Tumgik
#actualle drew the lineart for this a few months ago
ruija · 1 year
Photo
Tumblr media
Stuck
570 notes · View notes
reallyhardydraws · 4 months
Text
2023.
i hope any of you reading this will forgive the essay. i started posting to this art blog ten years ago in 2013 when i was just at the very end of high school, uploading short animations i'd made for one of my final projects, preparing myself for art school where i was gearing up to become an illustration/animation student.
Tumblr media Tumblr media Tumblr media
i went into my art foundation course in 2014, still thinking i was going to be going into storybook illustration or with faint hopes of becoming like a concept artist for game/animation, although even then i'd started thinking about patterns...
Tumblr media Tumblr media
and then in 2015 i did go into my BA, going in for that illustration with animation degree that... usually when i talk about it in real life, i say didn't really feel like the best place for me. if i think back, the best things i got out of it were two of my best friends, one of whom is now my partner. looking back on my BA era, there's some bits of sketchbook stuff...
Tumblr media Tumblr media Tumblr media
and while i was at university my main fandoms were thunderbirds are go and x-men for a bit... these are from the end of 2015 into the beginning of 2016...
Tumblr media
then for a little while i was doing this still sort of pastel-ish lineless situation:
Tumblr media
and i alternated between that and this thin fineliner type work (pretty sure all of the linearted pieces were done on paper and scanned, and all the lineless were graphics-tablet-only) - it was in this style that i started to offer commissions for the first time too.
Tumblr media
and i also had fineliner-lined work in sketchbooks that i coloured with marker and posca pens, the colours of which were generally a bit more intense just based on not being able to slide the hue/saturation around on paper:
Tumblr media
also 2016 was when i discovered the spongebob musical just after it's trial run in chicago (which ended in july of 2016) and i started making fanart at that point... which would have the biggest effect on the way i drew (and i did end up handing in a piece of spongebob musical fanart as one of my art school homeworks lmao)
from summer 2016 until early 2017 things were still quite soft and pastelly in my digital art, colour-wise:
Tumblr media
and then suddenly everything got whacked up to 100% on saturation. also i was using the binary tool to give everything really thin pixel lineart for some reason.
Tumblr media
then i went on vacation in summer 2017 and didn't draw for maybe a month? just short of? and when i came back i decided to change everything up again... giving characters blobbier, more ugly-cute faces with large squinting eyes and big nostrils and i was worrying a lot less about making anything look smooth, lineart-wise. i turned off the pen stabiliser in SAI and let it wiggle.
Tumblr media
then... the spongebob musical opened on broadway in late 2017, i went to see it live in person for the first time... and my whole brain was ENTIRELY consumed by my love of it. i was putting that david zinn inspired pattern explosion into everything, even if it wasn't sbm fanart.
Tumblr media
as we go into 2018, i started colouring my lineart. my biggest interest was still broadway musicals (with spongebob at the top of the list)
Tumblr media
i think summer 2017 - early 2018 is probably my favourite art era, i was at my most bright and colourful and exciting... although i know in my actual real life i was struggling a lot with my home situation and i had been for some time. art was definitely my escapism back then, and i think a lot of the time i drew really bright, joyful stuff to try and inject that feeling into myself.
as for my university work, i was putting my focus into 3D paper-mache puppets:
Tumblr media Tumblr media
and i was also starting to do more repeat patterns, mostly inspired by things around me. i'd learned how to make patterns actually tile and repeat in 2017, so made a few during my time at uni just to accompany some of my projects, but never as the focus of them. one of my university tutors told me that maybe i should put more focus on doing surface pattern, and maybe applying it to textiles, but i said i wasn't interested.
Tumblr media
i graduated from my BA in the summer of 2018, and immediately began volunteering at the whitworth art gallery doing anything i could - stewarding, helping with arts and crafts, dancing with families...
in 2019 i was still very colourful... i was trying out more chunky colouring on characters skintones that i think was def inspired by tumblr artist jadenvargen:
Tumblr media
but the blobbyness and ugly-cute style of drawing faces was gone by here, and i think... the way i drew characters probably had better *anatomy*, proportions were maybe a bit more realistic...
in 2020 i started adding the black shading to under the chins and some other places on characters' bodies because i started watching the anime my hero academia with my brother, lmao (and i was starting to pastelise colours a bit again, these are the most pastel-ish examples) my lineart has really smoothed back out too, though i never turned my pen stabiliser back on in SAI. i think my hand just adjusted. probably seems a bit insane to miss that, but i do.
Tumblr media
by the end of 2020, the almost-year of lockdown over cobid had... made me a bit insane, i think, and i moved out of my mother's house and into a flat with a friend from university.
in 2021 i think things were much the same... i think from this point on is where things have sort of settled. i don't want to say stagnated, but i do think things have been very... like this for a while.
Tumblr media
2022 - got the most exciting examples out...
Tumblr media
also i was very into these little frames in 2022.
Tumblr media
and then on to 2023! in 2022, i did begin trying to shift gears a bit -- hoping to put more energy into sewing and making products (like my tutor has suggested back in uni, even though i'd really resisted the idea.) i sold at a few in-person markets during winter of 2022, but got disheartened by the amount of money i had to sink in up front to sign up for a spot...
Tumblr media
which has made me VERY grateful for the people who have supported me via online sales. it has really helped me stay afloat in 2023 - AND it has felt more wonderful than i can describe that there have been people interested in my work... especially when a lot of it has been my original designs, rather than the fanart that i expect a lot of people initially followed me for.
i've also... in the past 2 years... branched out a bit more when it comes to 'being an artist' - and have had the opportunity to deliver arts & crafts workshops with local refugee & asylum seeker support charity, afrocats. it's taken me to their home base in a church to hotels across the city where asylum seekers were temporarily placed while waiting on their new homes, and of course to my beloved whitworth art gallery, where we welcomed visitors from all backgrounds: from the typical white middle class visitors the gallery usually expects, to all the refugee visitors coming into the space for the first time.
Tumblr media
and through my volunteering at the whitworth, i showed up so often they decided they might as well pay me. so i've also become a facilitator of... creative play sessions, my favourites of which have been outdoors. monthly, year-round, we have 'outdoor art club', where i get to paint with mud and make potions from leaves with kids & families - here you can see me tell you a little bit about it in this video below with 'crempog' a puppet character that makes videos about activities for kids and families around manchester (my bit starts at 01:10 although i am in the intro and thumbnail haha)
youtube
and then of course the summer 'PLAYTIME' activities we've had the past two years: scrap studio in 2022, and play market in 2023. it's the best freelance gig ever -- just to hang out and encourage families to be creative and have fun.
youtube
youtube
in working more in these new avenues... outside of being - as i've called myself for a long time - "an internet artist"... i've found myself more interested in this sort of thing. in being a "real world artist" too. in doing surface pattern design, and being a workshop facilitator, i find myself wanting to put more energy into these sorts of projects.
in 2023 i've also dabbled a little bit more in youtube videos! i have had a channel for a while and have made videos in previous years, but 2023 has been the year i've done the most in. admittedly most of them haven't been about my art, and more just like... random things that interest me (the spongebob musical in particular) but i've really been enjoying video editing. that's kind of an art form too, so i'm including it here!
