fuck marry kill
aurelia ([[Aurelia, Exemplar of Justice]])
ashiok ([[Ashiok, Nightmare Weaver]])
oko ([[Oko, Thief of Crowns]])
all right. this took a bit but i have my answer!! this is based off vibes purely and not lore.
i would marry aurelia the warleader
she is first off super hot. secondly shes a woman and i love women. third she is a woman in a position of power. i have a very strong desire to play second in command to a strong (usually evil) woman and while aurelia doesnt seem inherently evil based on vibes (she seems like a bit of a warmonger tho) i would very happily help her accomplish her goals. also shes an angel and i would love to play with her wings >:3
i would fuck ashiok
ashiok is my favorite planeswalker, but probably wouldnt be an amazing partner. i feel like they would give me nightmares if i slept near them every night. i would kill for the chance to fuck ashiok tho it would be such an interesting experience. they are so twinky and i find their nightmareish horns attractive and really cool and i want to grab them and pull on them. i love ashiok so much and i want to kiss them so bad.
i would kill oko
i find oko pretty attractive but he is no ashiok or aurelia. hes very cute and i bet that he is a very fun guy and i would like to be a friend of his but the game calls for blood. and it unfortunately has to be his. hopefully he doesnt try and elk me i dont want to be a 3/3
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How... just how many cards are there in that game? But I guess I choose Alesha, who smiles at death because it sounds so poetic. Fey Steed has been a close second though. Seriously, I can't get over how many cards there are.
Hey Lanarion!
Not counting lands and unique prints, at the time of this answer, there are 23,156 Magic: The Gathering cards registered on Scryfall, with many more sets soon to come.
Anyway, let's start with Alesha, Who Smiles at Death. She's our canon trans woman and she chose her name after killing a dragon, naming herself after her grandmother. She also turned a transphobe into a staunch ally in the course of her story. We love to see a girlboss win, and I mean that unironically.
As a card, she is a 3 power, 2 toughness Red First Striker for 3 energy. Whenever she attacks, you can pay 2 White, 2 Black, or a mix of the two colors to return a weaker creature (power 2 or less) from the graveyard to the battlefield tapped and attacking. Her flavor text is a quote of hers, saying "Greet death with sword in hand."
So naturally, I would make her the focus of a spell to ease a trans woman's dysphoria. Since she's a Legendary Creature, I feel safe saying that one would call upon her (treating her as a spirit or archetype) for courage to exist as one's true self and protection from transphobes.
As we've established, I love me some good rocks, but let's play around with plants and other things for this. We really only need one Red energy (so the other two can be generic), so let's go for cactus spines for an offensive protection. For the other two, how about a candle in a gender-affirming color for the dysphoria relief and uhhhh does red pepper for courage make sense? I don't know, I don't use plants. Anyway, a triple-dose of Red energy would be more than enough to fuck up anyone that looks at a trans woman sideways.
Now, let's talk about Fey Steed. This was one of the Elks that made me almost make my Elk deck tri-color (RIP double-Oko, Thief of Crowns; you and your 3/3 Green Elk army will be missed). It's a 4 power, 4 toughness White creature for 4 energy (a double-White with 2 generic). When it attacks, another attacking creature you control becomes Indestructible until end of turn. When a creature or planeswalker you control becomes the target of a spell or ability an opponent controls, you have the option to draw a card.
Now, this is a tricky one, because I have trouble with White energy. I've always struggled with it. And I don't want to keep pumping out protection-based stuff, so let's give the Elk a gun.
So someone done fucked with you and your buddies. You may or may not want to harm them, but then you think it would be even funnier to bless everyone around them instead so they're left wondering why their own luck sucks in comparison. So get yourself some kind of deer/elk memorabilia (farm supply stores often have little animal statues, start there), some blessing plants (rosemary? rice? I don't know, I don't do plants, but those are both White-aligned), and you light them fuckers up and wave the animal statue in the smoke. Then you tell your little deer or elk (or delk, or perhaps eer) to go bless everyone around that person but not them, and you put that little toy somewhere safe so it can work in peace. Outside of your house? By a window? Who knows! I don't! I'm a wizard on the internet, I don't live in your house!
So now you've got this little magic animal that's hitting everyone except the jackass with Blessing Bullets. Fuck yeah, Elks.
...I may have gotten a little unhinged in that last section. Anyway have fun with your Elk Gun.
