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#patina wainscot
apricote · 1 year
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✨ patina wainscot: before / after ✨
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puppycheesecake · 2 years
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Finally got my game to work again! 😭
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squeamishnerd · 7 months
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The Brights
Chapter 23: Crushes, Part 2
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Armand: I didn't know you worked with this too, Serena.
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Julia: Or you, I'm sorry but I don't know your name, but you're in our yoga class, aren't you?
Keiko: Yes, I'm Keiko.
Serena: We're a bit short on staff.
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Julia: I need advice. I've noticed that my best friend has a crush on me, but I don't feel the same. What do I do?
Armand: Maybe I'm not the best person to ask, I woohooed with my best friend, and we're just friends.
Patina: And I've never been in a relationship.
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Julia: We live together and we celebrated both Winterfest and New Year's Eve together, so it's starting to get a bit awkward.
Armand: Maybe you could just tell them that you've noticed, and that you're not interested?
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Julia: But I don't want to hurt her feelings.
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Armand: Something my therapist has told me is "you choose for you". You shouldn't have to feel uncomfortable about something just because of someone else. Pick the option that would make the situation better for you.
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Julia: I guess hurting her feelings is the only way then…
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Grace: Lin-Z, is it alright if I send you some code to check? It won't compile.
Lin-Z: Of course!
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Lin-Z: Let us see… You missed a semicolon on line 59.
Grace: Thank you!
Lin-Z: You are welc-… *shuts down*
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Grace: Oh? So you're here again, Flower?
Flower: I heard Lin-Z's voice.
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Flower: Sul sul, Lin-Z, how are you doing?
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Grace: Flower, please, they're still not interested in you and they will continue to ignore you until you stop flirting with them.
Flower: And what do you know about flirting!?
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Tomax: If there's someone who knows something about flirting, it would be Grace. Do you know how many partners she has?
Flower: No.
Grace: Let's not turn them into mere numbers.
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Tomax: Point is, she understands boundaries well and can manage several relationships.
Flower: Wait, is that why you lock me out of here so often? You are doing hanky-panky! Ew!
Grace: Don't be so judgemental.
Tomax: You're not the only one who gets locked out every now and then.
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Morgan: I just have to ask, are you not interested in love? Most people are, but you don't seem to be.
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Beren: Not the first time I've heard that. Is it some kind of vibe I give off? Sure, I haven't felt ready for a relationship, but it's not like I'm not interested.
Morgan: Oh, I see…
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Morgan: Who's the lucky one?
Beren: What?
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Morgan: The way you said "haven't felt ready" kinda makes it sound like you're ready now, and maybe even have found someone you like.
Beren: No, I haven't found someone… and I'm not sure if I'm ready for a romantic relationship, but…
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Morgan: Did we just lose to the computer?
Beren: Sorry, I got distracted…
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Beren: Ugh. Why does Morgan have to be so good at noticing things?
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Beren: I'm glad that she was so focused on the game that she forgot that I was in the middle of a sentence though.
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Beren: It's getting so difficult to concentrate on things! Again!
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Beren: Different reason than before, but still annoying. Are other people like this? I'm not used to feeling this desperate.
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Beren: I want my first relationship… -well, hopefully only one, but most people go through more than one in their lifetime, so we gotta be realistic- …But anyway, I want it to be a romantic one, but I don't think I can do that yet.
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Beren: Okay. Focus now.
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gladyssite · 1 year
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Patina Wainscot
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glamourpixelise · 2 years
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Jett aged up! Noah walked around with this face for the entire party. She clearly wasn’t into the idea.
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simblr-diary · 7 months
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agena87 · 3 months
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Patina Wainscot
After finally divorcing Nancy, Geoffrey found love again with the star decorator, and Decorator to the Stars, Patina Wainscot. They are engaged and are expecting a little girl.
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This 1910 Arts & Crafts in Portland, Oregon has so much detail, that it looks like a bit like a chateau. It has 6bd. 5ba. and is listed for $1.299M.
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It’s probably not, but the front doors look like stained rough plywood. Anyway, the front door opens directly into the living area.
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Love that big bench. Notice the curves in the ceiling, too.
