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#Return to 100 Acre Wood
gone2soon-rip · 7 months
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DAVID BENEDICTUS (1938-Died October 8th 2023,at 85).English writer and theatre director, best known for his novels. His work included the Winnie-the-Pooh novel Return to the Hundred Acre Wood (2009). It was the first such book in 81 years.He also wrote You're a Big Boy Now,which was turned into the 1966 film of the same name,directed by Francis Ford Coppola,and his debut novel,The Fourth of June,about bullying,and calss warfare at posh Eton College,where he was educated in real life.David Benedictus - Wikipedia
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gummi-ships · 8 months
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Kingdom Hearts - 100 Acre Wood
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keykidpilipili · 2 years
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Was thinking about how chronologically we never hear Lazy Afternoons post kh2 prologue and Sora didn't have that kinda of Lost-Innocence but this isn't true!!!
Destiny Islands never uses the KH1 field track anymore(mostly because it doesn't fit the mood) except in Coded and that's because it's Data Sora's starting line. Every other time starting Chain of memories it's a slower more melancholic track.
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afeelgoodblog · 10 months
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Best News of Last Week - July 3, 2023
🐕 - This dog is 'disc'-overing hidden treasures! Get ready for the 'paws'-itively successful fundraiser, Daisy's Discs!
1. Most unionized US rail workers now have new sick leave
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More than 60% of U.S. unionized railroad workers at major railroads are now covered by new sick leave agreements, a trade group said Monday.
Last year railroads came under fire for not agreeing to paid sick leave during labor negotiations.
2. Missing teen found after being lost in the wilderness for 50 hours
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Esther Wang, 16, had been hiking with three other people through the Maple Ridge park on Tuesday.
The group made it to Steve’s lookout around 2:45 p.m. that day.However, when they headed back down to the campsite, after about 15 minutes of hiking, the group leader realized Wang was missing. They returned to the lookout to look for Wang but couldn’t find her. The leader headed to the trail entrance to notify a park ranger and police.
“Esther Wang has been located. She’s healthy, she is happy and she’s with family.”
3. A dog has retrieved 155 discs from woods. They’ll be on sale soon, with proceeds going to the park in West Virginia where they were found
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Meet Daisy, the yellow Labrador retriever with a unique talent for finding lost Frisbee golf discs at Grand Vue Park in West Virginia. Four years ago, while on a walk with her owner Kelly Mason, Daisy discovered a disc in the woods and proudly brought it back. Since then, Daisy's obsession with finding stray discs has grown, and she has collected an impressive cache of 155 discs.
Mason and park officials have now come up with a plan to return the discs to their owners if they are labeled, and any unclaimed discs will be sold as a fundraiser to support the park's disc golf courses. Daisy's Discs is expected to be a success, with many excited about the possibility of recovering their lost discs thanks to Daisy's remarkable skills.
4. Australian earless dragon last seen in 1969 rediscovered in secret location
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A tiny earless dragon feared to be extinct in the wild has been sighted for the first time in more than 50 years – at a location that is being kept secret to help preservation efforts.
The Victorian grassland earless dragon, Tympanocryptis pinguicolla, has now been rediscovered in the state, according to a joint statement issued by the Victorian and federal Labor governments on Sunday.
5. Detroit is going to power 100% of its municipal buildings with solar
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All of Detroit’s municipal buildings are going to be powered by neighborhood solar as part of the city’s efforts to combat climate change – check out the city’s cool grassroots plan. Meet Detroit Rock Solar City.
The city has determined that it’s going to need around 250 acres of solar panels in order to achieve 100% solar power for its municipal buildings.
6. Canada Officially Bans Cosmetic Testing on Animals
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The fight for cruelty-free beauty in Canada has seen a significant breakthrough as the Canadian government legislates a full ban on cosmetic animal testing and trade, marking a victory for Animal rights advocates and eco-conscious consumers.
This landmark decision is part of the Budget Implementation Act (Bill C-47), not only prohibiting cosmetic animal testing but also putting an end to the sale of cosmetics that use new animal testing data for safety substantiation.
7. Belize certified malaria-free by WHO
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The World Health Organization (WHO) has certified Belize as malaria-free, following the country’s over 70 years of continued efforts to stamp out the disease.
“WHO congratulates the people and government of Belize and their network of global and local partners for this achievement”, said Dr Tedros Adhanom Ghebreyesus, WHO Director-General. “Belize is another example of how, with the right tools and the right approach, we can dream of a malaria-free future.”
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That's it for this week :)
This newsletter will always be free. If you liked this post you can support me with a small kofi donation:
Support this newsletter ❤️
Also don’t forget to reblog.
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voidandabyssal · 5 months
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Stardew Valley Sans x reader!
just a little stardew valley au I've been sitting on for a while, thought I'd share
The bus rumbled with life as it bumbled over the dirt path. The engine purring as it guzzled down gas on the hot spring day. You sighed, leaning your head against the window with your arms wrapped around your suitcase. The sun shone through the fluffy clouds and little rabbits and birds sprung up from the trees in the distant forest; moving about their daily life. 
You were the only one on the bus, not counting the bus driver, who occasionally spared you a few strange looks every now and then. No one came out this far, well, at the very least humans never did. You let out a tired sigh as the bus driver sent you another concerned look. Her lips pursed with curiosity, you could tell she wanted to talk. 
The long dirt path eventually came to a stop, a rusted bus sign signalling the end of your journey. Thank the stars. You weren’t sure you could put up with her staring anymore. You stumbled out of your seat, struggling to drag your old suitcase down the rickety bus steps. 
The bus turns and drives away without a moment's notice. Barely giving you enough time to even breath in your first breath of fresh air in hours. A dusty old bench lines the bus stop with a rusty sign hanging over it. 
“Stardew Valley” it says. A delightful little farming community surrounded by acres upon acres of fertile farming ground, lucious rivers, and a large and ancient forest. Your grandfather had lived here all his life, raised your mother here too. He was a farmer and had been relatively successful at it too. “Moondrop Farm” is what he had called it. He used to regale you with stories of how he obtained the land, how he had travelled through the old mines battling slimes and bats until he found a small slip of paper that turned out to be a deed to a large plot of land right outside the town. 
You smiled at the memory of your younger self, giggling and falling over with excitement when grandpa began his nighttime stories. You had spent many summers here as a child, only stopping once your grandfather became too ill to manage his little farm and had to be left at the hospital. 
You were only twelve when he died, and it seemed like the world shuddered to a halt when he did. You breathed a heavy sigh as your feet finally met cobblestone paths. He had willed Moondrop Farm to you when he died, much to the displeasure of your older cousins. 
“Come here when the pressures of life become too much,” he had hoarsely whispered to you as his heart monitor beeped loudly in the background; your mothers sobs echoing out from the hallway. 
Now here you were, finally in the town of Stardew Valley. People, no Monsters, turned to look at you oddly as you passed by, determined to find the inn of this village. 
A few years ago Mt Ebott had burst open, letting hundreds of thousands of Monsters escape from their stony prison. Many had ended up setting up shop in small communities like Stardew. Away from the big cities, where dangerous Monsterphobic protests were common. 
You scanned the town centre. No one you recognised, none of the familiar summer friends or shopkeepers remained. You would have been more disappointed, though you somewhat expected this. Most humans had abandoned their homes when Monsters first came down, most never returned. 
Ah well, at least it gave Monsters the opportunity to build their own 100% Monster communities. At least until you move in that is. 
