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#dynamic form builder
quadrictechnologies · 2 years
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give-grian-rights · 4 months
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Hermitcraft - Basic History of Teams!
Alright. Buckle in.
Only a few days from now, and Hermitcraft 10 will begin! If you're new, I hope this helps!
Hermitcraft has existed for over ELEVEN YEARS now! While very few have been here for every single season, with the exception of our lovely Tumblr Resident, and official Tumblr Sexy Man Joe Hills, and our derp Xisumavoid.
You are under NO obligation to watch every season. There are probably few, if any, active users in this community who have. It's just not possible to watch it all. You don't need to watch the previous seasons to enjoy our community space! While there are a lot of back-references, for MOST people, it doesn't extend to lore and actions any older than season 6.
Most of the Hermits are associated with specific other members, despite ALL OF THEM taking turns collaborating, interacting, and sometimes building whole new dynamics and factions in the process. Some of the team-ups that you'll see referred to in fandom-spaces and the occasional one-off mention from our creators, include:
(Season 5) NHO, New Hermit Order - Docm77, Ethoslab, Bdoubleo100, and VintageBeef. Living in a jungle while having "fights" with others. Attempts to tax those who enter their jungle, had traps around it, and criticized the then-popular AFK Fishing Farms. Bdoubleo100, or Bdubs, especially enjoyed stealing from these. (Season 5-6) Convex, or ConCorp - GoodTimesWithScar and Cubfan135. One group I am the least familiar with unfortunately. They built a brand around the Vexes, with their business having pretty extreme low-morals that includes pollution and war profiteering.
(Season 6) ArciTects - Very close to be naming "BuildStone", it was proposed by and founded by Grian to Mumbo, later giving an invite to Iskall85. The purpose of this alliance was for builders to help redstoners, and redstoner to help builders. It accumulated in the ATTEMPT of founding the "greatest shop in the history of Hermitcraft", Sahara. It was, hilariously, a very large failure. Grian miraculously managed to entirely ruin the system with a single baked potato. No, I don't know how.
(Season 6) G-Team & Team STAR (Superior Tactical Alliance for Retaliation) - The Hermitcraft Civil War, consisted of a long list of minor conflicts in which various members of Hermitcraft blamed other people for pranks they committed, eventually spiraling into the confusion that was The Civil War! G-Team: Grian, TangoTek, Iskall85, Joe Hills, ZombieCleo, StressMonster101, and iJevin. Team STAR: Docm77, WelsKnight, FalseSymmetry, ImpulseSV Xisuma, RenDog
Mumbo Jumbo acted as a mole in Team Star, for the G-Team. He created this commercial for Team STAR. Team STAR made a very iconic diss track, which was soon remixed. It is a...Very iconic piece of Hermitcraft fandom. The result was Joe Hill's Response, in his short video also remixed by the same creator. Albeit missing the additions of the totally real voices of the other G-Team members
(Season 6) Area 77 & The Hippies - (I didn't finish Hippies POV and i didn't watch anything of Doc or Scar's POV of this unfortunately) Area 77 was founded by (unsurprisingly) Docm77, and GoodTimesWithScar, where they were doing experiments and studying abonomalies. SOmehow, this lead into Grian, once again, turning against them and forming The Hippies with the help of Ren, with Impulse soon joining. The conflict primarily consisted of them griefing Area 77 with flowers.
(Season 7) Boomers Demolition - Early game business formed by TangoTek, Bdoubleo100, and ImpulseSV which consistedo f almost exclusively non-duped TnT demolition, and was very fun!!
(Season 7) The Mycellium Resistance/HEP (Hermitcraft Environmental Protection) Hermicraft 7 saw Grian introduce the Hermitcraft Mayoral Election, created with the idea of putting Mumbo in as a puppet-government. If I had a nickel for every time Grian tried to start a puppet government (at this point) I'd have two nickels, which isn't a lot but it's weird it happened twice. Grian and Mumbo lost. In it's place was GoodTimesWIthScar. As Mayor, they had further control over the shopping district. Scar's promise was to replace the shopping district's Mycellium with grass. Despite very happily admitting that grass looked better, Grian, in a moment of nostalgia, decided to replace some Mycellium. Scar proceeded by putting caution tape around the area. This spiraled into The Turf War
Mycellium Resistance: Grian (Mother Spore), ImpulseSV, RenDog, XBCrafted, iJevin, Ethoslab, StressMonster101, Docm77, and Mumbo Jumbo HEP/Mayor Scar: Scar, Bdoubleo100, Keralis, Xisumavoid, TangoTek, Cubfan135, FalseSymmetry, Mumbo Jumbo, who joined due to them having the better vault. Etho had intended on being a double-agent, selling information to Scar. His information, however, was useless on purpose and decided to pledge full loyalty to The Resistance.
(Season 8) Boatem Hole - Grian, Mumbo Jumbo, GoodTimesWithScar, ImpulseSV and PearlescentMoon more or less stumbled and tripped into forming a group after innocently stacking boats and crafting tables and crystals on a pole, dubbed Boatem Poll. They then proceeded to create a hole down to bedrock, and eventually into the void, called the Boatem Hole. It was a large plains biome which was turned into varying mountain terraforming and the like from all of them and was connected in some small ways.
(Season 8) The Big Eyed Crew - Bdoubleo100, Keralis, and TangoTek. Tango did not, in fact, have big eyes and instead wore sunglasses to compensate. They had a town and shopping area and was occasionally dragged into pranks by the Boatem Crew.
(Season 8) Octogon/Goatem - Docm77 and RenDog! Main rivals with Boatem (thus the Goatem - pole of goats) had a mega business, game-breaking creations, and jaw-dropping spidery teal-and-deepslate creations. Weird Science!
(Season 9) Soup Crew - ImpulseSV, PearlescentMoon, GeminiTay. Made the CRAZIEST combo-base where all their different themes blended into a cohesive build
(Season 9) Buttercups - Grian, MumboJumbo, and GoodTimesWithScar. What's up, Buttercup? They formed after an incient where Scar and Grian blew up a massive, complex tunnel bomber in Doc's base. They could not understand how to repair it, and left a few diamond blocks before conflict started. They dragged Mumbo in, and had a robot fight with...
(Season 9) The Perimeter - Docm77 and RenDog. Doc's base, known as The Perimeter, teamed with Ren to attack the Buttercups using walking redstone creations to do a robot fight. Due to an issue with one of the server's plugins, they all re-logged, breaking one of the bots and ending with Buttercup's bot to do more harm to itself than the Perimeter's, but ultimately the destruction did prevent Doc and Ren from getting any further. Ren and Doc then launched flying TnT dupers, which looked like butterflies, towards all of the Buttercups' bases and camp. They stopped them both, with one butterfly destroying The Perimeter's own bot even further.
I am so sure that I'm missing some, but I am losing my mind with all this trying to remember them all!! I hope this could give people an idea of who they might enjoy watching!
