will work on this Xbox One X, and existing games (like "Dragon Ball FighterZ", "Final Fantasy XV", and "Assassin's Creed: Origins" that I've mentioned above) will soon receive major updates to ensure faster loading time, even for a player who isn't utilizing a 4K TV.
Said technical specification is certainly an eye-popping fact. This is basically a super high-end PC set, in form of a standalone console. Unfortunately, that comparison also immediately raised several glaring questions among the public, particularly game enthusiasts. One that ranged from the most simple, like "Who is this intended for?" to the most philosophical like "Why even bother choose this over PC?". Indeed, which gamer market is Microsoft really trying to aim with this product? Because obviously, to make full use of the UltraHD 4K resolution, a gamer needs to eventually own and plug it into a 4K TV as well. Which is... STILL a really pricey technology that NOT everyone can afford. The fact that the console itself will arrive at an equally 'premium price', feels like a hard wake-up slap to every average guy's face.
Will this win over those gamers who have abandoned home consoles and have since moved on towards PC? In an interview with Gamespot, a developer (who's working on exclusive Xbox title... a random FYI to see the bigger picture) sang praises for Xbox One X by calling it as the most developer-friendly due to its super over-powered hardware. He said, "it's like a high-end PC crammed into this tiny little box". Of course, the logic that follows is, why not just... use a PC instead? A PC World writer has even made a possible comparison to the budget necessary to build one with similar specs. With its own valid pros and cons. The point is, PC gamers will likely opt to spend less money to upgrade their existing PC sets. So is this meant for Xbox fanatics who are looking to upgrade from a very recent Xbox One then? Or VR enthusiasts, eventhough it might be a veeeery niche market? Why not go with the cheaper Xbox One S instead? Hmmm...
Sure, technically speaking, Microsoft has created a console that's... uncomparable, and has no competitor in terms of power and performance (that's the words of Head of Xbox Phil Spencer himself). Will that guarantee a win in the console competition? Remember, the hip and popular neighbour PlayStation 4 (and its 4K extension PS4 Pro) proudly carries the advantages of having far richer library of titles and DLC exclusives, one that only continues to add as we speak. While the sweet and seemingly innocent new kid-on-the-block Nintendo Switch, is offering the ease of mobility, family-friendliness, and multiplayer experience both offline and online. Both are already promising long hours of entertainment with a relative 'family-budget' that seems more inline with the current economical climate throughout the world. So can Microsoft really be certain that their luxury product will appeal a much bigger mass than those? Particularly when sales for the current Xbox One isn't even doing... good? Learning from past experience, the answer to that is rather... skeptical.
No offense to the company, but somehow the term 'most powerful' itself feels... exaggerating much? I mean, A for effort, but it's nothing but a temporary bubble with a very limited lifetime. We are talking about technology here, a means that is ever-changing and ever-evolving. This month, perhaps Xbox One X is indeed the strongest there is, but another console will surely swoop in with better specs and surpassed it. Perhaps next year, if not sooner or later. Trust me, this is coming from a proud Xbox360 owner, who still has the fully operational console and plays its numerous game titles every now and then, and who has consciously skipped out Xbox One due to the lack of interesting titles (aside from monetary situation LOL). What I'm trying to say is, I don't really see the point of moving on towards Xbox One X, at least in the near future. Which is ironic, because what seems to be winning over many gamers' heart, was none other than Xbox One's backward compatibilites. Yes, the exact thing that SONY has been failing to deliver for years, has become the big positive difference that Microsoft is generously offering. Said function will not be available until later this year, but it will support up to classic/original Xbox games! That's an era of 15 years ago, so we're talking about valid nostalgia boost here.
In the end, the common sense is the Xbox One X is NOT for everyone. But it's still all up to you to decide whether you want, NEED, or even afford to have one decorating your already-possibly-expensive home. Lest we forget, freedom of choice, is everyone's basic human rights, regardless of their financial ability *sigh*. This 'most powerful console' is set to be released on November 7th, 2017 at the mindblowing price of $499. I guess that's when its accessibility strength to the general public can truly be tested. So as always, we'll see...
