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#same with etrian odyssey
rimeiii · 5 months
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Matching WHB kings, nobles, angels, and humans to songs in my playlist
All of them are like. Video game music, unfortunately. And mostly based on vibes. So...
(More below the cut because it's a lot)
(And it would mean the world to me if you checked out these songs because they're all bangers tbf-)
Gehenna
Satan: Operation Basepoint by Life Awaits, from the Arknights OST (Contingency Contract #12, menu theme)
Sitri: Tea Break by the Atlus Sound Team, from the Persona Q Shadows of the Labyrinth OST (cutscene theme)
Leraye: The "Bad Guy" is Here! by Adam Gubman, from the Arknights OST (Ceobe's Fungimist, Dreadful Foe theme)
Zagan: Operation Spectrum Battle Theme by Cybermiso, DOT96, and Tigerlily, from the Arknights OST (Contingency Contract #5 permanent map theme)
Paimon: Light the Fire Up in the Night 'MAYONAKA' by Lotus Juice and Shihoko Hirata, from the Persona Q Shadows of the Labyrinth OST (Persona 4 side regular battle theme)
Belial: Heaven by Shihoko Hirata, from the Persona 4 OST (Heaven dungeon theme)
Astaroth: Rhythm in Literature by Adam Gubman, from the Arknights OST (Integrated Strategies 2: Phantom and the Crimson Solitaire, The Playwright's boss theme)
Tartaros
Mammon: Operation Blade by Obadiah Brown-Beach and Xueran Chen, from the Arknights OST (Contingency Contract #2, menu theme)
Bimet: Princess Amagi by the Atlus Sound Team, from the Persona 4 Arena OST (Yukiko Amagi's theme)
Eligos: Active Angel by Daisuke Ishiwatari, from the BlazBlue OST (Platinum the Trinity's theme)
Valefor: Wecgas fore tham Cynge, Searu fore tham Ethle by LJGH, from the Arknights OST (Episode 11, Steam Knight's boss theme)
Hades
Leviathan: Абсолю́тный нуль температу́ры by Bao.Uner, from the Arknights OST (Episode 6, FrostNova's boss theme in H6-4)
Foras: Keter Battle 1-3 by Project Moon, from the Library of Ruina OST (Keter floor battle themes)
Glasyalabolas: Unseen Entities by Raito, from the Under Night In Birth OST (Merkava's theme)
Barbatos: Ready? by D.D.D., from the Arknights OST (one of the menu themes of Heart of Surging Flame)
Avisos
Beelzebub: The Mushroom...Moves? by Adam Gubman, from the Arknights OST (Ceobe's Fungimist, menu and regular navigation theme)
Bael: Bullet Dance by Daisuke Ishiwatari, from the BlazBlue OST (Noel Vermillion's theme)
Stolas: Operation Pyrite by Jason Walsh and Alan Day, from the Arknights OST (Contingency Contract #1 menu theme)
Amon: Splash by PMP Music, from the Arknights OST (one of Ideal City's battle themes)
Naberius: Signore dei Lupi/wlfmstr by Adam Gubman and Shawn W. Smith, from the Arknights OST (IL Siracusano, Zaaro's boss theme)
Paradise Lost
Lucifer: Mortal Eye by Adam Gubman, BONZIE, and Christine Hals, from the Arknights OST (Typhon's character song)
Marbas: Conciliation by Kikuo, from the BlazBlue OST (Es's theme)
Morax: The Cure by Obadiah Brown-Beach and Denney, from the Arknights OST (Silence the Paradigmatic's character song)
Buer: Canto IV Boss Theme 1 by Studio EIM, from the Limbus Company OST (Effloresced E.G.O. Dongbaek boss theme)
Abaddon
Phenix: Lust SIN by Daisuke Ishiwatari, from the BlazBlue OST (Jin Kisaragi's theme)
Dantalian: Tumult - Raise Thy Sword in Pride by Yuzo Koshiro, from the Etrian Odyssey III The Drowned City OST (labyrinth boss theme)
Ronove: Torture + A Gifted Tormentor by Hironao Nagayama, from the Dragalia Lost OST (Legend Agito boss theme)
Niflheim
Andrealphus: Gazing from Great Heights by Obadiah Brown-Beach, from the Arknights OST (Children of Ursus menu theme)
Gusion: Aleph-0 by LeaF (featured in Phigros and Chunithm)
Bathin: Ad astra by Steven Grove, from the Arknights OST (Lone Trail menu theme)
Angels
Gabriel: Fear of God by Shoji Meguro, from the Shin Megami Tensei Strange Journey OST (regular encounter theme)
Michael: Judgment Day by Hironao Nagayama, from the Dragalia Lost OST (Rise of the Sinister Dominion boss theme)
Raphael: The Fifth Primarch by Tsutomu Narita, from the Granblue Fantasy OST (What Makes the Sky Blue, Sandalphon's boss theme)
Humans
