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#How to add music to minecraft servers
winkelcross45 · 10 months
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The Magic of Minecraft: Free Download Experience
Minecraft is a game that has captured the hearts of millions of players around the world. With its endless possibilities, creative freedom, and engaging gameplay, Minecraft offers a unique and magical experience for players of all ages. If you're new to Minecraft or simply want to explore the game without spending a dime, the free download experience is the perfect way to dive into this enchanting world. In this article, we'll delve into the magic of Minecraft's free download experience and how it can ignite your imagination. - Getting Started with Minecraft: To begin your Minecraft adventure, the first step is to download the game. Minecraft offers a free version known as the "Minecraft demo" or "Minecraft Classic." Although it may have limited features compared to the full version, the free download experience still allows you to explore and enjoy the essence of Minecraft's gameplay. - Exploring Creative Mode: One of the highlights of the free download experience is the ability to dive into Creative Mode. In Creative Mode, players have unlimited resources and can freely build and create without the constraints of survival or resource gathering. This mode is perfect for unleashing your creativity and constructing magnificent structures, landscapes, and even entire worlds. - Building Your Dreams: With the free download experience, you can tap into your inner architect and bring your wildest dreams to life. Whether you want to build towering castles, intricate redstone contraptions, underwater cities, or pixel art masterpieces, Minecraft's Creative Mode provides a canvas for your imagination to run wild. Experiment with different materials, shapes, and designs to create your unique vision. - Collaborating with Friends: Minecraft's free download experience allows you to connect with friends and collaborate on creative projects. Invite your friends to join you in your virtual world, share ideas, and work together to build epic structures. The multiplayer aspect adds a social element to your Minecraft experience, fostering teamwork, communication, and shared creativity. - Exploring User-Created Content: Letrastra ducidas Beyond the initial free download, Minecraft offers a vast and vibrant community of players who have created an incredible array of user-generated content. From custom maps and resource packs to mods and mini-games, there's no shortage of additional content to explore. Many talented Minecraft players share their creations online, allowing you to immerse yourself in a vast library of player-made content. - Learning and Problem-Solving: Minecraft's free download experience is not only about creativity but also about learning and problem-solving. The game challenges you to think strategically, plan ahead, and overcome obstacles. As you experiment with different building techniques, tackle redstone circuitry, or navigate treacherous landscapes, you'll sharpen your problem-solving skills and cultivate a sense of resilience. - Immerse Yourself in the Minecraft Community: The free download experience opens the door to Minecraft's passionate and welcoming community. Connect with other players through forums, social media, or Minecraft-specific platforms. Engage in discussions, share your creations, and learn from experienced players. The Minecraft community is a treasure trove of inspiration, knowledge, and support that can enhance your free download experience. - Consider Upgrading to the Full Version: While the free download experience of Minecraft provides a taste of the game's magic, you may eventually want to consider upgrading to the full version. The full version offers additional features, such as Survival Mode, more building materials, access to the latest updates, and the ability to join multiplayer servers. Purchasing the full version allows you to fully immerse yourself in the expansive world of Minecraft. The free download experience of Minecraft is a gateway to a world of limitless creativity, exploration, and community. With the ability to build, collaborate, learn, and connect with others, the magic of Minecraft is accessible to everyone. So, embark on your Minecraft journey, let your imagination soar, and embrace the enchanting possibilities that this beloved game has to offer.
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kamperteague54 · 11 months
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Minecraft Java Edition: A World of Blocks at Your Fingertips
- Endless Exploration: Minecraft Java Edition presents a vast and procedurally generated world, offering limitless opportunities for exploration. From rolling landscapes and towering mountains to deep oceans and mysterious caves, every Minecraft world is unique. With diverse biomes, hidden treasures, and challenging dungeons, players can spend countless hours discovering new landscapes and uncovering the secrets of their Minecraft universe. - Creative Freedom: One of the hallmarks of Minecraft Java Edition is its emphasis on creativity. Players have the freedom to shape and transform the world around them using a variety of blocks and materials. From constructing magnificent structures and intricate redstone contraptions to designing pixel art and elaborate landscapes, the only limit is your imagination. Minecraft Java Edition empowers players to express their creativity and create virtual masterpieces. - Thriving Community and Mods: Minecraft Java Edition boasts a vibrant and passionate community of players and creators. This community has given rise to an extensive collection of mods, which are user-created modifications that add new features, mechanics, and content to the game. Mods range from simple quality-of-life enhancements to complex gameplay overhauls, allowing players to tailor their Minecraft experience to their preferences and explore unique gameplay opportunities. - Multiplayer Adventures: Minecraft Java Edition offers robust multiplayer functionality, allowing players to connect and play together on dedicated servers or through local networks. Whether you want to collaborate with friends on building projects, engage in thrilling PvP battles, or join massive community servers, Minecraft Java Edition provides a platform for memorable multiplayer experiences. From cooperative survival to competitive mini-games, the multiplayer aspect adds a whole new dimension to Minecraft's already immersive gameplay. - Redstone Engineering: Minecraft Java Edition features a unique redstone system that allows players to create intricate circuits, mechanisms, and automated systems. From simple doors and elevators to complex logic gates and even working computers, redstone empowers players to delve into the world of engineering and automation. Redstone enthusiasts can challenge themselves with complex redstone builds or explore the creations of others in the vibrant redstone community. Why don't minecraft servers allow hacking
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rewritingcanon · 3 months
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next gen fav games:
albus: there’s two sides of him— dead by daylight (he forces scorpius to play just so he can bully the shit out of him and hear him scream on his mic when he gets jumpscared) or omori (someone check up on him maybe…)
scorpius: minecraft (he likes to be the housewife making his house look pretty whilst albus goes out and mines for their family of mushroom cows) and little misfortune (yeah he also needs a check up)
rose: sims 4 (how she deals with her god complex)
james: silent hill (says it’s because the protag is named after him but he’s actually very mentally ill and resonates with the manifestation of self-punishment)
lily: mortal kombat 11 (for the fatality, but mostly for mileena)
hugo: fortnite (bro is a toddler and likes to attend the concerts) and my singing monsters (bro was feeling… musical)
teddy: hades (local pansexual genderfluid sillyman lets himself get slain by the hot villains again) and baldurs gate 3 (for literally the same reasons except add character customisation)
victoire: cooking dash (she likes to feel stressed) and the witcher 3 (shes never played another witcher game)
lorcan: fnaf (he always thinks hes done with it and then a new game or dlc comes out) and it takes two (he forces lysander to play with him obvi)
lysander: little nightmares 2 (only game that had him shook)
fred: detroit: become human (loves story-based games and choose your own adventure) and batman: the telltale series (same reasons)
roxanne: telltale’s the walking dead (simply cant move on from any of the games except the third one)
dominique: the last of us (she’s an elitist and will yap about this game at any given chance)
louis: played doki doki literature club when he was 12 and that was it for bro (….core memories were made)
molly: resident evil 3 (she likes them all but is obsessed with jill) but also life is strange (she’s probably gay)
lucy: when asked will tell you its pathologic (which she still loves a lot and is an elitist about) but it’s secretly danganronpa (she likes feeling smart when she connects clues leave her alone)
yann: final fantasy 7 (hes obsessed with the world and its the only game he can play)
polly: amanda the adventurer (to no one’s surprise)
karl: roblox (he’s been banned on so many different servers for bullying little children and is one of the most infamous hated users in his continent)
craig: league of legends (he’s a bit of a loser) and injustice: gods among us (he needs to win the challenges and unlock the characters)
sophia: stardew valley (she wants to live in a world without conflict (she will get stressed over it anyway))
delphi: couldn’t play video games (she would’ve loved fran bow though)
alice: episode (she spends an embarrassing amount on gems)
frank: arkham knight (he’s literally batman guys) and what remains of edith finch (he has range guys)
auggie: project sekai (they need to go take a shower)
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Wanna hear about my Hermitcraft+Watcher Grian+Ariana Griande+The Bad Boys+YHS(sometimes) au brain rot? No? Oh 😔
ANYWAY
Soooooo, the way Minecraft and servers exist in my mindscape is fucking wild and I could make a whole different post about it so just go along with this.
Same with my Grian lore but basically, the Watchers made him, abandoned him for most of his life(YHS), then reclaimed him into their ranks(EVO), and assigned him to watch over a server(Hermitcraft)
Mumbo and Grian have known eachother since they were teenagers, and Mumbo is actually aware that Grian is this weird extraterrestrial divine being thing. Lizzie also knows. That's important.
