The Last Stand Exam
This file documents the questions administered to the adventuring party known as the Bad Kids during their Last Standard Exam, in their junior year at the Aguefort Adventuring Academy. This assessment was produced from a variety of class materials relevant to the curriculum of the Aguefort Adventuring Academy, as submitted to the principal Arthur Aguefort prior to the start of the school year. This list is accompanied by documentation of the creatures the party known as the Bad Kids was required to face as part of the exam.
The exam is graded out of 100 points; the scoring involves the students correctly answering the questions in the appropriate time interval as well as their heroic last stands. The students are expected to simultaneously fight off a horde of creatures and participate in the examination equally; each student in this party must answer two of the twelve questions.
Neither exam aids, nor outside interference are permitted during the examination period--this excludes clerical divine intervention, as appropriately performed by a member of the party in question. By standard, the proctor must be protected--death of the proctor results in a 30 point score reduction regardless of circumstance.
By Solisian School District Standards, this party reports excellent grades and a high level of competency with regard to independent adventuring.* They were allotted a grace period prior to exam initiation for preparatory spellcasting and review of the exam parameters. Based on prior academic achievement**, the students were allowed two chances to defer a question or utilize previous materials in their response. Questions where these materials were used will be marked with a **.
Exam Proctor: Gavin Pundle
Assisting Cleric: Buddy Dawn
Party Members:
Adaine Abernant | Wizard
Kristen Applebees | Cleric
Figueroth Faeth | Bard / Paladin / Warlock / "Barbarian"
Riz Gukgak | Rogue
Fabian Aramais Seacaster | Fighter / Bard
Gorgug Thistlespring | Barbarian / Artificer
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Exam Questions
These will be listed with the appropriate subject as well as the allotted time, and prospective solutions. This is ordered with respect to how the students answered the questions, with the primary respondent indicated.
Investigation: (2 min)
Question: BONY GIRTH
Solution: NIGHT YORB
Primary Respondent: Riz Gukgak
Athletics: (1 min)
Question: What rival Bloodrush team do our beloved Owlbears most often compete against?
A) Buccaneers
B) Hellions
C) Grapplers
D) Scoundrels
Solution: B) Hudol Hellions
Primary Respondent: Fabian Aramais Seacaster
Religion: (1 min)
Question: Which rad Dwarven deity holds dominion over the art of Shredding?
A) Orrie
B) Ollie
C) Ormry
D) Oggie
Solution: B) Ollie
Primary Respondent: Kristen Applebees
Performance: (3 min)
Question: Please compose a limerick, sonnet, or haiku expressing your feelings and emotions relating to the exam you are currently taking.
Solution:
There was an exam that was hard
But luckily, I am a bard
The demons are slayed
'Cause of how we played
They're hoisted by their own petard
Primary Respondent: Figueroth Faeth
Elven: (1 min)
Question: Please translate the following phrase into Common:
"Pedo Mellon a Minno"
Extra Credit: The word "Mellon" is the root word for which extremely weak form of magic?
Solution: "Speak friends and enter"
Extra Credit Solution: Friendship
Primary Respondent: Adaine Abernant
History: (2 min)
Question: 225 immaculate conceptions occurred on the same day in Solace in reaction to the first public performance of which instrument?
A) The octocord
B) The electric lute
C) The astral piano
D) The hurdy-gurdy
Extra Credit: Nine months later, the newborns were discovered to have been wearing vests in utero. What material were the vests made out of?
Solution: B) The electric lute
Extra Credit Solution: Denim
Primary Respondent: Riz Gukgak
Common: (5 min)
Question: Please write a 300 word essay arguing for a proposed improvement at the aguefort Adventuring Academy in the space provided below.
Solution: We believe a greater amount of our grade should come from the actual good we do in the world. Given the number of times our adventuring party have been put in a situation where the actual fate of our very existence has hung in the balance, it seems only fitting that the result of our efforts impact our academic study. Considering the ultimate goal is to become adventurers, it makes the most sense that actual application of our skills would be most important. If actual adventuring doesn't show our skills, what will? No matter how many class I take, it won't make me a better bard or fighter. I, Fabian Seacaster, son of the great Bill Seacaster, privateer, not pirate... (108)**
Primary Respondent: Fabian Aramais Seacaster
Driver's Ed: (1 min)
Question: What is the proper way to reverse a vehicle's orientation 180 degrees while driving at top speed?