Minhyeok: Morning Dew by Adam Gubman and Nini Guerry, from the Arknights OST (Muelsyse character theme)
Solomon: case i by Lucrezia, from the Dragalia Lost OST (Chapter 14 insert song)
MC: Battleplan Pyrolysis by Monster Siren Records, from the Arknights OST (Contingency Contract #1 Battleplan Pyrolysis menu theme, event literally came out today kekw)
#what in hell is bad#whb#that is a lot of arknights songs#and i mean a LOT#also rip dragalia you and your stellar ost (promise of blue and unique and stealth dance and more) shall be missed#can you guess what i was watching while making this#if you guessed 25thnight sciel and kyostinv's battleplan pyrolysis attempts then you'd be correct#you thought the screamers in whb were bad just look at the drones from ak episode 12. they appear in pyrolysis apparently.#a lot of them play with the lyrics and the context#others just by song title and vibes#gusion's makes sense if you watch the animation tied to the song (it's also a great track overall! check out LeaF's stuff y'all)#for the blazblue songs i'm going by the original versions#i think most of them got remixes starting chronophantasma?#((i have not listened to most of the remixes for chronophantasma))#((lust sin and sword of doom's remixes are amazing though))#why did the tags turn into video game music gushing#smt songs are consistent bangers tbf#strange journey (both game and ost) underrated af go check it out#same with etrian odyssey#even though eo is insanely hard#the music is always top tier and the third entry (the drowned city) has some of my favorite tracks in any video game ever#crest of a violent wave and waterfall woodlands you will always hold a special place in my heart#and for persona 4...your affection and snowflakes are some of my other faves#especially the reincarnation version for your affection (i may be biased bc yosuke dances to that in dancing all night)#specialist too!!! it's a meme song atp kinda but the exam theme has no business being that catchy#footsteps of time from persona q is also a top pick from me i really love the contrast between electrical and instruments#under night has a lot of great songs too!!! i couldn't put in night walker and beat eat nest but they're also some of my faves lol#and as much as i rag on granblue fantasy the songs are unironically amazing. last gloaming and paradise lost always remain on my playlist#project moon may have faced That Controversy but the songs are really cool tbf#dongbaek's ego boss theme is beautiful. so is fly my wings and sarajinae (i'm biased towards gregor's version) and between two worlds
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Okay this has been on my mind for like a year. Anyone else notice that all of these portraits have the same overall colour scheme
(Note the brown hair, yellow-green eyes, pink & purple outfit)
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What's with that
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howtodigatrench · 1 year
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[ID: six digital paintings of the etrian odyssey 4 stratums.
first image, lush woodlands -- it is a limited palette of pale yellow, light green, green, dark green, and dark blue. it is a forested area, with a large tree in the center, palms and branching bushes on both sides.
second image, misty ravine -- it is a limited palette of pale orange, pink, grey, olive green, and blue-green. it is a forested area, with flowers in the foreground, and tree that sweeps across two small hills in the midground, and fog in the background.
third image, golden lair -- it is a limited palette of white, gold, cyan, medium-blue, and grey. it is a cavernous area with water covering the bottom, and small opening to the sky, and stalagmites/stalactites forming.
fourth image, echoing library -- it is a limited palette of pale yellow, pale green, tan, brown, and purple. it is a large library overrun with branches and wisteria vines.
fifth image, fallen capital -- it is a limited palette of pale orange, orange, dusty pink, brown, and dark brown. it is a large tree with winding roots taking over a castle-like structure. warm light streams from the left and illuminates both the tree and the castle.
