Tumgik
#doom eternal spoilers
regal-bones · 1 year
Text
Tumblr media Tumblr media Tumblr media
“Rip and Tear… until it is done.”
you can support me on Patreon for £1 and help me keep making art!
1K notes · View notes
cnmcn · 1 year
Video
A clip from 2020 when I spent hours straight finishing AG pt.1 and, wacked out of my mind from sleep deprivation, made some “fanart”.
4 notes · View notes
werentloyaltome · 24 days
Text
Tumblr media Tumblr media Tumblr media Tumblr media
Crosshair and Hunter in Star Wars: The Bad Batch 3.11 Point of No Return
677 notes · View notes
missfay49 · 6 months
Text
he just BECOMES as yggdrasil? he just, you don't understand, he just becomes the tree? the core of time itself? he just wields the power of literal gods and transforms the flow of all timelines into a tree, using the timelines themselves as the fibers and pathways to create a self-supporting structure that he feeds his own power through like life-support? for all of eternity? to keep everyone and everything in existence EXISTING??? he just takes the form of the thing he has grown up knowing about, yggdrasil, for his whole life, dreaming of conquering all sentient life forms on all the trees branches, and instead of conquering it, he creates and powers and guides the very flow of time itself that those people will freely live upon? the symbolism. i'm dying, the symbolism. yall. yalllll.
Tumblr media
819 notes · View notes
wavebiders · 7 months
Text
Tumblr media
Not letting Wyll sacrifice his soul is worth it for this line alone
168 notes · View notes
nopeleavemealoone · 6 months
Text
okay okay so i watched all of good omens in a day and there was one thing i wanted to share about the end credits of the last episode, kind of a mild spoiler warning scroll away if you do not want:
okay so at the end we see crowley, driving and upset, and aziraphale in the elevator as his smile slowly drops. Right? (S a d n e s s) but i feel like there’s symbolism in it because as the shots slowly fade and aziraphale and crowley blue, slowly bluring and just becoming spots of light, crowley fades steadily— he just blurs slowly and constantly until hes gone, but Aziraphale is interesting; he blurs until hes just spots of light and then the lights start warbling, erratically going back and forth. Is this symbolic because Crowley, as much of a “unkind” demon he is, is consistent and Aziraphale could always rely on him? (“You can call me when youre bored, when youve doing something clever, or when something is wrong” please that’s always. One of these is always happening Crowley is always there for him) yet aziraphale left and wasn’t consistent for Crowley by choosing to go? Or maybe its foreshadowing and its got to do with how without each other in the next season the two will fall apart and dissolve yet crowley, who knew it would go wrong, is able to have a consistent and slow descent into sadness while Aziraphale will fluctuate because he so desperately wants things to be okay in heaven? Or something else? Anyways i thought this was a super cool detail i havent seen pointed out and it was hidden in the end credits of the last episodes
anyways those were my thoughts aziracrow brainrot go brrrr
38 notes · View notes
masterblooky · 4 months
Text
Given Scar’s win, do you think it’s worse to live alone for the rest of your life or to die after coming so far?
Is death after winning a blessing or a curse?
Is being allowed to live a reward or a punishment?
22 notes · View notes
doom-nerdo-666 · 1 year
Text
"Deconstructing" the Dark Lord
Tumblr media
There's a lot of things to be said about this character.
The most i usually say is "it's a mix of things that could have been seperate" and there's a good reason: He's a character almost made special by the ingredients combined that define him.
And each idea that represents him lead to fans expect anything but the final result and i believe even id themselves have second thoughts about this character (You've probably heard the idea that he was supposed to have a dragon phase).
So this post of mine is both me explaining why some fans didn't like the Dark Lord, while also thinking out ideas that could've worked or appealed more to fans.
Even if some of these ideas don't make a lot of sense or "contradict lore", it's more about Doom "being epic" and how some concepts rank in a "cool factor" for a series like Doom (At least considering some fans).
MAJOR SPOILERS, even if this is Doom.
