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#video game news
yusuke-of-valla · 4 months
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WE LIVE IN A HELL WORLD
Snippets from the article by Karissa Bell:
SAG-AFTRA, the union representing thousands of performers, has struck a deal with an AI voice acting platform aimed at making it easier for actors to license their voice for use in video games. ...
the agreements cover the creation of so-called “digital voice replicas” and how they can be used by game studios and other companies. The deal has provisions for minimum rates, safe storage and transparency requirements, as well as “limitations on the amount of time that a performance replica can be employed without further payment and consent.”
Notably, the agreement does not cover whether actors’ replicas can be used to train large language models (LLMs), though Replica Studios CEO Shreyas Nivas said the company was interested in pursuing such an arrangement. “We have been talking to so many of the large AAA studios about this use case,” Nivas said. He added that LLMs are “out-of-scope of this agreement” but “they will hopefully [be] things that we will continue to work on and partner on.”
...Even so, some well-known voice actors were immediately skeptical of the news, as the BBC reports. In a press release, SAG-AFTRA said the agreement had been approved by "affected members of the union’s voiceover performer community." But on X, voice actors said they had not been given advance notice. "How has this agreement passed without notice or vote," wrote Veronica Taylor, who voiced Ash in Pokémon. "Encouraging/allowing AI replacement is a slippery slope downward." Roger Clark, who voiced Arthur Morgan in Red Dead Redemption 2, also suggested he was not notified about the deal. "If I can pay for permission to have an AI rendering of an ‘A-list’ voice actor’s performance for a fraction of their rate I have next to no incentive to employ 90% of the lesser known ‘working’ actors that make up the majority of the industry," Clark wrote.
SAG-AFTRA’s deal with Replica only covers a sliver of the game industry. Separately, the union is also negotiating with several of the major game studios after authorizing a strike last fall. “I certainly hope that the video game companies will take this as an inspiration to help us move forward in that negotiation,” Crabtree said.
And here are some various reactions I've found about things people in/adjacent to this can do
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And in OTHER AI games news, Valve is updating it's TOS to allow AI generated content on steam so long as devs promise they have the rights to use it, which you can read more about on Aftermath in this article by Luke Plunkett
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rach-amber · 19 days
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Can I just say that from the first moment I saw Zak speaking in an interview I don't feel quite comfortable? Like I don't get a positive vibe from him, and people commented that he could be a good voice actor for a villian. And now people seem to be comparing him to Mark Jeffers*n cuz of his alleged harassment to young women 😠 The fact that he had directed a game in which Rachel lives in and described her as someone who isn't necessarily good (basically shading her), and the fact that this is quoted by a Rachel dismisser/hater who called her toxic in a YouTube comment while I was as usual defending her, makes me sick. Congregation of the people on the darker side. Imagine it was his call to add the part in which Rachel drugs Victoria in return, which didn't sit right with me at all, gosh.
Not only Nazi symbols, hidden flags/symbols that are validly sensitive to China (Chinese lis fans are not a lot but contain some of the nicest fans I have seen, well at least no big Rachel Amber hater, a good sign) were also added to True Colours, causing Chinese players to cancel and reject this game. And they weren't spotted by other developers because like me, they didn't know what these symbols meant, unlike the Nazi ones. Initially I was giving decknine the benefit of the doubt, but now...
Not to say it's entirely d9's fault. It's the one/few people responsible.
Also what the actual is with Square Enix not wanting LiS to be a gay game? it's a wonderful LGBTQ representation.
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shanelemagne · 7 months
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the xbox 360 online game store is getting shut down next year
rip to a real one
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redd956 · 1 year
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Honestly it's really depressing me that I wake up now to check my video game news and there's all this politics up in there
I just want to enjoy my games, and see what's new. It's a thing I use to escape politics but you guys can't help yourselves can you
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gamesline · 2 months
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While a positive plethora of news were had to commemorate Pokémon Day, there was nothing to celebrate about the layoffs continuing to plague the games industry.
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so2collection · 8 months
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Why is no one talking about the Star Ocean Second Story R demo from Gamescom?
I haven't seen any US Youtube channels or twitter channels talk about this, so I wanted to make a quick summary of some features we've learned through recent announcements and the demo preview!
Here are the new features we found out about so far:
3 hit basic attack combos (from the PSP version) stayed. We knew this from previous trailers, but I'm noting it again.
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Assist Characters get EXP (From what we can tell this doesn't apply to Reserve members, which can prevent overleveling / SP waste, which I'm happy about) You can see this below the party's EXP increases. This is also a good look at the Battle Results menu
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Bonus gauge returns from 3/4, although we don't know a lot about it. This includes Chain Battles! (I hope we get EXP or Fol bonus returning but not the horrible, easy-to-break system 3 had.)