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In the living room is the typical stone fireplace flanked by leaded glass shelving and windows. However, I daresay that they removed the shelving that was on the left. 
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Love those windows and ceiling beams.
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I like the kitchen except for one thing- the light cabinet finish. I would’ve liked to have seen a darker stain to match the original wood of the home. 
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Loving the dining room. It’s huge. And, look at the built-in china cabinet and ceiling beams. (Not to mention the typical wainscoting.)
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There’s quite a bit of patina in this home- notice the scuffs on the kick plates.
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Cozy main bd. 
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Lovely secondary bd. opens to a porch.
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Isn’t this nice? A family/TV room.
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Love a vintage bath and this one has a giant picture window.
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Also love this remodeled bath w/floor to ceiling tile.
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This is so nice, look at the suite in the attic. Beautiful and so cozy.
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This outer door is the entrance to the finished basement.
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And, check out that finished basement. 
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Laundry/bath combo.
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And, a brand new kitchen. It’s so nice to see that people invested in improving their home- it give the buyer confidence that it was well cared-for.
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Very nice, private yard. 
https://www.zillow.com/homedetails/1844-SE-12th-Ave-Portland-OR-97214/53896936_zpid/
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thesimscurator · 19 days
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Dream Town Makeover: Mini-Save File and Challenge
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The Story:
With the loss of all its industries, Evergreen Harbor became a severely depressed area. The government took notice and has begun a project of green urban renewal here: they have passed some new green policies and are working on more, and they’re flooding the area with improvement grants, creating jobs in city planning, green technologies, commissioned public art, and more. You are an aspiring interior designer who is thrilled by the prospect of redesigning and revitalizing Evergreen Harbor's many dilapidated houses, old train- and shipyards, defunct factories, and small, cramped apartments. Your brain is filled with visions of light, airy, modern, open-plan spaces, reclaimed shipping container tiny homes, old train cars turned into cafes, junkyard salvage repurposed to furnish chic industrial apartments. Time to roll up your sleeves, build a client roster, level up your handiness skill, vote for improvements to the local apartment buildings, and otherwise get busy!
The Backstory:
I’ve always thought that Eco Lifestyle and Dream Home Decorator make an excellent pack pairing: Eco Lifestyle lets you change the open parts of Evergreen Harbor through gameplay, and Dream Home Decorator lets you change lots through gameplay, so together you get the whole shebang! But there’s a pretty major problem with trying to do this in the default save: namely, interior decorator gigs generate at random using all the occupied and community lots in all the worlds. So the more packs you own, the more worlds and lots you have, the less likely you are to be randomly assigned gigs in Evergreen Harbor. This mini save file aims to enable you to play out this excellent pack pairing by having absolutely nothing and no one in any other world except Evergreen Harbor, so that 100% of your randomly generated gigs will be in this world. And while I was at it, I also went around and ensured that all the lots would start out rundown, outdated, dysfunctional, and otherwise gross. It’s just more fun to make over stuff that’s lousy to begin with.
Save file specs:
The only world with anyone or anything in it is Evergreen Harbor, to keep your interior decorator gig options focused on revitalizing this area. Neighborhood stories is completely disabled for everyone, even unplayed households, to prevent randos from moving into other worlds and muddying your gig list. Aging also begins disabled, though you may turn this back on if you wish—that’s just down to personal preference.
E.H. is fully populated, except for one living space per neighborhood in which your interior designer sim will live (you have to be a resident of a neighborhood in order to vote for improvements, so you'll need to move around a bit). Patina Wainscot is your default interior designer, but you should feel free to just move her in with one of her many relatives and replace her with your own sim if that’s how you’d rather do the challenge. Each of the other households has sims whose careers and preferences have been deliberately set to make sense and give you plenty of renovation guidance--they rarely have dislikes, for example, so you have positive guidance on what to build. Be sure to read their family bios and ask about their careers, as this will give you some good directions, too! If you don't have certain packs, some sims' careers may not show (conservationists from Island Living, political activists from City Living, etc.), but this shouldn't impact the game too much.