Beds of flowers line the stone path, small pop up shops selling magical odds and ends. You send a few friendly waves to the passersby, suitcase clinking as it rolls over the stones. Soon you stumble across the inn. Warm and built with wood from the nearby forest. Puffs of smoke rise out of the chimney. You tilt your head, wouldn’t it be hot? You enter anyway, looking to finally relax after a long day's worth of travel. 
“Welcome to the Snowed Inn! How can I help?” a Bunny Monster perks up as you enter, her long fluffy ears twitching at the sound. She leans forward, taking you in as she does. 
“Yeah, I just need a room for one night” you answer back. She nods, bouncing on her feet as she quickly moves to retrieve the small door key off the hook. The inn emanated comfort. Thick, colourful rugs decorated the walls and large windows with small pots of plants growing provided needed greenery and fresh air. Small couches squared away to the sides with wood coffee tables let guests sit comfortably as they awaited their next activity.
“So, anything fun to do around here?” you ask, the rabbits eyes twinkled with excitement, literally, you’re pretty sure you saw a few stars form in her eyes. 
“Totally! There’s Grillbys, the theatre oh or you could wander through the forest. Apparently there’s some creepy old wizard deep in it” she giggles, covering her mouth with her hand. You can’t help but smile along with her antics. 
“I’ll try and check all those things out, thanks” you wave goodbye to her as you walk down the small hallway. Old oil paintings decorate the wall, each depicting a familiar scene of the town. Occasional doors would disrupt the pattern of paintings. Old oak doors with old rusted door knobs. ‘005’ the number plate on your door glints in the overhead light, despite the age and clear lack of care. 
The inn had seen better days that was for sure. You remembered when you were a child and ol’ Gus would be manning the front desk, handing out small lollies for you and the rest of the children. A smile always graced his chubby, tanned face. 
It didn’t surprise you to see that Monsters had taken over the inn. He’d probably packed his bags and moved over to greener pastures when all that tourist revenue dried up. Turns out, more people were scared of Monsters than curious of them. 
The large, fluffy bed welcomed you. Your tired feet sway as you fall face first into the bed, slipping your shoes off and throwing them across the room. Your suitcase lies abandoned on the wood floor. 
You drape the blankets over you, even with the hot dry day outside, you can’t help but snuggle under the blankets. Sleep catches you quicker than you expect. Darkness pulling at the edges of your vision and the soft pillows letting you nod off. The ride here had been tenuous and bumpy. You’d almost gotten off at the wrong stop, multiple times. 
You glance over to your suitcase, the small torn and worn letter that held your future was carefully tucked away there. The small deed gave you the promise of the farm and all that was on it to you. It had been years since grandpa had died, you hoped the farm wasn’t too bad. You groaned, cursing your impulsiveness. You should have checked if the farm was even liveable! Ah well, that would be a problem for tomorrow's you. 
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The ringing of your alarm sends you jolting upright, curses falling from your mouth as you smash down onto the snooze button. 
“Five more minutes” you mumble, digging your head further into the pillow. Five minutes go by and your alarm sets off again, this time you get out of bed and trudge over to your suitcase. Throwing on an old pair of pants and a shirt, something you didn’t care about if it got dirty. 
You waved good morning to the bunny receptionist, luggage trailing behind you as you walked out the door and followed the stone path. Not many people populated the street, it makes sense, it’s some ungodly hour in the morning. You're still tired, rubbing at your sleepy eyes. 
Finally the small town buildings disappear and a long dirt path leads you to your destination. Tall dense trees dot the landscape and you even spot a large lake deeper into the woods. You grin at the memories of that lake, stars the size of the fish in there! You hoped it was all still there. 
You sighed with relief when your grandfather's cabin finally appeared from the distance. Yeesh, maybe you should have checked it over. Vines spread over the outside walls, twisting and curling and pulling the wood apart. Spiders webs hung along the patio and broken glass dusted the floor of it. Looks like someone threw a rock through one of the windows. A small bird's nest had been built along the sharp edges of the window. 
“Please have nothing gross inside, Please have nothing gross inside!” you whispered as you tugged on the door. 
SNAP!
Shit, the handle fell off…the handle fell off!
You stare down indignantly as your hand holds the now broken off door knob. The door swings open, revealing split floor boards, cobwebs and a dinky little bed shoved into the corner of the room. You don’t even try to explore the rest of the house. The upstairs and downstairs floors seem completely rotten and there was no way you could afford a broken leg. Not with so much to do. 
You turn back outside grabbing the small bag of seeds from your suitcase as you do. Parsnips, perfect for a beginner farmer. Easy to grow, don’t need a lot of attention and people like them! 
You wander to the old and crumbling greenhouse. You don’t even bother giving it an inspection, you can already guess the repairs will be extensive, right now you just need your grandfather's old tools. Aha! The rusty old hoe lies on the ground, alongside all his other tools. Watering can, pickaxe, axe, scythe, and most importantly, his trusty stone sword. 
You remembered when he used to toss that sword to you and pretend to be some great big slime and would chase you about his cabin, roaring and laughing all the way. Your heart warms at the tender memory. 
Stars you missed him. He always knew what to say, what to do, and how to move forward. You could never, too awkward for your own good. 
With that being said; the dirt is tilled, the seeds are planted and watered and only a few hours have passed by! 
You look on, proud of your small garden. It wasn’t much, but it was honest work. 
The sun starts to dip from the sky, beautiful hazes of purple and blue colour the sky, signalling dusk. Your eyes were caught by the heavy puffs of smoke that flew into the sky. 
You didn’t know you had neighbours. They must be knew, when grandpa worked the farm it was only himself around for miles. 
Your stomach growled and tightened with hunger. Ugh, maybe they’d show some of that famous Stardew hospitality and invite you for dinner. You really didn’t want to walk all the way back to town for dinner. 
You followed the smoke, catching the scent on the wind and traipsing down the dusty path. 
Soon the neighbours' farm came into view. Luscious fruit trees grown in perfect lines and organised by type, barns and coops filled with the whooping of animals and rows upon rows of growing fruit and vegetables. Fat bees fluttered around the wildflowers, fluttering back to the busy bee hives. 
Your jaw dropped. This looked like it took years of hard work and dedication. Stars you weren’t even sure your grandfather was this organised. 
The homestead was even more spectacular. Tall and warm it was practically a mansion with how big it was. Though tastefully so, in a rustic, homely type way. The top level had a small balcony people could walk out on and beautiful glass stained windows lined the wooden walls. 
Bile of shame rose to your throat as you raised your hand to knock on the door. How could you ever compete with people like this?! Maybe you should just go home, throw in the towel before you have a chance to be proven wrong. 
“HELLO HUMAN! WHAT ARE YOU DOING ALL THE WAY OUT HERE?!” you screech out terrified, jumping back and nearly falling down the entrance stairs. A tall, skinny skeleton with a floppy straw hat looks down on you, his brow bone raised questioningly. 
You fluster out a response, stumbling over your words and completely failing to hide it, “uh, well I’m your new neighbour! I-uh I just moved in and I thought I should introduce myself” you raise your shaking hand out in greeting. The skeleton theatrically gasps and grasps your hand tightly, shaking vigorously. 
“I AM THE GREAT PAPYRUS! I’M GLAD YOU’VE FINALLY COME DOWN! COME IN! COME IN! I WAS JUST ABOUT TO SERVE MY FAMOUS SPAGHETTI!” you are urged in by Papyrus, his hand pressing warmly against your back. The delicious smell of food makes your stomach grumble in protest. You flush as you try to ignore the hunger in your belly, as well as the exhaustion nipping at your eyelids. 
