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#mobile shelving systems
cerealmonster15 · 2 years
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Will I outpost the number of fics I had for rvb with twst 🤔
I’m already at 9 twst fics on ao3 bc I had a backlog of some I just wrote to show my friend, and then something possessed me the past few weeks with a bunch of ideas 🕺 but rvb is still the category with the most, apparently 16 fics (I’m too scared to read them it’s been years) (even tho my fic themes probs haven’t changed much from what I do now l o l)
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blueproducts · 1 month
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Brisbane's Finest Shelving Systems - Enhancing Your Space with Style
Looking to elevate your space with stylish and functional shelving solutions in Brisbane? You're in luck! Brisbane offers a diverse array of shelving options, from versatile shelving systems to innovative mobile shelving solutions. In this blog, we'll explore some of Brisbane's finest shelving systems that not only enhance your space but also add a touch of style to your home or office.
Shelving Brisbane - Where Functionality Meets Style
When it comes to shelving in Brisbane, functionality and style go hand in hand. Brisbane residents have access to a wide range of shelving options that not only provide efficient storage solutions but also complement the aesthetics of any space. Whether you're looking for sleek and modern shelving or rustic and industrial designs, Brisbane's shelving market offers something to suit every taste and decor style.
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Mobile Shelving Brisbane - Space-Saving Elegance
For those seeking to maximize space without compromising on style, mobile shelving systems are an excellent choice. These elegant shelving solutions feature movable shelves mounted on tracks, allowing for compact storage and easy access to items. Perfect for offices, libraries, and boutique stores, mobile shelving systems in Brisbane offer a sophisticated storage solution that adds a touch of elegance to any space.
Shelving Systems Brisbane - Customizable and Versatile
Brisbane is home to a plethora of shelving systems that are customizable and versatile, allowing you to tailor your storage solutions to your specific needs. Whether you require adjustable shelves for flexibility or modular shelving units for easy customization, Brisbane's shelving systems offer endless possibilities. With a wide range of materials, finishes, and configurations available, you can create shelving solutions that perfectly complement your space and lifestyle.
Brisbane Shelving - Quality and Craftsmanship
When it comes to shelving in Brisbane, quality and craftsmanship are paramount. Brisbane's finest shelving suppliers are committed to providing high-quality products that are built to last. From durable materials to meticulous attention to detail, Brisbane's shelving options are designed to withstand the test of time while adding a touch of elegance to your space.
Conclusion - Elevate Your Space with Brisbane's Finest Shelving Systems
Whether you're looking to optimize storage in your home, office, or retail space, Brisbane's shelving market has you covered. With a wide range of stylish and functional shelving options, including mobile shelving systems and customizable shelving systems, you can enhance your space with ease. So why wait? Explore Brisbane's finest shelving systems today and take your storage to new heights with style and elegance!
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generalpatrolunknown · 9 months
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Mobile Compactors Racking System Manufacturers in Bangalore
Mobile storage systems (Compactors) are moveable filing cabinets mounted on a track way. These specialized office furniture units are usually constructed with a rotary handle on the exterior accessible face. When revolved, the handle operates the mechanism which winds the single, connected, filing unit either left or right, depending on a clockwise or counter clockwise rotation of the handle.
By eliminating the need for an aisle between every shelving unit, more floor space can be utilized for storage. The tracks are leveled to eliminate gradients in the supporting floor. This makes it possible to move heavy units with minimal effort.
SMART STORAGE TECHNOLOGIES
A-52, 2nd Main Road,
2nd Stage, Peenya Industrial
Area Bangalore - 560058
+91 96069 98322
+91 96069 98323
+91 96069 98324
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equipmentsinteriors · 10 months
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Mobile Racks and Shelving: Versatile storage solutions for offices and warehouses, providing easy access to storage items and enhanced organization.
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Intellectually, before I had trouble walking, I knew that there were widespread accessibility issues for disabled folks basically everywhere.
