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asha-mage · 2 months
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WoT Meta: Feudalism, Class, And The Politics of The Wheel of Time
One of my long standing personal annoyances with the fantasy genre is that it often falls into the trap of simplifying feudal class systems, stripping out the interesting parts and the nuance to make something that’s either a lot more cardboard cut-out, or has our modern ideas about class imposed onto it.
Ironically the principal exception is also the series that set the bar for me. As is so often the case, Robert Jordan’s Wheel of Time is unique in how much it works to understand and convey a realistic approach to power, politics, government, rulership, and the world in general–colored neither by cynicism or idealism. How Jordan works the feudal system into his world building is no exception–weaving in the weaknesses, the strengths, and the banal realities of what it means to have a Lord or Lady, a sovereign Queen or King, and to exist in a state held together by interpersonal relationships between them–while still conveying themes and ideas that are, at their heart, relevant to our modern world.
So, I thought I’d talk a little bit about how he does that.
Defining the Structure
First, since we’re talking about feudal class systems, let's define what that means– what classes actually existed, how they related to each other, and how that is represented in Jordan’s world. 
But before that, a quick disclaimer. To avoid getting too deep into the historical weeds, I am going to be making some pretty wide generalizations. The phrases ‘most often’, ‘usually’, and ‘in general’ are going to be doing a lot of heavy lifting. While the strata I’m describing is broadly true across the majority medieval and early Renaissance feudal states these things were obviously heavily influenced by the culture, religion, geography, and economics of their country–all of which varied widely and could shift dramatically over a surprisingly small amount of time (sometimes less than a single generation). Almost nothing I am going to say is universally applicable to all feudal states, but all states will have large swathes of it true for them, and it will be widely applicable. The other thing I would ask you to keep in mind is that a lot of our conceptions of class have been heavily changed by industrialization. It’s impossible to overstate how completely the steam engine altered the landscape of socio-politics the world over, in ways both good and bad. This is already one of those things that Jordan is incredibly good at remembering, and that most fantasy authors are very good at forgetting. 
The disparity between your average medieval monarch’s standard of living and their peasants was pretty wide, but it was nothing compared to the distance between your average minimum wage worker and any billionaire; the monarch and the peasant had far more in common with each other than you or I do with Jeff Bezos or Mike Zuckerberg. The disparity between most people’s local country lord and their peasants was even smaller. It was only when the steam engine made the mass production of consumer goods possible that the wealth gap started to become a chasm–and that was in fact one of the forces that lead to the end of the feudal system and the collapse of many (though by no means all) of the ruling monarchies in Europe. I bring this up because the idea of a class system not predicated on the accumulation of capital seems pretty alien to our modern sensibilities, but it was the norm for most of history. Descent and birth mattered far more than the riches you could acquire–and the act of accumulating wealth was itself often seen as something vulgar and in many countries actively sinful. So with that in mind, what exactly were the classes of feudalism, and how do they connect to the Wheel of Time?
The Monarch and their immediate family unsurprisingly occupied the top of the societal pyramid (at least, in feudal states that had a monarch and royal family- which wasn’t all of them). The Monarch was head of the government and was responsible for administering the nation: collecting taxes, seeing them spent, enforcing law, defending the country’s borders and vassals in the event of war, etc. Contrary to popular belief, relatively few monarchs had absolute power during the medieval period. But how much power the monarch did have varied widely- some monarchs were little more than figureheads, others were able to centralize enough power on themselves to dictate the majority of state business- and that balance could shift back and forth over a single generation, or even a single reign depending on the competence of the monarch. 
The royal family usually held power in relation to their monarch, but also at the monarch’s discretion. The more power a monarch had, the more likely they were to delegate it to trusted family members in order to aid with the administration of the realm. This was in both official and unofficial capacities: princes were often required to do military service as a right of passage, and to act as diplomats or officials, and princesses (especially those married into foreign powers) were often used as spies for their home state, or played roles in managing court affairs and business on behalf of the ruler.
Beneath the monarch and their family you get the noble aristocracy, and I could write a whole separate essay just on the delineations and strata within this group, but suffice to say the aristocracy covers individuals and families with a wide range of power and wealth. Again, starting from that country lord whose power and wealth in the grand scheme of things is not much bigger than his peasants, all the way to people as powerful, or sometimes more powerful, than the monarch. 
Nobles in a feudal system ruled over sections of land (the size and quality usually related sharply to their power) setting taxes, enforcing laws, providing protection to the peasants, hearing petitions, etc. within their domains. These nobles were sometimes independent, but more often would swear fealty to more powerful nobles (or monarchs) in exchange for greater protection and membership in a nation state. Doing so meant agreeing to pay taxes, obey (and enforce) the laws of the kingdom, and to provide soldiers to their liege in the event of war. The amount of actual power and autonomy nobles had varied pretty widely, and the general rule of thumb is that the more powerful the monarch is, the less power and autonomy the nobles have, and vice versa. Nobles generally were expected to be well educated (or at least to be able to pretend they were) and usually provided the pool from which important government officials were drawn–generals, council members, envoys, etc–with some kingdoms having laws that prevented anyone not of noble descent from occupying these positions.
Beneath the nobles you get the wealthy financial class–major merchants, bankers, and the heads of large trade guilds. Those Marx referred to generally as the bourgeoisie because they either own means of production or manage capital. In a feudal system this class tended to have a good bit of soft power, since their fortunes could buy them access to circles of the powerful, but very little institutional power, since the accumulation and pursuit of riches, if anything, was seen to have negative moral worth. An underlying presumption of greediness was attached to this class, and with it the sense that they should be kept out of direct power.
That was possible, in part, because there weren't that many means of production to actually own, or that much capital to manage, in a pre-industrial society. Most goods were produced without the aid of equipment that required significant capital investment (a weaver owned their own loom, a blacksmith owned their own tools, etc), and most citizens did not have enough wealth to make use of banking services. This is the class of merchants who owned, but generally didn’t directly operate, multiple trading ships or caravans, guild leaders for craftsfolk who required large scale equipment to do their work (copper and iron foundries for the making of bells, for example), and bankers who mainly served the nobility and other wealthy individuals through the loaning and borrowing of money. This usually (but not always) represented the ceiling of what those not born aristocrats could achieve in society.
After that you get middling merchants, master craftsfolk and specialty artisans, in particular of luxury goods. Merchants in this class usually still directly manage their expeditions and operations, while the craftsfolk and artisans are those with specialty skill sets that can not be easily replicated without a lifetime of training. Master silversmiths, dressmakers, lacquer workers, hairdressers, and clockmakers are all found in this class. How much social clout individuals in this class have usually relates strongly to how much value is placed on their skill or product by their society (think how the Seanchan have an insatiable appetite for lacquer work and how Seanchan nobles make several Ebou Dari lacquer workers very rich) as well as the actual quality of the product. But even an unskilled artisan is still probably comfortable (as Thom says, even a bad clockmaker is still a wealthy man). Apprenticeships, where children are taught these crafts, are thus highly desired by those in lower classes,as it guaranteed at least some level of financial security in life.
Bellow that class you find minor merchants (single ship or wagon types), the owners of small businesses (inns, taverns, millers etc), some educated posts (clerks, scribes, accountants, tutors) and most craftsfolk (blacksmiths, carpenters, bootmakers, etc). These are people who can usually support themselves and their families through their own labor, or who, in the words of Jin Di, ‘work with their hands’. Most of those who occupy this class are found in cities and larger towns, where the flow of trade allows so many non-food producers to congregate and still (mostly) make ends meet. This is why there is only one inn, one miller, one blacksmith (with a single apprentice) in places like Emond’s Field: most smaller villages can not sustain more than a handful of non-food producers. This is also where you start to get the possibility of serious financial instability; in times of chaos it is people at this tier (and below) that are the first to be forced into poverty, flight, or other desperate actions to survive.
Finally, there is the group often collectively called ‘peasants’ (though that term is also sometimes used to mean anyone not noble born). Farmers, manual laborers, peddlers, fishers- anyone who is unlikely to be able to support more than themselves with their labor, and often had to depend on the combined labor of their spouse and families to get by. Servants also generally fit into this tier socially, but it’s important to understand that a servant in say, a palace, is going to be significantly better paid and respected than a maid in a merchant's house. This class is the largest, making up the majority of the population in a given country, and with a majority of its own number being food-producers specifically. Without the aid of the steam engine, most of a country’s populace needs to be producing food, and a great deal of it, in order to remain a functional nation. Most of the population as a result live in smaller spread out agrarian communities, loosely organized around single towns and villages. Since these communities will almost always lack access to certain goods or amenities (Emond’s Field has a bootmaker, but no candlemaker, for example) they depend on smalltime traders, called peddlers, to provide them with everyday things, who might travel from town to town with no more than a single wagon, or even just a large pack.
The only groups lower than peasants on the social hierarchy are beggars, the destitute, and (in societies that practice slavery) slaves. People who can not (or are not allowed to) support themselves, and instead must either eke out a day to day existence from scraps, or must be supported by others. Slaves can perform labor of any kind, but they are regarded legally as a means of production rather than a laborer, and the value is awarded to their owner instead. 
It’s also worth noting that slavery has varied wildly across history in how exactly it was carried out and ran the gamut from the trans-Atlantic chattel slavery to more caste or punitive-based slavery systems where slaves could achieve freedom, social mobility, or even some degree of power within their societies. But those realities (as with servants) had more to do with who their owners were than the slave’s own merit, and the majority of slaves (who are almost always seen as less than a freedman even when they are doing the same work) were performing the same common labor as the ‘peasant’ class, and so viewed as inferior.
Viewing The Wheel of Time Through This Lens
So what does all this have to do with Robert Jordan’s Wheel of Time? A lot actually, especially compared to his contemporaries in fantasy writing. Whereas most fantasy taking place in feudal systems succumbs to the urge to simplify matters (sometimes as far down to their only being two classes, ‘peasant’ and ‘royalty’) Jordan much more closely models real feudalism in his world. 
The majority of the nations we encounter are feudal monarchies, and a majority of each of their populations are agrarian farming communities overseen by a local lord or other official. How large a nation’s other classes are is directly tied to how prosperous the kingdom is, which is strongly connected to how much food and how many goods the kingdom can produce on the available land within it. This in turn, is tightly interdependent on how stable the kingdom is and how effective its government is.
Andor is the prime example: a very large, very prosperous kingdom, which is both self-sufficient in feeding itself via its large swathes of farmland (so much so that they can afford to feed Cairhien through selling their surplus almost certainly at next to no profit) and rich in mineral wealth from mines in the west. It is capable of supporting several fairly large cities even on its outskirts, as well as the very well-developed and cosmopolitan Caemlyn as its capital. This allows Andor to maintain a pretty robust class of educated workers, craftsfolk, artisans, etc, which in turn furthers the realm’s prosperity. At the top of things, the Queen presides over the entire realm with largely centralized power to set laws and taxes. Beneath her are the ‘great houses’–the only Houses in Andor besides the royal house who are strong enough that other nobles ‘follow where they lead’ making them the equivalent of Duchesses and Dukes, with any minor nobles not sworn directly to the Queen being sworn to these ten.
And that ties into something very important about the feudal system and the impact it had on our world and the impact it has on Jordan's. To quote Youtuber Jack Rackham, feudalism is what those in the science biz would call an unstable equilibrium. The monarch and their vassals are constantly in conflict with each other; the vassals desiring more power and autonomy, as the monarch works to centralize power on themselves. In feudalism there isn’t really a state army. Instead the monarch and the nobles all have personal armies, and while the monarch’s might be stronger than anyone else’s army, it’s never going to be stronger than everybody else’s. 
To maintain peace and stability in this situation everyone has to essentially play Game of Thrones (or as Jordan called it years before Martin wrote GoT, Daes Dae’mar) using political maneuvering, alliances, and scheming in order to pursue their goals without the swords coming out, and depending on the relative skill of those involved, this can go on for centuries at a time….or break apart completely over the course of a single bad summer, and plunge the country into civil war.
Cairhien is a great example of this problem. After losing the Aiel War and being left in ruins, the monarch who ultimately secured the throne of Cairhien, Galldrian Riatin, started from a place of profound weakness. He inherited a bankrupt, war torn and starving country, parts of which were still actively on fire at the time. As Thom discusses in the Great Hunt, Galddrian's failure to resettle the farmers displaced by the war left Cairhien dependent on foreign powers to feed the populace (the grain exports from Tear and Andor) and in order to prevent riots in his own capital, Galldrian choose bread and circuses to keep the people pacified rather then trying to substantially improve their situation. Meanwhile, the nobles, with no effective check on them, began to flex their power, seeing how much strength they could take away from each other and the King, further limiting the throne’s options in how to deal with the crisis, and forcing the King to compete with his most powerful vassals in order to just stay on the throne. This state of affairs ultimately resulted, unsurprisingly, in one of Galladrin’s schemes backfiring, him ending up dead, and the country plunging into civil war, every aristocrat fighting to replace him and more concerned with securing their own power then with restoring the country that was now fully plunged into ruin.
When Dyelin is supporting Elayne in the Andoran Succession, it is this outcome (or one very much like it) that she is attempting to prevent. She says as much outright to Elayne in Knife of Dreams–a direct succession is more stable, and should only be prevented in a situation where the Daughter Heir is unfit–through either incompetence or malice–to become Queen. On the flip side, Arymilla and her lot are trying to push their own agendas, using the war as an excuse to further enrich their Houses or empower themselves and their allies. Rhavin’s machinations had very neatly destabilized Andor, emboldening nobles such as Arymilla (who normally would never dream of putting forward a serious claim for the throne) by making them believe Morgase and Trakand were weak and thus easy to take advantage of. 
