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#did some sketches to get used to The Shapes and uh
spama · 1 year
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*appears* *hands u a bunch of v1s* *disappears*
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fuxuannie · 1 year
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↳ pairing : miles morales x reader
↳ synopsis : shenanigans with your favorite classmate :) (maybe even a secret crush)
↳ authors note : i'm rlly trying to expand through fandoms, plzzz don't leave i promise i still write hsrr ;o; !!!!! i'm gonna be on a LONG atsv brainrot plz <\3 wuts a proof-read idk what that iz (/j)
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MILES MORALES was the new student two years ago, some people thought he was an oddball since the first day encounter with his dad.. but you didn't really mind it honestly. You had much more important matters to attend to, like not listening to gossip.
After learning he was in some of your classes, you decided to try and get to know the guy. He seemed pretty cool, and you never passed an opportunity to know someone new.
"Morales, right?" Miles hears from behind him, it's currently lunch and so he turns his head to see you standing there with a tray in hand. "Mind if I sit with you?"
Since that day, you two hit it off like crazy, with sharing interests and hobbies it wasn't hard to talk every single day and run out of things to talk about.
"So, my Uncle Aaron took me to this crazy place like 2 years ago maybe? But yeah, it's where I did one of my first graffiti art." He explained, leading you through the dark traintracks while holding your wrist so you don't lose him in the darkness. "Sounds cool! Is it the same one that you used in your essay?"
You listen to the echo of his laughter. "Yeah, it is.. He was a great man, made me who I am today."
The way he talks fondly about his Uncle makes your heart sting a little. Though you were never able to meet him yourself, the way Miles talked about him to you made it clear he was a man who loved his nephew like he was his own son, and it was like you could emphasize with his pain of losing him.
However your thoughts are interrupted at the loud sound of a light switch turning on, illuminating the room and different graffiti art drawn on the walls. Miles laughs at your breathless expression, admiring the way your eyes seemed to glow at the art all around you.
"Heeey, look at that!" You chuckled, pointing at the 'Expectations' graffiti you brought up earlier. "You were so much shorter back then.." And Miles rolled his eyes at that comment, knowing that you were referring to the silhouette on the wall. "Very funny."
Then you realize theres a section of the wall thats covered with cloth, and he notices how you take notice of it. Miles immediately clears his throat, puts a hand behind his neck and looks at the ground. "Oh, uh.. that's a work in progress. I wouldn't want you to see i-"
Suddenly his spidey-senses go off, the second he looks up he already sees you right infront of the wall and about to touch the cover. "(name)!"
Pulling it off, it reveals a wall full of.. you? You were surprised that the details were down almost perfectly, your nose shape, your eyes and your smile. It was all so perfectly done that in a way it could either be flattering or a tiny bit creepy.
Of course, Miles being your best friend, you may or may not sketch or write about him every now and then (or rather all the time) depending on which one you felt like doing, but he didn't have to know that.
"I'm.. honored?" You laugh, looking back at your poor friend whos pulled his hoodie over his head and his hands covering his face. "Oh, come on! It's not that embarassing- And it looks good I promise!" You tried to reassure him, but the boy has no intentions on budging.
"I forgot I had that." Miles mumbled to himself, ignoring how you pull on his arm to try and get him to show himself.
At some point you've given up, and let the guy wallow in his own embarassment for a while. Your attention shifts back onto the art wall, seeing the several doodles and actual art pieces that you can only assume Miles was working on for the past 2 years you two were friends.
The much smaller doodles were your favorites, ones where he made you a tiny little creature were the cutest ones, and at some point you noticed how so many of them involved.. him. He drew tiny moments of you and him holding hands, going on walks, sharing earphones and little cliche date stuff.
You were about to say something, but are stopped at the realization Miles was right next to you while his eyes never seemed to break contact from yours. "Miles?" You say in almost a whisper, seeing how focused his gaze was on you.
"I mean, we're both smart enough to realize it.. right?"
The urge to play dumb was strong, it really was, but Miles could see through you like he was staring at glass. That's how well he knew you, and how transparent you were with him.
"And maybe I'm stupid enough to make up delusions in my head but.. do you.. feel the same?"
The question leaves you stunned, stammering to find an answer, but the serious facade Miles kept up melts at your nervous reaction. He begins to laugh, digging through his pockets and pulls out a paper you recognize all too well, it had to be either a drawing or a poem you had written for Miles and considering one of your recent ones going missing.. if what he had in his hands was that one, it gave him more than an answer.
That realization makes you gasp, and Miles' laughter only grows stronger as you've now realized what's happening in its full extent. Miles liked you, and he knew you liked him too.
"You cheeky-" You try to grab the paper from his hands, but the tall piece of shit tip-toe's just to make sure you couldn't grab it. "Whaat? What am I, hm?" He'll playfully taunt at you, still unable to control his smile as he knows that deep down you enjoyed this banter just as much as he did.
You two continue to playfully argue for a while, laughter echoing throughout the abandoned area as hours passed on and on. The talk about either ones feelings never came to light, but you two were content with the moment, and in another time you'd talk about the confusing thing that is the feelings you both mutually share.
You had all the time in the world, right? Miles Morales wasn't going anywhere.
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potato-lord-but-not · 1 month
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Hi. Do you have any tips of drawing Moist. I’m drawing him for a class project and your art has been super helpful but I still feel like I’m not quite capturing his whimsy
OK SO it’s all about that posture baby which can go two ways: one is straight back hips out giving him a laid back yet confident stance. OR if you wanna get more dynamic with it, think of it like his body’s doing the talking. like he’s trying to convince people he really means it by using his entire body to say it, to over emphasis.
Like the goal is to portray his cunning and mischievous inner self thru his body language bc we have that disconnect from his inner monologue when seeing him in the flesh. what am I saying idk here’s some quick sketches I did for posture and also that stupid smile of his-
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which I uh got so caught up on his body I forgot the actual most important part which is that GRIN those PEARLY WHITES. He holds so much of his slimy backstabbing energy in that smile. Big wide inviting waiting for you to get comfortable and close before it CHOMPS or nibbles inconspicuously so you barely notice either way depends on his mood.
ANYWAY I don’t think I have anything that’s actually helpful because I can’t tell you to rotate him around in your brain and interpret that into the correct shapes because THATS NOT HELPFUL AT ALLLL no one ask me for advice ever I’m too incompetent.
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asktheremnantsaskblog · 7 months
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So! After discussing it with the discord crowd, I'm changing styles once again. The old one was... uh... well the characters looked unclothed and I didn't want to keep drawing them like that. On top of that, I feel some of them deserved a design overhaul!
Another thing getting overhauled is how I answer asks. Instead of single panels, I'm gonna do mini comics when it's applicable!
More thoughts and concept sketches under the cut!
When I first made this AU, I was very inexperienced with character design. This blog and this AU actually helped me a lot, especially with shape language. But I'm better at character design now and I want to try some more complicated designs!
Here are some of the first sketches I did for these redesigns, to try and figure the characters. Some of them changed drastically, some stayed pretty similar!
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I've also grown more used to paneling due to some side comics I've been working on! Hence the change in format. I'll still be answering asks, but it'll be more space efficient now!
These designs might take me awhile to get down consistently, so if you notice any inconsistencies, it's likely unintentional.
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The Bird And The Man
Chapter Five
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Rated Explicit | Warnings: None
Ao3
Chapter Four | Chapter Six
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You did not go to school early in your life, your mother could not afford it no matter what job she got. She taught you everything about life, words came from going to the library during her breaks or dropping you off there because it was safer there than home alone. Luckily, there were a few other kids and a former teacher who did not mind watching over them so long as they behaved.
That older woman with a British accent taught you the power of the pen. She retired her title but not her skills.
You had structure, you learned, and you grew.
As time passed, you started writing stories when you hit your teenage years, many of them short and simple. Until you read a book named Call Of The Abyss by Orpheus. There were others, so many you have read, but those books drew something within you. Lighting a fire within your soul.
When mother passed and your job as a housekeeper was not making enough to both eat and sleep, you tried something different. Had made a few changes, location is everything. Your first job within your skill level was simply writing down words spoken; following around someone quickly, having a sharp hearing, and you learned shorthand that first week of getting that job.
Ghostwriting happened by chance, someone found a story you wrote (it was just a made-up story about Sherlock Holmes for some kids around the street you lived on). He hired you to write his son's book.
You… Never seen such a large amount of money before.
One book, two books, and a third book.
The contract broke the year your employer's brat decided to write the fourth book that was a failure.