However, living with mobility issues myself has brought me so much more awareness of the multitude of difficulties disabled folks face. There's little things everywhere-- the lack of space between tables in restaurants, the items on store shelves that are hard to reach, the long walk between elevators-- that I would never have noticed on my own if I hadn't been forced to navigate them.
If someone pointed it out, I would have noticed that these were accessibility issues. On my own, without experiencing those problems myself, I probably wouldn't have.
I don't think that's a bad thing, necessarily. I think it's a human thing. If something is outside the scope of your experience, it's not something you instinctively pay attention to.
I don't expect my friends to instinctively avoid stairs, for instance. I just expect them to listen to me when I tell them I need to take the elevator.
So, in summary: you won't always understand or notice systemic accessibility problems if you aren't affected by them. That's okay! Just listen to those who do experience/notice them and try to adjust your behavior appropriately.
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feverdreamjohnny · 10 months
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The Epitaph of Anything Goes
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I decided that this morning I would talk about The Museum of Anything Goes and the subject of lost media.
For the uninitiated, The Museum of Anything Goes is an obscure "game" released in 1995 by Wayzata Technologies, a company that is so far under the radar that I was unable to find any useful information about it outside of TMoAG.
All I could uncover is that they published a few multimedia projects (which are essentially lost now) alongside some asset discs (clipart, SFX, etc.). That's it.
The brains behind Wayzata are even more difficult to locate these days: there are only two main names credited inside of TMoAG - Michael Markowski and Maxwell S. Robertson.
The game alleges that Michael and Maxwell are well known in the art world, but any additional information about the duo is scarce beyond the confines of the museum. Attempting to search for either name online turns up plenty of rabbit holes - but none of them have anything to do with the Michael and Maxwell responsible for TMoAG.
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This is particularly fascinating because it essentially means that TMoAG is the only accessible record of their lives. Before we dig any deeper into that statement, let me step back and actually address what this game is.
The Museum of Anything Goes is, by definition, a virtual art museum. Functionally it's a prerendered point-and-click adventure game where you can explore a bunch of multimedia exhibits that give the surface-level impression of a children's edutainment game, but once you start exploring further it reveals a side that firmly plants the game's feet into a haze of substance abuse and surreal humor.
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Many exhibits are essentially just toying around with the astonishing new powers of CD-ROM. Everything has to make noise. Everything has to spin and flitter around. There's an air of genuine excitement for the medium, and I can't help but find it extremely charming.
The game also functions as a scrapbook, filled to the brim with photos of random trips to the zoo and snow-mobile rides with friends. At one point we even get insight into something as specific as Michael's one-year job as a tutor at a Chicago middle school, where he talks about how it opened his eyes to how poorly funded and mismanaged the school system is.
It's simultaneously quaint and chilling to see so much personal history packed into a world doomed to obscurity. As I explore the deeper parts of the museum, I contemplate if the creators are still alive today. It's a bit morbid, but imagine that - you create a single obscure game with your friend and it's all the world can see. TMoAG is currently the only surviving piece that gives any insight into who these two men were.
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While many exhibits are lighthearted or nonsensical, there are occasional moments where the game dips into the eerie.
One exhibit has the player kill a man by dropping him from the sky, and after burying him you open the coffin to a video of a rotting pig carcass being put into an incinerator.
Other exhibits just feature simple 3D renders shifting around a dark screen while haunting groans play in the background.
While I would never refer to the game as "scary," its darker moments combined with the occasional mature subject matter definitely begs the question: Who is this game for?
You have to remember that this game came out long before the concept of "alt-games" had become codified in the digital space. Sure, unconventional digital art had been around before the advent of 256 colors, but TMoAG was being sold on disk as a game! It came out 2 years after DOOM hit shelves!
The trend of using the PC for entertainment was certainly on the upswing around that time, but It's not like TMoAG had a massive audience to find a niche in. With its mature themes it certainly wasn't suited for the kids market either, so who was it for?