We also see this conflict crop up as a central reason Murandy and Altara are in their current state as well. Both are countries where their noble classes have almost complete autonomy, and the monarch is a figurehead without significantly more power than their vassals (Tylin can only keep order in Ebou Dar and its immediate surrounding area, and from what she says her father started with an even worse deal,with parts of the capital more under the control of his vassals than him). Their main unifying force is that they wish to avoid invasion and domination by another larger power (Andor for Murandy, Illian and Amadica for Altara) and the threat of that is the only thing capable of bringing either country into anything close to unity.
Meanwhile a lack of centralization has its trade offs; people enjoy more relative freedoms and social mobility (both depend heavily on trade, which means more wealth flowing into their countries but not necessarily accumulating at the top, due to the lack of stability), and Altara specifically has a very robust ‘middle class’ (or as near as you can get pre-industrialization) of middling to minor merchants, business and craftsfolk, etc. Mat’s time in Ebou Dar (and his friendship with Satelle Anan) gets into a lot of this. Think of the many many guilds that call Altara home, and how the husband of an inn owner can do a successful enough business fishing that he comes to own several crafts by his own merit. 
On the flip side both countries have problems with violence and lawlessness due to the lack of any enforced uniformity in terms of justice. You might ride a day and end up in land ruled by a Lord or Lady with a completely different idea of what constitutes, say, a capital offense, than the Lord or Lady you were under yesterday. This is also probably why Altara has such an ingrained culture of duels to resolve disputes, among both nobles and common folk. Why appeal to a higher authority when that authority can barely keep the streets clean? Instead you and the person you are in conflict with, on anything from the last cup of wine to who cheated who in a business deal, can just settle it with your knives and not have to bother with a hearing or a petition. It’s not like you could trust it anyways; as Mat informs us, most of the magistrates in Altara do the bidding of whoever is paying their bribes.
But neither Altara nor Murandy represents the extreme of how much power and autonomy nobles can manage to wrangle for themselves. That honor goes to Tear, where the nobles have done away with the monarch entirely to instead establish what amounts to an aristocratic confederacy. Their ruling council (The High Lords of Tear) share power roughly equally among themselves, and rule via compromise and consensus. This approach also has its tradeoffs: unlike Murandy and Altara, Tear is still able to effectively administer the realm and create uniformity even without a monarch, and they are able to be remarkably flexible in terms of their politics and foreign policy, maintaining trade relationships even with bitter enemies like Tar Valon or Illian.  On the flipside, the interests of individual nobles are able to shape policy and law to a much greater extent, with no monarch to play arbiter or hold them accountable. This is the source of many of the social problems in Tear: a higher sense of justice, good, or even just plain fairness all take a back seat to the whims and interest of nobles. Tear is the only country where Jordan goes out of his way, repeatedly, to point out wealth inequality and injustice. They are present in other countries, but Jordan drives home that it is much worse in Tear, and much more obscene. 
This is at least in part because there is no one to serve as a check to the nobles, not even each other. A monarch is (at least in theory) beholden to the country as a whole, but each High Lord is beholden only to their specific people, house and interests, and there is no force present that can even attempt to keep the ambitions and desires of the High Lords from dictating everything. So while Satelle Anan's husband can work his way up from a single fishing boat to the owner of multiple vessels, most fisherman and farmers in Tear scrape by on subsistence, as taxes are used to siphon off their wealth and enrich the High Lords. While in Andor ‘even the Queen most obey the law she makes or there is no law’ (to quote Morgase), Tairen Lords can commit murder, rape, or theft without any expectation of consequences, because the law dosen’t treat those acts as crimes when done to their ‘lessers’, and any chance someone might get their own justice back (as they would in Altara) is quashed, since the common folk are not even allowed to own weapons in Tear. As we’re told in the Dragon Reborn, when an innkeeper is troubled by a Lord cheating at dice in the common room, the Civil Watch will do nothing about it and citizens in Tear are banned from owning weapons so there is nothing he can do about it. The best that can be hoped for is that he will ‘get bored and go away’.
On the opposite end, you have the very very centralized Seanchan Empire as a counter example to Tear, so centralized it’s almost (though not quite) managed to transcend feudalism. In Seanchan the aristocratic class has largely been neutered by the monarchy, their ambitions and plots kept in check by a secret police (the Seekers of Truth) and their private armies dwarfed by a state army that is rigorously kept and maintained. It’s likely that the levies of the noble houses, if they all united together, would still be enough to topple the Empress, but the Crystal Throne expends a great deal of effort to ensure that doesn't happen,playing the nobles against each other and taking advantage of natural divisions in order to keep them from uniting.
Again, this has pros and cons. The Seanchan Empire is unquestionably prosperous; able to support a ridiculous food surplus and the accompanying flow of wealth throughout its society, and it has a level of equity in its legal administration that we don’t see anywhere else in Randland. Mat spots the heads of at least two Seanchan nobles decorating the gates over Ebou Dar when he enters, their crimes being rape and theft, which is a far cry from the consequence-free lives of the Tairen nobles. Meanwhile a vast state-sponsored bureaucracy works to oversee the distribution of resources and effective governance in the Empress’s name. No one, Tuon tells us proudly, has to beg or go hungry in the Empire. But that is not without cost. 
Because for all its prosperity, Seanchan society is also incredibly rigid and controlling. One of the guiding philosophies of the Seanchan is ‘the pattern has a place for everything and everything’s place should be obvious on sight’. The classes are more distinct and more regimented than anywhere else we see in Randland. The freedoms and rights of everyone from High Lords to common folk are curtailed–and what you can say or do is sharply limited by both social convention and law. The Throne (and its proxies) are also permitted to deprive you of those rights on nothing more than suspicion. To paraphrase Egeanin from TSR: Disobeying a Seeker (and presumably any other proxy of the Empress) is a crime. Flight from a Seeker is a crime. Failure to cooperate fully with a Seeker is a crime. A Seeker could order a suspected criminal to go fetch the rope for their own binding, and the suspected criminal would be expected to do it–and likely would because failure to do anything else would make them a criminal anyway, whatever their guilt or innocence in any other matter.
Meanwhile that food surplus and the resulting wealth of the Empire is built on its imperialism and its caste-based slavery system, and both of those are inherently unsustainable engines. What social mobility there is, is tied to the Empire’s constant cycle of expand, consolidate, assimilate, repeat–Egeanin raises that very point early on, that the Corenne would mean ‘new names given and the chance to rise high’. But that cycle also creates an endless slew of problems and burning resentments, as conquered populations resist assimilation, the resistance explodes into violence that the Seanchan must constantly deal with–the ‘near constant rebellions since the Conquest finished’ that Mat mentions when musing on how the Seanchan army has stayed sharp.
The Seanchan also practice a form of punitive and caste-based slavery for non-channelers, and chattel slavery for channelers. As with the real-life Ottoman Empire, some da’covale enjoy incredible power and privilege in their society, but they (the Deathwatch Guard, the so’jhin, the Seekers) are the exception, not the rule. The majority of the slaves we encounter are nameless servants, laborers, or damane. While non-channelers have some enshrined legal protections in how they can be treated by their masters and society as a whole, we are told that emancipation is incredibly rare, and the slave status is inherited from parent to child as well as used as a legal punishment–which of course would have the natural effect of discouraging most da’covale from reproducing by choice until after (or if) they are emancipated–so the primary source for most of the laborers and servants in Seanchan society is going to be either people who are being punished or who choose to sell themselves into slavery rather then beg or face other desperate circumstances. 
This keeps the enslaved population in proportion with the rest of society only because of the Empire’s imperialism- that same cycle of expand, consolidate, assimilate, repeat, has the side effect of breeding instability, which breeds desperation and thus provides a wide pool to draw on of both those willing to go into slavery to avoid starvation, and those who are being punished with slavery for wronging the state in some manner. It’s likely the only reason the Empire’s production can keep pace with its constant war efforts: conquered nations (and subdued rebellions) eventually yield up not just the necessary resources, but also the necessary laborers to cultivate them in the name of the state, and if that engine stalls for any sustained length of time (like say a three hundred year peace enforced by a treaty), it would mean a labor collapse the likes of which the Empire has never seen before.
A note on damane here: the damane system is undoubtedly one of chattel slavery, where human beings are deprived of basic rights and person hood under the law for the enrichment of those that claim ownership over them. Like in real life this state of affairs is maintained by a set of ingrained cultural prejudices, carefully constructed lies, and simple ignorance of the truly horrific state of affairs that the masses enjoy. The longevity of channelers insulates the damane from some of the problems of how slavery can be unsustainable, but in the long run it also suffers from the same structural problem: when the endless expansion stops, so too will the flow of new damane, and the resulting cratering of power the Empire will face will put it in jeopardy like nothing has before. There is also the problem that, as with real life chattel slavery, if any one piece of the combination of ignorance, lies, and prejudice starts to fall apart, an abolition movement becomes inevitable–and several characters are setting the stage for just that via the careful spreading of the truth about the sul’dam. Even if the Seanchan successfully put down an abolition movement, doing so will profoundly weaken them in a way that will necessitate fundamental transformation, or ensure collapse.
How Jordan Depicts The Relationships Between Classes
As someone who is very conscious in how he depicts class in his works, it makes sense that Jordan frequently focuses on characters interacting through the barriers of their various classes in different ways. New Spring in particular is a gold mine for this kind of insight.
Take, for example, Moiraine and Siuan’s visit to the master seamstress. A lesser writer would not think more deeply on the matter than ‘Moiraine is nobly born so obviously she’s going to be snobby and demanding, while down-to-earth Siuan is likely to be build a natural rapport and have better relationship her fellow commoner, the seamstress Tamore Alkohima’. But Jordan correctly writes it as the reverse: Tamore Alkohima might not be nobly born, but she is not really a peasant either–rather she belongs to that class of speciality artisans, who via the value placed on her labor and skill, is able to live quite comfortably. Moiraine is much more adept at maneuvering this kind of possibly fraught relationship than Siuan is. Yes, she is at the top of the social structure (all the more so since becoming Aes Sedai) but that does not release her from a need to observe formalities and courtesies with someone who, afterall, is doing something for Moiraine that she can not do for herself, even with the Power. If Moiraine wants the services of a master dressmaker, the finest in Tar Valon, she must show respect for both Tamore Alkohima and her craft, which means submitting to her artistic decisions, as well as paying whatever price, without complaint.
Siuan, who comes from the poor Maule district in Tear, is not used to navigating this kind of situation. Most of those she has dealt with before coming to the Tower were either her equals or only slightly above her in terms of class. She tries to treat Tamore Alkohima initially like she most likely treated vendors in the Maule where everyone is concerned with price, since so many are constantly on the edge of poverty, and she wants to know exactly what she is buying and have complete say over the final product, which is the practical mentality of someone to whom those factors had a huge impact on her survival. Coin wasted on fish a day from going bad, or netting that isn’t the right kind, might have meant the difference between eating that week or not, for a young Siuan and her father. 
Yet this this reads as an insult to Tamore Alkohima, who takes it as being treated with mockery, and leads to Moiraine needing to step in to try and smooth things over, and explain to Siuan-
“Listen to me, Siuan and do not argue.” she whispered in a rush. “We must not keep Tamore waiting long. Do not ask after prices: she will tell us after we make our selections. Nothing you buy here will be cheap, but the dresses Tamore sews for you will make you look Aes Sedai as much as the shawl does. And it is Tamore, not Mistress Alkohima. You must observe the properties or she will believe you are mocking her. But try thinking of her as a sister who stands just a little above you. A touch of deference is necessary. Just a touch, but she will tell you what to wear as much as she asks.” “And will the bloody shoe maker tell us what kind of slippers to buy and charge us enough to buy fifty new sets of nets?” “No.” Moiraine said impatiently. Tamore was only arching one eyebrow but her face may as well have been a thunderhead. The meaning of that eyebrow was clear as the finest crystal. They had already made the seamstress wait too long, and there was going to be a price for it. And that scowl! She hurried on, whispering as fast as she could. “The shoemaker will make us what we want and we will bargain the price with him, but not too hard if we want his best work. The same with the glovemaker, the stockingmaker, the shiftmaker, and all the rest. Just be glad neither of us needs a hairdresser. The best hairdressers are true tyrants, and nearly as bad as perfumers.”
-New Spring, Chapter 13: Business in the City.
Navigating the relationship between characters of a different class is something a of a running theme throughout New Spring–from Moiraine’s dealing with the discretion of her banker (‘Another woman who knew well her place in the world’ as Moiraine puts it), to having to meet with peasants during her search for the Dragon Reborn (and bungling several of those interactions), to wading through the roughest criminal parts of Chachin in search of an inn, and frequently needing to resort to the Power to avoid or resolve conflict. Moiraine’s ability to handle these situations is tightly tied to her experience with the people involved prior to her time as a Novice, but all hold up and give color to the class system Jordan presents. It also serves as set up so that when Moraine breaks the properties with a different seamstress near the end of the book, it can be a sign of the rising tension and the complex machinations she and Siuan find themselves in.
Notably, Moiraine and Siuan’s relative skill with working with people is strongly related to their backgrounds: the more Moiraine encounters people outside her lived experience as a noble daughter in Cairhien, the more she struggles to navigate those situations while Siuan is much more effective at dealing with the soldiers during the name-taking sequence (who are drawn mostly from the same class as her–common laborers, farmers, etc), and the people in Chachin, where she secures an lodging and local contacts to help in the search with relative ease.