Community lots all start out set to generic, so you’ll need to manually set the lot type to whatever you envision the space becoming at the start of your game. I have done this so that you can set your own aspirations for these spaces based on the packs you actually own—if I had pre-set the train car to “Cafe,” for example, and you didn’t own Get Together, that lot would simply disappear. This save file is a canvas for YOUR vision of Evergreen Harbor. I make some suggestions via the lot descriptions and the ambitions of the people in the town, but ultimately, the direction this takes is completely up to you.
Dream Town Makeover Challenge Rules:
One sim, one vote! Even if you have the influence to spam an N.A.P., you must use it to convince other sims to vote for your preferred measure instead of piling votes on it yourself. You may also not cheat N.A.P.s away--use the repeal process! You’ll need to do quite a bit of this, as all neighborhoods begin maxed out on N.A.P.s. This ensures that you get to do the gameplay associated with improving each neighborhood, rather than it just happening in the background without you. So here’s the gameplay:
Your N.A.P. goal is to repeal two N.A.P.s of your choice in each neighborhood, and replace them with Modern Development and Green Initiatives to revitalize the town.
Once you have passed both initiatives in a neighborhood, you will need to move to the next one in order to vote there and start the process over again. This means that the challenge will take a minimum of 12 in-game weeks (or three sim years) to complete—4 weeks per neighborhood.
You are a green interior decorator! That means your handiness goal is to apply eco upgrades to all new appliances you install as part of a renovation. Work on that handiness skill and stock up on upgrade parts before you head out to a gig!
Your lot goal is to remove negative lot traits from the spaces you renovate and add positive ones. Depending on the packs you own, you may or may not even have all of these lot traits, so you may simply ignore anything you don’t own. But do what you can with the packs you have. Here’s the guide:
Currently, all groundwater in Evergreen Harbor is contaminated, so all lots have the "Grody" challenge. This can only be removed when a neighborhood passes "Green Initiatives," which uses phytoremediation to clean the aquifers. After you pass this N.A.P., remove “Grody” from all lots in that neighborhood, and replace it with “Natural Well.”
Most places are also "Filthy," and may potentially be infested with “Mold.” You may remove either or both of these lot challenges if you have completely renovated a lot--one room doesn't count!
You may not take renovation gigs in any of the apartments before Modern Development gets passed in that apartment’s neighborhood—nor may you make any structural changes to your own apartment (this includes changing wallpaper and flooring). In this story, Modern Development = landlord’s permission to make structural changes to the space. Once this N.A.P. is in place and you have used its newly expanded windows to good effect with your renovation, you may add the “Natural Light” trait to the renovated apartments.
Traditional-style houses and apartments all have “Maintenance Issues.” You may remove this challenge if you have replaced AND applied eco upgrades to all appliances on the lot.
If you have both Seasons and For Rent, you can play out replacing outdated heating and cooling systems with geothermal. Just remove all the cast iron radiators and box air conditioners from a lot and add a thermostat. Once you have done that, you may add the “Geothermal” lot trait!
None of Port Promise is grid connected, so all lots there are “Off-the-Grid.” You may connect them to the grid only after Modern Development is passed in Port Promise, rezoning the area for homes and businesses.
The whole city is overrun with raccoons, in the form of "Cat Hangout" being on every lot (I have gone through and manually changed all stray cats in this save file into raccoons). Lock your door if you don't want them in your house! There are two conditions required to remove them: 1) Some N.A.P. that cleans up the trash in the public areas of the neighborhood is passed (either Green Initiatives or Modern Development will do this), and 2) You have completely renovated the lot to remove all stray garbage from the lot itself. Once the trash is gone, the trash pandas go, too!*
This one isn’t a part of the challenge, but just so you know what’s up: "Reduce and Recycle" is a permanent lot challenge everywhere except the Pinecrest Apartments, which have a trash chute. No getting rid of this one—that's just the way city garbage collection works!
You win the challenge when you have completely made over every single lot in Evergreen Harbor, changed the lot traits via the rules above, and passed Green Initiatives and Modern Development in every neighborhood.** Good luck!
*Pro Tip: for some truly adorable chaos, pass the “We Wear Bags” N.A.P. before you remove the raccoons. With this N.A.P. active, all the raccoons will show up in little hats, and it is delightfully ridiculous!