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At the end of the day, it's a moot question. We already know the target audience for The Museum of Anything Goes: Nobody. It doesn't have an audience because by its nature, TMoAG wasn't being made FOR someone, it was being made BY someone. It's a raw, unfiltered form of personal expression.
I think games like these are pivotal, because they question why people assume a game has to exist for the sake of being a consumable product. TMoAG certainly has the shape of a product: it features an intro cutscene, it has a tutorial, it features intuitive UX, it even has a map! These are all features that are solely integrated to provide comfort to an end-user. But once you actually wander around the museum for a bit, you realize how bizarrely its packaging fits its contents.
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I think TMoAG is criminally underrated. It's not because its core content contains some earth-shaking truth, it's because the game defied all odds and cheated death.
How many thousands of other personal projects were deemed a little "too exotic" to be archived? How much history was lost these past 40 years as the digital space evolved and ate its old skin?
God knows how many other TMoAGs we'll never learn about because they weren't lucky enough to be preserved.
The Museum of Anything Goes isn't just some nonsensical art piece, it's a grave marker for so much lost media. Its existence is a reminder that some people's lives were fossilized, then macerated into nothing because a construction company built a skyscraper over them. The only evidence we have of those other games existing is this little fossil that somehow slipped out from under the skyscraper unscathed.
Even though so much has been lost, TMoAG survives as an epitaph.
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a-little-revolution · 8 months
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I'm writing fanfiction for a piece of media where a vast majority of the people in the world are little people. What would be some notable everyday differences for a world primarily built around little people versus a world primarily built around not-little people? The first and only thing that comes to mind are that bicycles would be built for different proportions, but that's it.
Hello! Gosh so much would be different!
Counters would be about 2-2.5 feet off the ground, and chairs would have shorter legs and seats
High shelves would likely need to be on some sort of rotating system so all the shelves could be accessed from low down - think the ones from Wall-E!!
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Things would need to be fully accessible for mobility aids, and steps would be shorter and closer together
Farming would be done on raised beds
Far more goods and products would be sized down to Little proportions - including clothes, tools, furniture, houses, etc.
Checkout counters would be lower
Automobiles would run tests on Little dummies, and change airbag patterns to prevent whip-lash
Public spaces would have low sinks, toilets, and changing tables
Hospital beds and furniture would be low enough for little people to use without assistance, and more research would be put towards properly dosing Little patients
And gosh, so much more..
-Elliot (they/them)
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tarnishedxknight · 2 months
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{out of dalmasca} Well... I'm finally home. I got home around 2:30PM. Saturday. For a same-day procedure scheduled for 4:30PM Friday that should have taken from check-in to discharge about 4-5 hours.
Yeeeeeeeah...
It. Was. An absolute nightmare. I'll briefly summarize below a cut for anyone who wants the dirt and to hear my harrowing tale of woe, lol, but long story short, it was one of the worst experiences of my life and I never want to go back to that hospital ever again, heh. Which.. is sad. I was born in that hospital. My mother was a nurse there for the majority of her career. She loved that hospital. My life was saved there when I was two and sick with JRA, and my dad's was saved when he was in his 60s and he got a rare blood infection. But this experience? -47/10 would not recommend. But it's done, the actual surgery went well, now I just have to heal up. =)
Okay, so. What happened was... someone who should've had a 2-hour surgery before me to have their appendix removed ended up having a cancerous tumor there that nobody expected. It was really in there good and wrapped around important things, and the surgery took 8 hours to safely remove it. So my appt. time was 4:30PM, I was told to get there at 2PM, I got there at 1:45PM... and I didn't have surgery until 11:45PM. It was a total fiasco of everything that could possibly go wrong... going wrong.
