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#OH HE'S SUCH A SPECIAL BOY
poorly-drawn-mdzs · 1 year
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He's sensitive about that
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essektheylyss · 6 days
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One thing that I feel is really interesting and often forgotten about Essek is that fundamentally, his characterization has been from the start based upon his desperation for external perspectives and connection, which, along with much of his narrative and mechanical positioning, means that he actually has an extraordinary and almost (but not actually, as I'll show) counterintuitive capacity for both growth and trust.
(Buckle in. This is a long one.)
In particular, I would argue, knowing now that many places where the plot touches Ludinus have long been marked for connecting back into the current plot, that he was quite possibly built as a prime candidate for radicalization by the Ruby Vanguard. He felt isolated from his culture, he was desperate for other connection, and he was certainly of the type to believe he was too smart to be drawn into such a thing, given his initial belief that he could control the situation and the fallout. If things had gone any other way, he easily could've been on the other side by now.
As such, he has been hallmarked by being fairly open to suggestion, perhaps for this reason, but the thing about that kind of trait is that it is both how people are radicalized and deradicalized. This is certainly true of Essek, who experienced genuine kindness and quite frankly strangeness from the Nein and was able to move from the isolation the Assembly had engendered to meaningful and genuine connection, largely propelled by his own internal reflection. By the time Nein are aware of his crimes, he's already begun to express regret to an extent and, furthermore, doubt in the Assembly, including explicitly drawing a line against Ludinus, even in a position where he was on his own and probably quite vulnerable.
Similarly, when the Nein reach the Vurmas Outpost some weeks later, he has moved from regret for the position he's ended up carrying a heavy remorse. This makes sense! He's fairly introspective, seems used to spending a lot of time in his own head, and was left with plenty to mull over. It's not some kind of retcon for him to have progressed well past where the Nein left him; it just means he's an active participant in the world who has done his own work in the meantime.
This is another interesting aspect to him. I've talked about this a bit before but I cannot find the post so I'll recap here: antagonists in D&D have significantly more agency than allied NPCs. Antagonists are active forces, against which the party is meant to struggle; allies are meant to support the PCs, which means they tend to be more passive in both their actions and their character growth. Essek was both built as an antagonist, in a position that gives him significant agency, and also was then given significant opportunity to grow specifically to act as a narrative mirror for Caleb's arc. Even when he becomes a more traditional D&D ally, he still retains much of that, though he occupies a supporting role.
I believe that this is especially true because of the nature of Caleb's arc, which I've already written on; the tl;dr of this post is that Caleb is both convinced that he is permanently ruined and also desperate to prove that change is possible. Essek is that proof, because he is simply the character in a position to do so. But this also means that his propensity for introspection and openness is accentuated! He has to do the legwork on his own, for the most part, because that's where he is in the meantime.
But he still ends the campaign necessarily constricted; he is under significant scrutiny, he's at risk from the Assembly, and he goes on the run fairly soon after the story ends. He spends most of the final arc anxious and paranoid, which is valid given the crushing reality of his situation. It would be very easy to extrapolate that seven years into this reality, he would be insular, closed off, and suspicious of strangers, even in spite of the lessons he's learned from the Nein and their long term exposure.
So seeing his openness and lightness now is surprising, but at the same time, given this combination of factors in his position in the narrative over time and his defining traits, it's not by any means unreasonable.
But one thing that I found so delightful is how much trust he exhibits, which is obviously a wild thing to say about Essek in particular, given much of what he learns is both earning and offering trust, which was something he says explicitly in 2x124 that he's never really experienced: "I've never really been trusted and so I did not trust." It makes up much of the progression of his relationship with Caleb, and the trust that he is offered by the Nein in walking off the ship is the impetus he needs to grow.
But I think it's easy to talk about trust when it comes to people who have proven themselves to you or to whom you've ingratiated yourself, and that's really the most we can say about Essek by the time he leaves the Blooming Grove. There is this sense in a lot of discussion of trust (not solely in this fandom) that it is only related to either naivete or love, but there's far more to it. Trust at its best is deliberate—cultivating an openness to the world at large is a great way to combat cynicism and beget connection instead. It allows a person to maintain curiosity and be open to experience, but it can be incredibly difficult to hold onto.