~Jasper
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The Trivia Contest Write-Up (AKA I Got Obsessed)
One of Unfinity's Attraction cards, Trivia Contest asks you to name a card (or plane, creature type, etc.) from a given starting letter that's in one of eighteen different categories. Naturally, as a trivia nerd, I had to be the one to bust it. Is the effect even worth all the effort? Who cares, we're here to have fun.
Before getting into the lists, there's a few base things to get out of the way.
There's a lot of overlap between names, since every card has to fall in at least two categories. For a fun side fact (of course there's fun side facts), Reaper King falls in the most as far as I can find, fitting eight categories (all five colors, legendary, artifact, creature) (and since it can be cast for colorless, you might fudge it into nine depending on your debate skills). A good few cards do share names with mechanics and sets, yet the only ones I feel are really notable are Conflux (which hits seven!), Future Sight, Hour of Devastation, Time Spiral, Channel, Fabricate, and Flash.
Some first letters appear much more often than others, namely those on basic lands, from here on being referred to as the FIMPS (Forest, Island, Mountain, Plains, Swamp). If there's anything to memorize from each category, it'd be FIMPS, since about a third of the cards you'd mill in limited are one of those. After that, I'd go for cards which are the only valid option (here on denoted with a * for the ones I can feasibly check) since they're harder to pull off the top of your head, and then the classic letter order (your RSTLNE's and such). Depending on how the set breaks down, you might not even need to worry about X's and Q's.
We'll be abusing the overlap considerably--all planeswalkers are legendary, after all, so why remember the same thing twice? Reused cards will be italicized, while new cards are bolded. Cards will be chosen generally off of EDHRec rank since Scryfall can tally that, although deviating based on name rememberability and number of overlapped categories. I opted to layer planeswalkers-legends-colors and colorless-artifact-creature, then take everything else as it stands. Acorn cards are included since Trivia Contest is acorn, but other types are not--sorry, Inzerva. Feel free to deviate from this for cards you remember better--I did opt for one-word names over more popular cards. Focus on titles for the legends--you need the full name to count. Onto the study guide!
PLANESWALKERS: Ajani Goldmane; Basri Ket; Chandra Nalaar; Dovin Baan; Elspeth Tirel; Freyalise, Llanowar's Fury*; Garruk Wildspeaker; Huatli, Sun's Champion; [NO I]; Jace Beleren; Karn Liberated; Liliana Vess; Mordenkainen; Nicol Bolas, Dragon-God; Oko, Thief of Crowns; Professor Onyx*; [NO Q]; Rowan Kenrith; Sarkhan Vol; Teferi, Time Raveler; Urza, Academy Headmaster; Vraska, Golgari Queen; Will Kenrith; Xenagos, the Reveler*; [NO Y]; Zariel, Archduke of Avernas*
LEGENDS: Ajani Goldmane; Basri Ket; Chandra Nalaar; Dovin Baan; Elspeth Tirel; Freyalise, Llanowar's Fury; Garruk Wildspeaker; Huatli, Sun's Champion; Iroas, God of Victory; Jace Beleren; Karn Liberated; Liliana Vess; Mordenkainen; Nicol Bolas, Dragon-God; Oko, Thief of Crowns; Professor Onyx; Queen Marchesa; Rowan Kenrith; Sarkhan Vol; Teferi, Time Raveler; Urza, Academy Headmaster; Vraska, Golgari Queen; Will Kenrith; Xenagos, the Reveler; Yuriko, the Tiger's Shadow; Zariel, Archduke of Avernas
WHITE: Ajani Goldmane; Basri Ket; Cleansing Nova; Dovin Baan; Elspeth Tirel; Farewell; Generous Gift; Huatli, Sun's Champion; Iroas, God of Victory; Justice; Karma; Land Tax; Merciless Eviction; N; Open the Vaults; Path to Exile; Queen Marchesa; Rout; Swords to Plowshares; Teferi, Time Raveler; Urza, Academy Headmaster; Vindicate; Wrath of God; [NO X]; Yoked Ox; Zetalpa, Primal Dawn