Machines broke down or malfunctioned. They did a random maintenance of the computer system so none of the nurse could log into their little mobile kiosk accounts. I had two different bed issues. One took three nurses to figure out how to lock it so it didn't move around (the table I was having surgery on), and the other bed (my post-op recovery bed) the nurse backed so far up that it got hiked up onto a drawer of a shelving unit behind it and then wouldn't raise or lower. When she figured this out, she closed the drawer, causing the bed to painfully and suddenly drop like 8 inches to the floor with me in it. My check-in nurse disappeared and they couldn't find him for a solid hour and I had to get another one and restart the whole process. Another forgot to take an IV port out of an elderly patient who had been next to me and let him go home with it, only to have to walk him through removing it over the phone later. None of this instilled confidence.
They put me in a room after surgery because "it's late now," and the phone didn't work in the room. Neither did the TV. That's okay because I couldn't see anything anyway AND I had no cell phone because my dad took them, because they told him he'd be coming back in a couple hours to take me home and then... just kidding. So I sat in one room for 8 hours before surgery, and then sat in another post-surgery for 13 hours. With. Nothing to do (except they did have a passable portable tv in the first room, which I'll get to in a second). Unable to see or make calls. And I had none of my meds that prevent other serious medical issues while sleep so......... I couldn't sleep. I had to fight to stay away or risk things going wrong in other ways. Dear gods, the boredom and stress.
I was put in a room with a terminally ill cancer patient who wanted to chat and tell me in gory detail everything about her illness. That... was not what I needed right just then. Then, she kept like... I would push the call button (once I found out where it was because nobody told me), and because I was hidden in the back and she was by the door, they would just ask her what she wanted, she'd get help to do this that or whatever, and then they'd leave again without even talking to me.
Just outside our room was the man who had the appendix out. He was shrieking, crying, and moaning all night long because he was in pain, and they couldn't give him anything for it because his blood pressure had bottomed out. It was like something out of a horror movie, except real, to listen to the sounds of agony this poor man was making. Extremely upsetting. I cried twice just because I had a visceral human response to the sounds he was making. Another reason why I got no sleep.
I am supposed to be on a low fat diet, at least until I heal. Also, when you have GE surgery, the last thing you want is to drink caustic acid. So what do they bring me for breakfast? Orange juice, raw pineapple, and tart strawberries (I could feel them all burning on the way down, I was in agony), and then scrambled eggs with melted cheese, fried breakfast sausages, and fried potatoes. Like. What the actual fuck. And coffee. I detest coffee. When I asked for tea I got looked at funny and told they couldn't give that to me. Apparently hot tea is a burn risk, but hot coffee is fine. Yeah, okay, sure. Tell that to that woman who sued McDonalds for burning her own lap. I couldn't eat the potatoes, they were so dry I was afraid of choking on them, it was ridiculous. But I ate and drank as much as I could because, all told during this process, I had gone 17.5 hours without water, and about 21 hours without food.
The reason they kept me overnight was because my surgeon just left afterward. He didn't talk to me, didn't give discharge orders, didn't say anything, he just left. Then, as of like 6AM when they called him, he didn't answer, until around 12PM when they gave up and called another doctor, who basically said yeah I'm busy I'll get to it when I get to it. Hence me not being released until 2PM.
And the pain is..... omg intense. Debilitating. Not at all what was described to me as what to expect. And I'm no wuss, I've been in and out of hospitals since I was two, I have 10 piercings, I had all four wisdom teeth extracted and was eating pizza later that same day lol, and I have a very high pain threshold, so for me to say the pain is A Lot™ is.... yeah. This is hell. I am in hell. XD
But I am home now and I just need to somehow get through the next few days until the pain gets better and my life gets more normal. My sleep schedule is all messed up and the pain is distracting, so I'm not sure when I'm going to be on to write. Over the next 3 days or so, I'll do what I can, when I can. If I feel like it's comforting and therapeutic, I will. If not, I won't.
