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#Doctor who ttrpg
thatbiologist · 4 months
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If anyone else runs the Doctor Who ttrpg, I’ve made a custom character sheet for the Fifteenth Doctor.
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It's mildly amusing to the me that, in the section about roleplaying responsibly, that the writers for the Doctor Who TTRPG had to specify that the T.V. Show itself isn't known for venturing off into gratuitous sexual situations or graphic violence
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marlenacantswim · 3 months
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christopher eccleston doctor you have my mind and soul, with your beautiful nose and ears and smile and military-grade repression capabilities. he's so sassy and cunty and has that kind of functional-adult-autism that your dad's gone 50 years undiagnosed with.
14 second progress video under the cut, snip snip ✂️
in reality this took me 11 hours, which i was only able to figure out by adding together the video lengths of all the hbomberguy essays i got through as i drew.
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stellartusks · 5 months
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This is what every TTRPG live play party looks like to me.
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tinydragondice · 10 months
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The Van Gogh episode of Doctor Who permanently changed my brain chemistry many years ago, so I couldn’t resist trying out Van Gogh themed nail stamps in a new dice design: ‘A Pile of Good Things.’
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tlwebb · 4 months
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fanonical · 3 months
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i want a monster of the week style doctor who ttrpg based on the players being a little group of weirdos who investigate the doctor, like linda from love and monsters
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catinthedicebag · 7 months
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These are some Dr Who Tardis inspired dice! They are colored in the iconic blue and some gold swirls for the regenereation of the doctor are inside. Which doctor is your favourite?
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It is done
In procrastinating, I have created a character sheet for Narvin in the three Cubicle 7 doctor who RPGs. 1e, 2e, and Doctors and Daleks.
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I've tried to keep each one relatively "playable", not going too overboard with traits in 1e, or storypoint depleting gadgets in 2e. Although I did use the Time Traveller's Companion rules to make him a patrex in 1e, so there's a decent chunk of traits there. In my heart(s) I'm a 1e fan, so I apologise if the other character sheets aren't really up to scratch. And doing it in doctors and daleks has reminded me that, while it's impressive how they managed to get relatively close to something Doctor Whoy in 5e, it still really isn't my thing at all.
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bonecritter · 5 months
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Collecting my friends hyperfixations like pokemon cards this year
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r-h-e-t · 2 years
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When Time Lords try to make contested rolls against each other...
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... it goes about as expected.
Bonus Eric:
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𝘐 𝘥𝘰𝘯'𝘵 𝘸𝘢𝘯𝘵 𝘵𝘰 𝘨𝘰…
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hra-official · 3 months
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Let's settle this debate
The piece of media which most realistically portrays time travel is the pre-fall show "Doctor Who". The timey-wimey ball especially is the most poignant, coincise metaphor I've ever heard for the true nature of the link between states of reality. authoritatively, BATES
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ratwavegamehouse · 3 months
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From this month's newsletter: Time Flies preview
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I've been doing more work on my time travel adventure game. Tentatively I've been calling it the Test of Time but I think I'll be renaming it to Time Flies. Both as the expression but like terming the characters as flies to the timeline.
I've been writing a lot of the hub setting, as well as figuring out some smaller mechanics and the character sheet. Next step is writing some adventures. I'm gonna do some reading on adventures in other similar games and then dive back in to writing. Here's two previews of Time Flies; the character bios for the Time Barons and the section Time is.
The Time Barons
The iron will of the Other Place, the anointed triumvirate responsible for the safekeeping of time. Time travel is not something that should exist in the world; its introduction, even with its persistent removal, has allowed aberrations into the timeline. The Time Barons have taken the responsibility of correcting these assorted aberrations. It is difficult to tell how long they have been in power. There are indications, whispers and records, that there were other Barons in prior times. There's no indication ageing is halted in the Other Place, perhaps they simply passed on, or perhaps there have been power struggles over this Barony of Time. The present triumvirate is as such:
Lord Passage (Ancient, Cold, Stern)
The eldest of the Time Barons. His face is covered in wrinkles earned across many lifetimes. Grey, bearded, oft wearing a ceremonial cloak; for what sort of ceremony? It remains unknown. A judgemental man who sees almost all who have found themselves in the Other Place as potential timebombs. He has seen the dangers of time travel, so he says, and yet he is surrounded by children demanding he use his mastery of the chronological arts to fix problems they created themselves.  Some of the concierges said Passage was one, of many of course, who invented a form of time travel. Others suggest he merely funded a project. Most agree the Lord title is not an affectation but one he held before coming to rule this place. Was it he who founded the Other Place and the Time Barons? Or is there a distinction between the eldest and the first? None can say for certain.
Elaine St. Cross (Inquisitive, Learned, Casual)
The most approachable of the Time Barons. A mathematician in a life left behind long ago. She sees time as an equation, and anachronisms and paradoxes as things to be solved so that the equation is balanced. It’s complicated, and difficult to understand, so she says, but things need to be done carefully and precisely.  Elaine will tell her own story, if asked. She never invented time travel. An ex-boyfriend of hers did, in the 80s allegedly. He attempted to rewrite their failed relationship and turn it into a picturesque love story. Elaine turned the tables on him, he was left erased from existence and she found herself in possession of the gift of time travel. The story of how she went from there to one of the Time Barons is one she is vaguer on, though most suggest she is the “newest” Baron, as it were. If pressed Elaine will say that what she is above all else is an opportunist and the Other Place is where there are plenty of opportunities to be made the most of.
Coda (Haunted, Paranoid, Phantasmal)
The least human of the Time Barons. Only ever seen in a modified diving suit. The glass helmet holds a shifting, almost mist-like face, sometimes it resembles a skull or a melting witch, other times you’d swear there were features you could see. This was a result of an accident with time travel, the suit is for safety, though whether that’s Coda safety or that of others is unclear. Deeply suspicious of all within the Other Place, perhaps even their fellow Barons. Time travel is a slippery scope, anyone here could emerge as a time meddler, capable of causing so much misery and ruin by messing with thing they couldn’t hope to understand. If it were up to Coda they’d cage or kill everyone, much safer that way, but they’ll settle for making sure everyone stays in line.
Time is…
Time is tricky. Lord Passage says time is a river. It branches apart and has its tributaries that will have been rejoined. Divergent streams arriving at the same destination. The river will split in the face of intrusions but eventually erodes all opposition. It can drag you under. Elaine St. Cross says time is a body. It heals itself from small scratches and tears, it paves over the cracks. It's why the same faces still exist, however unlikely. Major problems require intervention however, with surgical precision. It can ache, it can suffer. Coda says time is a chemical equation. It's volatile. Unstable interactions lead to destructive outcomes. It must be handled delicately. Time is complicated. It doesn't make intuitive sense or have rules that are simple to grasp and yet the consequences for breaking rules you never knew of can be grave. Don't stare into time for too long, the quest for understanding is folly and it can become an all consuming compulsion.
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tinydragondice · 7 months
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Two sets and a chonk d20 going up in today’s dice drop! ‘All that is gold,’ ‘Mountain Stream,’ and ‘Pile of good things.’
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Find these and other dice at tinydragondice.com.
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tlwebb · 7 months
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