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#garm exist though?
intofree · 2 months
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this cutscene is 10 times funnier with this helmet on
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callsignredwolf · 2 months
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At Heaven's Gates
Pairing: Johnny "Soap" MacTavish x Guardian Angel!Reader Summary: In the vastness of the universe, there exists a world out there where you're Johnny's guardian angel. Warnings: Mentions of major character Death. Word Count: 1577
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You were an angel, born in an instant. Whole and radiant, your soul was bound to another. A mortal soul, belonging to a sweet baby boy with rosy cheeks and sparkling eyes of blue. From the moment he drew breath, maybe even before, he was yours to watch over, yours to protect. His entire life was laid out before you, detailed in gold on a long, sprawling ledger. Every high and every low, from beginning to end. And with every moment etched into your mind, you set off to meet him, taking your place as his ever-present shadow, silent and waiting.
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There's an old, dirt road leading all the way from Johnny's house to the aging, white church nestled in the hillside. It wasn't a short walk by any means, and he didn't understand why his Ma insisted on rousing the whole family at the peep of day, all so they could don their best garms and shuffle through the dirt, while everyone else road in cars.
"It's a waste, lamb," His mother had said to him that morning, only half paying him mind as she rummaged through her jewelry box. She made a small sound of relief once she found what she had been searching for, attaching the small pearl earring to her ear quickly before leaning into the mirror to check her lipstick.
"And anyway," she continued. "The neighbors only drive because they're wantin' to show off." And then she was on about the stuffy, old women in the church with their saggy stockings and floral perfume that always set her head off hurtin'.
"They're always lookin' as if they've got something to say, but never say it," she was saying, but truth be told, Johnny had stopped listening a while ago. She could go on all she wanted, but none of that explained why he had to suffer out in the chilly morning air wearing shoes that pinched his feet.
"Are you listenin', John?"
He most certainly was not.
"Yeah, Ma, I just don't understand why we've got to walk when no one else does." He knew he was whining, but in his defense, it usually worked in his favor. Johnny was the youngest of his three siblings, and his mother's clear favorite, though she'd never admit it. On most days, all it took was a little pressing and he'd have whatever he wanted. However, this morning did not belong to one of those days.
His mother looked at him through the mirror with an expression that was far less than amused.
"Well then, you clearly weren't listenin, were you?"
"I was, Ma. But-"
"Go on then, John. I won't work it 'round again with you again. We've got to be leaving soon. Go on and wait on the porch. I'll be out in a minute." She turned around to face him properly, giving him a pointed look with his same sapphire eyes. "Go on then."
It was safe to say, from that moment on, Johnny's mood had been ruined and in turn, his behavior only deteriorated as the morning progressed. He followed behind the rest of his family, sulking and kicking up rocks as he went. He hadn't meant for one of the tiny pebbles to soar higher than the others and strike his sister in the ankle, but that didn't save him the scolding form his father. And when his older brother had tried to raise his spirits with a bit of harmless horseplay as they approached the church, it was Johnny that received the stinging pinch to his arm.
"Stop carrying on like that," his mother hissed in his ear. "People will see and think we've raised a lot of heathens."
"You've gotten too big to be actin' a fool like that anyhow," his father added. When Johnny attempted to bring up his brother's involvement, who was a full two years older than his thirteen, he was met with a decisive hush.
Completely put out with his entire family, and in the mood to give them all a dose of punishing silence for the rest of the day, Johnny took his seat on the hard wooden pew, with his arms folded across his chest and a displeased scowl on his face. But despite his rear falling asleep ten minutes into the sermon and the booming voice of the preacher bouncing off the walls, a heavy cloud of sleep settled on Johnny's shoulders. He fought it off as best he could, but it was no use, and the next thing he knew, he was slinking through the church doors in the direction of home, his ear still aching from his mother's iron grip.
Now, the question of where you were this whole time is simply answered. You were with Johnny, as you had been every other moment of his life. From your place high up on the balcony, wooden banister pressing into your ribs, you saw the moment when Johnny had been sent home alone by his mother for falling asleep during service.
Normally, you would have found yourself giggling at the scene playing out before you, entertained by his silly antics. But today you couldn't bring yourself to even crack a smile. Instead, you were fraught with nerves.
The day Johnny was born, you were shown every moment of his life in vivid detail, and some of those moments were marked with stars. Destined and unchangeable, those moments were scattered all throughout his life, moments that would shape who he was as a person. Some were bright and full of love and excitement. Others, such as the one marked for today, loomed like a foreboding cloud that set your stomach fluttering with unease.
You followed behind him, down that long dirt road, an unseen apparition filled with worry. It was a car, set to come barreling down the road at any moment, that would strike your Johnny and send him tumbling down a rabbit hole of pain and brokenness, ambulances and hospital stays.
You'd seen it all yourself, and yet it was still so hard to imagine in this moment, when he walked just out of your reach, whole and unscarred.
The early spring breeze sent the tall grass on either side of the road moving back and forth like the waves of an ocean. Johnny raised his head and looked off at something you couldn't see. You didn't try to follow his gaze to see what caught his attention. Your mind was on something else, a plan that was unfolding suddenly, but still not fast enough.
You didn't have time to think it through, not when you thought you could hear the rumbling of an engine off in the distance. Not when your Johnny was in danger.
There, around his neck, was a sliver of blue. Not quite the color of his eyes, but just as shiny and bright. It was a hand me down, a tie that had been worn by his older cousin, then his brother, and now it hung undone on top of his collar.
You reached for it, unsure if your fingers would even be able to grasp the smooth material, but you decided to take the chance anyway. The surge of elation that flooded your veins as you pulled it free from his neck made you nearly jump for joy.
His head turned in your direction, a look of surprise painting his features. You heard him blurt out a word that would definitely land him in hot water if either of his parents had been around to hear, but you didn't care, taking off into the field of grass at your side with his tie in tow.
Of all the possible ways Johnny could imagine his day getting worse, losing his tie to a stiff breeze had not been one of them. The look in his mother's eyes had all but promised punishment when she returned home from church come the afternoon, and he shuddered to imagine how much angrier she would be if he admitted to losing his tie on the way home. Without hesitating, he darted off after the slip of fabric that was gliding and sailing further away from him with each passing second.
With a gleaming smile curling your lips, you cast a glance over your shoulder, the feeling of triumph practically radiating from you at the sight of Johnny hot on your heels. The road was disappearing as you ran further into the high grass, and when the ill-fated car came barreling down its path, it was nothing but a slash of silver in the distance.
You could hear Johnny closing the distance between you, muttering curses the whole way. You began to slow your pace as you approached a small tree with low branches. You climbed one and then another, dangling the tie from your fingertips in an attempt to look as natural as possible. Whether it did or not, you didn't care. All you cared about was him being safe. Your Johnny was sweaty and out of breath, and safe.
You watched him climb the first branch and then the second one, his face now just inches from yours. He couldn't see you, but as he pulled the tie from your fingers, there was a second, a heartbeat of a moment, where his blue eyes settled on you and warmth flooded your body down to your toes. It was then that you knew you loved him. Your Johnny.
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sepublic · 3 months
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Thinking of how the first year of Ninjago is framed around the original conflict between two siblings who inherited a father's legacy of four Golden Weapons, fought over how to use said legacy, and it ended with one of them being trapped in the Underworld.
And then in the present day, we have two siblings who inherited their father's legacy, the Four Weapons shop, and one of them ends up trapped in the Underworld. Because of that original conflict between siblings, because of the sibling who was also trapped in the Underworld, and inhabits that same realm with her; Even as the other sibling is scouted by the original victor, and recruited.
Ggooodddddd imagine an AU where Garmadon and Nya actually interact while in the Underworld, where these parallels are explored! And the mixed feelings that Wu and Garm have seeing these two other siblings, who still get along and aren't at each other's throats. Wu feeling resolve to help Kai get his sister back too, because he doesn't want Kai to lose a sibling under any circumstances as he did, all while Garmadon tries to pull Nya to his side by feeding into any frustrations she might have towards Kai and Ray.
On a similar note, I get why Day of the Departed lumped Kai and Nya together when fighting Chen; They share a mutual connection towards Chen knowing what happened to Ray and Maya, who are THEIR parents, plus this transitions into the siblings as the mutual stars of the next season. And I think the way the villains were paired with the heroes mostly made sense, with the exception of Jay and Samukai, which the writing itself admits was because they were left over.
But MAN I think it'd have been cool to have Nya paired up with Samukai instead, given him kidnapping her is what starts off the entire series; Nya was trapped in the Underworld for all of 2011's storyline, so it makes you wonder what interactions she might've had with the Skulkin during that time. While non-canon, Lego Battles: Ninjago does show Nya being interrogated by Samukai and his lieutenants Kruncha and Nuckal. It'd have been a cool character moment to have Samukai go after Nya, reasoning he already kidnapped this 'helpless girl' once, only for Nya to show she's grown beyond anything he could imagine since then.
Of course, this again leaves the question of Jay... Who if we're being honest, DOES have a villain prior to Day of the Departed that he actually pairs decently with: Nadakhan, but alas Nadakhan's whole beef with him has been retconned out of existence. Still, it makes me imagine another timeline or AU where Nadakhan still shows up despite being alive, the way Pythor did; Like through some convoluted antics, the Teapot of Tyrahn is opened up and Yang wishes for idk for Nadakhan to fight Jay or something. Due to Nadakhan not having the Sword of Souls and Jay knowing his opponent well (while Nadakhan himself doesn’t, not remembering what happened), it gives him just the edge he needs to defeat Nadakhan before he can really become a threat.
If two ninja need to be paired together, maybe it can be Jay and Nya both against Samukai; Though, it makes more sense for Nya to be with Kai when everything goes wrong, because they're mourning their parents together and all that. Maybe Nya's on her way from Jay's to meet up with Kai for their Day of the Departed rituals, only for Samukai to show up.