"EVIL DOOMGUY"
Tumblr media Tumblr media
People expected a 1v1 style duel where you fight a "mirror/copy" of Doomguy and not a "retouched Marauder" (This specifically feels wrong in the era of the series where lore matters a bit more and there's a special focus around Doomguy's current state as the ultimate demon killer).
The explenation of him looking like Doomguy may not help: I forgot but i think it's a weird context that means Doomguy IS the actual copy even if not intentional (To fans, Doomguy's appeal is that he was a random guy that got into a whole mess and wasn't always special).
And i guess how Doomguy's face isn't faithfull enough in 3D yet, but i mentioned that in a previous post of mine.
Ideally, "Evil Doomguy" could be like this:
Make the armor like the Immora/Skullface/Cultist skins where it's a demonic version of the Praetor suit.
Give him an arsenal of different weapons that are bound to phases.
The phase weapon system means he could start with a weak pistol and shotgun, like he's growing his arsenal by phases.
His weapons (Shotguns, chaingun, rifle, rocket launcher, plasma rifle, Gauss/Ballista equivalent etc) would have somewhat unique/different alt fires/mods even if their primary fires are the same as the player's.
At the last phase, he'd obviously have a BFG9000 and a Crucible with its own melee attacks.
Even his Chainsaw has melee attacks.
He can also double jump and dash, while also having his own equipment launcher cannon.
He can glory kill nearby fodder enemies for resources: THIS right here is his weakness, because he can run out of resources and has to fight for them like Doomguy does, so it's like a window of opportunity to hit him back.
His health bar has his own animated face on the HUD, just to show how much of a Doomguy clone he is.
At some point, his helmet falls during combat and he shows his face.
Lore: Make him a creation by Hell that exists as a mix of both fear and hatred Hell has toward Doomguy.
Alt lore idea: Remember Doomguy's boss that was mentioned in the D1 manual? Maybe he ended up going through his own journey through Hell and became an "Anti-Slayer" (And then his shoulder equip launcher is like a snake creature).
Stage? Maybe something like a "deathmatch arena" you'd expect out of Quake 3 or something, since a simple large circular area won't be good enough.
The idea of a rival for Doomguy seems special when you consider factors like how the Marauder still had a limited arsenal, when D3 has a boss that was Doomguy's boss turned into a monster with the BFG9000, zombie soldiers always carrying familiar/ingame weapons etc.
Plus, "evil version of the protagonist" is popular in some other games as well, so it's like Doom lied about its own version of it.
Tumblr media
(Scythe 2 screenshot taken from Doomwiki, since the wad includes an "evil marine" that the player faces; Speaking of which, Colorfull Hell had a boss called "Player 9" that replaces the Zombieman and it's a fake deathmatch player invading your game)
Also, remember “voodoo dolls” from the Doom engine? Imagine if Doomguy saw these strange copies of him before facing an “anti-Doomguy” and the player even had to avoid shooting these Doomguy clones because they’d cost Doomguy’s health as well (Because that’s technically why they’re called “voodoo dolls” to begin with and are how some WADs get to do weird things not even id themselves considered).
THE "DEVIL" OF DOOM
Because if it's not the Icon of Sin, maybe "the Devil" could have been a bigger creature, almost like planet size or even "Hell itself" if you assume that an infinite, reality defying, evil dimension can be its own living entity.
A “planet sized demon” could easily be Doom’s version of Junji Ito’s Remina, like something as a follow up to “Doomguy shoots the BFG10K on Mars to make a hole” and even a nod to TNT Revilution’s first skybox, but with for example an Icon of Sin head attached to Jupiter or something.
So depending on how "eldritch" and giant the "CEO of Hell" would be implied to be, i thought of a boss fight where you're "inside the beast" and combines level puzzle elements with combat.
Visually, it has a weird surreal aesthetic like all the weirdest parts of Hell combined and some new weird elements.