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Our first look at the Field Menu! Includes full portraits, a reorganized menu, and some party banter
Party banter is present on the menu AND in the field
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We also see a mini-map in the field, which has been previously shown but is a new addition
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Battles are no longer random / visible enemies
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The player can now gain battle initiative / back strikes, resulting in enemies being stunned at the start of battle (this isn't present in the original versions of SO2)
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First look at the loading screen! (Come on, Bunny!)
That's all the new changes I've found so far. If there's any I missed, let me know!
View the original video where this information was obtained here.
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crynwr-drwg · 1 year
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Starfield release date: September 6th, 2023
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patmax17 · 8 months
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I don't know how much in advance the folks over at Humble Bundle plan their bundles, but there's some kind of poetry in yesterday being the Unity shitty cashgrab news day, and HB releasing a software bundle for Godot, a video game engine alternative to Unity, today
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secretgamergirl · 1 year
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“Hey why did this review of this absolutely terrible game give it a 9/10?”
A lot of people seem really confused/amused today about this one major “video game news” site running a review of that one absolute garbage game that directly funds hate-mongering, where the text of the review makes it pretty clear that it’s complete garbage, but then it gives it a super high score. Luckily for you, once upon a time in what really was basically another lifetime at this point, there was a period where I wrote reviews of video games for one of those “video game news” websites, so unless things have radically changed in the intervening years, which they haven’t, I know plenty of people still working in the field, I can break down for you how this sort of sausage gets made.
The first thing you need to understand is that there basically is no such thing as “video game news.”
I mean that’s not entirely true. There’s the occasional big corporate merger, that’s news. A major industry figure dies now and then. But like, there’s never a major earthquake in Capcom or a violent coup in Infogrames or whatever. Actual news involving video games is way too rare to base a whole site about, and honestly “video game news” sites might decide to not even cover things like that. You get a mix of weird features someone feels like writing that nobody is inclined to block when people have the time and inclination, but mostly, you have press releases.
See, every major video game publisher ever has what’s called a press site. Usually it’s www.whatevercompany.com/press/ and back in the day they were public-facing even. It would make this explanation even easier if that was still the case, but for now you’ll just have to take my word for it that basically every single “news story” about a game you’ve ever read started life on whatever publisher’s press site, in, honestly, pretty much exactly the same form as when you see it on some “gaming news site.” Maybe even word for word if someone’s in a real hurry and can’t be bothered to rephrase it or wrap it in some speculation.  Actually hell, as I poke around, Square Enix’s main site these days just cuts out the middleman and has all their press releases gussied up like it’s a “game news” site. Perfect.
So... from the perspective of the publisher, and also reality, all those press releases are just straight up raw naked advertising for whatever they have coming up soon or just released. BUT, from the perspective of someone who runs a “game news” site, and anyone who ever looks at one, that’s CONTENT. That’s the draw, the stuff people show up to read, the stuff you run ads on in order to make money.
So uh... this is already just kind of the worst. Generally speaking the people who work for sites like this are REALLY young and inexperienced and not really inclined to consider that their job is literally just repackaging advertising for large companies that don’t even pay them to do so. I got into this sort of thing when I was something like 15, personally.
But anyway, yeah, the publishers don’t actually pay the sites to rewrite their ad copy. That all happens due to some combination of carrot and stick tactics, the blind desperate need to have something to print every day, and the people involved genuinely being excited about particular games and publishers and really wanting to get all the information they can about upcoming games out there. Those are, generally, in increasing order of significance, but that carrot and stick stuff can be pretty extreme.
You know earlier when I said press sites aren’t public facing anymore? Publishers, knowing that “game news” sites are 100% reliant on them to continue existing, can afford to be picky. If they don’t like a site, they don’t have access to anything, and if they really like you they might grant you interviews or contests or extremely lucrative ad campaigns of the more obvious sort, with the big huge banners and widgets and click-throughs which honestly comprise, last I checked, almost the entirety of a given site’s actual income. And of course how much a publisher likes a company is directly tied to their willingness to hype an upcoming game to the moon by running every single press release they put out, and declaring the game to be like a 9 out of 10 or 10 out of 10 when it comes out. Oh and when someone’s really splashing money around there’s usually embargoes where nobody in the press can make any statement anywhere that could be construed as an opinion on a game until the day of release, or maybe even like a week after.
