its not necessarily my goal here to make anyone read or watch turtles. (tho maybe. you might like it) but seeing as in all of idws wisdom. their ultimate edition cuts non laird or eastman issues. lemme just hype for you.
[Mirage 16, Mark Martin, lettering Steve Lavinge... so says the wikia]
Martin's style has a cute newspaper strip look, and the turtles a toonier take on the original mirage no.1 look.
ID from alt: Two panels, a reflection of a child's face in a mug of liquid. They say "No, that's not right, really. It started seven years ago--". The reflection scatters into cosmic abstraction. Bubbless text: Seven Years. My whole life. Seems like they're fading awa--"
Also its available.. legally? at the mirage group site with art in better quality than i've captured here, tho also amusingly, with some errors still in it regarding which turtle is which. and the aesthetic theming of the site give me eye strain...
More caps belowwww
Id from alt: Four panels. The child staring at a bright flash in their hand "--Woops. There goes my cup." Standing holding a teddy bear. "I guess the little things go first. I'm gonna miss my teddy". Standing in a blank panel, bear under one arm, facing away. Bubbleless text: Where was I? Can't seem to --think-- like I useta. Oh yeah-- the time machine... I have a time machine. That's how we got here. Close up of the child facing directly to the viewer. "We're in the future now-- Your future, that is. I guess I shoulda told you that." END
[ID from alt: Leo, one curved sword tucked half hazardly in his belt, standing and pondering a large, stark white cube. He thinks "Now lemme get this straight-- Junkie grabs purse, turtles follow junkie into old abandoned warehouse, turtles recover purse, turtles return to owner via owner's dog... then... A big white cube appears. Okay. I'll buy that." END]
[ID from alt: Four panels, the child greets the turtles in each. A hug we see from behind the turtle, she says "Mike". A wider shot as she hugs another (bo staff on his back), he has on hand on her shoulder and looks to the camera with an question mark. She says "Don". Profile shot as she leans up to kiss ones beak, saying "Leon". His face is scrunched up. Close up we see from behind her, the turtle looks shocked. She says "Raphael" he replies "But-- I'm Mike!" END
1. A small lumpy creature with eye stalks hides behind a trash can. Narration reads "Well, there I was in all my glory. The greatest intellect on earth-- And its most Hideous Mistake!"
2. The being points one finger and proclaims "Yeah, I'm pretty darn smart alright. I was born with a total understanding of my situation-- And a plan!" The turtles stand in silhouette behind. END
[IDs from alt: 1. Four panels, one turtle faces directly to the viewer. "You must be Bobby, huh?. "Say, did you see a-- a thing with these, like, eyes run... through." He gestures to indicate the large eyes. He scowls slightly. Then looks concerned. "Can you talk?" Behind him as he speaks, another turtle seems to get into a fight with a curtain or other piece of fabric.
2. Three panels. First, the lead turtle leaning in now "Look, uh... Bobby... You don't know us but we need to talk about-- Well it's about--" Behind him more chaos unfolds. Second, another turtle whispering in his ear. Third, the other turtles grabbing each other friendly. Each smiling and saying "We just came by to say Welcome to MMMCCC" then "Yo, weclome aboard..." and "... Brother!" The lead turtle adds "Here's your slip--er. It's dry now-- uh-- see ya at the lab." END ID.
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Your posts about Fallen London are slowly tempting me into playing it- do you have any tips to start or is it best to play it completely blind?
i have a few tips and tricks! mind you im far from a veteran and i basically got my hand held by tumblr for most of the game so take everything with a grain of salt. you can and should do whatever you want always. i don't personally play it blind, but you may get more enjoyment out of it if you do, and that's awesome and im super happy for you. this is what i can say from experience:
take your time with it. this is like. the numero uno fallen london tip. it's not a game where you rush to the end in a week. it's a game where you do 10-minute-intervals of a marathon to the end in maybe a few months if you know what you're doing. spending money on action refills usually isn't worth it when you can just mosey on through neathly life one storylet at a time. a vast majority of the game's content is completely free to everyone, and while the monthly subscription options are pretty neat and let you play some exclusive story stuff (that can be pretty fire- cricket anyone basically defined the scoundrel's entire character) none of it is required and 99% of the time you aren't missing out on anything by just taking your time and exploring the neath at your own pace.
you need to raise all of your skills eventually! this is, uh. something im horribly guilty of not following myself. you can (and probably should) pick at least two stats to focus on for your character (most of the time these will be your main ambition stats, aka the closest thing FL has to a main story questline) but eventually you Will be expected to have them all at around the 100 range, minimum. for certain Super Late-game Story Content, watchful 200 is mandatory to start it, so if you have trouble choosing i'd recommend leveling that bad boy first. don't neglect your other stats though!!! don't be like me. don't be like my poor poor neglected shadowy and dangerous. it's too late for me. save yourself.
friends are fun and free and you are legally mandated to exploit them for fun and profit. okay you really aren't mandated to exploit your FL friends list but you totally should anyway just for goofy sillies. to be less jokey about it, while fallen london is primarily a single-player gaming experience, the playerbase is super friendly and super open to helping each other out (especially new players!). go on reddit, ask around on tumblr, get yourself a few buddies and use them as resources to gain items and stats and menace reduction i mean. valued companions that im sure you will treasure forever and definitely not backstab to publish that inflammatory newspaper article you've been cooking up.