Trying to navigate these waters is also something that frequently trips up characters in the main series as well, especially with the Two Rivers folk who are, ultimately, from a relatively classless society that does not subscribe to feudal norms (more on that below). All of them react to both moving through a society that does follow those norms, and later, being incorporated into its power structures in different, frequently disastrous ways.
Rand, who is not used to the complicated balance between vassal and monarch (which is all the more complicated as he is constantly adding more and more realms under his banner) finds imposing his will and leading the aristocrats who swear fealty to him incredibly difficult. While his reforms are undoubtedly good for the common folk and the general welfare of the nations he takes over, he is most often left to enforce them with threats and violence, which ultimately fuel resistance, rebellion, and more opposition to him throughout the nations he rules, and has down-the-line bad ripple effects on how he treats others, both noble and not, who disagree with him. 
Rand also struggles even with those who sincerely wish to serve and aid him in this context: he is awkward with servants, distant with the soldiers and warriors who swear their lives to him, and even struggles with many of his advisors and allies. Part of that is distrust that plagues him in general, but a big element to it is also his own outsider perspective. The Aiel frequently complain that Rand tries to lead them like a King, but that’s because they assume a wetlander King always leads by edict and command. Yet Rand’s efforts to do that with the Westland nations he takes over almost always backfire or have lasting consequences. Rand is frequently trying to frequently play act at what he thinks a King is and does–and when he succeeds it’s almost always a result of Moiraine or Elayne’s advice on the subject, not his own instincts or preconceptions.
Perrin, meanwhile, is unable to hide his contempt for aristocracy and those that willingly follow them, which leads to him both being frequently derelict in his duties as a Lord, and not treating his followers with a great deal of respect. Nynaeve has a similar problem, where she often tries to ‘instill backbone’ into those lower in the class system then her, then comes to regret it when that backbone ends up turned on her, and her leadership rejected or her position disrespected by those she had encouraged to reject leadership or not show respect to people in higher positions.
Interestingly, it’s Mat that most effectively manages to navigate various inter-class relationships, and who via the Band of the Red Hand builds a pretty equitable, merit-based army. He does this by following a simple rule: treating people how they wish to be treated. He accepts deference when it’s offered, but never demands it. He pushes back on the notion he’s a Lord often, but only makes it a serious bone with people who hold the aristocracy in contempt. He’s earnest in his dealings, fair minded, and good at reading social situations to adapt to how folks expect him to act, and when he breaches those expectations it’s usually a deliberate tactical choice. 
This lets him maintain strong friendships with people of all backgrounds and classes– from Princes like Beslan to horse thieves like Chel Vanin. More importantly, it makes everyone under his command feel included, respected, and valued for what they are. Mat has Strong Ideas About Class (and about most things really), but he’s the only Two Rivers character who doesn't seem to be working from an assumption that everyone else ought to live by his ideals. He thinks anyone that buys into the feudal system is mad, but he doesn't actually let that impact how he treats anyone–probably from the knowledge that they think he’s just as mad.
Getting Creative With the Structure
The other thing I want to dig into is the ways in which Jordan, via his understanding of the feudal system, is able to play with it in creative and interesting ways that match his world. Succession is the big one; who rules after the current monarch dies is a massively important matter since it determines the flow of power in a country from one leader to the next. The reason so many European monarchies had primogeniture (eldest child inherits all titles) succession is not because everyone just hated second children, it’s because primogeniture is remarkably stable. Being able to point to the eldest child of the monarch and say them, that one, and their younger sibling if they're not around, and so on is very good for the transition of power, since it establishes a framework that is both easy to understand and very very hard to subvert. Pretty much the only way, historically, to subvert a primogeniture succession is for either the heir’s blood relationship to the monarch or the legitimacy of their parent’s marriage to be called into question.
And yet despite that, few of the countries in Jordan's world actually use primogeniture succession. Andor does, as do some of the Borderlands, but the majority of  monarchies in Randland use elective succession, where the monarch is elected from among the aristocratic class by some kind of deliberative body. This is the way things are in Tarabon, Arad Doman,Ghealdan, Illian, and Malkier, who all elect the monarchs (or diarchs in the case of Tarabon- where two rulers, the Panarch and the King, share power) via either special council or some other assembly of aristocrats. 
There are three countries where we don’t know the succession type (Arafel, Murandy, and Amadicia) but also one we know for sure doesn't use primogeniture succession: Cairhien. We know this because Moiraine’s claim to the Sun Throne as a member of House Damodred is seen as as legitimate enough for the White Tower to view putting her on the Sun Throne as a viable possibility, despite the fact that she has two older sisters whose claims would be considered superior to her own under primogeniture succession. We never find out for sure in the books what the succession law actually is (the country never stabilizes for a long enough period that it becomes important), but if I had to guess I would guess that it’s designated,where the monarch chooses their successor prior to their death, and that the civil war that followed the Aiel War was the result of both Laman and his designated heir(s) dying at the Bloodsnows (we are told by Moiraine that Laman and both his brothers are killed; likely one of them was the next in line).
One country that we know for sure uses designated succession is Seanchan, where the prospective heir is still chosen from among the children of the Empress, but they are made to compete with each other (usually via murder and plotting) for the monarch’s favor, the ‘best’ being then chosen to become the heir. This very closely models how the Ottoman Empire did succession (state sanctioned fratricide) and while it has the potential to ensure competence (by certain metrics, anyways) it also sows the seeds of potential instability by ensuring that the monarch is surrounded by a whole lot of people with bad will to them and feelings of being cheated or snubbed in the succession, or else out for vengeance for their favored and felled candidate. Of course, from the Seanchan’s point of view this is a feature not a bug: if you can’t win a civil war or prevent yourself from being assassinated, then you shouldn’t have the throne anyways.
Succession is far from the only way that Jordan plays with the feudal structure either. Population is something else that is very present in the world building, even though it’s only drawn attention to a handful of times. In our world, the global population steadily and consistently rose throughout the middle ages and the Renaissance (with only small dips for things like the plague and the Mongol Invasion), then exploded with the Industrial Revolution and has seen been on a meteoric climb year over year (something that may just now be stabilizing into an equilibrium again, only time will tell). This is one of the pressures that led to the collapse of feudalism in the real world, as a growing aristocratic class was confronted with finite land and titles, while at the same time the growing (and increasingly powerful) wealthy financial class of various countries were beginning to challenge the traditions and laws that kept them out of direct power. If you’ve ever read a Jane Austen novel (or really anything from the Georgian/Regency/Victorian eras) this tension is on display. The aristocratic class had never been as secure as people think, but the potential to fall into poverty and ruin had never been a greater threat, which had ripple effects for the stability of a nation, and in particular a monarch who derived much of their power from the fealty of their now-destabilized vassals.
In Jordan’s world however, we are told as early as The Great Hunt that the global population is steadily falling, and has been since the Hundred Years’ War (at least). No kingdom is able to actually control all the territory it has on a map, the size of armies have in particular shrunk consistently (to the point where it’s repeatedly commented on that the armies Rand puts together, some of no more than a few thousand, are larger than any ‘since Artur Hawkwing's day’), large swathes of land lay ungoverned and even more uninhabited or settled. Entire kingdoms have collapsed due to the inability of their increasingly small populations to hold together. This is the fate of many of the kingdoms Ingtar talks about in the Great Hunt: Almoth, Gabon, Hardan, Moredo, Caralain, to name just a few. They came apart due to a combination of ineffective leadership, low population, and a lack of strong neighbors willing or able to extend their power and stability over the area.
All of this means that there is actually more land than there are aristocrats to govern it; so much so that in places like Baerlon power is held by a crown-appointed governor because no noble house has been able to effectively entrench in the area. This has several interesting effects on the society and politics of Randland: people in general are far more aware of the fragility of the nation state as a idea then they would be otherwise, and institutions (even the intractable and mysterious White Tower) are not viewed by even their biggest partisans as invulnerable or perpetual. Even the most powerful leaders are aware, gazing out constantly, as they do, at the ruins of the hundreds of kingdoms that have risen and fallen since the Breaking of the World (itself nothing more, to their understanding, then the death of the ultimate kingdom) that there are no guarantees, no promises that it all won’t fall apart. 
This conflict reflects on different characters in different ways, drawing out selfishness and cowardice from some, courage and strength from others. This is a factor in Andor’s surprisingly egalitarian social climate: Elayne and Morgase both boast that Andorans are able to speak their minds freely to their leaders about the state of things, and be listened to, and even the most selfish of leaders like Elenia Sarand are painfully aware that they stand on a tower built from ‘the bricks of the common folk’, and make a concentrated effort to ensure their followers feel included and heard. Conversely it also reflects on the extremely regimented culture of the Borderlands, were dereliction of duty can mean not just the loss of your life, but the loss of a village, a town, a city, to Trolloc raids (another pressure likely responsible for slow and steady decline of the global population). 
The Borderlanders value duty, honor, and responsibility above all else, because those are the cornerstones holding their various nations together against both the march of time and the Blight. All classes place a high value on the social contract; the idea that everyone must fulfill their duty to keep society safe is a lot less abstract when the stakes are made obvious every winter through monsters raiding your towns. This is most obvious in both Hurin and Ingtar’s behavior throughout The Great Hunt: Hurin (and the rest of the non-noble class) lean on the assurance that the noble class will be responsible for the greater scale problems and issues in order to endure otherwise unendurable realities, and that Rand, Ingtar, Aglemar, Lan (all of whom he believes to be nobly born) have been raised with the necessary training and tools to take charge and lead others through impossible situations and are giving over their entire lives in service to the people. In exchange Hurin pays in respect, obedience, and (presumably) taxes. This frees Hurin up to focus on the things that are decidedly within his ken: tracking, thief taking, sword breaking, etc, trusting that Ingtar, and later Rand, will take care of everything else.
When Hurin comes up against the feudal system in Cairhien, where the failures of everyone involved have lead to a culture of endless backstabbing and scheming, forced deference, entitlement, and mutual contempt between the parties, he at first attempts to show the Cairhienin ‘proper’ behavior through example, in the hopes of drawing out some shame in them. But upon realizing that no one in Cairhien truly believes in the system any longer after it has failed the country so thoroughly (hence the willingness of vassals to betray their masters, and nobles to abandon their oaths–something unthinkable in the Borderlands) he reverts to his more normal shows of deference to Rand and Ingtar, abandoning excessive courtesy in favor of true fealty.
Ingtar (and later Rand) feel the reverse side of this: the pressure to be the one with the answers, to hold it all together, to be as much icon and object as living person, a figure who people can believe in and draw strength from when they have none of their own remaining, and knowing at the same time that their choices will decide the fates and lives of others. It’s no mistake that Rand first meets Hurin and begins this arc in the remains of Hardan, one of those swept-away nations that Ingtar talks about having been left nothing more than ‘the greatest stone quarry for a hundred miles’. The stakes of what can happen if they fail in this duty are made painfully clear from the start, and for Rand the stakes will only grow ever higher throughout the course of the series, as number of those ‘under his charge’ slides to become ‘a nation’ then ‘several nations’ and finally ‘all the world’. And that leads into one of the problems at the heart of Rand’s character arc.
This emphasis on the feudal contract and duty helps the Borderlands survive the impossible, but almost all of them (with the exception of Saldaea) practice cultures of emotional repression and control,spurning displays of emotion as a lack of self-control, and viewing it as weakness to address the pains and psychological traumas of their day to day lives. ‘Duty is heavier than a mountain, death lighter than a feather’, ‘There will be time to sleep when you’re dead’, ‘You can care for the living or mourn the dead, you cannot do both’: all common sayings in the Borderlands. On the one hand, all of these emphasize the importance of fulfilling your duty and obligations…but on the other, all also  implicitly imply the only true release from the sorrows and wounds taken in the course of that duty is death. It is this, in part, that breaks Ingtar: the belief that only the Borderlands truly understand the existential threat, and that he and those like him are suffering and dying for ‘soft southlanders’ whose kingdoms are destined to go to ruin anyways. It’s also why he reveals his suffering to Rand only after he has decided to die in a last stand–he is putting down the mountain of his trauma at last. This is also one of those moments in the books that is a particular building block on the road to Rand’s own problems with not expressing his feelings or being willing to work through his trauma, that will swing back around to endanger the same world he is duty-bound to protect.
I also suspect strongly that this is the source of the otherwise baffling Saldean practice of….what we will call dedicated emotional release. One of the core cultural Saldean traits (and something that is constantly tripping up Perrin in his interactions with Faile) is that Saldeans are the only Borderlanders to reject the notion that showing emotion is weakness. In fact, Saldeans in general believe that shows of anger, passion, sorrow, ardor–you name it–are a sign of both strength and respect. Your feelings are strong and they matter, and being willing to inflict them on another person is not a burden or a betrayal of duty, it’s knowing that they will be strong enough to bear whatever you are feeling. I would hesitate to call even the Saldaens well-adjusted (I don’t know that there is a way to be well-adjusted in a society at constant war), but I do think there is merit to their apparent belief in catharsis, and their resistance to emotional repression as a sign of strength. Of course, that doesn't make their culture naturally better at communication (as Faile and Perrin’s relationship problems prove) but I do think it plays a part in why Bashere is such a good influence on Rand, helping push him away from a lot of the stoic restraint Rand has internalized from Lan, Ingtar, Moiraine, et al.
It also demonstrates that a functioning feudal society is not dependent on absolute emotional repression, or perfect obedience.  Only mutual respect and trust between the parties are necessary–trust that the noble (or monarch) will do their best in the execution of their duties, and trust that the common folk in society will in turn fulfill their roles to the best of their ability. Faile’s effectiveness as Perrin’s co-leader/second in command is never hindered or even implied to be hindered by her temperament or her refusal to hide/repress her emotions. She is arguably the one who is doing most of the actual work of governing the Two Rivers after she and Perrin are acclaimed their lord and lady: seeing to public works projects, settling disputes, maintaining relationships with various official groups of their subjects.