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viralhottopics · 7 years
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Nintendo Switch review: a brave and fascinating new console
At 280 the Switch is a gamble, but Nintendo has again done its idiosyncratic best to challenge the way we think about games hardware
Nintendo remains a puzzling phenomenon for a lot of modern gamers. The company never makes powerful consoles, or cool consoles; it never pushes the processing envelope, and it always seems a little eccentric when it comes to online infrastructure. Unlike Sony and Microsoft, it isnt trying to make gaming PCs designed to resemble dedicated games machines it just makes games machines.
The Switch is the latest evolution of an idea Nintendo has been playing with since the arrival of the Wii in 2006 a console for everyone, with an interesting, accessible and flexible interface. The console itself is basically a tablet, and completely portable, but plug it into the stand and the action immediately appears on your TV. It is a weird hybrid, a new mid-point between home and handheld.
The big question is is it fun?
The basics
Priced at 280, the Nintendo Switch is a hybrid system a cross between a home console and a handheld. When you buy one, you get the console itself, as well as the two JoyCon controllers, the stand for plugging the device into your TV, and a controller grip. HDMI and power cables come too.
Nintendo Switch whats in the box. Photograph: Nintendo
Games are on small cartridges (that rattle rather suspiciously) and they slot into a port at the top of the console. Unlike with PS4 and Xbox One, you dont need to install the software on to your hard drive, which is just as well as the Switch drive is a measly 32GB. Theres a Micro SD slot at the rear of the Switch, which adds additional storage capacity.
Optional accessories include a wired LAN adaptor and pro controller which offers a more refined and traditional interface for 65. Extra Joy-Con controllers (necessary for multiplayer games like Arms) cost 75.
Specifications
Size: 10cm x 24cm x 1.4cm (with Joy-Con attached)
Screen: 6.2-inch LCD Screen, 1280 x 720 resolution
Processor: Nvidia Custom Tegra processor
Storage: 32GB (with Micro SD card slot for additional space)
Connectivity: wifi (IEEE 802.11 a/b/g/n/ac) and Bluetooth 4.1
Weight: 300g (400g with Joy-Con attached)
A design of two halves
The Nintendo Switch looks like a very small, budget-conscious tablet, with the same sort of build quality (ie solid and kind of sleek). The capacitive touchscreen is not as precise as youll find on your new smartphone, but its a definite step up from the spongy Wii U GamePad and reacts to the slightest touch rather than a frustrated jab. The experience really does merge the accessibility of playing on a tablet with the added controller accuracy of a handheld. Its like a modern take on the multifaceted approach of the DS and 3DS, but with a larger screen and much more granular control.
When you want to plug it into into your TV, you slide the Switch into the dock, until it clicks into the port. This is a smooth, seamless procedure, but the console does rattle a little in its toaster-like home. The dock has HDMI, three USB ports and a power socket but thats all. Its just a hunk of plastic.
Nintendo Switch compared with a Wii U GamePad. Photograph: Keith Stuart for the Guardian
The Switchs built-in 6.2-inch display is 720p HD, and the picture quality is usually very good, with rich colours and a nice sharpness. When you plug the console in to your TV, Switch can output in full 1080p (though not 4K). On a larger display, its very clear this console is far behind Xbox One and PS4 in terms of visual fidelity the graphics have that familiar Nintendo look; cartoony, slightly hazy, but also artful. Titles like Legend of Zelda, Mario Kart and, later, Super Mario Odyssey do look beautiful, but in a more stylised way than the photorealistic aspirations of the other consoles.
Shared pleasures
Once charged, the Switch can be taken wherever you go and this is a key feature. With this console, you can put the screen down wherever you are, slide the Joy-Con off, hand them out and start multiplayer sessions with friends. The fact that the controllers can be used independently means Mario Kart, Bomberman, Just Dance and SnipperClips can all be played without the need to buy extra pads. Its the whole games-for-everyone philosophy of the Wii, joyously emancipated from the home.