It is clear that the Essek we meet now is a very pointedly and intentionally trusting individual. He trusts Caleb and by extension Caleb's trust in Keyleth, as he shows up and picks up a group of strangers from a foreign military encampment and walks in without issue. He trusts the Hells to follow his lead moving through Zadash and to exhibit enough discretion so as to avoid bringing suspicion upon all of them. He trusts that Astrid will respond well to his entrance, but he also trusts himself and the Hells enough to execute a back-up plan in the case that she doesn't. In the end, he even trusts them enough to give them his name and identity.
He doesn't scan as someone who has spent half a dozen years living like a prey animal, afraid of any shadow he runs across in an alley, withdrawn into himself and an insular family, which would've been an easy route for him to take. He scans as someone who has learned the kind of trust borne of learned confidence and a trained eye for good will and kindness, which are crucial weapons one would need for staving off cynicism in his circumstances—as if he has survived thanks more to connection and kindness than paranoia and isolation. (If we want to be saccharine about it, he scans quite poignantly as a member of the Mighty Nein.)
So it is easy to imagine this trust and openness as a natural progression of his initial search for perspectives external to his own cultural knowledge. Though he makes those first connections with the Assembly to try to vindicate his personal hypotheses, he finds in them exposure to the deepest corruption among Exandrian mortals, which could've—and did, for a time—turned him further down that same dark path.
But it's also this same openness to exposure from the wider world that allows the Nein to influence him for the better, and in spite of the challenges he's certainly faced simply surviving over the past seven years, he seems to have held onto this openness enough to move through the world with self-assurance and a willingness to extend the kinds of trust and good will that he has been shown.
(I would be remiss not to mention that I was reminded about my thoughts on this by this lovely post from sky-scribbles and their use in the tags of 'light' to describe Essek's demeanor this episode, which is really such an apt word for it.)
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elgatt0 · 2 months
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Link, Captain of the Royal Navy of Hyrule.
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Mer!Wars
Name: Link Mand'el Waræ
Nicknames: Captain, Wars, pretty boy, playboy, Mr scarf, holey pants...
Age: 24
Height: 1,83m (6ft)
Occupation: captain of the ship The Hyrule Warrior
~~~⛴️~~~
Summary
Link Mand'el Waræ, the young captain. Son of the head of the Hyrule port captaincy, link had his name marked in the history of the Hyrule navy for assuming the position of captain at the age of 19.
Because of his affiliation, many doubt his competence, believing that the position was given to him due to political corruption, but Link never lets himself be shaken by such rumors, always willing to prove that he is worthy of the captain position.
~~~⛴️~~~
Personality
- Loves to tease his companions, especially when it comes to women
- He likes to maintain his appearance by always being tidy and formal (legend says it's narcissism...but it's just ocd due to his military position)
- He is proud, self-assured and may sound arrogant but is kind and has a good heart.
- Because of his pride, he doesn't like to be questioned especially when he is acting as captain, but he always pushes down and tries to be open-minded to different opinions.
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tabooiart · 5 months
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THIS thing ^ says hewwo. UNIRONICALLY.
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shufflerock-jam · 7 months
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Skilltober #16 : Electrochemistry
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renshengs · 6 days
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sometimes you're just a rich handsome 27 year old graduate from south korea's most prestigious cop school with a glacial relationship with your big powerful cop dad and then you move to a small town substation in the countryside for work where you spend the next entire month being an uncooperative asshole while accusing your new 40 year old coworker of mass-murder before he helps you catch the actual mass-murderer and then afterwards you need to take a 3 month vacation about it because you realize being around him is changing you for the better and also you're falling in love with him at breakneck speed
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wahgifs · 1 year
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do you like the sea? yes. then shall we have a beach wedding? you must've forgotten that same sex marriage isn't legalised in this country. but i believe there'll be changes in the future, cause everyone's got a right to take care of people they love, and i wanna have that right to take care of you. love in the air special episode
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thenameisjem · 9 months
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I am so happy! It’s finally finished. It took so long :D
Twilight
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unseeliefaerie · 10 months
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Noticed a pattern of Crowley reaching out to Aziraphale and Aziraphale rejecting him and now I'm sad
Bonus (Spoilers for Season 2!)