Papyrus escorts you into his living room, talking loudly all the way there. Though you're too focused on your hunger to really pay attention to him. 
“NOW! WAIT HERE HUMAN, THE FOOD SHOULD BE READY SOON. SANS! COME MEET OUR NEIGHBOUR!” 
“Comin’ bro” a much quieter but deeper voice announces. You let out a quiet screech as a smaller skeleton appears next to you on the couch. This skeleton was much closer to you in height and much bigger than his brother. He looked round and soft, which shouldn’t really be possible considering he was only made of bone. Your face flushed an even deeper red as your eyes followed down to his arms. Completely bone, but much thicker than a humans. You pondered if his bones worked like muscles? Either way you couldn’t keep your eyes off them
“Heya kiddo, whatcha leafing at?” he snickered at his own pun, Papyrus groaned loudly from the kitchen. 
“N-nothing!” you stumbled out, body tensing with embarrassment as you shifted further down the couch. The thick skeleton moved down with you. You turned your face to the wall, trying desperately to hide the heavy blush that had doomed you.
“Hehe, names Sans, Sans the Skeleton” he offers his hand, grinning widely as you shake it. 
“I’m the new farmer at Moondrop Farm. I thought I should meet the neighbours. Since we’re, yanno, the only ones out here” well at the very least Sans seems charmed by your anxiousness more than anything. 
One of his thick arms reaches up and wraps it around the back of the couch, right where your own tense body was. 
“Moondrop farm? Didn’t think anyone would ever move there. Aside from some racoons” you’ve noticed now that unlike Papyrus, he has large green lights in his eye sockets. The colour of a forest on a sunny day, the lights twitch and move, much like a human's own pupils. Fascinating.
“DINNER IS READY!” you glance away from Sans, looking behind him to the dining room where you can see Papyrus’s tall body placing your meals. 
“Well, don’t want dinner to get cold-” you look back to Sans, only to find him gone. Completely disappeared from his seat. You quirk an eyebrow, confused. 
When you take your seat at the table. A beautiful plate of pasta with a thick tomato sauce spread across it is served to you. A small garnish of basil provided some needed greenery. 
“Thank you Papyrus, I’m sure it tastes amazing” Papyrus blushes, green dusting across his face. 
“Yeah bro, you oregano put a lot of effort into dinner” 
“SANS NO PUNS AT THE TABLE!” Papyrus huffed, taking his own seat and digging into his dinner. 
Though Sans mostly stays quiet throughout the dinner, you and Papyrus spend much of it talking. You’re eager to learn all there is to farm and Papyrus glad to have someone new and interesting to talk to. 
“AMAZING! THE CITY SEEMS TO BUSY. EVERYTIME ME AND SANS VISIT I HAVE TO MAKE SURE HE DOESN’T GO WANDERING OFF, OR ELSE I WON’T FIND HIM TILL THE END OF THE DAY!” he exclaims, you giggle. Unaware of Sans eyelights on you. 
“It seems overwhelming but once you get used to it it gets easy” a humorous glint passes over your eyes, “just train to remember the route, that’s all” Papyrus gasps dramatically, pointedly turning to Sans who lets out a wheezing laughter.
“SANS! LOOK WHAT YOU’VE DONE TO THEM! YOU’VE TURNED THEM TO THE DARK SIDE!” 
“Hay there, that’s all them bro” an undignified groan of brotherly annoyance fills the room. Papyrus dragging his hands down his face. 
“BROTHER!” you raise your hands, signalling surrender. 
“Alright, alright, we’ll leave you alone,” you say, still chuckling at the brothers' interactions. It seemed unfamiliar to you, to have a family that was so close and so bonded. Your own siblings had been much older than you, and much less interested in you. They had moved away from home as soon as possible and had never been back. 
Dinner resumes, with much less puns this time. Sans now joining in on the conversation, adding in his own humorous thoughts on the topic. Alongside giving the occasional tip. 
“Middle of spring now, think there’s any time to plant anything?” you ask. Both brothers nod, each adding their own opinion.
“OF COURSE! NOTHING LARGE, TOO LATE FOR THAT BUT SOMETHING SMALL AND EASY LIKE PARSNIPS WOULD BE PERFECT!”
“Potatoes could be good, everyone loves those”
You nod sagely, taking in their advice. Well, you’d already planted some parsnip seeds, maybe potatoes would be a good addition. 
Soon your plate is empty, all that delicious homemade food settling into your stomach. 
“Oh, I can wash the dishes, it’s no worry!” you try and take the plates from Papyrus’s hand, though he just shakes you off.
“NONSENSE HUMAN! YOU ARE A GUEST! GO! I’LL BE DONE IN A FEW MINUTES. I THINK SANS IS STILL ON THE COUCH” he rushes away before you can insist. Damn those long legs!
Though you do go follow Papyrus order and sit beside Sans. T.V plays on in the background as you both watch on in comfortable silence. 
A shiver crawls down your spine as a cold gust of wind makes it through the home. Sans eyelights watch as you hunch over, trying to shield your arms from the cold snap. 
“Here,” he shrugs off his blue hoodie, pulling it over your shoulders.
“Oh! You don’t need to do that Sans! You’ve been too nice!” he shakes his head, pulling you closer to his warm body. Instinctively, you can’t help but huddle closer to him. He’s like a furnace! You duck your head into his chest. ‘Go big or go home’, you think, silently hoping you don’t overstep some boundary, that Sans doesn’t snap to his senses and toss you to the curb. 
Your heart quickens as Sans raises his arm, you tense, readying for him to shove you away. His arm tucks against your back, holding you tightly as he keeps his eyelights focused on the T.V. 
The quiet pattering of Papyrus, the soft sounds of the T.V and Sans own chest rising and falling lulls you quickly. His hand rubs your back in small circles; easing you into a comfortable rest. 
Snores and unintelligible grumbles fill the living room as you and Sans lean up against one another in a comfortable sleep, holding one another tightly as you did. 
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roseartsandfics · 29 days
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Kairi -- Praying
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Welp, another Kingdom Hearts goodies with Kairi praying ☀ ️. Y'all probably can wonder what she is praying for. Maybe praying for the light to return to her heart ❤️
Just got done with Neverland in KHFM, and now will be doing more of the 100 Acre Wood stuff before doing another tournament at Olympus Coliseum. (I probably need to finish the time trial on the last tournament, which the Leon and Yuffie fight WILL BE hard to do :p)
This was kinda rushed, but I had a REALLY long day today with gaming, drawing and other stuff, oh, and trying to nap :P. But at least I got this done. I am getting close to beat it…. Maybe ways yet. But I am hoping for better preparations for the final moments of the game (and hopefully to get a Sephiroth battle at the Olympus Coliseum after the Hollow Bastion, which my heart will be racing for ^^;)
Anyways, it's getting really late, but I will be going to the store with mom in the morning. Oh yeah, if y'all are wondering, we didn't have school today for a 3rd day weekend. Anyways, good night :)
Kairi and Kingdom Hearts ©Tetsuya Nomura, Hironobu Sakaguchi, Yoshinori Kitase, Disney and SQUARE ENIX
Artwork ©RosePrincessArts
No copyright infringement is intended
Used: Regular basic pencil, Cra-Z-Art colored pencils and 48 pack colored pencils
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Kingdom Hearts II: Final Mix Recap: Hundred Acre Wood (The Expotition)
Upon returning to the Hundred Acre Wood, the Torn Page restores the Spooky Cave.