The prologue from Lord of Chaos (a favorite scene of mine of the books) where Faile is holding public audience while Perrin is off sulking ‘again’ is a great great example of this; Faile is the quintessential Borderland noble heir, raised all her life in the skills necessary to run a feudal domain, and those skills are on prime display as she holds court. But that is not hindered by her willingness to show her true feelings, from contempt of those she thinks are wasting her time, to compassion and empathy to the Wisdoms who come to her for reassurance about the weather. This is one of those things that Perrin has to learn from her over the course of the series–that simply burying his emotions for fear they might hurt others is not a healthy way to go about life, and it isn’t necessary to rule or lead either. His prejudices about what constitutes a ‘good’ Lord (Lan, Agelmar, Ingtar) and a ‘bad’ one (literally everyone else) are blinding him, showing his lack of understanding of the system that his people are adopting, and his role in it.
Which is a nice dovetail with my next bit–
Outsiders And the Non-Feudal State
Another way Jordan effectively depicts the Feudal system is by having groups who decidedly do not practice it be prominent throughout the series–which is again accurate to real life history, where feudalism was the mode of government for much of (but by no means all) of Medieval and Renaissance Europe, but even in Europe their were always societies doing their own thing, and outside of it, different systems of government flourished in response to their environments and cultures; some with parallels to Feudalism, many completely distinct.
The obvious here are the Aiel who draw on several different non-feudal societies (the Scottish Highland Clans, the Iroquois Confederation, the Mongols, and the Zulu to name just a few) and the Seafolk (whose are a combination of the Maori and the Republic of Piracy of all things), but also firmly in these categories are groups like the communities in the Black Hills, Almoth Plain, and the Two Rivers.
Even though it’s an agrarian farming community made up primarily of small villages, the Two Rivers is not a feudal state or system. We tend to forget this because it looks a lot like our notion of a classic medieval European village, which our biases inherently equate to feudal, but Jordan is very good at remembering this is not the case, and that the Two Rivers folk are just as much outsiders to these systems as the Aiel, or the Seafolk. 
Consider how often the refrain of ‘don’t even know they’re part of the Kingdom of Andor’ is repeated in regards to the Two Rivers, and how much the knowledge of Our Heroes about how things like Kingdoms, courts, war, etc, are little more than fairy tales to the likes of those Two Rivers, while even places unaffected directly by things like the Trakand Succession or the Aiel War are still strongly culturally, economically, and politically impacted. 
Instead of deriving power and justice from a noble or even a code of law, power is maintained by two distinct groups of village elders (The Village Council and the Women’s Circle) who are awarded seats based on their standing within the community. These groups provide the day-to-day ordering of business and resolving of conflicts, aiding those in need and doing what they can for problems that impact the entire community. The Wisdom serves as the community physician, spiritual advisor, and judge (in a role that resembles what we know of pre-Christian celtic druids), and the Women’s Circle manages most social ceremonies from marriages to betrothals to funerals, as well as presiding over criminal trials (insofar as they even have them). The Mayor manages the village economics, maintaining relationships and arbitrating deals with outsider merchants and peddlers, collecting and spending public funds (through a volunteer collection when necessary, which is how we’re told the new sick house was built and presumably was how the village paid for things like fireworks and gleeman for public festivals), while the Council oversees civil matters like property disputes. 
On the surface this seems like an ideal community: idyllic, agrarian, decentralized, where everyone cares more about good food and good company and good harvests than matters of power, politics, or wealth, and without the need for any broader power-structure beyond the local town leaders. It’s the kind of place that luddites Tolkien and Thomas Jefferson envisioned as a utopia (and indeed the Two Rivers it the most Tolkien-y place in Randland after the Ogier stedding, of which we see relatively little), but I think Jordan does an excellent job of not romanticizing this way of life the way Tolkien often did. Because while the Two Rivers has many virtues and a great deal to recommend it, it also has many flaws.
The people in the Two Rivers are largely narrow minded and bigoted, especially to outsiders; The day after Moiraine saves the lives of the entire village from a Trolloc attack, a mob turns up to try and burn her out, driven by their own xenophobia and fear of that which they don’t understand. Their society is also heavily repressed and regressive in its sex norms and gender relations: the personal lives of everyone are considered public business, and anyone living in a fashion the Women’s Circle deems unsuitable (such as widower and single father Tam al’Thor) is subject to intense pressure to ‘correct’ their ways (remarry and find a mother for Rand). There is also no uniformity in terms of law or government, no codified legal code, and no real public infrastructure (largely the result of the region’s lack of taxes). This is made possible by the geographic isolation and food stability–two factors that insulate the Two Rivers from many of the problems that cause the formation or joining of a nation state. It’s only after the repeated emergence of problems that their existing systems can not handle (Trolloc raids, martial law under the White Cloaks, the Endless Summer, etc) that the Two Rivers folk begin adopting feudalism, and even then it’s not an instantaneous process, as everyone involved must navigate not just how they are going to adopt this alien form of government, but how they are going to make it match to their culture and history as well.
This plays neatly with the societies that, very pointedly, do not adopt feudalism over the course of the series. The Aiel reject the notion entirely, thinking it as barbaric and backward as the Westerlanders think their culture is–and Jordan is very good at showing neither as really right. The Aiel as a society have many strengths the fandom likes to focus on (a commitment to community care, a strong sense of collective responsibility, a flexible social order that is more capable of accounting for non-traditional platonic and romantic relationships, as well as a general lack of repressive sex norms) but this comes at a serious cost as well. The Aiel broadly share the Borderlander’s response of emotional suppression as a way of dealing with the violence of their daily life, as well as serious problems with institutionalized violence, xenophobia, and a lack of respect for individual rights and agency. Of these, the xenophobia is probably the most outright destructive, and is one of the major factors Rand has to account for when leading the Aiel into Cairhien, as well a huge motivating factor in the Shaido going renegade, and many Aiel breaking clan to join them–and even before Rand’s arrival it manifested as killing all outsiders who entered their land, except for Cairhienin, whom they sold as slaves in Shara.
And yet, despite these problems Jordan never really suggests that the Aiel would be better off as town-or-castle dwelling society, and several characters (most notably the Maidens) explicitly reject the idea that they should abandon their culture, values, and history as a response to the revelations at Rhuidean. Charting a unique course forward for the Aiel is one of the most persistent problems that weighs on the Wise Ones throughout the second half of the series, and Aviendha in particular. Unlike many of the feudal states faced with Tarmon Gai’don, the Aiel when confronted with the end of days and the sure knowledge of the destruction of their way of life are mostly disinterested in ignoring, running from, or rejecting that revelation (those that do, defect to the Shaido). Their unique government and cultural structure gives them the necessary flexibility to pivot quickly to facing the reality of the Last Battle, and to focus on both helping the world defeat the Shadow, and what will become of them afterwards. This ironically, leaves them in one of the best positions post-series, as the keepers of the Dragon’s Peace, which will allow them to hold on to many of their core cultural values even as they make the transition to a new way of life, without having to succumb to the pressures to either assimilate into Westlands, or return to their xenophobic isolationism.
The Seafolk provide the other contrast, being a maritime society where the majority of the people spend their time shipboard. Their culture is one of strong self-discipline and control, where rank, experience, and rules are valued heavily, agreements are considered the next thing to sacred, and material prosperity is valued. Though we don’t spend quite as much time with them as the Aiel, we get a good sense of their culture throughout the mid-series. They share the Aiel’s contempt for the feudal ‘shorebound’, but don’t share their xenophobia, instead maintaining strong trade relationships with every nation on navigable water, though outside of the context of those trade relationships, they are at best frosty to non-Seafolk. 
They are not society without problems–the implication of their strong anti-corruption and anti-nepotism policies is that it’s a serious issue in their culture, and their lack of a centralized power structure outside of their handful of island homes means that they suffer a similar problem to the likes of Murandy and Altara, where life on one ship might be radically different then life on another, in terms of the justice or treatment you might face, especially as an outsider. But the trade off is that they have more social mobility then basically any other society we see in Randland. Even the Aiel tend to have strongly entrenched and managed circles of power, with little mobility not managed by the Wise Ones or the chiefs. But anyone can rise high in Sea Folk society, to become a leader in their clan, or even Mistress of the Ships or Master of the Blades– and they can fall just as easily, for shows of incompetence, or failures to execute their duties. 
They are also another society who is able to adapt to circumstances of Tamon Gai’don relatively painlessly, having a very effective plan in place to deal with the fallout and realities of the Last Battle. The execution gets tripped up frequently by various factors, but again, I don’t think it’s a mistake that they are one of the groups that comes out the other side of the Last Battle in a strong position, especially given the need that will now exist to move supplies and personnel for rebuilding post-Last Battle. The Seafolk have already begun working out embassies in every nation on navigable water, an important step to modernizing national relationships.
How does all this relate to feudalism and class? It’s Jordan digging into a fundamental truth about the world and people–at no point in our own history have we ever found a truly ‘perfect’ model for society. That’s something he’s constantly trying to show with feudalism–it is neither an ideal nor an abomination, it just is. Conversely, the Two Rivers, Aiel, Seafolk, and Ogier (who I don’t get into to much here for space, but who also have their own big problems with suffrage and independence, and their virtues in terms of environmental stability and social harmony) all exist in largely classes societies, but that doesn't exempt them from having problems or make them a utopia, and it certainly doesn't make them lesser or backwards either–Jordan expends a lot of energy to show them as complex, nuanced and flawed, in the same way he does for his pseudo-Europe.
Conclusion
To restate my premise: one of Jordan’s profound gifts as a writer is his capacity to set aside his own biases and write anything from his villains to his world with an honest, empathetic cast that defies simplification. Feudalism and monarchy more generally have a bad rep in our society, for good reasons. But I think either whitewashing or vilifying the feudal system is a mistake, which Jordan’s writing naturally reflects. Jordan is good at asking complicating questions of simple premises. He presents you with the Kingdom of Andor, prosperous and vast and under the rule of a regal much loved Queen and he asks ‘where does its wealth come from? How does it maintain law and order? How does the Queen exert influence and maintain her rule even in far-flung corners of the realm? How did she come to power in the first place and does that have an impact on the politics surrounding her current reign?’. And he does this with every country, every corner of his world–shining interesting lights on familiar tropes, and exploring the humanity of these grand ideas in a way that feels very real as a result.
The question of, is this an inherently just system is never really raised because it’s a simplifying question, not a complicating one. Whatever you answer–yes or no–does not add to the depiction of these systems or the people within them, it takes away. You make someone flat–be it a glorious just revolutionary opposing a cackling wicked King, or a virtuous and dutiful King suppressing dangerous radical dissidents, and you make the world flatter as a result. 
I often think about how, when I began studying European history, I was shocked to learn that the majority of the royalists who rose up against the Jacobins were provincial peasants, marching against what they perceived to be disgruntled, greedy academic and financial elites. These were, after all, the same people that the Jacobins’ revolution claimed to serve and be doing the will of. Many of the French aristocrats were undeniably corrupt, indolent, and detached from their subjects, but when you look closer at the motives of many of the Jacobins you discover that motives were frequently more complex then history tends to remember or their propaganda tried to claim, and many were bitterly divided against each other on matters of tactics, or ideals, or simple personality difference. The simple version of the French Revolution assigns all the blame to the likes of Robespierre going mad with power, and losing sight of the revolutions’ higher ideals, but the truth was the Jacobins could never properly agree on many of their supposed core ideals, and Robespierre, while powerful, was still one voice in a Republic–and every person executed by guillotine was decreed guilty by a majority vote.
This is the sort of nuance lost so often in fantasy stories, but not in Jordan’s books. The story could be simpler–Morgase could just be a just and good high Queen archetype who is driven by love of her people, but Jordan depicts her from the beginning as human–with virtues and flaws, doing the best she can in the word she has found herself. Trying to be a just and good Queen and often succeeding, and sometimes falling short of the mark. The Tairen and Cairhienin nobility could just all be greedy, corrupt, out-of-touch monsters who cannot care for anything beyond their own pleasures–but for every Laman, Weairamon, or Colavaere, you have Dobraine, Moiraine, or Darlin. And that is one of the core tenets of Jordan’s storytelling: that there is no system wholly without merit or completely without flaw, and no group of people is ever wholly good or evil.
By taking this approach, Jordan’s story feels real. None of his characters or world come across like caricature or parody. The heinous acts are sharper and more distinct, the heroic choices more earned and powerful. Nothing is assumed–not the divine right of kings, or the glorious virtue of the common man. This, combined with a willingness to draw on the real complex histories of our own world, and work through how the unique quirks of fantasy impact them, is what renders The Wheel Of Time such a standout as a fantasy series, past even more classic seminal examples of the genre, and why its themes of class, duty, power, and politics resonate with its modern audiences.
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wot-tidbits · 6 months
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As you say, Lord Rand.
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Rand, Loial and Hurin during the Great Hunt:
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apocalypticavolition · 5 months
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Let's (re)Read The Great Hunt! Chapter 26: Discord
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Gather around everyone and I'll tell you a tale. It's a tale of my reactions to someone else telling me a different story in book form. Many book form, to be technical. And I already know the story, so my reactions will be very spoilery for all the books. Every book. If that's gonna be a problem, plug your ears or something I guess.
This chapter has a harp icon because it's Thom time! I'm as happy as Rand is to see him.