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geminimoonmadness · 1 year
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𓅀PET ASTROLOGY𓅇
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Copywrites reserved ©️Gemini Moon Madness
Like humans, animals have unique natal chart placements. This post is in regards to your pets sun sign, though if you are aware of their moon sign, you may see those traits come through as well.
⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯
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Aries pets like to lead the way and be in charge, especially when on a walk! (They’re the dogs tugging on their leash) These pets will be harder to train than most and are known to not come when they’re called. Even though they have highly independent traits, they will still want to be the centre of your world. These pets may always be injuring themselves in accidents quite often and get to know the vet very well lol. They are confident & strong no matter what kind or size.
Taurus pets are extremely laid back. They love food to the point they’ll always check whatever you offer them out even if they’re not hungry or in the mood. They love to take regular naps! They appreciate affection but only when they’re in the mood. They can also be shy & don’t like be shown off to strangers. Loud noises and chaos stress them out so they need a peaceful environment.
I had a Taurus dog that was terrified of thunderstorms & lawn mowers. Even the noise of the builders 2 doors down was enough to force him out of his element.
Gemini pets can get moody. They can be passive and agreesive, have their good and bad days, sometimes they are outgoing, sometimes they’ll be reserved and distant. They are a quick learner as they are quite smart. They prefer to form a bond with more than one person rather than following the “ownership” dynamic. These pets are prone to separation anxiety/nervousness, they can be indecisive in their eating habits, love going for walks and are affectionate. They also love social environments and being spoken to.
Cancer pets are loving and may need continuous attention and reassurance. They are such sweet pets, very sensitive. They like to comfort eat & can become overweight/unhealthy easily. They make friends with other pets, as if they were a companion to them also. Moving home or visiting new and unfamiliar places can make these pets uncomfortable and a lil annoyed with you - They may not seem like themselves for a while until they settle in or get over it.
Leo pets have a pride about them, they’re warm, generous and the most loyal pets out there. They have energy to burn and will always be up for an outdoor adventure (their favourite!!) They love being heard and are known to regularly bark, even for no reason lol. This pet will enjoy to be the centre of attention wherever you take them, whether you’re at home, a friends house or the park, this pet is happy in the spotlight. Other pets may bully your Leo pet due to jealousy & feeling the need to assert dominance.
Virgo is the calm and quiet pet. They love routine and don’t like change, though these pets can handle stressful situations quite well. They like to follow you around, they will be a loyal travelling buddy as they tend to stick by your side when they are outdoors. Very intelligent and analytical which makes them easier to train than most pets. They enjoy it when you talk to them throughout the day, they may even try respond with their voice.
Libra pets are indecisive, one day they may like a treat, the next they will turn their head up at it. They will usually eat when they want to. They need structure and going with the flow won’t work for these pets. They also may suffer from a short attention span, (similar to ADD) which makes them slightly harder to train. These pets are extremely loving and need gentle discipline to feel safe & secure.
Scorpio pets are highly emotional but also strong willed. They usually get what they want and tend to stand over other pets, maybe even people! They require structure, because without it they will take advantage of everyone and everything they come in contact with. These pets would benefit from daily exercise/activity to relieve stress and built up tension (dog: walks, bird: let out of cage, cat: backyard time, toys). These pets love being groomed and in your company. They know what’s bad company and don’t forget when they’re wronged, they may make it known when they dislike someone.
Sagittarius pets love a challenge. These pets have such a happy go lucky vibe to them, they’re very outgoing and kind. They radiate positivity, maybe even with a visible smile on their face. These pets have a tendency to be picked on by other pets, so keep an eye on them. They believe you’re their one true love and will adore your affection. They are very loyal and will want to be with you at all times, this sometimes turns into separation anxiety with some Sagittarius pets. They love to have another companion in the house, they like company so the more pets the merrier for them.
Capricorn are the clean pets, they are extremely grounded and will act the way as you’d typically expect the species/breed of pet to act. Very easy to train though they do have a mind of their own. They always want to be working as they enjoy keeping busy. They love to run around! These pets don’t sleep as much as other pets do and they also suffer from anxiety in stressful situations. Capricorn pets may not like having a companion and will take their time to get used to any new pets or people.
Aquarius pets are highly intelligent and intuitive. They are unpredictable and can go from 0 to 100 real quick! They like to do what they want and when they want. They make for extremely loving and friendly pets. These pets will befriend another companion despite what it is whether you get a dog, cat or chicken. (They’re the pets you see in those cute videos where a pig and cat are besties or dog and duck, etc 🥹) Aquarius pets need their space and enjoy alone time to plot their next surprise for when you least expect it!
Pisces pets are the most sensitive out of the lot. They are very sweet and need a tranquil atmosphere to flourish as they can get stressed out easily. These pets usually get bullied by other pets for their non-aggressive nature. They are independent in the way that they do what they want without attracting attention. Pisces pets are sensitive to your emotions and may require gentle training and when they become afraid they want you to be there comforting them. They know what you want and will have YOU well trained 😉
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꧁꧂ That was fun to create, how was it to read!? Who wants to see more Pet Astrology?
ღ I appreciate all interactions & feedback ღ
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shamandrummer · 4 months
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Healing with Acoustic Resonance
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Drumming is a profound way to promote healing. Through acoustic resonance, drumming helps restore the vibrational integrity of body, mind, and spirit. Acoustic resonance is the ability of a sound wave to impart its energy to a substance such as air, wood, metal, or the human body, making it vibrate in sympathy. For example, when you tap a tuning fork in proximity to another one of the same tone, both will vibrate. Acoustic resonance is an important consideration for instrument builders, as most acoustic instruments use resonators, such as the strings and body of a violin, the length of tube in a flute, and the shape of a drum membrane. A single-headed frame or hoop drum works best for acoustic resonance healing--the larger the drum, the greater the resonance.
The drum is a powerful tool for healing. As we play the drum, the drum then plays our bodies. The various frequencies of the drum interact with our own resonant frequencies, forming new harmonic alignments. Through the natural law of resonance, the sound waves produced by the drum impart their energy to the resonating systems of the body, mind and spirit, making them vibrate in sympathy. When we drum, our living flesh, brainwaves and spiritual energy centers entrain or synchronize to the sound waves and rhythms. This sympathetic resonance has the following key effects:
It produces deeper self-awareness by inducing synchronous brain activity. Research has demonstrated that the physical transmission of rhythmic energy to the brain synchronizes the two cerebral hemispheres. When the logical left hemisphere and the intuitive right hemisphere begin to pulsate in harmony, the inner guidance of intuitive knowing can then flow unimpeded into conscious awareness. The ability to access unconscious information through symbols and imagery facilitates psychological integration and a reintegration of self. Drumming also synchronizes the frontal and lower areas of the brain, integrating nonverbal information from lower brain structures into the frontal cortex, producing feelings of insight, understanding, integration, certainty, conviction, and truth, which surpass ordinary understandings and tend to persist long after the experience, often providing foundational insights for religious and cultural traditions.