**Note: You are, obviously, totally welcome to play other sims in this save file at any time before, after, or during working on this challenge. They each have their own ambitions, as stated in their family bios, and (with a few exceptions, mostly elders) begin at low levels of their careers and skills, so you can have fun playing out their dreams as stretch goals or side quests.
Save file requirements:
This mini save file is not limited in terms of packs I used while creating it. However, since the whole point is basically for you to personally redo everything, there aren’t many packs you actually need in order to play this challenge. All that will happen if you don’t have some of the packs I used during setup is that items in the original, ugly versions of lots may be replaced or missing. But you’re about to replace them with your own designs anyway, so this is no big deal!
You also may not be able to play with certain features, but they are also basically non-essential (if you don’t have Cats & Dogs, for example, the city will not be overrun with raccoons, so you won’t play that particular aspect of the challenge). And while the sims of Evergreen Harbor often do have careers drawn from other packs (Knox Greenburg is an activist with “Speak for the Trees,” which came with City Living, for example), I have taken care to only use CAS content from the required packs, so no one should appear naked or bald for you, even if you don’t have any of the optional packs. So, with all of that preamble, here are the . . .
Required packs:
Eco Lifestyle – This whole save file is just Evergreen Harbor, so if you don’t have Eco Lifestyle, you won’t even be able to see it.
Dream Home Decorator – The entire gameplay concept and challenge at the foundation of this save file is the interior design career, so you really do need this pack to play it.
That’s it! Everything else is gravy. But the gravy is pretty good! Here are some highlights from recommended-but-completely-optional packs:
If you have Island Living, the save file starts with the electrical global policies in place, so there will be lots of power outages in Evergreen Harbor. I deleted the sim I used to enact them, so if you want to remove them as a stretch goal, I suggest playing with Summer Wainscot (or your own Conservationist). Work your way high enough in the career to become an Environmental Manager, and then you can repeal some of the global policies that haven’t worked—or put new ones in place. The organic food one would go especially well once you’ve established Bobby Wainscot’s urban food forest.
If you have For Rent, lots of houses will have “Maintenance Troubles,” “Mold,” and/or the many additional utilities appliances that came with that pack, making playing in those houses more eventful and chaotic. Plus, you can split the two families in the side-by-side houses in Grims Quarry into two separate households, turn the old storage lockers on the docks into micro apartments, and otherwise have fun with the features of this pack.
If you have Get to Work, Spa Day, Cats & Dogs, Dine Out, and/or High School Years, you can actually own/open the kinds of businesses some of the sims in this save file dream of starting with their small business grants, which is fun gameplay. Plus Cats & Dogs gets you the raccoons.
If you have City Living, you can play through the process of raising money and doing charity organizing work with Speak for the Trees as Knox Greenburg, which I’ve always felt was especially appropriate gameplay for him and really lets the whole “Eco Master” thing become active.
If you have Discover University, Claire Waxton will start out with a Biology degree and bunch of student loan debt, which acts as an extra challenge if you decide to play out her ambition of running a successful home candlemaking business.
If you have Seasons, all the kids in town (plus Jeb Harris) will be in Scouts, and you’ll see that holidays are a bit modified: the people of E.H. reject the consumerism of Winterfest and Love Day, so those holidays are gone, along with all traditions about adding decorations. But they love New Year’s resolutions, and celebrate New Year’s Eve with a Polar Bear Plunge in the quarry. And they love the spirit of gratitude that comes with Harvestfest, which they’ve leaned into even more by remembering the seven principles with a Kinara. Plus, they really value community, so they throw a Neighborhood Block Party on the first day of summer every year.
If you have Get Together, there will be a few clubs for the people in town, most of which are divided out by age category and two of which are just there as a little nod to the text for the “Back to the Old Days” N.A.P.
No mods are required for this save file!
Credits:
I used Srsly’s Blank Save as the base for this save file. A huge thank you to Srsly for keeping a totally unpopulated, completely bulldozed save file available to the public! It makes the work on contained mini save files like this SO much shorter.
All the sims in this save file are by Maxis, though one, Claire Waxton, is a recreation of an EA trailer sim the team never officially released. The recreation was done by SimpleSquare. I also ran out of sims from Eco Lifestyle and Dream Home Decorator before I ran out of space in the town, so I wound up doing a pack-limited makeover of the Parenthood trailer family to round out the community. They are still by Maxis, just with looks by me to remove the Parenthood content.
