Chase Trinaeste POV Shepherds of Haven fic? Yeah………….. Chase x MC fic? Yeah.......
And another friend’s OC is also mentioned in here? …..Yeah…………… dw about it..........
Listen though. L-listen:
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You gotta learn to braid.
Thinking about it, your head is immediately gifted with images of him irritatedly brushing it out in the morning and chewing you out for bad technique. Better yet, he wears it to breakfast, thinks it’s good, and then chews you out only after Trouble makes some no-brained comment and he looks in a mirror for the first time. After all, you’ve got nimble fingers, makes sense to assume you were trustable.
Rock’s head is in your lap.
And his hair is going everywhere, and he’s always clearly taken his time with it (at your best guess he uses five different products at least), so that’s why you’re thinking about it. Don’t people with long hair sleep with braids, sometimes? Lavinet would probably teach you, and do you the favor of not announcing that you’re about to use your skills for evil.
He’s been like this since about five in the morning. You’re a light sleeper. As needs be, you rise either with the sunset or with the sun. Or elsewise, if you’ve got to— you have what some might call an uncanny sense for a well-timed catnap.
So you’re up again, working out the couple little kinks in your back from dozing upright like that. It’s another of the perks of the job: learn to sleep anywhere. You have a lot of little resume filler skills like that, just a tragic lack of resume to put it on. Idly, you wonder over the nonsensical notion of putting one together for the Order once your writing gets good enough to, and you’re kind of attached to the idea now. Blade wouldn’t read it, especially considering you’re already in, but there’s some small giddy joy you get out of the idea of putting it in his possession anyway. Maybe Trouble would read it. Maybe Shery would think it’s juicy enough that she can’t keep her hands off it, and then roll in the guilt about it for a few weeks after. ...No, you can’t do that to her. Funny as that is, she could read with permission. You might be cruel, but she’s a horrible choice of target.
Anyway— So you’ve been watching him be like this since about five in the morning, and thus have evidence of him being like this since about five in the morning. You remember falling asleep late last night, though. Waiting for him to drift first. It was probably one, two AM.
When six-thirty rolls around, you’ll have to wake him, you have a bright and early morning dose of espionage on the schedule today (it’s why the two of you are all the way out here, plus Lavinet and Ottilie graciously hosted in another wing) and you can’t have a grouchy Hero of Haven who hasn’t had a good hour or more awake to put his silver tongue back on.
Something something joke about that tongue’s many talents.
Head in lap is a surprise at all. It’s one of those things— Rock has done this thing to you where all your defenses are the ones that keep coming down first.
It feels a little like getting grifted. When you’ve caught onto a grift, though, and you’re playing along to see what or whom or where they take you to, you don’t feel like you’re in danger, because you’re good. You’re in as much danger as you want to be, or more like: when there are unpredictable variables, you know more or less where they’re going. Rock makes you feel like you’re teetering on the edge of something you don’t fucking play with, and it doesn’t help that he likes to open his mouth sometimes just to remind you you’re rolling off a cliff.
Anyway. Then you get this, and you wanna be a charming shit about it, as usual (and you intend to), you just also wonder how much he’s falling off a cliff.
He gets bad nightmares. You know that because of the trip to the Reach. You do also know it because of the tightness in Blade’s lip when you mentioned it offhand later— there’s history there; they’ve been worse than that. You also know it because you picked the brains of a couple recruits who were standing around griping after Trouble sent them for something like twenty laps around the compound (not a real intuitive head for numbers on that man): apparently, it was Captain Nomura they’d been gossiping about, and Trouble was a hardass about it.
It’s the one thing that makes you feel borderline… even. If not even, then at least okay with it.
That’s a lie, you’d probably feel okay with it anyway, you got down to being okay with whatever he’s doing to you the minute you realized you were this invested. It’s just something you use to put things in perspective. There are things you didn’t exactly expect to peel open for him, about you. But there are also things he’s not asking to broadcast publicly to every hard-luck-fleer who wanders onto the Shepherds compound to recruit. Rumors about the head of the Thieves Guild abound, but the unflattering ones are usually less true, and the untrue ones abound so plentifully that no one knows heads or tails of that, anyway.