When Sora checks the cave out, he finds that Kanga, Roo, Rabbit, Eeyore, Owl, Gopher, and Piglet are all gathered at the entrance.
“Uh, where’s Pooh?” Sora asks.
“He went in there,” Piglet explains as everyone looks deeper into the cave.
“Do you think there might be a Jagular inside?” Rabbit asks.
“Jagular? Well now…” Owl opens, “That reminds me of when my dear cousin Alphonse–”
“Say, why are you all sitting around here?” Gopher asks, “If you’re worried about that bear, let’s go find him!”
“That’s exactly what I’m thinking!” Tigger announces as Roo chimes in with “Yeah, let’s go!”
“But if there really is a jagular, we’d better think this though,” Rabbit remarks.
“It seems we’ve got a bit of time,” Owl comments, “Why don’t I just resume where I left off?
“My cousin – that is, my father’s younger sister’s–”
“What do you think we should do, Sora?” Kanga asks.
The cutscene ends as Sora crosses his arms.
To begin the minigame, talk to Kanga.
Welcome to the Expotition.
There are multiple treasure chests to find in this cave, and you clear this minigame by talking to Pooh.
Also found inside this cave are falling rocks and swarms of Bees. Bees can be defeated via swings of the Keyblade or casts of magic (they have so little HP that a simple Magnet can dispel them pretty quickly), but they are also just as aggressive as the swarms faced in Twilight Town’s Bumble Buster and re:COM’s Bumble-Rumble, so even if they can’t KILL Sora, they WILL impede your progress.
Additionally, there’s icy/crystallized patches of ground. Just don’t move while those patches of ground are shining, and you’ll be able to pass over it safely. Otherwise, everyone will slip.
The main challenge of this comes from the Courage meter, which will gradually drain over time. Bee Stings and falling rocks make it drain faster. If the Courage Meter decreases, everyone will start screaming and running around in a blind panic.
Yes, this entire minigame is one big reference to Pooh’s Grand Adventure, why do you ask?
To calm the others down, Sora will have to stand in the middle of the panic and use the “Settle Down!” Reaction Command to calm the group and get them to gather behind him.
He can also use “Company Halt!” while they’re following him to keep them from walking into danger.
Among the treasure chests is one that holds the Guard Recipe (allowing the player to synthesize Defense Up’s, which permanently raise a party member’s defense stat).
You also need to use the “Forward March!” Reaction Commands to make sure everyone follows you after a Company Halt (and to get them to start following you at the beginning of the minigame), since the Courage Meter drains faster when Sora isn’t with the group.
For this first attempt, you have a 5 minute time limit.
This is the only 100 Acre Wood minigame where Sora can lose HP.
When you reach Pooh in the middle of a room made of crystal, just use the “Approach” Reaction Command to win the minigame.
You need to find him in 90 seconds to complete Jiminy’s Journal.
“Pooh! There you are!” Sora declares as Pooh sits on the rock and thinks, the others gathering around, “Hey… we looked everywhere for you.”
“I was looking for a very dear friend,” Pooh explains, “that I remember I made a very important promise to.”
“So, did you find him?” Sora asks.
“No,” Pooh answers, “I looked and looked. But he doesn’t seem to be anywhere.”
Tigger pounces on him, knocking the silly old bear off the rock.
“Oh, Pooh Boy! So there you are,” Tigger remarks.
“But, Tigger, did you have to bounce me so… Bounce-ily?” Pooh asks.
“Gosh, I thought a jagular had gotten ya!” Tigger exclaims.
Pooh thinks for a second.
“Oh dear,” he remarks, “I hadn’t thought of that! I do hope that a jagular hasn’t gone and gobbled up my friend!”
“Now, try to remember, Pooh,” Kanga guides, “Isn’t Sora the one you’re looking for?”
Pooh’s stomach growls.
“Oh! The jagular!”
“No, it’s just your tummy grumbling,” Sora explains as he pokes Pooh’s belly, “You must be hungry.
“C’mon… Let’s head home and see if we can find you some honey.”
“I’d like that, Sora,” Pooh replies.
“Pooh!” Sora exclaims, “You – you finally remembered!”
“Remembered what, Sora?” Pooh questions.
“Pooh…”
“I like it ever so much when you’re cheerful, Sora,” Pooh remarks.
“Me too, Pooh,” Sora replies, as Pooh’s stomach growls again.
“Oh! There’s a bit of a rumbly in my tummy.”
“All right,” Sora states, “Then let’s go home!”
He takes Pooh’s hand and guides him out of the cave, all of their friends following them.
Completing this minigame earns the Sweet Memories Keychain.
Sweet Memories gives +0 Attack, +4 Magic, and Drive Converter (Converts most Munny Prize Drops into Drive Orbs). It is considered by many to be one of the best magic Keyblades in the game. People have been known to take it into the final boss.
You are also given a map of the Spooky Cave, which will make navigating it when replaying the Expotition a bit easier.
Subsequent playthroughs don’t have a time limit, and instead keep track of how long you’ve been in the cave. This is where the “Find Pooh in 90 Seconds for Jiminy’s Journal” objective comes in.
However, the Hundred Acre Wood isn’t done yet. We’ve still got one more page to find out there in the wilds, somewhere.
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GOD that’s sweet though!!
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databoyreekoo · 2 years
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So, I'm in the midst of playing KH1-3, and in Winnie the Pooh, Piglet goes on about how when they was whisked away, he was so lonely. And quiet frankly, it reminded me of the ending of three? Like, Sora had to round up all of Pooh friends who gone and got lost? How at the end, they all watched the sun set and then Sora LEFT? Repetition is a thing in this game, and the fact that Pooh said 'Don't forget...'?
OH that’s a good point! I hadn’t thought about it that way before 🤔
Your question made me hop on khwiki for a quick refresher, and I noticed that stories for 100 Acre Wood in 1, 2, and 3 all share common themes and events
1: Pooh and Co. need help, Sora helps them reunite, Sora leaves with a promise to return
2: Pooh needs help, Sora and Co. helps Pooh “reunite” with his memories, Sora leaves after reassuring Pooh that they’ll always be in each other’s hearts no matter the distance
3: Pooh and Co. need help, Sora reunites with them, Sora leaves after ReMinding (haha) Pooh that their hearts will always be connected no matter what (since both Pooh and Sora could feel that their connection was weak)
Winnie-the-Pooh captures the essence of childhood, and teaches its readers the importance of empathy, acceptance, cooperation, courage, trust and individuality. At its core, it’s about learning to let go of your childhood in order to grow up, no matter how hard it is or how much it hurts
Which…reminds me of somebody with whom these themes have been pretty consistent with 👀
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vampiremeerkat · 2 years
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The ‘Tigger marrying Kanga’ pic sounds like a nice idea. I’d like to request that please. In fact, your fanfiction is so good, I wonder how you would have handled the idea of Christopher Robin returning to the 100 Acre Woods as an adult?
I mean, anyone is welcome to request something, but they're even more welcome to pay me. I don't think that place is (or should be) accessible for adults, so I'd probably make it so that the reason Christopher’s there is because he's in actuality on his deathbed with severe dementia. He enters the forest, and it's empty, but the more he walks, the younger he becomes. Eventually he's a boy again, and he finds his stuffed friends. Then he dies.