The original creators of all the starting lots are listed on the Evergreen Harbor map at the top of this post. Most of these lots were edited by me to a greater or lesser extent, but the overwhelming majority of the credit goes to the original creators' incredible creativity. Thanks to all the featured creators!
How to Download:
Step 1: Backup your existing saves. To do this, go into MyDocuments/Electronic Arts/The Sims 4 and right-click on the folder titled “saves.” Select “copy,” then paste the folder to any other location on your computer. I usually just copy it to the desktop so I don’t lose it, but you may have an alternative hard drive or other location where you like to back up your saves.
Step 2: Download and unzip the Dream Town Makeover save file, but DO NOT PUT IT IN YOUR MODS FOLDER! Put it in the saves folder instead (MyDocuments/Electronic Arts/The Sims 4/saves). If the number of the save file matches the number for a save you already have in game, change it to any number you do not already have a copy of, but keep the same number of digits. To get more specific: by default the Dream Town Makeover file name is “Slot_12162024.save” and if you happen to have another save file with that exact same file name (unlikely), the game will overwrite one with the other. If that’s true for you, you can change the file name to “Slot_12162025.save” or “Slot_22162024.save” or anything else that replaces a digit with a different digit, but you cannot change it to “Slot_1.save” because the game needs a total of eight digits in the file name to run the save properly.
Step 3: Open your game, click the save file titled “Dream Town Makeover,” and start playing!
Download the Dream Town Makeover save file
P. S.: I wanted to make Evergreen Harbor feel like a really established community, so households are quite interlinked (except for the Tinkers, who are brand-new to town), and there is A LOT of tea in this save file. Have fun discovering it all!
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purplesimmer455 · 1 year
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Then Megan and Chrissy hugged their respective wives and headed off to work. Tess and Luna had some stuff to do around the house, and they tackled raking the leaves first. Luna said 'This is tiring but oddly satisfying.' Tess nodded, wiping the sweat from her forehead. Plus, she told Luna about her upcoming paranormal investigation, and Luna told Tess that now that Piper and Hamuera were teens, she would start taking more interior design jobs. Tess told her it sounded like a good plan and jokingly added that Luna could be the next Patina Wainscot. Luna laughed and was like I hope I can be as good as her honestly.
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puppycheesecake · 2 years
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Patina Wainscot 🎨
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squeamishnerd · 7 months
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The Brights
Chapter 13: Wrapping up the Spring Term, Part 1
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Armand: Hi, sorry if I'm nosey, but I've noticed that you two avoid each other.
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Julia: What? No we're fine.
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Armand: You're really bad at lying, just give me the tea.
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Julia: Okay, so, I was looking at her fancy nails, but she thought I checked her out, so now it feels awkward.
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Armand: Can't blame you, she does have fancy nails. And I see you have fancy nails too. Maybe we could go to a nail salon together some time?
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Julia: Umm…
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Armand: Oh, I'm not flirting. I'm married, I just don't wear my ring to yoga.
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Armand: And here's some tea: This time around I'm married for real. My best friend and I accidentally married one time when we were juiced.
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Armand: We're real jokesters, we thought it was hilarious at the time. Super awkward the next morning though.
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Julia: A whim wedding doesn't sound super awkward.
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Armand: The wedding wasn't the awkward part. We ended up in bed together. Nothing we regret, but still very awkward.
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Armand: So, does my awkward moment win?
Julia: Win? Uuh, I guess?
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Armand: Good, because Amber and I are still best friends, and even though it was a super awkward situation, we can joke about it now.
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Armand: What I'm saying is that, one day, you and the person with fancy nails might find the situation funny, but if you avoid her it will continue to be awkward.
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Julia: So you want me to talk with her?
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Armand: Yes, and if you do, I'll take you both to a nail salon. I've never had anyone to bond with over nails.
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Julia: Define "take", because I'm a student and-
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Armand: Money isn't a problem, my husband is a doctor.
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Amber: Ready to leave?
Armand: Sure.