It releases negative feelings, blockages, and emotional trauma. Drumming can help people express and address emotional issues. Unexpressed feelings and emotions can form energy blockages. The physical stimulation of drumming removes blockages and produces emotional release. Sound vibrations resonate through every cell in the body, stimulating the release of negative cellular memories.
It accesses the entire brain. The reason rhythm is such a powerful tool is that it permeates the entire brain. Vision for example is in one part of the brain, speech another, but acoustic resonance penetrates the whole brain. The sound of drumming generates dynamic neuronal connections in all parts of the brain even where there is significant damage or impairment such as in Attention Deficit Disorder (ADD). According to Michael Thaut, director of Colorado State University's Center for Biomedical Research in Music, "Rhythmic cues can help retrain the brain after a stroke or other neurological impairment, as with Parkinson’s patients…." The more connections that can be made within the brain, the more integrated our experiences become.
It induces natural altered states of consciousness. Rhythmic drumming induces altered states, which have a wide range of therapeutic applications. A landmark study by Barry Quinn, Ph.D. demonstrates that even a brief drumming session can double alpha brain wave activity, dramatically reducing stress. The brain changes from Beta waves (focused concentration and activity) to Alpha waves (calm and relaxed), producing feelings of euphoria and well-being. Alpha activity is associated with meditation, shamanic trance, and integrative modes of consciousness.
It helps us to experience being in resonance with the natural rhythms of life. Rhythm and resonance order the natural world. Dissonance and disharmony arise only when we limit our capacity to resonate totally and completely with the rhythms of life. The origin of the word rhythm is Greek meaning "to flow." We can learn to flow with the rhythms of life by simply learning to feel the beat, pulse, or groove while drumming. When drummers feel this rhythmic flow, especially at a slower, steady beat, they can shift into a state of deep relaxation and expanded awareness. It is a way of bringing the essential self into accord with the flow of a dynamic, interrelated universe, helping us feel connected rather than isolated and estranged.
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themotherofrevelation · 4 months
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The Shakti-womban is the personified pagoda of Magna Mater. The creatrix (crux of the Lord) is unapologetic in her wise, ever-unfurling wombanhood. As life-bearer/life-taker, she moves from her womb-tomb (the cuore of her anima). As rooted wisdom, she is allegiant to her elegant cyclic nature and to her wholeness/holiness. Womban initiates gentleman into Christhood. Her ever-orgasmic form of mater matter is the ingress to the Divine. The Shiva-gentleman is the synagogue of Christ the Sun. Gentleman is the builder of heaven on Earth; his hands sculpt equilibrium. He is womban’s safe haven/seventh heaven. Gentleman is womban’s ever-devout prioritizer, provider, and protector. He is deliberate and dynamic in his worshipful allegiance to the Divine Mother. Womban is gentleman’s Holy Spirit; her will is the driving force of his life (animus/animation) on Earth. Womban is the omniscient Kali-Magdalene; gentleman is the omnipresent Shiva-Christ.
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executables-sims · 6 months
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Get to know you: Sims Style
Thank you so much for the tag, @goatskickin! :D I am ill rn, so please excuse the rambling. x) Long post ahead!
What’s your favorite Sims death? Maybe fright? I've only ever had it happen once via ghost, the anim is pretty funny. :)
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Alpha CC or Maxis Match? My Simblr probably says otherwise, but I don’t have a preference! I’ve had nearly every possible CC style under the sun throughout my years of playing, and I constantly think about reviving my 'semi-realism' folder (living vicariously through you, other simmers!). I didn't play with CC until early 2006 though, so MM is a little bit more nostalgic. :)
Do you cheat your sims weight? Hell no! I'm still in awe of Nysha's townie body diversity mod finally letting townies be fat. :D I wish the game had a better way of managing bodyshapes so I could add more variety that way.
Do you move objects? Of course!
Favorite Mod? Of all time? Impossible! My continued interest in gameplay is always because of new mods. :)
I did gain a new outlook thanks to a mod recently, though! My wild romance sim Blaze Biermann ended up 'mood swinging' to fortune before he went to uni, and instead of reverting, it got stuck.
He had a few flings still (pleasure secondary), but after he returned home and met his daughter (for the first time since her birth), he started cringing whenever I directed him to romance his dates. It felt like he had grown as a person, and I loved it!
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TL;DR: Randomly change your sims' original aspiration/s to give them interesting character arcs! First Expansion/Game Pack/Stuff Pack? I mean, not my decision, but our first TS1 EP was Hot Date. I'm pretty sure I got TS2 EPs/SPs in order of release (miss those days of unwrapping a new one every birthday/christmas!).
Do you pronounce live mode like aLIVE or LIVing? We're LIVE, baby! 🎥
Who’s your favorite sim that you’ve made? I don't usually get very attached to my first-generation sims, but maybe Evonne Milos, from the gameplay/story hood I accidentally destroyed in four days? Never actually played her, but I had a lot of ideas for a corrupt 'sexpot' politician. x)
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Have you made a simself? Lots! 99% of the fun I had playing TS2 as a kid was me and my best friend making ourselves and our respective crushes of the week, and we'd always live in one of those Veronaville lots that was two houses connected by a balcony. I can't even tell you the amount of times she got me pregnant against my wishes whilst I went to the bathroom, lmao.
Which is your favorite EA hair color? For colour consistency, probably brown? But there are a lot of brunettes in Brunwick (must be the name!), so I enjoy the recessives popping up in gameplay. :)
Favorite EA hair? Does an EA download count? Jeanette is lovely.
Favorite life stage? Ohhh dude, that's so difficult to answer. They all bring different challenges and dynamics to the household! I feel like I've started to appreciate the child lifestage more since Brunwick has grown large enough to have multiple friendship groups. It's fun watching them goof around with each other and be actual kids, instead of sitting indoors skilling. I really need to build a park! :)
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Are you a builder or are you in it for the gameplay?
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Are you a CC creator? Yes, I really love how this game has led me to so many creative hobbies! Would like to tackle BHAVs one day. :)
Do you have any Simblr friends or a Sim Squad? Yeah! I consider us all friends over our shared enjoyment of the game really, but as a chronic lurker I'm not the best at cultivating connections. x) Does anyone wanna make a secret club? xD
Do you have any sims merch? No, but I do have a bunch of rad sims memories. 👉😎👉
Do you have a YouTube for sims? Nope, but I watched plenty of sim music videos back in the day! Found a lot of songs that way. :) Some formative memories here: One / Two
How has your “Sims style” changed throughout your years of playing? I sadly don't have screenshots of my oldest saves thanks to a combo of no external HD and no screenshot program, but here's one example:
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But gameplay-wise, a lot! My early years were probably based around creating stories more than actively playing, but when I did I would just emulate perfect families, attempt legacies, and restart BG hoods over and over. x)
Now I'm all about wants-based gameplay; witnessing and interpreting a story, as opposed to creating one from scratch. But I will add drama if I find my interest waning! x)
Who’s your favorite CC creator? Again, super-duper impossible to answer because everyone's CC makes the game fun, but my most recent CC shopping spree was Honeywell and HugeLunatic! :) 🛒
How long have you had Simblr? Technically 2011, officially 2013, but if we're being pedantic, I finally made a dedicated Simblr (this) in 2016. x)
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How do you edit your pictures? These days, just sharpen and shrink! CC previews aren't too complicated either- a blurred out screenshot for the BG and a shadow.