Rand, I may have been too hasty in leaving Stedding Shangtai the way I did. When I do go home, I may be in a great deal of trouble.
Not sure why you couldn't just lie about being a young Ogier from Saldaea or something, Loial. You all can't keep that close a set of tabs on each other. Or is the unbearded look a dead giveaway?
When they came pounding through the common room, Rand winked at the innkeeper, then laughed at his startled look. Let him think I’m off to play his bloody Great Game. Let him think what he wants. Thom’s alive.
What is it about needing to keep a low profile in inns that makes Rand so reckless? First Baerlon and his channeling sickness, now this when he doesn't even have that excuse.
The innkeeper was a woman with hair as white as Thom’s, and sharp eyes that studied Loial as well as Rand.
Innkeeper size, and therefore loyalty, uncertain.
The slender woman sitting cross-legged on the bed with her skirts tucked under her was keeping six colored balls spinning in a wheel between her hands.
Dena meanwhile has to be small so that Jordan can fit her into the fridge more easily.
“I have never heard of a woman gleeman,” Loial said.
And this frankly makes Dena's fridging all the more exhausting. Why are there no gleegals anyway? Surely there'd be a good source: women who go to the Tower to become Aes Sedai and then get put out again when it's clear they're not worthy but who don't want to go back home now that they've tasted the world. Especially since this world seems to be pretty low on sex work, you'd think that gals who don't have much else in the realm of prospects would pick up the job.
But also, it's infuriating that Dena is intro'd in this way and then killed off and then we never have any other woman who tries to take up the mantle later. One can hardly blame Thom for being in a hurry to pick up a lady apprentice given what happens to Dena and the events of the next few months, but by the time he ended up in Ebou Dar it should have been going again. It's a wasted opportunity.
They hang a scrap of painted canvas behind them, supposed to make the audience believe these fools are in Matuchin Hall, or the high passes of the Mountains of Dhoom. I make the listener see every banner, smell every battle, feel every emotion. I make them believe they are Gaidal Cain. Seaghan will have his hall torn down around his ears if he puts this lot on to follow me.
And here's another apparent revolution in the world's culture that doesn't seem to go anywhere. Theater exists; there's a play held in Andor much later, but apparently Gleemen will stay the preferred style for now. I suppose after the circus it's probably for the best we didn't pick up a subplot of players.
“She listens to a tale once—once only, mind!—and she has it right, not just the words, but every nuance, every rhythm. She has a fine hand on the harp, and she played the flute better the first time she picked it up than you ever did.”
Yes yes, we all know she's too pure for this sinful Earth.
She’ll be court-bard to a king or a queen before she’s done.
Okay but for real Thom, there's only so many monarchs in the world and I doubt many more nobles besides their immediate subordinates could afford court-bards so what are all the women in the world who aren't mind-bogglingly talented supposed to do in the performance arts? They can't all just give up their dreams and move on. Why are they absent?
“Your clumsy sheepherder’s fingers were never meant for the harp.”
There is something very sad in Rand not being meant for the sophisticated forms of art (and science) that he'd really rather be a part of than conquering.
There is even a lord in the city has what he claims is the Horn locked up inside his manor. He says it’s a treasure handed down in his House since the Breaking.
You know, I'm willing to believe that this lord really does have a 3,500 year old horn in his basement. Obviously not a magic one, but still. Stranger things have happened.
“Moiraine says it’s the Horn,” Rand said. Thom’s mirth was cut short.
Thom takes Moiraine as gospel even now.
“I don’t suppose you are talking about simply riding to Shienar and handing the Horn to—who?—the King? Why Shienar? The legends all tie the Horn to Illian.”
I suppose this must be one of those myths that grew in the telling. That or there was some confusion with a Foretelling and the sea that the Horn gets tossed into is off of Illian's coast.
“Thom,” he said at last, “are there any books that have The Karaethon Cycle in them?” Easier to call it that than the Prophecies of the Dragon. “In the great libraries,” Thom said slowly. “Any number of translations, and even in the Old Tongue, here and there.”
Thom of course has to answer slowly because Rand's question has given him a heart attack and he needs to take deep breaths. This might well be one of the more terrifying moments of Thom's life, having a young boy taken from his home on suspicion of channeling asking about the Prophecies while waving the sign of their imminent fulfillment around. Or at least this would be the case if Thom was taking it at all seriously (he's not, not yet).
For a moment, Rand could only gape at him, and when he could speak, his voice was unsteady. “The sword makes five. Hilt, scabbard, and blade.” He turned his hand down on the table, hiding the brand on his palm. For the first time since Selene’s salve had done its work, he could feel it. Not hurting, but he knew it was there.
Moiraine of course thought she was fulfilling prophecy but as Rand points out the coat counts for nothing, though funnily enough the sword and the coat are echoes of the later, true markings: the sword setting Rand on his path away from home and the coat being Moiraine naming him among the candidates as the real deal.
Thom's got to be happy Rand's denying it though.
I suspect Aes Sedai would want to make events fit the Prophecies as closely as they can. Dying somewhere in the Blasted Lands would be a high price to pay for going along with them.
Thom's a very kind mentor for actually telling Rand straight out what the price of being the Dragon is and suggesting that if he's just doing it for the Aes Sedai that it's time to do something.
“Then why ask about the Prophecies? Why send the Ogier out of the room?”
One of the problems of being an expert player of the Great Game is that when a novice shows up and starts blundering around, you're going to mistake his idiotic moves for strategic ones. Thom correctly identifies Rand's got an ulterior motive for his behavior and skips right past the obvious, simple, and true answer in favor of a conspiracy theory.
“I’ve learned a few things since we parted, Thom. They will come for whoever blows the Horn, even a Darkfriend.”
I'm not sure you've learned that at all Rand, and I suppose we should have taken Thom not knowing that detail as warning enough that it wasn't true.
“Owyn held it off almost three years. He never hurt anyone. He didn’t use the Power unless he had to, and then only to help his village. He. . . .” Thom threw up his hands.
The taint on saidin was an absolutely masterful counterstroke if you think about it. The perfect way for the divisive paranoia of the Shadow to worm its way into the minds of Light aligned individuals. Thom knows that Owyn was a danger to society but he still tries to make excuses out of love.
If Moiraine’s let you go, then you are well out of it.
While Rand outplays Thom through naivety, Moiraine outflanks him legitimately.
“A clean break is best, boy. If you’re always coming around, even if you never mention it, I won’t be able to get the Horn out of my head. And I won’t be tangled in it. I won’t.”
A cruel move by Thom, but one can hardly blame an old man for trying to refuse the call. One can blame the Wheel for how refusing the call plays out for him though.
Ruefully, he realized he was considering whether to tell Zera the truth or let her continue thinking as she did. All it takes is to think about the Great Game, and I start playing it.
Politics as a whole are a rather infectious way of corrupting the Light too, and the fools do it to themselves. It's no wonder part of Rand's coming is resetting the whole damn board on the players.
Coat or no coat, Rand was still only a shepherd. If he had been more, if he had been what Thom once suspected—a man who could channel—neither Moiraine nor any other Aes Sedai would ever have let him walk away ungentled.
Frankly, I think Thom's very much hiding in denial here like Rand does. He has to know that the facts don't add up in any way that's good but he pretends he can send Rand away and not have to worry about it.
Ah well. We have to part ways here too. See you next chapter!
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hazelcephalopod · 9 months
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Sir, respectfully, cooking meat it is far better for increasing caloric intake. The wolves would probably even like it more.
Otherwise no notes. Really think this was a very good choice for adapting the Wolfbrother abilities.
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birgittesilverbae · 2 years
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iviarellereads · 7 days
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The Great Hunt, Chapter 37 - What Might Be
(THIS PROJECT IS SPOILER FREE! No spoilers past the chapter you click on. Curious what I'm doing here? Read this post! For the link index and a primer on The Wheel of Time, read this one! Like what you see? Send me a Ko-Fi.)
(Portal stone icon) In which we reach semantic satiation really damn hard.
PERSPECTIVE: Rand and co leave the Waygate at a dignified pace, and the Portal Stone is indeed not far. The Elder Ogier says how they stood it up when they found it, but it resisted being moved elsewhere.(1) She laments that even in the Age of Legends they could only somewhat be understood, and now they’re only stones.(2) Then, Alar wishes them well, and leaves.
Ingtar looks at the Stone and wonders aloud if it can even be done, and who says they even took it to Toman Head, he's sure he can get Bart to-- but Verin points out that he was all willing to ride right into Shayol Ghul just moments ago to find the Horn, and Toman Head makes as good a place to start looking as any. Ingtar says fine, bring him to Toman Head or Shayol Ghul, as long as the Horn is at the end of it.
Verin calls Rand over to examine the Stone more closely, saying he's traveled with one more recently. Rand asks her quietly if she's used a Portal Stone before, and she says of course not, but he's done so, and she knows enough about them to know she'd burn herself out trying to use one. Rand says he's used it, but Selene only showed him the symbol to get back to their world and he doesn't see it here. Of course not, says Verin, because we're already here,(3) and what she wouldn't give to talk to this young woman for an hour…(4)
At any rate, the symbols on the top are for other worlds, but none look familiar to Rand, and the symbols on the bottom are for Stones at other places in this world. She points to one and says that should be the Stone at Toman Head, it's the only Stone she's ever visited in person, and she learned nothing for her trouble. She gestures to a spread of eight symbols, which she knows are other worlds that were visited and led to the Ways being constructed.
Verin asks Rand if he plays at dice or cards, and he says Mat's the gambler. Well, some of the worlds can kill you, some of them will make a year pass here while only a day passes there,(5) some worlds barely have enough reality to hold together. Rand must choose a symbol to take them through. He protests that he could kill them all by choosing wrong, but Verin says he's the Dragon Reborn, the Pattern isn't likely to let him die until it's done with him. Rand growls that he's Rand al'Thor, not the Dragon Reborn, and he'll be no false Dragon either. Fine, Verin says, you are what you are, now are you going to choose or let your friend die?
Rand thinks hard and picks one of the eight symbols mostly because it's got an arrow that kind of points at the symbol for Toman Head, and the arrow is breaking through a circle the way he wants to break free of this adventure-quest-destiny crap. He almost laughs at how small those choices are, to lay their lives on.(6)
Verin calls everyone to get as close to the Stone as possible. Then she lays her hands on the Stone, and glances at him from the corner of her eye. Rand has no trouble finding saidin, this time, and channels it into the symbol he chose.
The symbol shimmered, flickered. “Something is happening,” Verin said. “Something . . .” The world flickered.
There's a vision of the farmhouse on Winternight, only Rand never ran away from Tam, so he's still in the house when a Trolloc takes the chance to skewer him.
Blood bubbled up into his mouth, and a voice whispered inside his head, I have won again, Lews Therin. Flicker.
Rand struggles to hold on to the symbol, as Verin says "...is not...", then another flicker.
Rand is happy after he marries Egwene, and tries not to feel like he should have been something more. There was one year when no merchants or peddlers came to Emond's Field, and the next year they all brought news that Artur Hawkwing's armies had returned, the old nations broken, the White Tower torn down stone by stone and every Aes Sedai leashed for use in battle.
None of this changes what goes on in the Two Rivers, though. Tam has grandchildren to bounce on his knee before he dies, and Egwene becomes the new Wisdom, maybe even better than Nynaeve, which is fortunate because of the sickness that plagues Rand. After she dies, he starts to physically decay, losing fingers and both ears.
But for all that everyone considered him mad, when the news came that Trollocs and worse had escaped from the Blight, they were just as happy to fight beside him, since he has fingers enough left to use a bow. They go to meet the Shadowspawn at Taren Ferry, and when Rand sees the black banner, he feels like this is what he was meant for, to fight that banner. But eventually, a Trolloc runs him through, and as he lays dying on the riverbank, he hears a voice say, I have won again, Lews Therin.
Flicker.
The symbol tries to distort under his hand into something else, and Verin says  "...right. Something..."
Flicker.
Tam consoles Rand when Egwene dies a week before their wedding. Nynaeve is shaken, too: for all her skill, she has no idea what killed Egg. She died screaming, with Rand outside her house. He can't stay. Tam gives him a heron-marked blade, teaching him how to use it, and on the day he leaves, Tam gives him a letter that he says might help him sign on to the army in Illian, like Tam himself did. He asks his son to come back someday.
But Rand is robbed in Baerlon, of his money and his letter. He meets a woman named Min who tells him such strange things about himself that he has to flee the city to escape her. Eventually he comes to Caemlyn and signs on with the Queen's Guard, occasionally filled with the odd sense that there should be more to his life when he sees Elayne. But she never looks at him, he's just a farmer, and has a reputation for dark moods. If not for the wars and false Dragons, his moods would probably have lost him his place in the Guard, but they need every fighting arm.
When Artur Hawkwing's armies cross the Mountains of Mist and come for Andor, he's already rotting from the taint, but he hurls lightning and fire at them, and splits the earth beneath their feet, until a lightning bolt from a leashed one hits him, and he hears a voice say, I have won again, Lews Therin.
Flicker.
Rand's grasp on the Power quivers under the force of the flickers, as Verin finishes saying, screaming, "...is wrong!"