A) Signal the turn correctly
B) Slowly decrease acceleration
C) Engage the emergency brake
D) Rebuild the car facing the other way while driving
Solution: C) Engage the emergency brake
Primary Respondent: Figueroth Faeth
Medicine: (1 min)
Question: What is the most certain way for a wounded adventurer to make a full recovery from even the most grievous injuries?
A) Be healed by a powerful cleric
B) Drink an artifact-level healing potion
C) Receive a greater restoration from a celestial
D) Lie down for eight hours
Solution: D) Lie down for eight hours
Primary Respondent: Kristen Applebees
Arcana: (1 min)
Question: What is the most powerful form of magic?
Extra Credit: What is the easiest object in which to magically trap an opponent?
Solution: Chronomancy
Extra Credit Solution: A Gem
Primary Respondent: Adaine Abernant
Mathematics: (2 min)
Question: Two trains are driving toward one another on the same track. The first train leaves Elmville at 5:05 AM traveling at 60 miles per hour. The second train leaves Bastion City, 135 miles away, at 5:30 AM traveling at 70 miles per hour. What is the exact time that the collision will occur?
Solution: 6:20:46 AM**
Primary Respondent: Gorgug Thistlespring
Biology: (45 sec)
Question: Of the following creatures, which cannot turn its prey into stone?
A) Basilisk
B) Cockatrice
C) Gorgon
D) Manticore
Solution: D) Manticore
Primary Respondent: Gorgug Thistlespring
Written Portion of Exam: Passed (100% + 2 points extra credit)
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Last Stand Monsters
This table documents the monsters faced by the party within the duration of the Last Standard Examination. Note the indicated modifiers for the quantity of enemy combatants and the exam questions.
Format: Monster - Killing Blow
Otyugh - Fireball from Figueroth Faeth
Ochre Jellies - Fireball from Figueroth Faeth, Word of Radiance from Kristen Applebees
Gorgon - Sneak attack with arquebus from Riz Gukgak
Hydra - Attack with Fandrangor from Fabian Aramais Seacaster + Fire Breath from Hangman
Skeletons - Turn Undead from Kristen Applebees
Mimic - Green Flame Blade from Figueroth Faeth
Manticore - Banishment from Kristen Applebees
Shrimp Dragon - Hellish Rebuke from Figueroth Faeth
Roper - Sneak attack with arquebus from Riz Gukgak
Stirges - Spirit Guardians from Figueroth Faeth
Umber Hulk - Sneak attack with arquebus from Riz Gukgak
Wyvern - Spirit Guardians & Booming Blade from Figueroth Faeth
Crab Man - Attack with Fandrangor from Fabian Aramais Seacaster + Bite Attack from Hangman
Rust Monsters - Spirit Guardians from Figueroth Faeth, Erupting Earth from Adaine Abernant, Fire Breath from Hangman
Pentacorn - Green Flame Blade + Divine Smite from Figueroth Faeth
Purple Worm - Soloed by Gorgug Thistlespring
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Proctor Notes:
Party bard Figueroth Faeth used Disguise Self to assume form of proctor
Proctor attacked by Gorgon, not killed
Significant critical hits throughout combat from Gorgug Thistlespring.
Attendant Cleric Buddy Dawn was killed during the exam by unknown assailants; clarification on this event obtained post-exam and reported to the superintendent.
This party is on record as the first party to complete the Last Standard exam without perishing, thereby understanding Arthur Aguefort's intent for the assessment.
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*Reference files for evaluating adventuring party competency: AAA-BKQ-01-KVX, AAA-BKQ-02-CNK, AAA-BKQ-03-CNY
**This was awarded to Gorgug Thistlespring, for exemplary work as a triple-year artificer student, in addition to the junior year barbarian curriculum
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20 Culpepper House
Recently renovated 20 Culpepper House, home of the Rasoyas!
I had a lot of fun renovating Geeta and Raj's home. This apartment has 2 bedrooms (with a 3rd bedroom currently being used as Geeta's office) and 2 bathrooms.