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whatdoesshedotothem · 2 years
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Tuesday 23 May 1837
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had A- a little while at 7 – fine morning F48 ½° now at 7 50 – Read the 1st 48pp. of Africa (Edinburgh cabinet library ii) till 8 35 then out at the Lodge and with Charles and James Howarth and lad (Smith) putting the Godley gate near to Greenwoods’ cottage – back to breakfast at 9 – dawdling about till off in the carriage with A- about 10 ¾ - left her at Whitehall – she going forwards to Leeds to bring back little Mary, and I returned with Robert Mann + 5 to get up great holly in Charles Howarths’ little field next Pump lane – brought in Robert Mann to dinner at 1 or a minute or 2 before – gave the other men ½ time – making a push to get all done ([?]) – had Baldwin the slater –paid him £5 in a/c of the Stump X Inn – and on hearing that Mr. Husband would measure off the hay shed here, said he needed not trouble himself – I had had it measured – B- satisfied so paid him writing the
SH:7/ML/E/20/0065
myself for 47 ½ yards at 8d. including laths and nails = £1.11.8 – then wrote the above of today till 1 ½ and then out again – at the Lodge – with Robert and co. in Charles Howarth’s field getting up the holly – it divided into 2 fine large ones – planted this evening (from 6 to 8) in Greenwoods’ field on the height turning over the Lodge – between 4 and 5 (about 5) fortunately took Mr. G- to see the new wash-house and brewhouse begun this morning by 2 of the masons as set out by Mr. G- and Booth ten days ago – G- did not like the effect of it would have stopt the men – B- to be here in the morning – with G- this morning and afternoon planning the opening of the Lodge gates by machinery underground communicating with the room upstairs in the Lodge – backwards and forwards in and out the whole day - Mr. G- and I came in at 6 ½ and dined in 35 minutes and then out again at the Lodge till after 8 the men staying till then, as long as they could well see – made coffee at 9 – skimmed over the London paper – the H-x guardian came tonight – 1st time I think on a Tuesday – note from A- in pencil tonight – hardly legible by candle light – said she had sent me my watch by George – George knows nothing about it – all for me was left in the front pocket and the watch not there! can it be lost? is it possible? Poor Sibbella! my heart aches at the mere thought of such a loss – I would not trust the watch at Nicholsons the linen draper to take to London – and can it now and thus be lost? Mr. Gray to here again the 15th or rather Tuesday 20th of next month – terms ten guineas a week fine day – F47° now at 11 20 pm came upstairs about 10 ¾ - wrote the last 14 lines and had George up about the watch – Charles and James Howarth and lad Smith here all the day – in the afternoon set the glen bridge-gate posts – Ingham and his 2 sons William and Solomon here all the day puddling a little more at the cistern in the laundry court and walling up gaps and gateways in the paddock – Mark Hepworth and 2 horses here all day – brought hollies from my SW- field in the morning and ditto from Charles H-‘s field in the afternoon, and rag from Hipperholme quarry in the intervals – had Mr. SW- just before A- set off this morning – about the road to Hardcastles wood – the field underneath it on this side = about an acre SW- values it at £100 – to ask H- if he will sell it all – or 6 yards wide of road off it at the far end – making memoranda etc till 12-
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starsallalight · 8 days
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The main canon Miles will follow is the 2002 Disney adaption. However, I have taken pieces from both the book and musical and mixed them all together to form my own canon soup. Below are small details from each that will apply to Miles, separated by source.
Film
Miles is born in 1805, Jesse in 1810.
The Tucks meet Winnie in 1914 when she was nearly 15.
They found the giant old oak tree and drank from the spring in 1827.
Winnie's grave is discovered in 2002 or 2003, and she died in 1999 at 100 years old.
Miles at the end of the movie is 212, and Jesse is 207. In 2024, their ages would be 219 and 214.
Mae's music box is round in shape and metal, with a hand crank instead of the one that runs on its own after being wound.
Winnie's parents are named Betsey and Robert Foster.
Miles and Jesse, in 1914 at least, met Mae in town, not in the wood.
Miles does come off as cold and distant, and can be "cozy as barbed wire".
Miles is thinking of going to war again in order to get out of Treegap. Tuck and Miles both later say that this wouldn't be his first time going to war. He mentions fighting at least at Veracruz and Gettysburg.
The man in the yellow suit was tracking and stalking Miles and Jesse even before Treegap, no matter where they were or how many times they lost him.
Miles and Jesse traveled together at least some of the time.
Angus tells them to bring/kill anyone who gets too close to them or the spring.
Jesse tries to stop Miles when he grabs Winnie and takes her.
Winnie isn't told the truth until that night in the woods, and only with Miles and Jesse present.
Jesse's hair is shaggy.
The man in the yellow suit was somehow able to get his hands on a war portrait of Miles in uniform.
Mae and Tuck came to America from Scotland. They brought a cradle with them that Angus made. Miles, Jesse, and Anna all slept in as babies.
Mae wears a locket with Anna's picture in it.
The Treegap wood is huge, as opposed to only a few acres.
Miles gets into the fight at the bar where the man in the yellow suit watches and hears him say you can't hurt me. He likely follows Miles back, overhears the story when Miles tells Winnie, and then follows Miles, Jesse, Winnie, and the horse back to the lakeside cabin.
Winnie is with the Tucks for at least 2 nights, but maybe longer.
The cat doesn't drink the water and dies of old age.
Miles is still wearing his wedding ring in 1914.
The water "tastes like heaven and floats over your tongue like a cloud".
Miles begged his wife for her and Anna to drink from the spring as well so they could stay together. She thought the Tucks had sold their souls to the devil and left, which was followed by rumors of witchcraft and black magic, culminating in the Tuck farm being burned to the ground and the family fleeing.
Anna died of influenza before her 15th birthday. And her mother died of old age in the asylum.
Angus takes Winnie out on the boat to talk, and Miles stops Jesse from following.
When the man in the yellow suit comes to confront them, they're packing up to return Winnie and then leave.
Angus has told hold Miles back when the man in the yellow suit is telling how he heard of them. The man then shoots Jesse in front of Winnie.
When the search party led by Robert Foster and the Constable arrives at the house, Miles and Jesse escape on the horse and Angus and Mae are taken into custody. Miles, Jesse, and Winnie then work together to free them after Jesse climbs up to Winnie's window.
Jesse alone comes back to Treegap looking for Winnie, and stops at her house before going to the wood and find her tombstone, if not grave, covering the spring, with white flowers growing all over.
The man in the yellow suit whistled the tune of Mae's music box every chance he got.
Book
Miles has 2 children, a son and a daughter. The son was 2 years older, and at the time of meeting Winnie, his daughter Anna would have been 80 years old if she were still living. (Combined with the musical canon, so that he had a son 2 years prior that didn't survive and Anna was his only child.)
Jesse has thick, curly brown hair.
Miles is, in Winnie's mind, almost as beautiful as Jesse. Miles is taller, however. They have similar faces, but Miles's is paler and not as rounded. His fingers are also thicker, and his knuckles and beneath his fingernails are blackened. And because of his manual labor, he's got broad and muscular shoulders. Winnie compares Miles to an oar and Jesse to water, and it fits.
The Tucks planned to start a farm at the end of the forest.
Many miles west of Treegap there was a small village in the valley that the family settled in and started their farm. They later fled it after their neighbors turned against them, and then settled in the cabin by the lake outside of Treegap.
In addition to Jesse falling from the tree, the horse being shot, and Angus being bitten by a snake, Jesse also ate poisonous toadstools and Mae cut herself accidentally while slicing bread.
