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#undertale player
dubbing-arts · 1 day
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Esp: sans: SI! SOY GRANDE!
Grillby: encerio sans?
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bathroomgirl0024 · 11 months
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i made this ina hurry and in ms paint
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makerofmadness · 8 months
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HOLY FUDGE BARS THE BOOK JUST LIKE. DROPS A HUGE THING RIGHT HERE WITH THIS.
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"It becomes clear that the player and the main character aren't one and the same"
"You got The Locket"
"You took back the locket"
I've read through most of this book now and it does NOT just make statements like that or try to fill itself with fan theories. The most I've seen it "mess up" was with the story/battle context for Papyrus's really cool regular attack, calling it his special attack, which I have seen other people in the fandom do before anyway.
This author had direct access to Toby himself (there's notes about them asking him questions) and his own notes for the translators and stuff from when Undertale was being localized. there's screenshots of texts and spreadsheets.
I have seen nothing else in this book so far that is at all "stating theories as if they're canon." And iirc this book was officially considered "not part of Undertale merch" or something along those lines so it dodges the non-canonicity thing (plus again this is directly about the localization process behind Undertale from English to Japanese, I'm not sure how Toby's own notes on how Determination works could be considered anything but "canon").
...
I guess we were never really the greatest person, now were we...?
(this is the legends of localization book btw)
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karmaspidr · 6 months
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Kris: Why are you making my life hell?
Player: Good question. Screams into the void HEY ASSHOLE!! WHY AM I STUCK MAKING THIS BRAT'S LIFE HELL! WHERE'S MY VESSEL?!
Gaster: Don't know, don't care.
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under-lore · 1 year
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EDIT 14/03 : Since many people have been sharing this post around (mostly on reddit) and incorrectly assuming it to be the full argument tied with the book reveals mentioned, please keep in mind this was made just a few hours after the book extracts were released and it doesn’t contain all the information there is at all about the book or even about the arguments made regarding the extracts. It was just made (in a slight rush, i may add) to briefly inform people of the overall discoveries made via the book a few hours earlier. There are more things to say about those with are not shared in this post !
So you may have heard about the Undertale legends of localisation 3 book currently available for pre-order of Fangamer.
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Recently, a few images from this book have made their way online a few of them are very intriguing lore wise. At first i’ve suspected them to be fake due to the magnitude of the information given, but after verification those did in fact turn out to be real extracts from the book.
This book is a document which is both specified as "made with full access to Toby Fox" and "not part of Undertale merch" (Possibly to avoid the stigma about debatable merch canonicity due to Toby’s old tweet about it ?).
(Most) of it was not written by hand by Toby but it was said to be reflective of Toby's vision of the game and is therefore to be considered as official information.
The most important piece of information to have come out of this book as of today is the following section, more specifically the first paragraph.
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And this tells us several very important things that seem to confirm and deconfirm a couple of old UT fan theories !
To start with the less important one :
1 - Chara is excluded from "The three members of the Dreemurr family".
This line coupled with the alarm clock dialogue and a couple lines where Toriel and Asgore refer to Chara in an odd manner seem to imply that Chara may not have wanted to be considered a Dreemurr (Which the Dreemurrs would respect, but the rest of the kingdom would still assume them to be Asriel's sibling), or that they were simply never properly 'adopted' by the Dreemurrs and only lived and were treated as if they were.
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(is Chara not considered their child ?)
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2 - The Undertale three entities thesis is correct. That is, that there is a trio of 3 entities able to control Frisk's body (Frisk, Chara, and the player.)
This has two sides, first off, it means that :
1) Chara does in fact, have to be bound with Frisk in every route and not just in genocide. There were already several ways to know this via the game of course, but no direct implication of this from outside media existed until now. (There were a couple indirect ones)
It is however not a proof of NarraChara as it could still be possible for Chara to fulfill this role described here by being around Frisk, but not necessarily also being the narrator of the game. Nevertheless, it does still fairly strongly supports the theory and deconfirms one of its antithesises).
