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#enjoy the view guys
phnmnt · 2 years
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Shen Yuan shixiong AU - Part 12
Upon waking up, Shen Yuan finds himself tied up and feeling cold. Raising his head, he finds Luo Binghe and Ning Yingying similarly bound to a nearby pillar. His shidi heaves a sigh of relief as their eyes meet. "Shixiong!" Ning Yingying pitifully calls him too, her expression miserable. This isn’t going to be your last rodeo shimei…
The system halts his thoughts by telling him that he lost all the initial points he earned by quickly tracking their target (and letting Luo Binghe fall into danger). He hatefully swears at the system inside for a few seconds. Then his mood goes worse when he discovers why he was feeling so cold in the first place. WHERE! WERE! HIS! CLOTHES?!?! That demon thing was decent enough to leave him pants, but they had to take everything else! No wonder the system took all those points.
Feeling rather sorry for himself, Shen Yuan takes another moment to lament his predicament inside. Luo Binghe, observing him, looks both worried and embarrassed, his eyes wandering in all kinds of places against his will. Even now, as they share a room back at the sect, he always made sure to avert his gaze or left the room when Shen Yuan changed, and took extra care to always respect his shixiong’s privacy. If it weren’t for the present situation, he wouldn’t have known how smooth and clear this skin of his was under all those layers. How soft and warm it must be under one’s hands… Luo Binghe’s eyes widen. Surprised by his own thoughts, he feels the blood rushing to his head as he forces himself to look away from the sight. Feeling a sudden pressure in a certain place, he presses his knees together, shame settling in his heart...
A sudden mocking laugh starts to resonate around them. Shen Yuan doesn’t have to think really hard to know that this is the skinner. However, he has a harder time guessing their identity since their appearance is covered by an ever changing black smoke. It’s only when looking around, finally taking note of his surroundings, that an idea forms into his mind. A pleasant smell hinting at rich materials and the visual quality of everything around him… they are back at Old Chen’s manor.
Part 1 - Part 2 - Part 3 - Part 4 - Part 5 - Part 6 - Part 7 - Part 8 - Part 8.5 - Part 9 - Part 10 - Part 11
(Second part incoming~)
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ohbebop · 9 months
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IM DYING! HAHAHAHAHAHA IVE BEEN LOOKING AT THIS FOR 10 MINUTES AND IM STILL NOT OVER IT.
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crescentfool · 2 months
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having the hc that minato is ace is incredibly funny sometimes when you think about how ryoji is oh so very bi because it's like. "ah. death stole my ability to be attracted to people," in the same way that ryoji stole minato's eye color and energy level. like wow, thanks ryoji, you just keep finding things to steal from minato!
#persona 3 spoilers#minato arisato#hc and au nonsense#lizzy speaks#happy international asexuality day to my fellow aces out there i hope you know that you are loved!!! 🎊🎉🥳#i like viewing minato with the lens of him being gay / ace. esp bc it stems from my own experiences so it's fun to look at-#him from that perspective even if that's not what was intended by atlus y'know?#and im sure others have other hcs from me that are informed by their own life experiences and i think that's great ^_^#something that i found interesting while playing FES was how. stilted? minato's animations felt when hugging the girls#you could definitely go with the perspective that it's a graphical limitation or they didn't have time to polish the animations#and that's def true!! but sometimes i see the hug @ yakushima beach + the other hugs and then i compare it to the sou/yo hug in p4#and there's like... a noticeable difference to me with how intimate and close together the hugs are...#that said i do know that the animations for reload are updated and the hugs are much more natural (good on them tbh!)#the other thing is (pensive sigh). the way you couldn't reject any of the girls when doing their social links in FES#objectively speaking i'm glad that they did away with that and i like how the rejections were handled in reload. it feels naturally written#but also a part of me enjoyed looking at the “hey atlus what the FUCK” moment and thought of how to interpret it differently#specifically with the idea of minato having like.. little to no autonomy and kind of going along with the relationship#it kind of reminded me of myself tbh with like going along with the rship without considering what you want bc#it's what others want or expect out of you... LOL. i dont think atlus intended for someone to interpret it this way but#eh i think that's the fun part of hcs and looking at characters with certain lenses!#regardless of how you perceive minato i do think there's something to be said about him being the kind of guy who molds himself-#into someone that is needed. not wanted. but needed. important distinction here.#the one caveat my brain runs into when im like “minato is ace!” is when i remember thanatos exists and i go#“you know what these ideas can exist simultaneously” GKLHFHDFHD when in doubt schrodinger's headcanons#anyway that's all i've had this thought in my brain in awhile and haven't sat down to share it properly until now 👍#have an excellent weekend everyone !!! lizzy loves you all lets all nurture our inner yippee!!! 🥺💙
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Bucky: *listening to a voicemail from Sam*
Voicemail: So I was in Manhattan, and I think I saw this guy you’d like, sorta small, rude, bit me like five times in ten minutes, sneezed on me, looked like he had the plague, he was just your type. I think he had rabies so I’m in the ER getting things in my ass, like one does. I have to go this guy looks like he’s enjoying the view too much.