So if I, the poor shmoe assigned to review the “shofars exist mainly to annoy people” game give it an honest review and say “this is one of the worst pieces of garbage I’ve ever had the misfortune of playing, nobody should buy this, 0 out of 10,” that is going to make the publisher, Warner Bros., very unhappy. They might kill my site’s press credentials so we can’t run any “stories” about... let’s see... Mortal Kombat, that Multiversus thing, uh, Lego Star Wars. And they are DEFINITELY going to snub us on big splashy ad campaigns, which are, again, the whole way we pay the bills.
Plus the other thing to keep in mind is that much as people generally like to pretend otherwise, advertising works. Partcularly by volume. If you hear some random thing about Blobbity Bloopers every single day for the 3 months leading up to its release, you’re basically guaranteed to check it out. Doesn’t matter what’s being said or who’s saying it, you’re just gonna be marinating in that Blobbity Bloopers discourse and compelled to check it out so you can properly put your two cents in and become part of the problem. So when a site is just regurgitating every single press release on a game, their readers are going to get all hyped up about it and since press releases are ads and only focus on positives, they’re going to be really expectant to be told this thing people have been talking about being great for months is in fact great, otherwise they’re going to be angry, and honestly the people regurgitating those press releases are internalizing them and getting primed in the same way.
If you want an actual honest review of a game, you are, fundamentally, never going to get it from a “game news site” because they inherently both have some serious skin in the game, and have been marrinating in propaganda for months. Assuming anyway the publisher has the pull to make that happen. Indie games and minor releases from publishers of varying size tend to completely miss the boat on all of this and if they’re getting reviewed at all it’s because someone’s just being thorough.
This by the way is why weirdly enough, Nintendo Power, the direct product of a game company just directly advertising their own stuff in magazine form, is generally agreed to be the most sober and honest game magazine of all time. Nintendo got a cut of the profits from literally every game on the system, and knew that no given person is going to buy more than a fraction of that total library any given year, so it was first off actually in their best interest to point out what’s actually good, and make sure they have satisfied customers, and they’re also basically acting as an overall product catalog, so they’re going to say something about nearly everything and that makes it easier to see where the actual enthusiasm lies.
So... yeah. That’s why pure garbage gets good reviews if a big publisher is putting serious money behind it. Stuff with serious money behind it has to get good reviews for publications to survive.
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damedarkhat · 1 year
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Today, Nintendo announced a new Professor Layton game, Professor Layton and the New World of Steam!
Y'ALL, I AM WEEPING!!!
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beneaththetangles · 28 days
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Welcome to Doki Doki News, your source for updates in the world of anime, gaming, and otakudom, for the week of March 24th! Check out the latest episode in our player below!
Which shows announced at AnimeJapan are you looking forward to? Eager to play Solo Leveling:ARISE this spring? Thanks for listening, and please subscribe to us on Apple, Spotify, or SoundCloud, where you can also find breaking news episodes!
Attributions:
Blue Box [ANN]
Oshi no Ko [ANN]
Suicide Squad ISEKAI [ANN]
Solo Leveling:ARISE [esports GG, Twitter]
Warner Brothers [Variety]
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troythecatfish · 1 month
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retropolitan · 1 month
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Ich habe ab diesem Wochenende brüderlichen Besuch hier bei mir. Der bisherige Plan sieht bisher nur vor die ersten drei Turtles-Filme zu gucken, dabei Pizza zu essen und anschließend zu Zocken. Und für die restliche Zeit findet sich sicherlich auch noch was.
Auf jeden Fall weiss ich schon mal sicher welches Spiel wir unter anderem daddeln werden. Für uns, neben WWF No Mercy und International Superstar Soccer, ein absoluter Evergreen: Cruis'n World.
(Bildquelle: N-Zone - Magazin, Ausgabe: März 1998)
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rainydaydally · 3 months
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there are thousands of news anchors
but only one person can beat tetris
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gamesline · 2 months
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News from the latest Nintendo Direct, and an Elden Ring DLC is in sights—but new Hotel Mario stuff in this year of 2024? YTP fans, rejoice!
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thegamecollection · 11 months
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UBISOFT FORWARD 2023!
Good morning/afternoon/some time of the day or night from across the pond! I'm making the most of this jet lag with some Peanut Butter m&m's and a blog on our time at yesterday's Ubisoft Forward event! It was a morning accompanied by popcorn that showcased their (very) impressive lineup for this year and beyond!
Before I get into it, can you believe there's no coffee machine in this hotel room? Why must I suffer? It's simply unacceptable.
Now that I've had a moan we can get into it. Thanks for listening.
We had planned some video content for TikTok but upon arrival and having passed the awesome Assassin's Creed cosplayers above, we were met with this potentially day-ruining sign:
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We're sorry. It's not our fault.