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muralikesgames · 8 days
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Thoughts on DD2 Maister Skills on Pawns
I really love the skills themselves, but I wish they would use them more sparingly and situationally. Inclination doesn't seem to affect their times of use, as they'll still choose to spam them or use them first despite better options available in their current kit.
Don't get me wrong, I LOVE the Pawn shenanigans coming from their comical AI. This also never stopped me from hiring said pawns because I would adjust myself around them. Still, I think it deserves some criticism.
⬇️Breakdown of my criticism⬇️
Celestial Paean (Mage): They would use it against a bunch of Phantoms even though a single High Empyrean would clear them immediately. I adore this spell and will never remove it from my mage because it's so good for spamming Wild Furie, but I just want the priority to be switched.
Riotus Fury (Fighter): They would unleash it on a single goblin that could have died in a simple sword swipe. Amazing in bosses and minibosses though.
Heavenly Shot (Archer): See above. Even worse if they miss their target.
Arc of Might (Warrior): See above. Funny enough, that has saved me a few times from a Dullahan grab, but that could still be done after some AI tweaks.
Meteoron & Maelstrom (Sorcerer): See above. Adding to that, they have a habit of canceling their cast if their target is killed.
Formless Feint (Thief): The only Maister skill without an active detriment due to bad AI. Perfect as-is.
⬇️Suggestions⬇️
Bring back pawn knowledge for non-boss enemies. I believe this may have played a part because I don't remember DD1 pawns doing such things as much.
Normal attacks and non-maister skills should be prioritized depending on enemy type, number and their health. Prevent them from using on smaller enemies like goblins and choppers unless they're a certain number of them.
All of these conditionals are technically in the game already, as Pawns can determine flying/grounded/specific enemies to use certain attacks, especially with Pawn badges changing their behavior.
Group and encounter difficulty conditions should technically exist too, as the dynamic OST changes depending on that. For example, Garm + small enemies encounter in Ancient Chambers will always play the Danger variant of the combat song (I'm lvl 99 and it still does). Perhaps this could be applied on Pawns to determine certain actions.
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silversiren1101 · 8 months
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Owlcatober 2023 Day 2: Favorite Food
Second entry for Owlcatober! (@owlcatober)!
Chapters: 1/1 Fandom: Pathfinder: Wrath of the Righteous (Video Game) Rating: General Audiences Warnings: No Archive Warnings Apply Relationships: The Commander/Regill (Pathfinder: Wrath of the Righteous) Characters: The Commander (Pathfinder: Wrath of the Righteous), Wilcer Garms Additional Tags: Owlcatober (Pathfinder), Food as a Metaphor for Love, Food Metaphors, Comfort Food, Comfort Series: Part 2 of Siren's Owlcatober 2023 Summary:
Knight Commander Arangeir is a Wiscrani down to her very—hurting—soul. She hasn't been home in so long that she doesn't even know if she can say home as she knows it even really exists anymore. Those that care about her in the Crusade, though, know how to make miracles happen, and this time home finds a way to come to her.
“Ah, Commander!”
Minovae paused mid-step as a familiar voice called out above the din of the Drezen market thoroughfare. Deep yet cheery, she knew immediately that it’d come from over a rather magnificent beard before even turning toward the source.
And a pit of dread clawed into her stomach at the sound.
She turned on her heel, nevertheless, flashing a bright smile toward the man. Wilcer Garms, kindness and generosity personified, yet with a shrewd sense of responsibility that kept him steady in his role as quartermaster, was waving her over from his usual position at his stall next to the blacksmithy. His dark eyes practically lit alight as she acknowledged him, and his waving changed to one of beckoning—just as she’d feared.
Wilcer was good. Not just at his job, but just in being in the army. He was so close to the rank and file as to have an ear to its heartbeat, and was practically an artery in his own right connecting that heart to her own. As for himself, he was personable when addressed, yet rarely sought out his superiors for anything that wasn’t strictly business, keeping friendly conversation to when she came to find him. On the off chance he did seek her out specifically, it was for one of two things: to deliver a package she’d personally requisitioned… or to deliver one she most definitely hadn’t.
And she knew one thing: she hadn’t ordered anything from him in some time.
Hence, the dread.
Just how many gifts need she turn down or ‘return’ before he and the men understood she could never accept such a thing from them? First it’d been coins, which had been the last thing she’d needed after finalizing sales and count of the treasury upon reclaiming Drezen. Even aside from her personal savings, the idea of the rank and file pooling their own funds together to give to her? Not the Crusade but her, specifically. She’d curled Wilcer’s hand back closed around that coin purse with a gracious smile and grateful refusal faster than she’d executed any of the demons in the very fortress they were now standing in. Next had been the whittled prayer figures, and while she’d been honored by the thought she also knew she had no right to accept such a thing with her beliefs. Those had been harder and even more awkward to turn down, as the free time that’d gone into crafting them wasn’t something that could be returned; not like a sack of gold. 
It wasn’t that she didn’t appreciate the efforts; no, quite the opposite. She was honored beyond words to be thought of by her soldiers in such a way, just as she was disquieted by it in equal measure. All she wanted was to be more like them: not adored; not worshiped; just another soldier. Just another mortal. That’s how it should have been, but leadership always seemed to settle on her shoulders like black feathers to carrion no matter how unappetizing she tried to appear for it.
As for what gift Wilcer might have for her now… Actually, it dawned on her that it could very well not be another attempt at a gift. She was reminded of the horror and despair that’d looked upon her from countless eyes when they’d returned from the Abyss—just as monstrous as the demons that’d fallen to her merciless hammer. She’d then stood down a crusader goddess, a demon lord, and a protean lord all at once, damning all three with the same bleeding breath and not caring at all for what the assembled soldiers might think. Her people hadn’t even heard the apologies and explanations from her own mouth afterward; a shattered soul had kept her down and out of sight to all but her closest staff and companions for weeks. This was one of the first times in nearly a month she’d been allowed to leave the inner citadel since then, and without supervision to boot.
Did the men still fawn over her as they did before, much less believe in her, she wondered? It was her greatest fear stepping back into active command: that she’d lost their trust and hopes and become either another monster to rid the world of in their eyes or a parable of failure. Her staff assured her she was respected all the same, even more so actually, given how public it was now how much she’d suffered and given of herself in the name of ending this damned war. The truth remained to be seen, however.
…But Wilcer right there and then might’ve held the key to it. Meaning, for the first time ever in her life, Minovae Arangeir selfishly hoped beyond hope that someone was about to give her a gift.
And so, smile wide despite the roiling anxiety gripping her within, she approached the man from across the market street with as casual a gait she could muster. Others around her parted like water despite her small statue, her presence more than palpable on her behalf despite her lack of armor, though nearly all of Drezen had their eyes on their Commander when she was about, regardless. Especially since her renewed appearance in public was still so fresh. As such, none wanted to impede their recently-back-in-action Commander’s business, and yet the space revealed itself along her path with not silence or fleeing steps, as no small part of her feared, but polite nods and jovial greetings. The faces that met hers were lit with genuine relief and glee as she returned as many as of those greetings as she could, while her tail pantomimed a nod to those she couldn’t do so the more proper way with chin and smile.
It helped pry loose the grip in her gut, those bright expressions. Just a little.
As did the fact that, with each step closer, Wilcer’s own smile widened all the more. Nor could she deny that the air around him was practically crackling in his mild tempered and polite excitement. Her heart thrummed in relief, realizing he probably did have a gift for her. It also faltered anxiously for the exact same reason. The only ‘gift’ she truly wanted was proof—proof that she hadn’t failed her men as she so agonizingly feared. 
“Wilcer!”, she reached out to clap the man on the arm just as he planted his own on her shoulder. No pauldron to catch it, she nearly jumped at the sensation, still so unused to walking about without her armor, much less feeling another’s touch where and when said armor would typically catch it. Part of her soared at the sensation. Kinship. Camaraderie. A show of friendship. A show of mortal connection. Wilcer at least still believes in you. You haven’t lost them all.
It fed into her smile as she continued, miraculously without missing a beat, “You look as eager as a boy on his birthday! What’s got you in such a bright mood?”
“Commander”, he nodded, giving her a quick, friendly squeeze on the shoulder before straightening. “I’m merely happy to see you looking so well since your return. We’ve been worried about you since the announcement.”
He said it so diplomatically as to give her pause: ‘Since your return.’ It carried with it all the implication needed—of Abyssal purple and red tinting the scales on her body that hadn’t sloughed off from corruption, the feathers that’d turned black with rot and fallen out in clumps, and the maddened rage that’d even changed her violet eyes red. Sosiel and Arsinoe had done wonders since then, driving the Abyss from her spirit and body both during her recovery. Everything was mostly back to opalescent sea foam, shiny and strong, feathers soft and healthy, and disposition closer to her once easier-going self. 
The men shouldn’t have seen her like that to begin with, though. She shouldn’t have let herself fall so far. And so her smile faltered slightly at the reminder, only for it to dawn on her what else he’d said: the announcement. 
Heat took to her cheeks like flame beneath her scales. When she’d come to her senses enough after her two weeks of unconsciousness, she’d asked what exactly had been told to the Crusade at large about what’d happened to her. Their answer, sheepishly danced around by Seelah and Irabeth until Anevia had spit it out, had been the worst thing she could think of: the truth. 
‘It humanized you, Minovae! Your soul shattered because the guy you love gave up his life to save yours after you did everything you could to be a normal mortal again. Knowing that their Commander nearly died from a broken heart made you like a saint to them! Even better, now you’re both alive and are Hellknights in love. It’s like right out of a tawdry romance novel—People eat this stuff up, trust me.’