Bucky: *tired nodding because that DOES sound like his type*
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nemoys · 9 months
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a very long messy review of link click (season 2)
alright so reading through a bunch of (mostly negative) reviews of the season thus far i've come to my own conclusions over how this season felt, and i really feel like addressing them since i personally feel like it deserves recognition (and rightful criticism) within certain aspects. really interested in everyone's takes so lmk whatever you think about all these aspects i'm about to gloss over.
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NOTE ; i'm not going to be talking about the art direction or OSTs . i believe those have been nothing short of phenomenal and i feel like we can all universally agree over that
1) tonal shift : from a more emotionally driven s1, coupled with sprinkles of slice of life moments, we turn to a mostly thriller/mystery plot line. personally, i've always seen this coming. the tonal shift really didn't take me by surprise. with the lg stabbing at the end of season 1 it almost seemed inevitable that the more light hearted aspects of the first season weren't going to happen. more importantly, it was very clear that there was always a higher presence to fight. link click was always meant to be a thriller, this was always the plan, and so i suppose logically i assumed the second season would follow that path. i understand how people might've felt disappointed, or 'robbed', but i don't think the shift was all that shocking quite honestly, it was always set up. link click was never light hearted, even at s1.
the more shocking shift has to be the shift from an emotional, to suspenseful change in writing. the emotional writing in link click has always been the best part of the show and that hasn't changed, the emotionally driven plot lines of s2 (chen bin, ltc/ltx) have been written very well. the suspenseful writing also works. replaces the tear jerkers with an unsettling anxiety, and it's executed relatively well. you can clearly tell that the crew's been experimenting quite a lot with this season, and yes, that's usually what season 2 is for.
2) pacing : now i totally get the criticism in this aspect. in my opinion, the weakest part of s2's been the pacing. with overly drawn out fight scenes, and unnecessarily long recaps, i think the issue has to do with the fact that lc just has a LOT to address, and so it makes us feel less inclined to sit through longer scenes that don't directly advance the plot.
obviously i get that the fight scenes show off a lot of the animation budget #tm and they do look great but the fact that we had way too much time dedicated to a five minute long fighting cutscene in the FIRST episode just made me feel impatient.
3) red herring endings: alright this might be an unorthodox opinion but, aren't red herring cliff hangers a norm in general with these kinds of shows lol. idk i've come to expect the total opposite every time so it doesn't really bother me i guess i'm just used to the medium. not really a lc problem it's a story telling problem in general but that's just marketing i don't know what else to say.
it'd be nice if they followed through but some part of me thinks they're pulling a whole boy who cried wolf situation, eventually they'll pull the trigger when we don't really expect it.