So my watcher Grian can shift forms right? Like the one he usually takes for Hermitcraft is his usual with parrot wings but he can add parts of his watcher form at will like big, black, glittery wings.
How he uses this ability you may ask? To become a famous singer of course!
Ariana Griande was supposed to just be for promotion yeah, but then people actually started streaming her music, outside of Hermitcraft, and Grian can't just abandon his fans!
So now his person is famous, that's a bit of a stressor.
But then, Joel and Jimmy decide hey.. they should make a band... and you know who they should invite?
Grian.
Who agrees.
Because SURE.
Problem : that band, The Bad Boys, also gets famous.
And people really want Ariana Griande to colab with them.
Shenanigans ensue with Lizzie adding fuel to the fire from the side lines while Mumbo rapidly tries to put it out
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pip-n-chips · 1 year
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how (some) DoL characters play Minecraft
Robin
Mainly sticks with the easy difficulty
Likes building things in survival mode instead of creative for the extra challenge
Has keep inventory on + mob griefing off
Plays multiplayer a lot (sometimes with local orphans, sometimes online), and can get quite competitive during minigames
Parkour is the bane of their existence
Has like 46 dogs in their main survival world
Scared of Herobrine (they know he's fake, but...)
Has thought about streaming their gameplay, but they need some encouragement from you in order for them to go through with it
The peaceful music from the game paired with Robin's commentary is calming, you might take a nap...
Whitney
Griefs your base with TNT and lava buckets, initially
Starts getting more creative with ways to fuck with your shit, you'd be impressed if you weren't so pissed
Got a friend of theirs to help them use cheats, but brags about it + takes the credit for themself
Has been banned from a handful of online servers, takes pride in the ever growing list
Builds,,, questionable sculptures
"lmao get good bro"
Basically a big troll lmfao
Throws their controller/hits their keyboard when raging (they strike me more as a console type of person, though)
Has a dog/cat/horse they name the same thing every single time (perhaps in remembrance of an old pet or stray)
Mickey
Almost exclusively* plays modded singleplayer
* Maybe they used to play with Robin or other orphans (before life got so much more complicated, anyway,,)
Has made their own mods + add-ons but hasn't posted any online
Fond of mods that add RPG + fantasy elements to the game (especially DRAGONS!)
Pretty good with redstone, they like making weird contraptions
Has a complicated + organized base
Sets up traps, hidden compartments + other secrets in their base even though they're the only one who'll see it
Tries to get all the achievements (vanilla + any that mods add) + collects and frames special items
Has a lot of commands memorized + knows how to use command blocks
Sydney
You introduce them to the game and they like it a lot!
It's funny watching them learn more about the game and what to do/what not to do
Punched a bee once and fell off a cliff trying to run from it
Dies a lot tbh, and you see death messages you've never seen before because of that lol
Corrupt!Sydney makes their character twerk (crouch, un-crouch, repeat), laughs at it every time
Surprisingly good at building, recreates locations from their favorite books
Only really plays it when you guys play together, though
If you're gaming together at their house, Sirris pops in to check in on you guys at some point and pauses to smile at the heartwarming sight (as embarrassing as it may be for Sydney)
Kylar
"What if I put my Minecraft bed next to yours? haha jk... unless?"
Has the most OVERKILL gaming PC setup you've seen (way too many screens, everything has lights, etc etc. looks pretty dope tbh)
Likes designing Minecraft skins! (there's like 10 separate skins of you in different outfits)
Plays heavily modded Minecraft, but will play vanilla or lighter mod packs with you
Definitely tried that one Girlfriend mod at some point
Has attempted a few speedruns (in the Top 10s for some of them!)
Gets SO excited when you tell them that you like Minecraft too (but it's not like they didn't know that already)
Alex
Doesn't have much time to play with their current workload
When they do, the most they do is play it as a farming sim (???) (you get them to explore more options to do in the game)
Becomes a BIG fan of parkour!
Downloads parkour + adventure maps so they can play it offline (farm WiFi can be unreliable)
Learns some basic redstone, mainly to improve their (in-game) farms
Automatic farms + mob grinders, though they still like the experience of doing it themself
Builds a Minecraft version of their real farm, excitedly shows it to you
Names some in-game farm animals after their siblings as a joke
Gwylan
Only plays offline because they live in The Forest ™️
Loves potion brewing! (they don't have an internet guide so they experiment with different combos all by themself, gets quite good at it)
Hoarder. Has so many items scattered across their chests, they forget what they do and don't have
Aesthetic matters to them a lot when choosing where to put their base + building it
Went to the End + defeated the dragon just to get the blocks there + the egg for decoration
1.17 (first part of the Caves And Cliffs update) is their favorite yet, all the new blocks and cave biomes make them go aaaaaaaaa
Felt so bad when they had to kill animals for food in the beginning, has a good farm system now though
Definitely keeps mobs you can't tame as pets
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slocumjoe · 1 year
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companions start a minecraft server. how do they play? who lives with who? who starts a war over their dog dying?
Companions play Minecraft
Cait; hardcore mode speedrunner who looks for increasingly difficult and mindfuck ways to kill the Elder Dragon. Why? Success is a kind of high you'll get from nothing else. Especially when you kill the final boss with nothing but eggs and slime pistons. When playing on Hancock's server, functions as a bodyguard during less-safe builds, like underground, or at the edge of the forest. The first line of defense during a raid. Does busywork for Codsworth in exchange for throwing eggs. Piper built a traditional Irish pub for her to live in and you can occasionally see her just staring at it in wonder. Is the one with the pack of wolves. The town graveyard is filled with her fallen pups. Also has a parrot, just to watch it dance to the pub's jukebox.
Codsworth; Does the busywork around the town Hancock and the others have built. Town is probably called Goodneighbor, let's be real. Tends the farms, the animals, makes food, etc. Does a little bit of everything. Takes care of Curie's zoo, goes fishing with Danse, gives opinions on building materials...pure chilling. Refuses to slaughter farm animals for meat, he's too attached. Fish, bread, and vegetables are on the menu in Goodneighbor. Lives in a quaint little birch cottage by the river, where he keeps flowers, bees, and chickens. All of them have nametags. Second line of defense during a raid—touch his potato fields, and enjoy eggs for your last meal.
Curie; Spends all of her time following and studying the more fantastical creatures, like Endermen. Keeps real notes in a notebook as she plays, theorizing on their biology. Endlessly fascinated with the convergent evolution between Villagers and Pillagers. Will often join Preston's archeology expeditions to discover the lore hints in the environment. Dies a lot, usually has nothing but seeds and dirt in her inventory. Keeps an area filled with specimens in appropriate pens. Puts bounties out for new creatures. Favors the axolotls and fish, though. Lives in the second floor of the zoo's visitor center.
Danse; Minecraft has a powerful aura of sad nostalgia, and I don't think he could handle it. Will help out in Goodneighbor by going and getting materials for building. Enjoys fishing more than anything, though. Gets very attached to his orange cat that sits on his bed. His dirt hut is on the outskirts of Goodneighbor, but is covered in flowers, paintings, and whatever else decor the others have put up. Nick dyed his cat's collar pink. Accompanies X6 on Curie's specimen bounties. Will sometimes stop moving. Don't worry, he's just enraptured by the music and is enjoying it. Or is being made very sad by it. Same thing, right?
Deacon; Pays money to change his username to look like someone else's every week. Changes to their skin, too, but edited to have sunglasses. Otherwise, Herobrine wannabe. If you don't know what that is, you are too young to be reading this blog. Deacon will make small, uniform tunnels, fill them with oddities like bone and paper. He'll leave structures reminiscent of crosses. He'll use armor stands and elaborate Redstone mechanisms, make it look like someone's watching you from the trees, only for you to step on a hidden pressure plate, and the figure vanishes. Adds to the lore of the world. Has a rainbow wool house filled with so many rabbits, the game crashes when he approaches.
Gage; You think Gage is playing a kids game? He has shit to do. Like pirate it and sell copies for dirt cheap. Not even to make money, he just does it for the principle. The principle of fuck you, I will make as many copies of this shit as I damn well please. Probably has his face hung up in Mojang HQ, with darts stuck in the one good eye. Would play if he could join the side of the Pillagers. Yeah, sure. He could just set villages on fire himself...but where's the community in that?
Hancock; Owns the server. Keeps it on harder difficulties for the challenge, but not so much of a...whatever you call Cait's type of player. Avid builder, Goodneighbor is a massive project recreating Boston. It's not quite 1 to 1, but still damn impressive. But, hey, if Bobby wants to build places from Grognak, that's chill. Doesn't care about aesthetic or accuracy, just wants to relax and let the creative juices flow. Hancock himself lives in a giant mushroom he made out of mushroom blocks, wool, and mycelium. Pet of choice? Mushroom cow, obviously, courtesy of X6.