Wilcer’s lips pressed together tightly into a poorly contained smile, obviously attempting to keep down his palpable excitement. 
“We’re very happy for you both. Paralictor Derenge seems as fiercely devoted a partner one could ever have. Knowing someone is looking after you as you look after all of us is quite the relief—that’s probably why you’re looking so much better so soon.”
“Ah… ahaha…”, she chuckled nervously, her tail writhing behind her so aggressively that it nearly tripped some poor bystander merely looking at the neighboring smithy’s wares. How strange it was, having lived so many years pining over a man she thought incapable of ever returning her feelings and now they’d been together for not even two full weeks and everyone seemed to know about it.
Much more, was happy to see it!
She coughed into her curled fist, fighting for a shred of composure. “I can’t give him all the credit, even as… happy as he makes me—“, her face burned even hotter, “—Sosiel and Arsinoe have worked real miracles getting me back to fighting shape. Still not cleared to wear my armor, but at least I’m allowed out of my sickbed now, yeah?”
Her smile was bright, but she could tell just how bashful it was. All her outward confidence and charm oozed out of her like a leaky barrel the very second anything regarding the Relationship became involved.
Wilcer merely chuckled himself. He waved his hand reassuringly. “Don’t worry Commander, I didn’t call you over here to interrogate you about your personal life.”
She breathed a sigh of relief.
“Good, because you might just send me back to the clerics’ care if you do”, she dryly snorted. “Anyway, what did you call me over for?”
He smirked knowingly. “Only your favorite thing: a care-package from the men.” 
And, before she could interrupt him, to politely and preemptively decline as he—rightfully—expected, he whipped up a finger before her face, asking her without word to pause. 
“Now, before you try and return this one, at least see it out first. I promise, this one I think you’ll be grateful to accept.”
Her lips parted, about to speak, but the way her heart was soaring left all her typical, responsible refusals behind. They had gotten her something out of concern and care, and the gesture of that alone filled her with so much relief and warmth. They deserved for her to, at the very least, know what it was.
She let her shoulders fall, and audibly sighed with a tilt of her head, though did nothing to contain her grin stretching wide. “Alright, alright. Fine. Lay it on me, then. What did you all get together that I, as your commanding officer, should responsibly decline?”
Wilcer smirked almost mischievously. There was a self-assured smugness in his demeanor that further piqued her curiosity. He was so sure that it was something she would, this time, accept?
Rubbing his hands together, he turned and stepped toward a pile of crates, where he dug around until he revealed a box that seemed to be made of solid metal, of all things. An impressive and complex looking latch kept it sealed shut, and, to her eyes, a band of strange looking material—resin?—created what might have been an airtight seal.
“Now, when we’d heard what’d happened, the men had a thought. All the clerics in the world could tend to whatever wounds or illness, but it seemed to us, that what was really ailing you was soul deep.”
She nodded inwardly. They’d been right about that, given her soul had literally shattered. Where exactly was he going with this?
“So, I asked some questions to those who know you best, because I know what tends to pick any man or woman out of the dumps.”
He grunted as he hefted up the box, signaling its weight. Wilcer was a big guy; for him to struggle to lift it suggested in her mind that the box must’ve weighed a hundred pounds. Minimum.
She stepped forward impulsively. “Hey, hey. That looks heavy as hell. Let me help—“
The empty table he sat it down on creaked beneath the weight. He merely looked at her in amusement, as polite as it was incredulous. “Forgive me for the insubordination Commander, but did you not just say you haven’t even been permitted to wear your armor yet?”
Embarrassment rippled through her. She crossed her arms as the tip of her tail rattled in frustration. A grumble under her breath confirmed his assertion. ‘Hate’ didn’t even begin to describe how exactly she felt about being so weak and helpless—but he was right. Even she would’ve probably crumpled beneath that box as she was right now. 
“Anyway”, Wilcer continued, beckoning her over closer as he handily undid the complex latch. Curiosity won out over the spot of bitterness, and she stepped forward, taking a spot next to him. “We all agreed that what you could really use…”
The lid opened, and a wave of frigid air washed over her face and neck. She gasped at the sensation of it, from both not having expected it at all combined with just how cold it was. Even through the thick wool scarf—for it was winter in Sarkoris—she felt it, colder than the ambient northern winter chill. 
And as she took in what exactly was in the box, that gasp left her mouth hanging open.
The walls of it were coated in ice, and on the lid was a mechanism like an ioun stone latched into place. Only, instead of emitting a transmutation aura, it radiated cold. The reason why was obvious, as the cargo in the box proper would spoil within an hour without it. Razer clams, scallops, whole squid, octopus tentacles, shrimps and prawns, sardines and pilchards, even soft-shelled crabs which shouldn’t even be in season were neatly organized in different sections of the box, filling it to the brim. 
“…a meal from home”, Wilcer concluded. The pride in his warm tone was unmistakable, but she hardly noted it.
Her attention was all but enraptured with what might have been the most sincere and perfect gift she’d ever received. She stared, and stared, and stared. Even if Wilcer hadn’t said so, she knew the entire haul had come from Westcrown. This was what she’d grown up eating in the orphanage—the cheap fish like the sardines, and prawns when it was spawning season and the nobles were so sick of them that fishermen had to sell them at a discount. It was what she’d grown up smelling from the restaurants and cafes she’d dreamed of eating at as a girl, with their expensive menus featuring shellfish carefully raised and harvested just for spendy customers. It was what she’d come to enjoy as an adult anyway, a Hellknight’s salary just as good as anyone else’s despite what they’d done to the city, buying her plates of those crabs and calamari and scallops like she was some businesswoman or of noblestock.
And it was what she hadn’t been able to have in years. The closest she’d found here in the Worldwound had been the river fish and crayfish, noticeably lacking the buttery sweetness only saltwater could nurture.
Even more, her eyes, desperate to take it all in lest it disappear right in front of her, alighted upon a name. A familiar one. Martessa. 
Boats adorned with that name—a family and company both—flashed in her mind. Childhood memories of watching the ships emblazoned with the Martessa crest and name came to her like it was yesterday, though she’d only been but a young girl, kicking her legs out over the water, wondering what it’d be like to be a fisherman. All she’d heard was that they were paid in coin as much as they were a portion of their haul, and that’d been all it’d taken to make her dream. She would have gladly worked for just the fish, having fallen so in love with it on the days the orphanage matrons didn’t fill their dinner bowls with concrete-like gruel. The other kids had made fun of her for it, saying that with her scales and tail, she was lucky if they didn’t mistake her for just another fish to catch and gut right there on the deck.
That’d been nearly a hundred years ago. 
“…Wha… How did you…?” Her voice was shaking. She blinked and realized that tears had formed at the rim of her eyes. 
Wilcer’s chuckle was a merry one. He crossed his arms and rocked onto his heels, clearly pleased with her reaction. “Well, finding out your favorite foods was easy. Your companions were only too eager to share what you’d shared with them once they found out why I was asking.”
That made sense. She’d shared colorful stories with nearly all of them about the food she missed; with Daeran when he’d complained about the meager meals here in the Crusade, and Ember when she’d asked how her own childhood had been. Seelah and Lann, too, when they’d started to talk about wine and it’d reminded her of the white wines that went so well with all her favorites. And Regill, of course. He’d been there. They’d shared tins of Martessa sardines when holed up in the siege of Rego Plea during the civil war, and he’d been a captive audience to her own ramblings as she’d tried not to crumble from the fact she was lying siege to the very streets she’d run up and down barefoot as a girl.
“Then, it turns out that one of the boys is the youngest son of an old merchant family from Westcrown. Not many of their kind survived the war, you know. Most of those that didn’t go out of business moved out of Cheliax with the Ascendancy. The Martessas, though—“, Wilcer clicked his tongue cheekily, “—were more stubborn than that.”
They were still around? Something had survived that carnage and bloodshed she’d facilitated by her own armored hands? 
She nodded at him to continue, chin beginning to wobble. 
“They’re not nearly as big and successful as they were back then, but enough so that they had enough heirs to risk sending one off to the Crusades. He’s done alright for himself, even became a sergeant because a certain Knight Commander rightfully dismissed his previous officer for corruption.”
A sob laughed out of her at that. That’d been Regill’s suggestion shortly after they’d taken Drezen: cut out the corrupt and promote good men of the rank and file that deserved it. Had this Martessa’s name been on that list he’d offered her? She definitely hadn’t put the connection together. 
“Anyway, hearing that that same Commander had grown up in Westcrown and had a preference for the local bounty, he put in a request to home. The Martessas were only too happy, and honored I might add, to send the Knight Commander that’d broken the siege of Drezen not once, but twice, some of their best catch. Especially because she’d done so right by their boy.”
Tears were rolling down her cheeks as rain by then. She could taste it as it hit her smile, as wide as it was trembling. 
“I… I can’t even imagine what a pain it was to get all this up here”, she practically whispered. It was stupid to say. Her brain couldn’t put together much more than that right then, so overwhelmed.
Wilcer, surprisingly, hummed in disagreement. “Actually, Count Arendae secured the teleportation magic that brought it up here. Said something about it ‘going to much better use than all the rose bushes he’d wasted it on before.’ Would you believe me if some of these had only been out of the water for a few hours?”
She nearly burst into teary guffaws. Daeran had learned the hard way that her heart had belonged—unknowingly even to her then with her amnesia—to someone else. That he was able to joke about it spoke to how he was now one of her closest friends. There was more, though. It would be foolish of her not to assume that he’d been more than eager to help get such fresh seafood imported up here posthaste, just as desperate as she was for the taste.
“That sounds like him”, she chucked, sniffling.
An abrupt clap, this time, did make her jump. She turned and looked up into that bearded face, beaming like it was the very sun itself. Even through the tears blurring her vision she could make out that warm expression so very clearly. 