In the face of all that, Crowley is so brave for this
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congruent of d'deridahn
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letteredlettered · 5 months
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Another post just reminded me of an important PSA
Sokka is a better Ron Weasley and Xander Harris than Ron Weasley and Xander Harris ever were
Katara is a better Hermione Granger and Willow Rosenberg than Hermione Granger and Willow Rosenberg ever were
Zuko is a better Draco Malfoy than Draco Malfoy ever was canonically, but Spike is pretty great, even though yes, okay, we know, Zuko's redemption arc will always be superior
fight me
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beatcroc · 2 months
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turns out i have to make an unnecessarily wordy thoughtspost about doombox too bc there is nothing about this character that isn't fucking ridiculous and also really funny and i'm kind of really obsessed with all of it. ordinarily i would just start firing but in this case I need to just. paste his bio and then go through it step by step because every phrase here is absurd when looking at how he's handled along with the other characters and the world as a whole. here we go
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first sidenote: i should also add 'nonsensical' to the list of descriptors up there, because this is a fighting game and no doubt has the typical Bad Fighting Game Writing at play that doesn't really hold up when put under scrutiny as i'm about to, but understand that this is something i've come to love about the genre and its typically batshit lore, and it further enhances the experience for me. it's all utter nonsense and its my favorite shit ever.
the biggest thing to me that makes his entire shtick ridiculous is that he was explicitly made to be a weapon. like his express purpose is destruction and/or killing people, and he certainly has the disposition to be doing that. except that he is not doing that. he's out there playing Ball Game, evidently of his own volition.
i feel it is also important to highlight that he was not originally or intentionally a boombox; he just kinda lives in there. his own bio frames it as happenstance, but sonata's dlc skin lore** implies he isn't permanently stuck in there and can kinda just hop out and take control of whatever he wants whenever he wants. there is an entire goddamn tank just sitting there in the background of one of these stages. he is a weapon. there is heavy artillery readily available to him that he could be commanding if he wanted to, but he's not doing that either. he is still a boombox. i think he likes it in there. *there's an argument to be made that maybe he's not powerful enough to control something that large, or maybe just that switching hosts is really tiring or risky. im just saying though there's like a bajillion host devices better suited for A Fucking Weapon than a boombox, but he seems really committed to this for some reason. while im here btw it's fucking terrifying that he apparently can possess thing that are Not tech as well **as a side note from that the specific mention of her boomhammer is interesting. i don't think it's an intentional implication but i enjoy the idea he has an affinity for sound-based devices; i like to think the boombox left an impression on him with its being the initial thing he possessed and got used to
and then there is the berserking. the 'rampaging', as it is otherwise called. not exactly strange on its own given his temperament and designation, but strange for the way it's characterized as only a tendency. it's only that he's prone to rampaging. he rampages often, but not all the time. just often! what is he doing he is not rampaging? getting a custom trimmed jacket with his own logo emblazoned on it? like a nerd? and on the flipside, what exactly do these rampages even entail? because it's apparently not anything destructive or disruptive enough for anyone to care about stopping him under normal circumstances.
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like how are you a giant angry "not exactly stable" weapon of a guy and everyone's like 'yeah that's fine. that's our doombox!' toxic's specific wording regarding his getting unfucked postgame is "back to his old raging self", which implies to me there's almost a certain fondness, or at least amusement, at his being like this. i know one of the core themes of lethal league is letting these oddball misfit dudes do their thing and freely be who they are, but like. is doombox sincerely just not a threat for that? like really? dice's interactions also sort of imply that his actually trying to kill someone is really out of the ordinary for him so truly like. db my man what ARE you doing out there. * re: toxic and dice's talking about him; i do also find it amusing that one of his defining traits is just being pissed off all the time. again, not surprising given his purpose/designation as a weapon, but funny in that it's like. how he's KNOWN; in the sense that it is immediately noticeable and a cause for concern for other characters to see he is Not angry. fuckin social barometer of a guy. local angry guy isn't angry, something's wrong.
the "reasons for playing in the league unknown" bit also strikes me as a little odd even though it REALLY shouldn't. i'm like 97% sure it's just written like that to make him seems mysterious and unpredictable and dangerous, but it's a weird thing to call attention to when you consider that...less than half of the other characters' reasons are known? raptor is there trying to get info on his dad, that one's well out there. dust & ashes i think have some kind of implied reason for being there as well but it of course isn't elaborated on, and grid is like trying to impress "the youth" and establish a profile or something. nitro seems like he might not actually be IN the league as an official competitor? it's just helpful for him to know how to ball for the situations he gets into with his investigations. everybody else's "reason" pretty much seems like they're just out there to have fun. and toxic says as much in the story mode intro! the game was developed for people to escape the monotonies of shine city! so to imply doombox has a separate, non-recreational reason for being here is weird. the easiest read on it for me is just that he was drawn to it cause it's intense and destructive but at the same time.... if all he wants is an excuse to wreck shit....why are you competing in a structured sports game with rules and shit my dude. you are a weapon. just go attack people. except that we've established that he doesnt really do that. so. once again. what IS he doing out here
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aside from the bio though, there's of course random little tidbits of characterization throughout the game itself and they are all also likewise ridiculous.