on a very loosely similar note, the fallen london wiki is your best friend. yes, we're following stardew rules with this one. this is the kind of game best optimally played with a wiki article or three open in the neighboring tabs so you can follow along and know what is what. there's tons of guides on basically every part of FL, and it's no shame at all to reach out to either it or the wider community if you get stuck or feel lost at something.
if an in-game storylet has bold text, it will never lie to you! except for when it does. but that's very very very rare. you can always trust the bold text. it is always your friend. i prommy. which brings us neatly into our next bulletpoint,
seeking the name is ill-advised because it's the only storyline that can permanently brick your account at its conclusion. don't worry, the ease at which you can avoid this is practically comical, and the game will Always give you multiple chances to opt-out if you somehow accidentally start it anyway. most people make a dedicated alt character entirely for the purpose of sacrificing them to the well of doom. unless you're playing with your eyes closed for multiple months straight, you'll never run into SMEN without deliberately chasing it, and if you somehow get to that point honestly man just ignore this entire bulletpoint and see how far the rabbithole goes. go on. it's friendly :)
batfucking is always the right answer to any problem ever
echoes/the game's standard currency should always be thought of as a method of gaining items rather than a strict hoard of video game dollars. money-making can be super difficult in the earlygame, but it gets exponentially easier as you go further on. you shouldn't be afraid to sell anything you don't need, though personally i'd recommend keeping an "insurance stock" of the most basic items just in case. this includes rostygold, moon-pearls, honey droplets, etc. by-and-large, these are the easiest items to get in a pinch, and it usually isn't worth buying them from the bazaar when you can otherwise get them naturally through other methods around london. once you've got a good lodgings setup and feel decently familiar with the earlygame zones and their options, you should aim to have at minimum 1,000 of these bad boys on hand at any given time, then feel free to sell any excess you make for some quick cash in a pinch.
menaces aren't as bad as you may think, but be wary of specifically suspicion! the four main menace qualities you'll encounter in the earlygame are nightmares, wounds, scandal, and suspicion. when one of these menace stacks reach 8, you'll automatically be trapped in a unique location corresponding to whatever menace you raised too high and will have to spend time working your way out. some (nightmares and wounds) tend to fly-by rather quickly, while others (scandal and suspicion) tend to take a bit longer to get out of. none of these mean the end of your playthrough or your character, and some quests even require you to visit certain menace-exclusive locations! there are tons of items and ways to reduce menaces and keep yourself out of Situations such as these, but suspicion in particular is probably the only menace you should avoid maxing At All Costs. when your suspicion gets too high and you get sent to its special menace zone too often, you build up a criminal record that makes it harder to reduce suspicion in the future. fortunately, suspicion is the only menace with this gimmick, and before this record gets too high it's just as easy to keep row as the rest of the lot. TLDR, death from wounds is easy to escape from, but avoiding the strongarm of the law is substantially more annoying and inconvenient.
or you could be like tumblr user @with-bells-upon, who's apparently avoided death at all costs and apparently hasn't died once in the entire several months they've been playing. i don't even know how they've gotten this far without doing that. it's kind of impressive, kind of funny. especially since their ambition is one the few requiring you to die to proceed. this isn't a piece of advice i just wanted to affectionately call them out because what the heck
speaking of ambitions, pick the ambition that's right for you! ambitions are the biggest overarching questline in the game, and their requirements and rewards span the entire neath and occasionally even beyond. all four ambitions are meant to be started early and last well into the mid and late game. outside of a certain special situation regarding the light fingers ambition (the only ambition that explicitly lies to you in-game when describing its premise) you can't change your ambition without spending money, so choose carefully and choose well. they're all (mostly) equally rewarding and equally fulfilling adventures that will define your player character and your journey through the neath. there's tons of advice and spoiler-free summaries of each ambition online, so i won't cover it all here. just do your research (or don't, if you prefer) and follow your heart. maybe playing the world's most high-stake poker game ever speaks to you. maybe you want to commit a murder. maybe you want to commit a murder in the name of justice and/or revenge. maybe you just want a really really big really really shiny rock. all can be found in the neath, and all shall (eventually) be well.
if you buy 400 lucky weasels you get a special achievement. i don't need to say more.
make up a guy. this is another legal mandate if you're a fallen london player. you have to make up your own little sicko victorian london guy and roleplay them while you play. trust me. it's fun. it's free. they're going to haunt you forever. the scoundrel got a nickname like 4 months ago and ever since my mind has never known peace.
and probably most important of all, fallen london might not be the game for you, and that's okay. it includes a lot of reading. and grinding. and i do mean a lot of reading and grinding. particularly the latter, which tends to throw people off the most out of anything. it's a very niche game for a very niche audience and getting into it can be an acquired taste at the best of times. but when you do get into it, it's some Really good writing and Really in-depth worldbuilding and the most fun you'll ever have imagining sicko victorian guys running around building train stations and railway tracks directly to hell. take your time, have fun, and most important of all, always look to love.
anyway yeah that's my fallen london tips and tricks list isn't it really short and comprehendible
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smaller self ship blogs: feel free to @ me in your self ship art!!!!!! i miss a lot bcuz my brain vanishes for like. a lot of the day. im not ignoring smaller blogs on purpose i prommy.
if i ever come off as cliquey or self absorbed i am sorry i prommy i am not trying to. i remember what it was like being a small blog with big blogs going "notes dont matter" while gettig hundreds of notes on everything. it hurts to feel like no one cares. but i promise people do.
like i said in the notes of that other post- i dont know much recent media. my brain does not allowed me to watch shit. so i dont know a lot of characters.
but i want to lift up other self shippers!!!!
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