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Julia: Wait. This was the last yoga class before the summer break, let's exchange numbers. And I'll send you fancy-nails-person's number if she's up for nail salon.
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Julia: Um, sul. I'd like to apologise.
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Patina: Appreciated. But honestly, I think I'm the one who should apologise. At least if you were telling the truth.
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glamourpixelise · 2 years
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Having two babies back to back while working to advance in her career has forced Patina to focus a lot more on everyone else and much less on herself. She’s hoping to lose a little baby weight before spring, and yoga has always been one of her favorite ways to stay in shape.
Also - sis in the tracksuit...I have so many questions....
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vibedesignbuild · 11 months
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Five Contemporary House Designs
You have entered the fascinating field of interior decoration. Whether you're starting from scratch or updating an existing home, picking the proper architectural style is essential to making the space a reflection of you and your preferences. It's not easy to locate the ideal furniture for your house when there are so many choices. Because of this, we've compiled this resource exhibiting five distinct yet equally trendy residential design eras: the Classical, the Modern, the Farmhouse, the Mid-Century Modern, and the Industrial. Get ready to learn about the defining features of each design era and get ideas for making your home a work of art. Let's have a cup of coffee and get started, shall we?
Traditional
The traditional aesthetic of a home is one of enduring beauty and grace. This aesthetic takes its cues from bygone centuries, borrowing features from styles including the Colonial, Victorian, and Georgian.
One of the defining aspects of classical design is symmetry. It emphasizes harmony and harmony between parts, with rooms that are visually similar being furnished and decorated in similar ways.
Rich woodwork and elaborate decorations like crown molding and wainscoting are hallmarks of a traditional home. More elaborate carvings and luxurious upholstery characterize the formal furniture. Floral and damask designs in subdued colors are typical of the fabrics used.
Cream, beige, taupe, and pale blue are all examples of popular color palettes for traditional interior design. A little richness can be brought into the room with the help of gold or brass accents.
Hardwood is the undisputed champion of classic house flooring. Natural materials that radiate warmth, such as oak, cherry, or mahogany, are preferred above their synthetic counterparts.
Construction Company White Rock can assist you make design decisions in the Traditional style for your house that will result in an environment that is at once cozy and elegant, welcoming and sophisticated.
Contemporary
Modern architecture and interior decoration are all about progress and development. The style adapts to new developments in the fields of architecture and interior design. Modern architecture and interior design prioritize open floor plans, sleek furniture with minimal detailing, and glass walls.
The use of whites, grays, and beiges as a backdrop for more vibrant accents of color or textural variety is a hallmark of modern design. This provides a sense of equilibrium and harmony in the area.
Materials like glass, metal, and concrete are frequently used in modern architecture because of their sleek appearance. In addition to being long-lasting and simple to clean, these materials also lend an air of refined elegance to any space.
In a modern house, less is more when it comes to furniture and decorations. Instead of elaborate flourishes and decorations, simplicity and utility are emphasized. Streamlined sofas, coffee tables, and statement items make a big impression without taking over the room.
Modern homes with a contemporary design are a breath of fresh air, successfully blending practicality and innovation.  
It's not hard to see why farmhouse decor has exploded in popularity in recent years. This endearing style of interior decoration mixes traditional materials with contemporary touches to create a homey atmosphere.
 Natural materials play a significant role in the farmhouse aesthetic. Organic features, such as reclaimed wood floors and exposed rafters, give a house a feeling of history and individuality.
The relaxed and homey vibe is another defining feature of a farmhouse. Linen and cotton are employed as soft furnishings throughout the room to produce a soothing mood. The use of cool tones like whites, grays, and earth tones contributes to the soothing atmosphere.
When it comes to furniture, the farmhouse look frequently makes use of antiques or used things with patinas that provide character. These well-loved furnishings not only serve a functional purpose, but also provide a touch of warmth and nostalgia to the room.
Farmhouse style emphasizes uncluttered simplicity in interior design. Add character with a few well-chosen touches, such mason jars filled with fresh flowers or vintage signs.
The farmhouse style can make any home, whether in the country or the city, feel more like a welcoming haven.