What expansion/gamepack is your favorite? Ooh… maybe Nightlife, by a smidgen? I feel like it gave us a lot of new features and items, and the subhood was nice (as a non-builder at the time!).
Tagging: @daman19942 @aondaneedles @eulaliasims @profesionalpartyguest @tvickiesims @and everyone else, I love reading these! :D
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olderthannetfic · 1 year
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For a one-off movie to get a fannish following, it seems to require chemistry between people that are sexy to fans, and a really strong or uniquely flavored emotional dynamic with a story that leans on that connection. I'm thinking of Inception, Pacific Rim (yes there was another one but I don't think people knew that at the time), Man From Uncle, The Old Guard. These aren't really buddy cop movies with the exception of maybe MFU - what would you call this type?
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Okay... but... I was in MFU fandom, and it had the standard movie fandom shape: It peaked a little while after the movie came out, had activity for maybe a year, and then, in many ways, fell off a cliff.
It's also a more than usually popular reboot of a classic fandom that's still going. Granted, plenty of MFU TV fans hated it, but plenty more (like me) loved it.
If you're not aware, the original MFU was a mega-hit of 60s Spy-Fi. It didn't burst on the zine scene quite how Star Trek did, but when the show reran on cable in the 80s, the fandom really picked up. Its got its own extant fic archives and discord servers, yadda yadda. A one-off movie tied to something like that is a bit different from a completely standalone movie that's not part of a franchise.
Pacific Rim and Inception are probably better examples.
I think it's probably partly chance: there are a lot of people who write fanfic now, and small fandoms are findable on AO3 or even FFN because of how the sites are structured. Even if most movies don't have much of a fandom, sometimes enough people like the same thing at the same time to make a community happen.
And it's probably also partly about some infrastructure builder/organizer type falling for the fandom at the right moment. I know someone who threw a Pacific Rim con. The right BNF writer writing an ongoing epic can attract people to a ship or a fandom.
TOG is getting a bit of a boost from canon gay, but I doubt it will remain that active that long unless further movies have good iddy stuff to reinvigorate the fandom.
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Hmm... Less cliff-like than I remember from other movie fandoms but still not that enduring compared to really big fandoms.
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I think the relationships in these movies have some bearing on why fandom latched onto them, but I don't know if I'd really form a unified theory around that. I think I'd point more to them being big, mainstream movies lots of people saw and being in genres fandom often likes (sff-y stuff, though the MFU movie really toned down the spy-fi gadgets). Their settings have unexplored aspects and lots of fun world building. MFU ends with massive sequel bait that we'll probably never get the resolution of.
The Losers is another movie that ends with the story half-told, that has a relationship of interest to fans, and that overlaps, genre-wise, with other things with big fic fandoms. I think it benefited heavily from some organizer fans and from people who like Zoe Saldana, Chris Evans, Jeffrey Dean Morgan, or Idris Elba repeatedly discovering it after the fact.
I think a steady trickle of new fans may be the most important thing, and that can come from actors who go on to be popular or a long-running and widely-recced WIP, among other things.
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thewertsearch · 2 years
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@builder-of-this-house submitted: I decided to try drawing your sona in "hero mode" since thats a checkbox we still haven't ticked yet, complete with a transparent version in case you want to use it for something. Hopefully you haven't changed your mind about your chosen strife specibus since uh... act 2 lol 
 I made this account solely to send this one thing and I don't have any other form of social media so uh, idk, for the sake of attaching a name to this my discord user is Merch_Andise#7703 Hope you like it!
[ OH MY GOSH - Cat ] 
Words fail me. This is fantastic - I love how dynamic the pose is, and adding a little black to the outfit works so well that I’m canonizing it on the spot. I thought I’d settled on the planet for my icon, but this makes the star look so good that I’m torn again? lmao
And the charger. Holy shit, the charger. How did you make such a goofy Specibus look so cool to wield? You’ve got me workshopping potential charger upgrades in the Alchemiter! 
11/10, would wear this ‘fit to my Reckoning. 
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Note
Lukas
send me a MCSM character and i’ll list:
Favorite thing about them
Lukas is a pretty chill, kind and paitent dude! Despite Axel's constant needling remarks and disregards he dealt with it up until he couldn't take it anymore. He is fairly level headed under pressure and tries to find solutions. Over all Lukas is a pretty nice guy!
Until you cross him
Then he is a venomous little thing. My man really wanted to do Aiden like that and I am LIVING for that side of him.
Least favorite thing about them
Mainly regarding season 1 Lukas- how he never tried to call off Aiden and his crew. Naturally no one should take responsibility for someone else actions but the guy didn't so much as throw in a 'Not cool' or let the Blase Rods know their bullying wasn't right. Though I think he genuinely thought it was the team just razzing each other.
Favorite line
"I hope they dig a hole, put them in it, surround it with lava and-"
Again I am LIVING for this level of anger from the soft spoken lad
brOTP
Lukas x Petra! The duo had known each other for a long time. They SCREAM sibling dynamic and I am here for it when Petra has to lay into him like a sister scolding a little brother.
OTP
Lukas x Jesse no contest! There is incredible chemistry between the duo even if one picks the meaner options. Builder Rivals turned allies turned close friends after many many horrifying missions and adventures.
I do support brOTP with them as well but he is one of my fav people to ship with almost any Jesse.
nOTP
Nope! This bottom bitch is for everyone
Random headcanon
Whenever Lukas feels like he needs inspiration from his friends he will go to their town and shadow them for snippets in his book. He dreads ever having to go to Boomtown as it is a complete nightmare for someone who likes things to be in order as much as he does. It doesn't help that Axel specifically put out posters of him around the town with explicit instructions to egg, burn and mess with his hair in any shape way or form. Not because he doesn't want Lukas to visit - but because its funny.
Unpopular opinion
Need more angry Lukas in the world. Screw the lemons - GET MAD LUKAS
Song I associate with them
youtube
Favorite picture of them
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icy-saturday · 5 months
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"The Copper Trawler" (continued)
Concept by Battlestation Four
Social Dynamics
Group Structure: Within a Copper Trawler group, there is a loose hierarchy based on age and experience. Older, more experienced lanterns often take on leadership roles, guiding the group's movements and decisions. Younger lanterns may be more playful and energetic, contributing to the overall vitality of the group.