BUT... the one ray of light in this hellish process was that in the room I was in for 8 hours the first time, they had a TV, and even though everything was blurry without my glasses, I found a channel playing movies. I got to watch the classic Ghostbusters II, which I love, and then they had back to back Iron Man and Iron Man 2. Got all the way through them, and then they moved me 10 minutes before IM2 ended, which was... rude. I've already seen it but still. That's so annoying. XD
The funny thing was, the night before surgery I was so anxious I couldn't sleep, so I was on my phone watching and listening to random videos and music. I found my favorite music video of Tony Stark/Iron Man that I hadn't seen in a long time, and it was weird for me to click on it because lately I haven't been writing him and I felt a bit detached from the character. So I thought it was funny that I randomly watched that the night before, and then I'm in the hospital watching Iron Man movies on their TV, haha. Needless to say, my muse for Tony is now through the roof, so... that's going to be a thing for a while.
Weirdly enough, watching Tony going through all the medical stuff with his reactor, and watching him battle his own anxiety and neuroticism, was strangely comforting to me sitting hours on end in a hospital awaiting surgery having one panic attack after another. I know, it makes no sense, you'd really think it'd make me more nervous, or that it would exacerbate my anxiety, but you'd be wrong. Neurodivergence ftw, heh. XD
Anyway, I'm home, I'm hurting, but I'm okay. And actually, despite everything going wrong, my actual surgery apparently went "perfect textbook" well. So that's the most important thing. I may be lurking for a couple days unless I get better sleep and my pain gets to a level where I can do more with my brain than just sit here and think.... ow. XD I'll see how I feel in the next few days and if I need to extend my hiatus from my regular rp schedule further, I'll let everyone know.
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deebeeus · 1 year
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Hell on Wheels!
1998 #CustomTelecaster with 1961 #FenderConcert 1961 #LesPaul Junior with 1964 #Fender#Bassman 1969 #Gibson#SGStandard with 1962 Fender #Tremolux.
But forget the gear for a second, and check out those awesome (if I do say so myself...) home made amp dollies!
If you didn't see my stories yesterday, I am cleaning out the house and was getting rid of some old, low quality, storage shelves that had been taking up space in the closet now known as "Case Cavern". None of my friends wanted these old wobbly shelves, so I took them apart for easier disposal.
Then the idea hit me: I could use the shelves as amp platforms! And better yet: I could put wheels on them and transform them into amp dollies, so I could just roll my bigger amps into position for photo sessions instead of killing my back every time I wanted to snap a few pics!
Now, keep in mind that I am the least "handy" man in the world, so even a simple DIY project like this was an immense challenge for me. 🤣 But I spent yesterday acquiring wheels and screws at the local hardware store, and fastening them to the bottom of 4 shelves. And here is the result: rolling amp dollies. I think I will stain them next...for that added decorative touch! 😉
Now I'm thinking of going into business. Some product names I have been mulling over:
*The TrAMPsporter* *Amp Buddy* *Back-Saver 3000* *Roadie's Friend* *Hello Dolly* *The "Roll & Rock" Amp Mobility System*
If you can think of any more, let me know below...winner gets a (small) cut of the profits! 😂
#diy#ampdolly#backsaver3000#gibsonsg#sgjunior#lespauljunior#telecaster#guitar#guitars#electricguitar#vintageguitars#vintagegibson#gibsonguitars#guitarphotography#amp#amps#amplifiers#vintageguitar#vintageamps#fenderamp#vintagefender#tubeamp
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cecilsrandomeverything · 11 months
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Huxley is such good disability representation for both mental and physical.
Physical through his not having legs and also not having hands. He talks a lot about not having bodily autonomy; before the addition of his spring, there’s a bit where he talks about having to be carried everywhere by others. With the addition of his spring (a mobility aid), he can finally go where he pleases, when he pleases.
He also has a cane, which he says helps him get things off of shelves and get up the stairs. This is also an aid, not only for walking but for getting things he needs without having to ask for help.
His mental disorder is also very well portrayed. He has some form of trauma, likely PTSD. This is shown through him becoming extremely scared and covering his head whenever Owner reaches into the dollhouse. Since he is a hand puppet, he associates hands with being controlled.