he refers to himself in third person, which is always an amusing choice for a character in general. it carries with it a certain sense of ego, an awareness of and and pride in one's presence and gravitas. this was mostly just surprising to me bc before i started looking at everything, i'd assumed he was more or less mindless and, yknow, robotic; without much personality/reason for being there beyond being the Biggest Baddest Best At Ball Game Guy doombox is already very imposing, so this is frankly a well-earned sense of pride for him to have.....but it still doubles back to being funny again because, as i've established above, he could stand to be a hell of a lot scarier! but he doesn't seem to notice or care that there are many readily-available options for becoming more powerful and/or establishing himself as unquestionable top dog. so instead he is a boombox. third-person is also often used for characters who are a little dumb, and i think this applies to doombox as well. he is a weapon, and clearly a brute-force-over-precision type of weapon at that, he doesnt need smarts. i think this is also sort of hinted at with his voice lines; where the other characters have some kind of snarky phrase or one-liner for their kill/score voice line, doombox just goes "bye-bye". Which is still appropriately Disrespectful, but it's also very, uh... simple. again i just think there are... more imposing things a guy like him could be saying there, but i guess he hasn't got anything more than fucking. bye-bye.
anyways the ego thing i think is well-echoed by his stupid fucking jacket. none of the other characters have their logo as part of their design and i'm pretty sure the rest of the symbols are just game abstractions and don't exist in-universe, but like. doombox is just going around wearing a jersey with his own damn face on it. ok. to be clear i love his jacket but it is literally so silly for him to have that. imagine being the guy having to custom-fit a fucking boombox. did db pay for it? how? we're getting into unproductive territory here but you could ask a million questions about that jacket and they all have hysterical implications. while im on the topic of designs i'd also like to say that while i don't count any of the other blaze redesigns as "canon" like actual events the characters went through between games [like raptor in particular would have already had to have the stitches since that's his backstory, it's just they weren't a design point before], doombox is in a weird spot since the first game's design for him was very specifically referencing its HUD in a meta way for his flavor and that was pretty much the entire extent of his flavor; while in blaze he and the HUD are very much separate distinct things with their own flavor. there's more to talk about here later but as it pertains to design what im saying is i think he just went out and found a better and cooler boombox to be in between games. and also got a funny jacket. *actually i have no idea if there's even a Timeline here. the gut vibe i had been running on was that blaze happens a couple years after the original, but looking at it now that doesn't seem right. does blaze Replace the timeline of the first game? are there even Events in the first game to count as a timeline? do they run concurrently?
alright anyway the last point here is the 3rd-person thing is even moreso interesting to me though bc i was under the assumption that 'doombox' was something akin to a codename he was given when other people saw this big fucking Thang rampaging through the streets. but seeing as 1. he's definitely aware of it, and 2. not even the damn scientists who made him knew he was in a boombox [as implied in his dlc skin lore], i'm led to believe he came up with the name himself. the fucking tape in his cassette player does just say 'doom' on it so i am choosing to believe that's either where he got the name, or that he put that on there himself.
MOVING on, another really good thing is that he does this
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i just think it's funny he's continuing to use the thing as an actual boombox; i feel like that isn't something he necessarily Has to do. obviously he's susceptible to certain quirks and limitations of being a boombox re: mind control tape, but i don't think that means he has to play out its every function. i think he's doing that on purpose and i am filing it under "he likes it in there". hes listening to his jams.
also on a similar note,
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this is also not important and i realize it's mostly just a quirky videogamey way to get around saying the robot kinda character is "asleep", but i do enjoy the implication that shine city's biggest terror is like out there running on 4 D-cells.
also i'm making this guy out to be a city street menace, and the vibe i had assumed for him before was like, a random encounter in the back alleys that you super do not want to run into; but his associated stage/hangout seems to be the desert/scrapyard? which i don't really have anything interesting to say to that, but it's definitely a different vibe for his character if he typically hangs out in more desolate areas.