He did not read the outlines you made for each book.
Outline, noun, definition one: a line or set of lines enclosing or indicating the shape of an object in a sketch or diagram. Definition two: a general description or plan giving the essential features of something but not the details. Definition three: give a summary of (something).
The quill writes like any other normal quill, yet, the words you cannot control yourself to write every bit are not normal.
Golden Cave, Lakeside Village.
You are out of breath and stumble backward knocking over your chair as you stare at a mess of papers— Written on these papers are the horrors of the miner and his death.
The quill falls to the floor as you hold your head, the painful memories not your own suddenly gone. It hurts a lot, then it fades until only your mind remains.
When you returned from the match with others, Lucky Guy was waiting in your room. He had given you a letter with the infamous seal on it and simply your name on the envelope. You burned the letter as ordered by Lady Nightingale after reading it…
Next, he asked some questions. All seemed strange yet made sense as you started seeing things— Seeing people you never met around you.
The side effect of Outline, she dubbed it, is you will see these memories until you give them a voice. This voice is your medium: pen and paper.
The ability given to you is based on the many tutorial matches Lady Nightingale made you do. Something unique to you, your edge in the matches but must be used wisely. It only can work twice, once as a ‘freebie’ (Lucky Guy’s words), and only lasts as long as you can handle the damage it inflicts upon your consciousness returning to your body.
This is why you were hurt badly when Orpheus found you. Nothing like a hunter's damage but enough to have left you stumbling.
The knock at your door snaps your thought process, you quickly pick the chair up from the floor and clean up the mess of papers stacking them neatly, you check yourself in the mini mirror and-- Whatever, whoever it is can deal with you not looking your best.
“Hello?” Opening the door slightly to see Orpheus, “Oh, good uh… Evening?” What time is it?
“Good evening, Hypnos.” A pleasant smile on his face, “You weren't at dinner so I thought we could eat together?” Holding two plates of food. “If you are available.”
“Ah, yes, of course. Sorry about the mess. The writing process and all!” Laughing bashfully as you open the door and step aside to let him in.
Your room smells of ink, coffee, papyrus, and incense (a gift from the Priestess to help with stress). “You can eat here.” Adjusting the chair to face the desk, “Thanks, Orpheus.” Taking both plates of food and puts his plate down before sitting on the bed with your plate on your lap.
Orpheus looks different without his usual white suit, this one cuts him to look a bit bigger than how the white suit makes him. The vest, the rolled-up sleeves, the small circular glasses, the dark casual dress pants. His mannerisms are the same as he sits down, the man knows well how to start a conversation.
All after the food is done, the butler delivers a bottle of wine and two glasses, you never turn down a nice glass of wine. Helps with digestion.
“You published your book, congratulations.” Cheers as your glass and his glass touch in toast.
“Yeah, I know not the ideal circumstances but I needed it to be out there in some way!” Taking a sip of the rich red wine, “Edgar did amazing on the cover!”
“He did, you should praise yourself too.” Eyes watching before he drinks too, “It is well written.”
“Did you like it?— Wait, no don't tell! Not sure if my confidence can handle a review from someone I admire.” There's a smirk on his face, one that has you looking away as you drink more of your wine, “Anyway, how about you? Any ideas or drafts?”
He leaned back against the chair with his legs open, a relaxed pose different from how seats, well, anywhere in public. “The fifth book of Call of The Abyss is going well.” Stirring the wine gently with the rotation of his wrist, “The topic was about you, however.”
“Well, I'm not very good at that.” Shrugging, “It's out there and that's it.”
“You did splendidly.”
“Oh, you're just being supportive.”
“Hypnos, repeat after me,” Now leaning forward and his hand on top of your knee, “I did splendidly.” And you are very aware of how beautiful his voice is. Or maybe how stern he can sound that makes you feel warm.
“I… I did splendidly.”
“Yes, you did. I do hope you continue to write more.” Getting up from the chair, you do know why you miss the warmth on your knee, “Thank you for allowing me to keep you company. Rarely do I find such a lovely fellow author to converse with.”
“Yes, yes you too!” Oh, wow, you are screaming inside. “Goodnight, Orpheus.”
“Rest well, Hypnos.” He leaves with a glass of wine in his hand, “Enjoy the wine. You earned it.”
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Christmas events are not really your thing. Maybe because most of your childhood Christmas was either you alone with a book or your mother finding ways to keep you both warm. It is strange though, a comfort you did not expect from the after-effects of Outline ability: Norton understands this. The part of being poor with almost nothing to your name. 
You do not talk about what you saw, the quill felt invasive and you rather not scare anyone about the ability. Still, at least you know someone understands why you do not participate.
Though you may not take part in the festivities, you have to dress up per Lady Nightingale's request (order). So here you are dressed like Jack Frost. Blue tailcoat suit with snowflake accents, sparkling white shoes, white gloves, and mini top hair clipped to your hair. Blue eyeshadow, eyeliner, lipstick, white freckles with glitter; the woman is very much into details.
It is very over the top.
Before the musically talented survivors and hunters get together to perform, you slip away to take a breather. It can be overwhelming when you see the survivors and some hunters attempt to enjoy themselves. Not everyone here is a monster, they are all actors in a play with no ending.
Depressing to consider but it is a reality you know others have accepted.
The place you call Elysium is beautiful. The fresh snow, the barren tree decorated with snow, the few birds chirping away. Sadly, your paradise is fucking cold! “Tsk.” Annoyed but you smile at the beautiful scenery. “Edgar would like this.” Looking around then your smile grows big seeing the familiar large creature you adore. “Orpheus!” The bird rather than the man approaches you.
Fluffy and doting, you nuzzle the beak part of his mask. Your hand holds his face in place as you cover him in kisses, and most of your blue lipstick. “I missed you.” Because you do and the few chances you are together with him it is always moments you savor.
“Miss. You.” Softly spoken though you wish he wouldn’t hurt himself doing that. His hands hold you by your waist, his head on your shoulders, he is a peace around you. Physical touching is your love language, well, you have many ways to express your love but with him, you find touching him is important to both of you. Maybe he feels like a monster, and he looks like a monster, but you know he is not. It is a feeling and the reason you trusted in that allowed you to become close to him.
The sound of Christmas music echoes throughout the manor, he guides your hand onto his shoulder and the other to hold his hand. You giggle as he guides you into a slow swaying motion, his foot going back on step and you take one step forward.
It is like a dream, the one you see in those silent movies, both of you are quiet as there are no words needed. 
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Y'all bear with me on my bad phone pictures and excessive notes lmao, but, uh, ask and you shall receive.
Here's my concept art for Jason in my fic Imprint, where he's a halfa and Danny's biological dad and the king father/king regent? of the infinite realms.
Here's the first ever sketch I did somewhere around chapter 2 or 3:
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Featuring larval Ghost!Jason, Pit madness/Lazarus Water and little bitty Ghost!Danny.
I was already thinking about the possibility of a crown but didn't know what to do with it yet so I just left a halo as a placeholder DBZ-style, which you'll see in the next few concept stages until I finish the latest one.
Ah, the oldest concept I had for the Pit is that it laid dormant in Jason's mind and would physically pull itself out of his head, which is why it's kind of half melded with Jason's helmet in this one. And I'm still kind of considering that idea, but I'm leaning more towards it coming from the bulk of Jason's body instead, as we see it in chapter 8 of Imprint when readers get to see Jason's ghost nonsense from an outside perspective. They (the Pit) is definitely more tiger-like now, and you'll catch a glimpse of a sketch dump where I'm trying to get a handle on tiger shape language (?). They'll still be water based and colored like the pits/a lagoon. It may be hard to picture- just trust me.
Uhhh let's see....the "lantern ribcage" is a part of the design that's really important to me so you'll see me consistently playing with it as I go through these early concepts. That's his core nestled in the lower part of his ribs, visible but protected behind the iron cage of his bones.
I wanted to incorporate Jason's helmet and other parts of his vigilante/hero uniforms in his ghost form since that part of his life is deeply personal to him.
I also knew that I wanted him to have a very monstrous aspect to his design- and I can't resist slapping pointy teeth on any of my concepts that deviate from being strictly human. So those aren't going away. Nostrils to breathe smoke and fire so Jason can better emote with most of his face being metal.
Danny's default ghost form, opposed to Jason's will still kinda be the one he has in his original dimension- black and white suit and the classic DP symbol on the chest, but probably better armored and with a bat emblem thrown in somewhere. So thats what I drew him with here- though little kid sized, with an added black streak in his hair to complete the inverse of the Lazarus Pit streak he has in human form.