“So, Commander? Am I to send this all the way back to Westcrown?”
Her lips pressed together before breaking into a gasped, wet laugh. “I think… I think I’d have to find some reason to court-martial you if you did.”
Wilcer’s smile somehow grew even more radiant. “Good! Because the Martessas event sent along recipes, and I’ve already discussed it with the kitchen staff. They’re eager to cook something different for once and I don’t have the heart to tell them about a change in plans.”
She nearly dropped to her knees right then and there in the Drezen market. Instead, she breathed deep, and for the first time that she could remember, appreciated that she had something to look forward to. “Thank you. Just… thank you… Convey it to the men. Please. This means more to me than I think I can ever properly say.”
“You’re most welcome Commander”, he nodded. “I certainly will.”
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stupidrant · 2 months
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Regarding Sigyn, so far there has been no evidence within the game she's even planned to be a part of the story/plot at some point. Clearly, the developers are planning to deviate from the Norse saga and explore other myths and storylines while keeping established characters and their development. That includes Atreus and Angrboda's shared giant/Jotunn background - one of their bonding points in game but not the only one - and Atreus's quest to find potentially surviving giants, with Angrboda clearly intending to provide her assistance in every way she can. The foreshadowing of that (Angrboda giving him her marble while keeping his - with Atreus's consent, as we know - and her ambiguous post-game line about her "just getting started" with whatever she's set out to accomplish) is as blatant as the developers' direct statements that Atreus and Angrboda are "definitely doing this together" (meaning the search for giants). If the matter of Sigyn is ever brought up and linked to Angrboda (the latter is even less likely than the former, for reasons mentioned above) it'd probably be in a completely made up, non-mythological context. But even that would be too much of a stretch for Gow developers and their propensity to offer an original spin on myths/take liberties with them.
For instance, naturally, within the context of the games Angrboda is as much a young teen as Atreus is and did not give birth to Loki's children Fenrir and World's Serpent. But in game Angrboda sensing the soul in Atreus's knife did help him bring Fen back to life by means of ultimately putting said soul into Garm. The serpent was also, in a way, their shared "creation" as Angrboda guided Atreus through whispering giant's soul into it. Those are examples of SMS making mythological references without actually adhering to their mythological context and constructing their own story around them.
With Sigyn it is A) near to impossible to do and B) there's no narrative need for her to be brought up at all within the context of Gow universe. Even Freya having Hnoss and Gersemi would make more sense within the in game world in terms of her development/getting a second chance at motherhood after Baldur. Sigyn would not contribute to any development whereas bringing her in as another love interest for Atreus (who is far from the mythological Loki and has his own, completely unique arc and personality, crafted by the developers) would be offensive and imply female characters (in this case Angrboda and Sigyn) are interchangeable and exist as plot devices/footnotes in male character's story.
yea after a while ive thought abt it and i dont want them being the same lol though im not really afraid of this happening since theres nothing abt sigyn in the games
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thelogbookproject · 9 months
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The Unity of Skovlan, Entry 24: The Glory
The Unity of Skovlan is an upcoming unofficial supplement to Blades In The Dark about the fall and rise of the Skovlander people. This series explores what it is all about in the leadup to its September release.
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Oh, I’ve been excited for this one. It’s The Glory! So, this was the Mission that convinced me that I had something in this campaign idea. I’d pieced together the Soldiers conceptually, and was figuring out the format point of the Missions and planned out how this Mission would look. I sat back and smiled at the results, from the concept to the Optional Objectives to the Areas and their Clocks, and knew this was gonna work for the whole game. Across this series, I’ve been trying to show off pieces but leaving enough in reserve to excite people into wanting to download the book and see more, but today (and maybe only today?) I’m going to break from that and I’m just going to show off the entire Mission.
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A piece of worldbuilding, the Imperial warships being modified Leviathan Hunters builds on existing concepts from the game while amping up the military aspect of it. It also lays out the singular nature of the Unity War, that full-scale Imperial war hasn’t broken out in centuries.
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Critically, the Soldiers succeed if they disable either the engines or guns, and it is not the Squad’s responsibility to destroy the ship or anything, just to set it up to be unprepared to fight back when the Skovlan Navy attacks. Anything else is bonus.
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The opposition section reveals that there’s not quite as many foes as one might think on a warship. The naval officers and engineers make up the core of the people necessary to run the ship. The text’s “battalion” is poetic, not logistical — this ship doesn’t have 1000 soldiers on board, but there’s still too many to fight head on without a plan. Captain Hok continues a trend that will persist throughout the campaign: competent leadership. The Akorosi, for all of their flaws, are a well-run military, and the officers are professional leaders, not stooges, figureheads, or nepotism appointments. Anyone described like that has a much cushier posting far, far away from the front lines of rough, hostile Skovlan.
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The first two Optional Objectives focus on helping Skovlan understand the Glory and its design, with the first option likely easier than the latter, though acquiring both would be excellent. The third and fourth Objectives involve softening up the vessel for the oncoming attack, and getting at least one of these should be fairly easy. The last Objective is the ultimate challenge: take the ship. The Squad doesn’t need total control, they just need to be able to stop the ship itself from fighting back at all, allowing the Navy to board and take out the soldiers on-board. Still, taking the bridge without unleashing a flood of armed infantrymen is no easy feat, and the huge Valor reward (combined with the likely Desperation Valor almost certainly accrued during the attempt) makes it worth it if you want to go all in.
All of the Soldiers are good for this Mission, but in particular Garm, Tillery, and Kelld can excel here, which is a fun difference and overlap from The Ambush. Garm probably stayed home from the Ambush, while Tillery is more effective here, leaving them fresh for The Glory (or safe to use up before The Ambush). On the other hand, Kelld is hugely valuable in both Missions, and probably is going to suck up some healing Valor between Missions.
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The first of the Areas gives a Squad who rolled well on Engagement a chance to act without too much trouble, easing into the danger. If the players intend to disable the guns to clear the Mission, they’ll need to spend time on the deck, which has a bit of leeway but if they start generating suspicion already the rest of the Mission is going to be very difficult. The callout to the lifeboats is an interesting one that brings up a topic I haven’t really discussed: Mission Failure.
None of the Primary Objectives of the game are actually necessary for the war to continue on its course, which means that failure is always an option. Mechanically, players will probably only give up on their goal if everyone is forced into Exhausted condition, though if there are other Missions they want to try instead and they think things have gone too wrong, they might retreat early to save a little Stress. If everyone gets Exhausted, the GM can talk through how the PCs make it back to camp still, bailed out but failed. The trick is, you still get some Valor. The Straining Period Missions give you 2 Valor just for everyone getting back alive, so if no one chose to make a last stand and die, the group gets 2 Valor just for trying, meaning the early Missions kinda pay for themselves. Any Optional Objectives you complete still get paid out, so if the players acquire plans for the Glory but Exhuast before they take down the engines or guns, they still pick up the 2 Valor. Of course, an Exhausted Squad really needs that Valor to get back to health (especially if they don’t have Fane’s Rehabilitation Ability) but it all goes to reinforce the core theme of futility. You can succeed or you can fuck up and everything keeps on moving. You get credit for the little things you do, but even success doesn’t really make that much difference.
Of course, there is one really, really grim possibility: all seven Soldiers are Exhausted and the Squad doesn’t have the 6 Valor needed to refresh even one of them at the Period change. There are two main possibilities at that point. The big one: The Unity War is over. Alx Squad was defeated, and they take the Legacies they have and make it to Doskvol at the end of the War, and that was all there was. If you still want to do more though, the GM can be kind and freshen up enough Soldiers for everyone to play the next Period’s free Mission, maybe not even fully Ready, but trying to make it through. Still, that really should not happen. The game is meant to be generous enough to not make that happen. The players have to pretty intentionally blow up their Stress to get there. I mean, the players are in control of that — Stress is never charged by the GM, and any GM with a scrap of interest in continuing the game isn’t going to Harm everyone into Exhaustion to the point of not being able to play anymore, as there’s always other interesting consequences to inflict instead. Giving up is always an option, and players need to be ready for that.
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The more the players investigate, the easier it is to find their way, but it’s slow, risky going. Finding and capturing a guide, or depriving the troops of any navigation, is a fun way to interact without going to outright constant violence, bringing an opportunity for talkier Soldiers like Maela or Fane to help. Having to try pretty hard every time the Squad wants to go somewhere new makes them think twice about how many locations they want to try to get to. Of course, they can just open at random and find what they find, which still ticks the Clock, but the odds of getting a face full of infantrymen goes way up when they leave it all in the MC’s hands.
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If the players want to sabotage the guns, this is where they need to wind up. As the details say though, disabling each of them would be a huge task, and players trying that should realize quickly that there might be alternate options. In particular, the Exhausted Clock is a big possibility, and while the GM can normally hint the players toward it, if Kelld is there with their Codebreaker Ability, they’ll immediately get to expose the possibility. Using the engineers to handle the guns as a group could actually get them all worked on, if the orders seem believably harmless. The other big option is the ammo, which can be blown up. Doing so probably fulfills the “create a weak point on the hull” Optional Objective, but the secret sabotage one is much harder to manage by that method.
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The plasm engine is desperately important to the Glory, but Maynard will reveal the issue with disabling it in any circumstance — shouting at subordinates if the Squad is undetected, begging the Squad if noticed. Magic doesn’t work in the room, gunfire could cause a ton of problems, and the engineers and soldiers are as afraid of the engine as the Squad might be. The Clock is one of the worst ways this Mission could go wrong while still succeeding. If a Leviathan arrives and starts to capsize the Glory, it certainly would count as achieving the Primary Objective, but escape is going to be horrible, and the Navy isn’t going to want to come anywhere near it. Unlike the guns, the players only need to handle the one engine to succeed, but the danger is extreme.