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The Style of the Middle of the 20th Century
It's not hard to understand the growing popularity of Mid-Century Modern architecture and interior design in recent years. This design aesthetic, which emerged in the middle of the twentieth century, is distinguished by its emphasis on practicality and its use of simple, organic forms.
The simplicity that defines Mid-Century Modern is a defining characteristic of the style. Pieces of furniture tend to be uncluttered and unfussy. The hallmark of this style is the prevalence of flat surfaces and geometric forms.
The utilization of organic components is another distinctive feature of Mid-Century Modern architecture and interior design. Wood is frequently used for furniture and decorative accessories, and its natural beauty is sometimes highlighted by leaving wood unpolished or stained. Glass, metal, and plastic are all widely used in buildings of this design.
Interiors in the Mid-Century Modern style typically use warm and earthy tones like browns, oranges, greens, and yellows. The combination of these hues produces an environment that is warm and welcoming while also being full of life and energy.
A Nelson bench or an Eames lounge chair are great places to start when furnishing your house in the Mid-Century Modern style. Lighting fixtures and artwork with abstract or geometric forms will provide a touch of nostalgia to the space.
Mid-Century Modern is a great choice for any home remodel, whether you're going for a whole overhaul or just want to give one area a throwback feel.
Industrial
Accepting the room's natural, unrefined state is key to the industrial design aesthetic. This look takes cues from industrial buildings like factories and warehouses of the past and updates them with modern touches like exposed brick walls, metal accents, and open floor plans.
Steel, concrete, and salvaged wood are just few of the materials commonly used in industrial design. These materials give the room a sense of depth and texture while also lending it an edge. Exposed beams and ducts are common features of an industrially styled home.
Furniture in an industrial-style home tends to be minimalistic with clean lines and simple designs. Rustic spaces are often furnished with metal or leather that has been given a weathered appearance. Pendant lights with exposed bulbs and other types of industrial lighting are also common.
Colors like gray, black, white, and brown are mainstays in industrial design's color schemes. However, colorful accents can be added with artwork or other items.
Vintage furniture and other reused things can help you establish a genuine industrial aesthetic in your home. For a one-of-a-kind look, you might hang up vintage factory signs or use repurposed doors as coffee tables.
The industrial style is a refreshing departure from conventional interior design because it celebrates the unique character of defects.
Finding the Perfect Home Decor Style
Choosing a new look for your house can be both fun and challenging. There is a wide variety of aesthetic choices; pick one that complements your personality and way of life. Make an informed choice with the help of these suggestions.
Consider the mood you want to establish in your house as a whole. Do you favor a modern, minimalist aesthetic or one with more warmth and tradition? Your choice of decor should be based on how you envision the space feeling.
Next, think about how each aesthetic approach actually works in practice. Consider how well each option serves your regular requirements and personal tastes. For those with active families, for instance, farmhouses are a great choice due to their open floor plans and hardy construction.
Compatibility with existing structures is another consideration. When deciding on a new look for your home, you need think about the framework already there. High ceilings and exposed beams, for example, may either look great with a particular style or completely clash with it.
Also, look into the various color schemes that go along with the various design motifs you find. Spaces' atmospheres can be greatly influenced by the colors used to decorate them. While modern architecture and interior design favor cool tones, traditional styles typically make use of warmer tones.
Find ideas for your new home in publications, on websites, or by traveling to display models. You can see how the various approaches work in practice by doing this.
It's crucial to pick a design aesthetic that speaks to YOU, the end user. The place you call home should be cozy and an expression of who you are.
Conclusion
Choosing the proper architectural style for your house is crucial, as it will determine the final look and feel of your home. No matter what aesthetic you're drawn to—traditional, modern, farmhouse, midcentury modern, or industrial—you'll find something to love.
It is important to think about your own preferences, your way of life, and the structure of your home before settling on a design style. Additionally, speaking with a reputable White Rock building firm might yield useful insights and recommendations.
Make sure that your White Rock home renovations or new building project reflects your unique personality and taste in whatever design you end up selecting. After all, the key to making a house seem like a home is making it a reflection of who you are through the design.
If you want to make your home into something completely unique, look into these well-liked design motifs for ideas. Your ideal home is within reach when you work with skilled professionals in White Rock, such as Home Designer White Rock or Home Construction White Rock specialists.
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