sixth image, hall of darkness -- it is a limited palette of red, dark red, grey, black, and pale green. it is the interior of a symmetrical strong structure, blood staining the floors and walls. end ID]
Wings Slumbering in the Forest >>> The Ravenous Heir to Madness
I / II / III / IV / V / bonus
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snowlilly · 2 months
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I haven't even started fighting the Ur-Child in EO2U but I am so NOT feeling it
Seven phases? Taking away my Force Gauge? I'm turning into Bertrand. Have mercy on an old man
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shuruzy · 10 months
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I've been thinking about EO4 a lot lately, here's one of the members of the guild i'll make next time I play it.
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chromaji · 1 year
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i saw the name and got jumpscared
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lepospondyl · 1 year
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moe-broey · 5 months
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Playing Etrian Odyssey feels exactly like the oreo rage comic
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toastshark · 9 months
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Hi, I’m currently experiencing what could be considered ~*artblock*~ ! Editing Etrian Odyssey portraits might be my life now. Therefore:
Give me any portrait down the post+ any character (or oc) of your choice, and I‘ll do my best to edit them into that portrait!
Here’s all of them up to the last game, plus the new ones from the remasters. A - T from left to right, 1 - 24 from top to bottom for the first link! (I’d add a labeled version of that image but it‘s too big for tumblr)
I can do it similar to these two edits, Or, alternatively, going the dress-up route where the outfit stays the same/just gets a different color and maybe some details changed!
I know this is very niche but. Please. Anything. I am… SO bored and trying to draw anything else rn just won’t work orz
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burningfestivalpersona · 11 months
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Bits of the Emerald Grove that have probably been tripping a few people up:
The chest hidden behind the first Kuyutha you’re likely to see.
The area around that, which is connected perfectly fine but you can’t actually safely reach the stairs from the north because there’s a deer at the end of the line.
The one Stalker that acts different to all the other Stalkers in the game and only cares about a straight line instead of the whole room. (This is also a thing in Heroes of Lagaard, and it feels weird there too.)
Ambush Predator Furyhorn. You know the one.
Whatever the fuck is going on with the fifth floor.
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ace-angelprincess · 11 months
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I really like how cute and silly these doodles turned out, heehee.
A combination of Mother's Day and Father's Day. My OC Joslyn and her husband Ivan with their 5 [adopted] kids: Tinta (Inkling Girl), Pinto (Inkling Boy), Flavio (Etrian Odyssey 2 Untold), Ashe (FE Three Houses), and Karis (Golden Sun Dark Dawn).
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sotiredmostnights · 11 months
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hmmm kinda wanna make miitopia/etrian odyssey au refs for art fight this year 🤔
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Overlord is dead! Yahooooooo!!!
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Now, though this is for sure a momentous occasion, as this is my first time completing the main game of EO2U after numerous failed playthroughs, the final boss was kinda sorta... not as hard as I thought it was gonna be.
Granted, I am playing on Standard (because oh my gah!!!! enemies hit SO damn hard on expert and I like to play video games for enjoyment, not suffering), but in my experience it's honestly not much less difficult than EO5's Advanced.
When I fought EO5's final boss, you may recall from the post I made soon after that that fight came down to someone getting disabled/killed, getting healed, and then someone else getting disabled or killed again. Rinse and repeat for some 10 or so turns until I finally had enough leeway to kill the guy dead.
Fighting the Overlord, though, not many disables were thrown about (and nobody ever even died)---the only ailment anyone was ever inflicted with was Fear, which only has a 50% (?) chance to shut you down---and I didn't see OL throw out any binds. Still, I was running a Chain team in 5. In a party so reliant on every member doing their part, even one party member getting put out of commission for any amount of time was generally much more detrimental than in my EO2U party containing two Alchemists blowing stuff up independently.