BLUE: Archaeomancer; Brainstorm; Counterspell; Dovin Baan; Expropriate; Force of Will; Growth Spiral; High Tide; Intuition; Jace Beleren; Keep Watch; Laboratory Maniac; Mordenkainen; Nicol Bolas, Dragon-God; Oko, Thief of Crowns; Ponder; Quench; Rhystic Study; Swan Song; Teferi, Time Raveler; Urza, Academy Headmaster; Vivisection; Will Kenrith; Xenograft; Yuriko, the Tiger's Shadow; Zephyr Charge
BLACK: Assasin's Trophy; Blood Artist; Crypt Ghast; Demonic Tutor; Exsanguinate; Feed the Swarm; Grim Tutor; Harvester of Souls; Infernal Grasp; Jumbo Imp; Killing Wave; Liliana Vess; Merciless Eviction; Nicol Bolas, Dragon-God; Opposition Agent; Professor Onyx; Queen Marchesa; Reanimate; Sign in Blood; Toxic Deluge; Urza, Academy Headmaster; Vraska, Golgari Queen; Waste Not; Xathrid Necromancer; Yuriko, the Tiger's Shadow; Zulaport Cutthroat
RED: Anger; Blasphemous Act; Chandra Nalaar; Dockside Extortionist; Earthquake; Faithless Looting; Gamble; Hostility; Iroas, God of Victory; Jeska's Will; Kaboom!; Lightning Bolt; Magmaquake; Nicol Bolas, Dragon-God; Obliterate; Pyroblast; Queen Marchesa; Rowan Kenrith; Sarkhan Vol; Thrill of Possibility; Urza, Academy Headmaster; Vandalblast; Wheel of Fortune; Xenagos, the Reveler; Young Pyromancer; Zariel, Archduke of Avernas
GREEN: Assassin's Trophy; Burgeoning; Channel; Doubling Season; Explore; Freyalise, Llanowar's Fury; Garruk Wildspeaker; Huatli, Sun's Champion; Incubation Druid; Jarad's Orders; Kodama's Reach; Lure; Masked Vandal; Naturalize; Oko, Thief of Crowns; Plummet; Quirion Ranger; Rampant Growth; Sarkhan Vol; Tireless Tracker; Urza, Academy Headmaster; Vraska, Golgari Queen; Wood Elves; Xenagos, the Reveler; Yavimaya Elder; Zendikar Resurgent
COLORLESS: Akroan Horse; Burnished Hart; Crashing Drawbridge; Duplicant; Etched Oracle; Foundry Inspector; Gingerbrute; Howling Golem; Iron Golem; Juggernaut; Kuldotha Forgemaster; Leveler; Meteor Golem; Night Market Guard; Ornithopter; Plague Myr; Quietus Spike; Rust Elemental; Solemn Simulacrum; Thopter Assembly; Universal Automaton; Viseling; Walking Ballista; Xanthic Statue; Yotian Soldier; Zabaz, the Glimmerwasp
ARTIFACT: Akroan Horse; Burnished Hart; Crashing Drawbridge; Duplicant; Etched Oracle; Foundry Inspector; Gingerbrute; Howling Golem; Iron Golem; Juggernaut; Kuldotha Forgemaster; Leveler; Meteor Golem; Night Market Guard; Ornithopter; Plague Myr; Quietus Spike; Rust Elemental; Solemn Simulacrum; Thopter Assembly; Universal Automaton; Viseling; Walking Ballista; Xanthic Statue; Yotian Soldier; Zabaz, the Glimmerwasp
CREATURE: Akroan Horse; Burnished Hart; Crashing Drawbridge; Duplicant; Etched Oracle; Foundry Inspector; Gingerbrute; Howling Golem; Iron Golem; Juggernaut; Kuldotha Forgemaster; Leveler; Meteor Golem; Night Market Guard; Ornithopter; Plague Myr; Quirion Ranger; Rust Elemental; Solemn Simulacrum; Thopter Assembly; Universal Automaton; Viseling; Walking Ballista; X; Yotian Soldier; Zabaz, the Glimmerwasp
ENCHANTMENT: Abundance; Burgeoning; Courser of Kruphix; Doubling Season; Exploration; Felidar Retreat; Ghostly Prison; Hardened Scales; Iroas, God of Victory; Jace's Sanctum; Kenrith's Transformation; Land Tax; Mystic Remora; Nyxbloom Ancient; Outpost Siege; Propaganda; Quest for the Goblin Lord; Rhystic Study; Sanguine Bond; Thopter Spy Network; Underworld Breach; Valakut Exploration; Waste Not; Xenograft; Yet Another Aether Vortex; Zendikar Resurgent
INSTANT: Assassin's Trophy; Brainstorm; Counterspell; Dark Ritual; Entomb; Force of Will; Generous Gift; High Tide; Intuition; Jump; Keep Watch; Lightning Bolt; Magmaquake; Naturalize; Opt; Path to Exile; Quench; Return to Nature; Swords to Plowshares; Thrill of Possibility; Utter End; Veil of Summer; Wear // Tear; [NO X]; You Are Already Dead; Zap