Tumblr media
moving forward, want to keep putting even more of my energy into other things. my shop, with a bigger range of products to offer. workshops in real life, where i can make a difference.
as for my art blog... i feel like i've done the least drawing in many years in 2023, and... well, things have been weird and complicated for a bit in my real life. i hope to draw for fun a bit more again very soon, and to return to doing things in more of a wild and crazy way, to be more creative and exciting with the way i draw things. still, here's some of my favourites from 2023:
Tumblr media
thank you so much to everyone who has borne witness to my art journey this past decade!!! i hope you will stick with me, who knows, maybe for another 10 years if tumblr holds out. especially a big thank you to everyone who has ever commissioned me, or bought anything from my store, you literally keep me able to make art at all and i cannot, cannot, cannot overstate how much it means to me.
i'm moving homes soon, possibly into very cramped temporary conditions for a little while before HOPEFULLY starting my real life with my partner. if i can take one more moment to plug my work, then [here is a link to my online shop] and [here is my ko-fi page too.]
cheers, cheers, cheers!
- LOREN 🌈🍍🎉
163 notes · View notes
artofalassa · 8 months
Note
Really love your art ❤️ the wings you draw looks amazing 👏 how does one draw them? 👀 do you use any references?
Oh my god, this ask is making the circle full fr. ;; Thank you SO MUCH, Anon!! I've had an enormous wing kink most of my life, but scared of drawing and avoiding them for uh.......... most of my life lol. So reading this means A LOT. TLDR - yes, use refs of all sorts of birds! use gradients! don't overdoit with brushstrokes! wings are paperthin!
In 2021 I said fck it and-- asked my partner, @lesoldatmort, who's a wing-master to teach me how to wings. And the answer was simple - use refs. I did! And it looked better than before. But. Uh.
Most of my wings looked like-- pillow sheets? Or. Pillows. Blankets. Puffy and thick. (Rafe from December, 2020)
Tumblr media
So the biggest trouble for me personally (and for my partner, who was trying to knock it in my thick skull), was to get the wings as thin as possible. And use refs. And draw a lot of wings.
The biggest and best advice I got from my man, was to think of wings as of paper. Flat and thin. And use gradients for the sections instead of too many brushstrokes for each feather. Actually, save on the brushstrokes where you can.
January 2022 this was the best I could do. And that's after a LOT of interference from my partner, who kept nagging me to get rid of brushstrokes and add. more. gradients.
Tumblr media
In June I decided I'm cracking the case. Gave up on trying to paint too much, because I prefer lineart 95% of the time anyway and drew the Howl piece. Still too many brushstrokes, but I used vulture photos as a reference for this one. Adoration is from this time as well. Used a pinned down bald eagle as a ref for Zack's wing.
Tumblr media Tumblr media
In summer, I did some more random studies, kept looking at wings very closely. Looked at other artists drawing them. In September I was lucky enough to get cmed to draw safer Sephiroth. And that was probably the final moment I gave up on too many details and brushes and started stylizing the hell out of it. And using gradients. And lasso tool. As my partner's been telling me for almost two years at that point. Thin. Finally.
Tumblr media Tumblr media
And then I just kept going. Simplifying the hell out of them............
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
And here we are. I have a problem. It's called a wink kink. And I'm loving it. <3
A few months ago, due to a gender crisis, lol, I even started using the name "Alas" along with Alassa. Which supposedly means "wing" in latin.
So... Thank you for coming to my ted talk and personal vent and rant. Sorry this got so long! However, seeing somebody asking me specifically about wings in my art... feels like reaching a finish line after years of whining. Thank you so much! ;; <3
164 notes · View notes
nyctophobia-au · 2 years
Text
BAD/OLD ART POST
There were a few pieces that I hadn't shared before because I didn't like them too much, but I've decided to share them anyway because why not??
Tumblr media
This one was drawn on March 22nd this year and I believe it was the first time I drew Grimm (and you can definitely tell). I drew this in reference to a short seven-page fic I wrote months ago. It's actually what kickstarted this whole AU, lmao. Wrote a fic where these two argued and got inspired to make an actual plot. 💀 Auri has also gotten hella angular since then, lmao.
Tumblr media
This one was drawn on May 17th, so kinda old. I just didn't post it before because I just don't like it all that much, lmao. This one was also based off of a short five-page fic that I wrote that is,,,, actually relevant to this AU and not a part of the main story wtf??? Maybe I should post that, lmao. Tell me if you wanna see that, I guess.
Tumblr media
This last one, I drew on June 10th. Again, it's not old. It's just art I was unsatisfied with. Mostly because I dislike the background and wish that I had actually planned it out a little more before going into the lineart phase, lmao. But, hey. At least this was the piece that dictated that Hollie has sleeves. 🙏🙏🙏
102 notes · View notes
thechaoticfanartist · 2 years
Note
I think your art trademark is how you draw faces (especially lips). Your lineart in general is pretty recognizable
Really? That's actually interesting considering in my oldest art style I never drew faces and it wasn't until a few months ago that I started drawing lips in my regular art style.
2 notes · View notes
real-oddity · 1 year
Text
Happy New Year!
hello, welcome to my little new year post!!
i have never done one of these before but i thought its about time :D all my art below the cut :]
January 2022
Tumblr media
this is some art of one of my dreamcore ocs! this was one of my first "serious" drawing, with all the detail on the shading and also my first piece messing with lineweight (it.. didnt go too well lol)
February 2022
Tumblr media
Heres my baby boy baby, January (who i drew in February, yes haha :])
my teacher wanted me to try drawing everyday for a month, and this was day 2, i think it was casual clothes?
i got to like day 5 before i stopped lol
March 2022
Tumblr media
March-June was a dry spell for me art wise, all i could salvage for March was these drawings of a species me and my bestfriend have for our personal use :0
April 2022
Tumblr media
this was a redesign of an old oc, namely this guy
Tumblr media
it was maybe a 1.5 year difference, how the times change :']
May 2022
nothin D:
June 2022
still nothin T-T
July 2022
Tumblr media
WOAH ART MOMENT!!!
artfight was in July, and i actually got a ton done, including this piece for my bestfriend! his ocs are amazing, dont tell him i said this but i really look up to his skill :]
August 2022
Tumblr media
MORE JAN MORE JAN!!!
i tried a different style, got more experimental! angular colored lines that actually wasnt lineart, just one big silhouette that i colored over! first time using a color palette in this manner, too!
September 2022
Tumblr media
this is when i started looking at a ton of my old ocs, lol
this is like a 6 year old oc that was an undertale au character, but is now just kind of a dude who sorta sometimes exists. this was actually an art project!
October 2022
Tumblr media
haha, you could tell i was getting back into my furry roots lol
i was mostly trying to animate this month, so not much to show other than stuff like this
November 2022
Tumblr media
oh hey look my first tumblr post!!