In ghost form, when Jason needs precision, his go-to weapon will be the All Blades, which I have kinda illustrated here.
I may kinda set the bones of this design aside to use as a more humanoid ghost form that's closer to his living form, but that's still up in the air.
Here's concept 2, which I did on chapter...5? I think? Which is when I decided I wanted to make Jason's most comfortable ghost form to be kinda big and outrageous:
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This one's got some notes doodled around it- but I'll type them out in case you can't read my handwriting.
Jason was definitely leaning more toward dragon (and I'm still trying to find the balance between dragon and phoenix that works nicely for him, but we're getting there.)
I decided not to put heat pits on his face recently so that the parts of his head modeled after the helmet are smooth metal armor. I tried to elongate the head but still keep the lines of his helmet in the design.
This is also the first time I started messing with horns- which have been bent in just about every direction at this point trying to make them mesh well with the rest of his design. The uppermost notes in the image mention basing the shape of his horns off of one of his weapons. I thought that the flaming all blades would just be overkill at that point and decided to play with using the Kris knife he gets from the League. Which is....still overkill but it's less fire to draw, so we'll call it a even. There is also a note on my decision to make his horns into a pair only because of being Bruce's second son and the second Robin. (I have put way too much fucking thought into this if you haven't figured that out already).
Tried a different look for the teeth and ended up scrapping it.
I also started leaning more into making his back look as messed up as possible at this point and started thinking of the....mountain range in plated rows like a croc's back.
And here's concept 3, which also starts playing with colors and the all-tail, no-legs look that I decided to stick with:
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This is definitely the biggest jump between concepts so far and was sketched up while writing chapter 7, which I think is the first time we get to experience his ghost forms (there's 2 that we saw in that chapter).
So I continued to smooth and lengthen the head and tried a different thing with the teeth- which I kept. I also felt a lot better about the lines from the helmet with this concept. I tried curling his kris knife horns forward, trying to play with their form. Those have changed since.
This is the first time I added hair, but it's hard to see. He, like Danny, has an inversed streak of black at the front of his 'do to reflect the Lazarus stripe.
Again with the halo placeholder because I was still on the fence about the crown. Started trying to make the mountains of his spine more volcanic looking. Don't know if I'm keeping that or not yet.
So the three major differences between this and it's predecessors is the 1) mantle of smoke that is constantly being expelled from his body that is supposed to imitate a kinds cloak/mantle; 2) the tail, which has since been changed into a fiery tail instead of a ghostly one; and 3) I slapped his Robin 'R' from the movie UTRH on him to make this form more...him, I guess, and also to make Bruce cry like a baby.
So the things that I have changed is the ribcage, the shape of the horns, the crown (which finally has a rough design and a name based on the fight he has to win to earn it- yes, I already have that arc scribbled out and will most likely be adding it into the story) and I added some extra stuff to the face to match the written descriptions in Imprint.
SO. -Claps hands together- I'd love to hear your thoughts on everything, and I am always interested in hearing how y'all have interpreted these characters for yourselves.
If this is something you want me to do again with other character designs, let me know and I will. I am working on Jason, of course, and the Pit, Frankie boy, Danny's big long boi form, Gotham and some other odds and ends.
(Whoops forgot tags again)
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jbbartram-illu · 1 year
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Uh… hi! It’s uh… me again.
Sorry for popping into your inbox so much. It’s just that I’m a beginner ceramicist and I’m fascinated and awed by your work. (It also doesn’t help that my irl teacher doesn’t know what she’s doing). I’ve got some questions about the way that you bring your adorable creechurs to life.
What is the method of layering clay and then carving out designs in the different coloured clay? I find it really interesting, tbh
Where does the process start? Do you like, start with a sketch? Or with like an “I want to make a cute creature.” Sorta vibe?
And uh, what kinds of glaze do you use? Any tips?
Sorryagainforaskingsomanyquestionsitsjustthatiloveyourworksomuch!
Have a nice day!
Hey, @drgalacticcandy! This ask (which please, never apologize for sending an ask! I love them!! Also thank you for your kind words about my work!) came at a perfect time because your first Q is answered by another ask I just responded to in great depth!
The technique where I carve out designs is called sgraffito & I just wrote a small novella about the technique here!
In terms of the creative process, it depends on the creature! Almost all of them need some sort of photo-reference at some point, especially the ones I want to look more like an actual creature that exists (eg. my bird ladies, the pod guys).
For things like the sphinxes and the ungulates, I did peek at some photo reference at the very start (looked at some cats for sphinx anatomy & lots of musk oxen & goats for the ungulates), but am now just going off of what's goopin' around in my brain. I do sometimes still do sketches for the designs I make a lot, especially when I want to do a new body shape, eg. this flying guy.
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I did quite a few sketches for the Puffin BirdLady because I'd hardly even drawn puffins before, let alone sculpted one, but other birds I'm more familiar with (loons, ravens/crows) I just keep some photo ref up on my laptop in case I need to check a detail & go straight to sculpting.
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Some of the simpler beasts I just go ahead and sculpt without any drawings, eg. the snats/slats (snailcats/slugcats) & the owlbears (tho I did look at a bunch of owl-face photo ref to inspire their patterns!):
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I do find sketching especially useful for creatures that require some new engineering, eg. the sphinx dishes or fishbutts in new positions, as doing the drawings helps me work out how the various bits will attach together or what issues I might come up against while trying to sculpt a new pose.
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And glazes...whew! I'm still SUCH a glaze newbie & really don't know anything about them yet. My usual tendency when encountering a new art adventure is to just dive in headfirst with minimal research and GO, which is mayyyyybe not the best with glazes??
And yet I still just see a pretty glaze and go OH HI I AM BUYING U NOW (with one caveat -- I always read the description and if it's described as a runny/difficult to use glaze I drop it and run because my sculptures are wee and I don't want any glaze floods in the kiln!).
I'm also lucky to have a really great kiln tech in my friend who fires my stuff who does actually know more about the chemistry of glazes, so sometimes I pass my flights of fancy by her to make sure I'm not doing anything silly. In terms of glaze brands, I love Amaco & Coyote, both of whom make plenty of beautiful glazes that are also easy to use.
For my sgraffito work, when I'm not glazing with clear glaze I put a variety of colours of celadon glaze overtop (most of mine are Coytoe brand). Celadons are translucent, so patterns will show through them - you can also do designs in underglaze and put a celadon glaze overtop & get some neat effects - below are some examples of celadons over sgraffito...
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...and celadons over underglaze designs...
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I know the glaze portion of this answer wasn't the most helpful, but there are definitely lots of forums & websites that contain loads of great info about all the alchemical intricacies of glazes! If you can befriend some potters IRL, that can also be an amazing resource for learning.
Phew. Why do my answers always end up so long?? I hope this was helpful & please don't hesitate to ask if you have more Qs!
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the-upper-shelf · 1 year
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if you dont mind, how do you lay out your anatomy and stuff before ykw... you draw over it(?) also how do you do different face shapes, ive been having trouble with that recently. sorry if i asked too much
AGHH sorry!! It took me so long to reply to you ;_;
References are the key! If I have a pose in mind, 90% of the times I'll be searching for a pose as close to it as possible (never take more than an hour to pick your refs though! It's easy to get lost in the internet rabbit hole)
So, let's assume I want to draw someone sitting (one of the hardest poses for me to this day. I hate legs)
Like this one from @data_CQ
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Let's start analyzing it, shall we?
One thing that I learned and changed my point of view on references entirely is that you have to check the "empty spaces"! Especially if you're struggling with placing stuff like arms or legs.
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Look! Triangles! And uh...other weird shapes.
Let's try to just draw the outilen of our subject here now.
Note: if you're a beginner I suggest to do this with a grid for the first attempts. Once you're confident enough you can try drawing without it :)
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Not a perfect one, I know, but we still have blocked our character's position. With less details we can focus on their posture a lot better.
Now, this is the ugly part: construction! We live in a 3D world so all our body parts are tridimensional (obviously) and you probably already know this but torso, arms, legs and all that work exactly like 3D shapes.
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...sorry. My sketches are always messy lol
I don't have the knowledge to try and explain to you how anatomy works, unfortunately. but there's a lot of tutorials out there with this method :)
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In this phase I always take some liberty. Maybe I raise the head a little, change the hands position and things like that. I've never been good at copying, I have a very short attemption spawn lol
Clothes gets added once you've layed out your character nakey (ehe)
You can see how they wrap around the subject body's here. I honestly just...look at them and try to mimic them. After many many drawings you'll be able to figure it out even without references :) (though it's always good to use them)
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There ya go!
