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#shyshadows
tanyaluca · 1 year
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Spring Self Portrait…
Tanya Luca
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xintract · 6 months
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Hardware petting Sky Shadow looping gif
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paperanddice · 1 year
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Skyshadow is an immense, unique creation of a demonic lord of creation and constructs. This minor demon lord was overrun and defeated by more powerful demons, and its creation has been passed on to new owners over time. It's currently under the control of Gorguth, stolen to wage war upon the world. Gorguth favors flying the construct over defensive enemy positions and having it activate its shadow clutch ability, catching as many creatures as possible. Shadow clutch doesn't distinguish between enemies and allies, but Gorguth cares little for the hordes of mindless zombies that may be affected by the attack, for every living being killed by it simply replaces them. When a genuine threat attempts to stop the unending slaughter Gorguth catches them under shadow clutch as well, staying out of reach if possible before teleporting onto the most vulnerable target and seeking to destroy it quickly.
Skyshadow looks like a merging of dragon and eagle, made of a fiendish metal and powered by the essence of multiple different extraplanar entities. The metal that makes up its body is quite durable, though the nature of its flight and the requirements of its high agility mean much of the metal parts are forged incredibly thin. It has a saddle built right into its back, which can change its exact configuration enough to comfortably sit a Small to Large rider.
From a game running perspective, Skyshadow's Bound to Master trait presents an opportunity and a risk. Giving a player full control over Skyshadow if Gorguth falls before it is an incredible power swing, and if it feels too much for you game you can remove this and have the construct merely continue to follow Gorguth's last command until destroyed. However, this is an endgame scenario and opponent, and if you're playing this in Elder Evil storyline the party is about to face off against Atropus itself, and frankly they can use all the help they can get. Let things get a little unbalanced and messy. Originally from Elder Evils. This post came out a week ago on my Patreon. If you want to get access to all my monster conversions early, as well as access to my premade adventures and other material I’m working on, consider backing me there!
5th Edition
Skyshadow Huge construct, chaotic evil Armor Class 22 (natural armor) Hit Points 243 (18d12 + 126) Speed 30 ft., fly 100 ft. (hover) Str 28 (+9) Dex 22 (+6) Con 25 (+7) Int 4 (-3) Wis 16 (+3) Cha 18 (+4) Skills Perception +9 Damage Immunities poison, psychic, bludgeoning, piercing and slashing damage from nonmagical attacks not made with adamantine weapons Damage Resistances acid, cold, fire, lightning Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned, stunned Senses blindsight 60 ft., darkvision 60 ft., passive Perception 19 Languages understands its master's orders Challenge 18 (20000 XP) Bound To Master. If Skyshadow's master is killed, the construct becomes incapacitated. If it is flying, it drifts to the ground at a rate of 10 feet per round. Its alignment becomes neutral. The creature that killed its previous master can spend an hour to attune to Skyshadow, or attune it to a different creature. Skyshadow's alignment changes to match that of the creature attuned to it, and it follows the attuned creature's mental commands (require no action). If this attunement is ended, it becomes incapacitated again. Magic Resistance. Shyshadow has advantage on saving throws against spells and other magical effects. Shadow Clutch. When Skyshadow flies directly above a creature within 100 feet of it, the creature comes under the effect of Shadow Clutch for one minute. At the start of each of Skyshadow's turns, it can choose to force all creatures affected by Shadow Clutch to make a DC 18 Wisdom saving throw, taking 7 (2d6) psychic damage on a failed save. Shadow Flight. As a bonus action, Skyshadow can teleport itself and its rider to an unoccupied space it can see that is within 5 feet of any creature under the effect of Shadow Clutch. Actions Multiattack. Skyshadow makes five attacks: one with its Bite, two with its Claws, and two with its Wings. Bite. Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 30 (6d6+9) piercing damage. Claw. Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 18 (2d8+9) slashing damage and the target is grappled (escape DC 17). Until this grapple ends, the target is restrained and moves with Skyshadow, and Skyshadow can't make Wing attacks against it. Skyshadow has two claws, each of which can grapple one target. Wing. Melee Weapon Attack: +15 to hit, reach 20 ft., one target. Hit: 13 (1d8+9) bludgeoning damage and the target and each creature within 5 feet of it must succeed on a DC 23 Strength saving throw or be knocked prone.
13th Age
Skyshadow  Large 10th level mount [construct]  Initiative: +16 Shredding Metal Limbs +15 vs. AC (2 attacks) - 40 damage. Natural Even Hit: The target is also grabbed. Skyshadow can have up to 2 enemies grabbed at once. Natural Odd Hit or Miss: The target pops free from Skyshadow and must roll a saving throw. On a failure, the target also loses its next move action. C: Shadow Clutch +15 vs. MD (1d3 creatures engaged with skyshadow or that it passes over while it moves) - The target takes 10 ongoing psychic damage (hard save ends). The target can’t take multiple instances of ongoing damage from this attack. Quick Use: Skyshadow can make this attack as part of a move action. Bound to Master: Skyshadow is attuned to a specific creature. If that creature dies, Skyshadow is incapacitated until the creature that killed its previous master spends a short rest either attuning to Skyshadow (as an epic level magic item) or designates another creature to attune to Skyshadow. Skyshadow obeys the instructions of the creature attuned to it. Flight. Inorganic Immunity: Skyshadow is immune to effects. It can’t be dazed, weakened, confused, made vulnerable, damaged by ongoing damage, etc. Intercept: 1/round, as an interrupt action when an enemy targets Skyshadow’s rider with an attack against AC or PD and rolls a natural odd attack roll, Skyshadow can make itself the target of the attack instead. Mount: Skyshadow can have a large or smaller creature as its rider. Each round Skyshadow can choose to act on its own turn or its rider’s turn. Shadow Flight: As a move action, Skyshadow can teleport itself and its rider to engage an enemy taking ongoing damage from shadow clutch. Resist Energy 13+: Acid, cold, fire, lightning, or thunder. AC 27 PD 23 MD 19 HP 430
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Beast Wars
Deluxe class
Skyshadow (loose)
by Hasbro
Got this guy at a local thrift store I rediscovered.