The Owl House Season 2 finale hit me HARD, it gave me enough steam to get this made when S3E1 came out
December 2022
Tumblr media
and hey look at that! a piece i finished a few days ago! honestly my art from the past few weeks have been so shockingly beautiful, and im so proud <:']
hoping to keep up this kind of work through the new year. thank you all for the love :]
0 notes
lyn-druid · 3 years
Photo
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Crossover Collage! In all these days of November I wanted to relax with the projects, so I drew several things that I have liked throughout this month and a few months past and that I have currently been watching:
I watched "Baccano!" again and Firo Prochainezo is my favorite character, always. I drew Graham Crackle because I have a lot of feelings with "Carmen Sandiego" (actually next week I'm going to draw a lot from that series), Devin Druid because well, you know, I love him a lot. A girl who is my own character. Ruby Gillins from "Anne with an E" because I just watched that series 2 months ago and it deserves love! Andy Larkin from "Whats with Andy" because since I was a child I love that cartoon and I was able to see some episodes in Spanish! Noodle from Gorillaz because I love their new song and I can't stop listening to him and finally another character of his own.
I love this sketchs and I plan on practicing the lineart on my new tablet with these sketches! I'll give you notice to watch me on Twitch!
17 notes · View notes
redhotarsenic · 3 years
Text
Tumblr media Tumblr media
I did this when I was a digital art embryo, as in a few months ago. Drew the lineart in a sketchbook, took a picture, traced it out and colored it on my phone with my fingers. This was actually my first time doing this art style. The wonders that sleep deprivation can do for your creativity.
7 notes · View notes
cogitaeworks · 5 years
Text
So I just found what has to be the coolest feature in Clip Studio Paint PRO/EX for comic book artists
Generally when I do my comics I always do them by hand and step by step. You know, doing the sketch, cleaning it, making layers to colour in, and then of course blocking it and painting loose colours over to give it a painterly effect. But, today I realized that Clip Studio Paint introduced a feature a few months ago that acts like a colorize mask with a painterly-ish effect which makes the work SO much easier and faster! And seeing how many people in the Good Omens fandom (and on Tumblr in general) struggle with making colouring methods faster (which are annoying when you end up spending way longer than needed on *one finger*), or how many comic artists are always on a time crunch, then I will show you how to make a fast colouring of a sketch! I wish I had known this sooner, honestly. (I’m pretty sure a lot of people already use this option but I’m new to these technythingies so I thought I could share it for those who didn’t know). First, you do your sketch (ft. Anathema this time around). Just some clean lines sketch.
Tumblr media
Once the sketch is done (black lines + transparent background), you select that layer and click on the button above said layer, called “reference layer”). This will set your sketch to main linework so the AI will take the conctours into account. (PLUS: IT WORKS WITH GRAYSCALE PAINTINGS HURRAY).
Tumblr media
Once the Reference Layer is set, make a new layer underneath and bloc in some colours. Doesn’t need to be neat, or clean, just make sure all the colours from your main palette are there!
Tumblr media
Once the colours are ready, You go to this menu shown down below and click the second option while the block paint layer is selected.
Tumblr media
The computer will take it’s time to make this, so just wait and see what happens. IMPORTANT: YOU MUST HAVE INTERNET CONNECTION TO USE THIS FEATURE. Voilá! Colour blocking done in minutes! The layer by default is set to Multiply and on top of the lineart/sketch layer. I changed that by setting the layer to “normal”, put it underneath the sketch layer, and also changed the linecolour to multiply with a brown colour to not keep any heavy harsh lines.
Tumblr media Tumblr media
Now that the layer is set, the colours seem off. You will notice that there are a few colours that are off, didn’t pick properly, and that the tones are extremely light and desaturated. To fix that, you will go to the correction menues and and fix the colours with Brightness/Contrast and Hue/Saturation/Luminescence until you get the tones you want. After that, you will have to repaint parts to make it look pretty, like a common artwork done without the AI. But, you have to admit, it’s way faster and the colours being so blended actually look like the typical style done with loose paint strokes!
Tumblr media
This is how the sketch looks with the fixing needed, and repainting several partsin the process.
Tumblr media
Now, this is an optional thing but I love using this feature because it’s SO USEFUL FOR ANY ARTIST EVER and it’s in the realm of nitpicking. If you click on this option and set the type of fixing you want, the AI will try to soften all harsh lines and pixels in the drawing, so it looks smoother and more professional. To use this option I tend to combine all the layers into one, and set the option on “low” and then gradually repeat this option until the lines and colours are smooth enough.
Tumblr media
Before:
Tumblr media
After:
Tumblr media
And this is the final result. It’s literally a fast sketch done in fifteen minutes, and it looks just like the other painted comics that I did before with the colour blocking and mask layers.
Tumblr media
FAST PSA: I do not recommend this to people who have issues colouring or who haven’t practiced enough. This is so useful and fast to use that you will not learn proper colour theory or painting techniques, so it is borderline cheating territory if you’ve never coloured or drew something before. Mostly think about it on a professional position: if you are ever hired to work as a colourist and they ask you to use another software that’s not CSP, then you will be in trouble because you will not know how to paint or colour properly. But to those who have enough experience and are tired of spending time on colouring silly thingies (or professional thingies), this is a powerful feature that will defeat deadlines in a snap of your fingers! And if you can’t use CSP: KRITA (freeware software and my favourite program alongside CSP) has a similar option, the Colorize mask, but it’s not as painterly as the CSP one. KRITA is more defined and works on vector mode which is perfect for north american/harsh line comics and illustrations.
This is a video tutorial from my Youtube channel where I explain how to use the Colorize Mask in KRITA for fast processing images in minutes when on a time crunch. (I also have more tutorials and speedpaints on my channel).
youtube
And this is how I normally paint my artworks:
youtube
Happy drawing!!
275 notes · View notes
cobraonthecob · 4 years
Photo
Tumblr media
Tried a drawing challenge two years ago, abandoned it, then decided to use the rest of the space to showcase my ARC squad!
