i’ve got this really tough fire raid, anyone wanna give it a try if i fail this first try ( and i might )?
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It was sweet that Astarion was under the belief that no one would figure out he was a vampire before his big reveal. Most of us took one look at him and said "yep, that sure is a vampire right there." Most, however, doesn't include the party members. Some of these characters are supposed to be perceptive and intelligent, and I'm still convinced that if you press your ear against theirs you'd hear elevator music.
Over at Patreon, society6, and redbubble we don't let intellect devourers starve.
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so. i've replayed the demo once more, and this scene baffled me at first, his indifference and displeased face like?? hello??? what happened to our knight in shining armour?? and then i realized it's one of the very few moments he lets himself be real.
it's clear that leander doesn't like getting involved when he might look bad to one of the parties, so this is such an honest and raw reaction when he has to act, when he has to choose between the loyalty of his followers and the potential gain of doing 'business' with mc, and he hates it. also the way he slides back into his good guy mode in the last sprite is just so tasteful 🤌
i think he chooses to take mc's side not because he likes them so very much, but because it's the path of least resistance: bloodhounds are most likely to stay loyal anyway, someone mentioning the senobium is obviousy not a big deal — well, not big enough to go into a fight with your leader, — and the bandaged hands, on the other hand (what a lame pun!!!!!!! sry), are a very promising tidbit (remember that information is currency). like i'm sure leander guessed there was something wrong with mc from the start, just didn't know the details. btw mc noticed his act — the practiced speech of help offering and his suspicion about mc needing a magical solution.
also i'd like to pinpoint that he's the only one eliciting that vital piece of information from mc to potentially gain leverage. it's not like we as players have any choice here but hear me out: even ais and vere (!!!) are showing some kind of respect regarding mc's hands. ais stops mc before they undo their bandages and vere is 'careful not to disturb them' when grabbing mc's arm. did leander reaalllyyyyyyy have to go that far (also if mc hesistates to touch him, he will grab their hand himself :DDD)??? he wants to make sure you need to trust him and him only like dude. i'm still not over the piece of a dialogue below i mean how can he be so honest and manipulative all at once?!?????
"you were right to hide this from me (but now i know). that curse of yours... it's unlike anything i've ever dealt with (i can't help you). i can tell you're discreet (praising) but you'd best not go showing that off to anyone else (so that only i know your secret)"
and the most fascinating thing? i don't think he's a genius mastermind or anything of sorts, he just gets people, operates on an intuitional level, it comes to him naturally, and most of the times he believes that he's doing good.
tl;dr leander is one of the most interesting characters i've ever come upon and it's captivating to see him slip out and back into his goody two-shoes persona and i hope we'll get more moments when he's raw and real soon 👀
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sit next to me right now.
now listen to me young man, i am talking directly into your ear now. i need you to do me a favor. you will do this for me. i need you to go to thegameawards.com, and i need you to vote in this bastard of a contest for pizza tower as best debut indie game. if it does not win youll be in big trouble mister. you will never see the light of day.
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Minovember: First Meeting + Side Character
To quote my first playthrough: Hello~ It's me! You're new Best Friend~!"
I love these crazy characters
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tbh i think that even unwinnable fights should be winnable. some of the BEST fights i've ever run as a dm were ones i built kill the players (in a fun way. I had some cutscenes prepped so even the loss would be a different flavour of win)- but then they were clever bastards and managed to either win the fights or pull themselves out of trouble. I think it's perfectly fine to plan for a fight that players aren't supposed to win, but you need to let them. if they can't win, they can't lose, and the meaning of that encounter is diminished. do that too many times, and they stop trusting you to give them roleplay prompts and start expecting to sit there waiting while you drive the story for them.
but if they can win... if there is always the chance to win, no matter how impossible the odds, then they ALWAYS have hope. they always get invested. they feel the big emotions of success or the big emotions of failure, and you fucking Win as a dm/roleplay prompter/lead bastard.
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all the girlies with endgame LI faves sitting there panicking their fave is gonna come back and get ruined x
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