MacCready; Got sick for a week. Built the entire Ux-Ron galaxy on the other side of the river. Doesn't remember it, was hopped up on Nyquil and chicken broth in hot water. The resident hunter, when he isn't on a grape-chicken-liquid diet. He's good at building, but can get bored quickly. Aim is...frightening. Can kill a chicken across any gulf. Takes the nightshift guard duty to shoot down Phantoms. His house is a crashed UFO. Even got Deacon to do his redstone trickery, so it lights up all blinky when you trigger a plate at the door. Has a parrot for a pet.
Nick; One of the more adventurous ones. Goes off with Preston, X6, and Cait to explore the different biomes. The resident potion master. It's just a puzzlegame, but for cocktails that can make you jump real high. Keeps a garden with various ingredients, often ventures into the Nether for blaze powder and rods. Has a spawner caged up, so he just smacks them through the door. Writes down all potion or poison recipes in an in-game book and quill. The trial-and-error- failed recipes are also listed, so it's 200+ pages long. His potion hut is built like a speakeasy, and he lives in the basement with a black cat. Would fill the place with ravens, if they weren't in the spin-off game. Third line of defense in town—keeps a chest full of splash poisons. Occasionally opens it and stares at them, like he's not sure if he's willing to commit such an act.
Piper; Obsessed with the underwater update. Always diving for treasure and sunken ships and temples. Keeps all of the knickknacks in a chest back at Goodneighbor, not even for use. Piper isn't even an ocean kinda gal in real life, but...it's so pretty! And the dolphins are so cute! Trades resources for water-breathing potions from Nick. Fills out so many maps, keeps them framed on a massive wall on the Goodneighbor docks. Also keeps a book-and-quill with coordinates and traveling notes, it's longer than Nick's recipe book. Lives in an underwater bubble habitat off the coast of Goodneighbor. Keeps a pink dolphin in a massive glass habitat outside.
Preston; Resident archeologist. Excavates ruins and structures to study them. Spent a month in real life sponging up an underwater temple. Even longer digging out an End fortress. Goes into mineshafts and renovates them entirely, puts signs and maps up. Takes X6 most often on his expeditions, has his own wall of land-maps. Preston spends a lot of time studying the builds left in the world and pondering the historical implications. Real theorist over here. He's fascinated with the subtle story telling and clues. The End keeps him up at night. His house is the huge community library. Also keeps books, writes down his notes and theories. Has a llama for traveling. If anything happened to it, would be very distraught.
X6-88; Resident mercenary. Nick accidentally summoned the Wither? There's a baby zombie running around? Deacon's rabbits have broken out the windows, and the server is in legitimate danger if the horde grows any larger? Get X6-88. Appears with a clap of thunder on his black warhorse, wielding only the most enchanted of weapons, wearing the most enchanted of armor. He does all the hard, dangerous work. Clears out the Nether, the End, Dark Forests, Pillager encampments...X6 is the hard hitter that goes out into danger, whereas Cait stays behind to defend. Is the one who leashes animals and painstakingly brings them back to Goodneighbor, occasionally with Danse's help. He lost his mind, looking for pandas for Curie. Keeps one as a pet in his house, which is the castle in the graveyard.
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kozykricket · 1 month
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Now that we have music and a name for 1.21, I'll give some of my thoughts ... on 1.21 as it is. That is to say, I'll withdraw any comments about "they... didn't update this unrelated thing :/" because like... yes, theres many other things that I think they could've updated, and I do hope they get to stuff thats on the backburner/backlog soon, but I respect 1.21 heavily for its lovely, wonderful additions LONG READ AHEAD!!
Tricky Trials feels like it … didn’t overscope, and thus was able to accomplish confidently what it had set out to do: To add more fun to Minecraft. Yes, there are of course still issues in Minecraft, and many things on the backlog / stuck in the ideas box, but… when you just look at 1.21 for what it DOES and not for what it DOESNT do? You get a 9/10 update, I’d say.
By focusing on the trial chambers, they’ve really created a special experience. A more refined dungeon than any other. I want to talk about… why I love trial spawners. 
So, I’ve thought frequently of adding my own dungeons to minecraft, but a struggle I always came to was… If I want the player to have several rooms with encounters of enemies, how will I do that elegantly? If its rooms with spawners, they’ll just be overwhelmed forever in each room until they light it up… and they’ll be able to farm a single room for mob loot, if they so please. They’d also be able to just… completely farm the heck out of every single spawner constantly working, like you can do with battle towers in modded minecraft. I think that feels a bit too cheap. But what if you go the nether fortress route, and just have mobs spawn in the structure? Well, thats … random. Its based on the mobcap, which is unpredictable especially in multiplayer. There won’t be a consistent difficulty to the dungeon… which leaves the bastion route: Designated single time enemy spawns. It’d probably be the best, but… it also leaves the enemies to wander around while the player is in nearby rooms. What if I only want them to spawn in when the player gets near? That’s… exactly what the trial spawner is. It goes on a long cooldown, so it might as well be a single time spawner. You get into a single encounter with a wave of mobs when it gains line of sight with you, and this allows for there to be plenty of them in the chambers without it being overpowered to farm or overwhelming if not lit up. The per player loot via vaults is also fantastic. It lets players who are “late to the server / structure” have a chance at getting their own loot, and even still enjoying themselves with trial spawners resetting their cooldowns. An example of why trial spawners help the experience for players coming to structures late, is… even if we had once-per-player loot in say, bastions, there’d still be… no piglins left guarding the treasure. No fun experience, just purely the loot. But with trial spawners AND vaults? You get the full experience… minus any destruction your friends may have caused to the structure, and a few chests or so. But the chests are mostly just supplies like wood as far as I’ve seen.
And then, to add on top of that, the ominous events system lets us experience the same structure AGAIN but in a HARDER mode that lets us access more cool and powerful loot in the ominous vaults… its brilliant!
But lets get back to 1.21 being Fun: I think the breeze, mace, and wind charges are perfect examples of just purely fun content. The Mace feels a tad unbalanced at times, but its also just… fun? Like, yeah, it could stand to pierce armor less, or do less single target damage, but in terms of flying with wind burst and wind charges? Thats just FUN. When was the last time we got a fun utility consumable? Ender pearls? They aren’t even that fun, its just teleporting. Movement in games is very, very fun. Wind charges stopping your fall damage to some extent feels like they’re welcoming you into giving them a try. This combined with the open chambers of the titular structure, and the overall adventure-map like design leads to … more fun!
I really respect how the ominous trials throwing potions to make encounters tougher is done, because it feels so much like a thing you’d see done in some adventure map. A lot of the trial chambers feels very in touch with what a player might make as a map or challenge for their friends. Which, I think does sort of take away from player-built structures and challenges, but luckily they kept all of the redstoning extremely simplistic, relying on breezes to activate the dispensers. It feels hard to critique such a fun dungeon just because “it feels really well made, like it was actually made by a real person with intent” because… well, we can have a little bit of fun, can’t we? Sure, if every structure was like this, I’d have some concerns for the sandbox elements of minecraft, but having one structure in the game that embodies what the end product of creation can look like? I think that works out well. Might even inspire some people!
And theres a certain jankiness of using in game mechanics like dispensers and potions that makes it feel… human, as opposed to extremely gamey. 
Theres more I could say, I’m sure. Like how the breeze is quite a breathe of fresh air in terms of enemy design, being a disruptor / support rather than full on beeline-attack-you
But yeah, I think 1.21, Tricky Trials, is shaping up to be fun. I know mojang had been thinking about how they needed to freshen up the extrinsic content a little bit, even though minecraft IS a game focused on intrinsic motivation; doing what YOU want to do.
But having fun midgame things for people to do when they want to take a break from their personal projects is something I consider important. Maybe I want to take a break from building my house, but I don’t wanna stop playing minecraft, so I’ll pop on over to the nearest trial chamber, and do some fights.
…Did I even mention how much groundwork this lays for future updates? Like, they can use trial spawners and vaults in MORE structures, like giving them to, I dunno, strongholds! Bastions! 
I do hope 1.22 is an update that focuses on updating old stuff to newer standards, like new models for old animals or new sounds for old wood types… or changing some old weird recipes…
But as Tricky Trials stands on its own? It’s great. Maybe the vault loot needs a bit of tweaking; I sorta disagree with different dungeons having different pieces of gear… I’d like to get enchanted pickaxes, but the experience is overall pretty good, considering I can actually get XP and mob loot in an engaging manner rather than just running around at night.