description from my dA under the cut, it’s quite long:
So two years ago I did a weird art style challenge with Nightfalcon but then I abandoned the project due to how rare a dragon is to show up in a 2D animated show (at least, in the shows I knew, I got desperate to use MLP's style aksjfkw) and looking back, I might do the challenge again but actually follow through from lineart to coloring bc I didn't know how animation worked back then, hence the stars still on the models even though it shouldn't be there bc they're tiny details and dots. So I tacked on my ARC trooper squad to fill in the rest of the page and because I needed to design them. I drew them four years (!!!!) ago in this doodle: www.deviantart.com/cobracatdra… (Twistedjaw is now Twist and will get a redesign, but I wanted to work on my ARC squad before then) i just realized i forgot to put eye highlights in Wave's eyes, oh well, it's fine, he has the same eye color as the rest lol Shroud and Orca have the standard clone cut, but they have different personalities and scars - Orca is a little more social with his vode than Shroud is, along with Shroud having black pauldrons while the rest of the squad has the left grey pauldron and a different colored right pauldron. Shroud, Bolt, and Wave became ARCs shortly after the Battle of Geonosis, while a few months into the war, Orca, Dolphin, and Whale were promoted to ARC troopers, hence the different colored pauldrons. I changed Bolt's tattoo color from yellow to black simply because it's more likely that black ink was available for the troopers (though Hardcase has blue ink for some reason ahahaha) and also so that it shows up on his skin a lot better Wave has the sides of his head shaved but grows the rest of his hair to the standard clone cut, while Dolphin I wanted to give him the Sokka warrior wolf tail kind of look (though he doesn't grow his hair out there) and Whale I kept him shaved bald. Then I slapped on scars on them because I could >: D Designing their helmets was also pretty fun - Orca's I changed the design slightly to cover the entire helmet, but the original concept is still there - keeping the design to the forehead/top of helmet Shroud's helmet's face is painted because I thought it'd fit his more serious "mask" personality - he has a tendency to hide his emotions under the guise of having it all together. Bolt has symmetrical lightning bolts to throw off nat-born commanders if and when he takes off his bucket around them. Wave's was really hard to do - I knew I wanted the cheeks of the helmets to have the same "symmetrical patterns on helmet, asymmetrical face underneath), but I also wanted to evoke a seafoam theme on the helmet - then it hit me. I could just do paint splats so that it looks like sea spray, so I did. Dolphin's design goes from his helmet all the way down his chest plate, so I'll draw that later, but this is a rough estimate on how much is on his helmet. Whale's was also difficult to design, I didn't want to go basic on him, but I didn't want to repeat the design I gave for Dolphin, so I put his whale design on the top of the helmet.
5 notes · View notes
chirpycreations · 4 years
Photo
Tumblr media
Barberry Sans
This guy turned out really cool! Who is he? I have no idea! He struck me as evil for some reason when I first drew him? Those evil berry anit a great name so instead he's called Barberry. His name and colour palette are inspired by a berberis plant, we use to grow this nasty plant in the uk, I believe the common name was barbed-wire plant due to the gorgeous thorns that coated the steam and hit under the leaves like little nijas of pain. So regarding the colour palette I actually tried something I saw Ross Draws do on one of his videos, where you take a picture, putt it under the lineart and then try colour it using those colours on the picture. I think it turned out pretty nice and the pallet definitely looks better and more different than anything I would have tried. A while ago, I made a bunch of character designs and I finished colouring this guy last week as a practice with using my new tablet and mostly just remembering how to use a tablet after a 3 months brake (stupid, useless wacom help centre). I have a few more of these lying around I want to colour in, maybe try them as adopts? I don't have really any uses for them and they're too cool to leave hiding in a folder on my desk. We'll see, but if anyones interested in some adopts then let me know. Art by me Undertale by Toby Fox
4 notes · View notes
phoenotopia · 5 years
Text
2019 October Update
Woops, I slipped by my stated blog date since I thought September had 31 days for some reason. So here's the end of September update, 1 day late.
--------------------------
Writing... And more writing.
That captures the majority of what transpired the last 2 months. The biggest cutscenes have been scripted as well as most towns, so we're really close... I estimate that the writing will conclude within the next 3 *weeks* and we will actually have a game that can be played from start to finish... Don't get too excited though, because then begins the game's vigorous playtesting phase and more polish. And since I've never launched a commercial game before, the next steps (PR, marketing, lot checking, ESRP rating application, trailers recutting, release date finding, etc) are uncharted territory. The only experience I have is launching a flash game 5 years ago, and that was a lot quicker and a lot less complicated... And so, I can't gauge how long it'd take nor give an accurate release date yet. However, as soon as I do know, it'll be sure to post it here first!
--- COMPUTER BROKE DOWN ---
Among the events that transpired in the last 2 months, my computer actually broke down. It would manifest as the computer shutting off about 10 minutes after turn on. And this was really worrisome because if my computer croaked, it would be a huge blow to the game's development. The time it would take to restore the specific dev environment I had set up would be considerable...
Luckily, it was repaired after 4 days of intense troubleshooting. I'll spare you the long list of events that transpired, but eventually my brother and I were able to narrow the problem down to non-spinning fans on the graphics card. I was able to zippo-tie two chassis fans together, and insert them below the Gfx Card's heat sink. Much cheaper than replacing the whole graphics card!
Tumblr media
(please hold until the game's done)
--- MORE PLAYTESTING CHANGES ---
I'll discuss here some additional fixes/changes to the game based on my brother's previous playthrough (still going through that list, heh...)
Tumblr media
F. Remember you can climb roots
I remember from a public demo I attempted (3 years ago?), that a lot of people got stuck at these roots, not realizing they could be climbed. Since then, we did a few things to ensure that the first encountered roots would be climbed. The roots' colors were brightened so they would stand out. A character, Ernest, comments that others have climbed the roots. And finally, standing in front of the roots will cause the "Press UP" tutorial prompt to appear.
So how did my brother fare when I did the playtest 2 months ago? He climbed the roots, thankfully. He climbed the next few sets as well. However, later on, in a dungeon, he forgot that climbable roots were a thing. Back to square one. So there's a lesson here... Even if you teach a player something, there's no guarantee that it'll stick.
Tumblr media
So in the picture above, you can see my next attempt at an invisible hand to remind the player. In the red circle, notice there are 4 blue dots. These blue dots pulsate wherever there are climbable roots (They're a lot more visible in motion). The idea is to tie an unusual image to an action. I anticipate when the player sees 4 pulsating dots, they'll react by attempting a variety of actions, before eventually concluding that you can only climb them. And that this experience will be more memorable for it - to be conjured up whenever the player sees 4 blue dots. I look forward to observing what happens with the next blind playtester. (Btw, in reading this blog, you have disqualified yourself from playtesting :P)
G. Instant Food Eating
As stated in a previous blog post, the player can't eat from the menu. Food must be eaten in real-time. It's up to the player to find a safe spot to eat, away from interruptions. Some foods can be eaten more quickly, proving more valuable in a fight.
However, what about on the world map?
Tumblr media
You can't use tools or items on the world map, which means no healing at all! I saw my brother opening the menu and tinkering around, confident that it could be done. Because why couldn't you?
Indeed... he didn't say anything, but I wrote it down as a feature to be added. And after adding it, found that eating from the menu was  fun! After years of using the new system, to have the old flash system's implementation of healing again was refreshing.
And so I decided to add it as a possible new characteristic of food. There's now a special class of food, "candy", that actually can be used from the menu (world map or no). Rest assured, candy items will be balanced - costing more than regular food, and their healing effects will tend to be less than other more timely items.
Tumblr media
(the “eat” subcommand appears for "candy" class items. The candy icon on the bottom-right denotes a candy class item)
H. Fishing Hud finally updated
This wasn't something discovered through playtesting, more of an unfinished task that sat around for far too long. 
