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#default replacements
picknmixsims · 1 day
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Outfit Organiser - Updated
Outfit Organiser V2.1
The Accessory Bin numeric entry area has been changed to a combo-box. In addition to entering a numeric value (and pressing Enter to make it stick) you can now add your own named values via the new Resources/XML/config.xml file - see Resources/XML/config_example.xml for details. Additionally, the mouse-over tooltip for the Accessory Bin column will display any associated name for the value in the cell.
Added an Advanced Mode to hide numeric layers, meshes and townify options/buttons if not selected.
Added support for Default Replacements when Advanced mode is enabled - these display with a prefix of "DR - " in the Type column, eg "DR - Clothes - Full". Default replacements CANNOT have their Sort value changed, and default replacement accessories CANNOT have their Jewelry(Bin) or Destination values changed.
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channel4sims-cc · 1 month
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TS4: Flour and Sugar Sack Override
Sul sul ^^
How's everyone doing? Sorry for not being so active these days. I've been kind of busy.
Anyway, I'll be posting the ingredient overrides all together.
But since the flour and sugar set have more options, I need to post them separately for you :)
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ABOUT THIS DOWNLOAD:
It overrides EA's flour and sugar sack (mesh and texture).
There are 7 options available: No text, Simlish, English, Brazilian, Japanese, Korean and Spanish.
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Read the installation guide on the Patreon post :)
I hope you'll enjoy it a lot!!!
If there are any problems, please let me know :)
There are more overrides coming soon :)
Happy Simming ^^
*-* DOWNLOAD (free/no adfly) *-*
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rockethorse · 1 year
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Day twenty-seven: New and updated good & evil witch defaults!
Some time ago I shared some defaults for the evil witch overlays I called “Dead Hands”, inspired by the villains from the Black Moon arc of the Sailor Moon manga, and ever since then I had been meaning to make an equivalent for good witches. How long ago is “some time”, you may ask?
... 2012.
So, before I log off to shrivel into dust then disappear into the wind, I guess I can wish a happy ten year anniversary to these defaults by very slightly updating the original Dead Hands and releasing some defaults for good witches, too.
Thing is, my original intent with Dead Hands was that it could potentially be hidden under the right clothes by witches who wanted to go undercover as a mortal for whatever reason. Since Dead Hands focused on the extremities, I had always planned that my good witch default would focus on the inverse; mark the torso while keeping the extremities clear.
But most other people who liked Dead Hands and wanted a good witch version expressed interest in something with the same appearance but a “light magic” aesthetic, and I didn’t want to disappoint them by creating basically the opposite of the that. So you now have three options for both good and evil witches!
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First, you have the good witch default based on Dead Hands, called “Crystal Touch”, which imagines a good witch’s extremities have begun to crystallize with magical energy... or something.
The original Dead Hands has also been updated slightly; it always bothered me that the space textures were identical, so I changed them enough so that they’re no longer perfectly symmetrical, and also shortened the effect on the arms so that they’d be easier to hide under long gloves (since that had always been the point).
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Next, you have the good witch default supposed to be an inverse of Dead Hands; patterns of runes on the back and running down the chest, but nothing on the extremities. The good witch version is faintly gold, and the evil witch version is faintly green, but other than that, they are identical.
The magic circle on the back and the runes themselves are taken from the textures of witch’s reagents:
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And finally, you get a third option which is both the runes and the limbs combined into one default. I didn’t take pics of these because I’m tired, give me a break, it’s Boxing Day’s Boxing Day, but it should hopefully be easy enough for you to combine them with the power of your imagination.
You can mix & match which good witch and which evil witch you want, but remember, you can only use one good witch default and one evil witch default at a time!
Download Witch Overlay Defaults @ SFS
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smallcatsims · 1 year
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Regency Career Pack Part I: Uni Careers
Finally, I’m ready to release my first career pack. This has  been an ongoing project for many months and is part of a collab by the Historical Sims discord. I’ve done a fair bit of the actual writing and have permission to upload the careers so here goes.
You may have seen some of these careers before. I’ll leave those versions up but they have some typos/errors that have been fixed here, and this is a career pack so the pay scale and some of the “lore” I included is consistent across all of them. I tried to make the pay realistic and challenging as appropriate for the era. Mostly the lower levels start out between $15-95 simoleans, the middle levels are $150-400 simoleans, and the higher levels cap out at about $750-900 simoleans. There are some outliers like the Pauper career (to be released) the Politics career (also to be released, and the idea is that only wealthy landowning males run for office so the pay reflects that) and the Courtier career which is based off of the royal titles in the Victorian Challenge by @victoriansimmer and uses the pay outlined in the challenge rules. Generally the writing style is a bit “goofy” and maxis match. I don’t know how to change the icons or LTW text so I’m sorry, that won’t match the defaults. They’re meant for the regency era but I tried to make the careers flexible enough to fit in the Victorian era as well if needed.
This pack includes the uni careers. I’ll be releasing my careers by ep in a zip file. Everything will be clearly labeled in case you only want certain careers replaced.
