Propaganda:
Cecil Gershwin Palmer
-The outfits they wear are so incredibly gender. One outfit is described as a honey comb hat, a Hawaiian shirt, and tight leather pants. And that’s what they slept in
-There’s no way anyway that comes from or lives in Nightvale has a normal gender, least of all the voice of Nightvale
Sweet Cap’n Cakes
-All robots are inherently trans
-I don’t think they ever specified the gender of any of them
-Deltarune is an incredibly queer game so everyone has some level of gender going on
174 notes
·
View notes
All the Lightners are smart in their own way: Noelle and Berdly
Noelle is the smartest among the group by a long shot. While her emotional intelligence is a bit low, mostly because she's not all that open about her honest feelings which leads to her being a yes man half the time.
Or sugarcoating her feelings to not come off as rude to other people.
Even when doing either of those things would help out in not miscommunicating anything.
She makes up for it with her quick wits.
She’s so smart that she comes up with a solution that quickens the pace of one of the puzzles.
So yeah, Noelle is the smartest out of all of them. Even Berdly admits it.
Speaking of the bluebird, he’s not as dumb as he paints himself as. Yes his emotional intelligence is the lowest among the group but he does get some stuff right.
His assessment on Noelle, while a bit rude, is not unfounded.
This is what happens at the very first mouse puzzle.
He even notices that she has romantic feelings.
But the problem lies with what he says next.
By itself it’s not so bad, in fact it's really sweet of him, but he’s not talking about Susie.
He’s talking about himself.
Berdly’s not that great at identifying why they have those feelings or whos those feelings are towards.
He thinks Noelle is shy and reserved because she has stage fright and not because of the month they had to spell at the spelling bee.
And he thinks Susie has a crush on him because she was nice to him when he opened up to her and because she's TRUE gamer as well.
Granted he has his feelings of friendship confused for love.
This is mostly stemming from his low self-esteem.
Believing himself to be worthless unless he could prove himself.
And while he might not be as emotionally intelligent as Susie or as smart as Noelle he is a great organizer and planner.
When Berdly works with the team to save Noelle, he comes up with a plan that accounts for the strength of all the team members of the fun gang.
Kris is unpredictable, you never know how or what they're gonna do, having them distract Queen makes sense. Susie is the muscle of the group able to dish out pain like it’s nothin so having her escort Noelle also makes sense. And finally Berdly’s memory of the palace makes him a reliable source for where to go.
That’s another thing about him; he has a really good memory.
He doesn’t just remember big words, he remembers the people who created his statue and gets their help to build the giant robot.
So yeah, Berdly is a smart kid as well.
The biggest question now is why do they do dumb stuff when the situation is less goofy and a bit more serious? The answer is simple. They are EXTREMELY poor communicators. Kris doesn't want to have a serious talk, Noelle is too afraid to speak her mind, Susie was quite a nasty bully before her adventure in the dark world, and Berdly jumps to conclusions a lot. And all these issues stem from their deep rooted insecurities so of course they’re gonna make dumb decisions. They don’t want to hurt their feelings, or act like they don’t care about them, hell they even might pretend they don’t care when they really really do just to protect not only themselves but those they care about. They’re just a bunch of teenagers trying to navigate the complex web that is relationships.
Communication is a really prevalent theme in this game. One in which I feel will get explored more in the light world rather than the dark world. Because what better place to talk about your issues than in your own world? Might not be as fun as a dark world adventure but that doesn’t mean they can’t create their own fun with friends. They can use the dark world as a foundation to forge stronger bonds and help each other out. After all, just because they dreamed of it doesn't mean they can’t learn from it.
It’s just like what Susie said at the end of the ferris wheel ride.
134 notes
·
View notes