On top of this, the console offers ad-hoc local networking for up to eight Switches. The idea of being able to meet up with pals wherever you are and play Mario Kart or Splatoon 2 together in big team sessions is an enticing one and the concept becomes even more interesting if/when we start seeing community-focused titles like Monster Hunter and Pokemon coming along. It was the former that more or less kept the Sony PSP alive, exploiting the machines ad-hoc connectivity; and we saw how powerful Pokemon Go was as a roving social experience. If Nintendo can harness this potential, it would be a major plus for the console. Sitting in a park with a whole bunch of people playing Mario Kart is a really fun proposition.
Joy or con?
Perhaps the most intriguing element of the Switch is its two Joy-Con controllers, which can be used separately, or snapped either side of a plastic grip to make a standard pad. Each Joy-Con has an analogue stick, a button array on the front, and four shoulder buttons along the edges. They also have built-in accelerometers and gyroscopes for motion control, while the right Joy-Con has a motion-sensitive IR camera, which can sense movement in front of it. Theres also a Capture button which lets you take, store and share in-game screenshots (but not video just yet).
The Switch Joy-Cons, close up. Photograph: Nintendo
The Joy-Con are small, but theyre very comfortable in the hand and the plastic is good quality. To make them more sturdy, there are wrist strap sections that slide on to the side of each controller, clipping into place. Theyre easy to get on, but removing them is an unnecessarily fiddly process of lifting a small locking mechanism, pressing a tiny black button then sliding them off it takes some practice (and brute force) and if anyone accidentally puts one on the wrong way round which really shouldnt be possible they become wedged pretty fast. It doesnt really feel like the neat, graceful, child-friendly industrial design were used to from Nintendo.
But theyre definitely good fun to use. Gripped in your hands they become almost invisible facilitators of ridiculous interactions. Whether thats milking a cow or pretending to scoff sandwiches in 1-2 Switch, or cutting out shapes in Snipperclips they take on the forms that each game requires; like the computer mouse, they simply become extensions of your own movements. This could (and in Nintendos hands should) lead to whole new interactive experiences
The Zelda box?
The Switch is launching with eleven games, but many of these are updates of already released titles like I Am Setsuna, World of Goo, Skylanders Imaginators and Just Dance 2017. One exception is Super Bomberman R, a re-invention of the classic multiplayer maze battler.
Of the two major Nintendo titles, 1-2 Switch really should be bundled with the hardware. This collection of competitive mini-games is fun for a while, but its purpose is to exhibit the capabilities of the console and with no lasting challenge to any of the 28 tasks, youll soon tire of it. Even a limited demo of the game would have been a welcome addition to the console package.
The key draw right now is The Legend of Zelda: Breath of the Wild, and honestly, what a draw it is. Expansive, refined and exciting, it could well be one of the greatest launch titles ever released.
Later in the year, well get Splatoon 2, Super Mario Odyssey, Arms and Super Mario Kart 8 Deluxe, which all look wonderful; then there will be Xenoblade Chronicles 2 and a Fire Emblem title, pretty much capturing the RPG market. Nintendo claims there are 100 games in development from 70 publishers highlights include the Elder Scrolls: Skyrim conversion, a Dragon Quest, a Sonic game, Ultra Street Fighter II, and follow-ups to cult titles like No More Heroes and Shin Megami Tensei. Thats a lot of fun to be had.
The big draw The Legend of Zelda: Breath of the Wild. Photograph: Nintendo
Nintendo has announced 60 indie titles as well: successful releases like Stardew Valley, Shovel Knight, Cave Story and Overcooked are on the slate, as are newcomers Yooka-Laylee, Snake Pass and Wargroove.
The big test of course is whether the big hitting franchises will come over. We know EA is making a Switch version of Fifa, and theres a Switch Minecraft, but will there be a Switch Call of Duty (and if the series goes back to WWII this will really matter), a Switch Red Dead Redemption?