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qsmpconfessions · 6 months
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qWilbur is an absent parent anon here o/ I just wanted to add two things. One being that I didnt mean that as Wilbur neg (cc or qWilbur) but I guess it technically is?? Second the reason im not sure its neg is cause im not mad that qWilbur is an absent dad. Like I dont think that makes him a bad person, character, or father even!! I dont think an absent parent always means to hurt their kid nor dose it mean they love them any less HOWEVER just because you dont mean to hurt someone dosnt mean you didnt hurt them! And its not up to you how they feel about something. I think its a lot more gray then just "Oh qWilbur's a bad father cause hes not there for Tallulah" because he really has no choice in the matter both in lore and in real life (cause in lore I guess his band funds the Feds, and well mans cant play minecraft 24/7 AND be a famous music guy. One at a time unfortunately) What I meant originally tho is that I just find it odd that everyone (again including ccWilbur) refuses or just dosnt want it to be canon that hes absent but like...he cant make Talullah just be okay with it and he cant just make it canon that we wasnt gone for months on end and like he seems to have this idea that that would make him a "bum" or like an asshole or something. I dont get why not make it a part of his character? I mean Tallulah clearly has! I dont get the aversion to a clear character arch or an internal struggle for him inside of the roleplay! I mean maybe because its forced on him and he wants to make his own character choices and not have it be affected by his lack of availability IRL but like...sorry buddy thats not how this server works! Its not a video game you can pause, Tallulah isnt a NPC virtual egg. Shes played by an admin who isnt going to wait for Wilbur to come back just to be able to tell her own story. I DONT KNOW MAN like if he really dosnt want to play an absent father, if he really dosnt want to roleplay that and have that just be something in the narrative he confronts and overcomes in some way with her then like...can he at least DM her or something and get it sorted cause its just odd to have him not want it but have her actively playing it up. ITS JUST SUCH A BIG CONTRADICTION! So I guess its kinda neg but like if it was just canon IT WOULDNT BE NEG CAUSE ID LIKE IT HONESTLY!
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macaroon-sapling · 8 months
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Headcanons - Vanessa & Glitchtrap ✷
Fun facts about a normal girl and her rabbit-shaped friend (not really) who lives in her PC!
☆☆☆
✧ Before she was brainwashed in the beta testing of Fazbear Entertainment's VR game, Help Wanted, Vanessa was just a quirky young woman attending a small college for computer science. One day, she noticed that a weird little glitch showed up on her PC monitor.
✧ To support her college endeavours, Vanessa works at a local crafts and fabric store. She really enjoys her job, and gets along with her coworkers even though she's a little too awkward to talk to them sometimes. Her favourite parts of the job are putting out new fabric swatches and organizing the buttons. She's sorta friends with the manager too, who thinks the girl should really get out more. The only real downside to working at the little store is that it doesn't pay all that much.
✧ Preferring to be alone rather than living with a roommate, Vanessa lives by herself in a small apartment complex near the college she goes to. It can get very lonely, but she appreciates all the time she has to herself. It's good for keeping up with homework and her online discord friends. She's decorated her apartment with all sorts of movie posters, figurines, Hello Kitty merch, tiny plants, a bisexual pride flag, and random cute items. There's a lot of pink, hearts, rainbows, and puppies! Oh, and a lot of Monster Energy cans. So many Monster Energy cans...
✧ Vanessa loves girly alt fashion, and adds little elements of it to her everyday outfits. Things like silly earrings, pastel plastic chains, enamel pins, and homemade kandi bracelets really match with her creative style. Her favourite clothes are often colourful graphic t-shirts and baggy jeans with unique designs on them. She also has thin rainbow striped sections in her dirty blonde hair that she dyes herself every once in a while.
✧ Besides fashion, Vanessa is a big fan of vocaloid music, alt rock bands, slasher movies, and true crime. Her favourite bands are ones like Mindless Self Indulgence, and her favourite movie is the classic Friday the 13th. That brings us to her favourite true crime case, the serial killer William Afton and his infamous string of murders in the 1980s. She had never really gone to a Freddy Fazbear's Pizza location more than like once as a kid, but the horrific tale of the killer former CEO fascinated her. How lucky for her then, that the man himself would show up in a ghostly shimeji-like fashion on her very own computer! Yay......
✧ On a perfectly ordinary day, Vanessa came home from her morning college classes and sat at her PC, just like she did everyday. She promptly opened discord and just was about to start chatting away in one of her fandom servers. Then she noticed something casually appear in her peripheral vision, on the lower corner of her screen, something that wasn't supposed to be there. Were those.. tiny rabbit ears? Indeed they were. Using her cursor, she quickly clicked and dragged on those ears before they could disappear again. What she found dangling on her cursor was obviously a virus. Damn it, where could she have accidentally downloaded a virus? Was it from a badly coded Minecraft mod she had downloaded? Maybe from a virus-laced online game she had foolishly played? The possibilities ran through her mind as she grimaced at the odd yellow rabbit-virus-thing seemingly trying to get away from her digital grasp. That was until the virus suddenly looked up, directly at her, and angrily yelled for her to let go. Fancy that, a computer virus had just made eye contact and called her a bitch! Obviously very startled, Vanessa immediately dropped the virus on her screen and jumped back in her computer chair. She watched in stunned silence as the little bunny guy dusted himself off, then stared at the metaphorical "floor" on her desktop wallpaper (a pastel pixel art fairy forest) in frustration of having been prematurely noticed. Fucking creepy!
✧ Through trial and error, Vanessa soon found out that she had gotten the virus from her first beta testing session of Help Wanted (told you her job didn't pay enough). Through some very carefully asked questions (this is sarcasm, she straight up asked him multiple times until he admitted just enough that she could be sure of the situation), she also found out that the rabbit-virus-thing in her computer was the real actual ghost of her serial killer interest, William Afton. She was.. weirdly ok with this. For a lonely girl with nothing better to do in her free time, this was surely fascinating to say the least.
✧ Over the next few weeks, Vanessa and Glitchtrap (she learned very quickly that she really shouldn't call him William) began to develop what Vanessa would call a friendship. Anyone else would call it the beginnings of manipulation and having an annoying little ghost stealing your money and constantly snooping in your files. Keeping Glitchtrap out of her discord, instagram, and deviant art accounts was like a full time job. While freeloading in her computer, Glitchtrap developed a habit of playing games that Vanessa had downloaded. He'd only really do this when he was really bored and she was away at college. He pretty much only got into Minecraft, even though he'd constantly complain about how "shit" the graphics were, despite how much Vanessa tried to explain that the graphics were "awesome actually!".
✧ In this very short time period of mostly harmless antics with Glitchtrap, the worst thing he did to Vanessa was quietly steal over $300 for a memory extension for her PC. And once the part arrived, he proceeded to sit there like an asshole and command her to install it. Poor Vanessa, it's not like she has that kind of money! She's in college, Glitchtrap! It's not like he remembers what it was like to be a college student. Vanessa did indeed install the memory expansion though. Glitchtrap made sure to order one from a non-refundable website. What a prick.
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thueenz · 6 months
Note
🌲🌻🎵
🌲(spruce) what are some of your favourite blocks to build with? What blocks do you think should be added to Minecraft?
i like building with spruce because it's a good colour that goes with other things but i build with a lot of different blocks! i think i usually use birch for my flooring? and i use a lot of the terracotta blocks for nice muted colours. i like a sort of nature-pastel aesthetic in my personal builds. i use amethyst clusters a lot for decoration too! idk how to word it but heres an example from an old server
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i think for blocks i think should be added... i think more textures for terracotta would be really nice, it would add a lot of variation and theres not a lot of textured coloured blocks like that!
🌻(sunflower) what are your favourite biomes? Furthermore which biome feels most like home to you (might not even be your fave!). If you could add new biomes to the game what would they be?
lush caves, dark forest, and any snowy biome i'd say are my favourite. i feel weirdly at home in mountain biomes ever since i was a kid, and snowy biomes too, but i never build in snow biomes, idk why, i really should honestly i love them! i usually just choose other biomes that have better access to resources. though i like snowy biomes less since they added powdered snow im gonna be honest. i find it annoying so maybe thats why IUHGUES
i would LOVE more fantasy type biomes tbh. nothing over the top but rare finds and stuff, maybe more biomes with huge trees, i think itd be fun!