He was a soldier. He was a shepherd. He was a beggar, and a king. He was farmer, gleeman, sailor, carpenter. He was born, lived, and died an Aiel. He died mad, he died rotting, he died of sickness, accident, age. He was executed, and multitudes cheered his death. He proclaimed himself the Dragon Reborn and flung his banner across the sky; he ran from the Power and hid; he lived and died never knowing. He held off the madness and the sickness for years; he succumbed between two winters. Sometimes Moiraine came and took him away from the Two Rivers, alone or with those of his friends who had survived Winternight; sometimes she did not. Sometimes other Aes Sedai came for him. Sometimes the Red Ajah. Egwene married him; Egwene, stern-faced in the stole of the Amyrlin Seat,(7) led the Aes Sedai who gentled him; Egwene, with tears in her eyes, plunged a dagger into his heart, and he thanked her as he died. He loved other women, married other women. Elayne, and Min, and a fair-haired farmer’s daughter met on the road to Caemlyn,(8) and women he had never seen before he lived those lives. A hundred lives. More. So many he could not count them. And at the end of every life, as he lay dying, as he drew his final breath, a voice whispered in his ear. I have won again, Lews Therin. Flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker.
The void vanishes, and Rand falls to the ground.(9) He hears everyone else rising from having done the same, and someone vomits. Ingtar has his sword out, staring blankly. Loial is stunned. Mat is curled into a ball, Perrin has his fingers dug into his face like he wants to rip out what he's just seen, or the eyes that have seen it. Even Masema weeps openly.
Rand asks what happened, and Verin says it was a surge of the One Power. She admonishes him that he MUST learn to control the Power or it could burn him to a cinder. He says he lived and died, he doesn't know how many times. She says that yes, those are worlds that might have been, if different choices had been made. The important thing is that they made it to Toman Head, only... they shouldn't have tried to come directly here. They haven't gained time, they've lost it: it's autumn. They've lost four months, at least. She goes over to check on Ingtar.
The Shienaran gave a start when she touched his arm, and looked at her with frantic eyes. “I walk in the Light,” he said hoarsely. “I will find the Horn of Valere and pull down Shayol Ghul’s power. I will!”(10) “Of course you will,” she said soothingly. She took his face in her hands, and he drew a sudden breath, abruptly recovering from whatever had held him. Except that memory still lay in his eyes. “There,” she said. “That will do for you. I will see how I can help the rest. We may still recover the Horn, but our path has not grown smoother.”
Rand goes to Mat, who startles and frantically tells Rand he'd never tell anyone about... he would never betray Rand.(11) Rand assures Mat that he believes him. He realizes that Mat must have told someone in those other lives, but he can't hold it against him, because those were other Mats, not this one.
He says Perrin's name, which breaks the blacksmith's haze. Perrin says they don't have many choices, do they? Whatever they do, some things are always the same…(12) Then he stops and asks where they are. Rand says it's Toman Head, in their proper world, and autumn.(13)
Mat asks how they'll ever find Fain now, he could be anywhere in four months. Rand says he's still here, but he thinks to himself, he hopes that Fain hasn't gotten bored of waiting, hasn't gone to hurt anyone...
“The larger towns on Toman Head are all west of here,” Verin announced loudly enough for all to hear. Everyone was on their feet again, except for Rand and his two friends; she came and put her hands on Mat as she spoke. “Not that there are many villages large enough to call towns. If we are to find any trace of the Darkfriends, to the west is the place to begin. And I think we should not waste the daylight sitting here.” When Mat blinked and stood up—he still looked ill, but he moved spryly—she put her hands on Perrin. Rand backed away when she reached for him. “Don’t be foolish,” she told him. “I don’t want your help,” he said quietly. “Or any Aes Sedai help.” Her lips twitched. “As you wish.” They mounted immediately and rode west, leaving the Portal Stone behind. No one protested, Rand least of all. Light, let me not be too late.(13)
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(1) What might that indicate about the Portal Stones? That they have been fixed, somehow, in space. Why would they need to do that? It certainly makes this trip more convenient, that we can be sure the Falme stone hasn't been moved from its original position either, if it's still there. (2) This has been alluded to, but since so little literature about them from the AOL exists, it's been hard for us to state outright thus far. So, the portal stones pre-date the AOL, do they? Or were they simply made in the early Second Age, and lost to time and rediscovered? Or, could they exist from some other Age in the Wheel? Could they have been made once, in the first turning if such a thing ever occurred, and simply have been passed down along, continuing to exist through all the infinite turnings since? (This story really inspires this kind of theorycrafting in the fandom. Seriously, some of the old haunts have been lost to webhosting time, but they were FULL of these sorts of discussions, which still make up whole panels at conventions, and the Wheel of Time community supports multiple conventions.) (3) I'll just be over here wondering if the makers of Stargate had read The Great Hunt, or if the concept of "of course if a symbol is a unique identifier it will only be found on the meaningful end of your made up travel system" was in wider spread at the time. It's not exactly an easy trope to look up. (I even looked on TVTropes for Stargate and couldn't find a specific name for this!) (4) I'm not so sure you WOULD enjoy talking to Lanfear for an hour, Verin, unless you were very skilled at exactly the kind of flattery a lady like her needs to keep from getting bored with you, or you had something she desperately needed. (5) Again with the Faerie stuff. And, of course it's intentional, RJ playing with our stories and asking how they might be different if passed down like this. (6) And yet, what better way to let fate decide?
(7) Huh, well I suppose Moiraine did tell her that was a possibility back in book 1. (8) Else Grinwell, one assumes, got hers in one version of the world. (9) So, if it's not clear, this is sort of a turning point chapter for the series. And it's important to get the context of the flickers clear, which is why I summarized the longer ones and added the paragraph. Because Rand lives and dies so many times that he loses count. Sometimes he even acknowledges that he's the Dragon Reborn, but in every other world… he dies. And always, a voice gloats. And you'd think that could have the effect of making one a little pessimistic about his chances, but uh, spoiler warning, there are another 12 books of this story. But besides that, a lot of these glimpses hold pieces of information we already know. The lifetime where Artur Hawkwing's armies return but Rand is just in Emond's Field and married to Egwene, for example. Are these real alternate lives, other turnings of the Wheel, or an illusion crafted out of a convenient circumstance by a man with flame for eyes? (10) I think the most interesting thing here is everyone's reactions when they get out of the flickering, because it's clear they've all undergone the same process as Rand. Ingtar is in a daze, and his first words are a proclamation that he serves the Light. That sounds a little defensive. What did you see, and what made you ever question that you served the Light in the first place? VERY interesting indeed… (11) Mat's first words are to swear to Rand that he would never really betray him. Clearly, Mat's been through some shit. (12) And Perrin, sweet Perrin, I think it's safe to guess that in every life, he became a Wolfbrother, whether he knew what was happening or not. Some things you just can't escape. (13) So, they've made it, but they've lost four months. What has everyone else been up to, I wonder?
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Every time a new character is name-dropped I scream I can't help it.
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mashithamel · 11 months
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I love a great callback:
The Great Hunt:
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More The Great Hunt:
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And then The Dragon Reborn:
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wheelwheelwheel · 9 months
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ELYAS IS THE SNIFFER?!????
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amyrlinegwene · 1 year
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🔥 Hurin
I like Hurin but i didn’t feel like his quick cameo where Rand attacked him and then later apologized had that much punch and was kinda a cheap use of his character. I don’t really know how to explain that feeling or if it’s just vibes but yeah
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asha-mage · 9 months
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I think, on reflection, I agree with the choice to split Hurin's role between Errol and Elyas- he's one of my favorite minor characters in the series but I can be objective and admit he's an easy cut. But it dose leave me wondering how their going to be bring in an important element of Rand's character: the noblesse oblige that Hurin instilled in him.
One of the important themes of WoT overall is people's relationship to power and government. Jordan is fascinated with the idea of how dynasty, noble houses, monarchies, etc get started, how they function, and how they fall apart. Jordan spends a lot of time and energy exploring both their virtues and their common failings, and one of the things that makes his writing unique is that he's not trying to sell a certain PoV to the audience: he is neither in the Monarchy Good or Monarchy Bad camp, but instead is interested in showing different sides and elements to these systems through his characters and conflicts.
This relates to Hurin because as much as he gets mocked sometimes for being 'obsessed with following a Lord' what Hurin is actually expressing is 1) the prevalent attitude of common people in his society and 2) a very human impulse on which these sorts of systems are based. Hurin wants to believe their is someone in charge whose sole job it is to take care of everything and make it right- when everything falls out from under him and he finds himself literally in situation completely beyond his depth, he looks to Rand to be that person, and the narrative does not judge him for it. Hurin is used to living in a system where their is a class of people whose whole existence is (supposed to be) dedicated to protecting, leading, and aiding the common folk. This is alien to Rand (who was after all raised by anarchist tax evaders), but he comes to view it as a duty and a responsibility, and one that he can't take lightly. A Whole Person is putting their faith in him, and that is both an honor and a burden, but one that is critical to the noble-commoner relationship.
This sense of Noble Obligation informs sharply Rand's relationship to different aristocrats throughout the rest of the series, especially the justice he dishes out to the High Lords of Tear (who have forsaken that obligation to instead regard their status as a right). It also become a huge part how he handles being The Dragon. After all, what is being the savior of the world, but someone with the ultimate duty, the ultimate obligation to set everything aside, from their heart to their humanity, in order to protect the innocent?
I don't doubt they'll bring this in some other way of course, but I am a touch sad to see Hurin's part in it end up on the cutting room floor.
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daisyachain · 2 years
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I’d ask how the hell they’re going to bend that around to fit The Great Hunt, that is if I didn’t remember that nothing happens in TGH.
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butterflydm · 9 months
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wot rewatch (book spoilers edition): 2x5
Not only is this one going to have spoilers for all the aired episodes plus any teasers (including the trailer for episode 6), it will also have book spoilers through book 14: A Memory of Light.
An interesting change from the books is Suroth calling Loial a slave -- in the books, the Ogier of the elite guard are very specifically not enslaved (I wonder if they got as badly jacked up by the Longing as the ones in the Westlands but their 'solution' ended up involving the Empress and the Crystal Throne somehow?). Since this exception is never explained in the books, I don't have any issue with it being changed.
2. I also think we are getting some really good set-up here for a potential fracture in the Seanchan once we get deeper into the series -- a fulfillment of the narrative promise that Jordan set up in books 2-9 but then backed away from once we hit Crossroads of Twilight & Knife of Dreams. I'm hopeful that we're actually going to get the Seanchan civil war that the books never gave us but that they desperately needed in order for Mat's characterization to make any damn sense in CoT & KoD.
3. The idea that Ishamael is being something akin to Suroth's Truthspeaker makes a lot of sense (I think only the Imperial family has Truthspeakers in the books? but it makes sense to expand them outward).
4. That Fain plays the game so well with Turak here can serve as a hint that he's playing the subservience game with Ishamael as well (who killed the Fade? in other words).
5. The saa in Lanfear's eyes! I love that we're getting a super-charged look at the True Power this early on. I definitely approve of the change of the Forsaken getting brought back with the True Power rather than being put in new bodies -- that can work in a book, but in a show, you want to keep your actors. Especially when they're so good!
6. The Elyas scene does feel like Elyas is essentially doing triple-duty this season: he's himself (Wolfbrother lore dump); he's Hurin (sniffer who leads them after Fain); he's Noam (completely detached from his previous human life).
7. I do like how Elyas feels... somewhat amoral (not immoral!) -- he cares about his fellow wolves (including Perrin) and only his fellow wolves. Obviously, part of the reason that's there is so that viewers will wonder if Ishamael (the Father of Lies) was telling the truth about Perrin becoming closer to the Shadow the closer he gets to the wolves but that's... a good thing, I think, for Perrin's narrative arc. It gives him a grounded reason to try to avoid embracing the wolves. The show has done a really good job in giving characters believable motivations for their behavior.
Show: has Elyas diss every human that Perrin cares about because he's trying to tell Perrin that he belongs with the wolves and not the humans.
Some Book Readers: Ah-ha! Laila wasn't his pack? Darkfriend!
It was just so clear to me, in watching the episode, that Elyas mentioning Perrin's wife was the last straw that made Perrin push him away. It was not meant as a Darkfriend hint of any kind! Elyas did not know Laila as a person! He does not care about Laila as a person! It's pretty clear that he only cares about Perrin (because he's a fellow Wolfbrother). That's why he only saved Perrin from the caravan; that's why he led Perrin eastward instead of west. He has zero interest in putting himself in danger to help humans; he does not identity with humans.
8. Ooo, I wonder if we're going to see Perrin's wolf name visualized at some point by the wolves -- Young Bull with his axe that is also his horns, strong and protective. Again, the show has done such a good job in showing us the Perrin that I think Jordan wanted us to see but that he didn't quite manage -- pretty much every show-only reactor sees Perrin as genuinely considerate and empathetic and believes that he has a good heart and wouldn't leave people to suffer.
9. Brilliant choice to have Aviendha introduced here and be part of Perrin's storyline. I do really like how Elayne, Aviendha, and Min have all been part of another main character's plotline before anything implied romantic between them and Rand happens. Hopefully, the show does the same thing with Tuon in the season when she gets introduced. I'm going to guess that (rather than going along with Perrin because of Faile) Bain and Chiad are going to help Aviendha meet her toh towards Perrin once she's told that she needs to become a Wise One apprentice and Bain and Chiad will travel with him to the Two Rivers. I suspect that Gaul will be introduced next season as well.
10. I also really like the way they set up Dain and Perrin's future dynamic here as well -- Dain realizes that Perrin is from the Two Rivers, so that gives him a reason to go there after he (mistakenly?) thinks that Perrin has killed his father. I do wonder whether or not Fain will go to the Two Rivers at all. It's kinda... crowded over there, since we know that Slayer was cast (I think). There isn't, imo, any real need for Fain to corrupt the Whitecloaks in the show -- I feel like they can corrupt themselves just fine. (I kinda feel that way about Elaida too) -- and it might be good to tie Fain back into Rand and/or Mat's plotlines.