And 2) : The second side is that this would also have to make the player a canon entity in Undertale as well in order to complete that triforce. The player cannot be a third party vying for control of Frisk’s body if they do not exist in-world.
You can also point out how just before saying that, the text also portrays Monsters, Humans and the player as a set of three and thus shows that Frisk must be a different entity from the player that way as well.
This book contains yet more information to be analysed and whilst i intend to obtain my own physical copy as soon as possible, until then updates regarding it will only be as fast as new information appears.
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number-1-panstander · 4 months
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shitty meme I made while procrastinating at school
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afterartist · 5 months
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I keep forgetting for people to see my art I need to post my art so have a single drawing from a project I’m working on
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Context is irrelevant
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eksvee15 · 7 months
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MORE PROOF THAT MEGALOVANIA IS THE PLAYER'S THEME
THANKS TO DELTARUNE AND SUSIE FOR PROVING US RIGHT ONCE AGAIN!
So we all have this constant argument of whether MEGALOVANIA is Sans' fight theme or the Player's (it's not Chara's. Stop) fight theme. Well, I believe Deltarune's use of the soundtracks solved that issue for us.
There is a firm belief that in Undertale, and by logic Deltarune, the theme heard is the theme of who initiates the battle. Undyne starts the battle against us, both times we hear her theme - Spears of Justice and Battle Against A True Hero. Flowey ALWAYS starts the battle, so we hear his themes - Your Best Nightmare and Finale, also counts for Hopes and Dreams given he and Asriel are one and the same. And it's pretty evident that whoever has the first turn DOES NOT ACTUALLY MATTER, it is misleading and is canonically not actually relevant - Undyne herself specifies she's letting us have the first turn, in any fight, she's fair, and ALLOWS US the first turn. Sans gets the first turn to catch us off guard, which is what he does during the ENTIRE fight, ATK 1 DEF 1 yet takes multiple attacks to be defeated and will obliterate your health bar, suddenly has laser weapons, dodges, can manipulate space and gravity, teleport, stops time, his entire character is "surprise bitch", no wonder he gets that first turn - heck on the third turn he won't even finish his "beautiful day" speech and start attacking MID SENTENCE
There is, aside from Sans, one other occasion where the Player initiates the battle - that being Monster Kid. Yet MEGALOVANIA doesn't play there, instead, we hear the OST "In My Way" which is ONLY played against Monster Kid and Flowey in No Mercy. But I believe it's intentional, think of your first Genocide playthrough - you still kind of feel iffy, like it's wrong. It's not much of a challenge as it is a chore at this point. You just killed Papyrus. You just killed Toriel. Two people that have shown love, care, and so much genuine friendship to you, it feels awful. You're a danger, but not yet, a megalomaniac. (Side note, I think Etika's playthrough of No Mercy shows us how LOVE affects the actual player, because killing Toriel is a pain, killing Papyrus feels absolutely awful, but then when you get through Undyne the Undying? Etika celebrated beating her, then stopped and said "Wait no, why am I celebrating, I just killed her". THIS. LV affects us and how we view the Undertale characters, from being friends and caring about them, to being a challenge to overcome in the end. And not a lot of people realise that fact)
Now that I've established all this, where does Deltarune come into play? Well, specifically in Chapter 1, we fight Lancer a number of times. And he has that memorable bouncy theme when you fight him, Vs. Lancer. We all know that theme. However there is ONE moment where we DON'T hear Vs. Lancer DESPITE facing Lancer in battle.
The Susie V Lancer battle in the Card Castle's prison.
There, Susie alone engages battle against Lancer. And we know she engages because Lancer doesn't want to fight her, heck he even avoids to attack her at some point. The battle engaged is ENTIRELY Susie's intentions to put Lancer in his place. And the theme that plays, is Vs. Susie. Because SHE engaged the battle. So it's not Susie against Lancer, it's Lancer against Susie, despite US controling Susie. Just like it's Sans against us, despite us being in control.