But there's a variety of weak points (Some shootable, others punchable, even some where you jump on top of them like that "Jumpable" enemy idea i wrote before) where the Player fights the beast they're inside in, while avoiding hazards and traps to stay alive.
Maybe there's special artifacts or items (Some unique to this fight) to keep the player closer to their goal.
In general, this idea is inspired by stuff like the classic IOS and Quake's Chthon and Shub fights where the level design is part of defeating the boss (Along with D2RPG having the VIOS or something).
Then there's the seemingly unused "6 archdemons".
Tumblr media
Maybe we could even go with the idea that Hell has a lot more "dark lords" because humans will never truly comprehend who rules Hell, as if it was meant to confuse humans.
Meanwhile, John Romero's SIGIL ending text had the phrase "Baphomet was only doing Satan's bidding" and the episode made use of Christopher Lovell's pre-existing "Satanic" artwork.
Tumblr media
Also, the “real Devil of Doom” could involve a “ultimate endgame” style level where reality is falling apart and you see different assets of Hell/Earth/Mars/Sentinel Prime/Urdak/etc fused and mixed, while the level has non-euclidean geometry and gravity attached to different surfaces and even the skybox shows different backgrounds fused, to indicate Hell messing up with reality.
ALSO GOD
I think people were already fine with The Father, even if not with the twist of him also being VEGA.
But to think Doomguy technically "kills God" because him and "Satan" were the same thing seems odd.
Maybe this also depends on how people feel about Urdak and whether or not Doom is getting "less Christian" even if the series never tapped that much into "accurate" Biblical references.
THE MECH SUIT
It's something that could have been a super heavy enemy at best, like if Immora's army had mech guys or even if 2016's Hell Guard made a comeback with a tech aesthetic (Yet again, something i wrote in a previous post).
Davoth wearing this armor doesn't really give the idea of being "on pair" with Doomguy.
It's weird because the mech itself makes him bigger than Doomguy but he only has few attacks.
THE NAME "DAVOTH"
The use of the name “Davoth” and one of the concept art knight designs of the Dark Lord could inspire a tall humanoid Immoran knight that references Goliath; So imagine if Immora had a 12 feet tall knight named Davoth and he could be a miniboss or something.
Tumblr media
The name itself isn't bad and neither is that "metal heart" thing on his chest, even if it sounds like i'm talking about reusing them for something else.
CHARACTER AND MOTIVATION
Might be getting it wrong, but wasn't he mad that he didn't found immortality or something and that lead to him being betrayed by his own servants?
Because when you think of the idea of Hell, you'd think he could have been "Evil for the sake of it".
May seem weird for a series whose appeal is "badass space marine destroys the ultimate place of evil".
IMMORA
Also something i talked about before but:
The idea of "Hell's heart" being a city with humans seems weird for, again, the place of evil where bad people go where they die.
And the sci-fi aesthetic seems weird, not just because "they painted Urdak red" but because the original games already had an idea of "Hell tech".
(Again, flesh walls with stabbing metal pipes and giant skull with computers inside the sockets)
When you think about it, it's as if Hell only ever had technology just to mock humans; Something in a "God creates, Satan imitates" way.
Even the Cultist Base aesthetic could've worked to suit the "evil technology" idea.
It's part of why i thought 2016 making it that the UAC created cybernetic demons is weird: It might weaken Hell a bit and take away the weirdness that the classic games already presented.
Because even if Hell had armies and stuff that almost put them on the same level as UAC/Sentinel soldiers, it should still have a touch of "evil magic" or as if something was created from a spiteful nature.
Indicating that Hell has a 100% evil "personality" that cannot be reasoned with.
And also, like i said: D2016's multiplayer had cooler demonic armor sets and the Reaper weapon was done dirty when used by the Demonic Troopers.
I thought Immora would work more if it was a "paradise for sinners" where its soldiers were sinners and evil former humans that were more competent than other former humans because they were "rewarded".
Maybe a legit Satanic cult paradise, where its humans are those that betrayed mankind?
