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picknmixsims · 5 days
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Help Me To Help You - Part 2
I'm surprised I need to post this, because it should be obvious if you pause and think about it …
If you have altered a mod to make it compatible with something else, or you have followed the instructions on configuring a mod and your changes don't work, just posting "it doesn't work what have I done wrong" WITHOUT also posting a link to the .package file you have altered means I have to get my crystal ball out - and as that is currently broken you're out of luck.
… but apparently there are people out there who don't think. Presumably they also call a car mechanic to ask them what's causing the strange sound in the back of their car, or ring the vet to enquire why their pet has a limp.
Without your modified .package file, there is nothing I can do to help.
Edit: The actual .package file, not a %$#&ing screen grab!
All future PM's, comments, etc along these lines without the .package file(s) you have modified will now be deleted.
Please also read Part 1
PS: I do not download anything from MediaFire.
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picknmixsims · 8 days
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HCDU Plus - Updated
HCDU Plus V4.1
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Added an option to extract .package files from .zip files within the Scan Folder.
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Probably more use to modders trying to figure out which package file(s) in another mod's multiple download zip files conflict with one of their own.
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picknmixsims · 8 days
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Shared Showering - Updated
Shared Showering
Compatibility patch available for the conflict with LimeyYoshi's More Bathroom Intelligence! mod
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picknmixsims · 8 days
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SimAntics and SimPe Notes
I've gather all my SImAntics and SimPe notes together for easy reference
SimAntics Notes
SimPe Notes
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picknmixsims · 8 days
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The Skilling Sim - Updated
The Skilling Sim
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Updated to include menu items to display the Sim's interests and hobbies
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picknmixsims · 10 days
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Object Relocator - Updated
Object Relocator V5.5
Fixed the bug when an object's description was missing.
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picknmixsims · 10 days
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Log Watcher Updated
Log Watcher V2.2
Mouse-over tooltips for array entries now display any associated object name
Lot Objects now sort numerically again
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picknmixsims · 10 days
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Adding TNS Style 5 to the Dialog Wizard in SimPe
The Dialog primitive (0x0024) has another TNS style when using it for Text Notifications - full details here
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These notes show you how to add an entry to the TNS Style drop-down in the SimPe Wizard for this primitive.
1) Before starting SimPe find out its directory path, you can do this by right-clicking the shortcut and selecting Properties. The info you need is the "Start in:" directory.
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2) Start SimPe
3) From the File menu, select Open…
4) Navigate into the "Start in:" directory noted above, then into the "Plugins\pjse.coder.plugin" sub-directory and select the GlobalStrings.package file.
5) Sort the resources (they should all be STR#) by Instance and scroll down to 0x01F3 "Dialog (prim 0x24) TnsType (op 12) (PJSE)" and select it.
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6) Add an entry to the end of the list "Sim (about Object ID in Temp 1 by Sim NID in Temp 2)"
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7) Commit, save and exit SimPe
8) Restart SimPe, open a .package file with a BHAV resource with a Dialog primitive and check the wizard.
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picknmixsims · 10 days
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Renaming "sale price" to "Quarter Tile" in SimPe
Notes on how to change "sale price" in the OBJD resource to "Quarter Tile" in SimPe, for versions up to and including 0.75.68
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The OBJD entry 0x0022 is mis-named in versions of SImPe prior to 0.75.69 as it is used to determine if an object can be placed at quarter-tile offsets and not its "sale price".
Fortunately, it's fairly easy to both rename this entry and move which section it is in. (As it sits better within the "User Placement" section, not the "Catalog Price" section.)
1) Before starting SimPe find out its directory path, you can do this by right-clicking the shortcut and selecting Properties. The info you need is the "Start in:" directory.
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2) Start SimPe
3) From the File menu, select Open…
4) Navigate into the "Start in:" directory noted above, then into the "Plugins\pjse.coder.plugin" sub-directory and select the GlobalStrings.package file.
5) Sort the resources (they should all be STR#) by Instance and scroll down to 0x00CC "ObjectDefinition (GLUA) Correct to BV" and select it.
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6) In the Plugin View tab, scroll down to entry 0x0022(34) and change it from "sale price" to "Quarter Tile".
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(If you want you can change any other entries here, for example, 0x0061(97) from "Vacation Sort" to "Holiday Sort" depending on your language preference.)
7) Commit, save and exit SimPe.
8) With a plain text editor, for example, Notepad, open the file "{Start in:}\Data\objddefinition.xml"
9) In the "<category name="02. Catalog Price">" block, find the block of text <property type="short"> <name>sale price</name> <help>sale price</help> <default>0</default> <index>34</index> </property>
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and Cut and Paste it into the "<category name="05. User placement">" block.
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10) Change "sale price" to "Quarter Tile". (This step is not strictly necessary as the displayed text is taken from the GlobalStrings.package file, but it's good to keep things consistent.)
11) Save your changes and exit the text editor.
12) Restart SimPe, open a .package file with an OBJD resource and check that it has worked.
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picknmixsims · 17 days
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Skinny Dipping - Sign Update
Skinny Dipping
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The Beach Control Sign can now be used to fine control areas of the lot and has menu options for:-
Show Restrictions
No Naturists
Mixed Bathing
Naked Teens…/Yes, No
Skinny Dipping…/All Day, Limited Hours
Skinny Dipping…/Not After…/Midnight, 1am, 2am, … Noon
Skinny Dipping…/Not Before…/Noon, 1pm, 2pm, … Midnight
Nude Sunbathing…All Day, Limited Hours
Nude Sunbathing…/Not Before…/6am, … Noon
Nude Sunbathing…/Not After…/Noon, 1pm, 2pm, … 7pm
And as a bonus feature, Sim's no longer spin back into the previous outfit if the next queued action is slide, dive or get in.
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picknmixsims · 17 days
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Log Watcher Updated
Log Watcher V2.1
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Mouse-over tooltips for numeric table entries now display any associated object name.
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picknmixsims · 17 days
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BHAV Finder - Update
BHAV Finder V2.2
Fixed right-click "SimPe Extract" for BHAVs from multiple .package files.
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picknmixsims · 18 days
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Story Telling Mods
Story Telling
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Additional menu options to control a Sim's actions - primarily of use to story-tellers and picture takers.
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picknmixsims · 19 days
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Skinny Dipping
Skinny Dipping
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Outgoing Sims when swimming or sunbathing, may decide to do so 'in the buff'.
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picknmixsims · 20 days
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More Witch Craftables - Updated
More Witch Craftables
Fixed a bug with "Make Many {object}" only making one - and discovered an un-documented flag for the primitive 0x0032 "Add/Change the Action String" in the process!
Thanks to palaisimperial for bringing this to my attention
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picknmixsims · 20 days
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Autonomously Eat Leftovers Updated
Autonomously Eat Leftovers
Fixed a bug where any fridge appeared to be a mini-fridge
Fixed a bug measuring distance between the Sim and the fridge
Found a "non-conflict" with MATY's "lesswhiny", if you use that mod, Sim's may starve to death if there is a log-jam at the fridge with leftovers in.
Thanks to christophee for raising the distance issue.
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picknmixsims · 22 days
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Spells - Updated
Spells
Fix a bug with the "Force to do Assignment/Term Paper" spells.
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