I never had this Beast Wars figure as a kid.
Skyshadow is a Predacon Fuzor, and that’s kind of like two different beasts fuzed into one mutant animal.
Beast Mode:
Beast mode is a really cool fusion of a lizard and a dragon fly.
The sculpting and paint deco on the beast mode is so cool! 
The beast mode’s level of articulation is pretty good:
     Open/close jaw, ball jointed shoulders, hinges elbows, and ball jointed wrists
Transformation:
Parts of the transformation to robot mode is both a bit status quo, and unconventional as well.
There are a lot of Beast Wars toys which tend to have this crazy out-of-the-box type of transformations which somethings makes you scratch your head.
Robot Mode:
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What a crazy robot mode! Shyshadow looks more like a mutant than he does a robot in disguise, but that was a cool thing about Beast Wars; they often blurred the line between the robotic, and the organic.
His texture is still pretty much the lizard/dragon fly parts all reconfigured into a bipedal monster. You do see some robot sculpting around the legs, but it’s mostly scales and carapace.
The wings are especially nice, because they look veiny like a dragon flies, however the wing filament are clear scales. Nice touch.
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Starting with the head sculpt you almost see a small Predator-like head with an exagerated underbite and a…ball gag in his mouth? Well, it’s really a pressure activated missile which sticks out of the back of his head, but yea…if you look at him from certain angles Shyshadow’s got a kink…Moving on.
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The mean body is pretty much green plastic with wings coming out of his stomach.
For the right arm two of the wings double up as a grabber claw, while the left arm is literally the beast head with the open/close jaw. However I just noticed that if you completely lower the neck of the4 beast head you see three vestigial finger claws...I guess he’s got the semblance of a real hand...
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When it came to Beast Wars you could get away with that sort of stuff; you could really have these out-of-the-box, unconventional robot modes, and it usually worked. 
Action Gimmick:
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Shyshadow doesn’t really come with any accessories (aside from the missile), but he has a an action gimmicks built into the toy where the wing claw can open and close by a small lever on the back of his...hand?
Secondary beast head? It’s got eyes, so maybe...Anyway, it works just fine.
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Un-intentional flight stand placement:
Hasbro didn’t start including 3mm display ports into their Transformers till 2016, I think, but while fiddling with this guy, I noticed one on his pelvis area.
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However in order to use this 3mm port Skyshadow needs to be mis-transformed.
You see that 3mm port is part of the transformation to lock the wing claw into place during beast mode.
But it’s still there, and I suppose you could use it.
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Final Thoughts:
Shyshadow is really cool. I’m glad that I stumbled upon this toy as my local thrift store.
There are some days that I really miss Beast Wars, and their imaginative robot modes; this was an area when Hasbro could really think outside of the box and make it work. Before the dark times…before the Bayformers…
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shyshadows · 9 years
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Why do we measure time in human years???
Like we use cat and dog years kinda but what about tree years or plant years or bird years???
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frozzinflames · 5 years
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Amethyst E. Yung Ghost Empress Shyshadow Flames aka dark n stormy ⛈☠️👻😻👽🤠🤐🥴 https://www.instagram.com/p/BseDyxEBTHG/?utm_source=ig_tumblr_share&igshid=ejnkjoislgv9
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frozzinflames · 5 years
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My name is Empress Shyshadow also known as Yung Ghost and Amethyst E. I have come from far away to suffer on earth for the sake of everyone I meet. Thank you for the journey everyone. My emotions at the palm of my hand like the thread 🧵 weaving ⌚️⌛️ 💅🏼🙇🏻‍♀️💍⛑🥾👑🚶🏻‍♀️🏃🏻‍♀️🤷🏻‍♀️👣♻️⚠️♥️🕐🕙❌🚪🕳 (at Westchase, Houston) https://www.instagram.com/p/BsdTxVDBZlv/?utm_source=ig_tumblr_share&igshid=1t9t6zsbp6zob
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shyshadows · 9 years
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you are very beautiful
Thank you ‘nonnie!
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shyshadows · 9 years
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1, 6, 41, 46
1 - How are you? Pretty bad rn actually.
6 - Age you get mistaken for:18+
41 - Share 2 habits:1.) Apologizing too much, sorry. Heh.2.) Doing well in school (learning is my habit, and I love it)
46 - Do you replay things that have happened in your head?Of course. Over… and over… and over… and over… and again… and again…
Questions from: (x)
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