JUST DANCE 2024
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The event got underway with one the most popular music game franchises (if not THE most popular) of all time, back for 2024 with 40 new tracks and a vibey trailer that somehow transitioned from screen to live dancers on stage! I'd be lying if I said Just Dance was personally my thing but its player numbers around the globe speaks for itself! Fans will be pleased to know that "Flowers" by Miley Cyrus has made the cut, as well as all-time banger "I Wanna Dance with Somebody" by Whitney Houston!
Launching on 24th October, you can now pre-order with us here.
AVATAR: FRONTIERS OF PANDORA
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Getting to see more on this first person action adventure that gives us the opportunity to become Na'vi and seek revenge on the invading RDA, well, it was absolutely fantastic. We weren't exactly sure on how this title would play out but after yesterday's gameplay, consider us SOLD. Set after the events of the first Avatar film, you’ll embark on a journey across the Western Frontier, a never-before-seen continent of Pandora! Fans of Far Cry will no doubt have also been frothing at the choice of weapons, skills and stunning scenery that awaits on this breathtaking planet! Oh and we got a release date too...
Launching on 7th December, you can now pre-order with us here.
THE CREW MOTORFEST
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Car enthusiasts, fasten your seatbelts! The Crew Motorfest will officially launch on 14th September and will be using the vibrant island of O’ahu, Hawaii as its playground! The 3rd instalment in the franchise looks the part, that's for sure. From the Lamborghini Revuelto to the Toyota Supra, Hummer EV or Porsche Taycan Turbo S, there's a set of wheels and a racing feel for EVERYONE!
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We were told no photos but I did manage to snap this beauty as we were leaving! Sorry, Ubi - it was too good to leave without memento.
You can now pre-order with us here.
PRINCE OF PERSIA: THE LOST CROWN
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No, we didn't get any news on the Sands of Time Remake but after its announcement at Summer Game Fest last week, we did get to see more on this epic side-scrolling, sword slashing, time-dashing new adventure in Prince of Persia: The Lost Crown! Play as Sargon and evolve from sword-wielding prodigy to extraordinary legend as you master acrobatic combat and unlock new Time Powers and unique super abilities.
Having seen this earlier in the year on a confidential presentation, its improvements since then are astounding. This metroidvania type game has found huge popularity in recent years with many titles adopting the style! But nevertheless it stands out from a crowd and looks to be an absolute MUST play for me!
Launching on 18th January 2024, you can now pre-order with us here.
SKULL AND BONES
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We're all familiar with this right me hearties? Of course. It's been due to set sail for a number of years but has regularly been met with choppy waters and uncertain tides...
Yesterday didn't deliver too much on when we can actually expect Skull and Bones to get those anchors away, but we were treated to this new trailer accompanied by a live performance from the band 'Home Free' as they sang their tune from the game!
The Closed Beta will be available 25th-28th August and you can now register here.
Of course with this already being announced, you can pre-order on our website here!
STAR WARS OUTLAWS
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Having seen the trailer a couple of days ago for the long awaited open world Star Wars game that was originally teased in 2021, we've already been feeling pretty blessed... But seeing a 10 minute gameplay walk-through yesterday has excited all of us scummy, villainous gamers to no end!
Seeing Kay Vess and the adorable Nix in heist action reminded us of the loving relationship between Cal and BD-1, and that is NEVER a bad thing. From the heat of blaster-fire battle to the foot-down freedom of a speeder chase, this footage shows that 2024 will be a great time to be an Outlaw!
No official launch date has been confirmed and so there's no pre-orders just yet! But sit tight, watch the gameplay again and prepare to revel in what will be the first and incredibly ambitious open world Star Wars game to date!
ASSASSIN'S CREED MIRAGE
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We're finishing up here with the extended gameplay section we saw from Assassin's Creed Mirage, and its back-to-basics stealth-centric footage that fans in the presentation were cheering for with joy and rapture!
Our assassin Basim is light on his feet and making even lighter work of those that stand in his way... The gameplay showed that mixing stealth with creativity really does deliver supreme results! Smoke bombs, blow-darts, hidden blades, it's all in a day's work for this agile and acrobatic executioner!
Ninth-century Baghdad has never looked better and we can't wait to take our place with an ancient organization known as the Hidden Ones...
Launching on 12th October, you can pre-order with us here.
If you've made it this far then I thank you for reading! For those wondering exactly how I've made it without that coffee, a five minute break at Dunkin' Doughnuts around the corner has gotten me over the line!
God bless America.
-Jack
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