🎵(note) what is your favourite music disc? What is your favourite Minecraft song (or songs) in general?
i think my favourite music disks would be mall and strad! as a kid it was blocks. i think pigstep is a liiittle overrated, i dont hate it, but its just fine to me but everyone else ADORES it so ??
im not sure my favourite song but i get super nostalgic hearing wet hands specifically it TUGS at my heart so!! it makes me feel so..waah i love minecraft
link to the ask game
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oceandeviancy · 2 years
Text
Careful Sweetheart (BadBoyHalo x Male Reader)
Title: Careful Sweetheart
Pairing: BadBoyHalo x Male Reader
Requested by: sleepy_bumble_bees on Wattpad
Scenario: You are trying to make muffins for Bad and accidentally burn yourself
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The house often smelled like baked goods. It ranged from the cinnamon from an apple pie to the sweetness from a cake. The kitchen was filled with cookbooks and supplies to make so many different treats.
This was all because of Darryl. On top of being a content creator, he was a baker. One of the things he was known for was using the word muffin in place of swear words. Although he used it so often, his passion for the food wasn't as great as his passion of swearing using the word.
But, it being brought up so often inspired him to learn how to bake. It started off as just muffins. Simple ones like chocolate chip and blueberry. This hobby grew to cupcakes and cakes. Instead of buying a cake from the store or getting a custom one at a bakery, Darryl insisted on making it for (Y/N)'s birthday.
(Y/N) felt a little bad because he could tell Darryl was trying his best to make the perfect cake. It looked stressful. Sometimes (Y/N) helped mix batter, pour something, or taste test a frosting. He always supported Darryl's work. It make him happy to see others happy. It was cute. It was one of the many things he loved about his boyfriend.
Today, as Darryl was busy, (Y/N) wanted to make muffins for him to eat later. He has never really done it on his own before as he's always helped Darryl makes his. But he had recipe books, which were usually reliable. Sometimes it wouldn't turn out how it said it was supposed to but that could be because of many factors. One of which was (Y/N) wasn't as talented as Darryl or the cookbook at baking.
He put on his favorite playlist and begun to work. He preferred working with music as it was too quiet if he tried to work without it. The world was quiet without it. It's strange as many people preferred to live unplugged from their devices and enjoy the natural sounds of life. (Y/N) could understand that and in certain situations, agreed that it was better. However, having sounds like music or an audiobook or one of Darryl's videos soothed (Y?/N) and it was easier to focus.
(Y/N) made sure to prepare all of the ingredients beforehand. It didn't make as much of a mess as doing it all in the moment would. He wanted to make it as easy as possible when it came to cleaning. Some dishes after being used for baking just don't like to get cleaned.
While humming to one of his favorite songs (Y/N) smiled. He couldn't wait for Darryl to see what he had made and knowing that his boyfriend would be pleased, that brought (Y/N) a lot of joy.
Meanwhile, up in Darryl's room, he was in the middle of a Twitch stream. He was just casually playing Minecraft with friends, as he often did. It was on an SMP server and Darryl was trying to add onto his base to make it bigger.
"Twelve...Thirteen...Fourteen....Fif-"
"Yo, Bad. Can you shut up?" one of his friends interrupted, laughing.
"Well, how else am I supposed to keep track of how many blocks I placed? I want it to be even" Darryl responds, defensively.
"Counting in your head?" the friend asks like it was obvious.
"Well, not everyone can do tha-" Darryl stops speaking as he heard something downstairs.
It was (Y/N) shouting his name. It sounded like it was important and Darryl wanted to help in whatever way he could. Telling his friends and his viewers he would be back soon, he put on his Be Back Soon screen and made his way downstairs.
As he got closer to the kitchen, he smelled the scent of muffins and felt the warmth coming from the oven. Darryl liked when (Y/N) baked. (Y/N) wasn't as good as himself but he always appreciated when his boyfriend made him. But surely he would've waited to call Darryl down since he was streaming.
When he entered the kitchen, he saw (Y/N) holding his hand under cold water from the sink. He noticed the open oven and muffin tray partially out of the oven.
"Are you alright?" Darryl asks.
(Y/N) nervously laughs and shakes his head.
"I wanted to make you some muffins to have after your stream," he responds, pointing to the oven, "When I was taking them out, it slipped and I accidentally burned my hand. Twice"
"Oh no. Does it hurt badly?"
"I just burned my hand, of course it does"
Not wanting (Y/N) to have to remove his hand from the stream of water, Darryl went into the bathroom to get burn ointment and something to wrap the hand in. Burns were common in the house as it happens when you're baking. Trying new techniques and the process of learning can sometimes leads to touching something. Everything cools at a different rate so it can be hard to judge when something is done.
Returning to the kitchen, Darryl pulled the muffin tray all the way out of the oven, placing it on the cooling rack and closed the oven door. They were cooked perfectly. They had the classic muffin top. None of them were sinking back into the pan.
"Hold out your hand"
Darryl took (Y/N)'s hand applied the ointment to the clearly burned area. It did not look terrible but the red was bright.
"Ow" (Y/N) whined.
"You'll be okay" Darryl reassures (Y/N), "I do appreciate this though. Do you mind if I take some up now?"
"Yeah, of course. They may be a little warm"
Muffins were always the best warm. Darryl preferred it that way. They did not need to cool before you put any toppings on it.
Grabbing a few and putting them on a plate, he turns and kisses (Y/N) on the forehead.
"Careful sweetheart"
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dirt-piper · 1 year
Text
On the origins of Not So Seecret Saturday, and its future
When I first found Minecraft I was roughly 10 years old.
I can’t precisely identify how I found it - through some kid at school, or a friend of my sister, or randomly on the internet - but I remember falling in love with it.
I loved the aesthetic, I loved the dopey Minecraft music parodies, I loved the let’s plays, I loved the classic multiplayer servers, I loved the dumb jokes the community made, but most of all - I loved the game itself. It was weird, beautiful, simple, terrifying, serene, and hilarious, all at the same time.
I spent hours not only playing the game itself, but also watching videos about it, reading forum and blog posts, and poring over the Minecraft wiki - my favorite articles of which were the ones regarding the removed, unused, and planned features - aspects of the game that I could know about but never experience for myself.
Over time the game I fell in love with started to fade away - the aesthetic changed as biomes were added (though not that much, and it still looked nice), the gameplay began to suffer (a fast travel hell dimension with nothing to do in it, beds that let you sidestep the entire challenge of the game), but it was still largely the game I loved.
After Beta 1.8, the game I loved ceased to exist.
Okay, that’s a bit too dramatic. I still played the hell out of the game during the early release era - but I notably stopped playing survival singleplayer altogether after Beta 1.8. Multiplayer in any game is fun, and the newly added creative mode gave me hours of mindless entertainment blowing things up with TNT and making useless redstone contraptions. But to a large extent I stopped playing the game itself - survival singleplayer - and every time I did I found myself having a very hard time enjoying it.
Now, kid me didn’t really know why I suddenly lost all interest in this game I loved - I could kinda grok that stuff like the new hunger system and terrain system were less than stellar (likely helped by the fact that everyone seemed to hate these two things at the time - the massive open letter to Mojang begging them to add beaches back to the terrain generator springs to mind), but the nitty gritty specifics of what exactly made the game less fun for me were not yet apparent.
Luckily for kid me, I managed to find something to help me alleviate the problem - Exalm’s OldDays mod. This mod allowed you to tweak Minecraft’s features to your own preferences, literally undoing changes from various updates on-the-fly to permit you to hand-tune your personal “perfect” version of Minecraft. I used it to tear out all the changes I didn’t like - gone were the biomes, hunger system, nether, sprinting, new terrain generator, stackable food, potions, enchanting system, etc. Now, suddenly, I could play (and enjoy) singleplayer survival again - and this was the ‘default’ way I played Minecraft up until the mod stopped getting updated in 2013, around release 1.6.4.
By this time a brand new Minecraft launcher had released which allowed you to (officially) go back and play previous versions of Minecraft - with OldDays gone, I picked the version of the game closest to my hand-crafted ideal and dove right in. Thus, the primary version of Minecraft that I played became Alpha 1.1.2_01.
Flash-forward 5 years to July 18th 2018, and I’m not a kid anymore. I’ve just graduated high school, and I’m on vacation with my family in Long Beach Island, New Jersey. It’s a rainy day, so I’m playing Minecraft on my laptop. By this point I had a singleplayer world with damn near everything a player could want in 2010 - an automatic cactus farm, a mob grinder, a minecart system, vast underground mines, an automatic boat dispenser, a hulking storage room - you name it. But deep within I felt a twinge, a feeling that something was missing. I don’t remember what originally set me off, whether it was being by the ocean, or the nascient release of the update aquatic, or a memory of Minecraft classic, but somehow I started getting a bit upset that sponges were unobtainable in the version of the game I was playing.