SORCERY: Approach of the Second Sun; Blasphemous Act; Cleansing Nova; Demonic Tutor; Exsanguinate; Farewell; Gamble; Harmonize; Idyllic Tutor; Jeska's Will; Kodama's Reach; Life from the Loam; Merciless Eviction; Nature's Lore; Obliterate; Ponder; Quasiduplicate; Reanimate; Sign in Blood; Toxic Deluge; Unearth; Vindicate; Wrath of God; Xander's Pact; Yawgmoth's Will; Zombie Apocalypse
LAND: Ancient Tomb; Breeding Pool; City of Brass; Desert; Endless Sands; Forest; Godless Shrine; Hallowed Fountain; Island; Jungle Hollow; Karoo; Lotus Vale; Mountain; Nimbus Maze; Overgrown Tomb; Plains; Quicksand; Rogue's Passage; Swamp; Temple Garden; Unknown Shores; Volcanic Island; Watery Grave; Xander's Lounge*; Yavimaya Coast; Zoetic Cavern
SET: Amonkhet; Battle for Zendikar; Conflux; Dominaria; Eldritch Moon; Fate Reforged; Gatecrash; Hour of Devastation; Ixalan; Jumpstart; Kaldheim; Lorwyn; Mirrodin; New Phyrexia; Oath of the Gatewatch; Planar Chaos; [NO Q]; Return to Ravnica; Shadowmoor; Theros; Unfinity; Visions*; War of the Spark; [NO X]; (Year of the Tiger 2022?); Zendikar
MECHANIC: Affinity; Banding; Channel; Double strike; Explore; Flying; Graft; Haste; Indestructible; Jump-start; Kicker; Lifelink; Menace; Ninjutsu; Overload; Prowess; [NO Q]; Reach; Shroud; Trample; Unearth; Vigilance; Ward; [NO X, Y, Z]
CREATURE TYPE: Angel; Brushwagg; Cat; Dragon; Elf; Fish; Goblin; Human; Insect; Juggernaut; Kraken; Leviathan; Mime; Ninja; Ooze; Phyrexian; [NO Q]; Robot; Shapeshifter; Thopter; Unicorn*; Vampire; Warrior; [NO X]; Yeti*; Zombie
PLANE: Amonkhet; Bablovia; Capenna; Dominaria; Eldraine; Fiora*; Gargantikar; [NO H]; Ixalan; [NO J]; Kaldheim; Lorwyn; Mirrodin; New Phyrexia; Obsidias*; Phyrexia; [NO Q]; Ravnica; Shadowmoor; Theros; Ulgrotha*; Vryn; Wildfire*; Xerex*; [NO Y]; Zendikar
Some final comments (and fun facts):
There's actually two planeswalkers with cards whose names start with Y--Yanling and Yanggu--but neither are printed as such (being Mu Yanling and Jiang Yanggu in all incarnations). Whether your opponent allows them to be named is up to them. Their homeplane is also the Plane of Mountains and Seas, which is the other major contender for the P Plane--if you count that sort of name as valid, anyhow.
As for playing against Trivia Contest, it's ideal to name plane, mechanic, or set, as those have several gaps and fewer options overall (not to mention several one-ofs). Planeswalker may seem like a good choice, missing a FIMPS and having the most one-ofs, but it's likely far easier to name a planeswalker card with a more common letter. I'd still go for it if you were playing green or blue and if you felt like being risky, but otherwise land is probably a better choice. For the other two, just follow your gut.
H is a significant gap in planes--I count 3 'H' cards in Unfinity so far--yet there might be one in 'Hell'. It's listed as a plane in my source, being connected to Dominaria and Innistrad and having been visited in older parts of the story, but I don't think anybody will actually count it. Your mileage may vary.
Similarly, the only Y sets are the Chinese New Year promos--the cards themself are listed as 'PRM', yet Scryfall categorizes them under the 'year of the' names. There's no Y cards in Unfinity as of yet, so hopefully we're safe from that discussion.
This list doesn't account for the cards in Unfinity itself--maybe they'll add a mechanic that starts with Q, but more likely you'll remember the cards in your deck more than anything on this list. Do remember you can name Trivia Contest itself for a T artifact!
Correct me in the comments if I slipped somewhere--I spend three late-day hours on this, and I do not have the energy to do a full review.
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