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Everything on the Bridge is valuable, from the technology to the vantage to the Captain’s intel. It is very hard to deal with too. Schiff is harder than most to trick or hide from, the Captain (who is incorrectly named Cordova in the image, though this has been fixed, it’s Captain Hok) is an exceptional shot, and the alarms can go off instantly. The ability to turn off the engines is potent and instantly achieves the Primary Objective, but without being near Maynard, players might not know that turning the engine off will let the Leviathan come for them. The Clock is the first unusual Clock of the campaign, a tug-of-war between the Soldiers and the Imperials for the Bridge. Filling it will end the Mission as the Navy arrives, while it emptying loses the Bridge and the players will be desperate danger until the Navy can take down the ship, possibly violently, and if they retake it without the engines or guns disabled the Primary Objective will be failed.
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This is some advice on running the Mission. The biggest bits being the suggestion that the Labyrinth random rooms can also take the heat off a little, that Sergeant Ryah’s map can be taken, and that this is supposed to be really hard. Honestly, if the players do this Mission before the Ambush, they’ll either find the Ambush easy in comparison or they’ll be too beat-up to do it at all.
I love this Mission. The Glory continues to be one of four Missions (The Glory, The Evacuation, The General, The Behemoth) that I think of as truly iconic to what I’m excited about in The Unity War. All the Missions are good, but when I find myself idly imagining the campaign, those are the big four I always come to first.
And that’s it for the Straining Period Missions! The game’s introductory tasks are over, and we’ll soon get to the middle of the War, where things are rough but hope is still strong, even as it becomes more and more clear that Skovlan will never be the same after this. First though, we’re going to take a little intermission and look at some of the new Factions introduced in Fractured Unity!
The Unity War releases for PWYW on September 1, 2023. Check out https://tinyurl.com/tuos-details for the rest of this series! Sign up for my Patreon at https://patreon.com/thelogbookproject for a preview, and full early access to the game! See you Monday!
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namelysane · 2 years
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Does the fandom still remember that during episode 12 or episode 13 of Season 1, Garm was basically about to buy Traveller's Tea to go back to the Dark Realm? It was only when he saw the Great Devourer destroying the city that he decided to stay in Ninjago to help the ninja. Okay, but what if AFTER THAT he went back to Mystake and bought the tea???
Well the Mega Weapon wouldn't exist, for one — that's unless my dude decided to still take the Golden Weapons with him to do FSM-knows-what though. I just don't think he would've made the Mega Weapon. There's no Golden Peaks in the Dark Realm right?
I'm basically rambling about a Season 2 AU where instead of staying in Ninjago after defeating the Great Devourer, Garmadon went to the Dark Realm like he'd initially planned to. The ninja train Lloyd like usual, and of course — this kid just had to have ended up with double the abandonment issues. Maybe the Final Battle would have actually happened years later, since Garm wasn't in Ninjago so he didn't find the Dark Island. And yeah, the kid wouldn't have missed his childhood because no Mega Weapon = No Grundle. There's no Soto either. No Bizzaro Ninja. But there's still the Serpentine Generals and Skales to cause trouble for the season.
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shuunnico · 1 year
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God of War: Ragnarok
Because I only watched a full playthrough, I can only comment on the story. Below are my thoughts.
Spoilers, obviously.
My spoiler free conclusion at the end is:
“Ragnarok builds on and improves the story from 2018, to the point where 2018 gets better from it existing and Ragnarok can’t stand without 2018. They’re one story, in a sense, and exploring Kratos’ growing as a father and his growth into a new person through his raising of Atreus.
The story thrives on its characters and Kratos, being the protagonist, offers so much lifeblood to that story.”
First, my criticisms.
The game has some pacing issues. In particular, meeting Angrboða. This section attempts to fast track Atreus and Angrboða chemistry over about two hours, mostly filled with expedition dumps and character motivation dumps. 
The last third of this section, where you face off against Angrboða’s grandmother, is fine, but the first 90 minutes needed more going on. It either needed to be split up between Kratos scenes or more dynamic character stuff.
Next, there’s some issues with some characters feeling incomplete. Ratatoskr doesn’t feel like he belongs and is an obvious retcon of the previous game’s depiction. Surtur felt like he and his wife had a bigger role to play but it got cut, leaving about a 10 minute section where you meet the fire giant and convince him to fight Asgard. Most of Freyr’s group feel really thin.
Another criticism I have is with the dialogue. It feels very modern, to the point where Kratos himself feels very off in how he speaks. Humans, elves, gods, all sound the same. The elf lovers feel most hit by this; two alien species talking like everyone else.
Some plot elements feel like they weren’t properly explored too. Freya getting her wings back, Sindri bringing Brok back to life, The Lady of the Forge. We’re told of these things in a very abrupt way. It feels like there’s tie-in novels or comics that we should’ve read about these subjects, but didn’t. We see the ‘birth’ of Jormungandr and then don’t see him actually grow into the world serpent. 
Lastly, there’s some contrivances. The squid giving Atreus the stone for no reason, the nature of Fenrir’s soul, the way real travel opens up to you, why the mask points to Garm, and (both of) Sif’s interventions.
Now, my praises.
I think the character work for Kratos, Atreus, Freya, Thor, Odin, Brok and Sindri all are excellent. Characters act as they should, with clearly defined motivations, and those characters evolve over the game based on those motivations.
The overall story is fine, though the twist about Tyr was honestly a really good one. Probably one of the better twists I’ve seen in a long time, with just enough for you to look back and see the hints buried in his interactions.
Brok’s death and Sindri’s reaction was on point, even if the lead up (Brok’s soul and resurrection in the past) were too hastily set up. The put a lot of effort into Brok in this game (for obvious reasons) and his interactions with Kratos were very well done from a character writing perspective.
Kratos’ journey over the last two games is impressive, incorporating several themes and threads, all of which resolve by the end. 
Ragnarok builds on and improves the story from 2018, to the point where 2018 gets better from it existing and Ragnarok can’t stand without 2018. They’re one story, in a sense, and exploring Kratos’ growing as a father and his growth into a new person through his raising of Atreus.
The story thrives on its characters and Kratos, being the protagonist, offers so much lifeblood to that story.
Related, but tangential, praises:
The voice acting, particularly Freya, Thor and Kratos, are all top notch and can insert several emotions into their performances at the same time.
The music is extremely good. Several characters gain themes and they show up in different ways throughout the story, much like Kratos’ theme in 2018.
The game calls back to and embraces the original games. Despite not seeing Kratos’ shift from Greece to Norse, it’s clear from the game that the events of those games still weigh on him. The game very much embraces that history.
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cosmicjoke · 1 year
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Oof, finally, Thorfinn hands Garm’s ass to him, lol.  And irony of ironies, it’s Askladd’s lessons which allows him to do it, taunting the more naturally gifted fighter into getting angry, the way Askladd once did him, and knocking his ass out.  Once again, it’s pretty amazing, circular story telling here.  The whole thing kept me gripped for like, 20 chapters waiting to see it happen, haha, but it was so satisfying when it finally did.  That fucker Garm was really starting to get on my nerves, even though you have to feel a little bad for him with the flashback of his obviously rotten childhood.  It was awesome the way Thorfinn just threw his knife away and taunted Garm into lunging recklessly at him, again, for the way it calls back to Thorfinn’s last fight with Askladd.  Considering the pain Thorfinn went through in his relationship with Askladd, how wanting to kill Askladd dominated his life for more than a decade, and you remember Thorfinn is only 23 years old here, so that’s literally half his life, it makes it and his journey to where he is all the more extraordinary.  Askladd, for as much pain as he caused Thorfinn, has served, more than his own father, as Thorfinn’s guiding light in a lot of ways since his death.  It’s still heartbreaking, in so many ways, because as Thorfinn’s realizes it himself, that his life was saved in his battle with Garm because of the lessons he learned from Askladd, it’s still kind of horrible, that the man responsible for his father’s death is, in turn, responsible for saving his life. 
And so we continue to see the parallels and flipped roles between Thorfinn and Hild, with Hild in Thorfinn’s role, and Thorfinn in Askladd’s.  And those parallels between Thorfinn and Askladd are obvious but vitally important in his continued journey of self-discovery, to, I think, learning self-forgiveness even.  Because if he can forgive Askladd, then he can forgive himself.  The moment between him and Floki was obviously a turning point as well.  Thorfinn almost gave in to his rage and pain again, but Baldr’s presence and intervention brought him back to himself.  And I think that’s an important point too with Thorfinn. That the rage he feels at times isn’t who he really is.  It’s a product of his circumstances and experiences.  Hild keeps waiting for the moment when Thorfinn reveals what she believes will be his “true nature”, that of a vicious and ruthless killer.  But at each turn, she keeps having to face the reality that Thorfinn’s determination and commitment to peace is real, and it makes me wonder when we’ll see Hild herself begin to accept it and treat Thorfinn, if not with fondness, then at least respect and her own forgiveness.  Gurdrid kind of put it best, when thinking about how sad she felt for Thorfinn, and she contemplates how amazing it was, that even with how hurt he is, he was still able to hold that pain and rage in, even as he could have easily given in, and would even have been justified in it.  Thorfinn said to Hild earlier that he wants to be a “stronger person”, but he’s already incredibly strong, and, I think, always was.
Because, again, even with the obvious parallels between him and Askladd, we still see small, but defining differences between them too.  I think Askladd saw that in Thorfinn himself, his capacity for good, which is why he tells Thorfinn with his dying breaths to surpass his own father and become a “true warrior”.  That capacity for good was something Askladd himself lacked.  That capacity to exist above violence or self-ambition.  Thorfinn is truly, genuinely selfless, and genuinely cares for and connect with others.  Again, something Askladd lacked, an ability to be genuine or empathize with others.  The one person he could even call a friend was Bjorn, and Bjorn himself felt no real kinship from Askladd, just a wish for it.  But Thorfinn has and continues to gather people to him who care deeply for him and his life.  There’s Einar, and Lief, and Gurdrid, and I suspect, eventually, Hild.  Hell, he even tells Garm he wants to be friends with him, but Garm is clearly sick in the head, lol, so who knows how that’s going to go down. 