Very conveniently, I had taken a class on Java my junior year of high school.
I dug up an ancient version of the Mod Coder Pack for a1.1.2_01, decompiled Minecraft and started poking around the codebase. After a bit of digging, a realization slowly began to dawn on me - why stop at sponges? Why not fix more things? Like fix axes not breaking workbenches? Or redstone ore taking an eternity to mine? Or boats exploding when you sneeze on them? Or, better yet, fulfill my childhood fantasies by implementing all the removed/unused/unimplemented features I used to spend hours reading about on the minecraft wiki. Realizing I could use some guidance, I asked my friend Vulpovile (creator of Minecraft Classic Creative Revived) if he might like to help me out with my new project.
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side note: I planned on adding the ambient loops a full two years before getting around to implementing them... and my method was essentially the same as what I schemed up on the first day. Most NSSS features bounce around my head for a year or two before I finally implement them.
We managed to get sponges done within a day, and banged out the rest of the little QoL fixes I wanted not too long after. Soon we began going haywire - adding singleplayer commands, trying to fix the outrageously janky alpha multiplayer, optimizing the game, making food stack, making trees drop apples, underwater dungeons, whatever we wanted to do, we did it. We had already numbered our new ‘fork’ of Minecraft as ‘Alpha v1.1.3’, but didn’t actually have a name for it - the original working title was “Minecraft Redone” - a very literal description of our goals, but not that catchy. After 4 days I finally coined the name.
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By the 28th, our first release was out: Not So Seecret Saturday’s Minecraft Alpha v1.1.3. We ended up released one update every other week straight on into october - in 1.1.4 we tried to beat the server code further into submission, in 1.1.5 I reimplemented the score system from survival test and added floating worlds, in 1.1.6 I tried (and failed) to improve mob AI and made sponges redstone-sensitive, and in 1.1.7 we polished our work a bit and added two more world types. Then September hit and Vulpovile and I were sucked right back into college. During winter break we managed to release some more patches to 1.1.7, as well as 1.1.8 to add McRegion and running... before the first gap.
‘The gap’, as I’m dubbing it now, is a fairly common occurrence in NSSS development - it’s happened roughly 3.5 times now, and each time it’s the same thing:
Development on NSSS is interrupted by something IRL (at first this was always college, but now it’s health conditions and other boring responsibilities of being an adult. And a bit of depression.)
I don’t get right back to working on NSSS.
I spend a lot of time thinking about the then-current state of NSSS. A LOT of time.
The more I think, the more I determine needs to be done to NSSS before I’d be satisfied enough to do a new release.
Every time I open eclipse I either get so overwhelmed by the massive backlog of work that has to be done that I either only manage one tiny portion or I give up and do something else.
Steps 2-5 are repeated ad nauseum, until...
A sudden, miraculous wave of motivation occurs. I get everything I’ve been planning over the past [weeks/months/year(s)] done in the span of 2 weeks, release the update, and finally return to making semi-regular NSSS updates.
This routine is so predictable to me now that I can nearly time my watch to it. But that first gap after 1.1.8 was special - as I sat and thought about NSSS, and what I really wanted to do with it, my goal slowly shifted. At first I had just wanted to ‘fix’ Minecraft alpha by cramming a bunch of shiny toys and knick-knacks into it to satisfy my inner child, but now I wanted something... more. I didn’t just want to make a better alpha than alpha, I wanted to make a better Minecraft than Minecraft.
Let me preface this by divulging that I’m a massive fan of Team Fortress 2.
The development history of TF2 is utterly fascinating, and if you’re at all interested in game development I urge you greatly to play through the entire TF2 developer’s commentary, but the relevant parallel is this:
The original Team Fortress was a mod of quake made by a trio of Australian teenagers who went hog-wild with QuakeC, the super powerful Quake scripting language, to invent the class-based shooter in 1996. At first they were just adding things to have fun, but over time started paying more and more attention to the actual design and balance of the game they had created. Eventually, the entire team was hired by VALVe in ‘98, and after porting Team Fortress to GoldSrc as ‘Team Fortress Classic’, they got right to work on Team Fortress 2.
Team Fortress 2 didn’t release for another 9 years.
During that time, TF2 went through a multitude of totally different designs and ideas, at some points being nearly unrecognizable gameplay-wise to the original Team Fortress, until ultimately VALVe decided to stop trying to invent something wholly new and unknown and instead to improve on what they knew - and so they essentially rebuilt Team Fortress for the third time, now in the Source engine, and with a cartoon-ier art style. And then they started playtesting.
VALVe had learnt from making half-life that playtesting often and early is utterly invaluable as a tool to aide game design. After all - how do you know how something is gonna play until you’ve played it? And how will it play for people who are totally unexposed to it? A developer already knows all the game’s mechanics and how they work - how would a lay-person discover them all for themselves? Which mechanics would a normal player use in ways the developers never intended? There’s no way to find this stuff out until you hand your game off to a stranger and wait to see how they break it.
And so VALVe, through constant playtesting, tweaking, and fiddling, honed TF2′s design and gameplay to a point where, while not totally perfect, was absolutely better than the original Team Fortress. And aside from the new artstyle, the omission of grenades and bhopping, and the medic becoming... well, an actual medic, very little had changed of the core gameplay beyond little tweaks and nudges.
That’s what I wanted NSSS to become.
I wanted to make Minecraft into a better game than it already was through little tweaks and nudges - an adjustment here, a rebalance there, and a few new features where a gap exists to justify them.
During the first gap I did manage to release some moderate patches to 1.1.8, fixes for things like the busted FastRender port and proper textures for all the dye colors, as well as the first release of the NSSS launcher. But all of these were just tide-overs for what I really wanted.
In summer of 2020 the first gap-and-a-half concluded with the release of 1.1.9, which added Creative mode, Sponge Armor, and Ambient loops. All of these features were things I had spent years brainstorming, tweaking, and revising before I was finally happy with them - and when they finally released to the public... they were good. By now NSSS had started to accumulate some following, and the positive feedback to 1.1.9 was notable - it turns out that people like things that are carefully thought-out and designed! Two weeks later I released 1.1.10 to patch over some more things and finalize gold touch, and then I set my aim on the largest hulking problem NSSS has faced since day 1:
Multiplayer.
The original ‘legacy’ NSSS server was accidentally based off of a version of hMod for Alpha 1.1.2_01, but our problems with it would have occurred regardless; the Alpha server SUCKED. Within a day of poking around the code Vulpovile and I came to the conclusion that Notch had taken the Classic server and stapled infinite worlds onto it to create a horrible abomination.
Mobs would randomly turn invisible, Redstone would only work at certain Y levels, Doors would open halfway, you would randomly die of fall damage for no reason, you couldn’t eat food unless you were looking directly at the floor, if you checked a furnace while it was smelting something it’d break the timer and waste fuel, you could dupe items in chests by clicking on them fast enough, tools could be repaired by dropping them on the ground and picking them back up - it was a nightmare.
Vulpovile and I both, quite rightly, came to the conclusion around 1.1.8 that the legacy server was unworkable. We started trying to write our own , new server from scratch, but that went nowhere - too much of an uphill battle. Once 1.1.9 came along, I decided to do it ‘the easy way’ and just take a later version’s server and downgrade it to alpha - the winner was beta 1.7.3. I had hoped to finish by 1.1.10, but found myself in a deeper hole than I expected, so 1.1.10 was shipped with no multiplayer and I made 1.1.11 into the “fix multiplayer” release.
1.1.11 took over a year to finish.
God what a nightmare. It did not take me very much time to get simple interoperability between the NSSS client and the Beta server, but certain bugs quickly emerged as gordion knots: if someone sneaked they would crash all connected clients, opening a chest crashed the game, crafting recipes were one slot to the left, your armor would shift one slot down at random times, and vehicles were possessed by demons. The sheer amount of bugs I had to work through to get this update out was mind-boggling, to a point where I actually opened 1.1.11 up to a limited group of playtesters for several months before full release just for the sake of trying to eliminate every bug possible. Ultimately, the pre-planned release date of September 18th, 2021 (exactly eleven years after Alpha 1.1.1, the first seecret saturday) snuck up on me, and I panickedly released what I hoped was a relatively bug-free 1.1.11: it wasn’t! While multiplayer was far, far better than it had been in 1.1.9 and prior, singleplayer had become riddled with bugs, namely pertaining to inventories and creepers. I quashed most of them in later patches, but the armor shifting bug still isn’t totally fixed in multiplayer - if you die and relog without completely closing and reopening the game, your armor still shifts one slot down. I have no clue why the hell this happens.