Geeta is very traditional and neat, so I ensured that 95% of the apartment reflected that. She reminds me a lot of my grandmother in some respects. I remember her kitchen being spotless and the dining table always being set for a meal, there was a piano that no one was allowed to touch, there were always fresh flowers on display, and she had an office that we weren't allowed to go in as kids, so I incorporated those elements into the renovation.
Raj is a bit more progressive, so I imagine when he got his first few paychecks that he spent them on getting modern furniture. He doesn't keep his bedroom or bathroom as clean as Geeta would like, but she just shuts his door and tries not to think about it.
While play testing, Geeta and Raj spent most of their time watching cooking shows in the living room and cooking in the kitchen. It was nice to see them getting along, despite the differences in their personality.
My favorite little spots in this build are the knick knacks. In the living room, the side table underneath the windows has a plate proudly on display that Raj made for Geeta when he was a little boy. There's also a little trophy which Geeta received for publishing her 200th restaurant review. On Geeta's dresser, there's a mama and baby giraffe figurine that Raj got her for Mother's Day... who doesn't love a Mama's Boy?
Tray Files (including Packs Used + CC List) are below the break.
I kept with my self-imposed CC limitations. Gravitated towards the dark swatches of @charlypancakes M&S Construction doors and archway, and utilized primarily @harrie-cc and some House of Harlix furniture and decor.
This apartment has been uploaded as a “room” to The Gallery; remember to check ‘Include Custom Content’ when you search!
Tray Files: Google Drive | SimFileShare
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the ratgrinders' potential levels
cannot believe i was right about the xp reqs. the bad kids & the seven get 'special treatment' (milestone leveling and saving the world), while others have to work with xp. which tells you a lot about why people fled during prompocalypse.
ok getting into the algebra now: the rat grinders have gone into the far haven woods every day for the last two years, for 3 hours after school, and 9 hours/day on weekends. presumably they keep this up during the summer.
they have supposedly defeated 80,000 or more of three types of creatures: rats, spiders, and twig blights. there are some variations to what these could be, so here's a list of what this could encompass, assuming the ratgrinders are not facing creatures over CR 1.
giant rat: CR 1/8, 25 XP
swarm of rats: CR 1/4, 50 XP
giant wolf spider: CR 1/8, 25 XP
swarm of spiders: CR 1/2, 100 XP
giant flying spider: CR 1, 200 XP
giant spider: CR 1, 200 XP
ice spider: CR 1, 200 XP
twig blight: CR 1/8, 25 XP
needle blight: CR 1/4, 50 XP
thorn slinger: CR 1/2, 100 XP
vine blight: CR 1/2, 100 XP
razorvine blight: CR 1, 200 XP
thorny: CR 1: 200 XP
the full list is a little difficult to do calculations on, so let's condense it. assume a quarter of the 80000 creatures were CR 1/8, a quarter were CR 1/4, so on and so forth.
how much xp would they earn? how much would they level for the amount they ground? grinded? for?
critical assumption here: in the games i've played, we've always done milestone or zeroed out xp with each level, i.e. after earning 300 xp to get to level 2, you have to earn 900 xp to get to level 3, not 600. this analysis assumes that you have to earn the next levels xp reqs on top of your current total. i'm including the xp chart here to clarify:
level 1: 0 XP, +2, total 0 XP
level 2: 300 XP, +2, total 300 XP
level 3: 900 XP, +2, total 1200 XP
level 4: 2700 XP, +2, total 3900 XP
level 5: 6500 XP, +3, total 10400 XP
level 6: 14000 XP, +3, total 24400 XP
level 7: 23000 XP, +3, total 47400 XP
level 8: 34000 XP, +3, total 81400 XP
level 9: 48000 XP, +4, total 129400 XP
level 10: 64000 XP, +4, total 193400 XP
level 11: 85000 XP, +4, total 278400 XP
level 12: 100000 XP, +4, total 378400 XP
level 13: 120000 XP, +5, total 498400 XP
level 14: 140000 XP, +5, total 638400 XP
level 15: 165000 XP, +5, total 803400 XP
level 16: 195000 XP, +5, total 998400 XP
level 17: 225000 XP, +6, total 1223400 XP
level 18: 265000 XP, +6, total 1488400 XP
level 19: 305000 XP, +6, total 1793400 XP
level 20: 355000 XP, +6, total 2148400 XP
if we went cumulatively, based on the number of creatures the bad kids have defeated, they'd be getting up there in xp. we know they've had opportunities to defeat creatures outside of the quests that we've seen, given the oneshots. thus, i'm going with the second explanation, because otherwise the ratgrinders would be 19th level, and i don't think they are, because it would make any pvp setups super unbalanced, which are neither fun to play nor watch. this puts them on a little more even ground and emphasizes the amount of work it takes to xp grind to level against milestone leveling.