Anyway, I keep telling myself I’m only going to read like four chapters a night, and then I end up reading 20 plus.  I’m gonna’ be caught up to all the released English editions soon, and then I’ll be sad, lol. 
Still, it was worth it to get to Thorfinn handing Garm’s ass to him!
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sdpolar · 2 years
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Clean bandit symphony taken down from youtube
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The program is available as well via ABS-CBN Entertainment’s Facebook page and YouTube channel as the network made a digital pivot and will offer more content via online streaming. It is also available on many cable and satellite TV providers like Sky Cable.Īside from airing on A2Z, “ASAP Natin To” can also be viewed via cable on the Kapamilya Channel (Sky Cable Channel 8 on SD and Channel 167 on HD, Cable Link Channel 8, G-Sat Direct TV Channel 22, and PCTA member cable operators). The first episode of “ASAP Natin To” this year that featured Andalio and Alonte’s “Symphony” number aired on A2Z Channel 11 via analog broadcast in Metro Manila and nearby provinces. Hindi ba siyempre ang mga fans, sobrang nabo-bore din sila kapag wala silang inaabangan sa mga iniidolo nila? Pero sobra kaming nagpapasalamat sa inyo kasi nandiyan pa rin kayo hanggang ngayon at mas dumadami ang family natin.” When asked for a message for their fans who stuck with them even though they did not have any show during the pandemic, Andalio said: “Maraming salamat sa inyo sa paghihintay. Details: Symphony Lyrics Clean Bandit feat. Iba 'yung experience pero sobrang nag-enjoy kami sa set,” added Andalio. This video is a guitar tutorial intended for those who want to learn how to play Clean Bandit Symphony Fingerstyle.
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His audience is those who want to learn how to play covers either fingerstyle method or rhythmic. First time namin kasi after pandemic, ngayon na lang ulit kami nakapag-taping. The frame is just of his guitar and how he is playing it. “Sobrang saya nila katrabaho and 'yung taping sobrang saya. In an interview backstage at the ABS-CBN Christmas Special last month, the two shared what it was like taping the series under the new normal. Titled “Unloving U,” the series follows a forbidden love between the two lead characters portrayed by the two. The Outsider Week-End Musical Interlude: Clean Bandit - Rockabye ft. Come back Duffy and your Diet Coke bicycle, all is forgiven.Aside from occasionally gracing the ABS-CBN variety show on Sundays, Andalio and Alonte are also set to star in their own digital series that will be available on iWantTFC in February. More likely is that they’re just sucking up to their Microsoft overlords: it doesn’t exactly take a Black Flag fan to spot that Clean Bandit have always seemed like a group more likely to say “I’m with the brand” than most. Who knows, maybe it is Clean Bandit don’t exactly seem like a night out with Tina Fey and Amy Poehler in terms of LOLs. Like it?” At which point the band laugh as if this is the funniest thing they have ever heard. “What are you wearing, Cortana?” he asks, like he’s in a shit version of the film Her. Neil, undeterred from having his garms dissed by an algorithm, tries to chat up Cortana. The song was also released as the sixth single from Larsson's second studio album, So Good (2017). It is the third single from Clean Bandit's second studio album, What Is Love (2018). And if you last long enough without clawing out your eyeballs or jumping into the hole in the ground your mind willed into existence, well, things then turn a bit weird. About Symphony 'Symphony' is a song by British classical crossover band Clean Bandit featuring Swedish singer Zara Larsson. ‘Rather Be’ was released in December 2013 39.Since then, the song has become an international hit, partly due to the music video becoming a viral hit on YouTube, with now over 248 million views.
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If Clean Bandit’s reason for accepting the job was money then they weren’t paid enough if it was to create something even worse than their music then they went too far. ‘Rather Be’ is a Dance track, released as a single prior to Clean Bandit’s release of their début album, ‘New Eyes’. Cortana, which even Robin Thicke would concede is a Siri rip-off, promises to remind cello player Grace not to dance on tables while mocking the band’s violinist Neil for his taste in hideously garish jackets. Clean Bandit quotes I'm just so honored to be able to travel around the world and play songs. In it, the band chat with the Windows Phone personal assistant as they prepare to attend the Brit awards. C lean Bandit, the Cambridge-educated group who looked at dance music and thought, “What this needs is more violins”, redefine cringe-worthy in this new ad for Cortana.
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please, I must know everything about the Pokemon AU
WELL
It's basically show ninjago but slightly pokemon flavored. So, pokemon exist, I'm thinking that the FSM made Arceus and things go from there. All the major plot points in ninjago happen, though I haven't thought up how much they have been changed due to the ninja having pokemon.
Wu and Garmadon are considered pokemon and can be caught in pokeballs because they ain't human in the slightest and I find it really funny. Emperor Garmadon get caught in a masterball during wu and lloyd confrontation on top of borg tower. At some point the police give Misako the master ball in hopes she can try to reform him (which is a horrible idea). She and Garm become ninajgo city's pokemon champions and maim (and maybe kill) Clutch Powers.
Other fun tid-bits are:
- The ninja are still have their elemental powers and seem to bond better with pokemon who share their type/power. (This DOES NOT mean that the pokemon automatically like them it just gives them something in common to bond over)
- In this au the dragons didn't form into Ultra Dragon (TM), they are still a part of the ninja's teams.
- Wu, Garm, and I'm thinking lloyd too can speak to and understand pokemon speech
- Wu doesn't actually own any pokemon, he just have really close friends that like living with him (like how N never owned any pokemon)
- Misako was able to get Garm registered as a tournament approved pokemon. They completely obliterated the competition. (though don't think for a second that garm actually listened to Misako's attack orders)
- the healing machines don't heal garms giant bleeding hole in his chest due to that just being part of his current form.
-Garm is considered a Ghost/Dark (/Dragon???) type right now.
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nonbinarykai · 3 years
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Fixing up elemental powers lore for Tommy the post
Notes: this is mostly headcanon/theory ((headtheory?)) and very little of It is based on canon. This is because the timeline is a mess and id much rather come up with something else. If you have any other points from canon you’d like to mention then I’d love to hear it. But I will be mainly ignoring anything that semi proves otherwise because again, timeline is a mess.
S15 spoilers ahead
So… s15 introduced a lot about elemental powers, most of which directly contradicts what has already been established. And because, like always, Tommy is no help. I wanted to try to see if I can come up with something on my own to fix this confusing puzzle together.
The first spinjitzu master didn’t create the elemental powers
Im not quite sure why tommy is still so admit on trying to say this is the case when s15 directly disproves this.
The existence of a water elemental master BEFORE the fsm ever appeared in ninjago straight up tells us he wasn’t the one who actually made the elemental powers, and implied he wasn’t the one who gave it to the masters either.
Hell, if anything, it would make more sense if the fsm mastered all the elements by training under elemental masters. It would explain why he never mastered water and supposedly air if they were never involved with him to begin with.
It would make sense for the fsm to be able to learn how to master these without having his own element. He’s half dragon and half oni which relay on creation and destruction ((which I also don’t think are elements but I’ll get to that)). So he could easily learn to use elements with his dragon powers.
Another bit of evidence to prove the fsm didn’t give the elemental powers to people is because if he did then why did he need the golden weapons? If he had the elements he could just make ninjago without the weapons anyways.
So then where did the elements come from?
While there is no real answer to that because, well duh, we can atleast attest that elemental masters aren’t JUST a ninjago thing.
For one, not many people know this but ninjago isn’t the whole realm, it’s a single continent and there are more continents in the realm. Paleman and tox are from another series called ultra agents, which sure as hell doesnt take place in ninjago.
And second, the elemental dragons in the first realm seem to have elemental powers aswell, hell it’s been implied that they might actually have stronger powers then the normal elemental masters
So then where did they come from? Well there are some possibilities
1. The dragon themselves, they can travel through realms and also they could create humans ((I mean look at fsm)) it’s also implied any large reptile creature can realm travel because of wojira being mentioned in the never realm
2. The realm spirits or whatever the fuck the preeminent is
3. The elements are there own beings that can affect who has elemental powers
Elementals could exist ((I know this is headcanon territory but shut up and let me have this))
Do you guys remember those little animal badges
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These things
They were on the ninja gi’s up until s8 where they just disappeared
They seem directly tied to the ninja themselves, because Kai has his lion badge even when he was a kid.
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And in s2 you can see them in the pillars for the elemental blades
Is almost like those symbols are meant to be direct representations of the elemental power
I’d also like to point out the golden weapons, they aren’t able to use specific elements ((like fire)) UNLESS its in there actual weapon form
And yet when Kai recreates them in s10, they still work even though there not exact replications
What if the specific elemental powers come from the dragon symbols? The golden weapons can’t use the element unless the dragon symbol is there to access that power. And because dragon elemental powers are more powerfully the symbols only work on the golden material.
What if the animal symbols work the same? And that people are Able to create spells, weapons, and such that use those powers.
As for where the elementals would live, well…
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Elements were formed from space, it would make sense if they lived in space and were using there powers to create realms and give other people a bit of there power
And also I just think it would be cool if the sun was a being that’s the center of the realms, much like how the sun is the center of our solar system
I don’t think wu, garm, and Lloyd have elemental powers Im sorry
there’s little actual evidence to prove that garm, wu, and Lloyd have elemental powers
They don’t appear on any elemental power lists
Chen didn’t need garm or wus powers to finish his spell even though water and wind are the only ones the fsm didn’t master
Lloyd’s power itself is super confusing because it’s never named outside of “green” but s15 saying that the fsm only mastered them could mean that he just passed down mastering the powers to Lloyd.. somehow?