Credits to @victoriansimmer of course for her victorian challenge, lovely personality, and the Historical Sims discord where this collab took place, @simbury for resources, knowledge, helpful ideas for the Natural Science and Paranormal defaults which were really hard for me to come up with, and just generally being the high queen of everything and anything regency related. Credit also to @kidinthenight who I’m pretty sure started the whole idea of this career pack and made some of the original files as well as a document that I used, @morgaine2005 who made a lot of the original medieval career replacements and inspired many of my ideas, aysarth who allowed us to use a lot of their ideas and custom regency careers (I don’t know if they have a tumblr. Let me know if they do and I’ll tag them.)
TLDR these replace the four uni careers, they have a consistent style and payscale and a bunch of amazing people helped to create them.
 Spoilers under the cut, and here is the link to the files!
http://www.simfileshare.net/download/3870331/
So, some more info about the replacements:
Paranormal: The replacement is very similar to the original career, with tweaked pay and some levels moved around. Your sim starts off as a “Weirdo,” then works their way up to reading tarot, hypnotizing sims, performing phantasmagoria shows, and eventually leading a cult. Custom chance cards to fit the era.
Show Business: Replaced with a courtier career. Your sim starts off as a “Hanger On” who is a guest of an established courtier, then they advance to “Court Diamond” and work their way up the titles listed in the Victorian Sims challenge, with the daily pay indicated in the document as well. Skill and friend requirements are the same as the maxis ones, so pretty steep. I think making friends and working on charm, beauty, and accomplishments is a realistic way to move up the court ladder, and the challenge document doesn’t specify how sims are supposed to move up to the higher titles so I just let my sims progress in the career normally (wants based.) The hours are pretty short, your sims just go to court for a couple hours to socialize and attend garden parties. Custom chance cards to fit the era and theme, with your sim having to interact with other courtiers and behave themselves at parties.
Artist: Just a more era appropriate artist career, similar to my previously released one with fixed typos and pay scale.
Natural Science: Replaced with a Botany career, where your sim starts out working on a farm shoveling dung and caring for plants, moves on to freelance botany work before getting work at a university and potentially eventually becoming the royal landscaper. Custom chance cards included featuring your sim working in a cowplant lab, sculpting splendiferous hedges for nobles, and conducting experiments.
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bearfreeface · 2 years
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Bear-Free Peepers - Occult Default Replacements
Alright, so I fought with the glow for a solid 8 hours and gave up. This is the closest I could get to some slight customization for the occult default replacements. The child/toddler white eye glow is different than the adult/teen preview because the emission file didn’t take. At any rate, they work well enough in my game, so if anyone is interested, I’ll provide the merged file download link below.  
NOT UPDATED FOR INFANTS at this time.
NOTE: Feel free to recolor the flat textures as you see fit. All I ask is that you give me a little mention for the base texture and link back to my post. Much appreciated.
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GDrive Download Link
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puderosasims · 2 years
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GEM EYES FOR WEREWOLVES
You can find the original post here.
maxis match
teen to elder
default replacement
no EA specular
DOWNLOAD: DROPBOX | SIM FILE SHARE (No ad links!)
Enjoy! If you encounter any issues, please let me know.
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cyazurai · 2 years
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Loading Screen for Pride Month
Hello, I'm back again with another loading screen, even though these aren't my most popular pieces of CC. I have a plan to make more Pride themed CC later this month, but thought I would go ahead and release this one now!
base game compatible
you can ONLY have 1 loading screen installed at a time
default replacement
DOWNLOADS
SimFileShare // MediaFire // Patreon
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sillywitchsong · 1 month
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Oh! Does anyone know if default skin replacements change the body shape?! I put one of my favorite wedding dresses on my sim (the one with the colored back panel) and the front did not "snap" to the skin so looked like it should fall straight off! How did I never notice this before? I don't think I have any default replacement clothes...
So I started hunting default replacements and apparently this is a known problem with the Celebrations ballgown dress...
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channel4sims-cc · 9 days
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TS4: Backyard Stuff - Food Items Override
Sul sul ^^
I hope everyone's doing well ^^
I was creating an override for the kitchen bottles, and some time ago I was asked to replace this drinks tray from "Backyard Stuff". So I decided to create a separate override for this pack :)
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*It overrides: the drinks tray, the juice jar, the three drink glasses, and the powdered drinks can.
*The sim use the wooden spoon to mix the juice. So I created a golden spoon for them to use instead (it's golden to match the tray handle).
NOTE: This golden spoon does not override the wooden spoon. It's a new item that they'll use only to mix the juice. The overrides for the kitchen spoon will be posted soon, just like the spatula overrides :)
*I also added a mod to change the drinks prices to be §15 simoleons. It makes more sense, at leats in my opinion (I wouldn't pay §144 for a jar of powdered juice I made in my own house, would you? 😅).