This is a very fast tutorial and I hope it helps but PLEASE if you can, study from professionals because i'm just a smol cartoonist and I'm still learning myself. I know studying can be super boring but if you want a suggestion...use your characters ;) that's how I did it and it made it a lot more enjoyable.
If you have any more questions feel free to let me know, have fun drawing!
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lilikitsune18 · 5 days
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Officer it’s this one right here he crashed my drawing program and refused to cooperate
@neodracunyan here’s the criminal the one who broke my drawing program so bad I’m going to have to archive everything and clear its data again and it hasn’t even been 3 months since I last did that for spring cleaning. I love how he came out in the end but he crashed my program 5 times while I was working on him and has caused it to lag and crash constantly ever since. I adore this boi but I will always have hard feelings for his reference sheet. He looks so smug about it too.
Below the cut is my usual ramble as well as the sketches and shape study for this one. (He has taught me many things completely on accident)
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So let’s talk about this.
I started by sketching up a kickin that will never see the light of day fate just looking up my reference images and eyeballing it.
That kickin was really really ugly.
I know saying these things about one’s own art can seem degrading and derogatory but believe me when I say I got a second opinion and they agreed that chicken was ugly.
And they didn’t even know I was showing them my own art so I know it’s true.
So then I did the shape study and figured out why this wasn’t working the same as the others.
Then came a lot of trial and error of pushing different combinations of these shapes and builds together until I got a siluette that seemed to work (this was the one I used for the final version of kickin)
Then came the face which was also a matter with which I struggled but eventually figured out.
Despite all of these setbacks I do really like how kickin came out in the end (especially the side profile view) and once all of the struggles were through I really really ended up liking how he came out .
So let’s actually talk about this design now shall we?
Let’s start with the kickin hawk design. This design benefited from the fact that I knew who kickins partner is before choosing colors so I decided to make his grey clothing pieces blue toned in the same shade as bubba. It’s not super noticeable in the reference sheet because it’s surrounded by its complimentary and cross-complimentary colors (orange and yellow) making it look far more desaturated than it actually is. My intent is for the rest of the dark critters to have this same partnering motif from here on out in their color palettes (bubba will get kickins yellow, Bobby will get craftys cyan/teal color, and picky will get something green for hoppy) this will add a sort of visual synergy between each partner set making it more clear when they’re together as a group who the usual pairs are. (Instead of redoing catnap and dogday to fit this rule lets just say that their synergy thing is the red smoke bc when I designed them I didn’t know they were going to be put together as an individual pair instead of being with the rest of the critters as a group.) the idea for how kickin hawks weapons work is that they’re magnetic (either the holsters or a specific point on the weapon itself) and depending on which weapon it is will attach to a different point on his belt (think like polarity the nunchucks won’t attach to the spot where the guns go because the poles in its magnets don’t match the ones for the guns to attach to. This also means that if an enemy has a huge magnet they are guaranteed to never get all of kickins weapons because some of them will have opposing polarity and be repelled by the magnet instead of attracted to it a.k.a science is cool sometimes) The mask is for similar reasons to dogdays because of the fact that bubba uses lots of chemicals and gases similar to catnaps when fighting and kickin doesn’t want to deal with the loose gases effects (at that moment at least I feel like kickin would absolutely be bubba Guinea pig whenever he has a new variation to test) I also dyed some of his feathers with streaks of the reddish orange color because I feel like the moment he got the freedom to choose his appearance he’d go and change it. And uh yeah that’s about it for kickins ramble but if you have questions about the design choices feel free to ask ( while some of these guys may bite I won’t!)
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fly-sky-high-09 · 2 months
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HII I’m not sure if this is the right blog but I’m so curious about how you color artwork, like what brushes you use, I really love your style and have thought about taking some inspiration from it
Hi! :D This is fine, I'll reblog it to my art blog so it can be easier to find, no worries.
I'm not the type that uses too many different brushes! I ended up comfortable with just a single brush for most of my work unless the style calls for something else (like soft look of Rain World, which I did a little step by step for here~)
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The main brush I use for just about everything is Design Brush. I use it for sketching, I use it for lineart and I use it to add shadows and highlights! I also like to mess with the backgrounds with it
I got hooked to Real G-pen recently for fun lines and texture! Opaque watercolor is what I use for soft rendering like slugcats~ Gouche is very fun to paint with also because of the texture! I haven't used in awhile tho. Light running ink is what I use for smokey effects, clouds, stuff like that! I love the brush! And uh... the last brush is called *checks the source* Nouchika Square Brush. It's free! It's square! It's new to me! very fun to use!
Details about the steps with Design pencil:
After sketching, I basically just lineart with the same brush in a different layer (or multiple of them, if needed!). Once done, I also duplicate the lineart layer to make the previous a little sharper, since depending on the pressure the brush can be faint or very strong, which will come in handy with colors later!
Single layer VS doubled:
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Next, for easy color in, I select the areas outside of lineart, invert selection and even shrink it by 1 pixel. Then, I color the new layer bellow lineart flat with one base (in this case, Koromon's pinkish color)
Above it, I hand fill other colors and yes, there are probably easier ways to do that but I am way to used to the hard way XD Note that I rely on this: Hold CTRL and click on base color layer to select everything in that layer, then make a layer and color within that, so I don't cross the border/lines.
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I usually lock layers for the next part but you can also just make a new layer above.
Use gradient tool (with which ever options) and select colors that are slightly shifted in hue and saturation from the base color picked one and toss in a bit of gradient shadow and highlight in each locked color!
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Remember, color picker is your best friend ever to befriend in any art program! it will help you find hues in this gradient you can work with to add to the shape while doing the simple render!
Now, I use the same brush still but I change sizes depending on which area I'm going to go across. Nice part about it is the aforementioned pressure that can apply less or more color depending on how much you press down. I go with the light strokes over first and then stronger ones above! you can get softer shading this way! Same with highlight~ If something feels off somewhere, color pick the nearest hue and stroke the mistake away~ You can do the same if you want to use any present hue in another part of the figure
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after that's done, I then tend to put another layer and select Overlay option on it to add at least a little bit more shadow or highlight (I chose highlight in this case). There is no background for this drawing so I figured it would be nice to add a little bit of cold colors to the warm ones Koromon is made of.
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You can play with other layer options or even edit and color adjustments like tone curve, color balance and brightness/contrast, with any color layer! I do it a lot actually~
You add some extras if you want and you're done~
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There is not much to it, so I use this for a simple style commission!
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Lemuria Pottery- Chapter one
Rafayel x y/n, pottery au?
You decide to take some pottery classes at a pottery studio run by Rafayel...
I rushed through the doors of the quaint, small, pottery studio downtown. l had always wanted to take a class here, drawn to the decor I could spot from the outside. The problem was, I had no one to go with. I had tried, and failed, many times to get someone to go with me. So I finally bit the bullet and decided to just take a pottery class alone. How bad could it be? Then I woke up late the day of the class, threw on some clothes and did my makeup on the way there. When I stepped, or really burst, through the doors, I was greeted by many eyes on me, which made me regret even coming in the first place. Even more so when it appeared everyone was there as a couple, or at least friends, but the closeness of many of them told me otherwise. “You must be (y/n)?” a voice asked. I turned to see a man tying on an apron with a smile. I nodded, stunned by his appearance and suddenly regretting my outfit choice. I had no time to really think, just throwing on some sweats and a tee shirt. “Glad you made it, there should be an open seat there,” he pointed to an empty station near the back of the room. I nodded and quickly grabbed an apron, as everyone else already had and sat down as quickly as possible. Off to such a great, embarrassing start.