4) shipping/ main trio reconciliations : it's a really serious ongoing situation. i kind of get why the main trio/shiguang don't get a chance to talk things over amongst themselves, it just isn't the time. keep in mind everything that's happening rn is happening continuously, there are no gaps within the days or anything, kind of makes sense that they don't really talk about it. they probably will get to once it's all over, which might be well into s3. again, this was always meant to be a thriller more than it was trio focused. also idk about you guys but i think we actually did get a lot of sweet moments within the trio, cxs and lg, even the sibling dynamic with ql and cxs were really lovely this season.
5) the women: okay i REALLY don't understand the problem here. the women are written well. ql is written FANTASTICALLY and all side characters like ltx and that one red eyed lady i'm forgetting the name of were great too. hell even chen bin's wife was great. i think for a donghua/anime where women are usually given dirt in terms of actually strong writing, lc has always been very solid. their lives do not revolve around the men in the show it just happens to be that men are a part of their lives. they have very distinct personalities and aren't treated like weird objects to gaze at (what a bar lol) but yes i do think the women are written quite dimensionally.
6) unanswered questions : when have linear shows ever answered questions (especially mc based) in season 2?? when has season 2 EVER tied loose ends? when it comes to linear television, season 2's purpose almost always build towards a greater evil/climax. there's a reason why season 2 hasn't answered questions we've had, season 2s in most shows rarely ever do. from what i can tell, with a confirmed s3, i've always expected s2 to simply do its job as a second season and further raise stakes and raise even more questions. i do get the frustration, i get the lack of any backstory, but i want to refrain from making any actual comments over that till every episode's aired ahah, however, im not too mad at it. i just think this show's ride is currently still at an increasing accelerated pace (guys i'm sorry i study physics), things will only be explained once we've once hit the climactic point or go downhill right after. time will tell i guess
Conclusion
overall, i think this season was actually pretty solid. s1 set a very unrealistically high bar, as s1 in my opinion is one of the best seasons in television period. but s2 and s1 shouldn't be compared in the same way, their tone is quite different, and needs to be analysed individually instead. i'll make a complete review once the season is over, but honestly i've come to enjoy the season most when i stop expecting too much out of it. i think people had way too many things they've expected from s2, that were bound to simply never happen.
that said, i do hope the crew takes the valid criticism regarding the pacing (and ig the character focus?) into consideration and implements it well into s3. it's worth noting that i believe nothing was meant to be complete with s2 in the first place.
i've really enjoyed this season, and i'm beyond ecstatic to rewatch it all once it's done airing, in order to properly take it all in. it's had its flaws, more than s1 has had (let's be real s1 had little to none). but that's bound to happen to shows when they head down their linear routes. currently sitting at a 7/10
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bl-inkstone · 1 year
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changed my tune so fast just bc of youtube autoplay lmao ok here have some sagau diluc thoughts
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the player, diluc thinks, is an incredibly endearing being.
he's come a long way from the curt and wary attitude he used to put on around the traveler (and by extension, you), and today is one of those days where he finds himself privately thanking whatever powers there may be that allowed your paths to cross, with him staring at the reflection of you hidden deep within the traveler's eyes in the wake of his fight with the abyss that fateful night in mondstadt.
as one of the first people to have their constellations manifest in the sky of teyvat, diluc is more than aware that the fact that you still choose to ask for his company in your (or, well, the traveler's) journey is a gift he must treasure deeply. he knows that it is your presence in this world that gives vision bearers a chance to become something greater than they presently are. he also knows that he is no longer as impressive of a companion in battle as he used to be from back when the sky wasn't as bright as it is now (when the world you knew was smaller and he was still a figure that you could look to and proudly call "your main").
but you always come back to him. when he least expects it, you invite him back to your party and diluc can't help but privately think, privately wish, that it's because you're as fond of him as he is of you.
standing in silent prayer while you bestow upon him artifacts that thrum with divine power is an experience he can never tire of. the claymores you give him, the food he eats, all the materials he needs to reach a breakthrough in his capabilities... he understands that you aren't teyvat's creator, but this world and everything in it seems to exist just for you. you, the provider, the sustainer, the beloved of all. sometimes, diluc feels that everything he has and ever worked for have all been for the sake of one day meeting you.