Feels fair he should have secrets from someone. You’re still gonna fucking dig your way into them before they bury him alive, it’s just. Yeah, you haven’t had your brain pulled open onto a projection screen.
So he has nightmares. You’re not actually sure how often. Technically, you don’t have proof they haven’t gotten better since you last heard. But since you’re not bound to the same evidence requirements as a court of law, and since it’s become a roulette game of how grouchy Rock’s gonna be minute-to-minute, he was dodgy about the prospect of rooming with you or anyone on this mission at all, and he’s recently had a god or demon or trick of the light try to tell him (plus all of the rest of you) that he’s less Mage and more something else’s torn out rib, you can look at two plus two plus two and say probably.
You’ve learned how not to dream. It’s basically the same as learning how to wake up when you want to. When you did dream, you dreamt of mutiny, imaginary holes you left and getting torn down through them. You were always yourself in your dreams—some people are characters, tropes, or other people they know, apparently; you wouldn’t know. Now you keep that in the waking world, and you keep ten paces ahead of it.
That’s the thing you’re deadly sure about in him. That he’s keeping ten paces ahead of something. You—your whole tether to his side—account for anything from like one to like eight of them, as far as you can tell. That’s all you know.
…Well that’s the quick way to tell it. He’s keeping ten paces ahead of something inside the Shepherds. Could be Blade, but you’re not sure why. Could be the Autarchy, but that’s too simple for you. Doesn’t feel like it. Could be Ottilie’s God-given plans for a pretty obvious heathen, but your nose also says it’s not that easy.
He looks dead asleep right now. Comfy, you’d kind of go so far as to hope. And anyway you look at his face, still waters, and you’re a little afraid to even brush his hair out of it.
You don’t even know if he meant to lay his head down on you at all, if that’s a cliff he made his shaky peace with (or if it’s a cliff at all, if means anything to him, Hael if you know) or if he was just miserable.
You don’t know if it’s you, like the stillness might be the effect of having another body in the room that he’s willing to lay his head against— …or if maybe he just doesn’t get them every night. Or if there is one under there. But you hope he’s not dreaming.
You try to bask in it, for now. Try to pose like a king with a sweet little kitten in his lap, like a guy painted on the front of a romance novel with the sweet, innocent angel he’s seduced to lay over him, nightgown slipping down her shoulder. You spend an hour with only walls to watch, dutifully still so he can finish sleeping, and it’s only a small handful of times that you have to stop and breathe through a creep of bile up your throat.
Six-thirty hits.
“Good morning, Sunshine.”
“Mmf. What.” Rock spits a strand of hair out of his face. Yeah, you probably could have done him a favor on that instead of leaving it there for him to wake up to. But it’s funny, so, you know. Win-win.
“The sun is shining, the birds are chirping, Ottilie’s slaughtering her morning chicken—” (she is not).
Rock seems to parse the reality of where he is, and peels himself up from you, sitting facing away from you— and then he glances at you over his shoulder, for a moment, and everything about it is horribly, disressingly raw.
He looks at you a little too long. The thing about Rock is his rules are a lot like yours, and you are not supposed to say anything about it, but he’s looking at you, like he’s asking you to, and it lasts a long time.
Then he goes to brush his teeth.
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When I approach Yelan (or anyone else I've written), I don't just look directly at her character, but I also look at her surroundings. Both the ones that she knows by some semblance of necessity, but also those that she chooses. Like here, I talked about the Chasm, and what being 'okay' with existing down there needs to mean for a character, because it's not normal. Someone's surroundings, room, or home say a lot bout who they are and what their mindset, or specifically, their perspective is of the world. And sometimes, I think it says more about people than even the characters realize.