Tumblr media
(Old fishing hud on left. New fishing hud on the right)
In the old fishing hud (perhaps an example of minimalism taken too far), the fish's health is represented by 10 white dots. In the new fishing hud, the fish's health lines up and mirrors the player's own stamina. Whoever outlasts the other wins!
I had actually been sitting on the finalized graphics for over a year. For some reason, the last 10% implementation of a feature tends to be the most boring. In game development, I find myself jumping around often, working on whatever can catch my interest. That's good for ensuring that the game's development is always moving forward in *some* capacity. But now at the tail end of development, only the most boring tasks are left...
--- WRITING ---
So I mentioned writing. One of the things written in the last 2 months was the entirety of the "monster" village's NPCs. This time I also roped in Pirate (formerly artist, now also writer), since she's quite familiar with their lore having drawn them and their town.
When I wrote trolls, I wanted to give them a unique speech, not unlike the Mr. Saturns from Earthbound. My idea was to capitalize all words and then strip away as many unnecessary words as I could, while keeping the meaning identical.
Pirate then took the result and improved upon it, establishing rules their language could follow to be consistent:
Simplified negatives (no instead of not/don’t/can’t/etc);
Object pronouns replace subject, possessive and reflexive pronouns (me/name instead of I/my/mine/myself). 
No ‘be’ verb or it’s conjugations (am, is, are).
No verb conjugation.
No articles.
Tumblr media
(A sample of troll language. Harpy language is similar, but no caps, and a few other variations.)
Another neat thing that happened naturally over the past two months was a construction of a "timeline". The timeline takes the form of a 2D chart, with the major players lined up on the left, and the years up top. There are new characters this time around, and having the timeline as a reference, helps to make sure the lore is on point.
Tumblr media
(the timeline, blurred. An internal tool to aid writing)
--- FIVE YEAR ANNIVERSARY ---
Speaking of which, it was the game's 5 year anniversary this past August 20th. Thank you to Firana for reminding me!
Five years... Five Years... T_T (I thought I'd be done by now)
It'd be neat to do a longer in-depth retrospective on this game's long development, but I'll wait for the game to be properly finished first.
--- FAN ART ---
We have 3 lovely fan arts that came in the past 2 months.
Tumblr media
(Art by Amaury Lorin)
I like how this picture selectively colors the night sky, comet, and fire. Very artistic! Amaury also submitted a poem (in French). Here it is!
Parmi cette clarté que la nuit seule émet, Au-dessus des radis géants qui s'épanouissent, Nonobstant sans souci les herbes qui frémissent, Sous un ciel calme et sombre, un village dormait.
Éprise de liberté, une puki part Là-bas, quelque part où des prés plus verts la tenant. "Oh, s'écrie un enfant, une étoile filante!" Veille, enfant : pour tes grands yeux curieux seuls, ce soir,
Indifférente au sol précipité sur elle, L'étoile tombe... Écoute, enfant, elle t'appelle; L'étoile : "Suis-je un ange, un messager du ciel?
Avec mes feux, suis-je augure, ou suis-je étincelle? Gloire d'un monde haut, d'une nuit éternelle... Et j'arrive!" --Dors, enfant, tes yeux ont sommeil...
                                                         ...mais demain...
Tumblr media
(Art by LittleLys Owo)
Gale smiling and flashing the peace sign. Nice! I like the skillful use of vectors to draw the lineart.
Tumblr media
(Art by Shafiyahh)
Shafiyahh, who also drew fanarts in the last update, returns with this cool picture of Gale sporting the katana, a hidden weapon that... JK. I Love the composition of characters, and the flashy background - very anime-esque!
That's all for now. Next update will come at the end of November!
38 notes · View notes
Text
I had an epiphany today
I know that I’m not a professional artist by any means - I’ve only been using my drawing tablet for a little over 2 years and I’ve only been getting serious for the past 18 months or so - even more so recently, but I want to share some valuable advice that I haven’t heard anyone say until now. It’s something I’ve needed to hear so some of you beginners will probably need to hear this now or in the future.
Recently, I’ve been feeling shit about my art. I’ve been wanting it to be better and I keep falling into old habits and I know that i see something I’ve drawn and that it’s just not good or correct at all. I know it sounds corny but I want to put my heart and soul into what I work on and so I want it to be perfect. Right now, the problem is that i don’t know how to fix certain things so I have to ask for help (which is totally something you SHOULD be doing) but the fact that I can’t do it on my own annoys me. There’s an old post from here that i saw a few years ago, which showed a graph (I cant for the life of me link it because i’ve tried multiple times in the past to find it again) a little like this.
Tumblr media
I really believe in this chart. It shows that your perception of what’s good and your physical drawing skill almost step up in complete opposite bursts from each other. This is why you will start to see your drawings “get worse” when in reality, your skill just isn’t increasing at that current time - however, your perception is.
You need to understand that you cannot become an Art God (tm) right away. You also can’t have your skills incubate without doing anything and think “oh i’ll be good in a couple years so i wont try” no bitch thats not how the game works.
Constant practice is what drives constant improvement. You may not be absolutely great now, but you are still allowed to enjoy it! You’ll get there eventually, why not have a little fun along the way?
I might not like my art teacher all that much but today she actually said something that I took to heart. Today she explained what we have to complete for our course and she talked about how you may not like some of the things that you do, but keep those in a folder. The examiners will look at them, but only save your best work for your exhibition. Your folder shows your journey. It’s a necessary journey, but there is still work that you’ll produce that will be your best. That’s the work you can show off and be proud of, but still appreciate the not-so-good work because you’ve learned something from it. You tried something, you learned how to do and not to do something. You can use that art to improve your further endeavours. It’s all about the journey. Art is a journey.
Let me put this into an online art world perspective for you:
Say you have a portfolio on the internet that you only upload your best art to so you can show it off to your friends and other artists because you’re proud of it. And say that you also save all your art into one folder on your computer. Not all of it is good in there. some shit with wonky proportions. the head was too big, that lineart was crap, their hands look like they were mangled by a fucking combine harvester and then reattached, etc.
Your portfolio is your best work. You’re proud of it. Cool.
Your art folder is full of unfinished sketches that you went back to and thought “ew thats awful” and so you vowed never to do that again. See? you learned something. You learned not to make the head that big. You learned that the way you drew that hand was not in sync with the rest of the drawing.
YOU LEARNED SOMETHING AND THAT’S JUST AS IMPORTANT AS CREATING SOMETHING YOU’RE PROUD OF. WHY? BECAUSE YOU CAN TAKE THE NOTES THAT YOU MAKE FROM YOUR OWN SHORTCOMINGS IN YOUR WORK AND YOU CAN IMPROVE NEXT TIME. TURN YOUR TRASH INTO TREASURE.
To finish: some quickfire tips that I’ve learned.