The class was taught by the same man who had greeted me at the door. He introduced himself as Rafayel, the owner of the studio. We all got started, sketching a design and then learning to throw the clay on the wheel. The class I had signed up for was actually a set of classes, as I wanted to do this right. Today was the first of three. After Rafayel explained the basics of what to do, he let us try it ourselves, reminding us that today was more about getting a feel for the art, rather than completing our entire project in that class. I had decided to play it safe and attempt to make a simplistic vase. But that was more for next week, today I was just focusing on trying to understand what affected the clay and how. Needless to say, I was struggling. I took a peek around the room, watching a couple working together on their piece. Another couple just having fun with the clay. Rafayel walked around, helping those he could. I sighed. This was a terrible idea. I should have known the class would be filled with couples. I sighed, looking down at the clump of clay on my wheel. I couldn’t let my money go to waste though, so I had to make this vase and I wanted it to be good. So I began again, attempting to slowly press down my foot on the pedal and wrapping my hands around the clay to shape it. It thunked against my hands, the wheel beginning to spin too fast before I quickly lifted my foot off the pedal in fear of the clump flying across the room. Unknown to me, Rafayel had watched the scene, a small smirk on his face. “Try adding some more water to it,” he instructed me. I looked up at him, his presence only just being known to me. “Oh, uh, okay,” I answered. I moved my hands to the bowl of water next to me and dipped my hands in, adding water to the clay. I looked up at him and he nodded. So I continued, readying my hands and beginning to add pressure to the pedal to make the wheel spin. And it all went wrong. I miscalculated the pressure my foot was adding, making the wheel spin far faster than it should. The added water made the clay slide around, flinging small clumps of watery clay onto my face and clothes. I yelped, immediately moving my hands away and lifting my foot up. But the clay didn’t like not being held while spinning fast and it jumped off of the wheel straight towards Rafayel. He was quick, catching it before it hit him in the stomach. My jaw dropped in shock. “Oh my God…I am so sorry,” I said, stunned. “I- well, I don't even know what happened. Good God this is the worst. I’m sorry-” I began stuttering, still in utter shock. I heard a gentle laugh and looked to see Rafayel trying hard not to laugh. Failing, and bursting into laughter. 
“Is your foot made of lead? I’ve never seen a wheel spin so fast!” he laughed, causing some of the couples to look over and see what he was laughing at, some hiding their laughter from me. My face heated up and I began to sweat, completely embarrassed and feeling a panic attack approach. I lowered my head, screaming at my brain to calm down and ignore their laughter. Why did I think this was a good idea? Slowly, Rafayel crouched down and met my eyes, tears beginning to well up in them and I avoided eye contact. “Hey,” he softly said, attempting to grab my attention, but failing to grab my eyes. “I’m sorry, I didn’t mean to upset you. It’s no big deal, really. I’ve done plenty worse in my days. Why don’t you go wash up and then I can help you when you’re feeling a bit better, yeah?” I nodded, wanting to get away and honestly never come back to this studio again. “Head up the stairs and go in the door to the right. There’s a bathroom down the hall to the left, second door on the left, got it?” I nodded, though was a bit confused on where this supposed bathroom was. I was under the impression this studio only had one floor. Rafayel extended his hand to me and I nervously took it, him pulling me to my feet and nodding his head in the direction of a staircase I had only just now noticed. I quickly made my way to the stairs, not daring to look at anyone in the room. How embarrassing. 
There was only one door when you went up the stairs, so that’s the one I went through and was suddenly confused. I was met with the view of a cluttered, but chic living room. Does Rafayel live above the pottery studio? Why had he told me to go up here for a bathroom? Blinking away some tears that had escaped, I turned to the left to see a hallway and went down it to find a bathroom. It was a standard bathroom, though honestly it was much easier to calm down in than a typical public restroom. I sat on the edge of the bath, steadying my breath. Once I began to feel calmer, the embarrassment slightly less painful, I stood to take in my appearance. I had bits of clay everywhere. I winced at the sight. I turned on the sink and attempted to get off as much as I could, frowning as I realized my makeup would come off with it. It was that or clay all over my face, so I chose no makeup and clay. I took another deep breath before opening the door and heading back through what I assumed was Rafayel’s place. I felt like I was impeding on his space, but I couldn’t help but glance at the artwork spread throughout. There were gorgeous paintings as well as pottery, equally as aesthetic. I shut the door behind me and quickly made my way back downstairs and to my seat. Thankfully, no one seemed to pay attention to it. I knew most people wouldn’t even remember the fiasco, instead remembering how much fun they had with their significant other, but I surely would remember. A few minutes after I sat down, Rafayel came over to me. “I’m sorry again, I really didn’t mean to upset you,” he said, keeping his voice down for only me to hear. I shook my head. 
“You’re fine, really. It’s just a me thing,” I chuckled. He nodded. 
“Better now though? Wanna try again?” he asked. I nodded. He grabbed a nearby chair and sat it down next to mine, sitting in it. I grew nervous at the close proximity. He was close. “I’ll start with the pressure on the wheel, think of it like you’re driving, you don’t want to floor it. I’ll begin and then you join- are you listening?” he suddenly tilted his head, smirking. I snapped out of whatever that was and nodded. “You’re going to use the pedal and then I’ll join,” I repeated his instructions. He nodded and smiled. He pressed down, the wheel beginning to spin. Then nodded at me. I moved my foot next to his, pressing down. “Up a bit, you’re putting more pressure than I am,” he noted. I nodded, doing as he said. “There, just like that, yeah. Perfect. See? Now it’s at a manageable pace.” I nodded. He took his foot off the pedal, just allowing me to get used to it, encouraging me or telling me to let up a bit. “Now that you have that, try doing what you did earlier, but this time it's not spinning quite so fast. Make sure to use a bit more water and make sure you have a good hold on the clay.” I nodded and slowly did as he instructed, finally successfully making the clay move. I felt myself begin to smile, finally getting somewhere as the clay raised with my hands. “Perfect,” I heard Rafayel say, looking to see him smile before standing and placing a hand on my shoulder before going to go help a couple who was struggling. I spent the rest of the class getting used to the feeling of the clay and attempting to shape it in different ways. 
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roninkairi · 1 year
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And now for something, completely different...
The Persona 5 Cast Goes To See "The Super Mario Bros. Movie"
(At LeBlanc)
Zenkichi: Hey Ren, thanks for getting tickets for me and Akane! I've been swamped with work, so I hadn't had time to get some.
Akane: Wow, I can't wait! I heard it almost made a billion bucks before it came to Japan!
Ren: No problem. It was Sojiro's idea actually.
Sojiro: Think of it as a thank you for helping out Ren and Futaba last summer. But man...never thought I'd see them try to make a movie out of that game again.
Zenkichi: Yeah tell me about it. If you told the teenage me this was going to happen, I'd thought you were bonkers.
Ryuji: Wait, you guys know about Mario Bros?
Sojiro: Of course we do.
Zenkichi: I still have my original Famicom and a copy of the game stashed in my attic. I used to play the hell out of it after I had finished my studies.
Akane: So that's what's in that box. I thought it was old festival decorations or something. How far can you go in one life?
Zenkichi: Well, I suppose I could go as far as 8-3 now if I tried today...
Sojiro: First or 2nd run?
Zenkichi: Second, definitely second.
Akane: No fair, I barely could make it to World 6 on my first!
Ryuji: I'm kinda lost here, what do you mean 'first run'?
Sojiro: Let me explain...(sips coffee) When you first play the game, your basic enemies are Goombas. After you save the Princess though, the game gets harder. All the Goombas are replaced with Buzzy Beetles.
Ryuji: Buzzy Beetles don't sound so bad.
Zenkichi: No, but they are fireproof and they work in the same way that Koopa Troopas work.
Akane: Plus platforms get shorter and in certain areas, new obstacles are added.
Ren: In short, the game gets harder.
Sojiro: I remember watching Wakaba play that game on her days off. She could clear the game within 45 minutes if she felt inclined.
Zenkichi: Wow. That just kills my own personal record.
Ryuji: Hey, where is Futaba? She would be going nuts talking all about this video game trivia.
Ren: She's been in line with Haru and Morgana since last night for the premiere.
Sojiro: And she brought a tent and everything with her.
Zenkichi: That doesn't sound so bad.
Ren: Uh...
Ryuji: This is FUTABA we're talking about. And knowing her...
Zenkichi: Uh oh.
(At the movie theater, Yusuke and Makoto look at a tent pitched outside the movie theater...which is in the shape of a Toad House. Futaba is sitting in a chair dressed as Mario next to it)
Makoto: I am NOT surprised she is doing this.
Futaba: Hey, glad you made it! Please tell me you brought my camera from Sojiro!
Makoto: I did but I thought it was going to be for entirely different purposes.
Futaba: Yeah, but after the premiere of "Neo Featherman x Masqueraider Ouga", I had to get prepared for a cosplay bonanza!
Yusuke: She's not wrong. There are a lot of dedicated fans on line here dressed as other characters. Some of these are indeed most sketchworthy. By the way, Ren told us Ann and Haru were with you.
Ann's Voice: I'm right here. (Ann steps out of the Toad House tent wearing the Princess Peach riding suit. In her arms is Morgana dressed as Luigi)
Morgana: (staring a hole into Yusuke) NOT. ONE. WORD.