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i think maybe the most baffling thing doombox has going on is the apparent "rivalry" with dice. this is also bizzare from dice's side of things. what the fuck does it even mean to be "rivals" with doombox? what are they competing for? what kind of things does dice get up to that doombox would even give a shit about in the first place, let alone to be considered a rival in? i mean, like, the league, probably, but why dice specifically, out of everyone? would doombox's league rival not just be whoever's the [second] strongest there? i believe dice when he says they're evenly-matched, but there isn't really anything that implies dice is of particularly high prestige within the league so it feels like he shouldn't hold much interest as a target. to be fair dice doesn't seem like the type that would care about prestige, but again, if he's not out there flaunting his shit or trying to claim he's the best or whatever, why does db care? this would be a lot easier to understand if it was a one-sided thing on doombox's part like okay maybe dice pissed him off one day and he's still mad about it. whatever. that's the vibe they go for in story mode, but then there's dice's dlc skin description, which seems to run entirely counter to that and has dice as the aggressor:
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when deprived of his usual sense and restraint, dice's first thought is I Gotta Go Fuckin Kill Doombox? even if he's over it under normal circumstances, it's clear both of them have some deeper-rooted beef in this exchange. there is yet another layer to this in that doombox is, weirdly enough, not really shown to be the kind of guy that's interested in revenge. again, going back to his own dlc description, he- and i quote- "couldn't care less" about the guys who made him capturing him and chaining him up. his only interest there is breaking out and getting back to doing his thing. if you want to be really generous, you could also read this vibe from the story mode epilogue: doombox was not the one hunting down the safety league, that was nitro. doombox was simply, as stated before "back to his old raging self". both of these to say, he simply does not seem to give a shit about people who have directly wronged him and only wants to Do His Thing. so. once again. what the fuck is going on with dice that they both have lasting beef here. i truly cannot fathom what either of them did to be so mad specifically at eachother. this rivalry is something they reference a LOT too like it's a big deal in-universe, or something otherwise really important to portray. like
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lore so strong you gotta put it on an achievement!!!!! really!!!!! and there are no details whatsoever about this????? * while i'm here i'd just like to say have more questions about dice than fucking anything else in this game. sadly there's practically nothing to intuit from the game about any of his situations so i don't have much for coherent thoughts to post on him, but my god. what the fuck, dice. this rivalry is arguably the single strangest thing doombox has going on but it doesn't even break top 5 weird things about dice.
anyways, the final section and MOST interesting thing to me in all this is that, coming out of the first game, i was really under the impression that doombox is just the arbitrary final boss monster you gotta kill; no real purpose or personality his own to speak of, and most importantly just synonymous with the game itself and its aesthetics re: mirroring the HUD design. he certainly still holds the role of big scary final boss monster in blaze too, but blaze 1. has him much more fleshed-out as his own Guy, and more importantly, 2. doesn't really consider him a Problem like your typical big angry final boss monster. or at least not moreso than anything else going on in the game. he's not a threat to be eliminated, he's respected as a character and as a competitor in the league; and more than that he just seems to be... liked? as in, liked by other people in-universe? and he's liked enough that they'll readily help him out so he can keep doing his thing? i do think latch fixed him up postgame mostly bc he felt bad about being the one responsible for getting db brainwashed in the first place but like. the game could have just as easily gone "and then doombox was defeated yay" and left it at that. instead, they seem to have a vested interest in keeping him around. most transparently this is likely just a "we can't get rid of any of the playable characters or else story mode would be noncanon", BUT the point of this post is trying to read cohesive narrative sense into places there probably isn't any, and my read here is that doombox is a sort of inadvertent guardian of the league. for 1, he does still very much embody a lot of what the game [both The Videogame and the league itself] is about, but more importantly i think his presence is just really good at keeping a lot of the more minor threats at bay. if you try to fuck with the league, you will eventually be squaring off with doombox, most likely having freshly pissed him off in the process, and i can't imagine that goes well for who or whatever is in that situation. there's probably not much that wants to stand up to him by himself, and there's even less that can challenge the league as a whole unit; he's really just a good guy to have on your side like in general when you are running an illegal sports operation. i think at Worst toxic might see him as the league's funny little mascot but realistically i think she has more respect for him than that. either way i don't think he's going to care and it doesn't affect him much regardless. for this, doombox simply gets to keep doing his thing, whatever the fuck that may be. there are certainly still forces beyond his control at play here [as demonstrated in story mode by the safety league], and when these come into play, the league in turn looks out for him and keeps him on top of his game. i'm not sure if he has the, uh.... kind of cognitive ability that he could be grateful for this, but if nothing else, we know he seems to enjoy playing in the league, so he probably at least recognizes that he's not going to meet a lot of resistance in it and/or that it's a good environment to keep doing as he pleases. i don't mean for this all to sound so transactional, but it's hard to say whether he has much charisma in-universe for people to want him around for more "legitimate" reasons. likewise, there's also still a lot up in the air on how like... sapient doombox actually is. whether he can have complex motivations about anything or if he has some concept of "having friends" or if he can experience emotions besides rage; i tend to lean to "no" on those because i am really trying my damndest not to woobify this guy, but ultimately i don't think it matters much; in the end, he and the league are still mutually beneficial for eachother, and they still enjoy having the other around. and i think that's pretty cool :)
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Actually guys let me ramble (read: shout over text) a bit more before I sleep (because I am hyped but it's 2AM-)
BNHA 422 spoilers ahead!