Find communities where you can share your art and get feedback. Discord servers, Deviantart groups, etc
Make art friends! Holy shit bro if you dont do that then who are you going to
ASK FOR HELP WHEN YOU NEED IT YOU AREN’T BEING RUDE FOR FUCK’S SAKE NOT EVERYONE ON THE INTERNET IS EVIL THEY’LL BE HAPPY TO HELP IF YOU’RE NICE AND POLITE!!
Send artists you like asks and questions in DMs (if they have them open to non-mutuals)! If you are ignored, just fire them an ask on anon or another quick message cause they might either be a) busy or b) they didn’t see the notification for the messages
Participate in collabs and fandom projects or even make your own! like holy queen elizabeth II on a wheel after starting The Beach City Witch Project (a Steven Universe fan episode animatic) in 2017, I got the chance to meet and work with artists whom i’d been looking up to for LITERALLY YEARS. They are really super nice and chill people and I actively ask for a quick redlining of a pose or a question about commission etiquette or something and it really helps me. I now have a discord full of over 100 people who create music, art, literature, etc. Not everyone in the server is active all the time, but we have a core active user-base of about 30 people. We have a chat for art references, a chat for sharing links to cool art we’ve found (the #1 rule is that you credit or link directly to the artist/art) and we have a chat for posting and critiquing art that you’ve made. It’s a really good system and one that I recommend to anyone with an art-focussed server.
I hope that there is at least something in this block of text that someone has needed to hear. Please reblog this so I can spread my kinda shitty wisdom because i know how y’all feel. I felt that way once. I feel that way now and I will again in the future. You aren’t alone.
16 notes · View notes
katzirrart · 6 years
Text
Art Growth Compilation
Tumblr media
I really enjoy doing posts about improvement in art.
It makes me feel better about my work, especially with how busy I am these days.
I wanted to compile all the comparisons I’ve made over the years and kinda discuss the posts, for myself or others.
I thought it’d be funny to start with comparing how I first drew on a tablet, using dodge and burn tools, to how I do now which is using layers and actually painting. It’s funny to look back on that, you know?
I linked the post I made, compiling all the month to month memes from 2003-2017 that I try and do yearly. And everything else is under a cut ;w;’‘/
Tumblr media
Most artists have done a drawing of themselves and a few Pokemon, or their team. I did that in 2010, and was dissatisfied with my work...
I took a crack again in 2013 after I’d learned to draw more animals and not be so Edgy(tm) I really liked the results. I still didn’t use references though, because I was lazy. I just didn’t want to. I still was on that boat feeling like I was CHEATING. I wasn’t being CREATIVE if I looked at references.
Artists get stuck on using reference and it’s AWFUL. USE THEM. USE TWENTY. LEARN!! It’s so HELPFUL, I wish I had started sooner.
In 2014 though -
Tumblr media
I tried again.
I had gotten better at anatomy, but most of all, I started to work off references more. I started to really focus on not stylizing so much, but to work on actually making things look like things. I started to work on caring about COMPARISON sizes. Composition!!
While Pokemon reference sizes are -wiggle hands- and while my team changed up, I was satisfied that I could draw Arbok ACTUALLY like a cobra now, Meowth is easy given it’s just a noseless cat so to speak, Haunter is literally a triangle cloud - I was satisfied having drawn that team.
My secondary team in the new games? I was excited to draw them. It was fresh and new and FUN and it turned out PRECIOUS.
I learned better how to proportion things in an image for layout, and just... making characters feel COHESIVE in the same space.
It was a nice thing to keep visiting. I have a sketch in the works for an update even hopefully.
These pieces are kind of interesting to me too, because they’re towards the end of my era of THIN lineart?
My lineart has gone from this, and THIS,  to this.
Literally I use to not believe in line weight, I can still do thin work of course, but I’m not a fan of trying to FORCE it like I use to? Even the second link, I went from the SMALLEST brush in Sai, to using a marker brush that had barely ANY give, to a custom brush on Sai that acts like a Paint Chat brush I use to use with friends online!
That’s what I mean about style too, like you may reserve yourself about things - like not coloring black in and outlining with white, or certain ways you do things. But the growth and changing and figuring FUN ways to color that black etc is where the fun of art comes in, to me??
Learn. EXPERIMENT. PUSH!
Tumblr media
A few months ago, I did my first redraw. Of this piece from 2012.
Six years difference.
This was interesting for a number of reasons. There’s aspects I like more in the old one, but not many. I really like the pose a bit better, but I like the casual closeness that I did in the new one because that’s more my Shepard.
But technically speaking, it’s worlds better because I took time. I paid attention to details. I did fun things instead of rushing. I took time with my coloring and didn’t SMEAR it around. I had a friend who use to complain I drew so fast and they felt so SLOW, but I love what that taught me. I started taking more time on my art, and enjoying it more since I caught more mistakes and vastly improved. By leaps and bounds.
It’s amazing what a difference six years makes in not only style, which is often a FOCUS of these things? My style has come awkwardly and naturally to me over the years of critically picking certain things apart? but I really love where it’s gotten.
I have things I want to get back to, but I love... where it is, and CAN be?
But it’s wild to me how much change happens in technical handling? It’s a hand in hand thing, you can’t focus on one or the other only, or the other suffers.
Tumblr media
Honestly this has been my favorite improvement to notice though?
Kisame was a character I felt I should be able to draw EASILY? Not so much. Itachi? ALSO EASY. Not so much??
Kisame has weird eyes to grasp how to draw? Thus focusing on them kept making them wonky to me!! On top of that, he’s everything I’ve been use to drawing for AGES because he has a muscular body, with a smaller waist? ... that was something I was use to drawing? I still was awkward getting back into the swing of that... Drawing HIS HAIR though? NOT SO EASY....
But like, Itachi should have been easy, but I have a thing about him appearing too feminine as he gets drawn because his eyelashes, and I’ve really found a nice... medium at this point?
But even still like my face styles and eye styles are finally to a comfortable point for me? I have stopped focusing on some weird things with Itachi’s hair and just... DO IT? But even still like...
The improvement here is literally just if I don’t know how to do something, or I’m not satisfied with how I do it? I just keep at it.
It’s a theme of this post honestly... repetition, persistence.
Keep drawing it. Keep trying to figure out what it is that’s catching you off about how you do it. Don’t like how you do eyes or how they fit on the face? Look at facial structures and references and figure it out. Draw them separate and figure out how to apply them to what you are.
Remember there’s a skull in there. I draw the holes in the skull like the eye sockets, and the nose area to help my proportions for SURE.
I’ve also gotten to a nice marriage in my lineart? The piece before the recent one, those lines feel HARDER or HEAVIER? The newest piece seems...softer? Like I’m lighter handed again?
I really like critiquing my own growth on what is good or working better for me? Older pieces it looks like I’m putting lineweight for SAKE of it versus where it goes now?
INTERESTING.
Like this lineup -
Tumblr media
My style shifts so RAPIDLY, it still is noticeably MY style to people, but parts shift so VIOLENTLY because I’m constantly picking at what I don’t LIKE.
It’s funny too in the case of Kisame and Itachi because consistently I’m drawing the SAME character over and over - can make you REALIZE how you’re doing something wrong?