This brings me to the topic of the city of Fontaine. Now, I personally think it's rather obvious that a lot of the nation takes from historical France, and so when looking at it, I think it really adds to remember its monarchy, the view that the 'common folk' had of it, and its inevitable demise to non-existence today in terms of importance as a result. So my first question is, who constructed or decided on its layout? Was it Furina, Neuvillette, Egeria? Whoever it was, there's a lot that can be said about their view of the world and their placement in it when you look at locations of buildings. Look at where Palais Mermonia, its governing body, is located within the city; it sits at a rather astounding elevation in comparison to, well, everything and everyone else in the city. This frequently represents the concept of 'distance' between groups in one way or another, and seeing the consistency in other nations, this is something that is rather intriguing to me, especially keeping Fontaine's characters in mind (and considering this is the nation of 'justice'). Mondstadt has everything almost entirely uniform, with arguably the church on the highest level (but it isn't greatly elevated in comparison to all else), but it's joined with the plaza and statue which are a common gathering site for all people in the city. Liyue had the gods and adepti visibly living among the humans back in the days of the Guili Assembly for reasons of 'integration' (my apologies to numerous from our dear Guizhong!) The fact that numerous adepti now live far outside of the harbor is a different matter entirely, and the one who seems to function within a semblance of separation of sorts is Ningguang with the Jade Chamber (but I'm not one to speak on behalf of her character as I don't bear the knowledge). Inazuma also has the Tenshukaku at a higher elevation in comparison to the rest of Inazuma City. Sumeru is interesting, but ultimately Nahida was kept at the very peak of the city, far out of reach of humanity— but that's exactly the common denominator that has my interest, the distance between the 'governing body' and humanity for one reason or another.
But Fontaine really takes separation to a different level in my opinion (and again, think of this when you think of the person having designed the whole city), not only because of the above which I'll elaborate more on in a moment, but also its separation from the outside world. Now, this is interesting to think about if you keep in mind that it was perhaps done in eventual protection of the city's inhabitants in terms of the prophecy (which means that this would have been constructed anywhere during or after Egeria's reign), but then why is only Palais Mermonia far above the water's reach? If the walls surrounding the city were ever breached during said prophecy, all its inhabitants are pretty much immediately caught in the flood and would drown, which tells me nothing positive of the city's 'architect' or whoever signed off on the designs. But if not done for the prophecy, then why? Stand in the middle of the Court of Fontaine and really look around you, the only sights you really have of the outside world are the sky, and it's obstructed by a fair bit of the waterways and gardens that hang overhead, which you can only properly enjoy when you take the ages long elevator to the upper level where the palace is located (which, credit due, seems freely accessible to everyone in present-time). But if you don't venture up, how much of the outside world do you get to see? It feels very secluded, very much under lock and key. On some level (and this is one of the many reasons why I think that the Meropide is so excessively important in Fontaine and it's likely why we spent so much time there; it's all to show the ever, ever important contrast and nuance between this 'autonomous nation within Fontaine' and, well, 'Fontaine'), it almost feels like a prison, regardless of how pretty it may look or come across (and despite not 'lacking rights'). And considering how people in the Meropide speak of not always wanting to return back to the 'overworld' following their sentence, I think that there's definitely quite a bit of truth in that. But again, stand there and look around for yourself.
Now to return to the original topic, but keeping the last one in mind as well, look at one other thing that I'm unsure how many have really kept an eye on: the massive effect Palais Mermonia's level has on the rest of the area (inside and outside of its walls). Have you ever walked through the city of Fontaine at any given time of day or night, north to south, east to west, clockwise or counter-clockwise circling through it; have you ever seen how it overshadows an immense part of the streets below it either entirely on its own (which to me signifies a very domineering presence), or together with those outer walls that surround the city? I know how I've spoken thoroughly with people before about how much I enjoy Fontaine and how dark it is in its storytelling, but despite how gorgeous this region with its water- and landscapes are; its city bears quite a heavy weight to me. I don't know who designed it, or ordered it to be constructed in this way, but nothing about the city itself truly, rationally, shows a healthy perspective versus its citizens.
Me: /continues on to ramble in tags because I'm me and I'm a nuisance with always more to say than I know how to coherently put into these posts.
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