So far it feels like theres more industry positivity around Switch than there ever was around Wii U. If Zelda starts shifting machines, the big publishers will want a part of that especially with the costs of producing high-end Xbox and PlayStation titles exploding with every new hardware iteration.
The end of the Miiverse
One disappointing aspect is that two favourite connected services Street Pass from the 3DS and Wiiverse from the Wii U will not be returning on Switch. Instead were getting a more conventional online subscription service offering multiplayer gaming and other content including monthly free titles.
At the same time, online lobbies and a voice chat app will replace the community hub that made your Wii U desktop feel like a thriving virtual town rather than a staid menu system. Indeed, the Switch desktop is rather sparse, so far consisting of large icons for any games youve played, as well as smaller options for the eShop, photo album and controller settings. Youll be able to import your Nintendo Account ID, make your own Mii character and set up friends lists, of course but currently the UI is very bare and uninspiring (although you could also see its simplicity as a bonus, especially as it also has to function on a smaller, portable display).
In many ways, Switch is going to be a lot more like Xbox and PS4 in its connected philosophy and thats a shame. And whats missing from this more conventional set-up is apps: currently there are no video-on-demand options like YouTube or Netflix, though Nintendo has said its considering them. Furthermore, we still dont know how much the subscription will cost, but it will be free until the autumn. On a more positive note, the eShop looks to be getting some excellent support from indie developers who are looking to support and explore the unique feature-set of the console.
Verdict
The Nintendo Switch is a brave and fascinating prospect. While the Wii U hinted at a dual screen future (and provided some truly brilliant games), this update truly gives us a strong standalone handheld platform as well as a home console that produces beautiful visuals and trademark Nintendo experiences. Those who well say buy a PC/Xbox/PS4 instead are too entrenched in conventional wisdom to understand the appeal of Nintendo hardware, which has always stood slightly to the side of the industry product pipeline. The Switch is playing in a very different space, a space of its own, and we now need to see if the rest of the industry, and a large enough audience of casual gamers, will join it.
Whatever happens, Nintendo has once again done its idiosyncratic best to challenge the way we think about games hardware. Right now, it has the best launch game in at least a decade, and enough compelling possibilities on the horizon to warrant enthusiasm and hope. At 280 it is a gamble; when the price drops, as it inevitably will before Christmas, it may prove irresistible.
Pros: fascinating hybrid concept; interesting controls; good quality screen; some excellent games on the way
Cons: areas of fiddly and below-par hardware design; limited launch line-up; unclear digital strategy
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from Nintendo Switch review: a brave and fascinating new console
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arplis · 4 years
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Arplis - News: Help a city survive an earthquake in Disaster Report 4