Tumblr media
Like, here’s a difference of eight years, and it’s all the brush I use now, and it REALLY shows how my style has changed - in the aspect of one point of reference?
I have a childhood favorite character too, of Daisuke, and I use to be bad at drawing boys, and I use to be SUPER bad at drawing fluffy hair?
It was something I specifically started to learn to do? And I started to draw Daisuke every few months or years for a while. Especially when I started to first REALIZE I didn’t like my style that much?
But the middle one was July 2009, top left is less than 6 months later, and the last one is about a year later. DRASTIC DIFFERENCE. But next -
Tumblr media Tumblr media
This one was in 2012, when I started to do more with teeth, or first dipping my toes into anatomy. I started to focus more on HANDS too, I was super bad at them. Overall I started to focus more on making my art have...ages? Like a boy versus a man. Facial features being DIFFERENT.
Tumblr media
I can look at this boring little bust and see that he comes off more of a teenage boy to me now. I need to work more on figuring how to draw asian features especially the eyes. Sometimes I hit the mark, other times I don’t.
but between this and 2012? Not too much has changed. I do hair fluffier now, and I angle the eyes better. The teeth not being outlined doesn’t give that weird effect where I might give him TOO MANY TEETH....
People do that and it’s easy but whoof.
So there’s still learning and adapting to do in QUICK drawings, you know? but I can still see there’s good things. That took me like 5 minutes to draw? Not bad honestly.
Tumblr media
In it’s own bracket is original characters though too?? But also divergent of STYLE shifts because like...
OKAY. Nightmare Syndicate’s story.. started for me in 7th or 8th grade, that was when I was...14? 15? I’ve been fleshing it out for like 13 years, that’s wild haha!! I love my kids and all.
Tumblr media
But okay so SIALI. She’s still fairly similar but I restructured her face for SURE. She’s gotten less edgy, she’s.... a teenage girl.
Tumblr media
FELIX?? CHRIST. He’s been such a long journey!! More on that later?
Rot and even Cor?? Rot and Cor are a shorter span of development, but Rot started in Highschool so almost 10 years ago, and Cor has been fairly solid - but even just DRAWING him over three years? Go look at how much he changes.. I’m not married to concepts easily. haha!
People act like making a character you’re STUCK with it. Like Oh boy, I better make this character good, from the get go!!
I only worry about that with small potatoes like my Pillar(Gods) designs I just made for the comic?? Even still, small things will change with them I’m sure.
But not only has Felix and Siali changed, but they’ve GROWN with my style and DEFINED it even. I’ve had to adjust my style to support Felix’s look honestly a LOT. Bend my rules. Break my anatomy stickler attitude - and honestly, that’s the thing.
You have to learn the rules and anatomy BEFORE you can break them. A style built upon broken anatomy will fail you down the road if you just excuse everything with style.
Learn to draw the hands. Learn to draw the feet. Figure out the face. Bones exist. You can break the FUCK out of it once you learn how to do it, you know? Like I’ve seen so many styles I LOVE who are cartoony and BROKEN AS FUCK, but there’s still some STRUCTURE to it. Most of those people can still structure a face just fine, and the reason exaggeration works so well is because there’s like unwritten rules for what works and doesn’t based on that?
Idk.
Felix has a very elongated torso, he’s like 7′ or 8′ tall so I mean?? He’s... broken anatomy, but he’s... lanky - but his muscle is LITHE and stretched. It makes contextual sense. That’s the important part.
But even designs, it’s important to understand designs YOU make, or like... to understand they’ll CHANGE and that’s growth within your art too?
Like okay, example. Felix has a millipede inspired monster form. But with designing that? I still have to know how millipedes and SNAKES work because there's bones and vertebrae in there??
Tumblr media
But there’s also the difference of like... CONCEPT, versus execution. You can design a fucking badass character, but understanding your own concept is SOMETHING.
I had no idea how this would play out, until I was mapping out his ‘midsection’ spikes? and man. MY STYLE WAS MADE FOR THIS CHALLENGE NOW. Which is so interesting how smooth my style has always been? Felix has defined ANGLES in it, and it’s hilarious tbh?
But even too, I’ve had to work with Felix’s monster form FACE, to break the rules to make it WORK the way I need it too?
Tumblr media
On the anatomy subject too, like when I first got into Marvel comics 6 years ago or so? I had no idea how to do muscle structures?? I was so BAD at it.
I can look at this left image and CRINGE so badly at how NONE of those are muscles?? THOSE ARE THINGS I PERCEIVE AS MUSCLES. Like...
A course I took taught me to draw what I see, not what I know. That’s the whole point of that post that goes around about drawing a shrimp. Look it up. It’s hilarious and cute.
But it’s like, asking an artist to draw a bike, you can tell who uses reference and who WINGS it. It’s funny, but like it’s what you know versus what you see.
I started to study anatomy like crazy and was seeing improvements days at a time. The right image was done like... a month later? already I can see the muscles under the pectorals? those look normal now. the abs aren’t dough lumps under the skin in a perfect 6 pack, they’re the actual plane shapes.
I was trying to find a good reference for myself of learning to make men ‘thicker’ too in terms of the waist etc since the left is really...thin.... but...
Tumblr media
A bit better, but even still, comparing these two - they’re 2 months apart? and I can see understanding more about arms and how they connect to the body, where the planes ACTUALLY lay for the chest and obliques and such?
I can see improvements from July 2012 up there, to - WHOOPS. I FORGOT TO CHANGE THE YEAR LMAO... TO FEBRUARY 2013...omg
I mean, I could go on and on about improvements I see, when I go through my art though? Gosh.
Like I’m seeing so SO many bad hands and feet in my old stuff, and just CRINGING because tricks I learned for myself by now?
I give so many pointers and streams and screenshares on discord still to help people with art and it cracks me up?? Like...
I dunno. I’m pretty mediocre tbh, but god damn.
21 notes · View notes
arutinmy · 6 years
Photo
Tumblr media
art update : WIP, The Mermen 🧜🏻‍♂️ . I sketched this a few months ago (right after i finished Bam and the new thorn. In fact, I drew this behind the same paper and i’m just amazed that the paper could handle so much water and didn’t even bulge), did the lineart a week ago, and started coloring slowly. In the beginning they didn’t pose like that. They originally swim around (instead of sitting) and both Bam and Khun are holding both hands while swinging around, meanwhile rak is just swimming behing khun. Which is why some linearts looked strange or misplaced. My apologies! . Well actually i’m in the middle of holiday and i just brought my art stuffs everywhere incase i got bored or something. . Some colors didnt turn out to be what I expected and honestly I didn’t decide the color palette so some of the colors don’t mix well with the background. I still plan on putting another layers though. . Also have some smols since i was craving bakon fluffs back then, but then I added Rak (i need to make a swimming rak deal with me) So have some holy trinity smols instead (ノ◕ヮ◕)ノ*:・゚✧
26 notes · View notes
resbang-bookclub · 6 years
Text
AMA Transcript: Tenderly Touched by the Massively Muscled
For our next AMA, @sandmancircus, @peregr1ne & @sojustifiable (Amanda on Discord) stopped by to chat about their Resbang, Tenderly Touched by the Massively Muscled! Here’s some of what went down:
*Please be advised that this AMA contains spoilers!*
Q:  What inspired the title? :D
Sand: I wanted something touching and relatable.