Tuck figured that the spring was a part of a different plan for the world, but it was overlooked when things were changed, and Miles tended to believe that there had to be others out there like them.
Miles was 42 when his wife left, but still looked 22.
Treegap was a new village by the time the Tucks came back through after leaving their farm.
To make money, Mae and Angus crafted together and sold their wares in nearby towns. Mae made quilts, braided rugs, and other sewing type crafts. Tuck did wood carving and made toys like dolls, soldiers, ships. As well as bowls and utensils. Miles and Jesse also brought home money made while they were away. Miles earned his money through carpentry and blacksmithing. Jesse tended to work in fields, saloons, and the like. But neither of the boys ever stayed in one place very long.
Though the family would meet back up at home every ten years, Miles and Jesse both have the option to come home whenever they want.
Treegap wood is bordered by foothills, which is where the Tucks live. And there's also a nearby town called Charleyville.
Miles has a desire to do something important in the world.
The man in the yellow suit was born west of Treegap, potentially in the town where they once had lived. He heard of the Tucks from his grandmother, who was friends with Miles's wife. She and Anna stayed with them for a while before they left to go further west. His mother was friendly with Anna, and Anna taught her the tune from Mae's music box. And he learned it from his mother 20 years prior. (Combined with the movie so that the grandmother was also the only one to visit Miles's wife once she was in the asylum.)
There is a small pile of pebbles and rocks covering the spring that needs to be moved in order to get to the water.
The story happens in the beginning of August.
Mae's music box could be heard from the forest at times, and Winnie's grandmother recognized it.
Musical
Miles has one son. (Combined with the book canon, so that he had a son 2 years prior that didn't survive and Anna was his only child.)
Miles is the one who struggles most with their predicament.
The boys do fight a lot, and can be very antagonistic to each other, but they have moments where they try to mend things. Especially after meeting Winnie. She really helps heal their bond.
Miles agrees Jesse was an amazing uncle and Jesse says they used to be close.
Mae got the music box from Angus when he proposed.
Miles has a conversation with Jesse where he tries to make his little brother see sense, but Jesse snaps which makes Miles snap.
Miles does feel that Jesse is often selfish, but he understands that Jesse is still a kid and can't really help it.
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unitedhorrorfans · 3 months
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Winnie-the-Pooh: Blood and Honey 2 (2024)
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Deep within the 100-Acre-Wood, a destructive rage grows as Winnie-the-Pooh, Piglet, Owl, and Tigger find their home and their lives endangered after Christopher Robin revealed their existence. Not wanting to live in the shadows any longer, the group decides to take the fight to the town of Ashdown, home of Christopher Robin, leaving a bloody trail of death and mayhem in their wake. Winnie and his savage friends will show everyone that they are deadlier, stronger and smarter than anyone could ever imagine and get their revenge on Christopher Robin, once and for all.   Also known as Winnie-the-Pooh: Blood and Honey II, Winnie the Pooh: Blood and Honey 2, Winnie the Pooh: Blood and Honey II. Co-writer/director Rhys Frake-Waterfield gave an update on the project recently, where he revealed that the project is currently in post-production, saying: "We’ve finished principal photography and the film is currently in the post production stages. I’m tidying up the edit and we’ve got various departments working on it in terms of the music, sound, grade and animation, VFX, all of that stuff." He goes on to talk a bit more about the film and thanks to the expanded budget, he's able to deliver a lot more kills in this sequel, saying: "In comparison to the first film everything’s stepped up massively. It’s a horror film. A lot of the times people are going there for the death scenes and for those elements and we’ve really upped the ante. I think the last time I did a count there was over 30 deaths in the movie, which is quite substantial compared to most movies. I think that’s at least over three times what the first film had and there’s various massacres and stuff. So there’s a lot of blood and a lot of gore." (10/20/23) While the character of Tigger was absent from the first movie, he is in this sequel thanks to the character becoming public domain in January of 2024, which is reportedly a month before this film's estimated release. Producer Scott Jeffrey said the following in a recent interview: "Tigger is incredibly violent. He loves to torture his victims before killing them."  Adding that the sequel has a "substantially higher budget so Rhys is really able to create a shocking, explosive and gore-filled movie. I truly think people will really dig what we are creating." (9/11/23) On the topic of this sequel, writer/director Rhys Frake-Waterfield was quoted saying: "Bigger and Badder. The sequel will feature new creature designs, a new cast, and a high death count." (9/8/23) One of the film's producers was quoted saying: "Our sequel we have a substantially higher budget so Rhys is really able to create a shocking, explosive and gore-filled movie. I truly think people will really dig what we are creating." (9/8/23) Rhys Frake-Waterfield revealed in a recent interview that he plans to begin writing the script for this sequel by the end of the month. He also added that the budget will be "five times bigger" than the first movie and hopes for a February 2024 release. He was quoted saying: "A lot of people are loving the first one. But I know what we can really do with the second, and how we can make it even more fun and goofy." (2/9/23) Writer/director Rhys Frake-Waterfield returns. The original Winnie-the-Pooh stories recently became public domain, which is how the filmmakers are able to make these movies without being sued by Disney. This is a sequel to Winnie-the-Pooh: Blood and Honey, the UK horror movie that features the iconic characters as slashers. ITN Studios releases Winnie-the-Pooh: Blood and Honey 2 in Theaters on a date to be announced. IMDb Director: Rhys Frake-Waterfield Bloody Disgusting:  ‘Winnie the Pooh: Blood and Honey II’ – Watch the Trailer for Bigger, Bloodier Public Domain Horror Sequel FANGORIA:  The First WINNIE THE POOH: BLOOD AND HONEY 2 Trailer Has Arrived Rue Morgue:  THE INEVITABLE “WINNIE-THE-POOH: BLOOD AND HONEY II” HAS A TRAILER AND POSTER Read the full article
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mceproductions · 5 months
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Worst of 2023 Movies #1: Winnie the Pooh: Blood and Honey
One of the things I did mention this year was that both TV and music had 2 very easy choices when it came to the worst of the year.
Movies on the other hand, that’s where you have to dig.
And luckily for us, a Disney icon this past year suddenly became not exclusive to Disney.
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AA Milnes iconic Winnie the Pooh has had the red shirt and Hunny love for a long time.
But now that he’s no longer tied into the silly old bear lifestyle any method can be used.
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Hence here we get him and Piglet going feral after being abandoned by a maturing Christopher Robin.
When he returns with his wife he’s quickly captured and forced to watch his former friends figuratively rip his heart out.
Only the focus would become standard slasher fair with a switch to 5 college students renting a cabin nearby the 100 acre wood and becoming fodder.
If not tied to the iconic figure, this would have been an interesting premise.
But public domain or not there are certain aspects you just don’t mess with. Pooh is one of them.
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Now that we have more pd character movies on the way, the new Bambi from the same studio looks like the same boat.
Only keep a certain person away from it.
SUM 22: The Public Domain claims an icon that gets warped into something that shouldn’t have manifested. The Silly Old Bear doesn’t belong here.
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youngarcadecrown · 7 months
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Farmland for Sale: Why Teak Plantation Is a Smart Investment
Ever think about owning your own piece of land? Not just any patch of dirt, but acreage that can turn into a moneymaking investment. If you’ve got an entrepreneurial spirit and want to put your money to work for you, consider teak plantation. Teak is a highly-valued tropical hardwood that produces valuable timber used for flooring, furniture, boatbuilding and more. The demand for teak wood continues to rise while supply is shrinking. That means investing in teak plantation today can deliver excellent returns for decades to come, Maybe you’re not a farmer at heart but like the idea of owning timberland. Great news, teak plantation requires minimal maintenance. Once established, a teak plantation is largely self-sustaining. While your trees are growing over their lifetime of 60-80 years, you have an asset that can generate income through selective harvesting. At maturity, your teak can be sold as high-quality sawlogs.