This is proof. Proof that we hear the theme of who engages in a battle. You could also take as back up proof the Spamton NEO fight in Snowgrave, because he has every reason to engage against Kris - they're threatening everything Spamton COULD have, so of COURSE Spamton engages, furthermore because Kris goes from puppeted to puppeteer in his eyes. Sans never engages in battle against us. We engage against him. Because we're trying to get it over with.
MEGALOVANIA is most definitely the player's theme in late No Mercy run, and we know this thanks to Susie evolving the opposite way in Ch1 that we do in No Mercy.
Thank you for reading!!
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buttercupdemise · 10 months
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dreamsb0u · 7 months
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Silly little au
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amaneyuiki · 29 days
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Idk what i tried to do with frisk but hc of their backstory ???
Honestly i love how i did the eery atmosphere
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cvbullshit · 2 months
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I made a Player character for Undertale Yellow!!!
Mainly because of the implications of Clover somehow being able to change their route and choices without any help from Flowey despite seemingly not remembering the timelines.
So here's Lemon! They're my little Sourpatch kid :)
Inspired by @liliallowed
Fun facts about Lemon:
-They go by any gender of course, they dress more masculine but can act somewhat feminine at times.
-They canonically have fangs that always stick out a bit when they smile with their teeth
-The fabric around their head isn't a hood, it's like those small strings on your cowboy hats that help keep it on your head/neck but more stylish.
-They have a hate-love relationship with Flowey
-I headcanon them to be the less likely to be actively malicious out of the group of different players(all of the soul colors if they ever got games), like the more likely to say pure in a way. Even when on a Genocide route, they are more playful than murder-y, they know Flowey will bring them all back(though they still worry that the others may never come back from it.)
-They can be slightly easily manipulated if they believe what they are doing is for the best outcome/greater good. (Ex: Killing the monsters, I mean, they deserved it right? They killed those poor kids.)
-They don't exactly fear being alone but would definitely be affected by it, think Spinel standing in the garden sorta thing.
-They fear not being a fearless protector who stands for what's right, if they can't help people then what's their purpose anymore?
-They would gladly go through millions of resets if it means they can help and befriend Flowey.
-They absolutely adore Clover, they just wanna squeeze them in a hug.
-The yellow things on their jacket are actually both for style and free ammo, they can take one off and load it into their gun, another one will pop right back into place!
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kayvision-kp · 8 months
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Cmon man
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missowo · 1 month
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can I also have [dusttale player] interact with your au?
dust's player feels left out :3
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kris seems to be hating on dust player.
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karmaspidr · 3 months
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Why the Player doesn't and SHOULDN'T exist in Undertale Yellow.
Figured that I should explain my take seeing as everyone who saw the meme (ON REDDIT) about it didn't like it. I'll be sharing my personal views about the 'Player', evidence for our existence within the game and why I don't buy it.
1. Neutral Flowey Dialogue: This is the only piece of evidence I've seen for 'Player's' existence in Undertale Yellow. If you battle Flowey 4+ times and have a FUN Value of 70+, he will talk about him and Clover being alone in his mind and a strange feeling he's been having since Clover showed up.
Focus on that last part. "Since Clover showed up." Clover first fell into the Underground hundreds of runs ago, runs that we don't get to play. If Flowey was talking about us, he would've said that he's been having this feeling since Clover fell into the Dark Ruins for the first time.
It's just as likely that the sight of another human dug up some remnants of Asriel from within Flowey but I don't have any evidence for that either. I honestly think this whole thing was just an Easter Egg of some kind. This alone isn't enough to prove to me that the Player is possessing Clover. Speaking of Clover.
2. Clover's Character: Unlike most of the human characters in this fandom, Clover has a clear personality throughout the game. He's kind, hates injustice, has a sense of humour, is honourable enough to spare Martlet TWICE in the Vengeance Route and is always ready to fight for what is right.
Any choices that the game gives us are all things Clover would reasonably do by himself. Half of the time we are given only one option.