Leadership Roles: The leader of a Copper Trawler group, often the oldest and most experienced male or female, is responsible for making decisions related to the group's movements, nesting sites, and safety. They also play a crucial role in coordinating group singing sessions, which are essential for bonding and communication.
Task Distribution: Copper Trawlers exhibit cooperative behavior when it comes to tasks such as nest-building, foraging, and protecting the group. While there might not be strictly assigned roles, individual lanterns naturally gravitate towards tasks they are more skilled at or enjoy, contributing to the overall well-being of the group.
Communication: Copper Trawlers communicate through a combination of vocalizations, light patterns, and body language. The leader often sets the tone for group activities through specific melodies, and different lanterns may have unique roles in the group's musical ensemble.
Conflict Resolution: Conflicts within the group are typically resolved through vocalizations and expressive displays rather than physical altercations. The social structure encourages cooperation, and disputes are settled through negotiation and mutual understanding.
Mating Rituals: During the breeding season, males may engage in elaborate singing displays and light shows to attract females. However, it's not a competitive process; rather, it's a collaborative effort where the entire group participates in creating a vibrant and harmonious environment.
Family Bonds: While there might not be a strict nuclear family structure, Copper Trawlers form strong bonds with their young. Older members of the group often take on mentorship roles, guiding the younger lanterns in various aspects of life, from foraging techniques to intricate singing patterns.
Breeding and Family Structure
Mating Season: Copper Trawlers have a distinct mating season marked by environmental cues such as changes in temperature and light. During this time, the air is filled with the melodies of males and the soft glow of their lights as they engage in elaborate displays to attract potential mates.
Courtship Rituals: Males play a prominent role in courtship, showcasing their singing and lighting abilities. They may create intricate patterns in the air with their glowing bodies, synchronized with their melodies. Females, in turn, respond with their own unique songs, and the collaborative display becomes a communal event involving the entire group.
Pair Formation: While the courtship displays are collective, individual pairs may form within the larger group. These pairs are not exclusive, and the communal nature of the Copper Trawler society means that parenting responsibilities are often shared among several individuals.
Nesting Practices: Once a female is ready to lay eggs, the pair, with the assistance of other group members, selects a suitable nesting site. Copper Trawlers are meticulous nest builders, combining twigs, leaves, and other materials to create sturdy and well-insulated nests either in trees or underground dens.
Egg Incubation: Both males and females take turns incubating the eggs, ensuring a balanced approach to parenting. The entire group contributes to protecting the nesting site, creating a cooperative and secure environment for the upcoming generation.
Rearing Young: Upon hatching, the young Copper Trawlers are cared for collectively by the group. Older members take on mentorship roles, guiding the young lanterns in various skills such as foraging, singing, and nest-building. This communal approach to parenting strengthens the bonds within the group.
Transition to Independence: As the young Copper Trawlers grow, they gradually become more independent. The communal structure allows for a smooth transition, with the older members continuing to provide guidance and support until the young lanterns are fully integrated into the group.
Continued Communal Living: Even as Copper Trawlers mature, they continue to live within the larger group. This communal living arrangement promotes cooperation and ensures the well-being of all members, regardless of age.
Interaction with Humans
Domestication and Bonding: Copper Trawlers, when kept in human households, have the capacity to form strong bonds with their owners. This bonding process often begins when the lanterns are young and continues throughout their lives. Regular interaction, feeding, and positive reinforcement contribute to the development of a trusting relationship.
Affectionate Displays: Copper Trawlers express affection towards their human companions through a combination of vocalizations, glowing displays, and physical gestures. They may perch on their owner's shoulder or lap, emitting soft melodies as a sign of contentment and companionship.
Shared Singing Sessions: Humans and Copper Trawlers can engage in shared singing sessions, creating a harmonious blend of human and lantern melodies. This activity not only deepens the bond between them but also provides a unique and delightful form of entertainment.
Feeding and Care: Human owners are responsible for providing a balanced diet for their Copper Trawlers, including a mix of grains, proteins, and greens. Establishing a consistent feeding schedule and providing a stimulating environment contribute to the lanterns' well-being.
Nighttime Activity: Given the semi-nocturnal nature of Copper Trawlers, humans who keep them as pets should be prepared for nighttime activities. This includes the lanterns engaging in lively singing, chattering, and glowing displays during the late hours. Owners who are night owls may find this behavior endearing, creating a unique bond during the quiet hours of the night.
Training and Enrichment: Copper Trawlers are intelligent beings, and they respond well to positive reinforcement-based training. Owners can teach them new tunes, tricks, or even simple commands. Providing a variety of toys and perches within their living space enhances their mental and physical stimulation.
Integration with Other Pets: If there are other pets in the household, Copper Trawlers can adapt well to their presence. Proper introductions and supervision are essential, and over time, these lanterns may form interesting interactions with other animals, fostering a diverse and harmonious environment.
Cultural Significance: In some human societies within your AU, Copper Trawlers may hold cultural significance. Their melodies and glowing displays might be incorporated into rituals, ceremonies, or artistic performances, deepening the connection between humans and these enchanting lanterns.
Cultural Significance
Symbol of Harmony: Copper Trawlers are seen as symbols of harmony and cooperation in many human societies. Their communal living and collaborative behaviors serve as inspirations for human communities to work together for the greater good.
Ceremonial Performances: The unique melodies and glowing displays of Copper Trawlers play a central role in various ceremonies and celebrations. Humans may incorporate the lanterns into festivals, weddings, and other significant events, enhancing the cultural experience with the enchanting presence of these creatures.
Art and Creativity: Copper Trawlers inspire artists, musicians, and writers within your AU. Their melodies become the basis for musical compositions, their glowing patterns inspire visual art, and their communal living influences narratives that celebrate unity and diversity.
Spiritual Connections: In some cultures, Copper Trawlers are believed to have spiritual significance. People may attribute mystical qualities to these lanterns, seeing them as messengers of positive energy, guardians of the night, or symbols of interconnectedness between the natural and spiritual realms.
Storytelling and Folklore: Folktales and legends featuring Copper Trawlers are passed down through generations. These stories often emphasize the importance of cooperation, kindness, and the beauty found in the diversity of talents and voices.
Educational Tool: Copper Trawlers become educational tools for teaching principles of teamwork and communication. Schools and educational programs may use these lanterns as metaphors to instill values of collaboration and mutual support among students.
Conservation Efforts: Due to their cultural significance, Copper Trawlers may become the focus of conservation efforts. Human societies might establish protected areas and initiatives to ensure the well-being of these lanterns and their habitats.
Economic Impact: The popularity of Copper Trawlers in cultural events, art, and education may contribute to economic activities. People may engage in the production of lantern-themed merchandise, performances, and experiences, creating a unique industry around these enchanting creatures.