And the fact that there's "humans" in Immora could justify them as "evil copies/parodies", so you could make demons that look "humanoid" but are still weird.
WHAT ELSE
It's easy to see that The Ancient Gods shouldn't have been made under a year one season pass release contract.
But i wonder if even without those limitations, things would change that much.
Because Doom was never a "lore bound" series, which is why i think there's an "easy" solution to "bad lore ideas": Just having a new game do things differently, even if they "break lore".
Perhaps the fact we even think of "how to fix the Dark Lord" means there's a somewhat positive impact on the DL existing in general: A reminder that Doom is fun to reinterpret.
Whether it's for fun or because some fans weren't happy with certain things.
One can also see thing as "fans making Doom more epic than it actually is", even if it's not new/caused by new fans when older fans were always doing that too.
"What about the dragon idea?" Maybe make that a seperate monster/boss, even with some homage to the D3 Maledict or even Quake and Hexen or something.
FooSarr did an interesting video about a demonic Wintherin, but i already posted it before.
And semi-related but Bethesda artist Jonah Lobe drew a "demonic" version of the Doomslayer.
Tumblr media
Perhaps a criticism is that it factors too much into certain D2016 aspects that made the demons "even more alien than in D3", though this is a prespective worth mentioning in a different post.
Honestly, it feels like there's a lot of ways you can go with "evil Doomguy"; Again, me talking about Doom's "true versatility" even if it's too easy to talk about it than anything actually being made.
At least the idea of Doomguy being put to rest after defeating the main bad guy isn't so bad and i guess his theme song wasn't bad either.
Could have said something about the "final fight" starring the Sentinel army and how Doomguy needed to go to Earth to use the gate to Divum or something but maybe for another post.
37 notes · View notes
zekeram · 2 months
Text
Tears of the Kingdom to me is like DOOM Eternal in the sense that it blows its predecessor out of the water in terms of gameplay but I hate a lot of their big story bits
The main difference for me is that DOOM Eternal actually respects its legacy and tries to have things connect while TotK hates consistency with past titles and sees them as constraints
4 notes · View notes
herearedragons · 3 months
Text
A non-exhaustive list of possible alternative endings for Devil of Caroc:
the Watcher is a cipher; they use their mind reading abilities to download Devil’s maintenance routine directly from Galvino’s brain and then teach it to her
same as above, except the Watcher (any class) uses their soul reading ability to watch the moment from Galvino’s past when he came up with said maintenance routine
the Watcher is and/or knows a brilliant mechanic; they reverse-engineer Devil’s maintenance routine and then teach it to her
a restored Abydon offers the Watcher a boon as thanks for helping his restoration; the Watcher asks him to bless Devil’s body so that it wouldn’t rust. Optionally, Abydon empathizes with the experience of being stuck in a metal construct and also gives her the ability to sense/smell again.
same as above, but Abydon straight up turns her back into a flesh and blood human, mirroring his own restoration
4 notes · View notes
daeluin · 11 months
Text
I NEED TO START MAIMING
I NEED TO START
BITING
Tumblr media
14 notes · View notes
regal-bones · 1 year
Text
Tumblr media
"Against all the evil that Hell can conjure, all the wickedness that mankind can produce, we will send unto them... only you.”
Doom!! Over the past few months I’ve gotten INCREDIBLY obsessed with these games, I have 2 more finished fanarts I’ll post soon! Rip and tear,,,
You can support me on Patreon for £1 and help me keep making art!
631 notes · View notes
anitabottempubs · 1 year
Text
Tumblr media
Hellwalkers
Two guys disgusted with the idea of sex
13 notes · View notes
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Mr Sinister tightens his grasp on the world and beyond!
Sins of Sinister #1
17 notes · View notes
chaoskingcornerstone · 9 months
Text
Me trying to figure out whether the doomicorn skin from doom eternal,
Tumblr media
Is the doom slayers fursona or his femboy outfit.
5 notes · View notes
fandom-url · 2 years
Text
is. is hermitcraft canonically heaven
31 notes · View notes