If anything it’s more likely that there got there destruction and creation powers bc of the combination of oni and dragon blood, nothing elemental
And at this point if Lloyd does have a elemental power tommy needs to stop being a coward and actually say it
Summary
So my new sexy and powerful lore for ninjago elemental powers is that
A bunch of elemental beings came into existence when space was created ((by like idk a Big Bang or something)), they created the 16 realms and gave each of them there own set of elemental masters, the older realm elemental masters are the strongest while the newer ones are the weakest because of the elementals slowly giving away there power. They gave the elemental masters there powers so they can project/create there realm more then the elementals have already done.
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amour393 · 3 years
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Au where Wu was bit by the Great Devourer instead of Garmadon:
Wu does have the courage to cross the temple wall, thank you very much
But that means he gets bit :(
So for a bunch of stuff it's switched
Ex. Wu is banished to the Underworld, trains under Chen, etc.
Garmadon gives Ray the map to the golden weapons
ALSO for all of you who are part of the Morro Deserved Better side of the fandom, here ya go!!
Garmadon trained Morro and DIDN'T lead him to believe he would become the green ninja so Morro grows up with Garmadon
Misako still chooses Garm (mostly so Lloyd can exist) so they become a happy family of big bro Morro, Misako, Garm, and eventually lil Lloyd
So in this au, Misako is still trash (sorry not sorry) and ditches them because she knew Lloyd would be the green ninja, yadda yadda yadda, knew he would have to fight Wu, etc. etc.
BUT Garm and Morro still take care of Lloyd so he actually grows up in a GOOD HOME
so Lloyd isn't a reckless little troublemaker and doesn't release the Serpentine -> doesn't unleash the Great Devourer -> no mega weapon -> a) they keep the golden weapons and b) Lloyd stays the age he was supposed to be
Wu still tries to mess up Lloyd's training, but he's a bit less...careful about making sure Lloyd stays safe
Wu still does the whole overlord thing, blah blah blah, final battle, saved Wu, yadda yadda yadda, etc. etc.
In this au Wu banishished the Serpentine generals to the cursed realm so he takes Garm's place for that whole thing
RIP Wu
Possession never happens because Morro is a GOOD HUMAN BEING who actually HAS A FAMILY and LOVES LLOYD
big bro Morro is my favorite thing about this au tbh
Anyhoo, Skybound happens, Hands of Time etc.
COLE NEVER TURNS INTO A GHOST :D
Day of the Departed never happens
So basically Morro still goes looking for the tomb because Kai bet him 40 bucks he couldn't find it
And he just couldn't turn down that challenge
Morro is threatened by Kai bc Kai is turning into Lloyd's new big brother figure and that is His Turf
So they all still learn Airjitzu, get the Sword of Sanctuary, get the Realm Crystal
Because the Great Devourer never happened, Harumi isn't a twisted little punk and we never hear from her
So no SoG, no Hunted, no March of the Oni
S11 still happens bc even though Wu is toast Aspheera figures his brother is the next best thing
Prime Empire, MoM, and the Island are still the same
Basically, Wu caused half the problems in Ninjago and if Garmadon had dealt with them instead Lloyd would be a lot less traumatized :')
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mornyavie · 3 years
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Glossary of references in The Bifrost Incident
 It’s Very Long and yet also not really complete. If there are any questions / clarifications I can add, or I’ve messed anything up and need to fix it, let me know!
The tl;dr is that nearly every word in the album draws from either Norse mythology or the Lovecraft / Cthulhu mythos, directly or indirectly.
@moony221b here’s that glossary that I promised forever and a day ago.
Edit: I decided to create this document of annotations (x). Lyrics taken from Genius; I’m not totally sure how accurate they are, but hopefully they help get the point across! Again, questions and complaints both welcome.
Arcomba
I can’t find anything on this, would be interested if someone knows.
Asgard
One of the Nine Worlds, specifically the one where most of the Æsir (the subset of gods most associated with humans, including the well-known ones like Thor and Odin) live.
Thus Asgard is the planet on which the most powerful inhabitants of the Yggdrasil system, and those named after the gods, are found (though the subjugation / colonization relationship does not exist in myth).
Azathoth
This one’s from Lovecraft; Azathoth is the greatest of the Outer Gods, often served and worshiped by other gods themselves. Often described as mad, a demon, a sultan, or putting it all together as the Mad Demon Sultan. Resides at “the center of the universe,” where he appears as some sort of vast, amorphous, bubbling, roiling mass of “nuclear chaos.” (Nuclear probably refers to center, not nuclear power, which didn’t really exist when this was written). Servants about him play drums and flutes.
Mentioned briefly as the train travels through the Bifrost and into his realm, and a lot of the narration in those few verses draws directly from Lovecraft’s descriptions.
Baldur
The god of light and beloved by all, Baldr was killed by Loki in his final betrayal of the gods. After the murder Loki was tracked down and imprisoned, and will escape at the start of Ragnarok. In particular, Loki used a spear made of mistletoe... or, in the album, missile two. And tricked another god into throwing it, which I think is mimicked in the distance and impersonality of the crime. Look up more of his story if you want, it’s interesting and important, but that’s the relevant info here.
Bifrost
The rainbow bridge that the gods use to travel between worlds. 
Which is, of course, directly analogous to the wormhole-ish extradimensional-ish space of “shifting, undulating hues” through which the train travels.
Edda
The Prose Edda and the Poetic Edda are the names given to two pieces of literature that are most people’s main source for Norse mythology. The Prose Edda was written by Snorri Sturluson around 1200 to teach his (mostly Christian) contemporaries about the mythology and mythological references that made up a big chunk of Norse literature. The Poetic Edda is a set of poems that serve as a major source for Norse tales.
This is partially just a way to connect our hero Lyfrassir Edda to the Norse traditions, but also definitely a reference to their (presumed) role as the main “recorder” and source of information to get out of the Yggdrasil system.
Fate
Honestly the way the Mechanisms deal with fate in general is very interesting and arguably sometimes quite Nordic... but in particular, Bifrost Incident references fate or destiny a number of times and features a number of situations where the outcome is fixed and can’t be changed, but you have to fight anyways: “Killing me won’t save your world” “I don’t care” or how Loki and Sigyn can’t stop the train, but can only delay it. A lot of Norse tragedy revolves around people heading into battle knowing that they’re doomed and fighting anyways, or around the cycle of conflict that marked the cultural requirements for avenging insults. And the myth cycle is notable for the fact that the gods know, explicitly, exactly what Ragnarok is, what’s going to happen, and how they’re going to die, but will fight in it anyways. 
Inevitability and helplessness in the face of what you can’t possibly understand, let alone fight, which is a depiction slightly sideways of the Nordic version, are very Lovecraftian themes.
Fenrir
A wolf, child of Loki and father of Skoll and Hati, who was chained by the gods (particularly by Tyr, who placed his hand in the wolf’s mouth as “hostage” to assure him they would unchain him later, and lost the hand). He will break free at Ragnarok to join the battle against them and kill Odin.
With his association with monsters and with Loki, it’s fairly clear why he was aligned with the resistance movement. He’s serving “five life sentences” as a reference to his being chained, and the whole motif of the train’s journey being hijacked for a prison break certainly references the various characters who will be freed or break free as Ragnarok begins.
Frey
The brief reference of Frey being killed by the raging fire of the sun, with “no weapon, no defense,” is a direct translation of the god’s role in Ragnarok, when he will be killed by Surtr. Frey gave away his sword for the opportunity to woo his eventual wife, and so will be armed only with a stag’s antlers in his final combat. Also called Freyr.
Freya (“weeps tears of red-gold”)
Like her brother Frey (and yeah, these names get confusing), Freya is associated with harvest and fertility, though unlike him she also gets battle. In the song she weeps red-gold tears at the death of her husband Odr, which in myth she is said to do when her husband is absent. Also called Freyja.
Garm
Garm is another wolf, who guards Hel’s gates. He also breaks free at Ragnarok, and his howling heralds its coming. As in the album, he will fight and kill Tyr. Also called Garmr.
Hati
There’s a lot of wolves in Norse mythology. This one is a child of Fenrir. He chases the moon across the sky, and will swallow it when Ragnarok comes.
Mentioned briefly only as one of the resistance members on the train.
Heimdall
Heimdall is the watchman of the gods, with keen eyes and foresight, and guards the Bifrost as the entrance to Asgard. He will blow his horn to summon the gods to the final battle during Ragnarok, and he and Loki will kill one another. Also called Heimdallr; you’re probably noticing a pattern. It’s a grammar thing.
Mentioned as guarding the train and “doing his part.” His dying screams initiate the train’s destruction and echo throughout it, which presumably recalls the horn thing.
Hel
Another daughter of Loki, and, as the name will imply to English speakers, a guardian of the dead. She refuses to give Baldur back to the world of the living after Loki kills him. Also the name of the realm in which she resides, and to which go those who die of disease or old age. Doesn’t necessarily have the same bad-punishment connotation as modern Hell. I don’t know whether there’s any indication of what she herself is doing in Ragnarok, but many of her people and associates are certainly fighting against the gods, and I’m fairly certain the ship Naglfar, which carries Loki and his allies to Ragnarok, sets sail from Hel.
Hel as a prison colony clearly references the various characters the gods have chained or otherwise imprisoned (though, in myth, not all within Hel) as well as her alignment with “other side” during Ragnarok, and the jailbreak the resistance members are planning recalls the breaking of all these bonds as Ragnarok begins.