Ann: Oh come on Morgana, you look TOTALLY adorable!
Futaba: (whispering to herself) I'm fairly certain that may actually have killed kitty's ego there. (Haru arrives, dressed in a very accurately detailed Princess Peach dress)
Haru: Oh, you're here! How do I look?
Yusuke: O_O
Makoto: o_O
Morgana: WHOA!!!
Every Other Customer In Line: O_O
Futaba: And if you look to your right, you will see that once again Beauty Thief has stolen the hearts of the fanboys in attendance today. (Instinctively, Haru does her pose upon hearing the words "Beauty Thief")
Ann: ...we're so getting our pictures posted on the internet for this, I just know it.
Makoto: At least your riding suit does not come with spikes.
Yusuke: Such elegance! (pulls out sketchbook and begins to sketch with much passion)
BONUS SCENE-
(As the audience watches the movie, Iwai who is with his son, looks and sees Ren sitting with Haru on his left side. On his right side...is Lavenza, dressed in a blue version of Princess Peach's dress, happily eating popcorn.)
Iwai: Somehow, that kid attracts all types.
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bluebeerg · 7 months
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Feed me, Illie. Feed me all night long.
A little Halloween treat for our beloved Illie, and it comes with a singing blood-thirsty Portfish - It's her own Little Shop of Horrors!
I watched the movie the first time in October and got a little into it. Thought of Illie and her... one out of five lines of dialogue, but I think it's fun to imagine songs from the musical with adapted lyrics - "The guy sure looks like Portfood to me. The guy sure looks like Portfood to me!" - though I wouldn't know who to make the other characters
Below the cut are things that managed to stick around on the canvas, so I'm just going to explain both MSPaint thangs and adaptation AU things down there ... It's, uh... It's awfully long-winded.
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Here's something rare. Because layers don't exist on MSPaint (I don't care for Windows 11 and AI image generation), you'll have to settle for other methods. One of them is just drawing over with another colour, since MSPaint has that cool eraser trick, and this is the other that makes use of MSPaint's faux-transparency. I'd always think of them like. "save states". Drawing in this program always was like the Ship of Theseus anyway.
The purpose of these were to, for whatever reason - whether it's making a mistake or erasing/drawing over too much or because of MSPaint's sometimes short undo memory, they're there to copy sections (or the whole thing if you want) and paste unto the one you're working on, like a bandaid. Or, if you've messed the whole thing up, you've got the back-up right there. It's the save state! For this, the arm and the shape of the Portfish gave me some trouble - which is why the sketch and just the lined part was put aside. It helps that MSPaint is so pixels and you're able to move the selected thing with the arrow keys.
This is kind of a big example, where the whole drawing is put to the side, but it can be smaller things too. For this, it was cases of arms and her glasses and buckets and Portfish (as seen later below) etc.
Here's a example that I managed to dig up from Artfight of Binx that shows both drawing with different colours and the scattered bits put to the side.
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Obviously the right was a WIP. These things never stick around when getting to the final product, so having all of these Illies stick around after was great to write this much about. Moving on...
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When drawing Find Everything, I do try to stick to the art style (while incorporating my own elements) - but I feel as if Illie is much more realistic compared to, say, Capri or Mayor Majig who's emphasis is on silhouette and strong poses. For example, hands. Hands in Find Everything can be varied, but are always consistent and usually simple or cartoonish. Capri has circles for hands, Mayor Majig has mitten for hands. But I look at Illie and her four-fingered hand (not uncommon, Orsten and Ratthew have them too), the subtle distinction between her shoulder and her arm, the roundness of her elbow (which has inconveniently been erased...), the single fabric fold on her dress, the shape of her hand against her hip...
What was I talking about? Oh, right, somewhat adhering to Find Everything's art style where possible. I always like to keep in mind other characters when drawing. Seymour Illie's (Illie Krelborn's?) fly specifically call back to Chatti, while her collar and cuffs nod to Mayor Majig (although his coat's cuffs are only sometimes seen, and I would've liked to have Illie's collar flared out more to match Seymour's) - though, I did briefly think to have a triangular neckline, but a rounder one is a nice connection to Illie's original sprite. Another was placing Seymour's iconic glasses on top of Illie's head instead of it being in her hair - a big part of it being because of how the bridge of the glasses blending into Illie's hair, but the other being because I think Illie is needing of a top-of-the-head accessory as a stand-in for her sunhat. After all, both drawing and seeing her without the accessory was a bit odd. But I did look to other glasses-wearing NPCs for that and, I suppose fun fact, I guess Purrtrude and Bouncer (and I suppose Radical Duck) are the only characters who have a gap between the lenses of their glasses to have a bridge- despite the number of NPCs that wear sunglasses. I did also think of Lennard, who has those solid white glasses lens, which Purrtrude does have also.
I did worry a little about the cream of the vest outlining the zipper line breaking the art style (only Ratthew really has the line of his zipped-up jacket showing), which is why you see the three of them showing a difference there - but I decided to hell with it. The Find Everything NPC art style is versatile and changing anyhow, and the back of Seymour's vest is that same colour. I felt the same with the pants pockets, but I wasn't too worried about it since... It was plausible enough, and Seymour puts his hands in his pockets enough for it to matter. To me, at least (I call back to his little bridge in Feed Me where he wanders over to the mirror). It kind of went similarly with the pattern on her dress shirt - Seymour's subtly patterned shirts were important to me, and I think it just looked better.
The Illie on the right shows the original idea for her expressed in the sketch above, where she has the glasses in her hair, none of that beige in the middle or pant decoration.
You would think it would be a bit of pre/mid-sketch, but I drew these in the middle of lineart (or colouring, I don't remember) out of boredom or need of change, and out of the possible need to have an obstructed look at Illie in her Little Shop outfit. It did help regardless in terms of messing with colours though, and quickly redrawing Illie's sprite was fun.
Speaking on colours, the left one uses altered default MSPaint colours, the right uses altered colours picked from Illie's sprite - with the browns coming from Illie's dress, the beige coming from her yellow accents (which just turned into a sad yellow-green), and the shirt coming from her sunhat. The middle, of which is the final and accepted Seymour Illie, uses a combination of the two.
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Portfish things! It was a bit of a struggle to make Portfish look less like a goofy little guy and more like a living, intelligent, and conniving creature.
Its walleyes were a bit of a problem, before I realised when drawing it that wait... Portfish doesn't need eyes. Especially if Illie gets to look more like Seymour, then it being without eyes makes it look closer to Audrey II. It also reminds me of the Flappy Fish in Bloohoo Beach. If they can be without mouths, who's to say Portfish can't be without eyes!
I did want to keep it's iconic gaping mouth, but it never did sit right - kind of looks like a leech, no? - and the Portfish can close its mouth anyway (thus a different shape), so its wicked smile was a fine excuse enough.
There was also something about the state of the bucket, whether it would be lined or lineless. Originally, I wanted the bucket to be lineless to imitate the 3D word and objects of Find Everything, but it clearly looked better for it to be cohesive to Illie. It's not like it's entirely unheard of for NPCs to use temporary 2D props either (see: Epic Monkey signing the Celebrity Autograph).
Some other variations to the water bucket I had thought of was adding a state of rust or wear to it, with it being alike to the dinky used can that Seymour first puts Audrey II in, or having it be a beach toy-like bucket as Illie is found in Bloohoo Beach (and it could be a little nod to the Sandcastle Thing, with it's toy spade), but ultimately these were left only as brainstorms for time, as I wanted to finish drawing this in time for Halloween fhsdkh (which it was, this whole spiel is what took it so long to be uploaded here)
And yeah... That's it! Something about the water having that wavy pattern to resemble the water texture of Find Everything, and yep! There's that for you! The End. Don't Feed the Ports or something.
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yorshie · 6 months
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Hey so like did you happen to drop a tutorial for how you draw the turtles and I somehow missed it???? Cuz.... if not.... and you're willing........ please *gets down all fours* just the tip please drop some tips-
Hello Nonnie 👋! I uh.... I can't really do a video of how my process goes from start to finish (I don't know how to link it without my irl name popping up), but I can talk about the tools i use and how I problem solve. I’m afraid my tips aren’t especially good because I’m flying by the seat of my pants and how I learned was to just —> do the thing and watch others.