for the CR 1/8s: assuming roughly 20,000 creatures, they'd get 25 XP per, which means 500,000 xp. that's cumulatively enough to get to level 13, on just those creatures. divided 6 ways, assuming the ratgrinders have 6 members, it's 83,333.33, which is enough to get you to 10th level cumulatively and 8th non cumulatively.
this scales up to the 1/4s, 1/2s and the 1s since the xp gains double for each challenge rating rather than plateauing as they do at higher levels.
for the CR 1/4s: 1,000,000 xp. that's cumulatively enough to get to level 16 on just those creatures. divided 6 ways, assuming the ratgrinders have 6 members, it's 166,666.66, which is enough to get you to 15th level cumulatively and 9th non cumulatively.
for the CR 1/2s: 2,000,000 xp. divided 6 ways, assuming the ratgrinders have 6 members, it's 333,333.33, which is enough to get you to 19th level cumulatively, and 11th level non cumulatively.
and for the 1s, 4,000,000 xp. well over what you'd need to get to level 20, on just the CR 1s. divided 6 ways, assuming the ratgrinders have 6 members, it's 666,666.66, which is well over 20th level cumulatively, and 14th level non cumulatively.
using this estimate and adding all of this up, each member of the ratgrinders would have gathered enough xp to be level 20 cumulatively, and level 17 non cumulatively.
obviously the actual numbers would scale differently; initially, they would likely have to tackle these creatures as a party, but over time would take care of them individually. this is a bunch of kids doing the intro to class assignment for every assignment for two years straight.
level 20 seems extreme for the aguefort adventuring academy; let's scale it down a bit. the creatures specifically mentioned are probably giant rats, giant wolf spiders, and twig blights, based on the descriptions from jawbone.
all of these are CR 1/8, or 25 XP each. 80000 would give an xp total of 2,000,000, which would put each of the ratgrinders at around 11th level, a little higher level than the bad kids at the moment. however, since their fighting prowess scaled up, and they're probably going out in elmville and actively hindering the bad kids in some way, that level is very likely to increase.
what we saw in the episode
now the sticking point is mary ann rolling a 35. we know she got some kind of transmutation buff. a little tricky wording from brennan; fabian had enhance ability on, which is a transmutation spell. he did not say it was enhance ability.
mary ann is a barbarian, so she already gets advantage on athletics if she's raging, which i assume she was. the buff probably wouldn't be something that grants advantage.
assuming the lower estimate of 11th level, mary ann would get a +4 proficiency bonus, and i'm assuming she has 20 in strength, so +5 to her strength based skills, for a total of +9. at the high estimate of level 17, she would have a +6 to her proficiency bonus, which would give her a total of +11 to athletics. this is still not high enough to get a 35, even on a nat 20, which brennan would have declared if he had rolled one. she could conceivably accomplish this with the brawny feat, which allows for expertise in the athletics skill, which would give her a +17, meaning she could hit a 35 on a 18.
or, the buff was something like skill empowerment, which is a 5th level transmutation spell that gives the target expertise in a skill that they already have proficiency in. this spell is available to bards and wizards, among other classes, both of which we presume are in the ratgrinders. ruben could have cast skill empowerment on mary ann and given her bardic inspiration (lower estimate: d10, higher estimate: d12), both of which would have enabled that 35.
judging by the implication that she could not accomplish that feat without some kind of buff, i'm going with the latter explanation.
anyway i did too much math for this to not go in the stats series, or the school series. so this will be added to the spreadsheet later.
i hope this is useful.
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