Intrigued by the idea of turning a small plot of land into a valuable timber asset? Keep reading to learn why investing in teak plantation can be one of the smartest decisions you make.
An Overview of Teak Plantation and Its Benefits
Teak is considered the premier hardwood for outdoor use due to its natural durability and weather-resistance.
Overview of Teak Plantation and Its Benefits.
A teak plantation can generate excellent returns over the long run. Teak trees grow for 25-30 years before harvesting and can live up to 100 years. As the trees mature, the wood becomes more valuable. Properly managed teak plantations can provide annual returns of 10-15% for decades.
Teak wood is in high demand and prices have steadily increased over time. Teak lumber is used for boat building, outdoor furniture, flooring, and other applications where its natural oils and tight grain provide durability. As forests have been depleted, the demand for plantation-grown teak has soared.
Teak plantations provide an investment opportunity for small landowners and investors. You can start a teak plantation with as little as an acre of land. Teak trees require little maintenance once established but provide shade and natural beauty in addition to financial returns.
A teak plantation helps the environment. Teak trees absorb carbon dioxide, provide habitat for local wildlife, and prevent soil erosion. As the trees mature, a teak plantation transforms into a small forest ecosystem. Investing in a teak plantation provides diversification from traditional financial markets. Teak has outperformed the stock market over the long run with less volatility. Your teak trees will grow in value even during market downturns.
Teak plantations offer an ethical investment in a sustainable natural resource. Demand for timber and wood products continues to grow globally. Investing in teak plantations helps meet this need in an environmentally responsible way while providing attractive returns.
How to Get Started With Teak Plantation Investment
So you want to get into the teak plantation investment game? Great move. Teak is a highly valuable tropical hardwood that can provide excellent returns over the long run. Here are the steps to get started:
1. Research the basics
Learn all about teak, like how it grows Tast in tropical climates and S resistant to damage Teak timber is in high demand so plantations are a smart investment. Study the top plantation companies and locations. Costa Rica and Panama are ideal, with stable governments, economic incentives, and plenty of affordable land.
2. Find a reputable company
Do your due diligence on different forestry investment firms. Look for ones with a proven track record of success and transparent reporting. They should walk you through the entire process and provide guidance on maximizing your returns.
3. Choose a plan
Most companies offer different investment plans based on your budget and goals. You can invest in your own plot of land or buy shares in a larger plantation. Plans typically run 10-25 years, but some last up to 30 years. The longer the plan, the bigger the returns.
Sign agreements and start planting
Once you sign on with a company and funding is in place, they will purchase suitable farmland. Then the teak saplings are planted, and the waiting game begins. But don’t worry, reputable firms will provide regular reports on the progress and health of your plantation in 10 – 25 years, you’ll have a mature, sustainable teak plantation generating income from timber sales. Talk about a stable investment in an unstable world! With the right company and plan, teak plantations can provide attractive returns for generations. Now isn’t that worth looking into?
Estimated Costs and Expected Returns From Teak Farming
Establishing a teak plantation does require significant upfront investment, but the returns over the long run can be quite lucrative. The initial costs include:
1. Land Acquisition
The single biggest cost is purchasing suitable land. You’ll want at least 10-20 acres of fertile, well-drained soil in a tropical climate. Land costs vary widely but may be INR 42,500 – 4,25,000 per acre or more, depending on the location and soil quality.
2. Teak Saplings
Teak saplings can cost INR 85 – 255 each. For 10-20 acres, you’ll need 2,500-5,000 saplings, so budget at least INR 4,25,000 – 12,75,000. The saplings should be purchased from a reputable nursery to ensure high quality and hardiness.
3. Preparation and Planting
Site preparation, including clearing brush, ploughing and planting the saplings properly can cost INR 42,500 – 1,27,500 per acre. For a 10 – 20 acre plantation, budget INR 4,25,000 – 25,50,000 for this step
4. Maintenance
Ongoing maintenance such as weeding, pest control, thinning, and pruning will cost INR 17,000 – 42,500 per acre annually. For a 10-20 acre plantation, budget INR 1,70,000 -8,50,000 per year for maintenance.
While the initial investment may seem substantial, income from a teak plantation can be quite high. Well-maintained teak trees can be harvested in 20-30 years. At maturity, each tree may yield INR 17,000 – 42,500 worth of wood. For a 10-20 acre plantation with 2,500-5,000 trees, that translates to INR 4,25,00,000 – 17,42,50,000 in timber revenue at harvest time.
The key is patience and proper care. If done right, a teak plantation can provide excellent returns for generations. The initial outlay may be sizable, but for the long-term investor, teak is a smart choice that stands the test of time.
5. Selecting the Best Location for Your Teak Plantation
When choosing land for a teak plantation, the location and climate are two of the most important factors to consider. Teak trees are native to tropical regions, so selecting an area with a similar hot and humid environment will give your trees the best chance of thriving.
Look for land that gets plenty of rainfall, at least 60 to 100 inches per year. Teak trees need moist soil to grow strong and produce high quality wood. Areas that experience distinct wet and dry seasons are also ideal, as teak trees grow the most during the rainy season
Check the average temperatures for your potential location. Teak trees grow best in hot weather, so aim for a region with average temperatures of 77 F or above. While teak can tolerate some cooler weather, prolonged freezing temperatures may damage the trees.
Consider the soil conditions of the land. Teak trees prefer loamy, sandy soil that drains well. Soil that retains too much moisture can lead to root rot. The soil should also be slightly acidic, with a pH between 4 and 6. Have the soil tested to determine if it’s suitable or if amendments need to be made.
Look for relatively flat land or gentle slopes. While teak trees can grow on hilly terrain, flat or slightly sloping land is easier to clear, plant and harvest. It also allows for easier mechanization of some processes like fertilizer application.
Review the potential for pests and diseases in the area. Certain insects and fungi can damage teak trees, especially when the trees are young. Choose a location that has a lower risk of serious teak pests and diseases when possible.
You’ll also want to establish an integrated pest management plan to help keep your plantation healthy.
Selecting suitable land with an ideal climate and conditions is key to establishing a productive and profitable teak plantation. Do your research to find an area that will give your teak trees the environment they need to thrive for years to come.
Finding Reliable Farmland for Sale for Your Teak Plantation
Finding reliable farmland for your teak plantation is key to its long term success and your financial returns. Look for land that meets several important criteria:
1. Suitable climate
Teak trees require a tropical climate with heavy rainfall and warm temperatures year-round. Areas with a dry season should still receive 50-100 inches of rain annually. Teak can tolerate a range of soil types from clay to sand, as long the needs. land is wel-drained. Check historical weather data to ensure the region you are considering meets teak’s climate as
2. Available infrastructure
Look for land with access to necessary infrastructure! like roads, electricity, and irrigation. Teak plantations require power transportation access for planting, harvesting and transporting logs to market. Irrigation will help ensure healthy tree and growth, especially for young saplings. Ideally, the land should have an existing rrigation system or water access SO you can install one.