Adaptations to Different Environments
Urban Environments:
In urban settings, Copper Trawlers may adapt to cityscapes by perching on buildings and streetlights.
Their vocalizations might incorporate urban sounds, creating a unique blend of city noises and enchanting melodies.
City-dwelling Copper Trawlers may develop a tolerance for artificial light and adjust their nocturnal activities accordingly.
Desert Environments:
In desert regions, Copper Trawlers may build nests within cacti or find shelter in rocky formations.
Their diet could include a variety of seeds and plants adapted to arid conditions, showcasing their ability to thrive in different ecosystems.
Adaptations to conserve water, such as specialized water-storing vegetation, may be observed in desert-dwelling Copper Trawlers.
Mountainous Environments:
Copper Trawlers in mountainous areas may build nests on high cliffs and rocky outcrops.
Their melodies might resonate through mountain valleys, creating a unique acoustic experience influenced by the surrounding landscape.
These lanterns may have adaptations for colder temperatures, such as thicker fur or feathers for insulation.
Forest Environments:
In dense forests, Copper Trawlers may construct elaborate nests high in the trees to avoid ground predators.
Their diet could include a variety of forest fruits, nuts, and insects, showcasing adaptability to the local flora and fauna.
Forest-dwelling Copper Trawlers may exhibit more intricate camouflage patterns to blend in with their surroundings.
Aquatic Environments:
In coastal regions, Copper Trawlers might adapt to aquatic life, using their glowing lights to attract prey in the water.
They may build nests on cliffs overlooking the ocean or even float on buoyant vegetation, creating floating nests.
Their diet might include a variety of seafood, and they could exhibit specialized adaptations for swimming and diving.
Subterranean Environments:
In regions with extensive underground spaces, Copper Trawlers may develop adaptations for digging and creating elaborate tunnel systems.
Their glowing lights could serve as a form of communication in the darkness of subterranean environments.
These lanterns might have unique adaptations for sensing vibrations and echoes in the underground world.
Tundra Environments:
In cold tundra regions, Copper Trawlers may have adaptations for surviving freezing temperatures, such as thicker fur or feathers.
Their vocalizations might carry over long distances in the crisp, open air of the tundra.
Nests could be built in low-lying vegetation, providing protection from the wind.
NOTE: *I will update all my Copper Trawler posts as soon as i provide concept artwork (whether traditional, digital, or AI generated)*
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mykreatecube · 3 months
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10 Essential Steps in Architectural Design Processes
Entering the architectural design process is like crossing the threshold into a domain where creativity and precision intertwine, sculpting the tangible tapestry of our surroundings. Architects, as the orchestrators of this transformative journey, navigate through a symphony of ideas, analyses, and meticulous planning to mold abstract concepts into tangible structures. This exploration invites us to peer into the intricacies of architectural creation, where every stroke of the design process unfolds a narrative, weaving together the aspirations of visionaries with the pragmatism of builders.
Ideation: Nurturing Creative Seeds
The journey commences with ideation, where architects nurture creative seeds. Brainstorming sessions and conceptual refinements lay the groundwork for the unique identity and purpose of the project.
Site Analysis: The Canvas of Creation
Before pen meets paper, architects conduct a comprehensive site analysis. Understanding topography, climate, and surroundings provides the canvas upon which the architectural narrative unfolds.
Preliminary Design: Sketching the Blueprint
Sketching transforms abstract ideas into tangible forms. Architects translate concepts into preliminary designs, exploring spatial arrangements, aesthetics, and functional elements that define the project's essence.
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Design Development: Refining the Blueprint
Building upon preliminary designs, architects enter the design development phase. Details are fine-tuned, functional requirements are addressed, and client feedback is incorporated to create a comprehensive blueprint guiding the project.
Building Information Modeling (BIM): The Digital Prototype
Leveraging technology, architects utilize Building Information Modeling (BIM) for detailed 3D models. BIM acts as a digital prototype, facilitating virtual exploration, enhancing collaboration, and providing a comprehensive understanding of spatial dynamics.
Regulatory Compliance: Navigating Codes and Regulations
Architects navigate through a complex web of building codes and zoning regulations. Ensuring compliance is pivotal for obtaining necessary permits and approvals, requiring an understanding of legal requirements that shape the design.
Material Selection: Balancing Aesthetics and Functionality
The selection of materials is an art. Architects consider aesthetic preferences, durability, sustainability, and budget constraints when choosing materials, striking a delicate balance between visual appeal and functional robustness.
Construction Documents: Blueprint for Builders
Detailed construction documents serve as a comprehensive guide for builders. Architects meticulously prepare technical specifications, plans, and essential details, ensuring the accurate execution of the design during the construction phase.
Collaboration with Engineers and Contractors: Synergy in Construction
Close collaboration with structural engineers and contractors is paramount. Architects bridge the gap between design and construction, ensuring the envisioned design is translated accurately into the physical structure.
Realization and Beyond: Witnessing the Vision Materialize
The culmination of the architectural design process is the realization of the project. Architects oversee construction, address challenges, and witness the transformation of conceptualized visions into physical realities. Post-occupancy evaluations often follow, ensuring continued success in meeting user needs.
Must Read: The Essential Guide To Architectural Design Processes
Conclusion
The architectural design process unfolds as a dynamic symphony, where architects seamlessly blend creativity, technical expertise, and collaboration. From inception to realization, architects navigate meticulous stages that shape the built environment, leaving an indelible mark on the world we inhabit.
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cosmicgesture · 6 months
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SPACE LOVERS GO PLAY DELIVER US MARS!!!
GUYS GUYS GUYS OH MY GOD I WOULD HAVE LOVED THIS GAME AS A SPACE LOVING KID!!!!!
I opened it blind with no idea what it was about after getting it free on Epic Games a while back. I expected another boring city builder in space. IT IS VERY MUCH NOT THAT!!!!!
I could wax on about the character dynamics, but my favorite part is that YOU GET TO FLIP SWITCHES!! I know this sounds simple but!!!! You get to do a rocket launch!!! Idk how true to form it is because I gave up on my astronaut dreams super early and don't know the real ins and outs, but it feels a lot like you'd at least imagine a launch would be, and you get to flip the switches and dials and DO THINGS!!!
Space lovers: GO PLAY THIS GAME!!
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You can't just say you're writing a fic about the builder basically being Pen's keeper and not give a back of the book summary sfdhgfjhg
Okay so, somewhere along the line while playing Sandrock I decided that my builder (Poppy) would be basically rivalmancing Pen. Like, “rivalmancing” as in “rivals to lovers”; not the whole thing with Dragon Age 2 where some romance moments on the rivalry path are genuinely abusive. It appeals to the part of my brain that likes messing with characters like Pen, while also giving the two of them a reason to interact more with each other.
This actually got a bit long so I'm putting the rest under a readmore. No spoiler warnings, just talking about the stuff I'm working on with an aside about Pen's characterization.