Nintendo Switch has tons of awesome games available right now! Plus, there are dozens more in the pipeline. When the Switch first launched, there were fewer than a dozen titles available for sale. But, as time goes by, and as game makers realize the popularity of Nintendo's hybrid mobile console, more and more titles are being added to the list all of the time. Here are all the games available right now, in digital and game card form, as well as games that are officially coming to Switch sometime in the future. What's new? New games released and announced games coming soon Here's where you'll find everything new that is either now available in the Switch eShop or as a physical game card, as well as games that have recently been announced as coming to the Switch. New physical game cartridges you can buy right now! Disaster Report 4 - April 7 - $60 Physical game cartridges you can pre-order right now! Code: Realize ~Future Blessings~ - Available April 23 - $40 Trials of Mana - Available April 24 - $50 Moving Out - Available April 28 - $25 Dungeon of The Endless - Available May 19 - $30 The Outer Worlds - Available June 5 - $60 Digimon Survive - Available December 31 - $60 LEGO Star Wars: The Skywalker Saga - Available December 31 - $60 Spongebob Squarepants: Battle for Bikini Bottom - Rehydrated - Available December 31 - $30 One Piece: Pirate Warriors 4 - Available December 31 - $30 Remothered: Broken Porcelain - Available December 31 - $30 "To Be Determined" games coming to the Nintendo Switch All of these titles should be coming to us sometime during the year of 2020. Be sure to check in with us here at iMore for updates on releases and pre-order information for any of these titles! DOOM Eternal - TBD 2020 - $60 Pillars of Eternity II: Deadfire - TBD 2020 - $60 Metroid Prime 4 TBD 2022 eShop titles that have released this month 12 Labours of Hercules II: The Cretan Bull - $8 Cat Girl Without Salad: Amuse-Bouche - $8 Curious Expedition - $15 Drift Zone Arcade - $20 Grimvalor - $13 Horror Bundle Vol. 1 - $6 HyperParasite - $12 In Other Waters - $13 Junk Jack - $15 Lost Artifacts - $10 Pocket Harvest - $14 Push the Box - $9 Random Heroes: Gold Edition - $4 Rascal Fight - $12 Sir Tincan - Adventures in the Castle - $4 Snakeybus - $10 Super Space Snake - $5 Totally Reliable Delivery Service - $15 Ubongo - $14 Wurroom - $1 All Nintendo Switch games Here's where we're storing literally every game Nintendo has launched on Switch, plus an ongoing list of previously announced games coming soon to Switch. Physical game cartridges you can buy right now These games are also available in digital form via Switch eShop. You can click the link to order the physical version. 1-2-Switch 88 Heroes: 98 Heroes Edition Adventure Time: Pirates of the Enchridion AI: THE SOMNIUM FILES Air Conflicts Collection All Star Fruit Racing The Alliance Alive HD Remastered American Ninja Warrior: Challenge (Physical Copy!) Among the Sleep: Enhanced Edition Animal Crossing: New Horizons Aqua Moto Racing Utopia Aragami: Shadow Edition ARK: Survival Evolved ARMS Assassin's Creed: The Rebel Collection Assassin's Creed III: Remastered Assault Gunners HD Edition Complete Set Astral Chain Atelier Lulua: The Scion of Arland Atelier Lydie & Suelle: The Alchemist and the Mysterious Paintings Atelier Ryza: Ever Darkness & The Secret Hideout Attack on Titan 2 Attack on Titan 2: Final Battle ATV Drift Tricks Axiom Verge - Multiverse Edition Azure Striker Gunvolt: Striker Pack Baldurs Gate I & II: Enhanced Edition Batman: Season 1 - Telltale Series Battle Chasers: Nightwar Battle Worlds: Kronos Bayonetta 2 + Bayonetta digital code Bee Simulator Ben 10 Bendy Big Buck Hunter Arcade BLAZBLUE CENTRALFICTION Special Edition BlazBlue: Cross Tag Battle Bloodstained: Ritual of the Night Bomber Crew Complete Edition The Book of Unwritten Tales 2 Brawlout Broken Sword 5 The Binding of Isaac: Afterbirth+ Cat Quest Candle: The Power of the Flame Captain Toad: Treasure Tracker Carnival Games Cars 3: Driven to Win Cartoon Network Battle Crashers Cave Story+ Chicken Range (UK) Clannad Code of Princess EX Collection of Mana Crash Bandicoot N. Sane Trilogy Crash Team Racing Crash Team Racing Nitro-Fueled Crayola Scoot Cryogear Crystal Crisis The Coma: Recut Contra Rogue Corps Cytus Alpha Daemon X Machina Darkest Dungeon: Ancestral