he's not a religious man by principle, and he loathes people of absolute power. the only exception to this, however, is you. he's not foolish enough to believe you're some omnipotent, omniscient being that lords above all. no, you're not like that. he knows this because the longer he journeys with the traveler and feels their bond strengthen, the faint whispers he used to strain himself to hear grow clearer and clearer until finally, one day, he hears you.
you're both nothing and everything he thought you'd be. you view the world of teyvat with so much awe and joy that it's infectious, and he finds himself smiling more often than not to the privilege of finally hearing you. the traveler always looks at him with an understanding smile when diluc slows down in their travels to listen to you. he lives for the moments when you talk to yourself or to someone else (a companion of your own, maybe? from your place beyond the stars?) because this is how he learns. your favorite food, your favorite nations, your favorite "characters" and more. he holds every morsel of information you unknowingly give close to his chest where all his affections and wishes hide. he likes to think that this way, he can be closer and better for you.
but he knows he's not the only one who hears you, and it is the traveler that is closest to you out of all them. even so, diluc harbors no ill will to the avatar you chose to see and travel the world through. you're so fond of the traveler, and how could he ever come to loathe anything graced by your love?
he knows how to play nice. it helps that most of your other chosen are people he can find himself enjoying the company of as well. diluc understands that as much as he wants to be the sole holder of your attention, the world does not function that way. he's willing to extend an olive branch so long as they can all work together to keep you present in teyvat. he can worry about his more aggressive competition later when they aren't at risk of being caught in such an unsightly state by you — all that matters to him, right now, is how to keep your gaze on him for just a little longer and keep you from leaving him again.
it's a daunting thing to be so close to your grace. you take diluc to lands he'd never thought he'd visit again, to ruins of civilizations long past, domains with unimaginable horrors and have him run, claymore and vision burning at his hip, into fight after fight at your command. it's tiring at best and painful at worst, but you always take care to heal him and his companions before leaving, and you always lead them somewhere safe to rest until teyvat brightens and you come again.
his current companions (his "supports", he inwardly preens) rest and talk amongst themselves once they feel your presence leave. it used to be something they, your chosen, would panic over, but now that they've gotten more used to you and all the signs that pointed that yes, this is your will, they've grown to be able to tolerate the harrowing chill that comes when your warmth leaves them. diluc leans back on his chair in front of good hunter to observe them. they're all people he's come to grow fond of in time: diona was prickly, yes, but ha become pleasant to be around once they grew past their misunderstandings. the young master of the feiyun commerce guild, xingqiu, was also a reliable companion both in and outside of battle, and for all his faults, venti has proven himself to be a devout believer, unwilling to be a burden to you or the party you've guided him towards.
under normal circumstances, he never would've met and forged such strong bonds with these people. if not for your own interference, he never would've bothered getting to know any of them at all. though he may have his own gripes and complaints at times of how their dynamic works when you're not around, diluc is still fond of them. he's grateful for the opportunity to grow close to people again, and traveling the world alongside them and the traveler has become one of the few things he's begun to look forward to outside of his duties as "diluc, master of dawn winery." when the day is done and he can sit and relax with them in the tables in front of good hunter, he can rest in the company of others who understand the near-maddening pull in his chest that draws him to try and get closer, closer, to you.
it's days like these where diluc quietly thanks whatever it is brought you to them, and prays that one day, he will no longer have to search through the traveler's eyes to see you.
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magicaldreamfox1 · 2 years
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#if i was vegas i simply would've enjoyed the view
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divinenanny · 4 months
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Niles enjoying the view. Again, he will claim it was to set up the joke. But we know better. Enemies... sure.
Season 4, Episode 2: The Nanny and the Hunk Producer
Which is a treasure of an episode, because it also gave us my favorite CC outfit of them all:
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The longer hair without too much styling. The black short-sleeved turtleneck shirt. The gold-capped black leather belt. The long black flowing skirt. Perfection.