ABOUT THE JAR: At first I had made another juice jar, in a more rounded/realistic style. But that animation of the ice cubes and lemons inside it, and also the juice the sim pours, are all premade meshes that can't be edited.
I tried removing them, but then it looked empty and boring. So I decided to just remake EA's jar design, so the effects could stay there :)
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These are the can versions, and the items that were replaced:
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Read the installation guide on the Patreon post :)
I hope you’ll enjoy it a lot!!!
If there are any problems, please let me know :)
There are more overrides coming soon :)
Happy Simming ^^
*-* DOWNLOAD (free/no adfly) *-*
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rockethorse · 1 year
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Day nine: Fun in the sun with beach towels and butterflies! December is (usually) hot in Australia, so you’ll have to humour me. ;)
First up: Simlogical sunbathing towels, recoloured! The green striped swatch is the original. I use this object all the time - it lets Sims sunbathe anywhere it’s placed, and it automatically disappears if the sun isn’t out.
The nine others in the first pic are repositoried to the towels that came with Bon Voyage, so they should, in theory, pick up default replacements. I get the sneaking suspicion someone has already beaten me to this, but I couldn’t find them anywhere, and at least I learned a new skill!
Then there are fifteen custom recolours, including textures from EAxis wallpapers, rugs extracted from TS4 (big thanks to Foresty), my old Freezer Bunny calendar, Sailor Moon and the Legend of Zelda, the Halloween party banners, and one simple purple one with cobwebs because I think goths on the beach are funny.
These only work for the visible version of the towel, which is included.
And secondly, a bunch of butterfly default replacements! You can only use ONE at a time, but I turned all the in-game catchable butterflies into different defaults in case you have a particular favourite.
They’re all a bit smaller than the normal EAxis butterflies, which might make them harder for you to spot, and green ones like the Socialus get a bit camouflaged against grass and flowers. But personally I think they look much nicer and more subtle for being smaller.
And if you’re asking “What is that Victoria’s Secret-looking anime character doing there”, well...
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I edited the wings out of an illustration of the character Sailor Heavy Metal Papillon from the Sailor Moon manga drawn by Naoko Takeuchi and turned them into an actual papillon, because I’m a huge nerd and I love putting the most convoluted Sailor Moon references in my game. They make quite a pretty default regardless.
All bugs have their own custom “dead” state. But remember, you can only use one butterfly default at a time.
Download Beach Towels & Butterflies @ SFS
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smallcatsims · 11 months
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Regency Career Pack Part  IV: Freetime Careers
And here are some defaults for the Freetime careers. These will replace the Entertainment, Dance, Architecture, Intelligence, and Oceanography careers.
Credits to @victoriansimmer, @simbury, @kidinthenight, @morgaine2005, and the Historical Sims discord.
More info under the cut, and here is the link
So, about the careers:
Entertainment: Replaced with a theatre career. Your sim will start off as a “Fan” working in a local pub that caters to actors, they will eventually become a theatre sweeper, extra, understudy, and so on until they are getting leading roles and possibly directing plays!
Dance: Replaced with a woohoo worker career! The previous versions I have uploaded have some pretty serious typos and errors so I would recommend this one. Performers in general were considered to be pretty low status and essentially the same as woohoo workers, so that’s why I chose dance. Your sim starts out as a street walker and eventually gets their foot in the door of a brothel, rises through the ranks and eventually is able to buy their own brothel, and potentially keep company with some very powerful sims and be paid accordingly.
Architecture: Replaced with an era appropriate architect career. Mostly new chance cards. It was hard to research this one but I did my best. Basically an architecture firm would hire a surveyor who would supervise individual craftsmen who worked separately from each other to build different parts of the building. So your sim starts out as a laborer to help the actual craftsmen fetch and carry things, then crafts stonework and woodwork until they are promoted to surveyor and then able to join the actual architect firm, where they can work their way up to senior architect, and then perhaps become the city manager or palace architect.
Intelligence: My spy career that I’ve uploaded here before, with fixed typos, errors, and pay. Lots of lore from the sims medieval.
Oceanography: Replaced with a Navy career. Your sim works their way through the ranks and does boat stuff that is actually legal. This was the one that made this particular career pack take so long because it was so boring to try and write stuff for this when I had already had so much fun writing ten levels of pirate content. But I got it done for our goodie two shoes sims who like the ocean but would rather not murder and rob sims.
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apricotrush · 4 months
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Phone Case Default Replacements
Sul sul! This mod replaces that brick-like phone with a new cute sleek design that comes in many different swatches.
Sims 4 Default Phone Case Replacements
Includes new screen textures
Base Game
16 Swatches (includes custom swatch icons)
[DL]
Public Access: January 20, 2024
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largetaytertots · 4 months
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coffee to-go cup override by largetaytertots
an aesthetically pleasing to-go cup for all your coffee loving sims.
overrides all of the to-go cups that come with the get together expansion*
download patreon (public access: 01/07/2024)
*requires the get together expansion pack
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youtube / tiktok / twitch / patreon / gallery id: largetaytertots
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