Something that started happening during 1.1.11 that would foreshadow the next 2 years of NSSS’s development was a trend wherein I would gradually feel more and more trapped by the feature set of the update I was working on, and would increasingly wish I was working on the next update instead - this sucked for motivation and made 1.1.11 take even longer. That next update was going to be one that would add Seasons and Dynamic Weather to NSSS - an update which has been in progress for almost two years.
1.1.12 is still coming along, don’t worry, but I can guarantee you that once it’s out, I am never doing another massive, year-long-wait update for NSSS every again. Updates will return to being smaller and more frequent - the way it should be! Expect further ranting in a later post.
-DirtPiper
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creationofacentury · 1 year
Text
Hermitcraft Fanfic Prompts
Here are five prompts for platonic Hermitcraft fanfics that I came up with. At the moment, I know I don’t have what it takes (time, skill, whatever) to carry out the ideas, so I thought I would share them with you. Feel free to use them- rules on the bottom.
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1. There are always little scratches on Grian, and Scar wonders why. (The life series. I was thinking Double Life, but you don't need to stick with the settings.)
2. It’s almost like there’s a bubble around them. Etho and Bdubs, they seem to have their own kind of communication. Iskall had seen it before, the both of them standing in front of a redstone shop, balancing flower pots on their heads while giggling uncontrollably, which still baffles him to this day. (A 5+1 fanfic was what I was thinking, but you don’t need to stick with this. So my thought process was, a ten-year friendship has got to give people lots of inside jokes, right? This one is for the long time Minecraft YouTube fans, or for those who wants to write about them having inside jokes...?)
3. “I’m obsessive? I AM OBSESSIVE?! You are the one that built me THREE TIMES, DAD! You don’t get to say I’m obsessive! It’s YOU who wants Mumbo Jumbo back, it’s YOU who wrote my code, and YOU say I’m obsessive!” (The Grumbot on the Empires server having a fight with Grian during the crossover. I planned this for a fanfic that I wrote, but I think it would take a million years for me to get to this point in the story. So, I am now putting this idea into your hands, because I’m genuinely curious about what happens next :P)
4. First day of Hogwarts! How exciting! But as they get up to the front, waiting to be sorted, one of the professors suddenly starts laughing uncontrollably, and the Headmistress McGonagall is looking very displeased. (A self-indulgent HP professor AU where Hermits are all wizards, and some of them are professors at Hogwarts. There’s a lot of things that you could play with, for instance: Mumbo being a Slytherin, Grian pranks the students, etc. The one that laughed in the opening feast was probably Scar :P)
5. The music is very, very loud. So loud, in fact, that when Ren realizes the chorus of the song is coming up, his legs give out. It seems like a job at night club isn’t for him. “Ren? What are you doing here?” Or, After graduated from college, Ren couldn’t find a proper job and he’s getting desperate. He doesn't want his friends to find out about his situation, but his friends find him, when Ren is balancing about ten cups on one hand and twelve more on the other. (Whoever is fine. This was mainly about sensory overload, do what you want with the info :D This is a college AU...I guess? But they are no longer in college here...)
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Rules:
Credit me and link this post when you use the prompt!
The prompts are in bold letters. You could ignore what’s going on in the parenthesis.
You could twist the prompts too, it’s fine, but still, credit me as the creator of the original prompts, please!
These prompts are for everyone to create fanworks with, including myself. Feel free to use! Except for commercial use, commercial use I won’t allow.
I may add new rules in the future. I don’t think the rules will get too outrageous, so don't worry :D
If you have any questions or things that you want to discuss, don’t hesitate!
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To the person who read through this, somehow you find this post despite how they always seem to disappear. Lots and lots of luv to you for reading till the end!
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skelletors · 2 years
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MCYT as D&D Characters 1 - Tubbo
So, there has been a CRIMINAL lack of D&D content surrounding the MCYT community, so I have decided to throw my hat into the ring and go over how I would make various figures in the Minecraft community into D&D playable characters.
A few ground rules for this thing:
This will not be balanced and the builds may not be very good. This isn’t for the minmaxers (not that there's anything wrong with that), this is purely based on either stories these people have participated in or their overall persona on the internet
These characters will go up to level 20, but in no way do you have to play them to the max level to get all the mechanics that make up the character
There will be little to no homebrew in these builds, just for my own ease of use.
I will be using standard array for all of these characters (15, 14, 13, 12, 10, 8) when determining the stats for these characters, also for my own ease of use.
Now, with those rules out of the way, let’s get this series kicked off with the person who started my hyperfixation on this concept, Tubbo!
Character Traits to Emulate:
Crafty and chaotic
Charismatic but naive
Goat lad
NUKES
Race, Class, Background, Stats
Race: Satyr (This is the closest thing we get to how Tubbo is depicted, and I think the trickster aspect of the Feywilde fits Tubbo’s character very well.)
Ability Score Increases: +2 Charisma, +1 Dexterity Ram: You can make an unarmed strike with your horns equal to 1d8 + Strength Mod bludgeoning damage. Reveler: Proficiency in Persuasion, Performance and one musical instrument Mirthful Leaps: You can add a d8 to your jump speed whenever you jump, even if it’s from a standing position.
Background: Soldier (While Tubbox is fantastic, this is more aligned with the child soldier aspects of his character, from fighting against Dream at the start of the server to the L’Manberg revolutionary war.) Proficiencies: Athletics, Intimidation, One gaming set (Chess), Land Vehicles
Class: Fighter 10, Bard 8, Artificer 2 (Hopefully the Fighter class is self-explanatory, child soldier and a pretty good fighter. Bard is from Tubbo’s time as president and his attempts to settle issues through diplomatic means before the whole butcher army arc. Artificer should also be self-explanatory, man made nukes so of course he’s gonna be a bit of a tinkerer.
Stats:
Strength: 14
Dexterity: 10 + 1 -> 11 (Racial Benefit)
Constitution: 12
Intelligence: 15
Wisdom: 8
Charisma: 13 + 2 -> 15 (Racial Benefit)
Level 1: Fighter
Fighting Style! One key way to flavor any fighter is through their fighting style, and I’m going to go with Interception. Essentially, if you’re nearby an enemy you can reduce some of the damage they’re dealing if you have a shield or some kind of weapon. I dunno, it just fits with his vibes.
Second Wind. Once per long rest, you can recover some amount of HP. Pretty damn good for a person who’s fighting a lot
Level 2: Fighter
Action Surge. The bee boy can attack more once per long/short rest.
Level 3: Fighter
SUBCLASS TIME BABY! And while there are many options for Fighter, I think that it’s best to stick with the classics
Champion Archetype! There’s no perfect fit, but I think Champion is good because of just how straightforward it is in concept.
Improved Critical! If you roll a natural 19 or 20, it counts as a critical hit!
Level 4: Fighter
Ability. Score. Improvement. You can either bump up one stat by two (or two by one) or take a feat. For this, since we’re still in fighter mode for Tubbo, we’re gonna bump his Str up by 1 and his Int up by one, leaving him with 15 and 16 respectively. He’s stronger, but he’s also smarter.
Level 5: Fighter
Extra Attack. You can take two attacks instead of one as one action.
Level 6: Fighter
ASI. For this, we’re gonna wanna add that to Str again, bumping it up to a 17.
Level 7: Bard
Jumping over to Bard now, you get a bunch of cool things from this class. Your spellcasting ability will be Charisma, so we’ll want to see about bumping that up soon
Bardic Inspiration! You get to inspire your comrades and give them a Bardic Inspiration die. Currently it’s at a d6 and you can do this as many times equal to your Charisma modifier
Level 8: Bard
Jack of All Trades. You can add half your proficiency bonus (Rounded down) to any skill you’re not already proficient in.
Song of Rest. During a short rest, if your allies are spending hit die to recover HP, they can recover extra HP. Currently, it’s a d6 worth of healing. Not amazing, but for someone who just wants to help even that d6 can go a long way
ASI. You already know, add 2 to Cha, bringing it up to a 17
Level 9: Fighter
Back to fighter, you get a cool Subclass feature!
Remarkable Athlete: You add half of your proficiency bonus rounded up to any Str, Dex or Con checks or related skills that you’re not already proficient in.
Level 10: Fighter
Nothing new here, but if you’d want to change your fighting style, you could. I won’t, but you could.
Level 11: Bard
What’s that time again? It’s Subclass time again! This time, we’re going with…
College of Swords! Now while Wilbur’s speech about how to get things done is through violence, I can’t help but feel like that rubbed off on Tubbo. Looking at you, Butcher Army.