3. Secure land rights
Make sure you have legal rights to the land before purchasing for a teak plantation. Look for land with a clear title that is zoned for agricultural use. Leasing land can also work, but you’ll want a long-term lease, typically 30-50 years to allow teak trees to fully mature. Work with a reputable lawyer to verify ownership and usage rights.
4. Reasonable pricing
Search for farmland priced competitively for teak plantations. The cost will vary significantly based on the location, size and features of the land. Compare the asking price to the estimated financial returns to determine if the investment can be profitable.
Finding ideal farmland may take time and require evaluating many options, But choosing land that meets these key criteria will help ensure your teak plantation thrives and provides solid financial returns for years to come. With some patience and due diligence, you can find farmland for sale perfect for cultivating a successful teak plantation.
Conclusion
So there you have it, the ins and outs of investing in teak plantations. While it requires patience for the investment to mature, teak offers attractive returns and benefits for the small investor. The demand for high-quality, sustainable wood products is only increasing, and tēak is poised to meet that demand. If you’re looking for an investment that provides income and helps support responsible forestry practices, teak plantations check all the boxes, Do your due diligence, find a reputable plantation company, and consider making teak part of your investment portfolio. Years down the road, you’ll be glad you did.
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magpiejay1234 · 8 months
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So let's talk about KH3 worlds' thematic connection, and why I agree with Jacob that it fails in its purpose, semi-intentionally.
**The biggest problem exists ironically in Toy Box (Toy Story), and Monsteropolis (Monsters Inc.). Both worlds were scrapped worlds from KH2, so their writing keeps the episodic structure of KH2. The worlds have probably some of the best script of the game (helped with Pixar guys working with SQEX), but their episodic structure makes them disconnected from overall theme of sacrificing yourself for a loved one, specifically a romantic love interest.
***100 Acre Woods is similar in this regard, which keeps the theme of growing old, and getting responsibilities with these two worlds, but remains disconnected with rest of KH3.
**Twilight Town, Arendelle (Frozen), and San Fransokyo (Big Hero 6) have the red herring theme of sacrificing yourself for a family member, to falsely set up the potential sacrifice of Sora to release Roxas from his heart. This is a very obvious red herring, but due to Nojima sleeping at editor's role, this red herring is given more attention than it needed during the duration of the game.
***Big Hero 6 like Toy Story sets up Xion's return, but the set up with that has more issues than can be listed here (partially caused by Xaldin not being a member of Org. 13 as originally planned to distract us, thus making Xion's non-presence in base KH3 more apparent), and has nothing to with the larger theme (besides Sora playing God with Power of Waking being set up with Roxas's idea to use Kingdom Hearts to reconstruct Xion at the end of Days).
**Olympus world actually sets up Sora's sacrifice very well, though this is mostly helped with KH2's Olympus storyline, where the Hercules's sacrifice, and return already happened.
***Olympus also sets up a lot of future stuff as well, so it is pretty decent both as a story of its own, and its relation to greater themes of the game. It doesn't have a great script, since it is mostly a boss rush, but it is still pretty good.
**Rapunzel/Eugene, and Will's ends set up the end of the game well theoretically, but the contexts are completely unrelated to overall context of KH3, since Will's end is a poetic conclusion of his five movie long arc, and mostly serves as a thematic connection to his father (and direct contrast with Davy Jones), whereas Rapunzel's storyline with her realizing her true heritage (Eugene does not reveal his true identity until the TV series).
***This COULD have some relevance if MoM is Sora, or his dad, but for the time being, we are keeping the theme of fulfilling your heritage in the freezer.
**Of course besides the Terra stuff the BBS trio's stuff does not have a lot of to do with Sora's sacrifice, they are here, because the set up in BBS/DDD.
***Terra's stuff has some thematic relevance, but the narrative is focused in Riku's arc's parallels with Terra, not Sora's. Sora's actual counterpart, Ventus, does not have anything to do in KH3 as Jacob stated despite all the things **around** him (Vanitas, Dark Inferno X, his Chirity from the Limbo, Union X stuff, possibilities of 13 lights rather than 7), it is kinda hilarious.
Let's not get into Mother Gothel, and Davy Jones' obvious parallels with Xehanort with their obsession with immortality, and how narrative does not do anything with that.
Hades's deal with his brother Zeus somewhat parallels the conclusion with Xehanort, and Eraqus, and we will likely see this further in KH4, but Hades is effectively a third party to Kingdom Hearts' villains cast now, so it feels like he should have more of a presence, not less.
****
Rewatching Jacob's old videos, symbols similar to Xigbar's symbol is used in parts of Scala, so I guess his weapon was secretly planned by Scala guys. We already discussed how KH2-KH3 implies Radiant Garden was founded by Scala people to presumably study hearts in proper scientific form, rather than relying on old alchemic scriptures, so this tracks regardless when Luxufication happened.
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daylighteclipsed · 2 years
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Can i just say that Sora's speech at the end of KH3 about how he thought he and Kairi would finally be together but every time he finds her she slips away again, never made any sense to me from Sora's POV? because Sora was always fine with the idea of being apart as long as their hearts are connected and he knows she is safe. i'd say this quote fits more Kairi's POV because he is the one always leaving.
Well, first, I don’t know if the “slips away” line is in the Japanese script or not. I do know that Sora is speaking more generally here than the English translation portrays. It’s less Sora wanting to be with Kairi specifically and more his wanting to be with all his friends including Kairi. For ex.
In English: “I thought we’d finally be together. But she’s out there, alone. Not for one more second.”
In Japanese: “I thought we’d all return home together, but Kairi isn’t here. I don’t want to leave her [out there] alone.”
Pretty different, right? I wouldn’t be surprised if the “slips away” phrasing is also poorly translated as a result of the English pushing a straight romance misinterpreting things.
But assuming that it’s not... it’s true that Sora is fine being apart from Kairi as long as she’s safe. But not seeing someone all the time is not the same as never seeing them again, and Sora preferably wants to see Kairi again lol I hesitate to call them best friends at this point, but certainly Sora loves Kairi. And the threat is more often than not never seeing each other again.
It’s also true, like you said, that Sora does the majority of the leaving. After KH1 and especially 2, he’s the one being pulled in a different direction, away from Kairi and the Destiny Islands, towards this Keyblade Master destiny. But (again, playing devil’s advocate here) maybe it doesn’t feel that way to Sora, at least when he delivers that line about Kairi always slipping away… the way he doesn’t really seem to grasp that he’s the reason his connection with Pooh Bear feels weaker in KH3.
Sora wants to stay Pooh’s friend. He’s really upset when he becomes aware of the distance between them. But at the same time, Sora doesn’t really want to hang out with Pooh. He doesn’t want to be in the 100 Acre Wood longer than he needs to. He has other things to do, responsibilities that are more important. And that’s kinda similar to his choosing to become a Keyblade Master instead of staying on the Destiny Islands with Kairi — and then not really thinking about her or communicating with her at all after that.
You can’t… stay friends with someone if you don’t want to talk to them or hang out with them. And I think that is what Sora realizes at the end of ReMind — that he’s been neglecting his friendship with Kairi. So, giving the script/translations the benefit of the doubt, you could argue the “slipping away” line is meant to reflect Sora’s previous attitude before that little bit of development in ReMind. But I really do doubt it, honestly.
My only other theory is that it has something to do with Sora’s memories probably being screwed up. If the memory loss is Riku-centric, Sora’s not gonna remember, for instance, choosing not to go with Kairi at the end of 1 because he wants to find Riku. It’s just gonna look like she got pulled away from him. But I don’t know.
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