That aside, I've been having a great time with the game!!! Beating it for the first time is huge and I am patting myself on the back so hard right now
Thanks for reading :]
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frobby · 2 years
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Please I need video games to tell me the controls all the time cuz I have no object permanence and I WILL forget
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snowlilly · 9 months
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dravidious · 6 months
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You're more amazing than tummies
Been thinking about plushies lately and wanted to make a set of fabric-themed Etrian Odyssey classes for playing as and fighting plushies
Scissorblade - A melee class that specializes in attack buffs and basic attacks, and wields limited elemental damage. Sharp Snip: Melee cut attack. Basic attacks guaranteed to crit next turn. Temper Blades: Increases physical damage and crit chance to one ally line for 3 turns. Double Attack: Passive. Gives a chance to make two basic attacks. Heated/Frosted/Static Edge: Increases physical damage and imbue basic attacks with fire/ice/volt to one ally line for 3 turns. Burning/Frigid/Voltic Cut: Melee cut+fire/ice/volt attack to one enemy line.
Ragstainer - A melee class specializing in ailments, with attacks that lower bind/ailment resistance and ailment attacks that can splash ailments. Rip Up: Melee cut attack. Lowers bind+ailment resistance for 3 turns. Mud Blot: Melee bash attack. Inflicts blind on all enemies in the row. Mud Splash: Inflicts blind on all enemies. On failure, reduces bind+ailment resistance for 3 turns. Bleach Bash: Melee bash attack. If the target has an ailment, remove it to greatly increase damage.
Night-Knight - A defensive melee class that can create extra HP in the form of padding and share it with allies to soak up damage. Fluff Up: Gain a large amount of padding. Auto Fluff: Passive. At start of combat, chance to use Fluff Up for free. Swaddle Ally: Gain some padding. One ally shares user's padding for 3 turns. Swaddle Line: Gain some padding. One ally line shares user's padding for 3 turns. Selfless Swaddle: Gain some padding. For 3 turns, all other party members share user's padding, but the user does not. Pillow Hammer: Melee bash attack. Spend all padding to increase damage proportional to padding spent. Nightfall Hammer: Melee bash attack. Stronger with less remaining HP.
Stitchstabber - A melee class with high speed that can use splash and piece attacks to stitch enemies together; when one enemy is hit by a single-target attack, all stitched enemies are hit. Side-Stitch: Melee stab attack that splashes to adjacent enemies. Hit enemies are stitched together. Straight-Stitch: Ranged stab attack that pierces enemy lines. Hit enemies are stitched together. Rending Needle: Accurate melee stab attack that reduces the target's evasion and physical defense this turn. Painful Needle: Melee stab attack that reduces the target's accuracy and physical attack this turn. Sever Life: Remove stitches to make a powerful ranged cut attack on all stitched enemies with a chance to instant-kill.
Laundromancer - A melee/support class with damage and healing skills that purge buffs/debuffs to increase potency. Dry Out: Melee fire attack that purges a buff and a debuff. If a debuff was removed, increase damage. Wring Out: Melee bash attack that purges all buffs and debuffs. Increase damage for each debuff removed. Soak: Heal an ally and purge a buff and a debuff. If a buff was removed, increase healing and restore TP. Wash Away: Heal a line of allies and purge a buff and a debuff. Increase healing and restore TP to each ally that lost a buff. Good as New: Revive a dead ally and restore a large amount of HP. Spin Cycle: Ranged ice attack to all enemies that purges all buffs and debuffs. Increase damage to all enemies for each debuff removed.
Threadspinner - A ranged class that can strike and bind enemy lines with lashes of thread, or throw needles that hit bound enemies extra hard. Head/Arm/Leg Lash: Ranged cut attack to an enemy line. Binds head/arms/legs. Coiling Lash: Ranged cut attack. Binds head+arms+legs. Piercing Needle: Ranged stab attack that pierces enemy lines. Increased damage to bound enemies. Vicious Needle: Ranged stab attack. Increased damage for each bind on the target. Needle Rain: 8 ranged stab attacks to random enemies. Cannot hit the same enemy more than three times. Increased damage to bound enemies.