3. The Narrative: Think back to the end of the True Pacifist Run. Clover spares Ceroba despite her pleas, then sacrifices himself for Monsterkind. Such a momentous moment that caused many of us to tear up.
Here's where the issue comes in. If the 'Player' exists, then Clover isn't some selfless hero who was able to befriend all these characters, peacefully resolve every conflict, and choose the needs of the many before himself. Some faceless entity using Clover as a meat suit did.
Same with Genocide. It's no longer a story of twisted Justice and the morality of Undertale. It's just us playing for another ending.
The same issues show up in the main game. The Player being canon strips our protagonists of any character, individuality and responsibility, the good and the bad.
At least in Deltarune, Kris' struggle for control is actually part of the story.
5. Player's Potential: The concept of the Player is interesting, don't get me wrong. But this fandom refuses to use it to its full potential. We've turned ourselves into another Chara. Some demonic entity with no real motivation forces our human characters to do bad things and bad things only.
Wouldn't be interesting if the Player was more like the Collector from The Owl House, or if the Player's relationship with the human characters.
In case you forgot, we didn't make Kris our vessel. We were forced to possess them after our perfectly good, empty vessel was thrown out.
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under-lore · 7 months
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Do you agree with Nochocolate post "cooperation, not corruption"?
That post is one that i find to be both very correct and very wrong depending on which part of it you're asking about.
Whilst Nochocolate can be a pretty good blog in terms of purely gathering information about a topic, their actual analysis of that information often tends to suffer a lot from confirmation bias compared to other UT blogs.
That is especially true for Chara in particular, Nochocolate team has a particular vision of Chara (which you can see in their AU : Caretaker of the Ruins) and often ends up twisting the facts to make it line up with their version of the character. To the point where the screenshots they show and the conclusions they make based on those images sometimes contradict each other. I would suggest keeping an open eye when reading their Chara related posts in particular. (their other posts are much better, though)
At its worse, this can result in posts like this one, which is quite blatantly wrong in nearly everything it tries to argue in its last section and was quite obviously only posted because Nochocolate made their Chara masculine.
That particular post's most recurrent issue though is jumping to conclusions far too quickly and bias in the wording.
Its also really long, so going through it bit by bit to detail all of that would be quite boring (especially since a lot of it would be nitpicking every couple paragraphs.)
Making a detailed post covering that same topic with evidence is something that i may do in the future, but for now here are a few key talking points :
LOVE does have some amount of impact on one's behavior, however, Nochocolate is right in saying that LOVE couldn't have been the sole reason for Chara's aggressive behavior in genocide (as shown by the more aggressive variants of the neutral routes). Chara's decision to cooperate with the player and go along with the route is and remains their own choice. Whilst they were influenced, they were not "corrupted" either and remain responsible for their own actions. The overall idea that gave its name to the post is mostly right, but it was exagerated quite significantly.
However, neither LOVE nor kills scales with Chara's ability to control Frisk ! Rather, Chara is present and is capable of exerting control on Frisk in any route (and does ! This is actually one of the things where Nochoco contradicts themselves). But they however do not decide to exert it so assertively in other paths than in genocide. (This particular assumption causes many minor issues throughout the post. Tying multiple things to Chara's presence/influence/etc... that just aren't.)
The genocide route is mechanically driven by kills and by unique encounters indeed. Although, those are not takeover requirements as much as they serve both as help and as requests to the player. For instance, Chara themself decides to abort the genocide route if Snowdrake isn't killed, even if the kill count is fulfilled. The helping/guiding goes both ways. That is why we are "partners" after all.
Frisk isn't ever "replaced" either, they're still openly present, stated as having conscious feelings and opinions on what is happening up until the very end of the route, however Chara's increased assertiveness makes their influence feel relatively weaker within the PFC. (The entire post tends to try and ignore Frisk as a factor in general for the sake of their narrative. Multiple things which are from Frisk get pushed into Chara instead without solid evidence.)
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