Pen doesn’t like Poppy because she’s entirely dismissive of him and refuses to feed into his ego in any capacity. Poppy doesn’t like him because she thinks he’s a blowhard. Yet it’s very clear on the two of them are attracted to each other. That’s the overall gist of their dynamic (at first).
But like all rivalries you get these competitive (and sometimes petty) moments between the two. One example is Poppy joining Pen for his morning jog and making a point to sprint ahead of him. You also get the back and forth snide bickering between the two during important town meetings. All of this just to show how much they don’t like each other.
This dynamic shifts when Pen - who is entirely oblivious to himself - becomes jealous seeing Poppy with other people. It's a combination of "wow this person I'm in denial about liking is really popular and I wish they would only pay attention to ME" and the generalized jealousy of this newcomer who has completely integrated into the community in the way he wishes he was (which is despite...spoilery stuff).
This causes things to come to a head where Pen commits a Big Oopsie against Poppy that results in him serving out a form of community service at her workshop. I’m still ironing out the details, but the main point of it was to get Pen think outside of himself (while spending Quality Time with a person he’s supposed to hate.)
Sort of realizing this is kind of a plot point in Beauty and The Beast, which is completely unintentional on my part. Although i rly like BATB so maybe I just subconsciously gravitated towards this dynamic lol. But I think this is kinda funny considering one of the devs has admitted the inspiration for Pen was Gaston.
I feel a bit obligated to say that this work will probably be bending Pen's characterization a lot due to the fact that a lot Pen Moments consist of him self-adulation, being rude, or generally being pretty selfish. But this is largely due to wanting to fill in the gaps on his background and maybe build upon what's there in canon.
Like the Masterclass quest hints at future growth for Pen as he recognizes he hasn't been all that kind to Burgess and that maybe he should try to change. But we don't see that because??? Writer's choice????? Needing Pen to fill a certain trope to serve the plot????? Not thinking Pen is worth redeeming bc of the Gaston comparison???????
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sinsinewave · 5 months
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it's game design thoughts time again
so it's that time of the <unit_of_time> again, where i have opinions on city builder games this time, i think there should be a C:S like city builder but with a distinct time progression that unlocks certain abilities like, it'd start out with only building placement and such like Ostriv, with a key feature being dynamic NPC pathing, forming roads where the people go then as the game progresses and you unlock new features you can start formalising those paths into roads which are preferred by the NPCs, and sort of gradually adjust that towards C:S style road building with only slight dynamic paths around corners, like you'd see in real cities a similar progression could be applied to other things, like people slowly gaining vehicles first in the form of horses and then later cars, which require different infrastructure, and the demands for resources and services also changing the whole point behind all this is to make city growth more organic, since it's generally very *weird* how C:S just plops you at a highway intersection in like 2016, and you just build a city out of nothing the old medieval-y and such eras would help establish the origins of the city and create a kind of emergent story too the whole idea could kinda be called the Spore of city builders i guess also, Anno 1800 does sort of do this but in a very short timespan, i quite like how it works but it isn't perfect; the first era never really goes away and the new ones are just kinda stacked on top
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divsly · 5 months
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Top 10 Link in Bio Tools for the Year 2024
Introduction
Envision your social media biography as a covert gateway, a captivating portal offering access to all your content and services. However, there's a catch – most platforms only allow a single link in your bio. It's like having a solitary key for numerous doors.
Enter the champions of the digital realm – bio link tools. These innovative tools enable you to consolidate all your essential links into one, sparing you the trouble of constantly changing links.
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Let's acquaint ourselves with these champions:
Divsly Link In Bio: Epic Links This knight provides an all-in-one solution with unlimited links, custom branding, pre-designed templates, and even a link-in-bio QR code. It ensures a sleek, secure, and analytics-driven link-sharing experience, making it the ultimate choice for those seeking excellence.
elink.io: The Versatile Knight Known for its versatility, this knight offers visually stunning layouts and allows you to add brand pages, product links, affiliate links, and more. With customizable design options and handy Chrome and Firefox extensions, it is a reliable companion for on-the-go updates.
Sked Link: The Swift Navigator Swift and efficient, this navigator boasts fast loading times and integrates seamlessly with Facebook Pixel and Google Analytics. Its Instagram gallery display adds a visual feast to your content, making it a favorite among those seeking speed and style.
Milkshake: The Insta-Website Builder More than just a link, this knight is a full-fledged website builder. Utilizing cards for a dynamic, Instagram-like feel, Milkshake ensures easy setup on mobile in minutes. It’s the go-to choice for those wanting to create an immersive online experience.
C8ke: The Shoppable Maestro For businesses and affiliate marketers, C8ke reigns supreme. Featuring a shoppable gallery for custom affiliate links and a search bar for quick content discovery, it’s a powerful ally in growing businesses. The best part? It comes at the unbeatable price of free.
Linktree: The Social Networker A household name, Linktree is both famous and straightforward. It allows you to schedule links to appear and disappear, providing robust link analytics. While it’s free to start, premium options offer extra flair for those who want to stand out.
Leadpages: The Prodigy Designed for serious marketers, Leadpages is an advanced tool offering drag-and-drop functionality for professional landing pages. With A/B split testing for optimization and varying monthly plans, it’s the prodigy of link-in-bio tools.
Shorby: The All-in-One Maestro A maestro in its own right, Shorby serves as a social media landing page creator, link shortener, and lead generation tool. Highly customizable with visual elements and content feed for automatic updates, it offers plans ranging from $9 to $99 per month.
ContactInBio: The Feature-Rich Artisan With a drag-and-drop interface, forms, and payment features for orders, ContactInBio is a feature-rich artisan. Smart links to messaging services add another layer of functionality. Choose between a free plan and a Premium plan for $7/month.
Lnk.bio: The Pocket-Friendly Companion Simple yet powerful, Lnk.bio is a pocket-friendly companion. Even in the free plan, it provides infinite links and images, though with limited customization. Upgrade to unlock more advanced features, starting at $0.99/month.
In summary, these link-in-bio tools are your trusted sidekicks, guiding you through the digital landscape and helping you make the most out of that one precious link in your social profiles. Choose your champion wisely and embark on a journey of digital success!
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i-luff-wilhuff · 2 years
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not a ship!
vader and tarkin’s dynamic, as wholesome or as unwholesome as you’d want. maybe how tarkin views vader. does he know vader’s past? or no? i always thought their relationship could be explored, has a lot of unanswered questions.
(These events take place directly after Darth Vader comic #18 “Bad Ground”)
Trophy (1400 words)
“I did not ask you to be here,” Vader snarled, suddenly.
“And good morning to you,” Wilhuff said, dryly, not looking up from his datapad.