Hoddmimis
The woods in which Líf and Lífþrasir (see Lyfrassir) will shelter to survive Ragnarok and the various disasters accompanying it. 
So, good news! We can be marginally assured of Lyfrassir’s survival after taking shelter at the mining-colony of Hoddmimis.
Jormungandr
The world serpent, which lives in the seas and encircles the earth. Will arise during Ragnarok, causing great floods, and fight Thor; Thor will slay the serpent, but in turn the serpent’s poison will cause his death, after he staggers “nine steps back.”
Thor’s fight with Odin-turned-serpent is pretty clearly analogous to this, especially the taking nine steps to the window before destroying it with his hammer, resulting in both their deaths. I don’t think there’s any mythological basis to Odin turning into the serpent, though
Kvasir (“blood drained out”)
Kvasir was a very wise man/god and the originator of poetry. I’m leaving out a fair amount of his birth and life; the important information here is that two dwarves who were jealous of his knowledge tricked him, killed him, drained his blood, and mixed it with honey to make mead. Any who drank of the mead gained the gift of poetry / scholarship; eventually the gods stole it.
I’m not sure if there’s a reason they decided to specifically describe him as a resistance member, but there’s a clear parallel in Kvasir’s blood being drained and used to power the train, especially with the language of glyphs and sigils providing power.
Loki
Ah, Loki. Male in the general canon, though not without genderbending (he turns into a mare and gives birth to Fenrir, Hel, and Jormungandr, for instance). Inasmuch as the Norse myths we have can be organized into a “chronology,” you could do it (in my opinion) along Loki’s path from a mostly benevolent trickster god whose antics occasionally cause trouble to a genuinely malevolent figure. Associated with wit, magic, and trickery. Despite how modern lore (I suspect influenced by Marvel) often portrays Thor and Loki as brothers and children of Odin, in the myth Loki and Odin are bonded as blood-brothers. But Loki also often appears alongside Thor. As mentioned, parent of three of the main figures of Ragnarok. In the “final” myth, he jealously arranges the death of the god Baldr, who was loved by all; then he appears at a feast, where he exchanges insults with the other gods. This is the last straw; they capture him and chain him to a stone, over which they tie a serpent. Venom drips from the serpent’s fangs, causing him great agony. His wife Sigyn stays by his side, catching the venom in a bowl, but when she is forced to leave for a moment to dump it out his thrashing causes earthquakes. He will break free at the start of Ragnarok and sail to Asgard, where he and Heimdall will kill each other.
Hopefully that’s enough to give you a good background for Loki’s role in the album... it’s pretty clear why she’s framed as the opposition to the gods and the “leader” of the resistance movement, as a call to her role in Ragnarok. Her association with magic and trickery make sense for her being the “expert” in the twisted Lovecraftian “science” that produces the train. It also parallels her role in myth; her actions often get the gods into trouble, but they just as often need her wit and knowledge to get them out of it, as Odin needs her knowledge despite her taking action to destroy the train. And the setup at the end - drip, drip, drip, her face twisted in pain, her wife beside her, her “release” heralding the end of the world - precisely echoes the language of her bondage in myth; though her mind-destroying imprisonment by Odin also invokes this.
Lovecraft(ian)
A highly influential horror writer from the early 20th century. He’s largely credited with the creation of the creation of the “cosmic horror” genre, a type of horror which emphasises a vast, unknowable, uncaring universe against which we cannot hope to even begin to fight. His ideas and the gods / demons / creatures he created form the basis of the “Cthulhu mythos” or even “Lovecraft mythos,” which today is a sort of standard set of assumptions on which writers can build. Lovecraftian themes of apocalypse, inevitability, and powerlessness are highly prevalent in the album. Several of the gods in this mythos are used; in particular, Yog-Sothoth (see below). Also, a lot of the general description (madness, roiling chaos, undulating colors) draws from his distinctive vocabulary that remains staple of the genre. It’s worth noting that Lovecraft was a horrible and very racist person, but the genre today is widely used by people who are not terrible.
Lyfrassir
Líf and Lífþrasir in Norse mythology are the two humans who will survive Ragnarok and rebuild humanity; a hopeful sign for our album’s protagonist!
Midgard
In Norse mythology, the “middle” world where humans live. Earth.
Nagthrod
I don’t know this one.
@acorn-mushroom pointed out that it may be a mis-transcription of Naglfar, the name of the (ocean) ship which will carry Loki and his followers from the shores of Hel to the battlefield at Ragnarok. It’s made of dead men’s nails.
Odin
The king of the gods in Norse mythology. As the god of both wisdom and madness, Odin’s role in the album as a researcher and technological ruler whose discoveries drive her slowly mad is both very Lovecraftian and a reasonable leap. I could say a lot about the figure of Odin, but I think this character is one of the most divergent from the myth, in detail if not in role.
Odr
Óðr is Freya’s husband.
Outer gods
A Lovecraft thing referring to several of the most horrible and powerful gods, including Yog-Sothoth.
Ragnarok
The apocalypse, basically, in Norse mythology. Proceeded by various catastrophes, especially a very long winter, mentioned in the album, culminating in a great battle between the gods and their enemies, and resulting in the death of the majority of gods and other creatures of the world.
Ratatosk
A squirrel who runs up and down Yggdrasil, carrying messages between some of the tree’s other inhabitants and sowing discord. The Ratatosk Express links the worlds of the Yggdrasil System, and causes “discord” in the resistance’s opposition to it.
Sigyn
Loki’s wife. See Loki for her role in his imprisonment.
Skoll
Sköll in Norse mythology is the wolf that chases and will someday eat the sun. Association with Fenrir (another wolf) and other monsters motivates his inclusion in the list of resistance members.
Thor
A Norse god, associated with war, lightning/thunder, strength, and in general sort of... common people, as opposed to Odin’s association with kings and royalty. Prone to anger, which makes sense with his depiction as a volatile military leader in the album. He is heavily associated with his hammer mjölnir, hence jokes about “throwing a hammer in the works” and whatnot. Often associates with Loki, both as friends and as enemies as Loki progresses from a mostly-harmless trickster to actively opposing the other gods; thus how in the album he and Loki were once friends. See above for his death fighting Jormungandr.
Tyr
Another Norse god associated with war. He sacrificed a hand to bind Fenrir, and will be killed by Garmr during Ragnarok, both events referenced in the album.
Yggdrasil
The world-tree of Norse mythology, which supports the nine worlds of the cosmology. 
Yog-Sothoth
An Outer God of Lovecraftian mythos; also called the Gate and Key. It is associated as sort of the substance of time and space, binding together the cosmos. A lot of the description during the Ragnarok sequences draws directly from the “canonical” descriptions of this deity, and the invocation spoken by Lyfrassir in Red Signal draws from a story about this creature, The Case of Charles Dexter Ward.
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Note
Eldritch Lou AU
Cole's spinjitsu is... unique. It acts like perfectly normal spinjitsu if you ignore the eyes and teeth and the whispers in a completely different and incomprehensible tongue.
Lou did not have a human form, nor any idea how to make one, when he first met Lily. He studied a lot of anatomy textbooks and melted a lot of minds looking into the inner workings of the human body just for her.
Lou's got human anatomy down by the time Cole is born, but is still learning the proper mannerisms. At least he's able to manifest all the correct organs in the correct places in his body, even if he still doesn't quite get why knocking is so important. By the time Cole's a ninja Lou's much better at pretending to be human.
Cole had a fairly friendless background growing up, despite Lily and Lou's efforts to help him learn how to socialize. He was just too unsettling and got used to rejected friendships. He didn't actually believe Jay wanted to be his friend at first, and still worries the ninja will reject him up until about mid season two-ish. He gets a lot more comfortable with being himself around the ninja as time goes on.
Lou loves to study and listen to human music; it's part of the reason he settled in Ninjago. He's not actually that powerful by eldritch horror standards, he's just got a lot of experience. And even then, he's still powerful enough to take down the Overlord (mostly because the clock never got the chance to count down so the Overlord was never able to possess Garmadon because the balance was never altered. If the Overlord had done all that it would have been a much harder fight for Lou. Maybe.)
Human form comes easily to Cole, so much that it could be said to be his Base Form if not his True Form.
Lloyd uses the Golden Power to cure his father of the Devourer's Venom once the Overlord is defeated. Garm is immensely happy about this.
Lou knows of a few cults who worshipped him when he was younger, but he's not checked in on any of them since meeting Lily, and he isn't keen on advertising the existence of his son to any such cult. This could end up resulting in a fun little season later on if such a cult were to catch wind of Cole's existence.
Lou did check in on one cult after Lily's death, but he was in full Unknowability due to his grief and the cult he checked in on was in shambles so he got away with not revealing his son's existence to them.
Cole's still too young to teleport, let alone realm hop. He'll be able once he's old enough, but that's likely a while off.
Cole looks entirely normal at his most Knowable, but he doesn't usually stay at his most Knowable unless interacting with people outside the Ninja.
Speaking of, there's a difference between being Unknowable and being Imperceivable; shifting to his True Form makes Cole Unknowable, difficult to comprehend and hard to look at but not invisible, while being Imperceivable means that Cole cannot be Seen or Heard, and is not affected by how Knowable he is. Same for any other eldritch entity.
Physics are more of a suggestion to Cole. Sometimes he follows them, sometimes he operates by his own physics entirely. This includes but is not limited to: walking on walls and ceilings, walking up air like stairs, clipping through layers, and ignoring Newton's Laws. This actually does tire Cole out a bit though, because his human/Knowable parts are more prone to wanting to follow physics, and he's not yet got the energy to completely ignore physics for too long. But walking on water by modifying the surface tension and taking advantage of physics like that is fairly easy.
Lou can ignore physics entirely with very little energy, but generally chooses not to, especially when there are people about.
alright alright
-Ivy
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