Another sad bit I would like to add it the threat of taking support systems and aids away as a punishment. After Daliah goes on a rant about how Huxley never listens to her, she threatens to take away his spring, since she was the one who gave it to him in the first place. She also breaks his cane out of rage at one point.
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blueproducts · 3 months
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Blue Products - Superior Shelving for Garage and Warehouse Optimization
Elevate your storage with Blue Products' diverse garage shelving collection. Featuring garage and warehouse solutions, mobile shelving, and robust options in steel, wire, and wood, designed for supreme organization and efficiency.
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peachdoxie · 4 months
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You know what's sexy? High-density mobile shelving systems.
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generalpatrolunknown · 9 months
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Mezzanine Floor Manufacturers in Bangalore 
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Smart Storage Technologies is a leading provider of quality mezzanine floors. We help you achieve that extra space your business needs, without the expense and inconvenience of relocating. We have been designing and installing mezzanine floors for over 10 years. Our projects range from small, single storey floors right through to large, complex multi-tiered installations. Our mezzanine floors are of the highest quality in the industry, incorporating unique design features as standard. Further more, they are consistently more competitively priced than lesser quality installations thanks to the accuracy and efficiency of our computerized mezzanine floor production system SST.
SMART STORAGE TECHNOLOGIES
A-52, 2nd Main Road,
2nd Stage, Peenya Industrial
Area Bangalore - 560058
+91 96069 98322
+91 96069 98323
+91 96069 98324
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BIG NEWS FOR ANIMAL JAM CLASSIC
this month, @delocate.aj on instagram posted an interview with clark stacy about aj classic. and it's really good news!!!
here's the link: https://www.instagram.com/p/CfjcBFnIE3g/
first of all, ajc is not shutting down!!! direct quote from clark stacey: "There are no repercussions to us continuing to operate aj classic as it is. ... It still generates revenue, it supports itself, we would have no incentive to shut it down."
it turns out that ajc still runs on flash, and the app is like a mini browser that still supports flash. (which was news to me, i more or less figured that it still used flash but i didn't think about it too hard)
because of that, it's very hard to add new features to ajc. that's because flash is very out of date and not supported (and there's a bunch of unpatchable security risks baked into the nature of flash). this is something i hadn't even considered, but it makes sense and explains a lot!
i remember seeing an interview with the creator of aj where he said that when he left the company, they were planning on converting ajc to webgl (and thus make it playable on browsers), but that never happened. i was really mad that they didn't do that but according to this interview, it turns out that at the time, webgl didn't have all the features needed to support ajc
now, webgl is more advanced, and it seems like wildworks is seriously considering moving ajc to it!
this is awesome for a bunch of reasons. for one, ajc will be playable on browser again, INCLUDING mobile browsers.
two, this means that the game will finally get updated again!!! clark mentions that there were a lot of ideas for ajc that got shelved because of the shut down of flash (some ones he mentions are revamping the player profiles and trading system)
lastly, this wasn't explicitly mentioned, but i bet porting the game to webgl would make it run better. current ajc tends to run rather horribly, and i'd assume that converting the game to an up-to-date browser protocol can only help.
clark also talks about how hard it it to create new animals (and clothing) for ajc- how each item has to be animated for each pose of each animal, and that needs to be done for each clothing item when a new animal is introduced, and most of the work can't be automated. and, apparently, all this animation needs to be redone in order to port the game to webgl!
but excitingly, he says that wildworks is working on establishing a partnership in the next year or so "That could involve us basically having access to an army of animators that would make it easier to pull that off." he then states that this isn't a guarantee, but i really hope it happens!!!
all in all, i have a lot more hope for ajc now. this interview definitely gives off the impression that wildworks doesn't want to abandon animal jam classic!