Vader lay prone on the flat medical platform in a room that looked more like a droid-builder’s workshop than a place for care and healing. He had been unconscious for hours. His hard armor was unscathed, but the soft parts were scorched and ripped. Burns insulted his already tortured skin and Wilhuff wondered if there was any part of him that wasn’t scarred in some way or another. Wilhuff knew Vader had been through an ordeal to become what he was today, but out of respect he refused to let his imagination wander too far.
He wondered if Vader would order him to leave the room. Technically, he had no authority over the Grand Moff, but Wilhuff would leave if he wished it.
“Are you here to gloat?” Vader rumbled. 
Wilhuff looked up from his datapad. The reflective surfaces of Vader’s dark lenses continued to stare up at the ceiling, at nothing in particular. 
“I am here because I wish to be. Nothing more.”
It wasn’t a proper answer, but truth be told, Wilhuff had just hunted Darth Vader across an unforgiving savanna for the last thirty-six hours and he was exhausted. He also had not left that planet unscathed and the very idea that he would “gloat” after the ordeal was insulting.
Vader let out a deep, growling noise, but he did not argue.
Wilhuff returned to his datapad, but his thoughts remained on Chandar’s Folly and Vader’s chosen hunting ground. Wilhuff loved a good hunt, it was in his blood after all, but why did Vader insist he be the prey? 
It plagued Wilhuff. It was all he could think on their flight back to Civilization. 
“You have questions,” Vader observed in his irritatingly vague way.
“You know I do.”
With the flick of the Dark Lord’s hand, all the droids shut down at once. The lights dimmed. The machines went eerily quiet, even Wilhuff’s datapad flickered and went dark.
“Ask.”
This was…unexpected. Neither Vader nor Wilhuff were keen on conversation.  Not with others, not with each other. Wilhuff, of course, knew the art of political relations and could speak a great deal without saying much, while Vader has the advantage of using “silent looming” as his form of communication. They got along so well because neither asked much of each other in way of conversation.  Wilhuff would not go as far as to say they were friends, but the trust was there, however precarious it was at times. 
This offer to simply “ask” what was on Wilhuff’s mind was not to be taken lightly, and it was a dangerous offer to be sure. He resisted asking the obvious, instead plucking the words carefully and laying them out as an offering rather than a demand.
“Is this the last time you will ask this of me?” 
“Yes.”
“Good.”
“You are relieved?” The question was ornery, Wilhuff could tell in Vader’s tone. For all his majesty and power, that dry wit and mischievous undertones could never be quelled. Wilhuff almost pictured the wry smile behind that mask, but he quickly shoved the thought aside, not trusting that Vader does not skim his thoughts from time to time. 
Wilhuff scoffed, and relaxed in his chair. “Of course, I am relieved. Do you think I have the time or energy to chase you around planets all day? I am a busy man as I imagine you are. We have no time for games.”
“Agreed,” Vader replied and he slowly sat up. He looked down at his arms and his legs, meat and metal still exposed and shining with bacta gel. “These droids are not sufficient for my repairs.”
“We are almost home,” Wilhuff said, frowning a little at the familiarity of the statement.
“Indeed.”
“When you were out there,” Wilhuff asked, carefully, “did you find what you were looking for?”
Darth Vader did not look up, still examining his own injuries. “Yes.”
Wilhuff couldn’t imagine what answers Vader found on that Hellish planet. The hunt had been successful technically, but it came with a heavy price. 
Wilhuff’s entire hunting party had been killed and it was a long and bloody ordeal. For much of the hunt, it seemed Vader was hunting them as much as eluding them. In the end, Wilhuff managed to lure Vader into a trap resulting in electrocution by lightning storm, but Wilhuff felt no pleasure at the end of the hunt as he usually would. Granted, it was flattering that Vader trusted him to be the predator in this scenario, but it bothered Wilhuff that he was put in a position to bring about Vader’s defeat.
“I was not defeated,” Vader said, suddenly.
“I know.” It was technically true, Wilhuff supposed. As Wilhuff was calling the shuttle to pick them up, Vader had reached out and Force-choked him, reminding him that even when faced with defeat, Vader is more powerful than Wilhuff could possibly imagine. Perhaps Vader would have killed him then, but the Sith Lord had passed out and Wilhuff lay beside him, gasping for breath, without an answer.
“Regardless,” Wilhuff continued. “I still am not pleased with the damage we both sustained out of this.”
Vader turned to look at Wilhuff, but his helmet tilted ever so slightly. He was examining the phantom bruises on Wilhuff’s neck, no doubt. 
“I will live,” Wilhuff said, almost touched that Vader had even acknowledged it.
“I know.”
Impossible man, Wilhuff thought.
Vader’s rhythmic breathing hitched and he wondered if Vader had snorted a laugh. His thoughts flashed to Anakin again, a brief cheeky smirk he used to get when he’d say something that annoyed the ambitious Captain Tarkin.
“Care to explain to me what you were looking for out there?” Wilhuff asked.
“Where is the Valanth skin?” Vader asked, blatantly ignoring the question.
Ah, the Valanth skin. When Vader had lost his cape to the elements of Chandar’s Folly he took down the most ruthless creature on the planet, using its bat-like wings for both tactical camouflage, and for dramatic effect. The latter had worked on Wilhuff’s team, who had trembled at the sight of it. Wilhuff recalled smiling. Always with the theatrics. Some things never changed. 
“I am keeping it for now. I will tan it, treat it, and return it to you when I am sure it will not rot away.”
“That is unnecesssary,” Vader said.
“It’s your trophy, and a fine one. It deserves to be preserved.”
“To commemorate my defeat?” Vader’s tone turned sharp.
“You know you were not defeated, my lord,” Wilhuff replied, detecting the test immediately.
“Indeed.”
Impossible man, indeed, Wilhuff thought again. “Now I believe you are gloating.”
Vader adjusted his gloves and pulled down some of his soft armor to cover his skin. 
Wilhuff wanted to ask after his injuries. He wanted to know who or what did this to him. And there was a small kernel of anger knowing that it was most likely those injuries that killed his friend from the Clone Wars and turned him into this.
Wilhuff wasn’t blind. The timing of Anakin’s death and Vader’s rise were too perfect, and Palpatine was too proud of his new Sith Lord, his trophy, to bother hiding his lack of remorse of losing Anakin. Wilhuff had grieved privately. It was safer this way.
“You have another question,” Vader challenged.
Wilhuff knew better than to take the bait.  
“I will always have questions,” Wilhuff said, vaguely, but he made a point to look at Vader, the man he once called his friend, “but I will only say it was an honor to hunt you, Lord Vader.”
Vader stared at Wilhuff silently for a long moment, and it almost seemed like the Sith Lord was wrestling with something himself.
“It was a pleasure defeating you,” Vader said.
Ah, there was that “cheek” again. He could almost detect that sarcastic smirk behind that mask, reminded Wilhuff of long hours of recon with the impetuous young General Skywalker.
Some things never change.
Thank you so much for your prompt, anon! If you havent read this comic I highly recommend it, it is one of my all-time favorites.
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