Costumes in this episode are by Shawn Holly Cookson & Terry Gordon
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devilishdelights · 3 days
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some mermay dateables + trio (what do we call them?) and what i think they’d be !! :]
diavolo i’m thinking a big ass grand octopus
barbatos is that alien looking squid at the bottom of the ocean. it suits him
luke is a clown fish LMAO or a sea angel (hoihoi)
i’m thinking simeon as a white + black koi fish!! i just thought up of that today and i really like the idea
thirteen vampire squid (ty lex)
mephisto. seahorse. like what else would he be
idk about solomon or raphael though!!
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radiashen · 1 year
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to me vashwood is not even about betrayal vashwood is about knowing someone so well you can communicate without needing words. its about loving someone enough you let them change you fundamentally as a person. its about wanting and knowing its reciprocated and knowing its all doomed from the start. and to still want it anyway
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duskgryphon-png · 13 days
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6.5.24
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7.5.24
coil sketches and planning for a painting,,,
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gloryride · 7 months
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Wild Night
amazing poses by the talented @ugh-my-back ♥
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baezdylan · 23 days
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eve didn't get bitten... taylor chose this career... try and come for my job...
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shokupanko · 10 months
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Hello! I’m not here to commission you or anything but I have 1 request - pls draw whatever makes you happy!
Also congratulations on 10 days panic free! 😊💙
Thank you so much!! (இ﹏இ`。) Going that long wasn’t easy but I’ve been doing my best. I’m gonna take this opportunity to redraw Rin because I love her and I know my followers love her too (/▽\)
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mantisgodiveblog · 1 month
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Just so you don't get too-high expectations - there's not really big branching paths or anything like that loop-to-loop. Stuff changes, but it's not like a tree of choices with huge impacts. My partner got very frustrated at the limited choices because she had previously played DBH and Life is Strange and expected something similar (way beyond the scope of an RPGmaker game with one writer). I've also seen people get frustrated at 'unfair' deaths in the story because they went into it expecting a roguelike's fair challenge and got a visual novel in the shape of an RPG instead. Also, there's a couple things early on that almost everyone misses, so I'll let you know. Firstly, there's three Loop chats that are only available when you have done something 2-3 times, 4-8 times, and 13+ times respectively. It's a once per loop thing and you haven't seen it yet. If you lock yourself out of a chat you can still get the later ones. Secondly, there's a secret room - many people find it at some point, but there's interesting dialogue in it in Act 2.
...we think that you presenting "visual novels" as something that doesn't imply that your actions will have a branching tree of consequences with huge impacts that may also include a large amount of scenes locked to obscure and strange combinations of actions that may or may not lock certain things behind them is messing with our brain a bit, sorry.
Maybe it's because of the specific visual novels we're playing, but we're fairly used to them having adjacent staples to older point-and-click games, just with less things to click - which, uhh, older point and click games are actually one of the main genres we enjoy, and probably where we picked up the foundation of our problem solving. The fact that DOSbox is on our desktop probably dates us quite a bit, though we only really remember where a handful of the games we have that work on that currently are.
We quite enjoy visual novels. We've played quite a few of them, they lend themselves well to writing in formats we quite like, and make it very easy to break down where to poke to find certain things. We are also very very used to visual novels having alternate routes and extremely elaborate unlock requirements for those routes. We also use this same sort of technique when we play text-based RPGs, or similar. We spend a lot of time exploring alternative routes for, uhh, pretty much anything - the difference between RPGs and visual novels tends to just be that in the visual novel, the secret might-lock-your-whole-game-if-not-picked-up option is an option that clearly pops up on the screen, rather than a missable pixel on the floor.
...if you can list the things that we need to do 2-3 times/4-8 times/13+ times when they turn up so that we don't accidentally lock ourselves out of conversations, it would be appreciated. We'd rather not run ourself into a wall too early - we'd like all the dialogue we can get! Also, if there's any dialogue that's locked behind stuff like staring at barrels, we've already failed the 2-3 times requirement and the 4-8 times requirement, we've checked literally every barrel in the game that we have access to. Some multiple times.
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queenhawke · 3 months
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hardest part of any braddavid fic is figuring out why brad would be into david
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