Ok. So, I'm sure by now you've skipped to the image below, and you've probably hurt either your eyes or your brain with the amount of shit there. I'm sorry. Yes, there is a butt. We all got em. (if for some reason you find yourself buttless, i am sorry.) But I'm not hiding the butt, because well. It's just a butt *shrug*
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Alrighty Now I'll break down what that God Awful image above is. Starting in the Top Middle with Raph, that's me trying to draw with a perspective rectangle. To the right of that, we got arms and hands. Right below that, we got the basic shapes I use for a male torso (bigger) and a female torso (smaller) Below that, the infamous buttocks and hips. Basically a front and back shot of how that fits together. Then to the left of that we have the base sketch and final lines of my last Leo drawing. Right above that is a side view on how I'm trying to decide on how the shell works, and then little headshots of how I handle each turtle's face. Donnie is who I struggle most with, he has such a soft cute face but it's hidden under all his tech. In the middle you can see a sketch I did of Donnie in a hoodie, since I'm determined to put them all in clothes. Eventually.
[Dusts off glasses, squints, clicks projector button to move to next slide] Okedokie, I guess we start with anatomy, and understanding it. If you wanna draw anything, ya gotta know anatomy. Your "style" comes secondary to anatomy. If your anatomy is wack, no amount of dusting will fix it. And the more you draw/better you get at anatomy, the more "cheat" codes you unlock. So first thing you gotta do is draw ALOT and always be thinking about anatomy. It can be something as simple as looking at how people stand on the train, how they walk, big shapes and how they connect together. Or it can be detailed as what muscles connect and how they interact with each other to make the body move. You can also look at how other people handle anatomy, what they emphasize and what they put aside. I, for example, look at a lot of Frank Franzetta, Jeff Watts, and Patrick J. Jones. When in doubt however, break things down to the most simplest shapes and build from there.
Life long journey with anatomy aside, the thing I ended up focusing on when I draw the turtles is how I want them to appear. I deviate a lot from the way they are depicted in the films, and I think that's the most important part. Find a way to make them your own, in a way that's second nature to you, whether or not you take influence from others. For me, I wanted to soften them a little more, and get rid of that friggin flying saucer of a shell, even though I haven’t completely decided how I want to depict the carapace. There's a balance between making them recognizable and putting your own twist on it. You may not care about that though. I would just say find what works for you, and run with it.
You can also see that I am not neat At All. I like to feel around for lines and shapes a lot until I’m happy with how things look. I’ve been told my approach is very sculptural and “weighty”, and that works for me. I’ve gotten to the point where I don’t care how other people do things, I like how I do things. And I think that’s very important for all artists. I think of things as three dimensional, and for some reason one day bayverse just clicked.
If I had one piece of advice, it would be to start light and don’t get overly committed to your sketches. I use photoshop and I knock the opacity of my brush down a bit while working, but I start with basic shapes and lines. Limbs are sticks and circles on where I think the elbow/knee “might” be, but if when I’m working on muscles or toning I find I’m off a little, I move the “joint” to where it makes sense. A lot of times I draw the head too big, and I have to size it back down, or the arms to short for some reason, and I have to drag the hand down. Idk. Practice makes you better. It’s not always a step forward, but it’s always a step in the right direction as long as you’re thinking while you draw.
If this spawned more questions, feel free to ask them- I don’t mind answering at all, even if it’s expounding on something touched here. Might drop some more of my messy sketch work if there’s interest
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50 Follower Special Surprise
Hihi besties, so I've officially hit 50 followers which may not seem like much but the fact that there's 50 of you that listen to my insanity is wild so first off, thank you all!!
Second, I promised a surprise, and I am following through. So for those of you who don't know, hi I am currently studying fashion. I have been for the past four years, and in my studies, one thing we've learned is how to do flat sketches. I found that I loved doing these, so sometimes I do them on my own for various ideas I have. One of these ideas that had come to me was to make gown concepts based on all of the BVB albums and eventually the EPs, so, that's what this is. You can view the full collection below, and under the cut are close ups of each gown and some insight into my thought process for each, enjoy!
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First up is We Stitch/Re-Stitch These Wounds. Since these albums are companions to each other, I wanted to make one gown that combined aspects of both. Fun fact this was actually one of the last gowns I conceived because oh boy did I struggle with the silhouette on it. Anyway, to the gown itself, the most obvious motif is the lacing calling back to the idea of stitches, featured on the side panels, the neck, and on the corset belt. Then, on the detachable cape and matching choker are embellishments made to look like eyes, which relates to the eye motif found on the original We Stitch cover. The colors are then picked from the Re-Stitch cover, since by the point I did this gown I had already done quite a bit of black and wanted to go in a different direction.
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Next is Set The World On Fire, or as I have lovingly dubbed this gown, Set My Computer On Fire because Adobe Illustrator crashed a grand total of three times while figuring out this gradient. Now my ORIGINAL plan for this one was to have the entire gown be one gradient from black at the top to fire colors at the bottom (think Katniss' Mockingjay dress but like mid-transformation). Illustrator uh... did not like that because each of those wing shapes is separate and complicated, hence the crashing. Instead, each wing shape has the fire-colored gradient which I ended up liking better. Obviously the wings are a reference to both Fallen Angels (obviously) and The Legacy ("on leather wings"). Then, the sort of tattered belt and choker are there to be callbacks to the acrylic paint the band wore on their bodies during this era.
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Next is my beloved Wretched And Divine. For this one, I didn't take inspiration from the album cover so much as I did the Wild Ones' outfits, particularly the Prophet (to the surprise of no one). In those outfits you obviously see use of mainly black with a lot of asymmetrical elements. The collar of the gown, for example, references the collar of the Prophet vest in the In The End MV. The armpiece, on the other hand, is a twofold reference. It references both the strips hanging off of his belt in the In The End MV but it also references the feather armband Andy wore during I believe it was Download 2012 if I'm not mistaken. This one was very fun to play with the various elements and just kinda go nuts.
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Next is Black Veil Brides from 2014. I will be the first to admit I struggled heavily with this one. I feel like this album is one of their most stripped back, so I was struggling on how to represent the different aspects. I eventually turned to the album cover again for inspiration. The tired skirt is a reference to the rubble pile that the gargoyle stands on, while the mesh sleeves and chest are reminiscent of the skyscraper ruins in the background, using a large, square mesh to evoke that building skeleton look. Finally, the silver belt with the circle clasp is a reference to the eclipse happening on the cover, and the color scheme is evoking the album's grayscale.
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Next we have bestie beloved Vale. Now stick with me, this is the most conceptual of all the gowns. So with Vale, whenever I listen to it, I always get two kinda ideas from it: the idea of feeling like a ghost and the imagery of being chained down to something. It’s hard to translate into 2D but if it were real, it would be made of some really light and flowy fabric (something like a semi-sheer chiffon for anyone else who knows fabric) and each layer of fabric is a different color from the album cover (you can see it at the bottom there as well as on the open sleeves). This is where that "ghost" idea comes in, that weightlessness. Then, being weighed down is represented by the chain belt, with the sleeves are connected in the back to that top chain detail on the collar and I imagine there would be chains back there too. Essentially, I wanted to play with those dualities of feeling like you're floating away while still being chained down by something.
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Finally for the full albums is The Phantom Tomorrow. This was actually the first gown that I made in this mini collection because I had such a clear idea of what I wanted since TPT has some of the most obvious visual motifs in the form of the scarlet cross. This gown is actually two parts, the gown itself and the cape/collar. The silhouette is based off of both the girl's dress in the TPT music videos and of Andy's jacket in the Scarlet Cross MV. You then obviously have the motif of the cross cutting through the center of the gown. The cape is then a result of me wanting to allude to the idea of wings (because of the Blackbird) without wanting to do something obvious like feathers. Then, of course, I needed to incorporate Andy's slutty priest collar as a crucial element. Finally, the rosary belt was added to both break up the red and to add a little extra blasphemy because we can always do with more (sweet) blasphemy (Get it??? Wrong album I know but I had to)
Now, onto the EPs. So I actually did not do these at the same time as the albums. I did the albums in October 2022, before The Mourning came out. Once I finished those, I didn't really have any ideas for the EPs so I just let them be. Then in March of this year, I had basically an epiphany about them, like I got out of bed specifically to do a janky sketch so I wouldn't forget my ideas. So, here they are.