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funkymbtifiction · 2 years
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Hi. From bits and pieces around your blog I gather you believe that people are usually happier when they choose and or people instinctively choose carreer paths aligned with their first two mbti functions. Or they choose a carreer that does not reflect their dominant and auxiliary mbti function on the hopes of proving the world wrong about them or proving to themselves that they can do it, which in turn makes them less happy in the long haul. If this is an accurate interpretation about your opinion on this matter I would like to ask you to please answer what carreer areas each mbti type would gravitated towards/be happier doing.
Part of me rebelled against this, because of a Fi-driven mentality of "do what you want, and don't let anyone tell you what career you should have." But yes, I suppose theoretically, every type would be happiest doing something that relates to at least their dominant function. Don't stick EFJs in the back stocking shelves, let them be around people, etc.
ENP -- something that demands creativity and allows them to think they are changing things for the better somehow (written word is often good, which is why a lot of them choose journalism instinctively or become novelists, podcast writers, etc); ENFPs want to work with people whereas ENTPs are happy working with systems
INJ -- something that lets them plan for the future in particular ways and that allows them to 'change' the future of the organization or business or whatever; they are going to want to see the eventual affects of their participation unfold in the real world (a payoff); INFJs are better at mobilizing people to get on board with a vision or cause; INTJs prefer to work alone and find viable jobs that aren't hands-on
ESP -- something physically and mentally challenging that allows them to improvise as they go and be fully bodily present; ESFPs are good in situations that demand emotional presence and realness; ESTPs enjoy more impersonal stuff more (several ESTPs I know of enjoy race-car driving/racetrack-related jobs, for example)
ISJ -- they gravitate toward long-lasting jobs already, that provide a service they know will still be viable in the future (dental, doctors, plumbers, etc); ISFJs do better in jobs that allow them to deal with people; ISTJs make really good lawyers, accountants, etc., somewhere they can make sense of a system and use it to make things clear for less logical types
ETJ -- succeed at pretty much whatever they put their mind to,and often gravitate toward high-paying jobs of all kinds; since they are not particularly "people-people," they will be good at jobs that require organization and emotional detachment when decision making; ENTJs will want something where there will be an eventual payoff for their future planning skills (they do really well in city planning, or architecture, or even politics, etc); ESTJs prefer to see more immediate results and don't shy away from detail-driven jobs (doctor, surgeon, etc)
ITP -- are good at tech jobs and often prefer them, since it doesn't directly involve working with people; it's something of a cliche that these types wind up as computer programmers and mechanics, but there's some truth in all stereotypes; figuring out systems and how to hack them comes naturally to them both; ISTPs want to be hands-on and in the bowls of a system; INTPs prefer theoretical environments (often science, technology, innovation)
EFJ -- are really good with people but not impersonal decisions, so they are good with PR, making clients like them, mobilizing others to work together, and getting up a team spirit; they make fine managers and business people in general, some of them gravitate toward teaching, health care, or humanitarian positions; ENFJs, again, want room to develop future visions for the future of X and will hate detail-heavy jobs; ESFJs are more hands-on and present to the moment, so they like working directly with customers and clients
IFP -- need something that they are passionate about, that doesn't constrain them overmuch, that allows them to bring a personal side to work; they usually choose jobs or try to make careers out of what they 'like' to do and that's subjective, so there's no ideal career for any of them; INFPs are more idealistic and want to make a difference to the future, ISFPs are more inclined to do whatever interests them today and then change careers later
No details, obviously, cuz that's not my thing. :P
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atlanticcanada · 1 year
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'Where's the accountability?' Deadline looms for mass shooting inquiry recommendation
In the coming days, the federal and Nova Scotia governments will face the first deadline for action recommended by the inquiry that investigated the worst mass shooting in Canadian history.
The Mass Casualty Commission, which tabled its final report last month, has called on the two levels of government to deal with the "unmet need for mental health, grief and bereavement supports" in northern and central Nova Scotia, where 22 people were shot dead on April 18-19, 2020.