11. The Seanchan and the Whitecloaks both have a 'evil but not the evil of the Dark One' situation going on, and we kinda get that here, with the (new) innkeeper being even more unhappy with being occupied by Whitecloaks than by the Seanchan. I actually like that they have the new innkeeper here selfishly being okay with the Seanchan -- the issue that I had with various plotlines in CoT & KoD wasn't "it's unrealistic for anyone to be collaborators with the slavers", of course some/many people are selfish enough that it doesn't matter to them that some people get enslaved as long as it isn't them; it was an issue with specific characters turning collaborator without there being anywhere near enough work in the characterization or narrative to justify it. That was the issue that I had.
Especially since this same conversation does illustrate how selfish this man's PoV is, if you pay attention to the dialogue. The old innkeeper's granddaughter was kidnapped by the Seanchan -- SHE would not agree with him that they're totally chill if you only just swear the oaths.
12. Seeing Lady Suroth like this, 'dressed down', as it were, gave me quite a start. She looks almost naked without the super-long nails and the helmet and with me being able to see that she has no eyebrows. Like, it gives her a big 'pathetic and vulnerable' vibe even though she's been just as awful as she was in her introduction.
And it makes me wonder... are people who are sympathetic to Tuon in Crossroads of Twilight and Knife of Dreams also more likely to be good at visualization when they read? Because, personally, I don't see pictures in my head when I read books. I think it's part of the reason why I can so easily accept adaptations in the first place -- there's no prior image that I need to override. I had no firm mental image of how 'Rand' or 'Nynaeve' or anyone looked in the books, so the actors can easily become that person for me. It's all just... words in my head for me. The most that I ever visualize is something akin to black and white abstract sketches.
How this relates to Tuon: one of the deeply frustrating things about CoT+ Mat to me is how he behaves like Tuon is 'not like the other Seanchan' even though her behavior on the page is just as rancid and terrible as any other Blood. But, in her descriptions in CoT & KoD, she doesn't visually resemble other Seanchan anymore -- her hair is growing out, she's in Westlands clothing instead of Seanchan High Blood clothing. But as someone who doesn't visualize characters and scenes when I'm reading a book, the clothes that a character is wearing has little to no impact on my perception of them as a character.
Is it different if you do/can visualize how differently Tuon looks when she's traveling with Mat vs how she looked when she was embedded in the Seanchan power structure? Because it really does genuinely confuse me when I see people repeat what Mat says about her being different from the other Seanchan because her behavior is just... identical to all the other Seanchan Blood from what I've seen in the books -- intensely political and manipulative; firmly supports and believes in slavery; gets off on torture and abuses her slaves even while believing that she's the bestest and kindest slave owner in the world; thinks of herself as inherently better because she's Of The Blood, etc. I remember when Mat places her in the same 'better than other nobles' category as Talmanes in KoD, my brain just bluescreened because he's consistently been shown on the page that she's still just as awful as the others (the chapter where she literally collars and tortures three of his allies is certainly never anything I'm forgetting, even if Mat 'goldfish' Cauthon forgot about it five minutes after it happened). But, yeah, if you visualize characters and scenes when reading books, do those visuals have an impact on how you think of the characters?
(on a character level, I understand why Mat would lie to himself about Tuon if he genuinely believes himself to be trapped in a marriage with her -- the issue with that is two-fold though: a. with Mat's other lies to himself, we are given outside context with other PoVs and behavior from other characters to see that he's lying while in CoT and KoD, we're pretty firmly locked into Mat's warped perspective, and b. Jordan did a shit job of showing why Mat gave up so quickly and just believed that he's doomed to be married to Tuon without him making ANY attempts at fighting the prophecy)
13. Looking forward to the future... I do suspect that we'll still get Semirhage trying to shape and mold Tuon (unless we don't get enough seasons), but I think in the end (exploring @sixth-light's idea about having a split Seanchan Empire instead of having the Sharans), we may end up with Suroth in charge of one half of the Seanchan (who will fight for the Shadow) and one half led by Tuon (who will fight for the Light) and that we will, hopefully, be getting a Tuon who actually has to confront what being a sul'dam means and that the Seanchan will fracture on the issue of slavery (which would make their American accents even more apt) instead of the Westlands characters becoming friends and lovers with gleefully cruel slavers. Having Tuon's 'stubbornness' and pushback against Semirhage actually lead to her questioning the established order would be so much more powerful than her stubbornness being used as an excuse for her dodging and avoiding any character growth for the entire time that she hangs around.
14. I hope that Aviendha's amusement here over Perrin's protectiveness is perhaps going to be more of the vibe we get with Rand & the Maidens once that relationship gets going. Rand really doesn't have the same reasons (so far) to be as unreasoningly overprotective of them as he is in the books, since the Two Rivers in the show aren't Weird about women in danger the way that the books are. It's very much a Perrin hangup because of his wife and we've seen it develop over time. And if Rand feels some protectiveness, I'd like it to be tied more towards him feeling like he doesn't want to lose any of his newfound family.
15. It feels clear that Moiraine is absolutely still bound by the Three Oaths. She obviously WANTS to lie in the scene where she's introducing Rand to Anvaere and Barthanes, but she isn't able to. It's played very much the same way as when she was caught in the Oath last season (one of the funniest moments in S1 is when she wants to tell the Two Rivers' kids that she trusts them now but she absolutely doesn't trust them and can't say the words).
16. So, who in this scene is a Darkfriend. I suspect that Barthanes is and I suspect that Anvaere is not. Anvaere's information session with Moiraine last episode completely destroyed the Shadow's plans for Rand -- it could be the Shadow tripping over itself but I suspect it's just that Anvaere is what she seems to be -- a very political but non-Shadow-aligned person.
17. I wonder if the end of the next episode is going to timeskip us the few weeks to the wedding (thus making it so that Egwene spends several weeks in 'training') -- or maybe we'll timeskip between episodes 6&7. From the preview, it looks like we're going to spend some serious time showing how horrible and dehumanizing the damane 'training' is. What they might do is show us the initial beginning of it -- and then we jump forward and see how things are after several weeks? The mention of the wedding just feels... potentially significant, since it's not from the books. This would give Perrin time to travel to Falme with Aviendha; Mat and Min would have time to get to Cairhien; Elayne and Nynaeve would have time to bond; and Siuan would also have time to get to Cairhien, since we know she goes there at some point. And it might mean that, along with Egwene getting her 'training' from Renna, we might also get Rand getting some training from Logain and potentially Lan as well.
18. I love Verin kickstarting the Black Ajah Hunt so much. I already talked about this a lot in my earlier post about Darkfriends, so I won't get into it here but: fantastic choice. It does imply to me that we don't really need the Wondergirls to go back to the Tower next season to get their Black Ajah Hunting instructions, since there's already a Hunt started by full Sisters. Which I would be fine with -- they literally spend less than a week in the White Tower in book 3. They dip in for Egwene & Elayne's tests, to get more instructions from Siuan, and then dip out again. I feel like the show could easily have them decide to hunt the Black Ajah of their own accord (Nynaeve in particular has a reason to want to go after Liandrin).
19. I do not think that Sheriam knows that Verin is 'Black Ajah' or that Liandrin is (more genuinely) Black Ajah. She and Liandrin were at odds too much earlier in the season over Nynaeve imo. Joiya, otoh, I think might know that Liandrin is also Black Ajah, because she immediately backed Liandrin up in the big group discussion.
20. "We respect the One Power so much that we don't believe that anyone should wield it by accident of birth". I've seen other people (reactors on youtube) wondering if this conversation means that the Seanchan already know that sul'dam are learners, since they talk about training the sul'dam for years and them earning the right to use the One Power, but this line in particular makes me feel like they don't know. Because sul'dam are only sul'dam because of an 'accident of birth' as well. I'm sure that we'll find out, because the realization of the sul'dam secret was a pretty huge moment with Egwene in the books (even if Min & Nynaeve appeared to have completely forgotten the information when they were spending time with Rand later in the series) so it will definitely stand out if it gets played differently and Renna doesn't get that horror of realizing that she, too, is marath'damane.
21. I've also seen people wonder why the damane & sul'dam didn't catch on that Liandrin was channeling to wake the girls and free Nynaeve, but she was channeling that entire time (to hold open the Waygate) so her tiny weave would have been masked by the larger one.
22. Aviendha's attitude towards obligation and honor is going to be such an interesting contrast to how weighed down Rand is by his obligations. Looking forward to them getting some good scenes together in s3.
23. I hope Egwene gets to hit Renna over the head in this version too. And collar her to the wall. I can already tell that this is going to be painful and intense. I did notice that a lot of show-only reactors have NOT picked up on how terrifying and awful the damane slavery is yet, but I feel like the show is going to make it very clear in the next episode. (I don't know how you can look at Egwene in pain here and not already understand but... next week should make things crystal clear).
The preview did show us how... earnest (ugh) Renna is going to be in her 'training' of Egwene. The way she called the damane kennels "your new home" and the (horrifying) sincerity in her voice.
I'm actually wondering if Egwene is going to be freed in episode 7, before Rand gets to Falme, since Perrin and Aviendha are headed in the direction of Falme and it's Perrin who is attached to the Ingtar and Horn storylines and not Rand (who didn't even find out that the Horn is a thing that exists until 2x3). Because Rand isn't actually involved in her rescue in the books iirc -- that was Elayne and Egwene (with Min tagging along). He spots her and seeing her is why he refuses to leave, but since he's going there for his own purposes unrelated to the Horn in this version (I assume), then he doesn't need that extra push to stay. From the preview for episode 6, it kinda sounds like Loial & co are going to try to help her be freed but I'm not sure if it'll work that soon.
Expecting next episode to be extremely rough, emotionally.
Additional spoilers/speculation based on imdb listings (which may not be entirely accurate):
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The actress who played Maigan in S1 is listed as being in the next three episodes (6, 7, 8). She was planning to go west to investigate the rumors. She has not been seen in the White Tower this season. The actress who is playing Ryma is only listed for episodes 5 & 6. Renna is listed for all the remaining episodes; Seta is listed for the final two episodes. That just all seems like interesting information to me, though again, imdb.
Complete side note, episode 7 is the episode that Hayley Mills is listed for. I wonder if she's the Queen of Cairhien that Barthanes is marrying.
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apocalypticavolition · 4 months
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Let's (re)Read The Great Hunt! Chapter 37: What Might Be
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Everyone has that moment that they've looked back on and wonder, "What if I'd done it differently?" Sometimes we can move on, put what-ifs to rest, but sometimes that question will haunt us for the rest of our lives. Don't let this post be that moment. Don't let future you think to themself, an hour from now, "What if I just hadn't spoiled the whole Wheel of Time series for myself by reading this post? What if I'd enjoyed the books by reading them without spoilers?" Don't click "Keep reading" unless you already know all the spoilers and thus will not forever be wondering.
(And yet... perhaps if you do not choose to spoil yourself, years from now you will look back on this moment and wonder what might have happened if you had.)
This chapter has a Portal Stone icon because we're doing one of the best chapters in the whole damn series.
“We stood it upright,” Alar said, “when we found it many years ago, but we did not move it. It . . . seemed to . . . resist being moved.”
Probably the Stones are all entangled in some sort of higher dimensional quantum process, on one part just to be able to function at all and on another to ensure that no one warps off to an alternate world where it turns out that the Stone was tossed into a volcanic caldera a few years back and thus they instantly die. I wonder if there's wiggle room to allow stuff like Stones falling in one world but not another, or if they're all so tied up that reorienting it in one world caused it to be fixed in all of the others too.
Forgive us for our lack of ceremony in leaving you, but the Wheel waits for no woman.
Since I've given Jordan a bit of guff here and there for enforcing his own gender beliefs on the settings, point here for having Verin use "woman" as the default term. Hashtag HER-story, amirite?
Ingtar’s back stiffened. “I hold back at nothing. Take us to Toman Head or take us to Shayol Ghul. If the Horn of Valere lies at the end, I will follow you.”
Really you might argue that this here was the real moment of redemption for Ingtar and that all the rest is just the formality of seeing it through.
I have never used a Stone; that is why your use is more recent than mine.
"Bitch I'm just covering so no one has to know you're the Dragon Reborn. Do the plot thing already!"
Also I kinda feel that Verin is really stretching the oaths she's pretending to have here.
What would I not give to talk with this girl of yours? Or better, to put my hands on her book. It is generally thought that no copy of Mirrors of the Wheel survived the Breaking whole. Serafelle always tells me there are more books that we believe lost than I could credit waiting to be found.
Honestly, even though rumors are so rarely right in this world, I think popular opinion is correct and none survive. I also find it pretty doubtful that there's that many lost books left to be recovered at this point: three and a half thousand years is a long-ass time, too long for most forms of writing to survive.
Apparently, not every Stone connects to every world, and the Aes Sedai of the Age of Legends believed that there were possible worlds no Stones at all touched.
Among others, any timeline where a Portal Stone was never constructed would by definition remain off of the network. I wonder how they decide what Stones connect to what, though. Was it perhaps based on what ifs related to the nearby areas? What other worlds were missing?
With one finger she outlined a rectangle containing eight carvings that were much alike, a circle and an arrow, but in half the arrow was contained inside the circle, while in the others the point pierced the circle through. The arrows pointed left, right, up and down, and surrounding each circle was a different line of what Rand was sure was script, though in no language he knew, all curving lines that suddenly became jagged hooks, then flowed on again.
I expect that these worlds have extremely non-Euclidean geometries at play, based on how they were used to make the Ways. Likely the arrow has something to do with a physical force, probably gravity.
As my father would have said, it’s time to roll the dice.