THAT IS MY FAVORITE MAIN CHARACTER RIGHT THERE HE IS THE MOTHER FRICKING MOMENT
HIS FRIENDS? SUPPORTING HIM WHATEVER IT BRINGS. CRIMINALS? PSSH, THEY'RE HIS ALLIES NOW. NON-BELIEVERS? THEY'RE ALL CHEERING ON HIM NOW. THE WORLD? HE'S CONQUERED THEIR HEARTS LOOK AT RODY AND MELISSA. THE SYMBOL OF PEACE? DECLARED THAT'S HIS HERO. HIS MOTHER? SHE'S 100% SO PROUD OF HER KID.
THIS KID IS THE EMBODIMENT OF "FALL EIGHT TIMES, GET UP NINE"- THAT'S THE SYMBOL OF HOPE RIGHT THERE- WHO CARES ABOUT THE QUIRKLESS ENDING OR NOT LOOK AT HIM GO!
THAT IS THE TRUE CRYSTALIZATION OF EVERYONE'S HOPES-
MIDORIYA IZUKU IS THE WORLD'S GREATEST HERO AND HE'S GOING PLUS FUCKING ULTRA!
... Oh yeah also I know who we were expecting but psst he'll be back I promise Horikoshi-san is saving his favourite boy for later yes he's too relevant to not show up think of him as the here's own surprise trump card later- this is Izuku's moment right now let's focus on that for a bit this is his Rising chapter the moment the narrative has been building up since the title of Chapter 1, the other little guy will be back soon-
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mummer · 7 months
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ik aemon primarily raising mance exists SOLELY as my own headcanon but the idea of aemon saying kill the boy let the man be born to egg and then mance and then jon is making me cuckoo bananas in ways i did not think possible.
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krazieka2 · 14 days
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Which characters are your favourite in engage?
I like Pandreo the most I think!
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fluffypotatey · 10 months
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you ever think about how MK never gets a chance to really define himself?
#had this thought while driving home#like he barely even gets any chance to place some identity other than monkie kid and delivery boy bc he always gets interrupted#every villain has their own preconceived notion on who and what he is#Demon Bull family saw him as a ‘little thief’ and ‘noodle boy’#Spider Queen called him junior or something????#Macky even told MK that he is nothing w/o the staff. He also projected a lot of his anger with swk to MK bc he saw a lot of similarities#LBD did one better and shattered his own self worth by feeding into his insecurities and trying to mold him into her pawn (champion? will w#ever know what she wanted and why she wanted Mac to capture mk and swk???? what was their role that she wanted them to play???)#Azure even tries to assert his own perceptions on MK in the special and oh boy how he snaps back (🥰 so satisfying)#‘Oh there’s nothing mindless about me…friend’ <- one of the rare times MK puts his foot down when other try to assume what he is#I betchu s5 will focus on MK grappling with his identity bc we laid some foundations he is ok with acknowledging it#But actually processing what this meant for him? I have a guess that he wants to avoid that#And the ironic part is that swk (if he knew which I think so) is now the one trying to get MK to communicate his thoughts and feelings#It’s swk who warned MK about the dangers of hiding or avoiding huge issues like having a giant & powerful monkey form#bc swk has spent like the past 3 seasons doing the opposite of what he’s preaching to MK at the special (this is why i love him he’s trying#lmk#lego monkie kid#lmk mk#lmk qi xiaotian#qi xiaotian
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