It remains unclear what, if anything, will happen when the deadline arrives on Monday, but one thing is certain: Serena Lewis will be watching.
The registered social worker was the province's grief and bereavement coordinator in northern Nova Scotia three years ago when a gunman disguised as a Mountie went on a 13-hour rampage through the largely rural area.
"I've dedicated my career to (dealing with) grief, but it's very difficult with something of this magnitude," Lewis said in a recent interview, recalling the countless hours she spent trying to help people devastated by the tragedy, just as the COVID-19 pandemic was taking hold.
"I was committing to people that they were going to get the help that was needed."
But that never happened. Even though she drafted a provincial grief strategy and submitted it to the Nova Scotia government in December 2020, the plan was shelved.
"As my term was coming to an end, I asked if we were going to mobilize the strategy, and I got no word on anything," said Lewis, who left the role in 2021. "I can't answer why things are not moving."
The commission of inquiry concluded that the government's inaction led to a prolonged "public health emergency" in the counties where the killings occurred -- Colchester, Cumberland and Hants.
"Many people continue to be affected by this incident," the commission's report says. "While most of them describe its impact as a decline in mental health and/or well-being, others say it has affected the way they live their lives."
Among other things, the commission found the province gave very little support to the most affected residents, and there were delays in providing what was available. For example, people were simply given a list of counsellors rather than help in connecting with one. And some residents had to recount their traumatic experiences repeatedly as they navigated the support system.
Darcy Dobson, the daughter of victim Heather O'Brien, told the inquiry she did not get the help she needed.
"There is definitely a mental-health resource problem in this country, and in this province," she said. "And something needs to be done about it. You never expect a mass casualty to happen, but it does. We're living proof that there was nobody who knew how to handle the mass of mental health issues that came with it."
The commission found that "governmental support has been inadequate, leading to a healing deficit and ... broken trust." The report goes on to say the long-term implications include "the potential to lead to further cycles of violence and trauma."
That's why the commission recommended that the federal and Nova Scotia governments start by funding a multidisciplinary team of health professionals who can provide urgent support, and then transition to a long-term strategy.
Lewis said the commission's proposal is exactly what she has been pushing for.
"That's what we've needed since Day 1," she said.
A spokesperson for Carolyn Bennett, the federal minister of mental health and addictions, issued a statement saying Ottawa is reviewing the recommendations and "will work closely with Nova Scotia and with the people and the communities affected."
The statement pointed to Ottawa's new Wellness Together Canada portal and the PocketWell app, which provides free, round-the-clock access to support.
"We know the pain, trauma, and heartbreaking loss will never truly go away, but we stand with you," the statement said. There is no reference to the commission's recommendations or the May 1 deadline.
As for the provincial government, the minister responsible for addictions and mental health, Brian Comer, declined a request for an interview. He issued a statement saying a team of deputy ministers is reviewing the recommendations.
"This includes meeting the May 1 deadline for the recommendation noted," Comer's statement said, offering no details. The province's justice minister offered a similar statement Tuesday.
Alec Stratford, executive director of the Nova Scotia College of Social Workers, said the province has moved too slowly.
"This is work that should have started long ago," he said. "It takes time to build these systems ... And all of this is not going to come into play by May 1."
Stratford said it's important to recognize that the sense of grief many Nova Scotians are still feeling has been complicated by the traumatic nature of what happened and the social isolation caused by the pandemic.
"The ceremonies that we have in our society to bring closure never happened," he said. "Those communities suffered this egregious loss, (and) all of this trauma was followed by a lack of coherent care."
He fears the province's poor response could result in more cases of anxiety, depression, post-traumatic stress disorder and suicidal thoughts.
Lewis said that's why the commission's work is so important.
"If we don't mobilize those recommendations, then what good was it?" she asked. "Where is the accountability?"
This report by The Canadian Press was first published April 26, 2023.
from CTV News - Atlantic https://ift.tt/dwXbski
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