You get bonus proficiencies, but as a fighter these are already covered. But you can also use a sword you’re proficient in as a spellcasting focus! Nice!
You can choose between two fighting styles, dueling or two-weapon fighting. I’ll choose dueling, since there’s not a lot of dual-wielding on the DSMP. This gives you a nice +2 to damage rolls if you only have the weapon in your hands.
Blade Flourish. If you use one of your Bardic Inspiration die, you can do some pretty shit! And some pretty cool shit, too. You can add to your AC for a turn, add extra damage or even push someone away from you. Certainly good at that last one, at least.
OH BUT WE’RE NOT DONE FOLKS! Bards get a lot of stuff at third level, who knew? This time you get Expertise. You can get a few more proficiencies, just to be EVEN BETTER AT THINGS, as long as things are skills.
Level 12: Bard
It’s that time again. Ability. Score. Improvement. This time, we’re taking a feat. More specifically, the inspiring leader feat. You can give allies some temp hp equal to your level + your Cha modifier. And let me tell you, Tubbo’s actually super good at giving speeches, it’s really fun.
Level 13: Bard
Font of Inspiration. You regain all your Bardic Inspiration after a short rest now, not just a long rest!
Bardic Inspiration: 1d8
Level 14 Fighter
Indomitable. If you fail a saving throw, you can reroll it! But be warned, you MUST use the new roll. While Tubbo may not be renowned for his PvP skills, he certainly has that indomitable spirit in the DSMP storyline.
Level 15: Bard
Countercharm. If you keep talking, you can create a countercharm that prevents your allies from being charmed so long as they can hear you and you’re awake. Tubbo has not only been able to keep quite a few of his allies close, but he’s also made more friends through his charm.
Extra Attack. You get to attack more? Honestly, not sure how this’d work with your extra attack so maybe they’d cancel out, maybe you’d get to attack three times. Still, it is nice to have.
Level 16: Bard
ASI. Let’s bring up that Intelligence to a 17, you’ll see why soon.
Level 17: Artificer
We won’t be taking many levels in this, just enough to get the cool benefits. 
Magical Tinkering. You can make tiny, nonmagical objects into magical ones with a handful of cool effects
Level 18: Artificer
Infuse Item. You can learn a handful of artificer infusions and put them into objects
While you won’t quite be making nukes at this point, these give you nice buffs to your spells that you might as well call them nukes with the firepower you’re packing.
Level 19: Bard
Last Ability Score Improvement. Take the Tough feat, significantly boosting your HP. Tubbo is very resilient and has gone through quite a lot of pain and suffering, so he’s probably bolstered his ability to take hits as well as his defenses.
Level 20: Fighter
Additional Fighting Style. This could go two ways, but I’m going defensive, giving you a slight buff to your AC. Again reflecting the bolstering of defenses after Doomsday with Snowchester’s walls and the making of nukes, all to keep himself safe.
And there we have it! The bee boy himself!
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v0ideddr3ams · 5 days
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What I collected from that cursed minecraft music video series
And why I think I need a lobotomy.
Psycho girl is a fever trip going back to my childhood of 6-7 years ago and shockingly knowing half if not all of the lyrics of psycho girl 1-9, I've realized I need to never do this again and I will never rewatch mystreet just to add whatever godly characters are there.
Anyways, Psycho girl!
First I'm giving her a name, and it's gonna be Karma. Nobody can fight me on this, her name is Karma.
She has two friends that are literally just her back up dancers, Ruby and Lily
More notable characters is Little square face which I refuse to acknowledge his existence just like the series did after a few episodes. He literally became irrelevant and we followed a different plot line
There's Hacker which... idk. Idk what to do with him. He's somewhat not relevant! I! Don't! Know!
There's also Entity 303 who has a rivalry that turned deadly with Herobrine and we all know that's gonna be relevant (I haven't even talked about Herobrine's family!)
And I guess Little Psycho but she's not really relevant. Along with Karma's adoptive parents.
However, Karma's biological mom will probably become relevant at some point
What I gathered and am building slowly:
Karma (Psycho girl) is an extreme feminist. I'm not joking! The first song Girls Know How is literally just her bragging how awesome she is and how she beats famous minecraft youtubers in pvp. But she is also a glitch. She doesn't recognize her powers fully till around song 6-7?
She's also tyrannical. She really is. Whatever server she's ruling? All the male fighters are absolutely terrified of her or still try to go up against her, Ruby, and Lily, which doesn't always really... work. She basically always wins (minus episode 7-8 where she goes on a training arc with dear old papa to unlock her glitching powers.)
I don't know why Herobrine hates Entity 303! I really don't! But whatever it is, Herobrine is set out to kill everyone he loves, including Karma. I still want to know what the hell 303 even did! So I'm gonna make some shit up!
Gods and goddesses can be stripped of their power if they're too overpowered or extreme on an idea that can be detrimental to the balance of the world's.
Yes I'm saying she's been stripped of her goddess title.
Will post about this later I need a long nap and some food before I continue this insanity ramble
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beardholland36 · 10 months
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Minecraft PC Edition: Building and Exploring on the Desktop
Minecraft, the popular sandbox game developed by Mojang Studios, offers players a world of boundless creativity, adventure, and exploration. While Minecraft is available on various platforms, the PC edition provides a unique and immersive experience. In this article, we will delve into the world of Minecraft PC Edition, exploring the advantages it offers, the features that make it stand out, and how players can maximize their building and exploring potential on the desktop. Advantages of Minecraft PC Edition Minecraft PC Edition offers several advantages over its console and mobile counterparts, making it a preferred choice for many players: a. Enhanced Performance: The PC edition takes full advantage of desktop hardware, allowing for smoother gameplay, higher frame rates, and larger render distances. This enhanced performance provides a more immersive and visually stunning experience. b. Modding and Customization: Minecraft PC Edition offers extensive modding capabilities, allowing players to customize their gameplay experience with a wide range of modifications. Mods can add new features, biomes, creatures, and even entirely new dimensions, expanding the possibilities and offering unique gameplay experiences. c. Dedicated Servers: PC Edition allows players to join dedicated servers or create their own, fostering a vibrant multiplayer community. Joining servers offers opportunities to collaborate with other players, participate in minigames, or engage in player-versus-player battles. d. Resource Packs and Shaders: PC Edition supports resource packs, which can completely change the game's appearance by modifying textures, sounds, and even music. Additionally, shaders can be used to enhance lighting, shadows, and atmospheric effects, immersing players in stunning visual environments. Building in Minecraft PC Edition Building in Minecraft PC Edition is a true delight due to the increased precision and creative tools available: a. Creative Mode: In Creative Mode, players have unlimited resources and can fly, allowing for unrestricted building. This mode is perfect for players who want to focus solely on their creativity and construct intricate structures without resource limitations. b. Command Blocks: PC Edition introduces command blocks, powerful tools that allow players to create complex contraptions, automation systems, and interactive elements using commands. Command blocks offer endless possibilities for advanced builders and map creators. c. WorldEdit: WorldEdit is a popular plugin available in PC Edition that simplifies and speeds up the building process. It allows players to manipulate large areas, copy and paste structures, and perform various other editing functions with ease. Exploring in Minecraft PC Edition Minecraft PC Edition offers vast and diverse worlds to explore, with unique features that enhance the exploration experience: a. Larger Worlds and Biomes: PC Edition allows for larger world sizes and includes a greater variety of biomes, offering more diverse landscapes and exploration opportunities. From lush forests to expansive deserts and towering mountains, the PC Edition world generation presents stunning vistas to discover. b. Stronghold and Dungeon Exploration: Players can embark on quests to locate and explore strongholds, which house the End Portal leading to the challenging realm of The End. Additionally, dungeons and mineshafts scattered throughout the world offer thrilling adventures and valuable rewards. c. Customized World Generation: PC Edition allows players to customize world generation parameters, enabling them to create unique landscapes with specific features, such as larger mountains, unique cave systems, or increased village density. Minecraft PC Edition provides an immersive and feature-rich experience for players who want to fully dive into the world of creativity and exploration. With enhanced performance, extensive modding capabilities, dedicated servers, resource packs, and shaders, the PC Edition offers unparalleled customization and visual enhancements. Whether you're building intricate structures using Creative Mode, utilizing command blocks for advanced contraptions, or exploring vast and diverse worlds, Minecraft PC Edition empowers players to unleash their creativity and embark on thrilling adventures. So, grab your mouse and keyboard, install Minecraft PC Edition, and unlock the full potential of building and exploring on the desktop. egg war minecraft servers
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