Dyesplasher - A ranged class wielding elements, buffs/debuffs, and ailments, giving it a versatile and flexible toolkit. Red/Blue/Yellow Splat: Ranged fire/ice/volt attack. Inflict panic/poison/paralysis. Red/Blue/Yellow Wave: Ranged fire/ice/volt attack to all enemies. Color Cloak: Increases elemental defense to all allies. Red Ruin/Blue Blues/Yellow Yelp: Reduce fire/ice/volt resistance and physical attack/elemental attack/bind+ailment rate to an enemy line for 3 turns. Rainbow Mixture: For 3 turns, increase an ally's elemental damage and ailment rate, and make fire, ice, or volt attacks become fire+ice+volt. (note: due to the way damage types work in Etrian Odyssey, more elements is always better)
Plushstuffer - A ranged/support class that uses builds up stuffing as it uses basic skills, then uses it for powerful plushie skills. Cotton Catapult: Ranged elementless attack. Get 1 stuffing. Unwind/Pluck Off: Remove a bind/ailment from an ally and restore a small amoung of HP. Get 1 stuffing. Tiger Plushie: Spend all stuffing (max 3) to make 5 ranged bash attacks against random enemies. Cannot hit the same enemy more than twice. Increased damage with more stuffing. Frog Plushie: Spend all stuffing (max 3) to heal all allies and remove binds/ailments. Increased healing with more stuffing. Unicorn Plushie: Spend all stuffing (max 3) to attempt to revive/heal all allies. Increased chance with more stuffing, 100% at 3.
Outfitter - A support class with a wide arsenal of buff skills, which can be spread to buff multiple allies or combined to use multiple on one ally. Can also steal enemy buffs and bind them with restrictive clothing. Daring Clothes: Unlocks the Phys/Elem Attack, Act Speed, and Bind+Ailment Rate clothing skills. Practical Clothes: Unlocks the Phys/Elem Defense, Endure Chance, and Bind+Ailment Res clothing skills. Comfortable Clothes: Unlocks the Regeneration, TP Discount, and Accuracy+Evasion clothing skills. Fashion Line: Use a clothing skill on an ally line. Mass Production: Use a clothing skill on all allies. Custom Fit: Combine two clothing skills into 1 buff on an ally, then double the duration of that buff. Bespoke Garb: Combine three clothing skills into 1 buff on an ally. Catwalk Showoff: This turn, buffed allies deal more damage. Flattery: Steal a buff from an enemy and give it to all allies. Mask/Mittens/Heels: Inflict head/arm/leg bind on an enemy.
Patchmender - A support class with healing and cure skills that apply patches to allies, boosting their stats or negating binds/ailments. Athletic Patch: Heal an ally and boost their phys/elem attack for 3 turns. Athletic Mending: Heal a line of allies and boost their phys/elem attack for 3 turns. Reinforced Patch: Heal an ally and boost their phys/elem defense for 3 turns. Aromatic Patch: Heal an ally and give them regeneration for 3 turns. Patched Tear: Revive a dead ally and give them a chance to endure death once in the next 3 turns. Mended Knot/Stain: Remove a bind/ailment from a line of allies and negate the next bind/ailment they would receive in the next 3 turns.
#asks#the skills given are just a handful of examples#if they were real they'd have a bunch more#as usual the hardest part was the names lol#both class names and skill names#except for the Outfitter. that one was super easy and fun#also to explain Rainbow Mixture making elemental attacks have all elements:#if an attack has multiple elements the game uses the one that the target is weakest to#so that means that if you want to poison an enemy with Blue Splat but it's immune to ice you can make it fire+ice+volt to still deal damage#and if it's weak to fire then it'll take weakness damage even though it's immune to ice!#also Etrian Odyssey combat has a front line and a back line so that's what the “ally line” “pierces enemy lines” stuff is about#also binds are a really neat mechanic: each skill requires a certain body part (head/arm/leg) and if that part is bound you can't use it#so if the enemy is blasting you with powerful magic you can bind the head and they'll waste their turns trying and failing to cast spells#leg bind is the least useful bind tho because barely any skills use legs lol#it does negate enemy evasion tho!#i'm proud that i managed to make a full 10 because that's the amount that normal EO games have#though i'm just now realizing i want the thimbleknight to be blanket-themed instead#okay i changed it now it's the bedding-themed night-knight and all the skills are the same just with different flavor#had to make sure my love of blankets was sufficiently represented#ALSO i made Nightfall Hammer because you can have low HP but lots of padding so you're safe and i think that's neat#also also i'm just proud of some of the mechanics i made like padding and stitches because they're unique#i'm glad i was able to come up with enough ideas to not just be copying classes from the games
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