Q: Which was the hardest scene for you to write, do you think?
Sand: The last battle scene was hard, just coordinating everything and getting it down so it was smooth.
Peregrine: You did so good, it was a whole lot of characters to keep track of.
Q: Artist-chan/kuns, what made you pick the scenes you chose to art for?
Amanda: Ahh, I guess it was just things where the image stuck out and I felt like I needed to see it. With Eruka's tantrum scene, I also thought it would fit well with the style I wanted to use, with lots of swirly swirls and dramatic colors.
Peregrine: Well, for my first I wanted to do like a good intro iconic scene, so their first meeting was a good choice to set the stage and such. For the other two, I just wanted to do cool group shots because I wanted to draw all the characters but not 10 different pictures. Especially the last picture, I just really like drawing like… ‘epic’ scenes.
Q: Sand, what was your writing process like?
Sand: Uh, for this Resbang I mostly wrote in chronological order, which is unusual for me. When I had time, I just sat down and stared at the screen until something came out. I also kept a joke doc for jokes I wanted to use.
Q: Speaking of jokes, can you explain dog farting all the time?
Sand: Farts are funny.
Q: LOL. Do you have any funny/iconic comments that betas or artists left that you want to share?
Sand: Kat kept getting mad every time a penis happened. A bunch of "I’m too ace for this."
Amanda: Same.
Sand: Also the pinching of the clover got a bunch of yells.
Q: What was the inspo behind the pomegranates?
Sand: The pomegranates were just a throwback to the original myth.
Q: How did you come up with Soul's role in your fic? I thought it was really cool and imaginative.
Sand: I thought it would be funny if Soul was a soul, like Dog is a dog.
Q: What inspired so much peen? Cause like, there's much peen.
Peregrine: Sarah thinks dicks are funny.
Sand: I honestly can’t remember why I chose to write him as a nudist. I just think it’s a nice role reversal having the man be hyper sexualized.
Q: Somewhat related: how was it writing the smexies!!! And will we see more smexies????
Sand: The smexies were very hard to write, would not recommend. Will maybe try again in future.
Q: Also, for the artists -- how long did you spend on each piece?
Amanda: The first piece too a long time cuz I used masking fluid and had to wait a long time for different layers to dry to do details. The other pieces I did more quickly just because of the style. The time taken mostly depends on waiting time which there is less of if you do everything wet.
Peregrine: I don't remember how long I spent on my pieces because I break them up a lot? Usually I'll spend a while doing the rough sketch because I'll move things around and erase the whole thing and start over a lot because if it doesn’t feel dynamic super rough, it's not going to look good when I clean it up. That takes a while to plan out I guess, but it’s also the funnest part because I can draw a lot more freely. I'll usually then leave it for a day to see if it's still solid later and then lineart can take anywhere from 3 hours to like a week depending on how frustrating it is, and then I usually colour in a day (by a day I usually mean like 3 or 4 hours because that’s how much time I’m usually able to spend when I have time to draw). But yeah idk, in general pics usually take me like 3 days unless they're group shots, like 2 of these were, because lineart takes forever.
Q: Were there any scenes that came out way differently than you'd initially planned?
Sand: The whole fic changed as I wrote it tbh, which usually happens with me. I have an original idea of what things will be like, and it gradually shifts and alters to become something new, or at least very different.
Q: Has anyone already asked you what inspired this bad boi???? I remember there was an art.
Sand: Yeah I did art for Freeruka a year and a half ago for Freeruka week which was supposed to be for the prompt "myth". The idea just stuck.
Q: Which was your favorite scene?
Sand: My fave scene was probably the one where Eruka got back talked by Free because of her stalking after she went bananas.
Q: Amanda did you have a fave piece between the three?
Amanda: I think Eruka's tantrum scene was my favorite to do and fave as an end product, though that free style of painting in general is really fun.
Sand: That was also the piece that we got to see Free's booty.
Peregrine: It was an interesting challenge for us artists to draw for this fic trying to position the characters so we wouldn’t have to draw a dick.
Sand: Amanda threatened to leave if I described her art as sezual.
Peregrine: But yeah, it was very deliberate for every piece like 'alright how do I draw this scene without Little Free?'
Q: Where did your inspo for Jackson come from???????
Sand: I needed a sassy side character, and he just kinda grew into something super fun to write. And it’s very hard to write a character without arms, so I gave him arms.
Q: How did you come up with the mythos? It was a neat spin. I liked that the positions got filled when someone dies.
Sand: Well, I needed a reason to call Eruka ‘Eruka’ and not ‘Hades,’ so it turned out to be more of a title, which led to "oh, well then could someone else be hades," and it kinda grew and grew from there.
Q: Kinda in love with Maka as new Zeus, not gonna lie.
Sand: That was actually Pere's addition.
Peregrine: I based Maka's outfit off one of the ones from the Wonder Woman movie that’s Zeusy and she was part of Zeus's crew and after Zeus died the position was open so I suggested it to Sarah because I thought it would give some good closure - and also Maka as Zeus would be super badass.
Q: Was there a scene that was really surprisingly easy to write?
Sand: The opening scene was really easy to write, surprisingly. It kinda all just flowed out really well and really easily.
Q: What drew/draws you to Freeruka?
Sand: I love Eruka, I like that she's sassy and that she's a morally grey character and that she's a complete coward, and I love her dynamic with Free. He's this big macho guy who is incredibly loyal and also a bit of a klutz and is a fucking WEREWOLF (heyo!) and they just mesh really well in this weird way that I adore. Witches are cool, wolves are cool, smoosh them together please.
Q: Is there anything you wish you could've done differently?
Sand: I think I would've liked to give them more time to get to know each other before everything goes down - at least a few months, just to make their connection more believable. But time, man.
Q: Pere did you have a favorite piece??
Peregrine: I think I like how the first pic came out the best. It's a nice standalone. But the last battle scene was the funnest to do because I just like drawing action poses and snarls the best.
Q: What are you working on next?
Sand: Nothing so far.
Peregrine: Uhhh Reverb I guess? Right now I'm doing a commission tho.
Q: For Peregrine: Do you feel like you grew in your art skills through this bang? If so, how?
Peregrine: Uhhh not really? I think I grow in my skills by doing experimental pieces but I don't do experimental stuff when it's like for someone else, I do that on my own time. The stuff I did for this was the kind of stuff I just always do.
Q: Doing Resbang next year Sarah????    
Sand: Unfortunately, I probably will be suffering again, yes.
[a chorus of cheers]
---
Thanks to the team for stopping by! More transcripts coming soon!
8 notes · View notes