Headcanon: Mat is Verin's dad reborn.
“I am Rand al’Thor,” he growled. “I am not the Dragon Reborn. I won’t be a false Dragon.” “You are what you are. Will you choose, or will you stand here until your friend dies?”
As I've said before, the one thing Rand's not allowed to do is stand still: every time he does the pressure only mounts until he has to act. Verin at least offers the kindness of spelling it out for him.
The flame consumed fear and passion and was gone almost before he thought to form it. Gone, leaving only emptiness, and shining saidin, sickening, tantalizing, stomach-turning, seductive. He . . . reached for it . . . and it filled him, made him alive. He did not move a muscle, but he felt as if he were quivering with the rush of the One Power into him.
After all this time, I still can't decide if being a channeler would be really awesome or really awful.
“Father!” Rand screamed. Clawing his belt knife from its sheath, he threw himself over the table to help his father, and screamed again as the first sword ran through his chest.
Though of course the Mirror Worlds take from the Many Worlds Theory, we must remember that they're not actually the same. The Many Worlds Theory is a way of resolving one of the fundamental mysteries of quantum mechanics. When not observed, particles don't have discrete locations but probabilites of being here, there, or even over there. These odds are called a "waveform". When observed, the waveform collapses and the particle is only in one of those places. The thing scientists don't get yet is the mechanic of that collapse nor the reason. Many Worlds Theory says "The collapse is an illusion. All of those possibilities exist somewhere but since we can only exist in one place we can only ever observe one possibility. All worlds continue on, none with more value or reality than any other except in that those who exist in only one must favor where they are."
This is not what the Mirror Worlds are. The Pattern of Ages is a specific framework which dictates one reality (T'A'R) reigns supreme above all the others, and that among these the closest reflection (the Prime Reality) is inherently more valid than the increasingly distorted copies.
In Many Worlds theory, one can discuss the relative probabilties of different timelines. One location for a particle might have had a 2/3rds chance of being the real one while the other two were each only a sixth. Amid the Mirror Worlds, there's no such thing. T'A'R and the Prime reality each have a 100% chance of being true and all other worlds have a 0% chance of happening.
That said, the Wheel does seem to think some Mirror Worlds are more plausible than others, and I think Rand's journey is - at least at first - moving in order of descending plausibility. Him dying immediately when the story began is a very "likely" outcome - to some degree more likely than other potential deaths later in the timeline just because in each of those scenarios Rand had a little more experience to keep him going.
There was a year when neither merchants nor peddlers came, and when they returned the next they brought word that Artur Hawkwing’s armies had come back, or their descendants, at least.
It's bizarrely heartening to think that even the Seanchan invasion will completely miss that the Two Rivers exists.
Also note that this world - where Rand is never found by Fain or Moiraine and never leaves as a result - seems next most likely amid the categories.
Egwene grew frightened when the moods were on him, for strange things sometimes happened when he was at his bleakest—lightning storms she had not heard listening to the wind, wildfires in the forest—but she loved him and cared for him and kept him sane, though some muttered that Rand al’Thor was crazy and dangerous.
I wonder what happened to this Egwene that she accepts the Two Rivers life without complaint while Rand is forever ranting about how life should be. I also do think that the haters should remember that this is the "no inciting incident" default Egwene: a caring person who stays with Rand until the end. The pair grow apart because of outside forces, not because Egwene is fundamentally flawed as a person.
Women came, too, shouldering what weapons they could find, marching alongside the men. Some laughed, saying that they had the strange feeling they had done this before.
This is both nice foreshadowing for how the Two Rivers folk will respond to the real Shadowspawn invasion and another hint of the old blood amid the people. It would not be surprising at all if many of them were truly the last of Manetheren reborn.
Tam tried to console Rand when Egwene took sick and died just a week before their wedding.
The nextmost implausible sort of world: no inciting incident and Rand survives his channeling sickness but Egwene does not. Being a slightly mainer character than she is, it tracks that this is more plausible than a world where he dies young while she stays on track to be Wisdom.
Elayne did not look at him, of course; she married a Tairen prince, though she did not seem happy in it.
I'd be upset too in this position. What a strange world this is, that a gal who should be the first Aes Sedai queen in centuries should end up married to anyone from Tear. What the fuck is going on at the White Tower to lead to this? I would guess that the reason Moiraine didn't find Rand is that Siuan isn't Amyrlin and that whoever is in charge instead has run the place into the ground.
Also, assuming "prince" means "son of a High Lord or Lady", if not "High Lord" directly, I wonder which horrible family Elayne is stuck with.
He knew he was mad, and did not care. A wasting sickness came on him, and he did not care about that, either, and neither did anyone else, for word had come that Artur Hawkwing’s armies had returned to reclaim the land.
1. It seems that this Rand is doomed to never be able to complete his character development without the actual plot happening.
2. What's delayed the Seanchan by years if not a decade? How far back does this timeline's divergence have to be to account for all of this?
Many of the people of Caemlyn had fled already, and many counseled the army to retreat further, but Elayne was Queen, now, and vowed she would not leave Caemlyn. She would not look at his ruined face, scarred by his sickness, but he could not leave her, and so what was left of the Queen’s Guards prepared to defend the Queen while her people ran.
I expect that this was foreshadowing Caemlyn's importance in the Last Battle, an importance that Sanderson didn't fully follow up on. Even in this life, Rand finds himself head of an army by Elayne's side leading a desperate last stand.
I have won again, Lews Therin. Flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker flicker.
There's some great details in the paragraph that precedes this bit, much too much to analyze. It says a great deal about the central nature of Rand to the Pattern that he can have so many bizarre outcomes: I expect no one else in the party had anywhere near so much variety in their lives.
We also get confirmation that Rand is Aiel, which is nice, though it's sad that the closest thing to a reference Aviendha gets in this procession is "women he had never seen before".
Of course, Rand's lovers aren't the important part here. Elayne and Min get mentioned but it is Egwene who receives a similar multi-faceted fate. So often she is a central figure in his life; she can't help but be his opposite even when their lives have gone horribly off-script.
And of course, our iconic line. The Dark One wins again and again, but like I already said: none of these worlds have even a 0.00000000000000000000000000000001 percent chance of happening. None of these victories matter in the slightest.
“Does it surprise you that your life might go differently if you made different choices, or different things happened to you? Though I never thought I—Well. The important thing is, we are here. Though not as we hoped.”
I desperately wish I had the slightest idea what Verin had seen in her procession. Were there worlds where she avoided the Black Ajah altogether, or worlds where she happily threw in with them? Maybe a world where she poisoned Cadsuane, or one where she was in Moiraine's place and threw Lanfear through the twisted red door?
You should not have tried to bring us directly here. I don’t know what went wrong—I don’t suppose I ever will—but from the trees, I would say it is well into late autumn.
Presumably it's the nature of those arrow worlds. I've joked about the Ways being akin to the inside of a black hole and suggested that they had strange geometry and I expect this is proof. They did come instantly but it also took four months by another spacetime's reckoning.
“Rand, I’d never tell anyone about—about you. I wouldn’t betray you. You have to believe that!”
It's true! Mat doesn't do that in this reality and none of the other ones count. But I do think he was tempted at points. Not enough to go through with it (and he had no real opportunity to do so), but still. Now though, that door is permanently closed.
The curly-haired youth dropped his hands from his face with a sigh. Red marks scored his forehead and cheeks where his nails had dug in. His yellow eyes hid his thoughts.
Wolf boy here probably had one hell of a time in the pack. Or perhaps he just got out of that weird timeline where he mistakes Laila for a Trolloc.
Rand backed away when she reached for him. “Don’t be foolish,” she told him. “I don’t want your help,” he said quietly. “Or any Aes Sedai help.” Her lips twitched. “As you wish.”
1. I expect that nearly everyone has now forgotten a good deal of the experience thanks to Verin's help, which ironically helps Rand even though he doesn't want it.
2. Verin must really chafe at the sheer ingratitude of this, considering just how much she's doing for the dumb boy.
3. That's the end of our chapter folks! Next time: Remember Egwene? She still exists!
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gunkreads · 10 months
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Wheel of Time: what’s the deal with sniffing (e.g. Hurin)? Is it a Talent that doesn’t rely on being able to channel?
I'm far from a lore expert for Wheel of Time, so I can't really give you an actual explanation. My milieu is less "How does the world of WoT work?" and more "Why is the world of WoT written the way it's written?"
The short version is that I don't know the answer. The (incredibly) long version, hidden under a cut so anyone who knows for sure and wants to answer doesn't have to reblog misinfo, is:
I'm not an expert in historical folklore, but one thing I do know from learning a very small bit about things like Arthuriana and the Edda (Scandanavian written folklore) is that sometimes, there's a Guy Who Can Do That. Frequently, there are a lot of Guys Who Can Do That, "that" being some special talent (or Talent, in the case of WoT) that's unique to them. Sometimes it's a hunter being able to completely, literally disappear in an empty field in broad daylight; sometimes it's a fisherman being able to pilot a dinghy through 12-foot seas; sometimes it's a farmer being able to snap his fingers at a pack of wolves and send them running. A lot of these talents are related to trade, with the heavy implication that the person was born with a bit of talent and has honed that talent to a superhuman degree over a lifetime's experience.
Sound familiar? The general concept behind Hurin's sniffing talent is the same. This guy was presumably born with (or developed at an early age) an exceptionally good sense of smell. Maybe he could tell when his baby sibling was about to get sick by the smell of their breath; maybe he could tell what was for dinner before he got home. Something like that.
Jordan pulled a lot of the main continent's cultures from real-life European folklore and history. Part of the world's strength is the way Jordan mixes-and-matches different cultures such that no WoT country is really equivalent to any real-life country. However, the streak of European-centric mythology present in the story is hard to ignore and foolish to downplay.
Now that I've established that, I'll start "answering" you, as much as this is a non-answer.
Channeling is MAGIC magic. It's something from nothing, ignores the first law of thermodynamics, allows for control of physical forces through supernatural means. Sure, there's a strong basis of physics themes suffusing the magic system, but it's fundamentally still magic.
Hurin's sniffing is a talent. Sure, it's a Talent, too, but fundamentally, it's just a talent. Something he's naturally good at that he's honed. Some people just have more sensitive noses than others. Remember, now, that this world is not our own, however much effort Jordan made to make that plausible. The talent of "having a good nose" can be elevated above its maximum capacity in real life. Did you ever watch action cartoons as a kid? Like Teen Titans, PowerPuff Girls, Samurai Jack? You know how they can kind of just jump off 5-story buildings with no problem? Sure, it's a conceit of the genre, but it's not explicitly magical, they're just very special.
Hurin falls into that category of "just very special". For the purposes of the story, he's "a very skilled tracker" and "an impetus for Perrin to further question his identity". The mechanism by which he tracks--superhuman ability to smell--is not a magical thing. It's just WoT's version of Batman surviving getting thrown into asphalt hard enough to crater it. Some people can do that in this world. Most people can't, but some people can.
It's also important to juxtapose Hurin's talent within the Borderlander, and specifically Shienaran, social system. The Borderlanders are all about utility and vigilance. Hurin is practically a walking, talking early-warning system. If the wind is bearing southwest, he can probably smell Trollocs before they hit Tarwin's Gap. He is valued at such a high level, and his talents are held up on such a pedestal, because he's part of a culture that values individual utility above all else. If you can do something that nobody else can, you're doing it as much as possible, full stop. He isn't forced to do this--he's just a member of a culture that's defined by hard work and individual contribution to the cause (of safety and being a bulwark against the Blight). He'd be a rebel, and in Shienaran eyes a coward, if he didn't dedicate his life to honing this talent that can be used to aid his countrymen.
So my short answer is "Hurin's sense of smell has nothing to do with channeling". Having superhuman abilities and being able to touch the True Source are two separate things. There's a lot of overlap, sure, but there are people (like Hurin and Perrin, to different degrees) who are just Guys Who Can Do That. This is one of Jordan's ways of illustrating that there's "special" and there's "SPECIAL"; Hurin is the former, while most of the protagonists are the latter. Hurin could be the protagonist of a less-expansive fantasy story. He's got one single talent that fundamentally sets him apart from his companions.
The purpose this serves in the story is twofold. For one, it's using Jordan's favorite way of deepening his world: creating unsolvable or incompletely-solvable mysteries. For two, it creates an important contrast against the main characters, who are special in much more extensive and concrete ways. It shrinks the gap between the main cast and the average person by establishing that, before the Emond's Field kids were released into the world, there were people who were already special or skilled beyond the average. Shit, look at Juilin! Look at Bayle! Look at Aludra! Look at Thom! These people are exceptional in some way before they meet the protagonist; it's pretty clearly established that that's why the ta'veren pull reels them in. These are people for whom there is a right place and right time, because they're exceptional. There are problems they're uniquely (or at least especially) equipped to solve. It doesn't make much sense for a ta'veren to have a one-in-a-million chance run-in with a thoroughly average person that has zero meaningful effect on their life. By god this is making me think about Gawyn so fucking hard. I won't digress that hard.
So Hurin exists in the story because he's a little bit special, and he only exists to be a little bit special.
The hole in this is that you could argue that literally everything in the WoT universe is channeling. The Wheel of Time is turned by the power from the True Source, so literally everything in the Pattern is fueled by the True Source and is therefore a result of some application of the Source. Of course, that's not what Channeling means--it's specifically a person accessing and manipulating the True Source--but there's still a connection, sorta.
JUST LIKE THE FUCKING PIPE
Again, I don't actually know this. I'm just putting together some conclusions based on what I remember and focusing more on the "why" than the "how".
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