Edition Darksiders: Warmastered Edition Darksiders II: Deathinitive Edition Dead Cells Dead by Daylight De Blob DEEMO Diablo Digimon Story Cyber Sleuth: Complete Edition Disaster Report 4: Summer Memories Disgaea 1 Complete Disgaea 5 Complete Disney Classic Games: Aladdin and The Lion King Disney Tsum Tsum Festival Donkey Kong Country: Tropical Freeze DOOM DOOM Eternal Dragon Ball Fighter Z Dragon Ball Xenoverse 2 Dragons: Dawn of New Riders Dragon: Marked for Death Dragon's Dogma: Dark Arisen Dragon Quest Builders Dragon Quest Builders 2 Dragon Quest Heroes I & II (Japanese language only) Dragon Quest XI S: Echoes of an Elusive Age – Definitive Edition The End is Nigh Enter the Gungeon: Deluxe Edition Fallen Legion: Rise to Glory Farm Expert 2019 Farming Simulator Farming Simulator 20 Fast RMX Fate Extella Link Standard Edition Nintendo Switch Fate/EXTELLA: The Umbral Star FIFA 18 Fifa 19 FIFA 20 Final Fantasy X|X-2 HD Remaster Final Fantasy XII The Zodiac Age Fire Emblem: Three Houses Fire Emblem Warriors Fitness Boxing Flashback 25th Anniversary Collection Flashback 25th Anniversary Collector's Edition Flashback Classics Flipping Death For the King Friday The 13th: The Game FUN! FUN! Animal Park Garfield Kart Furious Racing Gear.Club Unlimited Ghostbusters: The Video Game Remastered Giana Sisters: Twisted Dreams - Owltimate Edition Gigantosaurus The Game God Eater 3 God Wars: The Complete Legend Gods & Monsters Go Vacation Grip Guacamelee! One-Two Punch Collection Gun*Gal 2 Gunvolt Chronicles: Luminous Avenger iX Happy Birthdays Harvest Moon: Light of Hope Special Edition Hello Kitty Kruisers with Sanrio Friends Hello Neighbor Hello Neighbor: Hide & Seek Heroland Hotel Transylvania 3 Hunting Simulator Hyrule Warriors: Definitive Edition I am Setsuna Ice Age Scrat's Nutty Adventure Ittle Dew 2+ Jumanji: The Video Game Just Dance 2017 Just Dance 2018 Just Dance 2020 Katamari Damacy Reroll Kotodama: The 7 Mysteries of Fujisawa Kill la Kill -IF Kirby Star Allies Labyrinth of Refrain Labyrinth of Refrain: Coven of Dusk L.A. Noire Langrisser I & II Lapris x Labyrinth Lapis x Labyrinth Limited Edition XL Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy Legendary Fishing Legend of Kay Anniversary Edition Legend of Zelda: Breath of the Wild The Legend of Zelda: Link's Awakening LEGO City: Undercover LEGO DC Supervillians Deluxe Edition LEGO Harry Potter Collection LEGO: Jurassic World LEGO The Incredibles LEGO Marvel Super Heroes 2 LEGO Ninjago Movie Video Game LEGO Worlds Leisure Suit Larry - Wet Dreams Don't Dry Let's Sing 2018 (UK only) The Liar Princess and the Blind Prince Little Friends: Dogs and Cats The Longest Five Minutes The Long Journey Home The Lost Child Lost Sphear Luigi's Mansion 3 Lumo Mario Kart 8 Deluxe Mario + Rabbids Kingdom Battle Mario & Sonic at the Olympic Games Tokyo 2020 Mario Tennis Aces Marvel Ultimate Alliance 3: The Black Order Max The Curse of the Brotherhood Mega Man Legacy Collection 1 + 2 Megaman X Legacy Collection 1 Megaman X Legacy Collection 2 Mega Man Zero/ZX Legacy Collection Mercenaries Saga Chronicles Minecraft Minecraft: Story Mode - The Complete Adventure Minecraft Story Mode - Season Two Monopoly Monster Boy and the Cursed Kingdom Monster Energy Supercross - The Official Videogame Monster Energy Supercross - The Official Videogame 2 Monster Hunter XX (Japanese import only) Monster Jam Crush It Moonlighter Mortal Kombat 11 Moto Racer 4 MotoGP19 Musynx Mutant Football League Mutant Year Zero: Road to Eden - Deluxe Edition My Little Riding Champion My Riding Stables: Life with Horses MXGP3 - The Official Motocross Video game NAMCO Museum Arcade Pac NBA 2K18 NBA 2K20 NBA 2K20 Legend Edition Nelke & The Legendary Alchemists: Ateliers of The New World Neo Atlas 1469 Neverwinter Nights: Enhanced Edition New Super Lucky's Tale New Super Mario Bros. 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