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First off is, of course, Rebels. Since this is Rebels, I wanted it to look different from every other gown so far, hence the silhouette. The asymmetrical skirt and sleeve allude to going against the grain and not being perfect (y’know, rebelling). The damask pattern on the top of the skirt and sleeve comes from the Coffin video, the women with the candles wear veils that look like they have a sort of damask (tbh, couldn’t tell exactly but they’re Ornate). The center panel of the bodice also has a distinct coffin shape, while the slashed stripes across the bodice reference the chest paint they all wear in that video, it’s sorta striped and almost looks like a ribcage. Hard to tell on here, but it would be almost sliced open with like a peekaboo black fabric beneath it. The colors of the rest of the bodice are then color picked from the jacket on the EP cover. Finally, the chain details come from the chains on the EP cover, and the upside down cross allude to both the crosses in the Coffin video and the fact that Unholy is a song on there, y’know the upside down cross being the opposite of a right side up one.
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Next up is The Night, aka the first one I had an epiphany on in regards to this set. The purple comes from the EP cover and the videos, obviously. The chains are a part of Andy’s outfits in both MVs, which is also where the crosses on the hem come from, both are on his jacket in both videos. The neck piece is a callback to the streaky paint/makeup Andy has on, and then the X on the bodice is a reference to Lonny’s makeup since it was his first record with the band, I wanted to ensure there was a reference to him. I wanted the X to be a little sharp and almost look painted on. This whole EP has always sounded very sharp to me, so I wanted to channel that in this gown. Kinda just went with the vibes on this one, ended up with this gothic armor sort of look for the neck piece, but it slaps so we're sticking with it.
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And last but certainly not least, The Mourning. I wanted this to be a very big and ornate gown, almost looking heavy. The color scheme, obviously, adheres to the grayscale of both the cover and music videos. The skirt is made to look like panels or pieces of a stained glass window, referencing the rose window in the Saviour II video. The neckline is a modified sweetheart, with the two extrusions made to look like devil horns (cause, Devil, get it). Then the sleeves are twofold- they are reminiscent of angel wings (both Better Angels and the angel on the EP cover) and they represent Saviour II because they’re meant to be big and sweeping, like the song is. Finally, the studs are taken directly from Andy’s jacket in the Saviour II video
And that's it! I hope you guys enjoyed these. I am very proud of how these all came out, definitely one of my biggest projects to date but one that I'll always love!
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thoselethalarts · 3 days
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𝓚𝓪𝔃𝓾𝓸 𝓖𝓾𝓮𝓻𝓻𝓮𝓻𝓸 - 𝓟𝓮𝓻𝓼𝓸𝓷𝓪𝓵 𝓢𝓽𝓸𝓻𝔂
(SR) Lab Coats (Part 1): "I Can’t Really Turn Back Now."
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(NRC: Botanical Garden – Subtropical Zone)
Kazuo: Okaaay... So out of this list of ingredients I’m supposed to collect something called… “Frogdoss Mushroom Caps”. Kazuo: Let’s see… Frogdoss, frogdoss… what does frogdoss look like, exactly…? That’s not exactly a normal plant name… Kazuo: What do my notes say… “A mushroom named for its large, shiny caps, which grow in such a shape that its body resembles a squatting frog or toad. Usually a shade of green, brown, gold.” Kazuo: “Can often be found sprouting on or near rotting logs or in piles of dead leaves and foliage.” Kazuo: That sounds like it should be obvious, so… where is it…? Kazuo: Maybe under this tree…? It’s kinda damp under here, so maybe… Hey, that looks it right there! Kazuo: Lucky me, I found it right away! I’ll take some field sketches first before I go harvesting any, since they’ll be great for my notes~
(Jade approaches Kazuo from behind)
Jade: Good afternoon, Kazuo.
Kazuo: Oh, hey Jade! Sorry, am I in the way?
Jade: A little. I just need to move past you for a moment. I’m cultivating a specimen here under this tree.
Kazuo: A specimen…? Wait, is the frogdoss under here yours?
Jade: Indeed it is! Jade: Magnificent, isn’t it? It took me quite some time to get it grown to this state. Jade: Frogdoss is notoriously finicky to grow in captivity, so this is quite an achievement for me as a budding mycologist.
Jade: I was able to find some substrate that was perfect to create a starter for its mycelium to take root, and filled this log with it so it had plenty of room to grow. Jade: And now here it is. These large, luscious caps are proof of all my hard work and efforts.
Kazuo: It looks great! You did a really good job. Kazuo: Hey, uh, out of curiosity, do you know if there’s any more of it growing here in the botanical gardens?
Jade: Sadly, no. Most mushrooms grown here in the botanical gardens that I’ve been able to find have grown entirely by accident, and they’re usually removed before they can spread into a healthy cluster. Jade: It’s a shame, really. I’d like to advocate for more mushroom cultivation here in the gardens, but as far as I know the only ones we have are the ones I’ve been growing.
Kazuo: Oh, that’s… that kinda sucks, actually. Kazuo: Uh… This might seem kinda rude to ask, but I don’t suppose you’d be willing to part with some of your frogdoss, would you?
Jade: What do you mean?
Kazuo: Well, uh… how do I put this… Kazuo: See, I’m taking this advanced alchemical transmutation class, and we’re doing a group project that requires us to do some field work before our next lab assignment. Kazuo: Each group member is supposed to collect a different kind of ingredient, so we can make potions out of them next week. Kazuo: Our ingredients were silver hogweed, thorny whitefruit, and frogdoss caps. Frogdoss is the one that I picked.
Jade: I see… so you want to harvest some to bring back to your class.
Kazuo: Yeah, exactly!
Jade: Then I’m afraid I must decline.
Kazuo: Eh- Why not? I mean, there’s so much you’ve grown I figured maybe just a little…?
Jade: Perhaps so, but you see it’s more difficult than that. Jade: This is a very sensitive mushroom, and if I were to remove even one of the layers of the caps forming its distinctive shape... Jade: The removal process would likely damage the remaining caps, become infected, and then rot. Jade: I’m actually quite proud of my work in developing this fungus. It took me several months to cultivate, and then several weeks for its caps to grow to such an impressive size. Jade: Parting with such a treasure would be like separating me from my own child… I don’t think I’d very much have the heart to simply give it away on a whim.
Kazuo: O-Oh! No, that’s okay! I totally understand. Kazuo: I wouldn’t wanna ask something of you if it means that much to you… that’d be really mean. Kazuo: Though… I told my group that I’d find that specific ingredient, so I can’t really turn back now, it’d throw the whole plan into disorder… Kazuo: I’ll have to find some other way to get it, but… I don’t even know if it grows in here. What am I gonna do…?
Jade: Hm… what if we made an exchange?
Kazuo: Huh? What kind of exchange?
Jade: Parting with such a magnificent fungus is quite heartbreaking for me… but perhaps I’d be willing to part with at least one of its caps if you’d be willing to find me something worth its weight in exchange.
Kazuo: Oh, sure thing! That makes sense to me. What do you need me to get?
Jade: There’s a site just outside of campus where a very rare mushroom is said to grow, but its growth site is also very difficult to get to. Jade: If you could perhaps help me with collecting some of it, then I’d be more than willing to part with some of my beloved frogdoss caps.
Kazuo: Really?! Sure thing! I’d love to help with that! Tell me about it, what does it look like?
Jade: It’s called a “Velvet-Cap Agaricus”. It’s a small mushroom, with a dark purple cap, and its stalk and gills are a pale blue. Jade: It's a parasitic fungus that grows in very high locations, like the tops of trees and on the sides of cliffs, and it can only grow in areas with very high magical density, like our school campus. Jade: I’ve been trying to locate some for a very long time, but as of now I’ve had no luck at all. Purchasing one is out of the question, too, as they’re very expensive due to being so rare.
Kazuo: Huh… and you’re sure there’s some outside of campus?
Jade: I know there must be, we're one of the few locations with prime growth conditions. It’s simply a matter of locating it and collecting it before somebody else does. Jade: If you manage to locate and harvest some of this precious mushroom, I’ll be happy to relinquish my ownership of my beloved frogdoss to you.
Kazuo: Well, I can’t really turn back now, since there’s not going to be any more here in the botanical gardens… I’ll see what I can do!
Jade: Excellent! It’s a deal then. I’ll be looking forward to seeing the fruits of your hard work, heheheh~ Jade: In the meantime, I should probably move my sprout here as soon as possible. Jade: If what you say about your class is true, then this is no longer a safe place to nurture it. Anyone could come by and steal it away without any care for its well-being.
(Jade picks up the log with the mushroom and walks away)
Kazuo: This definitely won’t be easy if even Jade doesn’t know where this mushroom is yet… but I have a week to figure out where this thing might be. Kazuo: I’m not exactly a mycologist, and I’m not all that good at finding things on hikes, but I’m gonna have to try. My good grade depends on it!
/ To be Continued…
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